Check in of new CPU. This checkin works under non-Fullsystem mode, with no caches.

SConscript:
    Added new CPU files to build.
arch/alpha/isa_desc:
    Changed rduniq and wruniq to be nonspeculative because the uniq register is not renamed.
arch/isa_parser.py:
    Added new CPU exec method.
base/statistics.hh:
    Minor change for namespace conflict.  Probably can change back one the new CPU files are cleaned up.
base/traceflags.py:
    Added new CPU trace flags.
cpu/static_inst.hh:
    Changed static inst to use a file that defines the execute functions.

--HG--
extra : convert_revision : bd4ce34361308280168324817fc1258dd253e519
This commit is contained in:
Kevin Lim 2004-08-20 14:54:07 -04:00
parent 8295a8050c
commit 04745696b6
45 changed files with 9429 additions and 19 deletions

View file

@ -44,6 +44,7 @@ Import('env')
# Base sources used by all configurations.
base_sources = Split('''
arch/alpha/decoder.cc
arch/alpha/alpha_full_cpu_exec.cc
arch/alpha/fast_cpu_exec.cc
arch/alpha/simple_cpu_exec.cc
arch/alpha/full_cpu_exec.cc
@ -85,10 +86,23 @@ base_sources = Split('''
base/stats/text.cc
cpu/base_cpu.cc
cpu/base_dyn_inst.cc
cpu/exec_context.cc
cpu/exetrace.cc
cpu/pc_event.cc
cpu/static_inst.cc
cpu/beta_cpu/alpha_dyn_inst.cc
cpu/beta_cpu/alpha_full_cpu.cc
cpu/beta_cpu/commit.cc
cpu/beta_cpu/decode.cc
cpu/beta_cpu/fetch.cc
cpu/beta_cpu/free_list.cc
cpu/beta_cpu/full_cpu.cc
cpu/beta_cpu/iew.cc
cpu/beta_cpu/inst_queue.cc
cpu/beta_cpu/rename.cc
cpu/beta_cpu/rename_map.cc
cpu/beta_cpu/rob.cc
cpu/fast_cpu/fast_cpu.cc
cpu/full_cpu/bpred.cc
cpu/full_cpu/commit.cc
@ -395,6 +409,7 @@ env.Command(Split('base/traceflags.hh base/traceflags.cc'),
# several files are generated from arch/$TARGET_ISA/isa_desc.
env.Command(Split('''arch/alpha/decoder.cc
arch/alpha/decoder.hh
arch/alpha/alpha_full_cpu_exec.cc
arch/alpha/fast_cpu_exec.cc
arch/alpha/simple_cpu_exec.cc
arch/alpha/full_cpu_exec.cc'''),

View file

@ -2482,9 +2482,9 @@ decode OPCODE default Unknown::unknown() {
xc->syscall();
}}, IsNonSpeculative);
// Read uniq reg into ABI return value register (r0)
0x9e: rduniq({{ R0 = Runiq; }});
0x9e: rduniq({{ R0 = Runiq; }}, IsNonSpeculative);
// Write uniq reg with value from ABI arg register (r16)
0x9f: wruniq({{ Runiq = R16; }});
0x9f: wruniq({{ Runiq = R16; }}, IsNonSpeculative);
}
}
#endif

View file

@ -636,6 +636,9 @@ CpuModel('FastCPU', 'fast_cpu_exec.cc',
CpuModel('FullCPU', 'full_cpu_exec.cc',
'#include "cpu/full_cpu/dyn_inst.hh"',
{ 'CPU_exec_context': 'DynInst' })
CpuModel('AlphaFullCPU', 'alpha_full_cpu_exec.cc',
'#include "cpu/beta_cpu/alpha_dyn_inst.hh"',
{ 'CPU_exec_context': 'AlphaDynInst' })
# Expand template with CPU-specific references into a dictionary with
# an entry for each CPU model name. The entry key is the model name

View file

@ -407,7 +407,7 @@ class Wrap : public Child
public:
Wrap()
{
map(new Data<Child>(*this));
this->map(new Data<Child>(*this));
}
/**

220
base/timebuf.hh Normal file
View file

@ -0,0 +1,220 @@
/*
* Copyright (c) 2004 The Regents of The University of Michigan
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef __BASE_TIMEBUF_HH__
#define __BASE_TIMEBUF_HH__
#include <vector>
using namespace std;
template <class T>
class TimeBuffer
{
protected:
int past;
int future;
int size;
char *data;
vector<char *> index;
int base;
void valid(int idx)
{
assert (idx >= -past && idx <= future);
}
public:
friend class wire;
class wire
{
friend class TimeBuffer;
protected:
TimeBuffer<T> *buffer;
int index;
void set(int idx)
{
buffer->valid(idx);
index = idx;
}
wire(TimeBuffer<T> *buf, int i)
: buffer(buf), index(i)
{ }
public:
wire()
{ }
wire(const wire &i)
: buffer(i.buffer), index(i.index)
{ }
const wire &operator=(const wire &i)
{
buffer = i.buffer;
set(i.index);
return *this;
}
const wire &operator=(int idx)
{
set(idx);
return *this;
}
const wire &operator+=(int offset)
{
set(index + offset);
return *this;
}
const wire &operator-=(int offset)
{
set(index - offset);
return *this;
}
wire &operator++()
{
set(index + 1);
return *this;
}
wire &operator++(int)
{
int i = index;
set(index + 1);
return wire(this, i);
}
wire &operator--()
{
set(index - 1);
return *this;
}
wire &operator--(int)
{
int i = index;
set(index - 1);
return wire(this, i);
}
T &operator*() const { return *buffer->access(index); }
T *operator->() const { return buffer->access(index); }
};
public:
TimeBuffer(int p, int f)
: past(p), future(f), size(past + future + 1),
data(new char[size * sizeof(T)]), index(size), base(0)
{
assert(past >= 0 && future >= 0);
char *ptr = data;
for (int i = 0; i < size; i++) {
index[i] = ptr;
memset(ptr, 0, sizeof(T));
new (ptr) T;
ptr += sizeof(T);
}
}
TimeBuffer()
: data(NULL)
{
}
~TimeBuffer()
{
for (int i = 0; i < size; ++i)
(reinterpret_cast<T *>(index[i]))->~T();
delete [] data;
}
void
advance()
{
if (++base >= size)
base = 0;
int ptr = base + future;
if (ptr >= size)
ptr -= size;
(reinterpret_cast<T *>(index[ptr]))->~T();
memset(index[ptr], 0, sizeof(T));
new (index[ptr]) T;
}
T *access(int idx)
{
//Need more complex math here to calculate index.
valid(idx);
int vector_index = idx + base;
if (vector_index >= size) {
vector_index -= size;
} else if (vector_index < 0) {
vector_index += size;
}
return reinterpret_cast<T *>(index[vector_index]);
}
T &operator[](int idx)
{
//Need more complex math here to calculate index.
valid(idx);
int vector_index = idx + base;
if (vector_index >= size) {
vector_index -= size;
} else if (vector_index < 0) {
vector_index += size;
}
return reinterpret_cast<T &>(*index[vector_index]);
}
wire getWire(int idx)
{
valid(idx);
return wire(this, idx);
}
wire zero()
{
return wire(this, 0);
}
};
#endif // __BASE_TIMEBUF_HH__

View file

@ -122,7 +122,18 @@ baseFlags = [
'Tsunami',
'Uart',
'Split',
'SQL'
'SQL',
'Fetch',
'Decode',
'Rename',
'IEW',
'Commit',
'IQ',
'ROB',
'FreeList',
'RenameMap',
'DynInst',
'FullCPU'
]
#
@ -138,7 +149,8 @@ compoundFlagMap = {
'ScsiAll' : [ 'ScsiDisk', 'ScsiCtrl', 'ScsiNone' ],
'DiskImageAll' : [ 'DiskImage', 'DiskImageRead', 'DiskImageWrite' ],
'EthernetAll' : [ 'Ethernet', 'EthernetPIO', 'EthernetDMA', 'EthernetData' , 'EthernetDesc', 'EthernetIntr', 'EthernetSM', 'EthernetCksum' ],
'IdeAll' : [ 'IdeCtrl', 'IdeDisk' ]
'IdeAll' : [ 'IdeCtrl', 'IdeDisk' ],
'FullCPUAll' : [ 'Fetch', 'Decode', 'Rename', 'IEW', 'Commit', 'IQ', 'ROB', 'FreeList', 'RenameMap', 'DynInst', 'FullCPU']
}
#############################################################

399
cpu/base_dyn_inst.cc Normal file
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@ -0,0 +1,399 @@
/*
* Copyright (c) 2001-2004 The Regents of The University of Michigan
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef __BASE_DYN_INST_CC__
#define __BASE_DYN_INST_CC__
#include <iostream>
#include <string>
#include <sstream>
#include "base/cprintf.hh"
#include "arch/alpha/faults.hh"
#include "cpu/exetrace.hh"
#include "mem/mem_req.hh"
#include "cpu/base_dyn_inst.hh"
#include "cpu/beta_cpu/alpha_impl.hh"
#include "cpu/beta_cpu/alpha_full_cpu.hh"
using namespace std;
#define NOHASH
#ifndef NOHASH
#include "base/hashmap.hh"
unsigned int MyHashFunc(const BaseDynInst *addr)
{
unsigned a = (unsigned)addr;
unsigned hash = (((a >> 14) ^ ((a >> 2) & 0xffff))) & 0x7FFFFFFF;
return hash;
}
typedef m5::hash_map<const BaseDynInst *, const BaseDynInst *, MyHashFunc> my_hash_t;
my_hash_t thishash;
#endif
/** This may need to be specific to an implementation. */
//int BaseDynInst<Impl>::instcount = 0;
//int break_inst = -1;
template<class Impl>
BaseDynInst<Impl>::BaseDynInst(MachInst machInst, Addr inst_PC,
Addr pred_PC, InstSeqNum seq_num,
FullCPU *cpu)
: staticInst(machInst), traceData(NULL), cpu(cpu), xc(cpu->xcBase())
{
effAddr = MemReq::inval_addr;
physEffAddr = MemReq::inval_addr;
readyRegs = 0;
seqNum = seq_num;
specMemWrite = false;
canIssue = false;
issued = false;
executed = false;
canCommit = false;
squashed = false;
squashedInIQ = false;
blockingInst = false;
recoverInst = false;
specMode = false;
btbMissed = false;
// Eventually make this a parameter.
threadNumber = 0;
// Also make this a parameter.
specMode = true;
// Also make this a parameter, or perhaps get it from xc or cpu.
asid = 0;
// Initialize the fault to be unimplemented opcode.
fault = Unimplemented_Opcode_Fault;
PC = inst_PC;
nextPC = PC + sizeof(MachInst);
predPC = pred_PC;
// Make sure to have the renamed register entries set to the same
// as the normal register entries. It will allow the IQ to work
// without any modifications.
for (int i = 0; i < staticInst->numDestRegs(); i++)
{
_destRegIdx[i] = staticInst->destRegIdx(i);
}
for (int i = 0; i < staticInst->numSrcRegs(); i++)
{
_srcRegIdx[i] = staticInst->srcRegIdx(i);
_readySrcRegIdx[i] = 0;
}
++instcount;
DPRINTF(FullCPU, "DynInst: Instruction created. Instcount=%i\n",
instcount);
}
template<class Impl>
BaseDynInst<Impl>::BaseDynInst(StaticInstPtr<ISA> &_staticInst)
: staticInst(_staticInst), traceData(NULL)
{
effAddr = MemReq::inval_addr;
physEffAddr = MemReq::inval_addr;
specMemWrite = false;
blockingInst = false;
recoverInst = false;
specMode = false;
btbMissed = false;
// Make sure to have the renamed register entries set to the same
// as the normal register entries. It will allow the IQ to work
// without any modifications.
for (int i = 0; i < staticInst->numDestRegs(); i++)
{
_destRegIdx[i] = staticInst->destRegIdx(i);
}
for (int i = 0; i < staticInst->numSrcRegs(); i++)
{
_srcRegIdx[i] = staticInst->srcRegIdx(i);
}
}
template<class Impl>
BaseDynInst<Impl>::~BaseDynInst()
{
/*
if (specMemWrite) {
// Remove effects of this instruction from speculative memory
xc->spec_mem->erase(effAddr);
}
*/
--instcount;
DPRINTF(FullCPU, "DynInst: Instruction destroyed. Instcount=%i\n",
instcount);
}
template<class Impl>
FunctionalMemory *
BaseDynInst<Impl>::getMemory(void)
{
return xc->mem;
}
/*
template<class Impl>
IntReg *
BaseDynInst<Impl>::getIntegerRegs(void)
{
return (spec_mode ? xc->specIntRegFile : xc->regs.intRegFile);
}
*/
template<class Impl>
void
BaseDynInst<Impl>::prefetch(Addr addr, unsigned flags)
{
// This is the "functional" implementation of prefetch. Not much
// happens here since prefetches don't affect the architectural
// state.
// Generate a MemReq so we can translate the effective address.
MemReqPtr req = new MemReq(addr, xc, 1, flags);
req->asid = asid;
// Prefetches never cause faults.
fault = No_Fault;
// note this is a local, not BaseDynInst::fault
Fault trans_fault = xc->translateDataReadReq(req);
if (trans_fault == No_Fault && !(req->flags & UNCACHEABLE)) {
// It's a valid address to cacheable space. Record key MemReq
// parameters so we can generate another one just like it for
// the timing access without calling translate() again (which
// might mess up the TLB).
effAddr = req->vaddr;
physEffAddr = req->paddr;
memReqFlags = req->flags;
} else {
// Bogus address (invalid or uncacheable space). Mark it by
// setting the eff_addr to InvalidAddr.
effAddr = physEffAddr = MemReq::inval_addr;
}
/**
* @todo
* Replace the disjoint functional memory with a unified one and remove
* this hack.
*/
#ifndef FULL_SYSTEM
req->paddr = req->vaddr;
#endif
if (traceData) {
traceData->setAddr(addr);
}
}
template<class Impl>
void
BaseDynInst<Impl>::writeHint(Addr addr, int size, unsigned flags)
{
// Need to create a MemReq here so we can do a translation. This
// will casue a TLB miss trap if necessary... not sure whether
// that's the best thing to do or not. We don't really need the
// MemReq otherwise, since wh64 has no functional effect.
MemReqPtr req = new MemReq(addr, xc, size, flags);
req->asid = asid;
fault = xc->translateDataWriteReq(req);
if (fault == No_Fault && !(req->flags & UNCACHEABLE)) {
// Record key MemReq parameters so we can generate another one
// just like it for the timing access without calling translate()
// again (which might mess up the TLB).
effAddr = req->vaddr;
physEffAddr = req->paddr;
memReqFlags = req->flags;
} else {
// ignore faults & accesses to uncacheable space... treat as no-op
effAddr = physEffAddr = MemReq::inval_addr;
}
storeSize = size;
storeData = 0;
}
/**
* @todo Need to find a way to get the cache block size here.
*/
template<class Impl>
Fault
BaseDynInst<Impl>::copySrcTranslate(Addr src)
{
MemReqPtr req = new MemReq(src, xc, 64);
req->asid = asid;
// translate to physical address
Fault fault = xc->translateDataReadReq(req);
if (fault == No_Fault) {
xc->copySrcAddr = src;
xc->copySrcPhysAddr = req->paddr;
} else {
xc->copySrcAddr = 0;
xc->copySrcPhysAddr = 0;
}
return fault;
}
/**
* @todo Need to find a way to get the cache block size here.
*/
template<class Impl>
Fault
BaseDynInst<Impl>::copy(Addr dest)
{
uint8_t data[64];
FunctionalMemory *mem = xc->mem;
assert(xc->copySrcPhysAddr || xc->misspeculating());
MemReqPtr req = new MemReq(dest, xc, 64);
req->asid = asid;
// translate to physical address
Fault fault = xc->translateDataWriteReq(req);
if (fault == No_Fault) {
Addr dest_addr = req->paddr;
// Need to read straight from memory since we have more than 8 bytes.
req->paddr = xc->copySrcPhysAddr;
mem->read(req, data);
req->paddr = dest_addr;
mem->write(req, data);
}
return fault;
}
template<class Impl>
void
BaseDynInst<Impl>::dump()
{
cprintf("T%d : %#08d `", threadNumber, PC);
cout << staticInst->disassemble(PC);
cprintf("'\n");
}
template<class Impl>
void
BaseDynInst<Impl>::dump(std::string &outstring)
{
std::ostringstream s;
s << "T" << threadNumber << " : 0x" << PC << " "
<< staticInst->disassemble(PC);
outstring = s.str();
}
#if 0
template<class Impl>
Fault
BaseDynInst<Impl>::mem_access(mem_cmd cmd, Addr addr, void *p, int nbytes)
{
Fault fault;
// check alignments, even speculative this test should always pass
if ((nbytes & nbytes - 1) != 0 || (addr & nbytes - 1) != 0) {
for (int i = 0; i < nbytes; i++)
((char *) p)[i] = 0;
// I added the following because according to the comment above,
// we should never get here. The comment lies
#if 0
panic("unaligned access. Cycle = %n", curTick);
#endif
return No_Fault;
}
MemReqPtr req = new MemReq(addr, thread, nbytes);
switch(cmd) {
case Read:
fault = spec_mem->read(req, (uint8_t *)p);
break;
case Write:
fault = spec_mem->write(req, (uint8_t *)p);
if (fault != No_Fault)
break;
specMemWrite = true;
storeSize = nbytes;
switch(nbytes) {
case sizeof(uint8_t):
*(uint8_t)&storeData = (uint8_t *)p;
break;
case sizeof(uint16_t):
*(uint16_t)&storeData = (uint16_t *)p;
break;
case sizeof(uint32_t):
*(uint32_t)&storeData = (uint32_t *)p;
break;
case sizeof(uint64_t):
*(uint64_t)&storeData = (uint64_t *)p;
break;
}
break;
default:
fault = Machine_Check_Fault;
break;
}
trace_mem(fault, cmd, addr, p, nbytes);
return fault;
}
#endif
int
BaseDynInst<AlphaSimpleImpl>::instcount = 0;
// Forward declaration...
template BaseDynInst<AlphaSimpleImpl>;
#endif // __BASE_DYN_INST_CC__

617
cpu/base_dyn_inst.hh Normal file
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@ -0,0 +1,617 @@
/*
* Copyright (c) 2001-2004 The Regents of The University of Michigan
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef __BASE_DYN_INST_HH__
#define __BASE_DYN_INST_HH__
#include <vector>
#include <string>
#include "base/fast_alloc.hh"
#include "base/trace.hh"
#include "cpu/static_inst.hh"
#include "cpu/beta_cpu/comm.hh"
#include "cpu/full_cpu/bpred_update.hh"
#include "mem/functional_mem/main_memory.hh"
#include "cpu/full_cpu/spec_memory.hh"
#include "cpu/inst_seq.hh"
#include "cpu/full_cpu/op_class.hh"
#include "cpu/full_cpu/spec_state.hh"
/**
* @file
* Defines a dynamic instruction context.
*/
namespace Trace {
class InstRecord;
};
class BaseInst
{
};
template <class Impl>
class BaseDynInst : public FastAlloc
{
public:
// Typedef for the CPU.
typedef typename Impl::FullCPU FullCPU;
//Typedef to get the ISA.
typedef typename Impl::ISA ISA;
/// Binary machine instruction type.
typedef typename ISA::MachInst MachInst;
/// Memory address type.
typedef typename ISA::Addr Addr;
/// Logical register index type.
typedef typename ISA::RegIndex RegIndex;
/// Integer register index type.
typedef typename ISA::IntReg IntReg;
enum {
MaxInstSrcRegs = ISA::MaxInstSrcRegs, //< Max source regs
MaxInstDestRegs = ISA::MaxInstDestRegs, //< Max dest regs
};
StaticInstPtr<ISA> staticInst;
////////////////////////////////////////////
//
// INSTRUCTION EXECUTION
//
////////////////////////////////////////////
Trace::InstRecord *traceData;
// void setCPSeq(InstSeqNum seq);
template <class T>
Fault read(Addr addr, T &data, unsigned flags);
template <class T>
Fault write(T data, Addr addr, unsigned flags,
uint64_t *res);
IntReg *getIntegerRegs(void);
FunctionalMemory *getMemory(void);
void prefetch(Addr addr, unsigned flags);
void writeHint(Addr addr, int size, unsigned flags);
Fault copySrcTranslate(Addr src);
Fault copy(Addr dest);
public:
/** Is this instruction valid. */
bool valid;
/** The sequence number of the instruction. */
InstSeqNum seqNum;
/** How many source registers are ready. */
unsigned readyRegs;
/** Can this instruction issue. */
bool canIssue;
/** Has this instruction issued. */
bool issued;
/** Has this instruction executed (or made it through execute) yet. */
bool executed;
/** Can this instruction commit. */
bool canCommit;
/** Is this instruction squashed. */
bool squashed;
/** Is this instruction squashed in the instruction queue. */
bool squashedInIQ;
/** Is this a recover instruction. */
bool recoverInst;
/** Is this a thread blocking instruction. */
bool blockingInst; /* this inst has called thread_block() */
/** Is this a thread syncrhonization instruction. */
bool threadsyncWait;
/** If the BTB missed. */
bool btbMissed;
/** The thread this instruction is from. */
short threadNumber;
/** If instruction is speculative. */
short specMode;
/** data address space ID, for loads & stores. */
short asid;
/** Pointer to the FullCPU object. */
FullCPU *cpu;
/** Pointer to the exec context. Will not exist in the final version. */
ExecContext *xc;
/** The kind of fault this instruction has generated. */
Fault fault;
/** The effective virtual address (lds & stores only). */
Addr effAddr;
/** The effective physical address. */
Addr physEffAddr;
/** Effective virtual address for a copy source. */
Addr copySrcEffAddr;
/** Effective physical address for a copy source. */
Addr copySrcPhysEffAddr;
/** The memory request flags (from translation). */
unsigned memReqFlags;
/** The size of the data to be stored. */
int storeSize;
/** The data to be stored. */
IntReg storeData;
/** Result of this instruction, if an integer. */
uint64_t intResult;
/** Result of this instruction, if a float. */
float floatResult;
/** Result of this instruction, if a double. */
double doubleResult;
/** PC of this instruction. */
Addr PC;
/** Next non-speculative PC. It is not filled in at fetch, but rather
* once the target of the branch is truly known (either decode or
* execute).
*/
Addr nextPC;
/** Predicted next PC. */
Addr predPC;
/** Count of total number of dynamic instructions. */
static int instcount;
/** Did this instruction do a spec write? */
bool specMemWrite;
private:
/** Physical register index of the destination registers of this
* instruction.
*/
PhysRegIndex _destRegIdx[MaxInstDestRegs];
/** Physical register index of the source registers of this
* instruction.
*/
PhysRegIndex _srcRegIdx[MaxInstSrcRegs];
/** Whether or not the source register is ready. */
bool _readySrcRegIdx[MaxInstSrcRegs];
/** Physical register index of the previous producers of the
* architected destinations.
*/
PhysRegIndex _prevDestRegIdx[MaxInstDestRegs];
public:
/** BaseDynInst constructor given a binary instruction. */
BaseDynInst(MachInst inst, Addr PC, Addr Pred_PC, InstSeqNum seq_num,
FullCPU *cpu);
/** BaseDynInst constructor given a static inst pointer. */
BaseDynInst(StaticInstPtr<ISA> &_staticInst);
/** BaseDynInst destructor. */
~BaseDynInst();
#if 0
Fault
mem_access(MemCmd cmd, // Read or Write access cmd
Addr addr, // virtual address of access
void *p, // input/output buffer
int nbytes); // access size
#endif
void
trace_mem(Fault fault, // last fault
MemCmd cmd, // last command
Addr addr, // virtual address of access
void *p, // memory accessed
int nbytes); // access size
/** Dumps out contents of this BaseDynInst. */
void dump();
/** Dumps out contents of this BaseDynInst into given string. */
void dump(std::string &outstring);
/** Returns the fault type. */
Fault getFault() { return fault; }
/** Checks whether or not this instruction has had its branch target
* calculated yet. For now it is not utilized and is hacked to be
* always false.
*/
bool doneTargCalc() { return false; }
/** Returns the calculated target of the branch. */
Addr readCalcTarg() { return nextPC; }
Addr readNextPC() { return nextPC; }
/** Set the predicted target of this current instruction. */
void setPredTarg(Addr predicted_PC) { predPC = predicted_PC; }
/** Returns the predicted target of the branch. */
Addr readPredTarg() { return predPC; }
/** Returns whether the instruction was predicted taken or not. */
bool predTaken() {
// DPRINTF(FullCPU, "PC: %08p\n", PC);
// DPRINTF(FullCPU, "predPC: %08p\n", predPC);
return( predPC != (PC + sizeof(MachInst) ) );
}
/** Returns whether the instruction mispredicted. */
bool mispredicted() { return (predPC != nextPC); }
//
// Instruction types. Forward checks to StaticInst object.
//
bool isNop() const { return staticInst->isNop(); }
bool isMemRef() const { return staticInst->isMemRef(); }
bool isLoad() const { return staticInst->isLoad(); }
bool isStore() const { return staticInst->isStore(); }
bool isInstPrefetch() const { return staticInst->isInstPrefetch(); }
bool isDataPrefetch() const { return staticInst->isDataPrefetch(); }
bool isCopy() const { return staticInst->isCopy(); }
bool isInteger() const { return staticInst->isInteger(); }
bool isFloating() const { return staticInst->isFloating(); }
bool isControl() const { return staticInst->isControl(); }
bool isCall() const { return staticInst->isCall(); }
bool isReturn() const { return staticInst->isReturn(); }
bool isDirectCtrl() const { return staticInst->isDirectCtrl(); }
bool isIndirectCtrl() const { return staticInst->isIndirectCtrl(); }
bool isCondCtrl() const { return staticInst->isCondCtrl(); }
bool isUncondCtrl() const { return staticInst->isUncondCtrl(); }
bool isThreadSync() const { return staticInst->isThreadSync(); }
bool isSerializing() const { return staticInst->isSerializing(); }
bool isMemBarrier() const { return staticInst->isMemBarrier(); }
bool isWriteBarrier() const { return staticInst->isWriteBarrier(); }
bool isNonSpeculative() const { return staticInst->isNonSpeculative(); }
int8_t numSrcRegs() const { return staticInst->numSrcRegs(); }
int8_t numDestRegs() const { return staticInst->numDestRegs(); }
// the following are used to track physical register usage
// for machines with separate int & FP reg files
int8_t numFPDestRegs() const { return staticInst->numFPDestRegs(); }
int8_t numIntDestRegs() const { return staticInst->numIntDestRegs(); }
/** Returns the logical register index of the i'th destination register. */
RegIndex destRegIdx(int i) const
{
return staticInst->destRegIdx(i);
}
/** Returns the logical register index of the i'th source register. */
RegIndex srcRegIdx(int i) const
{
return staticInst->srcRegIdx(i);
}
/** Returns the physical register index of the i'th destination
* register.
*/
PhysRegIndex renamedDestRegIdx(int idx) const
{
return _destRegIdx[idx];
}
/** Returns the physical register index of the i'th source register. */
PhysRegIndex renamedSrcRegIdx(int idx) const
{
return _srcRegIdx[idx];
}
bool isReadySrcRegIdx(int idx) const
{
return _readySrcRegIdx[idx];
}
/** Returns the physical register index of the previous physical register
* that remapped to the same logical register index.
*/
PhysRegIndex prevDestRegIdx(int idx) const
{
return _prevDestRegIdx[idx];
}
/** Renames a destination register to a physical register. Also records
* the previous physical register that the logical register mapped to.
*/
void renameDestReg(int idx,
PhysRegIndex renamed_dest,
PhysRegIndex previous_rename)
{
_destRegIdx[idx] = renamed_dest;
_prevDestRegIdx[idx] = previous_rename;
}
/** Renames a source logical register to the physical register which
* has/will produce that logical register's result.
* @todo: add in whether or not the source register is ready.
*/
void renameSrcReg(int idx, PhysRegIndex renamed_src)
{
_srcRegIdx[idx] = renamed_src;
}
//Push to .cc file.
/** Records that one of the source registers is ready. */
void markSrcRegReady()
{
++readyRegs;
if(readyRegs == numSrcRegs()) {
canIssue = true;
}
}
void markSrcRegReady(RegIndex src_idx)
{
++readyRegs;
_readySrcRegIdx[src_idx] = 1;
if(readyRegs == numSrcRegs()) {
canIssue = true;
}
}
/** Sets this instruction as ready to issue. */
void setCanIssue() { canIssue = true; }
/** Returns whether or not this instruction is ready to issue. */
bool readyToIssue() const { return canIssue; }
/** Sets this instruction as issued from the IQ. */
void setIssued() { issued = true; }
/** Returns whether or not this instruction has issued. */
bool isIssued() { return issued; }
/** Sets this instruction as executed. */
void setExecuted() { executed = true; }
/** Returns whether or not this instruction has executed. */
bool isExecuted() { return executed; }
/** Sets this instruction as ready to commit. */
void setCanCommit() { canCommit = true; }
/** Returns whether or not this instruction is ready to commit. */
bool readyToCommit() const { return canCommit; }
/** Sets this instruction as squashed. */
void setSquashed() { squashed = true; }
/** Returns whether or not this instruction is squashed. */
bool isSquashed() const { return squashed; }
/** Sets this instruction as squashed in the IQ. */
void setSquashedInIQ() { squashedInIQ = true; }
/** Returns whether or not this instruction is squashed in the IQ. */
bool isSquashedInIQ() { return squashedInIQ; }
/** Returns the opclass of this instruction. */
OpClass opClass() const { return staticInst->opClass(); }
/** Returns whether or not the BTB missed. */
bool btbMiss() const { return btbMissed; }
/** Returns the branch target address. */
Addr branchTarget() const { return staticInst->branchTarget(PC); }
// The register accessor methods provide the index of the
// instruction's operand (e.g., 0 or 1), not the architectural
// register index, to simplify the implementation of register
// renaming. We find the architectural register index by indexing
// into the instruction's own operand index table. Note that a
// raw pointer to the StaticInst is provided instead of a
// ref-counted StaticInstPtr to redice overhead. This is fine as
// long as these methods don't copy the pointer into any long-term
// storage (which is pretty hard to imagine they would have reason
// to do).
uint64_t readIntReg(StaticInst<ISA> *si, int idx)
{
return cpu->readIntReg(_srcRegIdx[idx]);
}
float readFloatRegSingle(StaticInst<ISA> *si, int idx)
{
return cpu->readFloatRegSingle(_srcRegIdx[idx]);
}
double readFloatRegDouble(StaticInst<ISA> *si, int idx)
{
return cpu->readFloatRegDouble(_srcRegIdx[idx]);
}
uint64_t readFloatRegInt(StaticInst<ISA> *si, int idx)
{
return cpu->readFloatRegInt(_srcRegIdx[idx]);
}
/** @todo: Make results into arrays so they can handle multiple dest
* registers.
*/
void setIntReg(StaticInst<ISA> *si, int idx, uint64_t val)
{
cpu->setIntReg(_destRegIdx[idx], val);
intResult = val;
}
void setFloatRegSingle(StaticInst<ISA> *si, int idx, float val)
{
cpu->setFloatRegSingle(_destRegIdx[idx], val);
floatResult = val;
}
void setFloatRegDouble(StaticInst<ISA> *si, int idx, double val)
{
cpu->setFloatRegDouble(_destRegIdx[idx], val);
doubleResult = val;
}
void setFloatRegInt(StaticInst<ISA> *si, int idx, uint64_t val)
{
cpu->setFloatRegInt(_destRegIdx[idx], val);
intResult = val;
}
/** Read the PC of this instruction. */
Addr readPC() { return PC; }
/** Set the next PC of this instruction (its actual target). */
void setNextPC(uint64_t val) { nextPC = val; }
// bool misspeculating() { return cpu->misspeculating(); }
ExecContext *xcBase() { return xc; }
};
template<class Impl>
template<class T>
inline Fault
BaseDynInst<Impl>::read(Addr addr, T &data, unsigned flags)
{
MemReqPtr req = new MemReq(addr, xc, sizeof(T), flags);
req->asid = asid;
fault = cpu->translateDataReadReq(req);
// Record key MemReq parameters so we can generate another one
// just like it for the timing access without calling translate()
// again (which might mess up the TLB).
effAddr = req->vaddr;
physEffAddr = req->paddr;
memReqFlags = req->flags;
/**
* @todo
* Replace the disjoint functional memory with a unified one and remove
* this hack.
*/
#ifndef FULL_SYSTEM
req->paddr = req->vaddr;
#endif
if (fault == No_Fault) {
fault = cpu->read(req, data);
}
else {
// Return a fixed value to keep simulation deterministic even
// along misspeculated paths.
data = (T)-1;
}
if (traceData) {
traceData->setAddr(addr);
traceData->setData(data);
}
return fault;
}
template<class Impl>
template<class T>
inline Fault
BaseDynInst<Impl>::write(T data, Addr addr, unsigned flags, uint64_t *res)
{
if (traceData) {
traceData->setAddr(addr);
traceData->setData(data);
}
storeSize = sizeof(T);
storeData = data;
if (specMode)
specMemWrite = true;
MemReqPtr req = new MemReq(addr, xc, sizeof(T), flags);
req->asid = asid;
fault = cpu->translateDataWriteReq(req);
// Record key MemReq parameters so we can generate another one
// just like it for the timing access without calling translate()
// again (which might mess up the TLB).
effAddr = req->vaddr;
physEffAddr = req->paddr;
memReqFlags = req->flags;
/**
* @todo
* Replace the disjoint functional memory with a unified one and remove
* this hack.
*/
#ifndef FULL_SYSTEM
req->paddr = req->vaddr;
#endif
if (fault == No_Fault) {
fault = cpu->write(req, data);
}
if (res) {
// always return some result to keep misspeculated paths
// (which will ignore faults) deterministic
*res = (fault == No_Fault) ? req->result : 0;
}
return fault;
}
#endif // __DYN_INST_HH__

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#ifndef __ALPHA_DYN_INST_CC__
#define __ALPHA_DYN_INST_CC__
#include "cpu/beta_cpu/alpha_dyn_inst.hh"
// Force instantiation of BaseDynInst
template BaseDynInst<AlphaSimpleImpl>;
AlphaDynInst::AlphaDynInst(MachInst inst, Addr PC, Addr Pred_PC,
InstSeqNum seq_num, FullCPU *cpu)
: BaseDynInst<AlphaSimpleImpl>(inst, PC, Pred_PC, seq_num, cpu)
{
// Initialize these to illegal values.
robIdx = -1;
iqIdx = -1;
}
AlphaDynInst::AlphaDynInst(StaticInstPtr<AlphaISA> &_staticInst)
: BaseDynInst<AlphaSimpleImpl>(_staticInst)
{
}
uint64_t
AlphaDynInst::readUniq()
{
return cpu->readUniq();
}
void
AlphaDynInst::setUniq(uint64_t val)
{
cpu->setUniq(val);
}
uint64_t
AlphaDynInst::readFpcr()
{
return cpu->readFpcr();
}
void
AlphaDynInst::setFpcr(uint64_t val)
{
cpu->setFpcr(val);
}
#ifdef FULL_SYSTEM
uint64_t
AlphaDynInst::readIpr(int idx, Fault &fault)
{
return cpu->readIpr(idx, fault);
}
Fault
AlphaDynInst::setIpr(int idx, uint64_t val)
{
return cpu->setIpr(idx, val);
}
Fault
AlphaDynInst::hwrei()
{
return cpu->hwrei();
}
int
AlphaDynInst::readIntrFlag()
{
return cpu->readIntrFlag();
}
void
AlphaDynInst::setIntrFlag(int val)
{
cpu->setIntrFlag(val);
}
bool
AlphaDynInst::inPalMode()
{
return cpu->inPalMode();
}
void
AlphaDynInst::trap(Fault fault)
{
cpu->trap(fault);
}
bool
AlphaDynInst::simPalCheck(int palFunc)
{
return cpu->simPalCheck(palFunc);
}
#else
void
AlphaDynInst::syscall()
{
cpu->syscall();
}
#endif
#endif // __ALPHA_DYN_INST_CC__

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//Todo:
#ifndef __ALPHA_DYN_INST_HH__
#define __ALPHA_DYN_INST_HH__
#include "cpu/base_dyn_inst.hh"
#include "cpu/beta_cpu/alpha_full_cpu.hh"
#include "cpu/beta_cpu/alpha_impl.hh"
#include "cpu/inst_seq.hh"
using namespace std;
class AlphaDynInst : public BaseDynInst<AlphaSimpleImpl>
{
public:
/** BaseDynInst constructor given a binary instruction. */
AlphaDynInst(MachInst inst, Addr PC, Addr Pred_PC, InstSeqNum seq_num,
FullCPU *cpu);
/** BaseDynInst constructor given a static inst pointer. */
AlphaDynInst(StaticInstPtr<AlphaISA> &_staticInst);
/** Executes the instruction. */
Fault execute()
{
fault = staticInst->execute(this, traceData);
return fault;
}
/** Location of this instruction within the ROB. Might be somewhat
* implementation specific.
* Might not want this data in the inst as it may be deleted prior to
* execution of the stage that needs it.
*/
int robIdx;
int getROBEntry()
{
return robIdx;
}
void setROBEntry(int rob_idx)
{
robIdx = rob_idx;
}
/** Location of this instruction within the IQ. Might be somewhat
* implementation specific.
* Might not want this data in the inst as it may be deleted prior to
* execution of the stage that needs it.
*/
int iqIdx;
int getIQEntry()
{
return iqIdx;
}
void setIQEntry(int iq_idx)
{
iqIdx = iq_idx;
}
uint64_t readUniq();
void setUniq(uint64_t val);
uint64_t readFpcr();
void setFpcr(uint64_t val);
#ifdef FULL_SYSTEM
uint64_t readIpr(int idx, Fault &fault);
Fault setIpr(int idx, uint64_t val);
Fault hwrei();
int readIntrFlag();
void setIntrFlag(int val);
bool inPalMode();
void trap(Fault fault);
bool simPalCheck(int palFunc);
#else
void syscall();
#endif
};
#endif // __ALPHA_DYN_INST_HH__

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#include "base/cprintf.hh"
#include "base/statistics.hh"
#include "base/timebuf.hh"
#include "cpu/full_cpu/dd_queue.hh"
#include "cpu/full_cpu/full_cpu.hh"
#include "cpu/full_cpu/rob_station.hh"
#include "mem/cache/cache.hh" // for dynamic cast
#include "mem/mem_interface.hh"
#include "sim/builder.hh"
#include "sim/sim_events.hh"
#include "sim/stats.hh"
#include "cpu/beta_cpu/alpha_full_cpu.hh"
#include "cpu/beta_cpu/alpha_params.hh"
#include "cpu/beta_cpu/comm.hh"
AlphaFullCPU::AlphaFullCPU(Params &params)
: FullBetaCPU<AlphaSimpleImpl>(params)
{
fetch.setCPU(this);
decode.setCPU(this);
rename.setCPU(this);
iew.setCPU(this);
commit.setCPU(this);
rob.setCPU(this);
}
#ifndef FULL_SYSTEM
void
AlphaFullCPU::syscall()
{
DPRINTF(FullCPU, "AlphaFullCPU: Syscall() called.\n\n");
squashStages();
// Copy over all important state to xc once all the unrolling is done.
copyToXC();
process->syscall(xc);
// Copy over all important state back to normal.
copyFromXC();
}
// This is not a pretty function, and should only be used if it is necessary
// to fake having everything squash all at once (ie for non-full system
// syscalls).
void
AlphaFullCPU::squashStages()
{
InstSeqNum rob_head = rob.readHeadSeqNum();
// Now hack the time buffer to put this sequence number in the places
// where the stages might read it.
for (int i = 0; i < 10; ++i)
{
timeBuffer.access(-i)->commitInfo.doneSeqNum = rob_head;
}
fetch.squash(rob.readHeadNextPC());
fetchQueue.advance();
decode.squash();
decodeQueue.advance();
rename.squash();
renameQueue.advance();
renameQueue.advance();
iew.squash();
iewQueue.advance();
iewQueue.advance();
rob.squash(rob_head);
commit.setSquashing();
}
#endif // FULL_SYSTEM
void
AlphaFullCPU::copyToXC()
{
PhysRegIndex renamed_reg;
// First loop through the integer registers.
for (int i = 0; i < AlphaISA::NumIntRegs; ++i)
{
renamed_reg = renameMap.lookup(i);
xc->regs.intRegFile[i] = regFile.intRegFile[renamed_reg];
DPRINTF(FullCPU, "FullCPU: Copying register %i, has data %lli.\n",
renamed_reg, regFile.intRegFile[renamed_reg]);
}
// Then loop through the floating point registers.
for (int i = 0; i < AlphaISA::NumFloatRegs; ++i)
{
renamed_reg = renameMap.lookup(i + AlphaISA::FP_Base_DepTag);
xc->regs.floatRegFile.d[i] = regFile.floatRegFile[renamed_reg].d;
xc->regs.floatRegFile.q[i] = regFile.floatRegFile[renamed_reg].q;
}
xc->regs.miscRegs.fpcr = regFile.miscRegs.fpcr;
xc->regs.miscRegs.uniq = regFile.miscRegs.uniq;
xc->regs.miscRegs.lock_flag = regFile.miscRegs.lock_flag;
xc->regs.miscRegs.lock_addr = regFile.miscRegs.lock_addr;
xc->regs.pc = rob.readHeadPC();
xc->regs.npc = xc->regs.pc+4;
xc->func_exe_inst = funcExeInst;
}
// This function will probably mess things up unless the ROB is empty and
// there are no instructions in the pipeline.
void
AlphaFullCPU::copyFromXC()
{
PhysRegIndex renamed_reg;
// First loop through the integer registers.
for (int i = 0; i < AlphaISA::NumIntRegs; ++i)
{
renamed_reg = renameMap.lookup(i);
DPRINTF(FullCPU, "FullCPU: Copying over register %i, had data %lli, "
"now has data %lli.\n",
renamed_reg, regFile.intRegFile[renamed_reg],
xc->regs.intRegFile[i]);
regFile.intRegFile[renamed_reg] = xc->regs.intRegFile[i];
}
// Then loop through the floating point registers.
for (int i = 0; i < AlphaISA::NumFloatRegs; ++i)
{
renamed_reg = renameMap.lookup(i + AlphaISA::FP_Base_DepTag);
regFile.floatRegFile[renamed_reg].d = xc->regs.floatRegFile.d[i];
regFile.floatRegFile[renamed_reg].q = xc->regs.floatRegFile.q[i] ;
}
// Then loop through the misc registers.
regFile.miscRegs.fpcr = xc->regs.miscRegs.fpcr;
regFile.miscRegs.uniq = xc->regs.miscRegs.uniq;
regFile.miscRegs.lock_flag = xc->regs.miscRegs.lock_flag;
regFile.miscRegs.lock_addr = xc->regs.miscRegs.lock_addr;
// Then finally set the PC and the next PC.
// regFile.pc = xc->regs.pc;
// regFile.npc = xc->regs.npc;
funcExeInst = xc->func_exe_inst;
}
#ifdef FULL_SYSTEM
uint64_t *
AlphaFullCPU::getIpr()
{
return regs.ipr;
}
uint64_t
AlphaFullCPU::readIpr(int idx, Fault &fault)
{
uint64_t *ipr = getIpr();
uint64_t retval = 0; // return value, default 0
switch (idx) {
case AlphaISA::IPR_PALtemp0:
case AlphaISA::IPR_PALtemp1:
case AlphaISA::IPR_PALtemp2:
case AlphaISA::IPR_PALtemp3:
case AlphaISA::IPR_PALtemp4:
case AlphaISA::IPR_PALtemp5:
case AlphaISA::IPR_PALtemp6:
case AlphaISA::IPR_PALtemp7:
case AlphaISA::IPR_PALtemp8:
case AlphaISA::IPR_PALtemp9:
case AlphaISA::IPR_PALtemp10:
case AlphaISA::IPR_PALtemp11:
case AlphaISA::IPR_PALtemp12:
case AlphaISA::IPR_PALtemp13:
case AlphaISA::IPR_PALtemp14:
case AlphaISA::IPR_PALtemp15:
case AlphaISA::IPR_PALtemp16:
case AlphaISA::IPR_PALtemp17:
case AlphaISA::IPR_PALtemp18:
case AlphaISA::IPR_PALtemp19:
case AlphaISA::IPR_PALtemp20:
case AlphaISA::IPR_PALtemp21:
case AlphaISA::IPR_PALtemp22:
case AlphaISA::IPR_PALtemp23:
case AlphaISA::IPR_PAL_BASE:
case AlphaISA::IPR_IVPTBR:
case AlphaISA::IPR_DC_MODE:
case AlphaISA::IPR_MAF_MODE:
case AlphaISA::IPR_ISR:
case AlphaISA::IPR_EXC_ADDR:
case AlphaISA::IPR_IC_PERR_STAT:
case AlphaISA::IPR_DC_PERR_STAT:
case AlphaISA::IPR_MCSR:
case AlphaISA::IPR_ASTRR:
case AlphaISA::IPR_ASTER:
case AlphaISA::IPR_SIRR:
case AlphaISA::IPR_ICSR:
case AlphaISA::IPR_ICM:
case AlphaISA::IPR_DTB_CM:
case AlphaISA::IPR_IPLR:
case AlphaISA::IPR_INTID:
case AlphaISA::IPR_PMCTR:
// no side-effect
retval = ipr[idx];
break;
case AlphaISA::IPR_CC:
retval |= ipr[idx] & ULL(0xffffffff00000000);
retval |= curTick & ULL(0x00000000ffffffff);
break;
case AlphaISA::IPR_VA:
retval = ipr[idx];
break;
case AlphaISA::IPR_VA_FORM:
case AlphaISA::IPR_MM_STAT:
case AlphaISA::IPR_IFAULT_VA_FORM:
case AlphaISA::IPR_EXC_MASK:
case AlphaISA::IPR_EXC_SUM:
retval = ipr[idx];
break;
case AlphaISA::IPR_DTB_PTE:
{
AlphaISA::PTE &pte = dtb->index(!misspeculating());
retval |= ((u_int64_t)pte.ppn & ULL(0x7ffffff)) << 32;
retval |= ((u_int64_t)pte.xre & ULL(0xf)) << 8;
retval |= ((u_int64_t)pte.xwe & ULL(0xf)) << 12;
retval |= ((u_int64_t)pte.fonr & ULL(0x1)) << 1;
retval |= ((u_int64_t)pte.fonw & ULL(0x1))<< 2;
retval |= ((u_int64_t)pte.asma & ULL(0x1)) << 4;
retval |= ((u_int64_t)pte.asn & ULL(0x7f)) << 57;
}
break;
// write only registers
case AlphaISA::IPR_HWINT_CLR:
case AlphaISA::IPR_SL_XMIT:
case AlphaISA::IPR_DC_FLUSH:
case AlphaISA::IPR_IC_FLUSH:
case AlphaISA::IPR_ALT_MODE:
case AlphaISA::IPR_DTB_IA:
case AlphaISA::IPR_DTB_IAP:
case AlphaISA::IPR_ITB_IA:
case AlphaISA::IPR_ITB_IAP:
fault = Unimplemented_Opcode_Fault;
break;
default:
// invalid IPR
fault = Unimplemented_Opcode_Fault;
break;
}
return retval;
}
Fault
AlphaFullCPU::setIpr(int idx, uint64_t val)
{
uint64_t *ipr = getIpr();
uint64_t old;
if (misspeculating())
return No_Fault;
switch (idx) {
case AlphaISA::IPR_PALtemp0:
case AlphaISA::IPR_PALtemp1:
case AlphaISA::IPR_PALtemp2:
case AlphaISA::IPR_PALtemp3:
case AlphaISA::IPR_PALtemp4:
case AlphaISA::IPR_PALtemp5:
case AlphaISA::IPR_PALtemp6:
case AlphaISA::IPR_PALtemp7:
case AlphaISA::IPR_PALtemp8:
case AlphaISA::IPR_PALtemp9:
case AlphaISA::IPR_PALtemp10:
case AlphaISA::IPR_PALtemp11:
case AlphaISA::IPR_PALtemp12:
case AlphaISA::IPR_PALtemp13:
case AlphaISA::IPR_PALtemp14:
case AlphaISA::IPR_PALtemp15:
case AlphaISA::IPR_PALtemp16:
case AlphaISA::IPR_PALtemp17:
case AlphaISA::IPR_PALtemp18:
case AlphaISA::IPR_PALtemp19:
case AlphaISA::IPR_PALtemp20:
case AlphaISA::IPR_PALtemp21:
case AlphaISA::IPR_PALtemp22:
case AlphaISA::IPR_PAL_BASE:
case AlphaISA::IPR_IC_PERR_STAT:
case AlphaISA::IPR_DC_PERR_STAT:
case AlphaISA::IPR_PMCTR:
// write entire quad w/ no side-effect
ipr[idx] = val;
break;
case AlphaISA::IPR_CC_CTL:
// This IPR resets the cycle counter. We assume this only
// happens once... let's verify that.
assert(ipr[idx] == 0);
ipr[idx] = 1;
break;
case AlphaISA::IPR_CC:
// This IPR only writes the upper 64 bits. It's ok to write
// all 64 here since we mask out the lower 32 in rpcc (see
// isa_desc).
ipr[idx] = val;
break;
case AlphaISA::IPR_PALtemp23:
// write entire quad w/ no side-effect
old = ipr[idx];
ipr[idx] = val;
kernelStats.context(old, val);
break;
case AlphaISA::IPR_DTB_PTE:
// write entire quad w/ no side-effect, tag is forthcoming
ipr[idx] = val;
break;
case AlphaISA::IPR_EXC_ADDR:
// second least significant bit in PC is always zero
ipr[idx] = val & ~2;
break;
case AlphaISA::IPR_ASTRR:
case AlphaISA::IPR_ASTER:
// only write least significant four bits - privilege mask
ipr[idx] = val & 0xf;
break;
case AlphaISA::IPR_IPLR:
#ifdef DEBUG
if (break_ipl != -1 && break_ipl == (val & 0x1f))
debug_break();
#endif
// only write least significant five bits - interrupt level
ipr[idx] = val & 0x1f;
kernelStats.swpipl(ipr[idx]);
break;
case AlphaISA::IPR_DTB_CM:
kernelStats.mode((val & 0x18) != 0);
case AlphaISA::IPR_ICM:
// only write two mode bits - processor mode
ipr[idx] = val & 0x18;
break;
case AlphaISA::IPR_ALT_MODE:
// only write two mode bits - processor mode
ipr[idx] = val & 0x18;
break;
case AlphaISA::IPR_MCSR:
// more here after optimization...
ipr[idx] = val;
break;
case AlphaISA::IPR_SIRR:
// only write software interrupt mask
ipr[idx] = val & 0x7fff0;
break;
case AlphaISA::IPR_ICSR:
ipr[idx] = val & ULL(0xffffff0300);
break;
case AlphaISA::IPR_IVPTBR:
case AlphaISA::IPR_MVPTBR:
ipr[idx] = val & ULL(0xffffffffc0000000);
break;
case AlphaISA::IPR_DC_TEST_CTL:
ipr[idx] = val & 0x1ffb;
break;
case AlphaISA::IPR_DC_MODE:
case AlphaISA::IPR_MAF_MODE:
ipr[idx] = val & 0x3f;
break;
case AlphaISA::IPR_ITB_ASN:
ipr[idx] = val & 0x7f0;
break;
case AlphaISA::IPR_DTB_ASN:
ipr[idx] = val & ULL(0xfe00000000000000);
break;
case AlphaISA::IPR_EXC_SUM:
case AlphaISA::IPR_EXC_MASK:
// any write to this register clears it
ipr[idx] = 0;
break;
case AlphaISA::IPR_INTID:
case AlphaISA::IPR_SL_RCV:
case AlphaISA::IPR_MM_STAT:
case AlphaISA::IPR_ITB_PTE_TEMP:
case AlphaISA::IPR_DTB_PTE_TEMP:
// read-only registers
return Unimplemented_Opcode_Fault;
case AlphaISA::IPR_HWINT_CLR:
case AlphaISA::IPR_SL_XMIT:
case AlphaISA::IPR_DC_FLUSH:
case AlphaISA::IPR_IC_FLUSH:
// the following are write only
ipr[idx] = val;
break;
case AlphaISA::IPR_DTB_IA:
// really a control write
ipr[idx] = 0;
dtb->flushAll();
break;
case AlphaISA::IPR_DTB_IAP:
// really a control write
ipr[idx] = 0;
dtb->flushProcesses();
break;
case AlphaISA::IPR_DTB_IS:
// really a control write
ipr[idx] = val;
dtb->flushAddr(val, DTB_ASN_ASN(ipr[AlphaISA::IPR_DTB_ASN]));
break;
case AlphaISA::IPR_DTB_TAG: {
struct AlphaISA::PTE pte;
// FIXME: granularity hints NYI...
if (DTB_PTE_GH(ipr[AlphaISA::IPR_DTB_PTE]) != 0)
panic("PTE GH field != 0");
// write entire quad
ipr[idx] = val;
// construct PTE for new entry
pte.ppn = DTB_PTE_PPN(ipr[AlphaISA::IPR_DTB_PTE]);
pte.xre = DTB_PTE_XRE(ipr[AlphaISA::IPR_DTB_PTE]);
pte.xwe = DTB_PTE_XWE(ipr[AlphaISA::IPR_DTB_PTE]);
pte.fonr = DTB_PTE_FONR(ipr[AlphaISA::IPR_DTB_PTE]);
pte.fonw = DTB_PTE_FONW(ipr[AlphaISA::IPR_DTB_PTE]);
pte.asma = DTB_PTE_ASMA(ipr[AlphaISA::IPR_DTB_PTE]);
pte.asn = DTB_ASN_ASN(ipr[AlphaISA::IPR_DTB_ASN]);
// insert new TAG/PTE value into data TLB
dtb->insert(val, pte);
}
break;
case AlphaISA::IPR_ITB_PTE: {
struct AlphaISA::PTE pte;
// FIXME: granularity hints NYI...
if (ITB_PTE_GH(val) != 0)
panic("PTE GH field != 0");
// write entire quad
ipr[idx] = val;
// construct PTE for new entry
pte.ppn = ITB_PTE_PPN(val);
pte.xre = ITB_PTE_XRE(val);
pte.xwe = 0;
pte.fonr = ITB_PTE_FONR(val);
pte.fonw = ITB_PTE_FONW(val);
pte.asma = ITB_PTE_ASMA(val);
pte.asn = ITB_ASN_ASN(ipr[AlphaISA::IPR_ITB_ASN]);
// insert new TAG/PTE value into data TLB
itb->insert(ipr[AlphaISA::IPR_ITB_TAG], pte);
}
break;
case AlphaISA::IPR_ITB_IA:
// really a control write
ipr[idx] = 0;
itb->flushAll();
break;
case AlphaISA::IPR_ITB_IAP:
// really a control write
ipr[idx] = 0;
itb->flushProcesses();
break;
case AlphaISA::IPR_ITB_IS:
// really a control write
ipr[idx] = val;
itb->flushAddr(val, ITB_ASN_ASN(ipr[AlphaISA::IPR_ITB_ASN]));
break;
default:
// invalid IPR
return Unimplemented_Opcode_Fault;
}
// no error...
return No_Fault;
}
int
AlphaFullCPU::readIntrFlag()
{
return regs.intrflag;
}
void
AlphaFullCPU::setIntrFlag(int val)
{
regs.intrflag = val;
}
// Maybe have this send back from IEW stage to squash and update PC.
Fault
AlphaFullCPU::hwrei()
{
uint64_t *ipr = getIpr();
if (!PC_PAL(regs.pc))
return Unimplemented_Opcode_Fault;
setNextPC(ipr[AlphaISA::IPR_EXC_ADDR]);
if (!misspeculating()) {
kernelStats.hwrei();
if ((ipr[AlphaISA::IPR_EXC_ADDR] & 1) == 0)
AlphaISA::swap_palshadow(&regs, false);
AlphaISA::check_interrupts = true;
}
// FIXME: XXX check for interrupts? XXX
return No_Fault;
}
bool
AlphaFullCPU::inPalMode()
{
return PC_PAL(readPC());
}
bool
AlphaFullCPU::simPalCheck(int palFunc)
{
kernelStats.callpal(palFunc);
switch (palFunc) {
case PAL::halt:
halt();
if (--System::numSystemsRunning == 0)
new SimExitEvent("all cpus halted");
break;
case PAL::bpt:
case PAL::bugchk:
if (system->breakpoint())
return false;
break;
}
return true;
}
// Probably shouldn't be able to switch to the trap handler as quickly as
// this. Also needs to get the exception restart address from the commit
// stage.
void
AlphaFullCPU::trap(Fault fault)
{
uint64_t PC = commit.readPC();
DPRINTF(Fault, "Fault %s\n", FaultName(fault));
Stats::recordEvent(csprintf("Fault %s", FaultName(fault)));
assert(!misspeculating());
kernelStats.fault(fault);
if (fault == Arithmetic_Fault)
panic("Arithmetic traps are unimplemented!");
AlphaISA::InternalProcReg *ipr = getIpr();
// exception restart address - Get the commit PC
if (fault != Interrupt_Fault || !PC_PAL(PC))
ipr[AlphaISA::IPR_EXC_ADDR] = PC;
if (fault == Pal_Fault || fault == Arithmetic_Fault /* ||
fault == Interrupt_Fault && !PC_PAL(regs.pc) */) {
// traps... skip faulting instruction
ipr[AlphaISA::IPR_EXC_ADDR] += 4;
}
if (!PC_PAL(PC))
AlphaISA::swap_palshadow(&regs, true);
setPC( ipr[AlphaISA::IPR_PAL_BASE] + AlphaISA::fault_addr[fault] );
setNextPC(PC + sizeof(MachInst));
}
void
AlphaFullCPU::processInterrupts()
{
// Check for interrupts here. For now can copy the code that exists
// within isa_fullsys_traits.hh.
}
// swap_palshadow swaps in the values of the shadow registers and
// swaps them with the values of the physical registers that map to the
// same logical index.
void
AlphaFullCPU::swap_palshadow(RegFile *regs, bool use_shadow)
{
if (palShadowEnabled == use_shadow)
panic("swap_palshadow: wrong PAL shadow state");
palShadowEnabled = use_shadow;
// Will have to lookup in rename map to get physical registers, then
// swap.
for (int i = 0; i < AlphaISA::NumIntRegs; i++) {
if (reg_redir[i]) {
AlphaISA::IntReg temp = regs->intRegFile[i];
regs->intRegFile[i] = regs->palregs[i];
regs->palregs[i] = temp;
}
}
}
#endif // FULL_SYSTEM
BEGIN_DECLARE_SIM_OBJECT_PARAMS(AlphaFullCPU)
Param<int> numThreads;
#ifdef FULL_SYSTEM
SimObjectParam<System *> system;
SimObjectParam<AlphaITB *> itb;
SimObjectParam<AlphaDTB *> dtb;
Param<int> mult;
#else
SimObjectVectorParam<Process *> workload;
SimObjectParam<Process *> process;
Param<short> asid;
#endif // FULL_SYSTEM
SimObjectParam<FunctionalMemory *> mem;
Param<Counter> max_insts_any_thread;
Param<Counter> max_insts_all_threads;
Param<Counter> max_loads_any_thread;
Param<Counter> max_loads_all_threads;
SimObjectParam<BaseCache *> icache;
SimObjectParam<BaseCache *> dcache;
Param<unsigned> decodeToFetchDelay;
Param<unsigned> renameToFetchDelay;
Param<unsigned> iewToFetchDelay;
Param<unsigned> commitToFetchDelay;
Param<unsigned> fetchWidth;
Param<unsigned> renameToDecodeDelay;
Param<unsigned> iewToDecodeDelay;
Param<unsigned> commitToDecodeDelay;
Param<unsigned> fetchToDecodeDelay;
Param<unsigned> decodeWidth;
Param<unsigned> iewToRenameDelay;
Param<unsigned> commitToRenameDelay;
Param<unsigned> decodeToRenameDelay;
Param<unsigned> renameWidth;
Param<unsigned> commitToIEWDelay;
Param<unsigned> renameToIEWDelay;
Param<unsigned> issueToExecuteDelay;
Param<unsigned> issueWidth;
Param<unsigned> executeWidth;
Param<unsigned> executeIntWidth;
Param<unsigned> executeFloatWidth;
Param<unsigned> iewToCommitDelay;
Param<unsigned> renameToROBDelay;
Param<unsigned> commitWidth;
Param<unsigned> squashWidth;
Param<unsigned> numPhysIntRegs;
Param<unsigned> numPhysFloatRegs;
Param<unsigned> numIQEntries;
Param<unsigned> numROBEntries;
Param<bool> defReg;
END_DECLARE_SIM_OBJECT_PARAMS(AlphaFullCPU)
BEGIN_INIT_SIM_OBJECT_PARAMS(AlphaFullCPU)
INIT_PARAM(numThreads, "number of HW thread contexts"),
#ifdef FULL_SYSTEM
INIT_PARAM(system, "System object"),
INIT_PARAM(itb, "Instruction translation buffer"),
INIT_PARAM(dtb, "Data translation buffer"),
INIT_PARAM_DFLT(mult, "System clock multiplier", 1),
#else
INIT_PARAM(workload, "Processes to run"),
INIT_PARAM_DFLT(process, "Process to run", NULL),
INIT_PARAM(asid, "Address space ID"),
#endif // FULL_SYSTEM
INIT_PARAM_DFLT(mem, "Memory", NULL),
INIT_PARAM_DFLT(max_insts_any_thread,
"Terminate when any thread reaches this inst count",
0),
INIT_PARAM_DFLT(max_insts_all_threads,
"Terminate when all threads have reached"
"this inst count",
0),
INIT_PARAM_DFLT(max_loads_any_thread,
"Terminate when any thread reaches this load count",
0),
INIT_PARAM_DFLT(max_loads_all_threads,
"Terminate when all threads have reached this load"
"count",
0),
INIT_PARAM_DFLT(icache, "L1 instruction cache", NULL),
INIT_PARAM_DFLT(dcache, "L1 data cache", NULL),
INIT_PARAM(decodeToFetchDelay, "Decode to fetch delay"),
INIT_PARAM(renameToFetchDelay, "Rename to fetch delay"),
INIT_PARAM(iewToFetchDelay, "Issue/Execute/Writeback to fetch"
"delay"),
INIT_PARAM(commitToFetchDelay, "Commit to fetch delay"),
INIT_PARAM(fetchWidth, "Fetch width"),
INIT_PARAM(renameToDecodeDelay, "Rename to decode delay"),
INIT_PARAM(iewToDecodeDelay, "Issue/Execute/Writeback to decode"
"delay"),
INIT_PARAM(commitToDecodeDelay, "Commit to decode delay"),
INIT_PARAM(fetchToDecodeDelay, "Fetch to decode delay"),
INIT_PARAM(decodeWidth, "Decode width"),
INIT_PARAM(iewToRenameDelay, "Issue/Execute/Writeback to rename"
"delay"),
INIT_PARAM(commitToRenameDelay, "Commit to rename delay"),
INIT_PARAM(decodeToRenameDelay, "Decode to rename delay"),
INIT_PARAM(renameWidth, "Rename width"),
INIT_PARAM(commitToIEWDelay, "Commit to "
"Issue/Execute/Writeback delay"),
INIT_PARAM(renameToIEWDelay, "Rename to "
"Issue/Execute/Writeback delay"),
INIT_PARAM(issueToExecuteDelay, "Issue to execute delay (internal"
"to the IEW stage)"),
INIT_PARAM(issueWidth, "Issue width"),
INIT_PARAM(executeWidth, "Execute width"),
INIT_PARAM(executeIntWidth, "Integer execute width"),
INIT_PARAM(executeFloatWidth, "Floating point execute width"),
INIT_PARAM(iewToCommitDelay, "Issue/Execute/Writeback to commit "
"delay"),
INIT_PARAM(renameToROBDelay, "Rename to reorder buffer delay"),
INIT_PARAM(commitWidth, "Commit width"),
INIT_PARAM(squashWidth, "Squash width"),
INIT_PARAM(numPhysIntRegs, "Number of physical integer registers"),
INIT_PARAM(numPhysFloatRegs, "Number of physical floating point "
"registers"),
INIT_PARAM(numIQEntries, "Number of instruction queue entries"),
INIT_PARAM(numROBEntries, "Number of reorder buffer entries"),
INIT_PARAM(defReg, "Defer registration")
END_INIT_SIM_OBJECT_PARAMS(AlphaFullCPU)
CREATE_SIM_OBJECT(AlphaFullCPU)
{
AlphaFullCPU *cpu;
#ifdef FULL_SYSTEM
if (mult != 1)
panic("Processor clock multiplier must be 1?\n");
// Full-system only supports a single thread for the moment.
int actual_num_threads = 1;
#else
// In non-full-system mode, we infer the number of threads from
// the workload if it's not explicitly specified.
int actual_num_threads =
numThreads.isValid() ? numThreads : workload.size();
if (workload.size() == 0) {
fatal("Must specify at least one workload!");
}
Process *actual_process;
if (process == NULL) {
actual_process = workload[0];
} else {
actual_process = process;
}
#endif
AlphaSimpleParams params;
params.name = getInstanceName();
params.numberOfThreads = actual_num_threads;
#ifdef FULL_SYSTEM
params._system = system;
params.itb = itb;
params.dtb = dtb;
params.freq = ticksPerSecond * mult;
#else
params.workload = workload;
params.process = actual_process;
params.asid = asid;
#endif // FULL_SYSTEM
params.mem = mem;
params.maxInstsAnyThread = max_insts_any_thread;
params.maxInstsAllThreads = max_insts_all_threads;
params.maxLoadsAnyThread = max_loads_any_thread;
params.maxLoadsAllThreads = max_loads_all_threads;
//
// Caches
//
params.icacheInterface = icache ? icache->getInterface() : NULL;
params.dcacheInterface = dcache ? dcache->getInterface() : NULL;
params.decodeToFetchDelay = decodeToFetchDelay;
params.renameToFetchDelay = renameToFetchDelay;
params.iewToFetchDelay = iewToFetchDelay;
params.commitToFetchDelay = commitToFetchDelay;
params.fetchWidth = fetchWidth;
params.renameToDecodeDelay = renameToDecodeDelay;
params.iewToDecodeDelay = iewToDecodeDelay;
params.commitToDecodeDelay = commitToDecodeDelay;
params.fetchToDecodeDelay = fetchToDecodeDelay;
params.decodeWidth = decodeWidth;
params.iewToRenameDelay = iewToRenameDelay;
params.commitToRenameDelay = commitToRenameDelay;
params.decodeToRenameDelay = decodeToRenameDelay;
params.renameWidth = renameWidth;
params.commitToIEWDelay = commitToIEWDelay;
params.renameToIEWDelay = renameToIEWDelay;
params.issueToExecuteDelay = issueToExecuteDelay;
params.issueWidth = issueWidth;
params.executeWidth = executeWidth;
params.executeIntWidth = executeIntWidth;
params.executeFloatWidth = executeFloatWidth;
params.iewToCommitDelay = iewToCommitDelay;
params.renameToROBDelay = renameToROBDelay;
params.commitWidth = commitWidth;
params.squashWidth = squashWidth;
params.numPhysIntRegs = numPhysIntRegs;
params.numPhysFloatRegs = numPhysFloatRegs;
params.numIQEntries = numIQEntries;
params.numROBEntries = numROBEntries;
params.defReg = defReg;
cpu = new AlphaFullCPU(params);
return cpu;
}
REGISTER_SIM_OBJECT("AlphaFullCPU", AlphaFullCPU)

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// Todo: Find all the stuff in ExecContext and ev5 that needs to be
// specifically designed for this CPU.
// Read and write are horribly hacked up between not being sure where to
// copy their code from, and Ron's memory changes.
#ifndef __ALPHA_FULL_CPU_HH__
#define __ALPHA_FULL_CPU_HH__
// To include: comm, impl, full cpu, ITB/DTB if full sys,
#include "cpu/beta_cpu/comm.hh"
#include "cpu/beta_cpu/alpha_impl.hh"
#include "cpu/beta_cpu/full_cpu.hh"
using namespace std;
class AlphaFullCPU : public FullBetaCPU<AlphaSimpleImpl>
{
public:
typedef AlphaSimpleImpl::ISA AlphaISA;
typedef AlphaSimpleImpl::Params Params;
public:
AlphaFullCPU(Params &params);
#ifdef FULL_SYSTEM
AlphaITB *itb;
AlphaDTB *dtb;
#endif
public:
#ifdef FULL_SYSTEM
bool inPalMode();
//Note that the interrupt stuff from the base CPU might be somewhat
//ISA specific (ie NumInterruptLevels). These functions might not
//be needed in FullCPU though.
// void post_interrupt(int int_num, int index);
// void clear_interrupt(int int_num, int index);
// void clear_interrupts();
Fault translateInstReq(MemReqPtr &req)
{
return itb->translate(req);
}
Fault translateDataReadReq(MemReqPtr &req)
{
return dtb->translate(req, false);
}
Fault translateDataWriteReq(MemReqPtr &req)
{
return dtb->translate(req, true);
}
#else
Fault dummyTranslation(MemReqPtr &req)
{
#if 0
assert((req->vaddr >> 48 & 0xffff) == 0);
#endif
// put the asid in the upper 16 bits of the paddr
req->paddr = req->vaddr & ~((Addr)0xffff << sizeof(Addr) * 8 - 16);
req->paddr = req->paddr | (Addr)req->asid << sizeof(Addr) * 8 - 16;
return No_Fault;
}
Fault translateInstReq(MemReqPtr &req)
{
return dummyTranslation(req);
}
Fault translateDataReadReq(MemReqPtr &req)
{
return dummyTranslation(req);
}
Fault translateDataWriteReq(MemReqPtr &req)
{
return dummyTranslation(req);
}
#endif
template <class T>
Fault read(MemReqPtr &req, T &data)
{
#if defined(TARGET_ALPHA) && defined(FULL_SYSTEM)
if (req->flags & LOCKED) {
MiscRegFile *cregs = &req->xc->regs.miscRegs;
cregs->lock_addr = req->paddr;
cregs->lock_flag = true;
}
#endif
Fault error;
error = mem->read(req, data);
data = htoa(data);
return error;
}
template <class T>
Fault write(MemReqPtr &req, T &data)
{
#if defined(TARGET_ALPHA) && defined(FULL_SYSTEM)
MiscRegFile *cregs;
// If this is a store conditional, act appropriately
if (req->flags & LOCKED) {
cregs = &xc->regs.miscRegs;
if (req->flags & UNCACHEABLE) {
// Don't update result register (see stq_c in isa_desc)
req->result = 2;
req->xc->storeCondFailures = 0;//Needed? [RGD]
} else {
req->result = cregs->lock_flag;
if (!cregs->lock_flag ||
((cregs->lock_addr & ~0xf) != (req->paddr & ~0xf))) {
cregs->lock_flag = false;
if (((++req->xc->storeCondFailures) % 100000) == 0) {
std::cerr << "Warning: "
<< req->xc->storeCondFailures
<< " consecutive store conditional failures "
<< "on cpu " << cpu_id
<< std::endl;
}
return No_Fault;
}
else req->xc->storeCondFailures = 0;
}
}
// Need to clear any locked flags on other proccessors for
// this address. Only do this for succsful Store Conditionals
// and all other stores (WH64?). Unsuccessful Store
// Conditionals would have returned above, and wouldn't fall
// through.
for (int i = 0; i < system->execContexts.size(); i++){
cregs = &system->execContexts[i]->regs.miscRegs;
if ((cregs->lock_addr & ~0xf) == (req->paddr & ~0xf)) {
cregs->lock_flag = false;
}
}
#endif
return mem->write(req, (T)htoa(data));
}
// Later on may want to remove this misc stuff from the regfile and
// have it handled at this level. Might prove to be an issue when
// trying to rename source/destination registers...
uint64_t readUniq()
{
return regFile.readUniq();
}
void setUniq(uint64_t val)
{
regFile.setUniq(val);
}
uint64_t readFpcr()
{
return regFile.readFpcr();
}
void setFpcr(uint64_t val)
{
regFile.setFpcr(val);
}
#ifdef FULL_SYSTEM
uint64_t *getIPR();
uint64_t readIpr(int idx, Fault &fault);
Fault setIpr(int idx, uint64_t val);
int readIntrFlag();
void setIntrFlag(int val);
Fault hwrei();
bool inPalMode();
void trap(Fault fault);
bool simPalCheck(int palFunc);
void processInterrupts();
#endif
#ifndef FULL_SYSTEM
// Need to change these into regfile calls that directly set a certain
// register. Actually, these functions should handle most of this
// functionality by themselves; should look up the rename and then
// set the register.
IntReg getSyscallArg(int i)
{
return xc->regs.intRegFile[AlphaISA::ArgumentReg0 + i];
}
// used to shift args for indirect syscall
void setSyscallArg(int i, IntReg val)
{
xc->regs.intRegFile[AlphaISA::ArgumentReg0 + i] = val;
}
void setSyscallReturn(int64_t return_value)
{
// check for error condition. Alpha syscall convention is to
// indicate success/failure in reg a3 (r19) and put the
// return value itself in the standard return value reg (v0).
const int RegA3 = 19; // only place this is used
if (return_value >= 0) {
// no error
xc->regs.intRegFile[RegA3] = 0;
xc->regs.intRegFile[AlphaISA::ReturnValueReg] = return_value;
} else {
// got an error, return details
xc->regs.intRegFile[RegA3] = (IntReg) -1;
xc->regs.intRegFile[AlphaISA::ReturnValueReg] = -return_value;
}
}
void syscall();
void squashStages();
#endif
void copyToXC();
void copyFromXC();
public:
#ifdef FULL_SYSTEM
bool palShadowEnabled;
// Not sure this is used anywhere.
void intr_post(RegFile *regs, Fault fault, Addr pc);
// Actually used within exec files. Implement properly.
void swap_palshadow(RegFile *regs, bool use_shadow);
// Called by CPU constructor. Can implement as I please.
void initCPU(RegFile *regs);
// Called by initCPU. Implement as I please.
void initIPRs(RegFile *regs);
#endif
};
#endif // __ALPHA_FULL_CPU_HH__

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#ifndef __ALPHA_IMPL_HH__
#define __ALPHA_IMPL_HH__
#include "arch/alpha/isa_traits.hh"
#include "cpu/beta_cpu/comm.hh"
#include "cpu/beta_cpu/cpu_policy.hh"
#include "cpu/beta_cpu/alpha_params.hh"
#include "cpu/beta_cpu/commit.hh"
#include "cpu/beta_cpu/decode.hh"
#include "cpu/beta_cpu/fetch.hh"
#include "cpu/beta_cpu/free_list.hh"
#include "cpu/beta_cpu/iew.hh"
#include "cpu/beta_cpu/inst_queue.hh"
#include "cpu/beta_cpu/regfile.hh"
#include "cpu/beta_cpu/rename.hh"
#include "cpu/beta_cpu/rename_map.hh"
#include "cpu/beta_cpu/rob.hh"
class AlphaDynInst;
class AlphaFullCPU;
/** Implementation specific struct that defines several key things to the
* CPU, the stages within the CPU, the time buffers, and the DynInst.
* The struct defines the ISA, the CPU policy, the specific DynInst, the
* specific FullCPU, and all of the structs from the time buffers to do
* communication.
* This is one of the key things that must be defined for each hardware
* specific CPU implementation.
*/
struct AlphaSimpleImpl
{
/** The ISA to be used. */
typedef AlphaISA ISA;
/** The type of MachInst. */
typedef ISA::MachInst MachInst;
/** The CPU policy to be used (ie fetch, decode, etc.). */
typedef SimpleCPUPolicy<AlphaSimpleImpl> CPUPol;
/** The DynInst to be used. */
typedef AlphaDynInst DynInst;
/** The FullCPU to be used. */
typedef AlphaFullCPU FullCPU;
/** The Params to be passed to each stage. */
typedef AlphaSimpleParams Params;
/** The struct for communication between fetch and decode. */
typedef SimpleFetchSimpleDecode<AlphaSimpleImpl> FetchStruct;
/** The struct for communication between decode and rename. */
typedef SimpleDecodeSimpleRename<AlphaSimpleImpl> DecodeStruct;
/** The struct for communication between rename and IEW. */
typedef SimpleRenameSimpleIEW<AlphaSimpleImpl> RenameStruct;
/** The struct for communication between IEW and commit. */
typedef SimpleIEWSimpleCommit<AlphaSimpleImpl> IEWStruct;
/** The struct for communication within the IEW stage. */
typedef IssueStruct<AlphaSimpleImpl> IssueStruct;
/** The struct for all backwards communication. */
typedef TimeBufStruct TimeStruct;
};
#endif // __ALPHA_IMPL_HH__

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#ifndef __ALPHA_SIMPLE_PARAMS_HH__
#define __ALPHA_SIMPLE_PARAMS_HH__
//Forward declarations
class System;
class AlphaITB;
class AlphaDTB;
class FunctionalMemory;
class Process;
class MemInterface;
/**
* This file defines the parameters that will be used for the AlphaFullCPU.
* This must be defined externally so that the Impl can have a params class
* defined that it can pass to all of the individual stages.
*/
class AlphaSimpleParams
{
public:
std::string name;
int numberOfThreads;
#ifdef FULL_SYSTEM
System *_system;
AlphaITB *itb; AlphaDTB *dtb;
Tick freq;
#else
std::vector<Process *> workload;
Process *process;
short asid;
#endif // FULL_SYSTEM
FunctionalMemory *mem;
Counter maxInstsAnyThread;
Counter maxInstsAllThreads;
Counter maxLoadsAnyThread;
Counter maxLoadsAllThreads;
//
// Caches
//
MemInterface *icacheInterface;
MemInterface *dcacheInterface;
unsigned decodeToFetchDelay;
unsigned renameToFetchDelay;
unsigned iewToFetchDelay;
unsigned commitToFetchDelay;
unsigned fetchWidth;
unsigned renameToDecodeDelay;
unsigned iewToDecodeDelay;
unsigned commitToDecodeDelay;
unsigned fetchToDecodeDelay;
unsigned decodeWidth;
unsigned iewToRenameDelay;
unsigned commitToRenameDelay;
unsigned decodeToRenameDelay;
unsigned renameWidth;
unsigned commitToIEWDelay;
unsigned renameToIEWDelay;
unsigned issueToExecuteDelay;
unsigned issueWidth;
unsigned executeWidth;
unsigned executeIntWidth;
unsigned executeFloatWidth;
unsigned iewToCommitDelay;
unsigned renameToROBDelay;
unsigned commitWidth;
unsigned squashWidth;
unsigned numPhysIntRegs;
unsigned numPhysFloatRegs;
unsigned numIQEntries;
unsigned numROBEntries;
bool defReg;
};
#endif

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#ifndef __COMM_HH__
#define __COMM_HH__
#include <stdint.h>
#include "arch/alpha/isa_traits.hh"
#include "cpu/inst_seq.hh"
using namespace std;
// Find better place to put this typedef.
typedef short int PhysRegIndex;
// Might want to put constructors/destructors here.
template<class Impl>
struct SimpleFetchSimpleDecode {
// Consider having a field of how many ready instructions.
typename Impl::DynInst *insts[1];
};
template<class Impl>
struct SimpleDecodeSimpleRename {
// Consider having a field of how many ready instructions.
typename Impl::DynInst *insts[1];
};
template<class Impl>
struct SimpleRenameSimpleIEW {
// Consider having a field of how many ready instructions.
typename Impl::DynInst *insts[1];
};
template<class Impl>
struct SimpleIEWSimpleCommit {
// Consider having a field of how many ready instructions.
typename Impl::DynInst *insts[1];
};
template<class Impl>
struct IssueStruct {
typename Impl::DynInst *insts[1];
};
struct TimeBufStruct {
struct decodeComm {
bool squash;
bool stall;
bool predIncorrect;
uint64_t branchAddr;
//Question, is it worthwhile to have this Addr passed along
//by each stage, or just have Fetch look it up in the proper
//amount of cycles in the time buffer?
//Both might actually be needed because decode can send a different
//nextPC if the bpred was wrong.
uint64_t nextPC;
};
decodeComm decodeInfo;
// Rename can't actually tell anything to squash or send a new PC back
// because it doesn't do anything along those lines. But maybe leave
// these fields in here to keep the stages mostly orthagonal.
struct renameComm {
bool squash;
bool stall;
uint64_t nextPC;
};
renameComm renameInfo;
struct iewComm {
bool squash;
bool stall;
bool predIncorrect;
// Also eventually include skid buffer space.
unsigned freeIQEntries;
uint64_t nextPC;
// For now hardcode the type.
// Change this to sequence number eventually.
InstSeqNum squashedSeqNum;
};
iewComm iewInfo;
struct commitComm {
bool squash;
bool stall;
unsigned freeROBEntries;
uint64_t nextPC;
// Think of better names here.
// Will need to be a variety of sizes...
// Maybe make it a vector, that way only need one object.
vector<PhysRegIndex> freeRegs;
bool robSquashing;
// Represents the instruction that has either been retired or
// squashed. Similar to having a single bus that broadcasts the
// retired or squashed sequence number.
InstSeqNum doneSeqNum;
};
commitComm commitInfo;
};
#endif //__COMM_HH__

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#include "cpu/beta_cpu/alpha_dyn_inst.hh"
#include "cpu/beta_cpu/commit_impl.hh"
#include "cpu/beta_cpu/alpha_impl.hh"
template SimpleCommit<AlphaSimpleImpl>;

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// Todo: Squash properly. Have commit be able to send a squash signal
// to previous stages; will be needed when trap() is implemented.
// Maybe have a special method for handling interrupts/traps.
//
// Traps: Have IEW send a signal to commit saying that there's a trap to
// be handled. Have commit send the PC back to the fetch stage, along
// with the current commit PC. Fetch will directly access the IPR and save
// off all the proper stuff. Commit can send out a squash, or something
// close to it.
// Do the same for hwrei(). However, requires that commit be specifically
// built to support that kind of stuff. Probably not horrible to have
// commit support having the CPU tell it to squash the other stages and
// restart at a given address. The IPR register does become an issue.
// Probably not a big deal if the IPR stuff isn't cycle accurate. Can just
// have the original function handle writing to the IPR register.
#ifndef __SIMPLE_COMMIT_HH__
#define __SIMPLE_COMMIT_HH__
//Includes: ROB, time buffer, structs, memory interface
#include "arch/alpha/isa_traits.hh"
#include "base/timebuf.hh"
#include "cpu/beta_cpu/comm.hh"
#include "cpu/beta_cpu/rename_map.hh"
#include "cpu/beta_cpu/rob.hh"
#include "mem/memory_interface.hh"
template<class Impl>
class SimpleCommit
{
public:
// Typedefs from the Impl.
typedef typename Impl::ISA ISA;
typedef typename Impl::FullCPU FullCPU;
typedef typename Impl::DynInst DynInst;
typedef typename Impl::Params Params;
typedef typename Impl::CPUPol::ROB ROB;
typedef typename Impl::TimeStruct TimeStruct;
typedef typename Impl::IEWStruct IEWStruct;
typedef typename Impl::RenameStruct RenameStruct;
public:
// I don't believe commit can block, so it will only have two
// statuses for now.
// Actually if there's a cache access that needs to block (ie
// uncachable load or just a mem access in commit) then the stage
// may have to wait.
enum Status {
Running,
Idle,
ROBSquashing,
DcacheMissStall,
DcacheMissComplete
};
private:
Status _status;
public:
SimpleCommit(Params &params);
void setCPU(FullCPU *cpu_ptr);
void setTimeBuffer(TimeBuffer<TimeStruct> *tb_ptr);
void setRenameQueue(TimeBuffer<RenameStruct> *rq_ptr);
void setIEWQueue(TimeBuffer<IEWStruct> *iq_ptr);
void setROB(ROB *rob_ptr);
void tick();
void commit();
uint64_t readCommitPC();
void setSquashing() { _status = ROBSquashing; }
private:
void commitInsts();
bool commitHead(DynInst *head_inst, unsigned inst_num);
void getInsts();
void markCompletedInsts();
/** Time buffer interface. */
TimeBuffer<TimeStruct> *timeBuffer;
/** Wire to write information heading to previous stages. */
typename TimeBuffer<TimeStruct>::wire toIEW;
/** Wire to read information from IEW (for ROB). */
typename TimeBuffer<TimeStruct>::wire robInfoFromIEW;
/** IEW instruction queue interface. */
TimeBuffer<IEWStruct> *iewQueue;
/** Wire to read information from IEW queue. */
typename TimeBuffer<IEWStruct>::wire fromIEW;
/** Rename instruction queue interface, for ROB. */
TimeBuffer<RenameStruct> *renameQueue;
/** Wire to read information from rename queue. */
typename TimeBuffer<RenameStruct>::wire fromRename;
/** ROB interface. */
ROB *rob;
/** Pointer to FullCPU. */
FullCPU *cpu;
/** Pointer to the rename map. DO NOT USE if possible. */
typename Impl::CPUPol::RenameMap *renameMap;
//Store buffer interface? Will need to move committed stores to the
//store buffer
/** Memory interface. Used for d-cache accesses. */
MemInterface *dcacheInterface;
private:
/** IEW to Commit delay, in ticks. */
unsigned iewToCommitDelay;
/** Rename to ROB delay, in ticks. */
unsigned renameToROBDelay;
/** Rename width, in instructions. Used so ROB knows how many
* instructions to get from the rename instruction queue.
*/
unsigned renameWidth;
/** IEW width, in instructions. Used so ROB knows how many
* instructions to get from the IEW instruction queue.
*/
unsigned iewWidth;
/** Commit width, in instructions. */
unsigned commitWidth;
};
#endif // __SIMPLE_COMMIT_HH__

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// @todo: Bug when something reaches execute, and mispredicts, but is never
// put into the ROB because the ROB is full. Need rename stage to predict
// the free ROB entries better.
#ifndef __COMMIT_IMPL_HH__
#define __COMMIT_IMPL_HH__
#include "base/timebuf.hh"
#include "cpu/beta_cpu/commit.hh"
#include "cpu/exetrace.hh"
template<class Impl>
SimpleCommit<Impl>::SimpleCommit(Params &params)
: dcacheInterface(params.dcacheInterface),
iewToCommitDelay(params.iewToCommitDelay),
renameToROBDelay(params.renameToROBDelay),
renameWidth(params.renameWidth),
iewWidth(params.executeWidth),
commitWidth(params.commitWidth)
{
_status = Idle;
}
template<class Impl>
void
SimpleCommit<Impl>::setCPU(FullCPU *cpu_ptr)
{
DPRINTF(Commit, "Commit: Setting CPU pointer.\n");
cpu = cpu_ptr;
}
template<class Impl>
void
SimpleCommit<Impl>::setTimeBuffer(TimeBuffer<TimeStruct> *tb_ptr)
{
DPRINTF(Commit, "Commit: Setting time buffer pointer.\n");
timeBuffer = tb_ptr;
// Setup wire to send information back to IEW.
toIEW = timeBuffer->getWire(0);
// Setup wire to read data from IEW (for the ROB).
robInfoFromIEW = timeBuffer->getWire(-iewToCommitDelay);
}
template<class Impl>
void
SimpleCommit<Impl>::setRenameQueue(TimeBuffer<RenameStruct> *rq_ptr)
{
DPRINTF(Commit, "Commit: Setting rename queue pointer.\n");
renameQueue = rq_ptr;
// Setup wire to get instructions from rename (for the ROB).
fromRename = renameQueue->getWire(-renameToROBDelay);
}
template<class Impl>
void
SimpleCommit<Impl>::setIEWQueue(TimeBuffer<IEWStruct> *iq_ptr)
{
DPRINTF(Commit, "Commit: Setting IEW queue pointer.\n");
iewQueue = iq_ptr;
// Setup wire to get instructions from IEW.
fromIEW = iewQueue->getWire(-iewToCommitDelay);
}
template<class Impl>
void
SimpleCommit<Impl>::setROB(ROB *rob_ptr)
{
DPRINTF(Commit, "Commit: Setting ROB pointer.\n");
rob = rob_ptr;
}
template<class Impl>
void
SimpleCommit<Impl>::tick()
{
// If the ROB is currently in its squash sequence, then continue
// to squash. In this case, commit does not do anything. Otherwise
// run commit.
if (_status == ROBSquashing) {
if (rob->isDoneSquashing()) {
_status = Running;
} else {
rob->doSquash();
// Send back sequence number of tail of ROB, so other stages
// can squash younger instructions. Note that really the only
// stage that this is important for is the IEW stage; other
// stages can just clear all their state as long as selective
// replay isn't used.
toIEW->commitInfo.doneSeqNum = rob->readTailSeqNum();
toIEW->commitInfo.robSquashing = true;
}
} else {
commit();
}
markCompletedInsts();
// Writeback number of free ROB entries here.
DPRINTF(Commit, "Commit: ROB has %d free entries.\n",
rob->numFreeEntries());
toIEW->commitInfo.freeROBEntries = rob->numFreeEntries();
}
template<class Impl>
void
SimpleCommit<Impl>::commit()
{
//////////////////////////////////////
// Check for interrupts
//////////////////////////////////////
// Process interrupts if interrupts are enabled and not in PAL mode.
// Take the PC from commit and write it to the IPR, then squash. The
// interrupt completing will take care of restoring the PC from that value
// in the IPR. Look at IPR[EXC_ADDR];
// hwrei() is what resets the PC to the place where instruction execution
// beings again.
#ifdef FULL_SYSTEM
if (ISA::check_interrupts &&
cpu->check_interrupts() &&
!xc->inPalMode()) {
// Will need to squash all instructions currently in flight and have
// the interrupt handler restart at the last non-committed inst.
// Most of that can be handled through the trap() function. The
// processInterrupts() function really just checks for interrupts
// and then calls trap() if there is an interrupt present.
// CPU will handle implementation of the interrupt.
cpu->processInterrupts();
}
#endif // FULL_SYSTEM
////////////////////////////////////
// Check for squash signal, handle that first
////////////////////////////////////
// Want to mainly check if the IEW stage is telling the ROB to squash.
// Should I also check if the commit stage is telling the ROB to squah?
// This might be necessary to keep the same timing between the IQ and
// the ROB...
if (robInfoFromIEW->iewInfo.squash) {
DPRINTF(Commit, "Commit: Squashing instructions in the ROB.\n");
_status = ROBSquashing;
InstSeqNum squashed_inst = robInfoFromIEW->iewInfo.squashedSeqNum;
rob->squash(squashed_inst);
// Send back the sequence number of the squashed instruction.
toIEW->commitInfo.doneSeqNum = squashed_inst;
// Send back the squash signal to tell stages that they should squash.
toIEW->commitInfo.squash = true;
// Send back the rob squashing signal so other stages know that the
// ROB is in the process of squashing.
toIEW->commitInfo.robSquashing = true;
toIEW->commitInfo.nextPC = robInfoFromIEW->iewInfo.nextPC;
}
if (_status != ROBSquashing) {
getInsts();
commitInsts();
}
// If the ROB is empty, we can set this stage to idle. Use this
// in the future when the Idle status will actually be utilized.
#if 0
if (rob->isEmpty()) {
DPRINTF(Commit, "Commit: ROB is empty. Status changed to idle.\n");
_status = Idle;
// Schedule an event so that commit will actually wake up
// once something gets put in the ROB.
}
#endif
}
// Loop that goes through as many instructions in the ROB as possible and
// tries to commit them. The actual work for committing is done by the
// commitHead() function.
template<class Impl>
void
SimpleCommit<Impl>::commitInsts()
{
////////////////////////////////////
// Handle commit
// Note that commit will be handled prior to the ROB so that the ROB
// only tries to commit instructions it has in this current cycle, and
// not instructions it is writing in during this cycle.
// Can't commit and squash things at the same time...
////////////////////////////////////
DynInst *head_inst = rob->readHeadInst();
unsigned num_committed = 0;
// Commit as many instructions as possible until the commit bandwidth
// limit is reached, or it becomes impossible to commit any more.
while (!rob->isEmpty() &&
head_inst->readyToCommit() &&
num_committed < commitWidth)
{
DPRINTF(Commit, "Commit: Trying to commit head instruction.\n");
// If the head instruction is squashed, it is ready to retire at any
// time. However, we need to avoid updating any other state
// incorrectly if it's already been squashed.
if (head_inst->isSquashed()) {
// Hack to avoid the instruction being retired (and deleted) if
// it hasn't been through the IEW stage yet.
if (!head_inst->isExecuted()) {
break;
}
DPRINTF(Commit, "Commit: Retiring squashed instruction from "
"ROB.\n");
// Tell ROB to retire head instruction. This retires the head
// inst in the ROB without affecting any other stages.
rob->retireHead();
++num_committed;
} else {
// Increment the total number of non-speculative instructions
// executed.
// Hack for now: it really shouldn't happen until after the
// commit is deemed to be successful.
cpu->funcExeInst++;
// Try to commit the head instruction.
bool commit_success = commitHead(head_inst, num_committed);
// Update what instruction we are looking at if the commit worked.
if(commit_success) {
++num_committed;
// Send back which instruction has been committed.
// @todo: Update this later when a wider pipeline is used.
// Hmm, can't really give a pointer here...perhaps the
// sequence number instead (copy).
toIEW->commitInfo.doneSeqNum = head_inst->seqNum;
cpu->instDone();
} else {
break;
}
}
// Update the pointer to read the next instruction in the ROB.
head_inst = rob->readHeadInst();
}
}
template<class Impl>
bool
SimpleCommit<Impl>::commitHead(DynInst *head_inst, unsigned inst_num)
{
// Make sure instruction is valid
assert(head_inst);
Fault fault = No_Fault;
// If the head instruction is a store or a load, then execute it
// because this simple model does no speculative memory access.
// Hopefully this covers all memory references.
// Also check if it's nonspeculative. Or a nop. Then it will be
// executed only when it reaches the head of the ROB. Actually
// executing a nop is a bit overkill...
if (head_inst->isStore() ||
head_inst->isLoad() ||
head_inst->isNonSpeculative() ||
head_inst->isNop()) {
DPRINTF(Commit, "Commit: Executing a memory reference or "
"nonspeculative instruction at commit, inst PC %#x\n",
head_inst->PC);
fault = head_inst->execute();
// Tell CPU to tell IEW to tell IQ (nasty chain of calls) that
// this instruction has completed. Could predicate this on
// whether or not the instruction has a destination.
// Slightly unrealistic, but will not really be a factor once
// a real load/store queue is added.
cpu->wakeDependents(head_inst);
}
// Check if memory access was successful.
if (fault != No_Fault) {
// Handle data cache miss here. In the future, set the status
// to data cache miss, then exit the stage. Have an event
// that handles commiting the head instruction, then setting
// the stage back to running, when the event is run. (just
// make sure that event is commit's run for that cycle)
panic("Commit: Load/store instruction failed, not sure what "
"to do.\n");
// Also will want to clear the instruction's fault after being
// handled here so it's not handled again below.
}
// Now check if it's one of the special trap or barrier or
// serializing instructions.
if (head_inst->isThreadSync() ||
head_inst->isSerializing() ||
head_inst->isMemBarrier() ||
head_inst->isWriteBarrier() )
{
// Not handled for now. Mem barriers and write barriers are safe
// to simply let commit as memory accesses only happen once they
// reach the head of commit. Not sure about the other two.
panic("Serializing or barrier instructions"
" are not handled yet.\n");
}
// Check if the instruction caused a fault. If so, trap.
if (head_inst->getFault() != No_Fault) {
#ifdef FULL_SYSTEM
cpu->trap(fault);
#else // !FULL_SYSTEM
panic("fault (%d) detected @ PC %08p", head_inst->getFault(),
head_inst->PC);
#endif // FULL_SYSTEM
}
// Check if we're really ready to commit. If not then return false.
// I'm pretty sure all instructions should be able to commit if they've
// reached this far. For now leave this in as a check.
if(!rob->isHeadReady()) {
DPRINTF(Commit, "Commit: Unable to commit head instruction!\n");
return false;
}
//If it's a branch, then send back branch prediction update info
//to the fetch stage.
// This should be handled in the iew stage if a mispredict happens...
#if 0
if (head_inst->isControl()) {
toIEW->nextPC = head_inst->readPC();
//Maybe switch over to BTB incorrect.
toIEW->btbMissed = head_inst->btbMiss();
toIEW->target = head_inst->nextPC;
//Maybe also include global history information.
//This simple version will have no branch prediction however.
}
#endif
#if 0
// Check if the instruction has a destination register.
// If so add the previous physical register of its logical register's
// destination to the free list through the time buffer.
for (int i = 0; i < head_inst->numDestRegs(); i++)
{
toIEW->commitInfo.freeRegs.push_back(head_inst->prevDestRegIdx(i));
}
#endif
// Now that the instruction is going to be committed, finalize its
// trace data.
if (head_inst->traceData) {
head_inst->traceData->finalize();
}
//Finally clear the head ROB entry.
rob->retireHead();
// Return true to indicate that we have committed an instruction.
return true;
}
template<class Impl>
void
SimpleCommit<Impl>::getInsts()
{
//////////////////////////////////////
// Handle ROB functions
//////////////////////////////////////
// Read any issued instructions and place them into the ROB. Do this
// prior to squashing to avoid having instructions in the ROB that
// don't get squashed properly.
for (int inst_num = 0;
fromRename->insts[inst_num] != NULL && inst_num < renameWidth;
++inst_num)
{
DPRINTF(Commit, "Commit: Inserting PC %#x into ROB.\n",
fromRename->insts[inst_num]->readPC());
rob->insertInst(fromRename->insts[inst_num]);
}
}
template<class Impl>
void
SimpleCommit<Impl>::markCompletedInsts()
{
// Grab completed insts out of the IEW instruction queue, and mark
// instructions completed within the ROB.
for (int inst_num = 0;
fromIEW->insts[inst_num] != NULL && inst_num < iewWidth;
++inst_num)
{
DPRINTF(Commit, "Commit: Marking PC %#x, SN %i ready within ROB.\n",
fromIEW->insts[inst_num]->readPC(),
fromIEW->insts[inst_num]->seqNum);
// Mark the instruction as ready to commit.
fromIEW->insts[inst_num]->setCanCommit();
}
}
template<class Impl>
uint64_t
SimpleCommit<Impl>::readCommitPC()
{
return rob->readHeadPC();
}
#endif // __COMMIT_IMPL_HH__

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#ifndef __CPU_POLICY_HH__
#define __CPU_POLICY_HH__
#include "cpu/beta_cpu/fetch.hh"
#include "cpu/beta_cpu/decode.hh"
#include "cpu/beta_cpu/rename.hh"
#include "cpu/beta_cpu/iew.hh"
#include "cpu/beta_cpu/commit.hh"
#include "cpu/beta_cpu/inst_queue.hh"
#include "cpu/beta_cpu/regfile.hh"
#include "cpu/beta_cpu/free_list.hh"
#include "cpu/beta_cpu/rename_map.hh"
#include "cpu/beta_cpu/rob.hh"
template<class Impl>
struct SimpleCPUPolicy
{
typedef PhysRegFile<Impl> RegFile;
typedef SimpleFreeList FreeList;
typedef SimpleRenameMap RenameMap;
typedef ROB<Impl> ROB;
typedef InstructionQueue<Impl> IQ;
typedef SimpleFetch<Impl> Fetch;
typedef SimpleDecode<Impl> Decode;
typedef SimpleRename<Impl> Rename;
typedef SimpleIEW<Impl, IQ> IEW;
typedef SimpleCommit<Impl> Commit;
};
#endif //__CPU_POLICY_HH__

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#include "cpu/beta_cpu/alpha_dyn_inst.hh"
#include "cpu/beta_cpu/decode_impl.hh"
#include "cpu/beta_cpu/alpha_impl.hh"
template SimpleDecode<AlphaSimpleImpl>;

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// Todo:
// Add a couple of the branch fields to DynInst. Figure out where DynInst
// should try to compute the target of a PC-relative branch. Try to avoid
// having so many returns within the code.
// Fix up squashing too, as it's too
// dependent upon the iew stage continually telling it to squash.
#ifndef __SIMPLE_DECODE_HH__
#define __SIMPLE_DECODE_HH__
#include <queue>
//Will want to include: time buffer, structs,
#include "base/timebuf.hh"
#include "cpu/beta_cpu/comm.hh"
using namespace std;
template<class Impl>
class SimpleDecode
{
private:
// Typedefs from the Impl.
typedef typename Impl::ISA ISA;
typedef typename Impl::DynInst DynInst;
typedef typename Impl::FullCPU FullCPU;
typedef typename Impl::Params Params;
typedef typename Impl::FetchStruct FetchStruct;
typedef typename Impl::DecodeStruct DecodeStruct;
typedef typename Impl::TimeStruct TimeStruct;
// Typedefs from the ISA.
typedef typename ISA::Addr Addr;
public:
// The only time decode will become blocked is if dispatch becomes
// blocked, which means IQ or ROB is probably full.
enum Status {
Running,
Idle,
Squashing,
Blocked,
Unblocking
};
private:
// May eventually need statuses on a per thread basis.
Status _status;
public:
SimpleDecode(Params &params);
void setCPU(FullCPU *cpu_ptr);
void setTimeBuffer(TimeBuffer<TimeStruct> *tb_ptr);
void setDecodeQueue(TimeBuffer<DecodeStruct> *dq_ptr);
void setFetchQueue(TimeBuffer<FetchStruct> *fq_ptr);
void tick();
void decode();
// Might want to make squash a friend function.
void squash();
private:
void block();
inline void unblock();
void squash(DynInst *inst);
// Interfaces to objects outside of decode.
/** CPU interface. */
FullCPU *cpu;
/** Time buffer interface. */
TimeBuffer<TimeStruct> *timeBuffer;
/** Wire to get rename's output from backwards time buffer. */
typename TimeBuffer<TimeStruct>::wire fromRename;
/** Wire to get iew's information from backwards time buffer. */
typename TimeBuffer<TimeStruct>::wire fromIEW;
/** Wire to get commit's information from backwards time buffer. */
typename TimeBuffer<TimeStruct>::wire fromCommit;
/** Wire to write information heading to previous stages. */
// Might not be the best name as not only fetch will read it.
typename TimeBuffer<TimeStruct>::wire toFetch;
/** Decode instruction queue. */
TimeBuffer<DecodeStruct> *decodeQueue;
/** Wire used to write any information heading to rename. */
typename TimeBuffer<DecodeStruct>::wire toRename;
/** Fetch instruction queue interface. */
TimeBuffer<FetchStruct> *fetchQueue;
/** Wire to get fetch's output from fetch queue. */
typename TimeBuffer<FetchStruct>::wire fromFetch;
/** Skid buffer between fetch and decode. */
queue<FetchStruct> skidBuffer;
private:
//Consider making these unsigned to avoid any confusion.
/** Rename to decode delay, in ticks. */
unsigned renameToDecodeDelay;
/** IEW to decode delay, in ticks. */
unsigned iewToDecodeDelay;
/** Commit to decode delay, in ticks. */
unsigned commitToDecodeDelay;
/** Fetch to decode delay, in ticks. */
unsigned fetchToDecodeDelay;
/** The width of decode, in instructions. */
unsigned decodeWidth;
};
#endif // __SIMPLE_DECODE_HH__

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#ifndef __SIMPLE_DECODE_CC__
#define __SIMPLE_DECODE_CC__
#include "cpu/beta_cpu/decode.hh"
template<class Impl>
SimpleDecode<Impl>::SimpleDecode(Params &params)
: renameToDecodeDelay(params.renameToDecodeDelay),
iewToDecodeDelay(params.iewToDecodeDelay),
commitToDecodeDelay(params.commitToDecodeDelay),
fetchToDecodeDelay(params.fetchToDecodeDelay),
decodeWidth(params.decodeWidth)
{
DPRINTF(Decode, "Decode: decodeWidth=%i.\n", decodeWidth);
_status = Idle;
}
template<class Impl>
void
SimpleDecode<Impl>::setCPU(FullCPU *cpu_ptr)
{
DPRINTF(Decode, "Decode: Setting CPU pointer.\n");
cpu = cpu_ptr;
}
template<class Impl>
void
SimpleDecode<Impl>::setTimeBuffer(TimeBuffer<TimeStruct> *tb_ptr)
{
DPRINTF(Decode, "Decode: Setting time buffer pointer.\n");
timeBuffer = tb_ptr;
// Setup wire to write information back to fetch.
toFetch = timeBuffer->getWire(0);
// Create wires to get information from proper places in time buffer.
fromRename = timeBuffer->getWire(-renameToDecodeDelay);
fromIEW = timeBuffer->getWire(-iewToDecodeDelay);
fromCommit = timeBuffer->getWire(-commitToDecodeDelay);
}
template<class Impl>
void
SimpleDecode<Impl>::setDecodeQueue(TimeBuffer<DecodeStruct> *dq_ptr)
{
DPRINTF(Decode, "Decode: Setting decode queue pointer.\n");
decodeQueue = dq_ptr;
// Setup wire to write information to proper place in decode queue.
toRename = decodeQueue->getWire(0);
}
template<class Impl>
void
SimpleDecode<Impl>::setFetchQueue(TimeBuffer<FetchStruct> *fq_ptr)
{
DPRINTF(Decode, "Decode: Setting fetch queue pointer.\n");
fetchQueue = fq_ptr;
// Setup wire to read information from fetch queue.
fromFetch = fetchQueue->getWire(-fetchToDecodeDelay);
}
template<class Impl>
void
SimpleDecode<Impl>::block()
{
DPRINTF(Decode, "Decode: Blocking.\n");
// Set the status to Blocked.
_status = Blocked;
// Add the current inputs to the skid buffer so they can be
// reprocessed when this stage unblocks.
skidBuffer.push(*fromFetch);
// Note that this stage only signals previous stages to stall when
// it is the cause of the stall originates at this stage. Otherwise
// the previous stages are expected to check all possible stall signals.
}
template<class Impl>
inline void
SimpleDecode<Impl>::unblock()
{
DPRINTF(Decode, "Decode: Unblocking, going to remove "
"instructions from skid buffer.\n");
// Remove the now processed instructions from the skid buffer.
skidBuffer.pop();
// If there's still information in the skid buffer, then
// continue to tell previous stages to stall. They will be
// able to restart once the skid buffer is empty.
if (!skidBuffer.empty()) {
toFetch->decodeInfo.stall = true;
} else {
DPRINTF(Decode, "Decode: Finished unblocking.\n");
_status = Running;
}
}
// This squash is specifically for when Decode detects a PC-relative branch
// was predicted incorrectly.
template<class Impl>
void
SimpleDecode<Impl>::squash(DynInst *inst)
{
DPRINTF(Decode, "Decode: Squashing due to incorrect branch prediction "
"detected at decode.\n");
Addr new_PC = inst->nextPC;
toFetch->decodeInfo.predIncorrect = true;
toFetch->decodeInfo.squash = true;
toFetch->decodeInfo.nextPC = new_PC;
// Set status to squashing.
_status = Squashing;
// Maybe advance the time buffer? Not sure what to do in the normal
// case.
// Clear the skid buffer in case it has any data in it.
while (!skidBuffer.empty())
{
skidBuffer.pop();
}
}
template<class Impl>
void
SimpleDecode<Impl>::squash()
{
DPRINTF(Decode, "Decode: Squashing.\n");
// Set status to squashing.
_status = Squashing;
// Maybe advance the time buffer? Not sure what to do in the normal
// case.
// Clear the skid buffer in case it has any data in it.
while (!skidBuffer.empty())
{
skidBuffer.pop();
}
}
template<class Impl>
void
SimpleDecode<Impl>::tick()
{
// Decode should try to execute as many instructions as its bandwidth
// will allow, as long as it is not currently blocked.
if (_status != Blocked && _status != Squashing) {
DPRINTF(Decode, "Decode: Not blocked, so attempting to run "
"stage.\n");
// Make sure that the skid buffer has something in it if the
// status is unblocking.
assert(_status == Unblocking ? !skidBuffer.empty() : 1);
decode();
// If the status was unblocking, then instructions from the skid
// buffer were used. Remove those instructions and handle
// the rest of unblocking.
if (_status == Unblocking) {
unblock();
}
} else if (_status == Blocked) {
if (fromFetch->insts[0] != NULL) {
block();
}
if (!fromRename->renameInfo.stall &&
!fromIEW->iewInfo.stall &&
!fromCommit->commitInfo.stall) {
DPRINTF(Decode, "Decode: Stall signals cleared, going to "
"unblock.\n");
_status = Unblocking;
// Continue to tell previous stage to block until this
// stage is done unblocking.
toFetch->decodeInfo.stall = true;
} else {
DPRINTF(Decode, "Decode: Still blocked.\n");
toFetch->decodeInfo.stall = true;
}
if (fromCommit->commitInfo.squash ||
fromCommit->commitInfo.robSquashing) {
squash();
}
} else if (_status == Squashing) {
if (!fromCommit->commitInfo.squash &&
!fromCommit->commitInfo.robSquashing) {
_status = Running;
} else if (fromCommit->commitInfo.squash) {
squash();
}
}
}
template<class Impl>
void
SimpleDecode<Impl>::decode()
{
// Check time buffer if being told to squash.
if (/* fromRename->renameInfo.squash || */
/* fromIEW->iewInfo.squash || */
fromCommit->commitInfo.squash) {
squash();
return;
}
// Check time buffer if being told to stall.
if (fromRename->renameInfo.stall ||
fromIEW->iewInfo.stall ||
fromCommit->commitInfo.stall)
{
block();
return;
}
// Check fetch queue to see if instructions are available.
// If no available instructions, do nothing, unless this stage is
// currently unblocking.
if (fromFetch->insts[0] == NULL && _status != Unblocking) {
DPRINTF(Decode, "Decode: Nothing to do, breaking out early.\n");
// Should I change the status to idle?
return;
}
DynInst *inst;
// Instead have a class member variable that records which instruction
// was the last one that was ended on. At the tick() stage, it can
// check if that's equal to 0. If not, then don't pop stuff off.
unsigned num_inst = 0;
bool insts_available = _status == Unblocking ?
skidBuffer.front().insts[num_inst] != NULL :
fromFetch->insts[num_inst] != NULL;
// Debug block...
#if 0
if (insts_available) {
DPRINTF(Decode, "Decode: Instructions available.\n");
} else {
if (_status == Unblocking && skidBuffer.empty()) {
DPRINTF(Decode, "Decode: No instructions available, skid buffer "
"empty.\n");
} else if (_status != Unblocking &&
fromFetch->insts[0] == NULL) {
DPRINTF(Decode, "Decode: No instructions available, fetch queue "
"empty.\n");
} else {
panic("Decode: No instructions available, unexpected condition!"
"\n");
}
}
#endif
// Check to make sure that instructions coming from fetch are valid.
// Normally at this stage the branch target of PC-relative branches
// should be computed here. However in this simple model all
// computation will take place at execute. Hence doneTargCalc()
// will always be false.
while (num_inst < decodeWidth &&
insts_available)
{
DPRINTF(Decode, "Decode: Sending instruction to rename.\n");
// Might create some sort of accessor to get an instruction
// on a per thread basis. Or might be faster to just get
// a pointer to an array or list of instructions and use that
// within this code.
inst = _status == Unblocking ? skidBuffer.front().insts[num_inst] :
fromFetch->insts[num_inst];
DPRINTF(Decode, "Decode: Processing instruction %i with PC %#x\n",
inst, inst->readPC());
// This current instruction is valid, so add it into the decode
// queue. The next instruction may not be valid, so check to
// see if branches were predicted correctly.
toRename->insts[num_inst] = inst;
// Ensure that if it was predicted as a branch, it really is a
// branch. This case should never happen in this model.
if (inst->predTaken() && !inst->isControl()) {
panic("Instruction predicted as a branch!");
// Might want to set some sort of boolean and just do
// a check at the end
squash(inst);
break;
}
// Ensure that the predicted branch target is the actual branch
// target if possible (branches that are PC relative).
if (inst->isControl() && inst->doneTargCalc()) {
if (inst->mispredicted()) {
// Might want to set some sort of boolean and just do
// a check at the end
squash(inst);
break;
}
}
// Also check if instructions have no source registers. Mark
// them as ready to issue at any time. Not sure if this check
// should exist here or at a later stage; however it doesn't matter
// too much for function correctness.
if (inst->numSrcRegs() == 0) {
inst->setCanIssue();
}
// Increment which instruction we're looking at.
++num_inst;
// Check whether or not there are instructions available.
// Either need to check within the skid buffer, or the fetch
// queue, depending if this stage is unblocking or not.
insts_available = _status == Unblocking ?
skidBuffer.front().insts[num_inst] == NULL :
fromFetch->insts[num_inst] == NULL;
}
}
#endif // __SIMPLE_DECODE_CC__

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#include "cpu/beta_cpu/alpha_dyn_inst.hh"
#include "cpu/beta_cpu/alpha_full_cpu.hh"
#include "cpu/beta_cpu/fetch_impl.hh"
#include "cpu/beta_cpu/alpha_impl.hh"
template SimpleFetch<AlphaSimpleImpl>;

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// Todo: add in statistics, only get the MachInst and let decode actually
// decode, think about SMT fetch,
// fix up branch prediction stuff into one thing,
// Figure out where to advance time buffer. Add a way to get a
// stage's current status.
#ifndef __SIMPLE_FETCH_HH__
#define __SIMPLE_FETCH_HH__
//Will want to include: time buffer, structs, MemInterface, Event,
//whatever class bzero uses, MemReqPtr
#include "base/timebuf.hh"
#include "sim/eventq.hh"
#include "cpu/pc_event.hh"
#include "cpu/beta_cpu/comm.hh"
#include "mem/mem_interface.hh"
using namespace std;
/**
* SimpleFetch class to fetch a single instruction each cycle. SimpleFetch
* will stall if there's an Icache miss, but otherwise assumes a one cycle
* Icache hit. This will be replaced with a more fleshed out class in the
* future.
*/
template <class Impl>
class SimpleFetch
{
public:
/** Typedefs from Impl. */
typedef typename Impl::ISA ISA;
typedef typename Impl::DynInst DynInst;
typedef typename Impl::FullCPU FullCPU;
typedef typename Impl::Params Params;
typedef typename Impl::FetchStruct FetchStruct;
typedef typename Impl::TimeStruct TimeStruct;
/** Typedefs from ISA. */
typedef typename ISA::MachInst MachInst;
public:
enum Status {
Running,
Idle,
Squashing,
Blocked,
IcacheMissStall,
IcacheMissComplete
};
// May eventually need statuses on a per thread basis.
Status _status;
bool stalled;
public:
/** SimpleFetch constructor. */
SimpleFetch(Params &params);
void setCPU(FullCPU *cpu_ptr);
void setTimeBuffer(TimeBuffer<TimeStruct> *time_buffer);
void setFetchQueue(TimeBuffer<FetchStruct> *fq_ptr);
void tick();
void fetch();
void processCacheCompletion();
// private:
// Figure out PC vs next PC and how it should be updated
void squash(Addr newPC);
public:
class CacheCompletionEvent : public Event
{
private:
SimpleFetch *fetch;
public:
CacheCompletionEvent(SimpleFetch *_fetch);
virtual void process();
virtual const char *description();
};
CacheCompletionEvent cacheCompletionEvent;
private:
/** Pointer to the FullCPU. */
FullCPU *cpu;
/** Time buffer interface. */
TimeBuffer<TimeStruct> *timeBuffer;
/** Wire to get decode's information from backwards time buffer. */
typename TimeBuffer<TimeStruct>::wire fromDecode;
/** Wire to get rename's information from backwards time buffer. */
typename TimeBuffer<TimeStruct>::wire fromRename;
/** Wire to get iew's information from backwards time buffer. */
typename TimeBuffer<TimeStruct>::wire fromIEW;
/** Wire to get commit's information from backwards time buffer. */
typename TimeBuffer<TimeStruct>::wire fromCommit;
// Will probably have this sit in the FullCPU and just pass a pointr in.
// Simplifies the constructors of all stages.
/** Internal fetch instruction queue. */
TimeBuffer<FetchStruct> *fetchQueue;
//Might be annoying how this name is different than the queue.
/** Wire used to write any information heading to decode. */
typename TimeBuffer<FetchStruct>::wire toDecode;
/** Icache interface. */
MemInterface *icacheInterface;
/** Memory request used to access cache. */
MemReqPtr memReq;
/** Decode to fetch delay, in ticks. */
unsigned decodeToFetchDelay;
/** Rename to fetch delay, in ticks. */
unsigned renameToFetchDelay;
/** IEW to fetch delay, in ticks. */
unsigned iewToFetchDelay;
/** Commit to fetch delay, in ticks. */
unsigned commitToFetchDelay;
/** The width of fetch in instructions. */
unsigned fetchWidth;
/** Cache block size. */
int blkSize;
/** Mask to get a cache block's address. */
Addr cacheBlockMask;
/** The instruction being fetched. */
MachInst inst;
/** Size of instructions. */
int instSize;
/** Icache stall statistics. */
// Stats::Scalar<> icacheStallCycles;
// Counter lastIcacheStall;
};
#endif //__SIMPLE_FETCH_HH__

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// Todo: Rewrite this. Add in branch prediction. Fix up if squashing comes
// from decode; only the correct instructions should be killed. This will
// probably require changing the CPU's instList functions to take a seqNum
// instead of a dyninst. With probe path, should be able to specify
// size of data to fetch. Will be able to get full cache line.
// Remove this later.
#define OPCODE(X) (X >> 26) & 0x3f
#include "cpu/exetrace.hh"
#include "mem/base_mem.hh"
#include "mem/mem_interface.hh"
#include "mem/mem_req.hh"
#include "cpu/beta_cpu/fetch.hh"
#include "sim/universe.hh"
template<class Impl>
SimpleFetch<Impl>::CacheCompletionEvent
::CacheCompletionEvent(SimpleFetch *_fetch)
: Event(&mainEventQueue),
fetch(_fetch)
{
}
template<class Impl>
void
SimpleFetch<Impl>::CacheCompletionEvent::process()
{
fetch->processCacheCompletion();
}
template<class Impl>
const char *
SimpleFetch<Impl>::CacheCompletionEvent::description()
{
return "SimpleFetch cache completion event";
}
template<class Impl>
SimpleFetch<Impl>::SimpleFetch(Params &params)
: cacheCompletionEvent(this),
icacheInterface(params.icacheInterface),
decodeToFetchDelay(params.decodeToFetchDelay),
renameToFetchDelay(params.renameToFetchDelay),
iewToFetchDelay(params.iewToFetchDelay),
commitToFetchDelay(params.commitToFetchDelay),
fetchWidth(params.fetchWidth),
inst(0)
{
// Set status to idle.
_status = Idle;
// Create a new memory request.
memReq = new MemReq();
// Not sure of this parameter. I think it should be based on the
// thread number.
#ifndef FULL_SYSTEM
memReq->asid = params.asid;
#else
memReq->asid = 0;
#endif // FULL_SYSTEM
memReq->data = new uint8_t[64];
// Size of cache block.
blkSize = icacheInterface ? icacheInterface->getBlockSize() : 64;
// Create mask to get rid of offset bits.
cacheBlockMask = ~((int)log2(blkSize) - 1);
// Get the size of an instruction.
instSize = sizeof(MachInst);
}
template<class Impl>
void
SimpleFetch<Impl>::setCPU(FullCPU *cpu_ptr)
{
DPRINTF(Fetch, "Fetch: Setting the CPU pointer.\n");
cpu = cpu_ptr;
// This line will be removed eventually.
memReq->xc = cpu->xcBase();
}
template<class Impl>
void
SimpleFetch<Impl>::setTimeBuffer(TimeBuffer<TimeStruct> *time_buffer)
{
DPRINTF(Fetch, "Fetch: Setting the time buffer pointer.\n");
timeBuffer = time_buffer;
// Create wires to get information from proper places in time buffer.
fromDecode = timeBuffer->getWire(-decodeToFetchDelay);
fromRename = timeBuffer->getWire(-renameToFetchDelay);
fromIEW = timeBuffer->getWire(-iewToFetchDelay);
fromCommit = timeBuffer->getWire(-commitToFetchDelay);
}
template<class Impl>
void
SimpleFetch<Impl>::setFetchQueue(TimeBuffer<FetchStruct> *fq_ptr)
{
DPRINTF(Fetch, "Fetch: Setting the fetch queue pointer.\n");
fetchQueue = fq_ptr;
// Create wire to write information to proper place in fetch queue.
toDecode = fetchQueue->getWire(0);
}
template<class Impl>
void
SimpleFetch<Impl>::processCacheCompletion()
{
DPRINTF(Fetch, "Fetch: Waking up from cache miss.\n");
// Only change the status if it's still waiting on the icache access
// to return.
// Can keep track of how many cache accesses go unused due to
// misspeculation here.
// How to handle an outstanding miss which gets cancelled due to squash,
// then a new icache miss gets scheduled?
if (_status == IcacheMissStall)
_status = IcacheMissComplete;
}
// Note that in the SimpleFetch<>, will most likely have to provide the
// template parameters to BP and BTB.
template<class Impl>
void
SimpleFetch<Impl>::squash(Addr new_PC)
{
DPRINTF(Fetch, "Fetch: Squashing, setting PC to: %#x.\n", new_PC);
cpu->setNextPC(new_PC + instSize);
cpu->setPC(new_PC);
_status = Squashing;
// Clear out the instructions that are no longer valid.
// Actually maybe slightly unrealistic to kill instructions that are
// in flight like that between stages. Perhaps just have next
// stage ignore those instructions or something. In the cycle where it's
// returning from squashing, the other stages can just ignore the inputs
// for that cycle.
// Tell the CPU to remove any instructions that aren't currently
// in the ROB (instructions in flight that were killed).
cpu->removeInstsNotInROB();
}
template<class Impl>
void
SimpleFetch<Impl>::tick()
{
#if 0
if (fromCommit->commitInfo.squash) {
DPRINTF(Fetch, "Fetch: Squashing instructions due to squash "
"from commit.\n");
// In any case, squash.
squash(fromCommit->commitInfo.nextPC);
return;
}
if (fromDecode->decodeInfo.squash) {
DPRINTF(Fetch, "Fetch: Squashing instructions due to squash "
"from decode.\n");
// Squash unless we're already squashing?
squash(fromDecode->decodeInfo.nextPC);
return;
}
if (fromCommit->commitInfo.robSquashing) {
DPRINTF(Fetch, "Fetch: ROB is still squashing.\n");
// Continue to squash.
_status = Squashing;
return;
}
if (fromDecode->decodeInfo.stall ||
fromRename->renameInfo.stall ||
fromIEW->iewInfo.stall ||
fromCommit->commitInfo.stall)
{
DPRINTF(Fetch, "Fetch: Stalling stage.\n");
DPRINTF(Fetch, "Fetch: Statuses: Decode: %i Rename: %i IEW: %i "
"Commit: %i\n",
fromDecode->decodeInfo.stall,
fromRename->renameInfo.stall,
fromIEW->iewInfo.stall,
fromCommit->commitInfo.stall);
// What to do if we're already in an icache stall?
}
#endif
if (_status != Blocked &&
_status != Squashing &&
_status != IcacheMissStall) {
DPRINTF(Fetch, "Fetch: Running stage.\n");
fetch();
} else if (_status == Blocked) {
// If still being told to stall, do nothing.
if (fromDecode->decodeInfo.stall ||
fromRename->renameInfo.stall ||
fromIEW->iewInfo.stall ||
fromCommit->commitInfo.stall)
{
DPRINTF(Fetch, "Fetch: Stalling stage.\n");
DPRINTF(Fetch, "Fetch: Statuses: Decode: %i Rename: %i IEW: %i "
"Commit: %i\n",
fromDecode->decodeInfo.stall,
fromRename->renameInfo.stall,
fromIEW->iewInfo.stall,
fromCommit->commitInfo.stall);
} else {
DPRINTF(Fetch, "Fetch: Done blocking.\n");
_status = Running;
}
if (fromCommit->commitInfo.squash) {
DPRINTF(Fetch, "Fetch: Squashing instructions due to squash "
"from commit.\n");
squash(fromCommit->commitInfo.nextPC);
return;
} else if (fromDecode->decodeInfo.squash) {
DPRINTF(Fetch, "Fetch: Squashing instructions due to squash "
"from decode.\n");
squash(fromDecode->decodeInfo.nextPC);
return;
} else if (fromCommit->commitInfo.robSquashing) {
DPRINTF(Fetch, "Fetch: ROB is still squashing.\n");
_status = Squashing;
return;
}
} else if (_status == Squashing) {
// If there are no squash signals then change back to running.
// Note that when a squash starts happening, commitInfo.squash will
// be high. But if the squash is still in progress, then only
// commitInfo.robSquashing will be high.
if (!fromCommit->commitInfo.squash &&
!fromCommit->commitInfo.robSquashing) {
DPRINTF(Fetch, "Fetch: Done squashing.\n");
_status = Running;
} else if (fromCommit->commitInfo.squash) {
// If there's a new squash, then start squashing again.
squash(fromCommit->commitInfo.nextPC);
} else {
// Purely a debugging statement.
DPRINTF(Fetch, "Fetch: ROB still squashing.\n");
}
}
}
template<class Impl>
void
SimpleFetch<Impl>::fetch()
{
//////////////////////////////////////////
// Check backwards communication
//////////////////////////////////////////
// If branch prediction is incorrect, squash any instructions,
// update PC, and do not fetch anything this cycle.
// Might want to put all the PC changing stuff in one area.
// Normally should also check here to see if there is branch
// misprediction info to update with.
if (fromCommit->commitInfo.squash) {
DPRINTF(Fetch, "Fetch: Squashing instructions due to squash "
"from commit.\n");
squash(fromCommit->commitInfo.nextPC);
return;
} else if (fromDecode->decodeInfo.squash) {
DPRINTF(Fetch, "Fetch: Squashing instructions due to squash "
"from decode.\n");
squash(fromDecode->decodeInfo.nextPC);
return;
} else if (fromCommit->commitInfo.robSquashing) {
DPRINTF(Fetch, "Fetch: ROB still squashing.\n");
_status = Squashing;
return;
}
// If being told to stall, do nothing.
if (fromDecode->decodeInfo.stall ||
fromRename->renameInfo.stall ||
fromIEW->iewInfo.stall ||
fromCommit->commitInfo.stall)
{
DPRINTF(Fetch, "Fetch: Stalling stage.\n");
DPRINTF(Fetch, "Fetch: Statuses: Decode: %i Rename: %i IEW: %i "
"Commit: %i\n",
fromDecode->decodeInfo.stall,
fromRename->renameInfo.stall,
fromIEW->iewInfo.stall,
fromCommit->commitInfo.stall);
_status = Blocked;
return;
}
//////////////////////////////////////////
// Start actual fetch
//////////////////////////////////////////
// If nothing else outstanding, attempt to read instructions.
#ifdef FULL_SYSTEM
// Flag to say whether or not address is physical addr.
unsigned flags = cpu->inPalMode() ? PHYSICAL : 0;
#else
unsigned flags = 0;
#endif // FULL_SYSTEM
// The current PC.
Addr PC = cpu->readPC();
// Fault code for memory access.
Fault fault = No_Fault;
// If returning from the delay of a cache miss, then update the status
// to running, otherwise do the cache access.
if (_status == IcacheMissComplete) {
DPRINTF(Fetch, "Fetch: Icache miss is complete.\n");
// Reset the completion event to NULL.
memReq->completionEvent = NULL;
_status = Running;
} else {
DPRINTF(Fetch, "Fetch: Attempting to translate and read "
"instruction, starting at PC %08p.\n",
PC);
// Otherwise check if the instruction exists within the cache.
// If it does, then proceed on to read the instruction and the rest
// of the instructions in the cache line until either the end of the
// cache line or a predicted taken branch is encountered.
// Note that this simply checks if the first instruction exists
// within the cache, assuming the rest of the cache line also exists
// within the cache.
// Setup the memReq to do a read of the first isntruction's address.
// Set the appropriate read size and flags as well.
memReq->cmd = Read;
memReq->reset(PC, instSize, flags);
// Translate the instruction request.
// Should this function be
// in the CPU class ? Probably...ITB/DTB should exist within the
// CPU.
fault = cpu->translateInstReq(memReq);
// In the case of faults, the fetch stage may need to stall and wait
// on what caused the fetch (ITB or Icache miss).
// If translation was successful, attempt to read the first
// instruction.
if (fault == No_Fault) {
DPRINTF(Fetch, "Fetch: Doing instruction read.\n");
fault = cpu->mem->read(memReq, inst);
// This read may change when the mem interface changes.
}
// Now do the timing access to see whether or not the instruction
// exists within the cache.
if (icacheInterface && fault == No_Fault) {
DPRINTF(Fetch, "Fetch: Doing timing memory access.\n");
memReq->completionEvent = NULL;
memReq->time = curTick;
MemAccessResult result = icacheInterface->access(memReq);
// If the cache missed (in this model functional and timing
// memories are different), then schedule an event to wake
// up this stage once the cache miss completes.
if (result != MA_HIT && icacheInterface->doEvents()) {
memReq->completionEvent = &cacheCompletionEvent;
// lastIcacheStall = curTick;
// How does current model work as far as individual
// stages scheduling/unscheduling?
// Perhaps have only the main CPU scheduled/unscheduled,
// and have it choose what stages to run appropriately.
DPRINTF(Fetch, "Fetch: Stalling due to icache miss.\n");
_status = IcacheMissStall;
return;
}
}
}
// As far as timing goes, the CPU will need to send an event through
// the MemReq in order to be woken up once the memory access completes.
// Probably have a status on a per thread basis so each thread can
// block independently and be woken up independently.
Addr next_PC = 0;
InstSeqNum inst_seq;
// If the read of the first instruction was successful, then grab the
// instructions from the rest of the cache line and put them into the
// queue heading to decode.
if (fault == No_Fault) {
DPRINTF(Fetch, "Fetch: Adding instructions to queue to decode.\n");
// Need to keep track of whether or not a predicted branch
// ended this fetch block.
bool predicted_branch = false;
// Might want to keep track of various stats.
// numLinesFetched++;
// Get a sequence number.
inst_seq = cpu->getAndIncrementInstSeq();
// Because the first instruction was already fetched, create the
// DynInst and put it into the queue to decode.
DynInst *instruction = new DynInst(inst, PC, PC+instSize, inst_seq,
cpu);
DPRINTF(Fetch, "Fetch: Instruction %i created, with PC %#x\n",
instruction, instruction->readPC());
DPRINTF(Fetch, "Fetch: Instruction opcode is: %03p\n",
OPCODE(inst));
instruction->traceData =
Trace::getInstRecord(curTick, cpu->xcBase(), cpu,
instruction->staticInst,
instruction->readPC(), 0);
cpu->addInst(instruction);
// Write the instruction to the first slot in the queue
// that heads to decode.
toDecode->insts[0] = instruction;
// Now update the PC to fetch the next instruction in the cache
// line.
PC = PC + instSize;
// Obtain the index into the cache line by getting only the low
// order bits.
int line_index = PC & cacheBlockMask;
// Take instructions and put them into the queue heading to decode.
// Then read the next instruction in the cache line. Continue
// until either all of the fetch bandwidth is used (not an issue for
// non-SMT), or the end of the cache line is reached. Note that
// this assumes standard cachelines, and not something like a trace
// cache where lines might not end at cache-line size aligned
// addresses.
// @todo: Fix the horrible amount of translates/reads that must
// take place due to reading an entire cacheline. Ideally it
// should all take place at once, return an array of binary
// instructions, which can then be used to get all the instructions
// needed. Figure out if I can roll it back into one loop.
for (int fetched = 1;
line_index < blkSize && fetched < fetchWidth;
line_index+=instSize, ++fetched)
{
// Reset the mem request to setup the read of the next
// instruction.
memReq->reset(PC, instSize, flags);
// Translate the instruction request.
fault = cpu->translateInstReq(memReq);
// Read instruction.
if (fault == No_Fault) {
fault = cpu->mem->read(memReq, inst);
}
// Check if there was a fault.
if (fault != No_Fault) {
panic("Fetch: Read of instruction faulted when it should "
"succeed; most likely exceeding cache line.\n");
}
// Get a sequence number.
inst_seq = cpu->getAndIncrementInstSeq();
// Create the actual DynInst. Parameters are:
// DynInst(instruction, PC, predicted PC, CPU pointer).
// Because this simple model has no branch prediction, the
// predicted PC will simply be PC+sizeof(MachInst).
// Update to actually use a branch predictor to predict the
// target in the future.
DynInst *instruction = new DynInst(inst, PC, PC+instSize,
inst_seq, cpu);
DPRINTF(Fetch, "Fetch: Instruction %i created, with PC %#x\n",
instruction, instruction->readPC());
DPRINTF(Fetch, "Fetch: Instruction opcode is: %03p\n",
OPCODE(inst));
cpu->addInst(instruction);
// Write the instruction to the proper slot in the queue
// that heads to decode.
toDecode->insts[fetched] = instruction;
// Might want to keep track of various stats.
// numInstsFetched++;
// Now update the PC to fetch the next instruction in the cache
// line.
PC = PC + instSize;
}
// If no branches predicted taken, then increment PC with
// fall-through path. This simple model always predicts not
// taken.
if (!predicted_branch) {
next_PC = PC;
}
}
// Now that fetching is completed, update the PC to signify what the next
// cycle will be. Might want to move this to the beginning of this
// function so that the PC updates at the beginning of everything.
// Or might want to leave setting the PC to the main CPU, with fetch
// only changing the nextPC (will require correct determination of
// next PC).
if (fault == No_Fault) {
DPRINTF(Fetch, "Fetch: Setting PC to %08p.\n", next_PC);
cpu->setPC(next_PC);
cpu->setNextPC(next_PC + instSize);
} else {
// Handle the fault.
// This stage will not be able to continue until all the ROB
// slots are empty, at which point the fault can be handled.
// The only other way it can wake up is if a squash comes along
// and changes the PC. Not sure how to handle that case...perhaps
// have it handled by the upper level CPU class which peeks into the
// time buffer and sees if a squash comes along, in which case it
// changes the status.
DPRINTF(Fetch, "Fetch: Blocked, need to handle the trap.\n");
_status = Blocked;
#ifdef FULL_SYSTEM
// Trap will probably need a pointer to the CPU to do accessing.
// Or an exec context. --Write ProxyExecContext eventually.
// Avoid using this for now as the xc really shouldn't be in here.
cpu->trap(fault);
#else // !FULL_SYSTEM
fatal("fault (%d) detected @ PC %08p", fault, cpu->readPC());
#endif // FULL_SYSTEM
}
}

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#include "cpu/beta_cpu/free_list.hh"
SimpleFreeList::SimpleFreeList(unsigned _numLogicalIntRegs,
unsigned _numPhysicalIntRegs,
unsigned _numLogicalFloatRegs,
unsigned _numPhysicalFloatRegs)
: numLogicalIntRegs(_numLogicalIntRegs),
numPhysicalIntRegs(_numPhysicalIntRegs),
numLogicalFloatRegs(_numLogicalFloatRegs),
numPhysicalFloatRegs(_numPhysicalFloatRegs),
numPhysicalRegs(numPhysicalIntRegs + numPhysicalFloatRegs)
{
// Put all of the extra physical registers onto the free list. This
// means excluding all of the base logical registers.
for (PhysRegIndex i = numLogicalIntRegs;
i < numPhysicalIntRegs; ++i)
{
freeIntRegs.push(i);
}
// Put all of the extra physical registers onto the free list. This
// means excluding all of the base logical registers. Because the
// float registers' indices start where the physical registers end,
// some math must be done to determine where the free registers start.
for (PhysRegIndex i = numPhysicalIntRegs + numLogicalFloatRegs;
i < numPhysicalRegs; ++i)
{
cprintf("Free List: Adding register %i to float list.\n", i);
freeFloatRegs.push(i);
}
}

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#ifndef __FREE_LIST_HH__
#define __FREE_LIST_HH__
#include <iostream>
#include <queue>
#include "arch/alpha/isa_traits.hh"
#include "cpu/beta_cpu/comm.hh"
#include "base/trace.hh"
using namespace std;
// Question: Do I even need the number of logical registers?
// How to avoid freeing registers instantly? Same with ROB entries.
/**
* FreeList class that simply holds the list of free integer and floating
* point registers. Can request for a free register of either type, and
* also send back free registers of either type. This is a very simple
* class, but it should be sufficient for most implementations. Like all
* other classes, it assumes that the indices for the floating point
* registers starts after the integer registers end. Hence the variable
* numPhysicalIntRegs is logically equivalent to the baseFP dependency.
* Note that
* while this most likely should be called FreeList, the name "FreeList"
* is used in a typedef within the CPU Policy, and therefore no class
* can be named simply "FreeList".
* @todo: Give a better name to the base FP dependency.
*/
class SimpleFreeList
{
public:
private:
/** The list of free integer registers. */
queue<PhysRegIndex> freeIntRegs;
/** The list of free floating point registers. */
queue<PhysRegIndex> freeFloatRegs;
/** Number of logical integer registers. */
int numLogicalIntRegs;
/** Number of physical integer registers. */
int numPhysicalIntRegs;
/** Number of logical floating point registers. */
int numLogicalFloatRegs;
/** Number of physical floating point registers. */
int numPhysicalFloatRegs;
/** Total number of physical registers. */
int numPhysicalRegs;
public:
SimpleFreeList(unsigned _numLogicalIntRegs,
unsigned _numPhysicalIntRegs,
unsigned _numLogicalFloatRegs,
unsigned _numPhysicalFloatRegs);
PhysRegIndex getIntReg();
PhysRegIndex getFloatReg();
void addReg(PhysRegIndex freed_reg);
void addIntReg(PhysRegIndex freed_reg);
void addFloatReg(PhysRegIndex freed_reg);
bool hasFreeIntRegs()
{ return !freeIntRegs.empty(); }
bool hasFreeFloatRegs()
{ return !freeFloatRegs.empty(); }
int numFreeIntRegs()
{ return freeIntRegs.size(); }
int numFreeFloatRegs()
{ return freeFloatRegs.size(); }
};
inline PhysRegIndex
SimpleFreeList::getIntReg()
{
DPRINTF(Rename, "FreeList: Trying to get free integer register.\n");
if (freeIntRegs.empty()) {
panic("No free integer registers!");
}
PhysRegIndex free_reg = freeIntRegs.front();
freeIntRegs.pop();
return(free_reg);
}
inline PhysRegIndex
SimpleFreeList::getFloatReg()
{
DPRINTF(Rename, "FreeList: Trying to get free float register.\n");
if (freeFloatRegs.empty()) {
panic("No free integer registers!");
}
PhysRegIndex free_reg = freeFloatRegs.front();
freeFloatRegs.pop();
return(free_reg);
}
inline void
SimpleFreeList::addReg(PhysRegIndex freed_reg)
{
DPRINTF(Rename, "Freelist: Freeing register %i.\n", freed_reg);
//Might want to add in a check for whether or not this register is
//already in there. A bit vector or something similar would be useful.
if (freed_reg < numPhysicalIntRegs) {
freeIntRegs.push(freed_reg);
} else if (freed_reg < numPhysicalRegs) {
freeFloatRegs.push(freed_reg);
}
}
inline void
SimpleFreeList::addIntReg(PhysRegIndex freed_reg)
{
DPRINTF(Rename, "Freelist: Freeing int register %i.\n", freed_reg);
//Might want to add in a check for whether or not this register is
//already in there. A bit vector or something similar would be useful.
freeIntRegs.push(freed_reg);
}
inline void
SimpleFreeList::addFloatReg(PhysRegIndex freed_reg)
{
DPRINTF(Rename, "Freelist: Freeing float register %i.\n", freed_reg);
//Might want to add in a check for whether or not this register is
//already in there. A bit vector or something similar would be useful.
freeFloatRegs.push(freed_reg);
}
#endif // __FREE_LIST_HH__

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#ifndef __SIMPLE_FULL_CPU_CC__
#define __SIMPLE_FULL_CPU_CC__
#ifdef FULL_SYSTEM
#include "sim/system.hh"
#else
#include "sim/process.hh"
#endif
#include "sim/universe.hh"
#include "cpu/exec_context.hh"
#include "cpu/beta_cpu/full_cpu.hh"
#include "cpu/beta_cpu/alpha_impl.hh"
#include "cpu/beta_cpu/alpha_dyn_inst.hh"
using namespace std;
#ifdef FULL_SYSTEM
BaseFullCPU::BaseFullCPU(const std::string &_name,
int number_of_threads,
Counter max_insts_any_thread,
Counter max_insts_all_threads,
Counter max_loads_any_thread,
Counter max_loads_all_threads,
System *_system, Tick freq)
: BaseCPU(_name, number_of_threads,
max_insts_any_thread, max_insts_all_threads,
max_loads_any_thread, max_loads_all_threads,
_system, freq)
{
}
#else
BaseFullCPU::BaseFullCPU(const std::string &_name,
int number_of_threads,
Counter max_insts_any_thread,
Counter max_insts_all_threads,
Counter max_loads_any_thread,
Counter max_loads_all_threads)
: BaseCPU(_name, number_of_threads,
max_insts_any_thread, max_insts_all_threads,
max_loads_any_thread, max_loads_all_threads)
{
}
#endif // FULL_SYSTEM
template <class Impl>
FullBetaCPU<Impl>::TickEvent::TickEvent(FullBetaCPU<Impl> *c)
: Event(&mainEventQueue, CPU_Tick_Pri), cpu(c)
{
}
template <class Impl>
void
FullBetaCPU<Impl>::TickEvent::process()
{
cpu->tick();
}
template <class Impl>
const char *
FullBetaCPU<Impl>::TickEvent::description()
{
return "FullBetaCPU tick event";
}
//Call constructor to all the pipeline stages here
template <class Impl>
FullBetaCPU<Impl>::FullBetaCPU(Params &params)
#ifdef FULL_SYSTEM
: BaseFullCPU(params.name, /* number_of_threads */ 1,
params.maxInstsAnyThread, params.maxInstsAllThreads,
params.maxLoadsAnyThread, params.maxLoadsAllThreads,
params.system, params.freq),
#else
: BaseFullCPU(params.name, /* number_of_threads */ 1,
params.maxInstsAnyThread, params.maxInstsAllThreads,
params.maxLoadsAnyThread, params.maxLoadsAllThreads),
#endif // FULL_SYSTEM
tickEvent(this),
fetch(params),
decode(params),
rename(params),
iew(params),
commit(params),
regFile(params.numPhysIntRegs, params.numPhysFloatRegs),
freeList(Impl::ISA::NumIntRegs, params.numPhysIntRegs,
Impl::ISA::NumFloatRegs, params.numPhysFloatRegs),
renameMap(Impl::ISA::NumIntRegs, params.numPhysIntRegs,
Impl::ISA::NumFloatRegs, params.numPhysFloatRegs,
Impl::ISA::NumMiscRegs,
Impl::ISA::ZeroReg, Impl::ISA::ZeroReg),
rob(params.numROBEntries, params.squashWidth),
// What to pass to these time buffers?
// For now just have these time buffers be pretty big.
timeBuffer(20, 20),
fetchQueue(20, 20),
decodeQueue(20, 20),
renameQueue(20, 20),
iewQueue(20, 20),
xc(NULL),
globalSeqNum(1),
#ifdef FULL_SYSTEM
system(params.system),
memCtrl(system->memCtrl),
physmem(system->physmem),
itb(params.itb),
dtb(params.dtb),
mem(params.mem),
#else
process(params.process),
asid(params.asid),
mem(process->getMemory()),
#endif // FULL_SYSTEM
icacheInterface(params.icacheInterface),
dcacheInterface(params.dcacheInterface),
deferRegistration(params.defReg),
numInsts(0),
funcExeInst(0)
{
_status = Idle;
#ifdef FULL_SYSTEM
xc = new ExecContext(this, 0, system, itb, dtb, mem);
// initialize CPU, including PC
TheISA::initCPU(&xc->regs);
#else
xc = new ExecContext(this, /* thread_num */ 0, process, /* asid */ 0);
DPRINTF(FullCPU, "FullCPU: Process's starting PC is %#x, process is %#x",
process->prog_entry, process);
assert(process->getMemory() != NULL);
assert(mem != NULL);
#endif // !FULL_SYSTEM
execContexts.push_back(xc);
// The stages also need their CPU pointer setup. However this must be
// done at the upper level CPU because they have pointers to the upper
// level CPU, and not this FullBetaCPU.
// Give each of the stages the time buffer they will use.
fetch.setTimeBuffer(&timeBuffer);
decode.setTimeBuffer(&timeBuffer);
rename.setTimeBuffer(&timeBuffer);
iew.setTimeBuffer(&timeBuffer);
commit.setTimeBuffer(&timeBuffer);
// Also setup each of the stages' queues.
fetch.setFetchQueue(&fetchQueue);
decode.setFetchQueue(&fetchQueue);
decode.setDecodeQueue(&decodeQueue);
rename.setDecodeQueue(&decodeQueue);
rename.setRenameQueue(&renameQueue);
iew.setRenameQueue(&renameQueue);
iew.setIEWQueue(&iewQueue);
commit.setIEWQueue(&iewQueue);
commit.setRenameQueue(&renameQueue);
// Setup the rename map for whichever stages need it.
rename.setRenameMap(&renameMap);
iew.setRenameMap(&renameMap);
// Setup the free list for whichever stages need it.
rename.setFreeList(&freeList);
renameMap.setFreeList(&freeList);
// Setup the ROB for whichever stages need it.
commit.setROB(&rob);
}
template <class Impl>
FullBetaCPU<Impl>::~FullBetaCPU()
{
}
template <class Impl>
void
FullBetaCPU<Impl>::tick()
{
DPRINTF(FullCPU, "\n\nFullCPU: Ticking main, FullBetaCPU.\n");
//Tick each of the stages if they're actually running.
//Will want to figure out a way to unschedule itself if they're all
//going to be idle for a long time.
fetch.tick();
decode.tick();
rename.tick();
iew.tick();
commit.tick();
// Now advance the time buffers, unless the stage is stalled.
timeBuffer.advance();
fetchQueue.advance();
decodeQueue.advance();
renameQueue.advance();
iewQueue.advance();
if (_status == Running && !tickEvent.scheduled())
tickEvent.schedule(curTick + 1);
}
template <class Impl>
void
FullBetaCPU<Impl>::init()
{
if(!deferRegistration)
{
this->registerExecContexts();
// Need to do a copy of the xc->regs into the CPU's regfile so
// that it can start properly.
// First loop through the integer registers.
for (int i = 0; i < Impl::ISA::NumIntRegs; ++i)
{
regFile.intRegFile[i] = xc->regs.intRegFile[i];
}
// Then loop through the floating point registers.
for (int i = 0; i < Impl::ISA::NumFloatRegs; ++i)
{
regFile.floatRegFile[i].d = xc->regs.floatRegFile.d[i];
regFile.floatRegFile[i].q = xc->regs.floatRegFile.q[i];
}
// Then loop through the misc registers.
regFile.miscRegs.fpcr = xc->regs.miscRegs.fpcr;
regFile.miscRegs.uniq = xc->regs.miscRegs.uniq;
regFile.miscRegs.lock_flag = xc->regs.miscRegs.lock_flag;
regFile.miscRegs.lock_addr = xc->regs.miscRegs.lock_addr;
// Then finally set the PC and the next PC.
regFile.pc = xc->regs.pc;
regFile.npc = xc->regs.npc;
}
}
template <class Impl>
void
FullBetaCPU<Impl>::activateContext(int thread_num, int delay)
{
// Needs to set each stage to running as well.
scheduleTickEvent(delay);
_status = Running;
}
template <class Impl>
void
FullBetaCPU<Impl>::suspendContext(int thread_num)
{
panic("suspendContext unimplemented!");
}
template <class Impl>
void
FullBetaCPU<Impl>::deallocateContext(int thread_num)
{
panic("deallocateContext unimplemented!");
}
template <class Impl>
void
FullBetaCPU<Impl>::haltContext(int thread_num)
{
panic("haltContext unimplemented!");
}
template <class Impl>
void
FullBetaCPU<Impl>::switchOut()
{
panic("FullBetaCPU does not have a switch out function.\n");
}
template <class Impl>
void
FullBetaCPU<Impl>::takeOverFrom(BaseCPU *oldCPU)
{
BaseCPU::takeOverFrom(oldCPU);
assert(!tickEvent.scheduled());
// Set all status's to active, schedule the
// CPU's tick event.
tickEvent.schedule(curTick);
for (int i = 0; i < execContexts.size(); ++i) {
execContexts[i]->activate();
}
// Switch out the other CPU.
oldCPU->switchOut();
}
template <class Impl>
InstSeqNum
FullBetaCPU<Impl>::getAndIncrementInstSeq()
{
// Hopefully this works right.
return globalSeqNum++;
}
template <class Impl>
uint64_t
FullBetaCPU<Impl>::readIntReg(int reg_idx)
{
return regFile.readIntReg(reg_idx);
}
template <class Impl>
float
FullBetaCPU<Impl>::readFloatRegSingle(int reg_idx)
{
return regFile.readFloatRegSingle(reg_idx);
}
template <class Impl>
double
FullBetaCPU<Impl>::readFloatRegDouble(int reg_idx)
{
return regFile.readFloatRegDouble(reg_idx);
}
template <class Impl>
uint64_t
FullBetaCPU<Impl>::readFloatRegInt(int reg_idx)
{
return regFile.readFloatRegInt(reg_idx);
}
template <class Impl>
void
FullBetaCPU<Impl>::setIntReg(int reg_idx, uint64_t val)
{
regFile.setIntReg(reg_idx, val);
}
template <class Impl>
void
FullBetaCPU<Impl>::setFloatRegSingle(int reg_idx, float val)
{
regFile.setFloatRegSingle(reg_idx, val);
}
template <class Impl>
void
FullBetaCPU<Impl>::setFloatRegDouble(int reg_idx, double val)
{
regFile.setFloatRegDouble(reg_idx, val);
}
template <class Impl>
void
FullBetaCPU<Impl>::setFloatRegInt(int reg_idx, uint64_t val)
{
regFile.setFloatRegInt(reg_idx, val);
}
template <class Impl>
uint64_t
FullBetaCPU<Impl>::readPC()
{
return regFile.readPC();
}
template <class Impl>
void
FullBetaCPU<Impl>::setNextPC(uint64_t val)
{
regFile.setNextPC(val);
}
template <class Impl>
void
FullBetaCPU<Impl>::setPC(Addr new_PC)
{
regFile.setPC(new_PC);
}
template <class Impl>
void
FullBetaCPU<Impl>::addInst(DynInst *inst)
{
instList.push_back(inst);
}
template <class Impl>
void
FullBetaCPU<Impl>::instDone()
{
// Keep an instruction count.
numInsts++;
// Check for instruction-count-based events.
comInstEventQueue[0]->serviceEvents(numInsts);
}
template <class Impl>
void
FullBetaCPU<Impl>::removeBackInst(DynInst *inst)
{
DynInst *inst_to_delete;
// Walk through the instruction list, removing any instructions
// that were inserted after the given instruction, inst.
while (instList.back() != inst)
{
assert(!instList.empty());
// Obtain the pointer to the instruction.
inst_to_delete = instList.back();
DPRINTF(FullCPU, "FullCPU: Deleting instruction %#x, PC %#x\n",
inst_to_delete, inst_to_delete->readPC());
// Remove the instruction from the list.
instList.pop_back();
// Delete the instruction itself.
delete inst_to_delete;
}
}
template <class Impl>
void
FullBetaCPU<Impl>::removeFrontInst(DynInst *inst)
{
DynInst *inst_to_delete;
// The front instruction should be the same one being asked to be deleted.
assert(instList.front() == inst);
// Remove the front instruction.
inst_to_delete = inst;
instList.pop_front();
DPRINTF(FullCPU, "FullCPU: Deleting committed instruction %#x, PC %#x\n",
inst_to_delete, inst_to_delete->readPC());
delete inst_to_delete;
}
template <class Impl>
void
FullBetaCPU<Impl>::removeInstsNotInROB()
{
DPRINTF(FullCPU, "FullCPU: Deleting instructions from instruction "
"list.\n");
DynInst *rob_tail = rob.readTailInst();
removeBackInst(rob_tail);
}
template <class Impl>
void
FullBetaCPU<Impl>::removeAllInsts()
{
instList.clear();
}
template <class Impl>
void
FullBetaCPU<Impl>::dumpInsts()
{
int num = 0;
typename list<DynInst *>::iterator inst_list_it = instList.begin();
while (inst_list_it != instList.end())
{
cprintf("Instruction:%i\nInst:%#x\nPC:%#x\nSN:%lli\n\n",
num, (*inst_list_it), (*inst_list_it)->readPC(),
(*inst_list_it)->seqNum);
inst_list_it++;
++num;
}
}
template <class Impl>
void
FullBetaCPU<Impl>::wakeDependents(DynInst *inst)
{
iew.wakeDependents(inst);
}
// Forward declaration of FullBetaCPU.
template FullBetaCPU<AlphaSimpleImpl>;
#endif // __SIMPLE_FULL_CPU_HH__

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//Todo: Add in a lot of the functions that are ISA specific. Also define
//the functions that currently exist within the base cpu class. Define
//everything for the simobject stuff so it can be serialized and
//instantiated, add in debugging statements everywhere. Have CPU schedule
//itself properly. Constructor. Derived alpha class. Threads!
// Avoid running stages and advancing queues if idle/stalled.
#ifndef __SIMPLE_FULL_CPU_HH__
#define __SIMPLE_FULL_CPU_HH__
#include <iostream>
#include <list>
#include "cpu/beta_cpu/comm.hh"
#include "base/statistics.hh"
#include "base/timebuf.hh"
#include "cpu/base_cpu.hh"
#include "cpu/beta_cpu/cpu_policy.hh"
#include "sim/process.hh"
using namespace std;
class FunctionalMemory;
class Process;
class BaseFullCPU : public BaseCPU
{
//Stuff that's pretty ISA independent will go here.
public:
#ifdef FULL_SYSTEM
BaseFullCPU(const std::string &_name, int _number_of_threads,
Counter max_insts_any_thread, Counter max_insts_all_threads,
Counter max_loads_any_thread, Counter max_loads_all_threads,
System *_system, Tick freq);
#else
BaseFullCPU(const std::string &_name, int _number_of_threads,
Counter max_insts_any_thread = 0,
Counter max_insts_all_threads = 0,
Counter max_loads_any_thread = 0,
Counter max_loads_all_threads = 0);
#endif // FULL_SYSTEM
};
template <class Impl>
class FullBetaCPU : public BaseFullCPU
{
public:
//Put typedefs from the Impl here.
typedef typename Impl::CPUPol CPUPolicy;
typedef typename Impl::Params Params;
typedef typename Impl::DynInst DynInst;
public:
enum Status {
Running,
Idle,
Halted,
Blocked // ?
};
Status _status;
private:
class TickEvent : public Event
{
private:
FullBetaCPU<Impl> *cpu;
public:
TickEvent(FullBetaCPU<Impl> *c);
void process();
const char *description();
};
TickEvent tickEvent;
/// Schedule tick event, regardless of its current state.
void scheduleTickEvent(int delay)
{
if (tickEvent.squashed())
tickEvent.reschedule(curTick + delay);
else if (!tickEvent.scheduled())
tickEvent.schedule(curTick + delay);
}
/// Unschedule tick event, regardless of its current state.
void unscheduleTickEvent()
{
if (tickEvent.scheduled())
tickEvent.squash();
}
public:
void tick();
FullBetaCPU(Params &params);
~FullBetaCPU();
void init();
void activateContext(int thread_num, int delay);
void suspendContext(int thread_num);
void deallocateContext(int thread_num);
void haltContext(int thread_num);
void switchOut();
void takeOverFrom(BaseCPU *oldCPU);
/** Get the current instruction sequence number, and increment it. */
InstSeqNum getAndIncrementInstSeq();
#ifdef FULL_SYSTEM
/** Check if this address is a valid instruction address. */
bool validInstAddr(Addr addr) { return true; }
/** Check if this address is a valid data address. */
bool validDataAddr(Addr addr) { return true; }
/** Get instruction asid. */
int getInstAsid() { return ITB_ASN_ASN(regs.ipr[ISA::IPR_ITB_ASN]); }
/** Get data asid. */
int getDataAsid() { return DTB_ASN_ASN(regs.ipr[ISA::IPR_DTB_ASN]); }
#else
bool validInstAddr(Addr addr)
{ return process->validInstAddr(addr); }
bool validDataAddr(Addr addr)
{ return process->validDataAddr(addr); }
int getInstAsid() { return asid; }
int getDataAsid() { return asid; }
#endif
//
// New accessors for new decoder.
//
uint64_t readIntReg(int reg_idx);
float readFloatRegSingle(int reg_idx);
double readFloatRegDouble(int reg_idx);
uint64_t readFloatRegInt(int reg_idx);
void setIntReg(int reg_idx, uint64_t val);
void setFloatRegSingle(int reg_idx, float val);
void setFloatRegDouble(int reg_idx, double val);
void setFloatRegInt(int reg_idx, uint64_t val);
uint64_t readPC();
void setNextPC(uint64_t val);
void setPC(Addr new_PC);
/** Function to add instruction onto the head of the list of the
* instructions. Used when new instructions are fetched.
*/
void addInst(DynInst *inst);
/** Function to tell the CPU that an instruction has completed. */
void instDone();
/** Remove all instructions in back of the given instruction, but leave
* that instruction in the list. This is useful in a squash, when there
* are instructions in this list that don't exist in structures such as
* the ROB. The instruction doesn't have to be the last instruction in
* the list, but will be once this function completes.
* @todo: Remove only up until that inst? Squashed inst is most likely
* valid.
*/
void removeBackInst(DynInst *inst);
/** Remove an instruction from the front of the list. It is expected
* that there are no instructions in front of it (that is, none are older
* than the instruction being removed). Used when retiring instructions.
* @todo: Remove the argument to this function, and just have it remove
* last instruction once it's verified that commit has the same ordering
* as the instruction list.
*/
void removeFrontInst(DynInst *inst);
/** Remove all instructions that are not currently in the ROB. */
void removeInstsNotInROB();
/** Remove all instructions from the list. */
void removeAllInsts();
void dumpInsts();
/** Basically a wrapper function so that instructions executed at
* commit can tell the instruction queue that they have completed.
* Eventually this hack should be removed.
*/
void wakeDependents(DynInst *inst);
public:
/** List of all the instructions in flight. */
list<DynInst *> instList;
//not sure these should be private.
protected:
/** The fetch stage. */
typename CPUPolicy::Fetch fetch;
/** The fetch stage's status. */
typename CPUPolicy::Fetch::Status fetchStatus;
/** The decode stage. */
typename CPUPolicy::Decode decode;
/** The decode stage's status. */
typename CPUPolicy::Decode::Status decodeStatus;
/** The dispatch stage. */
typename CPUPolicy::Rename rename;
/** The dispatch stage's status. */
typename CPUPolicy::Rename::Status renameStatus;
/** The issue/execute/writeback stages. */
typename CPUPolicy::IEW iew;
/** The issue/execute/writeback stage's status. */
typename CPUPolicy::IEW::Status iewStatus;
/** The commit stage. */
typename CPUPolicy::Commit commit;
/** The fetch stage's status. */
typename CPUPolicy::Commit::Status commitStatus;
//Might want to just pass these objects in to the constructors of the
//appropriate stage. regFile is in iew, freeList in dispatch, renameMap
//in dispatch, and the rob in commit.
/** The register file. */
typename CPUPolicy::RegFile regFile;
/** The free list. */
typename CPUPolicy::FreeList freeList;
/** The rename map. */
typename CPUPolicy::RenameMap renameMap;
/** The re-order buffer. */
typename CPUPolicy::ROB rob;
public:
/** Typedefs from the Impl to get the structs that each of the
* time buffers should use.
*/
typedef typename Impl::TimeStruct TimeStruct;
typedef typename Impl::FetchStruct FetchStruct;
typedef typename Impl::DecodeStruct DecodeStruct;
typedef typename Impl::RenameStruct RenameStruct;
typedef typename Impl::IEWStruct IEWStruct;
/** The main time buffer to do backwards communication. */
TimeBuffer<TimeStruct> timeBuffer;
/** The fetch stage's instruction queue. */
TimeBuffer<FetchStruct> fetchQueue;
/** The decode stage's instruction queue. */
TimeBuffer<DecodeStruct> decodeQueue;
/** The rename stage's instruction queue. */
TimeBuffer<RenameStruct> renameQueue;
/** The IEW stage's instruction queue. */
TimeBuffer<IEWStruct> iewQueue;
public:
/** The temporary exec context to support older accessors. */
ExecContext *xc;
/** Temporary function to get pointer to exec context. */
ExecContext *xcBase() { return xc; }
InstSeqNum globalSeqNum;
#ifdef FULL_SYSTEM
System *system;
MemoryController *memCtrl;
PhysicalMemory *physmem;
AlphaITB *itb;
AlphaDTB *dtb;
// SWContext *swCtx;
#else
Process *process;
// Address space ID. Note that this is used for TIMING cache
// simulation only; all functional memory accesses should use
// one of the FunctionalMemory pointers above.
short asid;
#endif
FunctionalMemory *mem;
MemInterface *icacheInterface;
MemInterface *dcacheInterface;
bool deferRegistration;
Counter numInsts;
Counter funcExeInst;
};
#endif

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#include "cpu/beta_cpu/alpha_dyn_inst.hh"
#include "cpu/beta_cpu/inst_queue.hh"
#include "cpu/beta_cpu/iew_impl.hh"
#include "cpu/beta_cpu/alpha_impl.hh"
template SimpleIEW<AlphaSimpleImpl,
AlphaSimpleImpl::CPUPol::IQ>;

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//Todo: Update with statuses. Create constructor. Fix up time buffer stuff.
//Will also need a signal heading back at least one stage to rename to say
//how many empty skid buffer entries there are. Perhaps further back even.
//Need to handle delaying writes to the writeback bus if it's full at the
//given time. Squash properly. Load store queue.
#ifndef __SIMPLE_IEW_HH__
#define __SIMPLE_IEW_HH__
// To include: time buffer, structs, queue,
#include <queue>
#include "base/timebuf.hh"
#include "cpu/beta_cpu/comm.hh"
//Can IEW even stall? Space should be available/allocated already...maybe
//if there's not enough write ports on the ROB or waiting for CDB
//arbitration.
template<class Impl, class IQ>
class SimpleIEW
{
private:
//Typedefs from Impl
typedef typename Impl::ISA ISA;
typedef typename Impl::DynInst DynInst;
typedef typename Impl::FullCPU FullCPU;
typedef typename Impl::Params Params;
typedef typename Impl::CPUPol::RenameMap RenameMap;
typedef typename Impl::TimeStruct TimeStruct;
typedef typename Impl::IEWStruct IEWStruct;
typedef typename Impl::RenameStruct RenameStruct;
typedef typename Impl::IssueStruct IssueStruct;
public:
enum Status {
Running,
Blocked,
Idle,
Squashing,
Unblocking
};
private:
Status _status;
Status _issueStatus;
Status _exeStatus;
Status _wbStatus;
public:
void squash();
void squash(DynInst *inst);
void block();
inline void unblock();
public:
SimpleIEW(Params &params);
void setCPU(FullCPU *cpu_ptr);
void setTimeBuffer(TimeBuffer<TimeStruct> *tb_ptr);
void setRenameQueue(TimeBuffer<RenameStruct> *rq_ptr);
void setIEWQueue(TimeBuffer<IEWStruct> *iq_ptr);
void setRenameMap(RenameMap *rm_ptr);
void wakeDependents(DynInst *inst);
void tick();
void iew();
private:
//Interfaces to objects inside and outside of IEW.
/** Time buffer interface. */
TimeBuffer<TimeStruct> *timeBuffer;
/** Wire to get commit's output from backwards time buffer. */
typename TimeBuffer<TimeStruct>::wire fromCommit;
/** Wire to write information heading to previous stages. */
typename TimeBuffer<TimeStruct>::wire toRename;
/** Rename instruction queue interface. */
TimeBuffer<RenameStruct> *renameQueue;
/** Wire to get rename's output from rename queue. */
typename TimeBuffer<RenameStruct>::wire fromRename;
/** Issue stage queue. */
TimeBuffer<IssueStruct> issueToExecQueue;
/** Wire to read information from the issue stage time queue. */
typename TimeBuffer<IssueStruct>::wire fromIssue;
/**
* IEW stage time buffer. Holds ROB indices of instructions that
* can be marked as completed.
*/
TimeBuffer<IEWStruct> *iewQueue;
/** Wire to write infromation heading to commit. */
typename TimeBuffer<IEWStruct>::wire toCommit;
//Will need internal queue to hold onto instructions coming from
//the rename stage in case of a stall.
/** Skid buffer between rename and IEW. */
queue<RenameStruct> skidBuffer;
/** Instruction queue. */
IQ instQueue;
/** Pointer to rename map. Might not want this stage to directly
* access this though...
*/
RenameMap *renameMap;
/** CPU interface. */
FullCPU *cpu;
private:
/** Commit to IEW delay, in ticks. */
unsigned commitToIEWDelay;
/** Rename to IEW delay, in ticks. */
unsigned renameToIEWDelay;
/**
* Issue to execute delay, in ticks. What this actually represents is
* the amount of time it takes for an instruction to wake up, be
* scheduled, and sent to a FU for execution.
*/
unsigned issueToExecuteDelay;
/** Width of issue's read path, in instructions. The read path is both
* the skid buffer and the rename instruction queue.
* Note to self: is this really different than issueWidth?
*/
unsigned issueReadWidth;
/** Width of issue, in instructions. */
unsigned issueWidth;
/** Width of execute, in instructions. Might make more sense to break
* down into FP vs int.
*/
unsigned executeWidth;
/** Number of cycles stage has been squashing. Used so that the stage
* knows when it can start unblocking, which is when the previous stage
* has received the stall signal and clears up its outputs.
*/
unsigned cyclesSquashing;
//Will implement later
//Load queue interface (probably one and the same)
//Store queue interface
};
#endif

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// @todo: Fix the instantaneous communication among all the stages within
// iew. There's a clear delay between issue and execute, yet backwards
// communication happens simultaneously. Might not be that bad really...
// it might skew stats a bit though. Issue would otherwise try to issue
// instructions that would never be executed if there were a delay; without
// it issue will simply squash. Make this stage block properly. Make this
// stage delay after a squash properly. Update the statuses for each stage.
// Actually read instructions out of the skid buffer.
#include <queue>
#include "base/timebuf.hh"
#include "cpu/beta_cpu/iew.hh"
template<class Impl, class IQ>
SimpleIEW<Impl, IQ>::SimpleIEW(Params &params)
: // Just make this time buffer really big for now
issueToExecQueue(20, 20),
instQueue(params),
commitToIEWDelay(params.commitToIEWDelay),
renameToIEWDelay(params.renameToIEWDelay),
issueToExecuteDelay(params.issueToExecuteDelay),
issueReadWidth(params.issueWidth),
issueWidth(params.issueWidth),
executeWidth(params.executeWidth)
{
DPRINTF(IEW, "IEW: executeIntWidth: %i.\n", params.executeIntWidth);
_status = Idle;
_issueStatus = Idle;
_exeStatus = Idle;
_wbStatus = Idle;
// Setup wire to read instructions coming from issue.
fromIssue = issueToExecQueue.getWire(-issueToExecuteDelay);
// Instruction queue needs the queue between issue and execute.
instQueue.setIssueToExecuteQueue(&issueToExecQueue);
}
template<class Impl, class IQ>
void
SimpleIEW<Impl, IQ>::setCPU(FullCPU *cpu_ptr)
{
DPRINTF(IEW, "IEW: Setting CPU pointer.\n");
cpu = cpu_ptr;
instQueue.setCPU(cpu_ptr);
}
template<class Impl, class IQ>
void
SimpleIEW<Impl, IQ>::setTimeBuffer(TimeBuffer<TimeStruct> *tb_ptr)
{
DPRINTF(IEW, "IEW: Setting time buffer pointer.\n");
timeBuffer = tb_ptr;
// Setup wire to read information from time buffer, from commit.
fromCommit = timeBuffer->getWire(-commitToIEWDelay);
// Setup wire to write information back to previous stages.
toRename = timeBuffer->getWire(0);
// Instruction queue also needs main time buffer.
instQueue.setTimeBuffer(tb_ptr);
}
template<class Impl, class IQ>
void
SimpleIEW<Impl, IQ>::setRenameQueue(TimeBuffer<RenameStruct> *rq_ptr)
{
DPRINTF(IEW, "IEW: Setting rename queue pointer.\n");
renameQueue = rq_ptr;
// Setup wire to read information from rename queue.
fromRename = renameQueue->getWire(-renameToIEWDelay);
}
template<class Impl, class IQ>
void
SimpleIEW<Impl, IQ>::setIEWQueue(TimeBuffer<IEWStruct> *iq_ptr)
{
DPRINTF(IEW, "IEW: Setting IEW queue pointer.\n");
iewQueue = iq_ptr;
// Setup wire to write instructions to commit.
toCommit = iewQueue->getWire(0);
}
template<class Impl, class IQ>
void
SimpleIEW<Impl, IQ>::setRenameMap(RenameMap *rm_ptr)
{
DPRINTF(IEW, "IEW: Setting rename map pointer.\n");
renameMap = rm_ptr;
}
template<class Impl, class IQ>
void
SimpleIEW<Impl, IQ>::wakeDependents(DynInst *inst)
{
instQueue.wakeDependents(inst);
}
template<class Impl, class IQ>
void
SimpleIEW<Impl, IQ>::block()
{
DPRINTF(IEW, "IEW: Blocking.\n");
// Set the status to Blocked.
_status = Blocked;
// Add the current inputs to the skid buffer so they can be
// reprocessed when this stage unblocks.
skidBuffer.push(*fromRename);
// Note that this stage only signals previous stages to stall when
// it is the cause of the stall originates at this stage. Otherwise
// the previous stages are expected to check all possible stall signals.
}
template<class Impl, class IQ>
inline void
SimpleIEW<Impl, IQ>::unblock()
{
// Check if there's information in the skid buffer. If there is, then
// set status to unblocking, otherwise set it directly to running.
DPRINTF(IEW, "IEW: Reading instructions out of the skid "
"buffer.\n");
// Remove the now processed instructions from the skid buffer.
skidBuffer.pop();
// If there's still information in the skid buffer, then
// continue to tell previous stages to stall. They will be
// able to restart once the skid buffer is empty.
if (!skidBuffer.empty()) {
toRename->iewInfo.stall = true;
} else {
DPRINTF(IEW, "IEW: Stage is done unblocking.\n");
_status = Running;
}
}
template<class Impl, class IQ>
void
SimpleIEW<Impl, IQ>::squash()
{
DPRINTF(IEW, "IEW: Squashing all instructions.\n");
_status = Squashing;
// Tell the IQ to start squashing.
instQueue.squash();
// Tell rename to squash through the time buffer.
// This communication may be redundant depending upon where squash()
// is called.
// toRename->iewInfo.squash = true;
}
template<class Impl, class IQ>
void
SimpleIEW<Impl, IQ>::squash(DynInst *inst)
{
DPRINTF(IEW, "IEW: Squashing from a specific instruction, PC:%#x.\n",
inst->PC);
// Perhaps leave the squashing up to the ROB stage to tell it when to
// squash?
_status = Squashing;
// Tell rename to squash through the time buffer.
toRename->iewInfo.squash = true;
// Also send PC update information back to prior stages.
toRename->iewInfo.squashedSeqNum = inst->seqNum;
toRename->iewInfo.nextPC = inst->readCalcTarg();
toRename->iewInfo.predIncorrect = true;
}
template<class Impl, class IQ>
void
SimpleIEW<Impl, IQ>::tick()
{
// Considering putting all the state-determining stuff in this section.
// Try to fill up issue queue with as many instructions as bandwidth
// allows.
// Decode should try to execute as many instructions as its bandwidth
// will allow, as long as it is not currently blocked.
// Check if the stage is in a running status.
if (_status != Blocked && _status != Squashing) {
DPRINTF(IEW, "IEW: Status is not blocked, attempting to run "
"stage.\n");
iew();
// If it's currently unblocking, check to see if it should switch
// to running.
if (_status == Unblocking) {
unblock();
}
} else if (_status == Squashing) {
DPRINTF(IEW, "IEW: Still squashing.\n");
// Check if stage should remain squashing. Stop squashing if the
// squash signal clears.
if (!fromCommit->commitInfo.squash &&
!fromCommit->commitInfo.robSquashing) {
DPRINTF(IEW, "IEW: Done squashing, changing status to "
"running.\n");
_status = Running;
instQueue.stopSquash();
} else {
instQueue.doSquash();
}
// Also should advance its own time buffers if the stage ran.
// Not sure about this...
// issueToExecQueue.advance();
} else if (_status == Blocked) {
// Continue to tell previous stage to stall.
toRename->iewInfo.stall = true;
// Check if possible stall conditions have cleared.
if (!fromCommit->commitInfo.stall &&
!instQueue.isFull()) {
DPRINTF(IEW, "IEW: Stall signals cleared, going to unblock.\n");
_status = Unblocking;
}
// If there's still instructions coming from rename, continue to
// put them on the skid buffer.
if (fromRename->insts[0] != NULL) {
block();
}
if (fromCommit->commitInfo.squash ||
fromCommit->commitInfo.robSquashing) {
squash();
}
}
// @todo: Maybe put these at the beginning, so if it's idle it can
// return early.
// Write back number of free IQ entries here.
toRename->iewInfo.freeIQEntries = instQueue.numFreeEntries();
DPRINTF(IEW, "IEW: IQ has %i free entries.\n",
instQueue.numFreeEntries());
}
template<class Impl, class IQ>
void
SimpleIEW<Impl, IQ>::iew()
{
// Might want to put all state checks in the tick() function.
// Check if being told to stall from commit.
if (fromCommit->commitInfo.stall) {
block();
return;
} else if (fromCommit->commitInfo.squash ||
fromCommit->commitInfo.robSquashing) {
// Also check if commit is telling this stage to squash.
squash();
return;
}
////////////////////////////////////////
//ISSUE stage
////////////////////////////////////////
//Put into its own function?
//Add instructions to IQ if there are any instructions there
// Check if there are any instructions coming from rename, and we're.
// not squashing.
if (fromRename->insts[0] != NULL && _status != Squashing) {
// Loop through the instructions, putting them in the instruction
// queue.
for (int inst_num = 0; inst_num < issueReadWidth; ++inst_num)
{
DynInst *inst = fromRename->insts[inst_num];
// Make sure there's a valid instruction there.
if (inst == NULL)
break;
DPRINTF(IEW, "IEW: Issue: Adding PC %#x to IQ.\n",
inst->readPC());
// If it's a memory reference, don't put it in the
// instruction queue. These will only be executed at commit.
// Do the same for nonspeculative instructions and nops.
// Be sure to mark these instructions as ready so that the
// commit stage can go ahead and execute them, and mark
// them as issued so the IQ doesn't reprocess them.
if (inst->isMemRef()) {
DPRINTF(IEW, "IEW: Issue: Memory instruction "
"encountered, skipping.\n");
inst->setIssued();
inst->setExecuted();
inst->setCanCommit();
instQueue.advanceTail(inst);
continue;
} else if (inst->isNonSpeculative()) {
DPRINTF(IEW, "IEW: Issue: Nonspeculative instruction "
"encountered, skipping.\n");
inst->setIssued();
inst->setExecuted();
inst->setCanCommit();
instQueue.advanceTail(inst);
continue;
} else if (inst->isNop()) {
DPRINTF(IEW, "IEW: Issue: Nop instruction encountered "
", skipping.\n");
inst->setIssued();
inst->setExecuted();
inst->setCanCommit();
instQueue.advanceTail(inst);
continue;
} else if (instQueue.isFull()) {
DPRINTF(IEW, "IEW: Issue: IQ has become full.\n");
// Call function to start blocking.
block();
// Tell previous stage to stall.
toRename->iewInfo.stall = true;
break;
}
// If the instruction queue is not full, then add the
// instruction.
instQueue.insert(fromRename->insts[inst_num]);
}
}
// Have the instruction queue try to schedule any ready instructions.
instQueue.scheduleReadyInsts();
////////////////////////////////////////
//EXECUTE/WRITEBACK stage
////////////////////////////////////////
//Put into its own function?
//Similarly should probably have separate execution for int vs FP.
// Above comment is handled by the issue queue only issuing a valid
// mix of int/fp instructions.
//Actually okay to just have one execution, buuuuuut will need
//somewhere that defines the execution latency of all instructions.
// @todo: Move to the FU pool used in the current full cpu.
int fu_usage = 0;
// Execute/writeback any instructions that are available.
for (int inst_num = 0;
fu_usage < executeWidth && /* Haven't exceeded available FU's. */
inst_num < issueWidth && /* Haven't exceeded issue width. */
fromIssue->insts[inst_num]; /* There are available instructions. */
++inst_num) {
DPRINTF(IEW, "IEW: Execute: Executing instructions from IQ.\n");
// Get instruction from issue's queue.
DynInst *inst = fromIssue->insts[inst_num];
DPRINTF(IEW, "IEW: Execute: Processing PC %#x.\n", inst->readPC());
inst->setExecuted();
// Check if the instruction is squashed; if so then skip it
// and don't count it towards the FU usage.
if (inst->isSquashed()) {
DPRINTF(IEW, "IEW: Execute: Instruction was squashed.\n");
continue;
}
// If an instruction is executed, then count it towards FU usage.
++fu_usage;
// Execute instruction.
// Note that if the instruction faults, it will be handled
// at the commit stage.
inst->execute();
// First check the time slot that this instruction will write
// to. If there are free write ports at the time, then go ahead
// and write the instruction to that time. If there are not,
// keep looking back to see where's the first time there's a
// free slot. What happens if you run out of free spaces?
// For now naively assume that all instructions take one cycle.
// Otherwise would have to look into the time buffer based on the
// latency of the instruction.
// Add finished instruction to queue to commit.
toCommit->insts[inst_num] = inst;
// Check if branch was correct. This check happens after the
// instruction is added to the queue because even if the branch
// is mispredicted, the branch instruction itself is still valid.
if (inst->mispredicted()) {
DPRINTF(IEW, "IEW: Execute: Branch mispredict detected.\n");
DPRINTF(IEW, "IEW: Execute: Redirecting fetch to PC: %#x.\n",
inst->nextPC);
// If incorrect, then signal the ROB that it must be squashed.
squash(inst);
// Not sure it really needs to break.
// break;
}
}
// Loop through the head of the time buffer and wake any dependents.
// These instructions are about to write back. In the simple model
// this loop can really happen within the previous loop, but when
// instructions have actual latencies, this loop must be separate.
// Also mark scoreboard that this instruction is finally complete.
// Either have IEW have direct access to rename map, or have this as
// part of backwards communication.
for (int inst_num = 0; inst_num < executeWidth &&
toCommit->insts[inst_num] != NULL; inst_num++)
{
DynInst *inst = toCommit->insts[inst_num];
DPRINTF(IEW, "IEW: Sending instructions to commit, PC %#x.\n",
inst->readPC());
instQueue.wakeDependents(inst);
for (int i = 0; i < inst->numDestRegs(); i++)
{
renameMap->markAsReady(inst->renamedDestRegIdx(i));
}
}
// Also should advance its own time buffers if the stage ran.
// Not the best place for it, but this works (hopefully).
issueToExecQueue.advance();
}

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#include "cpu/beta_cpu/alpha_dyn_inst.hh"
#include "cpu/beta_cpu/alpha_impl.hh"
#include "cpu/beta_cpu/inst_queue_impl.hh"
// Force instantiation of InstructionQueue.
template InstructionQueue<AlphaSimpleImpl>;

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#ifndef __INST_QUEUE_HH__
#define __INST_QUEUE_HH__
#include <list>
#include <queue>
#include <stdint.h>
#include "base/timebuf.hh"
using namespace std;
//Perhaps have a better separation between the data structure underlying
//and the actual algorithm.
//somewhat nasty to try to have a nice ordering.
// Consider moving to STL list or slist for the LL stuff.
/**
* A standard instruction queue class. It holds instructions in an
* array, holds the ordering of the instructions within a linked list,
* and tracks producer/consumer dependencies within a separate linked
* list. Similar to the rename map and the free list, it expects that
* floating point registers have their indices start after the integer
* registers (ie with 96 int and 96 fp registers, regs 0-95 are integer
* and 96-191 are fp). This remains true even for both logical and
* physical register indices.
*/
template<class Impl>
class InstructionQueue
{
public:
//Typedefs from the Impl.
typedef typename Impl::FullCPU FullCPU;
typedef typename Impl::DynInst DynInst;
typedef typename Impl::Params Params;
typedef typename Impl::IssueStruct IssueStruct;
typedef typename Impl::TimeStruct TimeStruct;
// Typedef of iterator through the list of instructions. Might be
// better to untie this from the FullCPU or pass its information to
// the stages.
typedef typename list<DynInst *>::iterator ListIt;
/**
* Class for priority queue entries. Mainly made so that the < operator
* is defined.
*/
struct ReadyEntry {
DynInst *inst;
ReadyEntry(DynInst *_inst)
: inst(_inst)
{ }
/** Compare(lhs,rhs) checks if rhs is "bigger" than lhs. If so, rhs
* goes higher on the priority queue. The oldest instruction should
* be on the top of the instruction queue, so in this case "bigger"
* has the reverse meaning; the instruction with the lowest
* sequence number is on the top.
*/
bool operator <(const ReadyEntry &rhs) const
{
if (this->inst->seqNum > rhs.inst->seqNum)
return true;
return false;
}
};
InstructionQueue(Params &params);
void setCPU(FullCPU *cpu);
void setIssueToExecuteQueue(TimeBuffer<IssueStruct> *i2eQueue);
void setTimeBuffer(TimeBuffer<TimeStruct> *tb_ptr);
unsigned numFreeEntries();
bool isFull();
void insert(DynInst *new_inst);
void advanceTail(DynInst *inst);
void scheduleReadyInsts();
void wakeDependents(DynInst *completed_inst);
void doSquash();
void squash();
void stopSquash();
private:
/** Debugging function to count how many entries are in the IQ. It does
* a linear walk through the instructions, so do not call this function
* during normal execution.
*/
int countInsts();
private:
/** Pointer to the CPU. */
FullCPU *cpu;
/** The queue to the execute stage. Issued instructions will be written
* into it.
*/
TimeBuffer<IssueStruct> *issueToExecuteQueue;
/** The backwards time buffer. */
TimeBuffer<TimeStruct> *timeBuffer;
/** Wire to read information from timebuffer. */
typename TimeBuffer<TimeStruct>::wire fromCommit;
enum InstList {
Int,
Float,
Branch,
Squashed,
None
};
/** List of ready int instructions. Used to keep track of the order in
* which */
priority_queue<ReadyEntry> readyIntInsts;
/** List of ready floating point instructions. */
priority_queue<ReadyEntry> readyFloatInsts;
/** List of ready branch instructions. */
priority_queue<ReadyEntry> readyBranchInsts;
/** List of squashed instructions (which are still valid and in IQ).
* Implemented using a priority queue; the entries must contain both
* the IQ index and sequence number of each instruction so that
* ordering based on sequence numbers can be used.
*/
priority_queue<ReadyEntry> squashedInsts;
/** Number of free IQ entries left. */
unsigned freeEntries;
/** The number of entries in the instruction queue. */
unsigned numEntries;
/** The number of integer instructions that can be issued in one
* cycle.
*/
unsigned intWidth;
/** The number of floating point instructions that can be issued
* in one cycle.
*/
unsigned floatWidth;
/** The number of branches that can be issued in one cycle. */
unsigned branchWidth;
/** The total number of instructions that can be issued in one cycle. */
unsigned totalWidth;
//The number of physical registers in the CPU.
unsigned numPhysRegs;
/** The number of physical integer registers in the CPU. */
unsigned numPhysIntRegs;
/** The number of floating point registers in the CPU. */
unsigned numPhysFloatRegs;
/** Delay between commit stage and the IQ.
* @todo: Make there be a distinction between the delays within IEW.
*/
unsigned commitToIEWDelay;
//////////////////////////////////
// Variables needed for squashing
//////////////////////////////////
/** The sequence number of the squashed instruction. */
InstSeqNum squashedSeqNum;
/** Iterator that points to the oldest instruction in the IQ. */
ListIt head;
/** Iterator that points to the youngest instruction in the IQ. */
ListIt tail;
/** Iterator that points to the last instruction that has been squashed.
* This will not be valid unless the IQ is in the process of squashing.
*/
ListIt squashIt;
///////////////////////////////////
// Dependency graph stuff
///////////////////////////////////
class DependencyEntry
{
public:
DynInst *inst;
//Might want to include data about what arch. register the
//dependence is waiting on.
DependencyEntry *next;
//This function, and perhaps this whole class, stand out a little
//bit as they don't fit a classification well. I want access
//to the underlying structure of the linked list, yet at
//the same time it feels like this should be something abstracted
//away. So for now it will sit here, within the IQ, until
//a better implementation is decided upon.
// This function probably shouldn't be within the entry...
void insert(DynInst *new_inst);
void remove(DynInst *inst_to_remove);
};
/** Array of linked lists. Each linked list is a list of all the
* instructions that depend upon a given register. The actual
* register's index is used to index into the graph; ie all
* instructions in flight that are dependent upon r34 will be
* in the linked list of dependGraph[34].
*/
DependencyEntry *dependGraph;
/** A cache of the recently woken registers. It is 1 if the register
* has been woken up recently, and 0 if the register has been added
* to the dependency graph and has not yet received its value. It
* is basically a secondary scoreboard, and should pretty much mirror
* the scoreboard that exists in the rename map.
*/
vector<bool> regScoreboard;
bool addToDependents(DynInst *new_inst);
void insertDependency(DynInst *new_inst);
void createDependency(DynInst *new_inst);
void addIfReady(DynInst *inst);
};
#endif //__INST_QUEUE_HH__

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#ifndef __INST_QUEUE_IMPL_HH__
#define __INST_QUEUE_IMPL_HH__
// Todo: Fix up consistency errors about back of the ready list being
// the oldest instructions in the queue. When woken up from the dependency
// graph they will be the oldest, but when they are immediately executable
// newer instructions will mistakenly get inserted onto the back. Also
// current ordering allows for 0 cycle added-to-scheduled. Could maybe fake
// it; either do in reverse order, or have added instructions put into a
// different ready queue that, in scheduleRreadyInsts(), gets put onto the
// normal ready queue. This would however give only a one cycle delay,
// but probably is more flexible to actually add in a delay parameter than
// just running it backwards.
#include <vector>
#include "sim/universe.hh"
#include "cpu/beta_cpu/inst_queue.hh"
// Either compile error or max int due to sign extension.
// Blatant hack to avoid compile warnings.
const InstSeqNum MaxInstSeqNum = 0 - 1;
template<class Impl>
InstructionQueue<Impl>::InstructionQueue(Params &params)
: numEntries(params.numIQEntries),
intWidth(params.executeIntWidth),
floatWidth(params.executeFloatWidth),
numPhysIntRegs(params.numPhysIntRegs),
numPhysFloatRegs(params.numPhysFloatRegs),
commitToIEWDelay(params.commitToIEWDelay)
{
// HACK: HARDCODED NUMBER. REMOVE LATER AND ADD TO PARAMETER.
totalWidth = 1;
branchWidth = 1;
DPRINTF(IQ, "IQ: Int width is %i.\n", params.executeIntWidth);
// Initialize the number of free IQ entries.
freeEntries = numEntries;
// Set the number of physical registers as the number of int + float
numPhysRegs = numPhysIntRegs + numPhysFloatRegs;
DPRINTF(IQ, "IQ: There are %i physical registers.\n", numPhysRegs);
//Create an entry for each physical register within the
//dependency graph.
dependGraph = new DependencyEntry[numPhysRegs];
// Resize the register scoreboard.
regScoreboard.resize(numPhysRegs);
// Initialize all the head pointers to point to NULL, and all the
// entries as unready.
// Note that in actuality, the registers corresponding to the logical
// registers start off as ready. However this doesn't matter for the
// IQ as the instruction should have been correctly told if those
// registers are ready in rename. Thus it can all be initialized as
// unready.
for (int i = 0; i < numPhysRegs; ++i)
{
dependGraph[i].next = NULL;
dependGraph[i].inst = NULL;
regScoreboard[i] = false;
}
}
template<class Impl>
void
InstructionQueue<Impl>::setCPU(FullCPU *cpu_ptr)
{
cpu = cpu_ptr;
tail = cpu->instList.begin();
}
template<class Impl>
void
InstructionQueue<Impl>::setIssueToExecuteQueue(
TimeBuffer<IssueStruct> *i2e_ptr)
{
DPRINTF(IQ, "IQ: Set the issue to execute queue.\n");
issueToExecuteQueue = i2e_ptr;
}
template<class Impl>
void
InstructionQueue<Impl>::setTimeBuffer(TimeBuffer<TimeStruct> *tb_ptr)
{
DPRINTF(IQ, "IQ: Set the time buffer.\n");
timeBuffer = tb_ptr;
fromCommit = timeBuffer->getWire(-commitToIEWDelay);
}
// Might want to do something more complex if it knows how many instructions
// will be issued this cycle.
template<class Impl>
bool
InstructionQueue<Impl>::isFull()
{
if (freeEntries == 0) {
return(true);
} else {
return(false);
}
}
template<class Impl>
unsigned
InstructionQueue<Impl>::numFreeEntries()
{
return freeEntries;
}
template<class Impl>
void
InstructionQueue<Impl>::insert(DynInst *new_inst)
{
// Make sure the instruction is valid
assert(new_inst);
DPRINTF(IQ, "IQ: Adding instruction PC %#x to the IQ.\n",
new_inst->readPC());
// Check if there are any free entries. Panic if there are none.
// Might want to have this return a fault in the future instead of
// panicing.
assert(freeEntries != 0);
// If the IQ currently has nothing in it, then there's a possibility
// that the tail iterator is invalid (might have been pointing at an
// instruction that was retired). Reset the tail iterator.
if (freeEntries == numEntries) {
tail = cpu->instList.begin();
}
// Move the tail iterator. Instructions may not have been issued
// to the IQ, so we may have to increment the iterator more than once.
while ((*tail) != new_inst) {
tail++;
// Make sure the tail iterator points at something legal.
assert(tail != cpu->instList.end());
}
// Decrease the number of free entries.
--freeEntries;
// Look through its source registers (physical regs), and mark any
// dependencies.
addToDependents(new_inst);
// Have this instruction set itself as the producer of its destination
// register(s).
createDependency(new_inst);
// If the instruction is ready then add it to the ready list.
addIfReady(new_inst);
assert(freeEntries == (numEntries - countInsts()));
}
// Slightly hack function to advance the tail iterator in the case that
// the IEW stage issues an instruction that is not added to the IQ. This
// is needed in case a long chain of such instructions occurs.
template<class Impl>
void
InstructionQueue<Impl>::advanceTail(DynInst *inst)
{
// Make sure the instruction is valid
assert(inst);
DPRINTF(IQ, "IQ: Adding instruction PC %#x to the IQ.\n",
inst->readPC());
// Check if there are any free entries. Panic if there are none.
// Might want to have this return a fault in the future instead of
// panicing.
assert(freeEntries != 0);
// If the IQ currently has nothing in it, then there's a possibility
// that the tail iterator is invalid (might have been pointing at an
// instruction that was retired). Reset the tail iterator.
if (freeEntries == numEntries) {
tail = cpu->instList.begin();
}
// Move the tail iterator. Instructions may not have been issued
// to the IQ, so we may have to increment the iterator more than once.
while ((*tail) != inst) {
tail++;
// Make sure the tail iterator points at something legal.
assert(tail != cpu->instList.end());
}
assert(freeEntries <= numEntries);
// Have this instruction set itself as the producer of its destination
// register(s).
createDependency(inst);
}
// Need to make sure the number of float and integer instructions
// issued does not exceed the total issue bandwidth. Probably should
// have some sort of limit of total number of branches that can be issued
// as well.
template<class Impl>
void
InstructionQueue<Impl>::scheduleReadyInsts()
{
DPRINTF(IQ, "IQ: Attempting to schedule ready instructions from "
"the IQ.\n");
int int_issued = 0;
int float_issued = 0;
int branch_issued = 0;
int squashed_issued = 0;
int total_issued = 0;
IssueStruct *i2e_info = issueToExecuteQueue->access(0);
bool insts_available = !readyBranchInsts.empty() ||
!readyIntInsts.empty() ||
!readyFloatInsts.empty() ||
!squashedInsts.empty();
// Note: Requires a globally defined constant.
InstSeqNum oldest_inst = MaxInstSeqNum;
InstList list_with_oldest = None;
// Temporary values.
DynInst *int_head_inst;
DynInst *float_head_inst;
DynInst *branch_head_inst;
DynInst *squashed_head_inst;
// Somewhat nasty code to look at all of the lists where issuable
// instructions are located, and choose the oldest instruction among
// those lists. Consider a rewrite in the future.
while (insts_available && total_issued < totalWidth)
{
// Set this to false. Each if-block is required to set it to true
// if there were instructions available this check. This will cause
// this loop to run once more than necessary, but avoids extra calls.
insts_available = false;
oldest_inst = MaxInstSeqNum;
list_with_oldest = None;
if (!readyIntInsts.empty() &&
int_issued < intWidth) {
insts_available = true;
int_head_inst = readyIntInsts.top().inst;
if (int_head_inst->isSquashed()) {
readyIntInsts.pop();
continue;
}
oldest_inst = int_head_inst->seqNum;
list_with_oldest = Int;
}
if (!readyFloatInsts.empty() &&
float_issued < floatWidth) {
insts_available = true;
float_head_inst = readyFloatInsts.top().inst;
if (float_head_inst->isSquashed()) {
readyFloatInsts.pop();
continue;
} else if (float_head_inst->seqNum < oldest_inst) {
oldest_inst = float_head_inst->seqNum;
list_with_oldest = Float;
}
}
if (!readyBranchInsts.empty() &&
branch_issued < branchWidth) {
insts_available = true;
branch_head_inst = readyBranchInsts.top().inst;
if (branch_head_inst->isSquashed()) {
readyBranchInsts.pop();
continue;
} else if (branch_head_inst->seqNum < oldest_inst) {
oldest_inst = branch_head_inst->seqNum;
list_with_oldest = Branch;
}
}
if (!squashedInsts.empty()) {
insts_available = true;
squashed_head_inst = squashedInsts.top().inst;
if (squashed_head_inst->seqNum < oldest_inst) {
list_with_oldest = Squashed;
}
}
DynInst *issuing_inst = NULL;
switch (list_with_oldest) {
case None:
DPRINTF(IQ, "IQ: Not able to schedule any instructions. Issuing "
"inst is %#x.\n", issuing_inst);
break;
case Int:
issuing_inst = int_head_inst;
readyIntInsts.pop();
++int_issued;
DPRINTF(IQ, "IQ: Issuing integer instruction PC %#x.\n",
issuing_inst->readPC());
break;
case Float:
issuing_inst = float_head_inst;
readyFloatInsts.pop();
++float_issued;
DPRINTF(IQ, "IQ: Issuing float instruction PC %#x.\n",
issuing_inst->readPC());
break;
case Branch:
issuing_inst = branch_head_inst;
readyBranchInsts.pop();
++branch_issued;
DPRINTF(IQ, "IQ: Issuing branch instruction PC %#x.\n",
issuing_inst->readPC());
break;
case Squashed:
issuing_inst = squashed_head_inst;
squashedInsts.pop();
++squashed_issued;
DPRINTF(IQ, "IQ: Issuing squashed instruction PC %#x.\n",
issuing_inst->readPC());
break;
}
if (list_with_oldest != None) {
i2e_info->insts[total_issued] = issuing_inst;
issuing_inst->setIssued();
++freeEntries;
++total_issued;
}
assert(freeEntries == (numEntries - countInsts()));
}
}
template<class Impl>
void
InstructionQueue<Impl>::doSquash()
{
// Make sure the squash iterator isn't pointing to nothing.
assert(squashIt != cpu->instList.end());
// Make sure the squashed sequence number is valid.
assert(squashedSeqNum != 0);
DPRINTF(IQ, "IQ: Squashing instructions in the IQ.\n");
// Squash any instructions younger than the squashed sequence number
// given.
while ((*squashIt)->seqNum > squashedSeqNum) {
DynInst *squashed_inst = (*squashIt);
// Only handle the instruction if it actually is in the IQ and
// hasn't already been squashed in the IQ.
if (!squashed_inst->isIssued() &&
!squashed_inst->isSquashedInIQ()) {
// Remove the instruction from the dependency list.
int8_t total_src_regs = squashed_inst->numSrcRegs();
for (int src_reg_idx = 0;
src_reg_idx < total_src_regs;
src_reg_idx++)
{
// Only remove it from the dependency graph if it was
// placed there in the first place.
// HACK: This assumes that instructions woken up from the
// dependency chain aren't informed that a specific src
// register has become ready. This may not always be true
// in the future.
if (!squashed_inst->isReadySrcRegIdx(src_reg_idx)) {
int8_t src_reg =
squashed_inst->renamedSrcRegIdx(src_reg_idx);
dependGraph[src_reg].remove(squashed_inst);
}
}
// Mark it as squashed within the IQ.
squashed_inst->setSquashedInIQ();
ReadyEntry temp(squashed_inst);
squashedInsts.push(temp);
DPRINTF(IQ, "IQ: Instruction PC %#x squashed.\n",
squashed_inst->readPC());
}
squashIt--;
}
}
template<class Impl>
void
InstructionQueue<Impl>::squash()
{
DPRINTF(IQ, "IQ: Starting to squash instructions in the IQ.\n");
// Read instruction sequence number of last instruction out of the
// time buffer.
squashedSeqNum = fromCommit->commitInfo.doneSeqNum;
// Setup the squash iterator to point to the tail.
squashIt = tail;
// Call doSquash.
doSquash();
}
template<class Impl>
void
InstructionQueue<Impl>::stopSquash()
{
// Clear up the squash variables to ensure that squashing doesn't
// get called improperly.
squashedSeqNum = 0;
squashIt = cpu->instList.end();
}
template<class Impl>
int
InstructionQueue<Impl>::countInsts()
{
ListIt count_it = cpu->instList.begin();
int total_insts = 0;
while (count_it != tail) {
if (!(*count_it)->isIssued()) {
++total_insts;
}
count_it++;
assert(count_it != cpu->instList.end());
}
// Need to count the tail iterator as well.
if (count_it != cpu->instList.end() &&
(*count_it) != NULL &&
!(*count_it)->isIssued()) {
++total_insts;
}
return total_insts;
}
template<class Impl>
void
InstructionQueue<Impl>::wakeDependents(DynInst *completed_inst)
{
DPRINTF(IQ, "IQ: Waking dependents of completed instruction.\n");
//Look at the physical destination register of the DynInst
//and look it up on the dependency graph. Then mark as ready
//any instructions within the instruction queue.
int8_t total_dest_regs = completed_inst->numDestRegs();
DependencyEntry *curr;
for (int dest_reg_idx = 0;
dest_reg_idx < total_dest_regs;
dest_reg_idx++)
{
PhysRegIndex dest_reg =
completed_inst->renamedDestRegIdx(dest_reg_idx);
// Special case of uniq or control registers. They are not
// handled by the IQ and thus have no dependency graph entry.
// @todo Figure out a cleaner way to handle thie.
if (dest_reg >= numPhysRegs) {
continue;
}
DPRINTF(IQ, "IQ: Waking any dependents on register %i.\n",
(int) dest_reg);
//Maybe abstract this part into a function.
//Go through the dependency chain, marking the registers as ready
//within the waiting instructions.
while (dependGraph[dest_reg].next != NULL) {
curr = dependGraph[dest_reg].next;
DPRINTF(IQ, "IQ: Waking up a dependent instruction, PC%#x.\n",
curr->inst->readPC());
// Might want to give more information to the instruction
// so that it knows which of its source registers is ready.
// However that would mean that the dependency graph entries
// would need to hold the src_reg_idx.
curr->inst->markSrcRegReady();
addIfReady(curr->inst);
dependGraph[dest_reg].next = curr->next;
delete curr;
}
// Reset the head node now that all of its dependents have been woken
// up.
dependGraph[dest_reg].next = NULL;
dependGraph[dest_reg].inst = NULL;
// Mark the scoreboard as having that register ready.
regScoreboard[dest_reg] = true;
}
}
template<class Impl>
bool
InstructionQueue<Impl>::addToDependents(DynInst *new_inst)
{
// Loop through the instruction's source registers, adding
// them to the dependency list if they are not ready.
int8_t total_src_regs = new_inst->numSrcRegs();
bool return_val = false;
for (int src_reg_idx = 0;
src_reg_idx < total_src_regs;
src_reg_idx++)
{
// Only add it to the dependency graph if it's not ready.
if (!new_inst->isReadySrcRegIdx(src_reg_idx)) {
PhysRegIndex src_reg = new_inst->renamedSrcRegIdx(src_reg_idx);
// Check the IQ's scoreboard to make sure the register
// hasn't become ready while the instruction was in flight
// between stages. Only if it really isn't ready should
// it be added to the dependency graph.
if (regScoreboard[src_reg] == false) {
DPRINTF(IQ, "IQ: Instruction PC %#x has src reg %i that "
"is being added to the dependency chain.\n",
new_inst->readPC(), src_reg);
dependGraph[src_reg].insert(new_inst);
// Change the return value to indicate that something
// was added to the dependency graph.
return_val = true;
} else {
DPRINTF(IQ, "IQ: Instruction PC %#x has src reg %i that "
"became ready before it reached the IQ.\n",
new_inst->readPC(), src_reg);
// Mark a register ready within the instruction.
new_inst->markSrcRegReady();
}
}
}
return return_val;
}
template<class Impl>
void
InstructionQueue<Impl>::createDependency(DynInst *new_inst)
{
//Actually nothing really needs to be marked when an
//instruction becomes the producer of a register's value,
//but for convenience a ptr to the producing instruction will
//be placed in the head node of the dependency links.
int8_t total_dest_regs = new_inst->numDestRegs();
for (int dest_reg_idx = 0;
dest_reg_idx < total_dest_regs;
dest_reg_idx++)
{
int8_t dest_reg = new_inst->renamedDestRegIdx(dest_reg_idx);
dependGraph[dest_reg].inst = new_inst;
if (dependGraph[dest_reg].next != NULL) {
panic("Dependency chain is not empty.\n");
}
// Mark the scoreboard to say it's not yet ready.
regScoreboard[dest_reg] = false;
}
}
template<class Impl>
void
InstructionQueue<Impl>::DependencyEntry::insert(DynInst *new_inst)
{
//Add this new, dependent instruction at the head of the dependency
//chain.
// First create the entry that will be added to the head of the
// dependency chain.
DependencyEntry *new_entry = new DependencyEntry;
new_entry->next = this->next;
new_entry->inst = new_inst;
// Then actually add it to the chain.
this->next = new_entry;
}
template<class Impl>
void
InstructionQueue<Impl>::DependencyEntry::remove(DynInst *inst_to_remove)
{
DependencyEntry *prev = this;
DependencyEntry *curr = this->next;
// Make sure curr isn't NULL. Because this instruction is being
// removed from a dependency list, it must have been placed there at
// an earlier time. The dependency chain should not be empty,
// unless the instruction dependent upon it is already ready.
if (curr == NULL) {
return;
}
// Find the instruction to remove within the dependency linked list.
while(curr->inst != inst_to_remove)
{
prev = curr;
curr = curr->next;
}
// Now remove this instruction from the list.
prev->next = curr->next;
delete curr;
}
template<class Impl>
void
InstructionQueue<Impl>::addIfReady(DynInst *inst)
{
//If the instruction now has all of its source registers
// available, then add it to the list of ready instructions.
if (inst->readyToIssue()) {
ReadyEntry to_add(inst);
//Add the instruction to the proper ready list.
if (inst->isInteger()) {
DPRINTF(IQ, "IQ: Integer instruction is ready to issue, "
"putting it onto the ready list, PC %#x.\n",
inst->readPC());
readyIntInsts.push(to_add);
} else if (inst->isFloating()) {
DPRINTF(IQ, "IQ: Floating instruction is ready to issue, "
"putting it onto the ready list, PC %#x.\n",
inst->readPC());
readyFloatInsts.push(to_add);
} else if (inst->isControl()) {
DPRINTF(IQ, "IQ: Branch instruction is ready to issue, "
"putting it onto the ready list, PC %#x.\n",
inst->readPC());
readyBranchInsts.push(to_add);
} else {
panic("IQ: Instruction not an expected type.\n");
}
}
}
#endif // __INST_QUEUE_IMPL_HH__

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#ifndef __REGFILE_HH__
#define __REGFILE_HH__
// @todo: Destructor
using namespace std;
#include "arch/alpha/isa_traits.hh"
#include "cpu/beta_cpu/comm.hh"
// This really only depends on the ISA, and not the Impl. It might be nicer
// to see if I can make it depend on nothing...
// Things that are in the ifdef FULL_SYSTEM are pretty dependent on the ISA,
// and should go in the AlphaFullCPU.
template<class Impl>
class PhysRegFile
{
//Note that most of the definitions of the IntReg, FloatReg, etc. exist
//within the Impl class and not within this PhysRegFile class.
//Will need some way to allow stuff like swap_palshadow to access the
//correct registers. Might require code changes to swap_palshadow and
//other execution contexts.
//Will make these registers public for now, but they probably should
//be private eventually with some accessor functions.
public:
typedef typename Impl::ISA ISA;
PhysRegFile(unsigned _numPhysicalIntRegs,
unsigned _numPhysicalFloatRegs);
//Everything below should be pretty well identical to the normal
//register file that exists within AlphaISA class.
//The duplication is unfortunate but it's better than having
//different ways to access certain registers.
//Add these in later when everything else is in place
// void serialize(std::ostream &os);
// void unserialize(Checkpoint *cp, const std::string &section);
uint64_t readIntReg(PhysRegIndex reg_idx)
{
DPRINTF(IEW, "RegFile: Access to int register %i, has data "
"%i\n", int(reg_idx), intRegFile[reg_idx]);
return intRegFile[reg_idx];
}
float readFloatRegSingle(PhysRegIndex reg_idx)
{
// Remove the base Float reg dependency.
reg_idx = reg_idx - numPhysicalIntRegs;
DPRINTF(IEW, "RegFile: Access to float register %i, has data "
"%f\n", int(reg_idx), (float)floatRegFile[reg_idx].d);
return (float)floatRegFile[reg_idx].d;
}
double readFloatRegDouble(PhysRegIndex reg_idx)
{
// Remove the base Float reg dependency.
reg_idx = reg_idx - numPhysicalIntRegs;
DPRINTF(IEW, "RegFile: Access to float register %i, has data "
"%f\n", int(reg_idx), floatRegFile[reg_idx].d);
return floatRegFile[reg_idx].d;
}
uint64_t readFloatRegInt(PhysRegIndex reg_idx)
{
// Remove the base Float reg dependency.
reg_idx = reg_idx - numPhysicalIntRegs;
DPRINTF(IEW, "RegFile: Access to float register %i, has data "
"%f\n", int(reg_idx), floatRegFile[reg_idx].q);
return floatRegFile[reg_idx].q;
}
void setIntReg(PhysRegIndex reg_idx, uint64_t val)
{
DPRINTF(IEW, "RegFile: Setting int register %i to %lli\n",
int(reg_idx), val);
intRegFile[reg_idx] = val;
}
void setFloatRegSingle(PhysRegIndex reg_idx, float val)
{
// Remove the base Float reg dependency.
reg_idx = reg_idx - numPhysicalIntRegs;
DPRINTF(IEW, "RegFile: Setting float register %i to %f\n",
int(reg_idx), val);
floatRegFile[reg_idx].d = (double)val;
}
void setFloatRegDouble(PhysRegIndex reg_idx, double val)
{
// Remove the base Float reg dependency.
reg_idx = reg_idx - numPhysicalIntRegs;
DPRINTF(IEW, "RegFile: Setting float register %i to %f\n",
int(reg_idx), val);
floatRegFile[reg_idx].d = val;
}
void setFloatRegInt(PhysRegIndex reg_idx, uint64_t val)
{
// Remove the base Float reg dependency.
reg_idx = reg_idx - numPhysicalIntRegs;
DPRINTF(IEW, "RegFile: Setting float register %i to %lli\n",
int(reg_idx), val);
floatRegFile[reg_idx].q = val;
}
uint64_t readPC()
{
return pc;
}
void setPC(uint64_t val)
{
pc = val;
}
void setNextPC(uint64_t val)
{
npc = val;
}
//Consider leaving this stuff and below in some implementation specific
//file as opposed to the general register file. Or have a derived class.
uint64_t readUniq()
{
return miscRegs.uniq;
}
void setUniq(uint64_t val)
{
miscRegs.uniq = val;
}
uint64_t readFpcr()
{
return miscRegs.fpcr;
}
void setFpcr(uint64_t val)
{
miscRegs.fpcr = val;
}
#ifdef FULL_SYSTEM
uint64_t readIpr(int idx, Fault &fault);
Fault setIpr(int idx, uint64_t val);
int readIntrFlag() { return intrflag; }
void setIntrFlag(int val) { intrflag = val; }
#endif
// These should be private eventually, but will be public for now
// so that I can hack around the initregs issue.
public:
/** (signed) integer register file. */
IntReg *intRegFile;
/** Floating point register file. */
FloatReg *floatRegFile;
/** Miscellaneous register file. */
MiscRegFile miscRegs;
Addr pc; // program counter
Addr npc; // next-cycle program counter
private:
unsigned numPhysicalIntRegs;
unsigned numPhysicalFloatRegs;
};
template<class Impl>
PhysRegFile<Impl>::PhysRegFile(unsigned _numPhysicalIntRegs,
unsigned _numPhysicalFloatRegs)
: numPhysicalIntRegs(_numPhysicalIntRegs),
numPhysicalFloatRegs(_numPhysicalFloatRegs)
{
intRegFile = new IntReg[numPhysicalIntRegs];
floatRegFile = new FloatReg[numPhysicalFloatRegs];
memset(intRegFile, 0, sizeof(*intRegFile));
memset(floatRegFile, 0, sizeof(*floatRegFile));
}
#ifdef FULL_SYSTEM
//Problem: This code doesn't make sense at the RegFile level because it
//needs things such as the itb and dtb. Either put it at the CPU level or
//the DynInst level.
template<class Impl>
uint64_t
PhysRegFile<Impl>::readIpr(int idx, Fault &fault)
{
uint64_t retval = 0; // return value, default 0
switch (idx) {
case ISA::IPR_PALtemp0:
case ISA::IPR_PALtemp1:
case ISA::IPR_PALtemp2:
case ISA::IPR_PALtemp3:
case ISA::IPR_PALtemp4:
case ISA::IPR_PALtemp5:
case ISA::IPR_PALtemp6:
case ISA::IPR_PALtemp7:
case ISA::IPR_PALtemp8:
case ISA::IPR_PALtemp9:
case ISA::IPR_PALtemp10:
case ISA::IPR_PALtemp11:
case ISA::IPR_PALtemp12:
case ISA::IPR_PALtemp13:
case ISA::IPR_PALtemp14:
case ISA::IPR_PALtemp15:
case ISA::IPR_PALtemp16:
case ISA::IPR_PALtemp17:
case ISA::IPR_PALtemp18:
case ISA::IPR_PALtemp19:
case ISA::IPR_PALtemp20:
case ISA::IPR_PALtemp21:
case ISA::IPR_PALtemp22:
case ISA::IPR_PALtemp23:
case ISA::IPR_PAL_BASE:
case ISA::IPR_IVPTBR:
case ISA::IPR_DC_MODE:
case ISA::IPR_MAF_MODE:
case ISA::IPR_ISR:
case ISA::IPR_EXC_ADDR:
case ISA::IPR_IC_PERR_STAT:
case ISA::IPR_DC_PERR_STAT:
case ISA::IPR_MCSR:
case ISA::IPR_ASTRR:
case ISA::IPR_ASTER:
case ISA::IPR_SIRR:
case ISA::IPR_ICSR:
case ISA::IPR_ICM:
case ISA::IPR_DTB_CM:
case ISA::IPR_IPLR:
case ISA::IPR_INTID:
case ISA::IPR_PMCTR:
// no side-effect
retval = ipr[idx];
break;
case ISA::IPR_CC:
retval |= ipr[idx] & ULL(0xffffffff00000000);
retval |= curTick & ULL(0x00000000ffffffff);
break;
case ISA::IPR_VA:
// SFX: unlocks interrupt status registers
retval = ipr[idx];
if (!misspeculating())
regs.intrlock = false;
break;
case ISA::IPR_VA_FORM:
case ISA::IPR_MM_STAT:
case ISA::IPR_IFAULT_VA_FORM:
case ISA::IPR_EXC_MASK:
case ISA::IPR_EXC_SUM:
retval = ipr[idx];
break;
case ISA::IPR_DTB_PTE:
{
ISA::PTE &pte = dtb->index(!misspeculating());
retval |= ((u_int64_t)pte.ppn & ULL(0x7ffffff)) << 32;
retval |= ((u_int64_t)pte.xre & ULL(0xf)) << 8;
retval |= ((u_int64_t)pte.xwe & ULL(0xf)) << 12;
retval |= ((u_int64_t)pte.fonr & ULL(0x1)) << 1;
retval |= ((u_int64_t)pte.fonw & ULL(0x1))<< 2;
retval |= ((u_int64_t)pte.asma & ULL(0x1)) << 4;
retval |= ((u_int64_t)pte.asn & ULL(0x7f)) << 57;
}
break;
// write only registers
case ISA::IPR_HWINT_CLR:
case ISA::IPR_SL_XMIT:
case ISA::IPR_DC_FLUSH:
case ISA::IPR_IC_FLUSH:
case ISA::IPR_ALT_MODE:
case ISA::IPR_DTB_IA:
case ISA::IPR_DTB_IAP:
case ISA::IPR_ITB_IA:
case ISA::IPR_ITB_IAP:
fault = Unimplemented_Opcode_Fault;
break;
default:
// invalid IPR
fault = Unimplemented_Opcode_Fault;
break;
}
return retval;
}
#ifdef DEBUG
// Cause the simulator to break when changing to the following IPL
int break_ipl = -1;
#endif
template<class Impl>
Fault
PhysRegFile<Impl>::setIpr(int idx, uint64_t val)
{
uint64_t old;
if (misspeculating())
return No_Fault;
switch (idx) {
case ISA::IPR_PALtemp0:
case ISA::IPR_PALtemp1:
case ISA::IPR_PALtemp2:
case ISA::IPR_PALtemp3:
case ISA::IPR_PALtemp4:
case ISA::IPR_PALtemp5:
case ISA::IPR_PALtemp6:
case ISA::IPR_PALtemp7:
case ISA::IPR_PALtemp8:
case ISA::IPR_PALtemp9:
case ISA::IPR_PALtemp10:
case ISA::IPR_PALtemp11:
case ISA::IPR_PALtemp12:
case ISA::IPR_PALtemp13:
case ISA::IPR_PALtemp14:
case ISA::IPR_PALtemp15:
case ISA::IPR_PALtemp16:
case ISA::IPR_PALtemp17:
case ISA::IPR_PALtemp18:
case ISA::IPR_PALtemp19:
case ISA::IPR_PALtemp20:
case ISA::IPR_PALtemp21:
case ISA::IPR_PALtemp22:
case ISA::IPR_PAL_BASE:
case ISA::IPR_IC_PERR_STAT:
case ISA::IPR_DC_PERR_STAT:
case ISA::IPR_PMCTR:
// write entire quad w/ no side-effect
ipr[idx] = val;
break;
case ISA::IPR_CC_CTL:
// This IPR resets the cycle counter. We assume this only
// happens once... let's verify that.
assert(ipr[idx] == 0);
ipr[idx] = 1;
break;
case ISA::IPR_CC:
// This IPR only writes the upper 64 bits. It's ok to write
// all 64 here since we mask out the lower 32 in rpcc (see
// isa_desc).
ipr[idx] = val;
break;
case ISA::IPR_PALtemp23:
// write entire quad w/ no side-effect
old = ipr[idx];
ipr[idx] = val;
kernelStats.context(old, val);
break;
case ISA::IPR_DTB_PTE:
// write entire quad w/ no side-effect, tag is forthcoming
ipr[idx] = val;
break;
case ISA::IPR_EXC_ADDR:
// second least significant bit in PC is always zero
ipr[idx] = val & ~2;
break;
case ISA::IPR_ASTRR:
case ISA::IPR_ASTER:
// only write least significant four bits - privilege mask
ipr[idx] = val & 0xf;
break;
case ISA::IPR_IPLR:
#ifdef DEBUG
if (break_ipl != -1 && break_ipl == (val & 0x1f))
debug_break();
#endif
// only write least significant five bits - interrupt level
ipr[idx] = val & 0x1f;
kernelStats.swpipl(ipr[idx]);
break;
case ISA::IPR_DTB_CM:
kernelStats.mode((val & 0x18) != 0);
case ISA::IPR_ICM:
// only write two mode bits - processor mode
ipr[idx] = val & 0x18;
break;
case ISA::IPR_ALT_MODE:
// only write two mode bits - processor mode
ipr[idx] = val & 0x18;
break;
case ISA::IPR_MCSR:
// more here after optimization...
ipr[idx] = val;
break;
case ISA::IPR_SIRR:
// only write software interrupt mask
ipr[idx] = val & 0x7fff0;
break;
case ISA::IPR_ICSR:
ipr[idx] = val & ULL(0xffffff0300);
break;
case ISA::IPR_IVPTBR:
case ISA::IPR_MVPTBR:
ipr[idx] = val & ULL(0xffffffffc0000000);
break;
case ISA::IPR_DC_TEST_CTL:
ipr[idx] = val & 0x1ffb;
break;
case ISA::IPR_DC_MODE:
case ISA::IPR_MAF_MODE:
ipr[idx] = val & 0x3f;
break;
case ISA::IPR_ITB_ASN:
ipr[idx] = val & 0x7f0;
break;
case ISA::IPR_DTB_ASN:
ipr[idx] = val & ULL(0xfe00000000000000);
break;
case ISA::IPR_EXC_SUM:
case ISA::IPR_EXC_MASK:
// any write to this register clears it
ipr[idx] = 0;
break;
case ISA::IPR_INTID:
case ISA::IPR_SL_RCV:
case ISA::IPR_MM_STAT:
case ISA::IPR_ITB_PTE_TEMP:
case ISA::IPR_DTB_PTE_TEMP:
// read-only registers
return Unimplemented_Opcode_Fault;
case ISA::IPR_HWINT_CLR:
case ISA::IPR_SL_XMIT:
case ISA::IPR_DC_FLUSH:
case ISA::IPR_IC_FLUSH:
// the following are write only
ipr[idx] = val;
break;
case ISA::IPR_DTB_IA:
// really a control write
ipr[idx] = 0;
dtb->flushAll();
break;
case ISA::IPR_DTB_IAP:
// really a control write
ipr[idx] = 0;
dtb->flushProcesses();
break;
case ISA::IPR_DTB_IS:
// really a control write
ipr[idx] = val;
dtb->flushAddr(val, DTB_ASN_ASN(ipr[ISA::IPR_DTB_ASN]));
break;
case ISA::IPR_DTB_TAG: {
struct ISA::PTE pte;
// FIXME: granularity hints NYI...
if (DTB_PTE_GH(ipr[ISA::IPR_DTB_PTE]) != 0)
panic("PTE GH field != 0");
// write entire quad
ipr[idx] = val;
// construct PTE for new entry
pte.ppn = DTB_PTE_PPN(ipr[ISA::IPR_DTB_PTE]);
pte.xre = DTB_PTE_XRE(ipr[ISA::IPR_DTB_PTE]);
pte.xwe = DTB_PTE_XWE(ipr[ISA::IPR_DTB_PTE]);
pte.fonr = DTB_PTE_FONR(ipr[ISA::IPR_DTB_PTE]);
pte.fonw = DTB_PTE_FONW(ipr[ISA::IPR_DTB_PTE]);
pte.asma = DTB_PTE_ASMA(ipr[ISA::IPR_DTB_PTE]);
pte.asn = DTB_ASN_ASN(ipr[ISA::IPR_DTB_ASN]);
// insert new TAG/PTE value into data TLB
dtb->insert(val, pte);
}
break;
case ISA::IPR_ITB_PTE: {
struct ISA::PTE pte;
// FIXME: granularity hints NYI...
if (ITB_PTE_GH(val) != 0)
panic("PTE GH field != 0");
// write entire quad
ipr[idx] = val;
// construct PTE for new entry
pte.ppn = ITB_PTE_PPN(val);
pte.xre = ITB_PTE_XRE(val);
pte.xwe = 0;
pte.fonr = ITB_PTE_FONR(val);
pte.fonw = ITB_PTE_FONW(val);
pte.asma = ITB_PTE_ASMA(val);
pte.asn = ITB_ASN_ASN(ipr[ISA::IPR_ITB_ASN]);
// insert new TAG/PTE value into data TLB
itb->insert(ipr[ISA::IPR_ITB_TAG], pte);
}
break;
case ISA::IPR_ITB_IA:
// really a control write
ipr[idx] = 0;
itb->flushAll();
break;
case ISA::IPR_ITB_IAP:
// really a control write
ipr[idx] = 0;
itb->flushProcesses();
break;
case ISA::IPR_ITB_IS:
// really a control write
ipr[idx] = val;
itb->flushAddr(val, ITB_ASN_ASN(ipr[ISA::IPR_ITB_ASN]));
break;
default:
// invalid IPR
return Unimplemented_Opcode_Fault;
}
// no error...
return No_Fault;
}
#endif // #ifdef FULL_SYSTEM
#endif // __REGFILE_HH__

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#include "cpu/beta_cpu/alpha_dyn_inst.hh"
#include "cpu/beta_cpu/rename_impl.hh"
#include "cpu/beta_cpu/alpha_impl.hh"
template SimpleRename<AlphaSimpleImpl>;

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// Todo:
// Figure out rename map for reg vs fp (probably just have one rename map).
// In simple case, there is no renaming, so have this stage do basically
// nothing.
// Fix up trap and barrier handling. Fix up squashing too, as it's too
// dependent upon the iew stage continually telling it to squash.
// Have commit send back information whenever a branch has committed. This
// way the history buffer can be cleared beyond the point where the branch
// was.
#ifndef __SIMPLE_RENAME_HH__
#define __SIMPLE_RENAME_HH__
//Will want to include: time buffer, structs, free list, rename map
#include <list>
#include "base/timebuf.hh"
#include "cpu/beta_cpu/comm.hh"
#include "cpu/beta_cpu/rename_map.hh"
#include "cpu/beta_cpu/free_list.hh"
using namespace std;
// Will need rename maps for both the int reg file and fp reg file.
// Or change rename map class to handle both. (RegFile handles both.)
template<class Impl>
class SimpleRename
{
public:
// Typedefs from the Impl.
typedef typename Impl::ISA ISA;
typedef typename Impl::CPUPol CPUPol;
typedef typename Impl::DynInst DynInst;
typedef typename Impl::FullCPU FullCPU;
typedef typename Impl::Params Params;
typedef typename Impl::FetchStruct FetchStruct;
typedef typename Impl::DecodeStruct DecodeStruct;
typedef typename Impl::RenameStruct RenameStruct;
typedef typename Impl::TimeStruct TimeStruct;
// Typedefs from the CPUPol
typedef typename CPUPol::FreeList FreeList;
typedef typename CPUPol::RenameMap RenameMap;
// Typedefs from the ISA.
typedef typename ISA::Addr Addr;
public:
// Rename will block if ROB becomes full or issue queue becomes full,
// or there are no free registers to rename to.
// Only case where rename squashes is if IEW squashes.
enum Status {
Running,
Idle,
Squashing,
Blocked,
Unblocking,
BarrierStall
};
private:
Status _status;
public:
SimpleRename(Params &params);
void setCPU(FullCPU *cpu_ptr);
void setTimeBuffer(TimeBuffer<TimeStruct> *tb_ptr);
void setRenameQueue(TimeBuffer<RenameStruct> *rq_ptr);
void setDecodeQueue(TimeBuffer<DecodeStruct> *dq_ptr);
void setRenameMap(RenameMap *rm_ptr);
void setFreeList(FreeList *fl_ptr);
void dumpHistory();
void tick();
void rename();
void squash();
private:
void block();
inline void unblock();
void doSquash();
void removeFromHistory(InstSeqNum inst_seq_num);
/** Holds the previous information for each rename.
* Note that often times the inst may have been deleted, so only access
* the pointer for the address and do not dereference it.
*/
struct RenameHistory {
RenameHistory(InstSeqNum _instSeqNum, RegIndex _archReg,
PhysRegIndex _newPhysReg, PhysRegIndex _prevPhysReg)
: instSeqNum(_instSeqNum), archReg(_archReg),
newPhysReg(_newPhysReg), prevPhysReg(_prevPhysReg),
placeHolder(false)
{
}
/** Constructor used specifically for cases where a place holder
* rename history entry is being made.
*/
RenameHistory(InstSeqNum _instSeqNum)
: instSeqNum(_instSeqNum), archReg(0), newPhysReg(0),
prevPhysReg(0), placeHolder(true)
{
}
InstSeqNum instSeqNum;
RegIndex archReg;
PhysRegIndex newPhysReg;
PhysRegIndex prevPhysReg;
bool placeHolder;
};
list<RenameHistory> historyBuffer;
/** CPU interface. */
FullCPU *cpu;
// Interfaces to objects outside of rename.
/** Time buffer interface. */
TimeBuffer<TimeStruct> *timeBuffer;
/** Wire to get IEW's output from backwards time buffer. */
typename TimeBuffer<TimeStruct>::wire fromIEW;
/** Wire to get commit's output from backwards time buffer. */
typename TimeBuffer<TimeStruct>::wire fromCommit;
/** Wire to write infromation heading to previous stages. */
// Might not be the best name as not only decode will read it.
typename TimeBuffer<TimeStruct>::wire toDecode;
/** Rename instruction queue. */
TimeBuffer<RenameStruct> *renameQueue;
/** Wire to write any information heading to IEW. */
typename TimeBuffer<RenameStruct>::wire toIEW;
/** Decode instruction queue interface. */
TimeBuffer<DecodeStruct> *decodeQueue;
/** Wire to get decode's output from decode queue. */
typename TimeBuffer<DecodeStruct>::wire fromDecode;
/** Skid buffer between rename and decode. */
queue<DecodeStruct> skidBuffer;
/** Rename map interface. */
SimpleRenameMap *renameMap;
/** Free list interface. */
FreeList *freeList;
/** Delay between iew and rename, in ticks. */
int iewToRenameDelay;
/** Delay between decode and rename, in ticks. */
int decodeToRenameDelay;
/** Delay between commit and rename, in ticks. */
unsigned commitToRenameDelay;
/** Rename width, in instructions. */
unsigned renameWidth;
/** Commit width, in instructions. Used so rename knows how many
* instructions might have freed registers in the previous cycle.
*/
unsigned commitWidth;
};
#endif // __SIMPLE_RENAME_HH__

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#include <list>
#include "cpu/beta_cpu/rename.hh"
template<class Impl>
SimpleRename<Impl>::SimpleRename(Params &params)
: iewToRenameDelay(params.iewToRenameDelay),
decodeToRenameDelay(params.decodeToRenameDelay),
commitToRenameDelay(params.commitToRenameDelay),
renameWidth(params.renameWidth),
commitWidth(params.commitWidth)
{
_status = Idle;
}
template<class Impl>
void
SimpleRename<Impl>::setCPU(FullCPU *cpu_ptr)
{
DPRINTF(Rename, "Rename: Setting CPU pointer.\n");
cpu = cpu_ptr;
}
template<class Impl>
void
SimpleRename<Impl>::setTimeBuffer(TimeBuffer<TimeStruct> *tb_ptr)
{
DPRINTF(Rename, "Rename: Setting time buffer pointer.\n");
timeBuffer = tb_ptr;
// Setup wire to read information from time buffer, from IEW stage.
fromIEW = timeBuffer->getWire(-iewToRenameDelay);
// Setup wire to read infromation from time buffer, from commit stage.
fromCommit = timeBuffer->getWire(-commitToRenameDelay);
// Setup wire to write information to previous stages.
toDecode = timeBuffer->getWire(0);
}
template<class Impl>
void
SimpleRename<Impl>::setRenameQueue(TimeBuffer<RenameStruct> *rq_ptr)
{
DPRINTF(Rename, "Rename: Setting rename queue pointer.\n");
renameQueue = rq_ptr;
// Setup wire to write information to future stages.
toIEW = renameQueue->getWire(0);
}
template<class Impl>
void
SimpleRename<Impl>::setDecodeQueue(TimeBuffer<DecodeStruct> *dq_ptr)
{
DPRINTF(Rename, "Rename: Setting decode queue pointer.\n");
decodeQueue = dq_ptr;
// Setup wire to get information from decode.
fromDecode = decodeQueue->getWire(-decodeToRenameDelay);
}
template<class Impl>
void
SimpleRename<Impl>::setRenameMap(RenameMap *rm_ptr)
{
DPRINTF(Rename, "Rename: Setting rename map pointer.\n");
renameMap = rm_ptr;
}
template<class Impl>
void
SimpleRename<Impl>::setFreeList(FreeList *fl_ptr)
{
DPRINTF(Rename, "Rename: Setting free list pointer.\n");
freeList = fl_ptr;
}
template<class Impl>
void
SimpleRename<Impl>::dumpHistory()
{
typename list<RenameHistory>::iterator buf_it = historyBuffer.begin();
while (buf_it != historyBuffer.end())
{
cprintf("Seq num: %i\nArch reg: %i New phys reg: %i Old phys "
"reg: %i\n", (*buf_it).instSeqNum, (int)(*buf_it).archReg,
(int)(*buf_it).newPhysReg, (int)(*buf_it).prevPhysReg);
buf_it++;
}
}
template<class Impl>
void
SimpleRename<Impl>::block()
{
DPRINTF(Rename, "Rename: Blocking.\n");
// Set status to Blocked.
_status = Blocked;
// Add the current inputs onto the skid buffer, so they can be
// reprocessed when this stage unblocks.
skidBuffer.push(*fromDecode);
// Note that this stage only signals previous stages to stall when
// it is the cause of the stall originates at this stage. Otherwise
// the previous stages are expected to check all possible stall signals.
}
template<class Impl>
inline void
SimpleRename<Impl>::unblock()
{
DPRINTF(Rename, "Rename: Reading instructions out of skid "
"buffer.\n");
// Remove the now processed instructions from the skid buffer.
skidBuffer.pop();
// If there's still information in the skid buffer, then
// continue to tell previous stages to stall. They will be
// able to restart once the skid buffer is empty.
if (!skidBuffer.empty()) {
toDecode->renameInfo.stall = true;
} else {
DPRINTF(Rename, "Rename: Done unblocking.\n");
_status = Running;
}
}
template<class Impl>
void
SimpleRename<Impl>::doSquash()
{
typename list<RenameHistory>::iterator hb_it = historyBuffer.begin();
typename list<RenameHistory>::iterator delete_it;
InstSeqNum squashed_seq_num = fromCommit->commitInfo.doneSeqNum;
#ifdef FULL_SYSTEM
assert(!historyBuffer.empty());
#else
// After a syscall squashes everything, the history buffer may be empty
// but the ROB may still be squashing instructions.
if (historyBuffer.empty()) {
return;
}
#endif // FULL_SYSTEM
// Go through the most recent instructions, undoing the mappings
// they did and freeing up the registers.
while ((*hb_it).instSeqNum > squashed_seq_num)
{
DPRINTF(Rename, "Rename: Removing history entry with sequence "
"number %i.\n", (*hb_it).instSeqNum);
// If it's not simply a place holder, then add the registers.
if (!(*hb_it).placeHolder) {
// Tell the rename map to set the architected register to the
// previous physical register that it was renamed to.
renameMap->setEntry(hb_it->archReg, hb_it->prevPhysReg);
// Put the renamed physical register back on the free list.
freeList->addReg(hb_it->newPhysReg);
}
delete_it = hb_it;
hb_it++;
historyBuffer.erase(delete_it);
}
}
template<class Impl>
void
SimpleRename<Impl>::squash()
{
DPRINTF(Rename, "Rename: Squashing instructions.\n");
// Set the status to Squashing.
_status = Squashing;
// Clear the skid buffer in case it has any data in it.
while (!skidBuffer.empty())
{
skidBuffer.pop();
}
doSquash();
}
// In the future, when a SmartPtr is used for DynInst, then this function
// itself can handle returning the instruction's physical registers to
// the free list.
template<class Impl>
void
SimpleRename<Impl>::removeFromHistory(InstSeqNum inst_seq_num)
{
DPRINTF(Rename, "Rename: Removing a committed instruction from the "
"history buffer, sequence number %lli.\n", inst_seq_num);
typename list<RenameHistory>::iterator hb_it = historyBuffer.end();
hb_it--;
if (hb_it->instSeqNum > inst_seq_num) {
DPRINTF(Rename, "Rename: Old sequence number encountered. Ensure "
"that a syscall happened recently.\n");
return;
}
for ( ; hb_it->instSeqNum != inst_seq_num; hb_it--)
{
// Make sure we haven't gone off the end of the list.
assert(hb_it != historyBuffer.end());
// In theory instructions at the end of the history buffer
// should be older than the instruction being removed, which
// means they will have a lower sequence number. Also the
// instruction being removed from the history really should
// be the last instruction in the list, as it is the instruction
// that was just committed that is being removed.
assert(hb_it->instSeqNum < inst_seq_num);
DPRINTF(Rename, "Rename: Committed instruction is not the last "
"entry in the history buffer.\n");
}
if (!(*hb_it).placeHolder) {
freeList->addReg(hb_it->prevPhysReg);
}
historyBuffer.erase(hb_it);
}
template<class Impl>
void
SimpleRename<Impl>::tick()
{
// Rename will need to try to rename as many instructions as it
// has bandwidth, unless it is blocked.
// Check if _status is BarrierStall. If so, then check if the number
// of free ROB entries is equal to the number of total ROB entries.
// Once equal then wake this stage up. Set status to unblocking maybe.
if (_status != Blocked && _status != Squashing) {
DPRINTF(Rename, "Rename: Status is not blocked, will attempt to "
"run stage.\n");
// Make sure that the skid buffer has something in it if the
// status is unblocking.
assert(_status == Unblocking ? !skidBuffer.empty() : 1);
rename();
// If the status was unblocking, then instructions from the skid
// buffer were used. Remove those instructions and handle
// the rest of unblocking.
if (_status == Unblocking) {
unblock();
}
} else if (_status == Blocked) {
// If stage is blocked and still receiving valid instructions,
// make sure to store them in the skid buffer.
if (fromDecode->insts[0] != NULL) {
block();
// Continue to tell previous stage to stall.
toDecode->renameInfo.stall = true;
}
if (!fromIEW->iewInfo.stall &&
!fromCommit->commitInfo.stall &&
fromCommit->commitInfo.freeROBEntries != 0 &&
fromIEW->iewInfo.freeIQEntries != 0) {
// Need to be sure to check all blocking conditions above.
// If they have cleared, then start unblocking.
DPRINTF(Rename, "Rename: Stall signals cleared, going to "
"unblock.\n");
_status = Unblocking;
// Continue to tell previous stage to block until this stage
// is done unblocking.
toDecode->renameInfo.stall = true;
} else {
// Otherwise no conditions have changed. Tell previous
// stage to continue blocking.
toDecode->renameInfo.stall = true;
}
if (fromCommit->commitInfo.squash ||
fromCommit->commitInfo.robSquashing) {
squash();
return;
}
} else if (_status == Squashing) {
if (fromCommit->commitInfo.squash) {
squash();
} else if (!fromCommit->commitInfo.squash &&
!fromCommit->commitInfo.robSquashing) {
DPRINTF(Rename, "Rename: Done squashing, going to running.\n");
_status = Running;
} else {
doSquash();
}
}
// Ugly code, revamp all of the tick() functions eventually.
if (fromCommit->commitInfo.doneSeqNum != 0 && _status != Squashing) {
removeFromHistory(fromCommit->commitInfo.doneSeqNum);
}
// Perhaps put this outside of this function, since this will
// happen regardless of whether or not the stage is blocked or
// squashing.
// Read from the time buffer any necessary data.
// Read registers that are freed, and add them to the freelist.
// This is unnecessary due to the history buffer (assuming the history
// buffer works properly).
/*
while(!fromCommit->commitInfo.freeRegs.empty())
{
PhysRegIndex freed_reg = fromCommit->commitInfo.freeRegs.back();
DPRINTF(Rename, "Rename: Adding freed register %i to freelist.\n",
(int)freed_reg);
freeList->addReg(freed_reg);
fromCommit->commitInfo.freeRegs.pop_back();
}
*/
}
template<class Impl>
void
SimpleRename<Impl>::rename()
{
// Check if any of the stages ahead of rename are telling rename
// to squash. The squash() function will also take care of fixing up
// the rename map and the free list.
if (fromCommit->commitInfo.squash ||
fromCommit->commitInfo.robSquashing) {
squash();
return;
}
// Check if time buffer is telling this stage to stall.
if (fromIEW->iewInfo.stall ||
fromCommit->commitInfo.stall) {
DPRINTF(Rename, "Rename: Receiving signal from IEW/Commit to "
"stall.\n");
block();
return;
}
// Check if the current status is squashing. If so, set its status
// to running and resume execution the next cycle.
if (_status == Squashing) {
DPRINTF(Rename, "Rename: Done squashing.\n");
_status = Running;
return;
}
// Check the decode queue to see if instructions are available.
// If there are no available instructions to rename, then do nothing.
// Or, if the stage is currently unblocking, then go ahead and run it.
if (fromDecode->insts[0] == NULL && _status != Unblocking) {
DPRINTF(Rename, "Rename: Nothing to do, breaking out early.\n");
// Should I change status to idle?
return;
}
DynInst *inst;
unsigned num_inst = 0;
bool insts_available = _status == Unblocking ?
skidBuffer.front().insts[num_inst] != NULL :
fromDecode->insts[num_inst] != NULL;
typename SimpleRenameMap::RenameInfo rename_result;
unsigned num_src_regs;
unsigned num_dest_regs;
// Will have to do a different calculation for the number of free
// entries. Number of free entries recorded on this cycle -
// renameWidth * renameToDecodeDelay
// Can I avoid a multiply?
unsigned free_rob_entries =
fromCommit->commitInfo.freeROBEntries - iewToRenameDelay;
DPRINTF(Rename, "Rename: ROB has %d free entries.\n",
free_rob_entries);
unsigned free_iq_entries =
fromIEW->iewInfo.freeIQEntries - iewToRenameDelay;
// Check if there's any space left.
if (free_rob_entries == 0 || free_iq_entries == 0) {
DPRINTF(Rename, "Rename: Blocking due to no free ROB or IQ "
"entries.\n"
"Rename: ROB has %d free entries.\n"
"Rename: IQ has %d free entries.\n",
free_rob_entries,
free_iq_entries);
block();
// Tell previous stage to stall.
toDecode->renameInfo.stall = true;
return;
}
unsigned min_iq_rob = min(free_rob_entries, free_iq_entries);
unsigned num_insts_to_rename = min(min_iq_rob, renameWidth);
while (insts_available &&
num_inst < num_insts_to_rename) {
DPRINTF(Rename, "Rename: Sending instructions to iew.\n");
// Get the next instruction either from the skid buffer or the
// decode queue.
inst = _status == Unblocking ? skidBuffer.front().insts[num_inst] :
fromDecode->insts[num_inst];
DPRINTF(Rename, "Rename: Processing instruction %i with PC %#x.\n",
inst, inst->readPC());
// If it's a trap instruction, then it needs to wait here within
// rename until the ROB is empty. Needs a way to detect that the
// ROB is empty. Maybe an event?
// Would be nice if it could be avoided putting this into a
// specific stage and instead just put it into the AlphaFullCPU.
// Might not really be feasible though...
// (EXCB, TRAPB)
if (inst->isSerializing()) {
panic("Rename: Serializing instruction encountered.\n");
DPRINTF(Rename, "Rename: Serializing instruction "
"encountered.\n");
block();
// Change status over to BarrierStall so that other stages know
// what this is blocked on.
_status = BarrierStall;
// Tell the previous stage to stall.
toDecode->renameInfo.stall = true;
break;
}
// Make sure there's enough room in the ROB and the IQ.
// This doesn't really need to be done dynamically; consider
// moving outside of this function.
if (free_rob_entries == 0 || free_iq_entries == 0) {
DPRINTF(Rename, "Rename: Blocking due to lack of ROB or IQ "
"entries.\n");
// Call some sort of function to handle all the setup of being
// blocked.
block();
// Not really sure how to schedule an event properly, but an
// event must be scheduled such that upon freeing a ROB entry,
// this stage will restart up. Perhaps add in a ptr to an Event
// within the ROB that will be able to execute that Event
// if a free register is added to the freelist.
// Tell the previous stage to stall.
toDecode->renameInfo.stall = true;
break;
}
// Temporary variables to hold number of source and destination regs.
num_src_regs = inst->numSrcRegs();
num_dest_regs = inst->numDestRegs();
// Check here to make sure there are enough destination registers
// to rename to. Otherwise block.
if (renameMap->numFreeEntries() < num_dest_regs)
{
DPRINTF(Rename, "Rename: Blocking due to lack of free "
"physical registers to rename to.\n");
// Call function to handle blocking.
block();
// Need some sort of event based on a register being freed.
// Tell the previous stage to stall.
toDecode->renameInfo.stall = true;
// Break out of rename loop.
break;
}
// Get the architectual register numbers from the source and
// destination operands, and redirect them to the right register.
// Will need to mark dependencies though.
for (int src_idx = 0; src_idx < num_src_regs; src_idx++)
{
RegIndex src_reg = inst->srcRegIdx(src_idx);
// Look up the source registers to get the phys. register they've
// been renamed to, and set the sources to those registers.
RegIndex renamed_reg = renameMap->lookup(src_reg);
DPRINTF(Rename, "Rename: Looking up arch reg %i, got "
"physical reg %i.\n", (int)src_reg, (int)renamed_reg);
inst->renameSrcReg(src_idx, renamed_reg);
// Either incorporate it into the info passed back,
// or make another function call to see if that register is
// ready or not.
if (renameMap->isReady(renamed_reg)) {
DPRINTF(Rename, "Rename: Register is ready.\n");
inst->markSrcRegReady(src_idx);
}
}
// Rename the destination registers.
for (int dest_idx = 0; dest_idx < num_dest_regs; dest_idx++)
{
RegIndex dest_reg = inst->destRegIdx(dest_idx);
// Get the physical register that the destination will be
// renamed to.
rename_result = renameMap->rename(dest_reg);
DPRINTF(Rename, "Rename: Renaming arch reg %i to physical "
"register %i.\n", (int)dest_reg,
(int)rename_result.first);
// Record the rename information so that a history can be kept.
RenameHistory hb_entry(inst->seqNum, dest_reg,
rename_result.first,
rename_result.second);
historyBuffer.push_front(hb_entry);
DPRINTF(Rename, "Rename: Adding instruction to history buffer, "
"sequence number %lli.\n", inst->seqNum);
// Tell the instruction to rename the appropriate destination
// register (dest_idx) to the new physical register
// (rename_result.first), and record the previous physical
// register that the same logical register was renamed to
// (rename_result.second).
inst->renameDestReg(dest_idx,
rename_result.first,
rename_result.second);
}
// If it's an instruction with no destination registers, then put
// a placeholder within the history buffer. It might be better
// to not put it in the history buffer at all (other than branches,
// which always need at least a place holder), and differentiate
// between instructions with and without destination registers
// when getting from commit the instructions that committed.
if (num_dest_regs == 0) {
RenameHistory hb_entry(inst->seqNum);
historyBuffer.push_front(hb_entry);
DPRINTF(Rename, "Rename: Adding placeholder instruction to "
"history buffer, sequence number %lli.\n",
inst->seqNum);
}
// Put instruction in rename queue.
toIEW->insts[num_inst] = inst;
// Decrease the number of free ROB and IQ entries.
--free_rob_entries;
--free_iq_entries;
// Increment which instruction we're on.
++num_inst;
// Check whether or not there are instructions available.
// Either need to check within the skid buffer, or the decode
// queue, depending if this stage is unblocking or not.
// Hmm, dangerous check. Can touch memory not allocated. Might
// be better to just do check at beginning of loop. Or better
// yet actually pass the number of instructions issued.
insts_available = _status == Unblocking ?
skidBuffer.front().insts[num_inst] != NULL :
fromDecode->insts[num_inst] != NULL;
}
}

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#include "cpu/beta_cpu/rename_map.hh"
// Todo: Consider making functions inline. Avoid having things that are
// using the zero register or misc registers from adding on the registers
// to the free list.
SimpleRenameMap::RenameEntry::RenameEntry()
: physical_reg(0), valid(false)
{
}
SimpleRenameMap::SimpleRenameMap(unsigned _numLogicalIntRegs,
unsigned _numPhysicalIntRegs,
unsigned _numLogicalFloatRegs,
unsigned _numPhysicalFloatRegs,
unsigned _numMiscRegs,
RegIndex _intZeroReg,
RegIndex _floatZeroReg)
: numLogicalIntRegs(_numLogicalIntRegs),
numPhysicalIntRegs(_numPhysicalIntRegs),
numLogicalFloatRegs(_numLogicalFloatRegs),
numPhysicalFloatRegs(_numPhysicalFloatRegs),
numMiscRegs(_numMiscRegs),
intZeroReg(_intZeroReg),
floatZeroReg(_floatZeroReg)
{
DPRINTF(Rename, "Rename: Creating rename map. Phys: %i / %i, Float: "
"%i / %i.\n", numLogicalIntRegs, numPhysicalIntRegs,
numLogicalFloatRegs, numPhysicalFloatRegs);
numLogicalRegs = numLogicalIntRegs + numLogicalFloatRegs;
numPhysicalRegs = numPhysicalIntRegs + numPhysicalFloatRegs;
//Create the rename maps, and their scoreboards.
intRenameMap = new RenameEntry[numLogicalIntRegs];
floatRenameMap = new RenameEntry[numLogicalFloatRegs];
intScoreboard.resize(numPhysicalIntRegs);
floatScoreboard.resize(numPhysicalFloatRegs);
miscScoreboard.resize(numMiscRegs);
// Initialize the entries in the integer rename map to point to the
// physical registers of the same index, and consider each register
// ready until the first rename occurs.
for (RegIndex index = 0; index < numLogicalIntRegs; ++index)
{
intRenameMap[index].physical_reg = index;
intScoreboard[index] = 1;
}
// Initialize the rest of the physical registers (the ones that don't
// directly map to a logical register) as unready.
for (PhysRegIndex index = numLogicalIntRegs;
index < numPhysicalIntRegs;
++index)
{
intScoreboard[index] = 0;
}
// Initialize the entries in the floating point rename map to point to
// the physical registers of the same index, and consider each register
// ready until the first rename occurs.
for (RegIndex index = 0; index < numLogicalFloatRegs; ++index)
{
floatRenameMap[index].physical_reg = index + numPhysicalIntRegs;
floatScoreboard[index] = 1;
}
// Initialize the rest of the physical registers (the ones that don't
// directly map to a logical register) as unready.
for (PhysRegIndex index = numLogicalFloatRegs;
index < numPhysicalFloatRegs;
++index)
{
floatScoreboard[index] = 0;
}
// Initialize the entries in the misc register scoreboard to be ready.
for (RegIndex index = 0; index < numMiscRegs; ++index)
{
miscScoreboard[index] = 1;
}
}
void
SimpleRenameMap::setFreeList(SimpleFreeList *fl_ptr)
{
//Setup the interface to the freelist.
freeList = fl_ptr;
}
// Don't allow this stage to fault; force that check to the rename stage.
// Simply ask to rename a logical register and get back a new physical
// register index.
SimpleRenameMap::RenameInfo
SimpleRenameMap::rename(RegIndex arch_reg)
{
PhysRegIndex renamed_reg;
PhysRegIndex prev_reg;
if (arch_reg < numLogicalIntRegs) {
// Record the current physical register that is renamed to the
// requested architected register.
prev_reg = intRenameMap[arch_reg].physical_reg;
// If it's not referencing the zero register, then mark the register
// as not ready.
if (arch_reg != intZeroReg) {
// Get a free physical register to rename to.
renamed_reg = freeList->getIntReg();
// Update the integer rename map.
intRenameMap[arch_reg].physical_reg = renamed_reg;
// Mark register as not ready.
intScoreboard[renamed_reg] = false;
} else {
// Otherwise return the zero register so nothing bad happens.
renamed_reg = intZeroReg;
}
} else if (arch_reg < numLogicalRegs) {
// Subtract off the base offset for floating point registers.
arch_reg = arch_reg - numLogicalIntRegs;
// Record the current physical register that is renamed to the
// requested architected register.
prev_reg = floatRenameMap[arch_reg].physical_reg;
// If it's not referencing the zero register, then mark the register
// as not ready.
if (arch_reg != floatZeroReg) {
// Get a free floating point register to rename to.
renamed_reg = freeList->getFloatReg();
// Update the floating point rename map.
floatRenameMap[arch_reg].physical_reg = renamed_reg;
// Mark register as not ready.
floatScoreboard[renamed_reg] = false;
} else {
// Otherwise return the zero register so nothing bad happens.
renamed_reg = floatZeroReg;
}
} else {
// Subtract off the base offset for miscellaneous registers.
arch_reg = arch_reg - numLogicalRegs;
// No renaming happens to the misc. registers. They are simply the
// registers that come after all the physical registers; thus
// take the base architected register and add the physical registers
// to it.
renamed_reg = arch_reg + numPhysicalRegs;
// Set the previous register to the same register; mainly it must be
// known that the prev reg was outside the range of normal registers
// so the free list can avoid adding it.
prev_reg = renamed_reg;
miscScoreboard[renamed_reg] = false;
}
return RenameInfo(renamed_reg, prev_reg);
}
//Perhaps give this a pair as a return value, of the physical register
//and whether or not it's ready.
PhysRegIndex
SimpleRenameMap::lookup(RegIndex arch_reg)
{
if (arch_reg < numLogicalIntRegs) {
return intRenameMap[arch_reg].physical_reg;
} else if (arch_reg < numLogicalRegs) {
// Subtract off the base FP offset.
arch_reg = arch_reg - numLogicalIntRegs;
return floatRenameMap[arch_reg].physical_reg;
} else {
// Subtract off the misc registers offset.
arch_reg = arch_reg - numLogicalRegs;
// Misc. regs don't rename, so simply add the base arch reg to
// the number of physical registers.
return numPhysicalRegs + arch_reg;
}
}
bool
SimpleRenameMap::isReady(PhysRegIndex phys_reg)
{
if (phys_reg < numPhysicalIntRegs) {
return intScoreboard[phys_reg];
} else if (phys_reg < numPhysicalRegs) {
// Subtract off the base FP offset.
phys_reg = phys_reg - numPhysicalIntRegs;
return floatScoreboard[phys_reg];
} else {
// Subtract off the misc registers offset.
phys_reg = phys_reg - numPhysicalRegs;
return miscScoreboard[phys_reg];
}
}
// In this implementation the miscellaneous registers do not actually rename,
// so this function does not allow you to try to change their mappings.
void
SimpleRenameMap::setEntry(RegIndex arch_reg, PhysRegIndex renamed_reg)
{
if (arch_reg < numLogicalIntRegs) {
DPRINTF(Rename, "Rename Map: Integer register %i being set to %i.\n",
(int)arch_reg, renamed_reg);
intRenameMap[arch_reg].physical_reg = renamed_reg;
} else {
// assert(arch_reg < (numLogicalIntRegs + numLogicalFloatRegs));
// Subtract off the base FP offset.
arch_reg = arch_reg - numLogicalIntRegs;
DPRINTF(Rename, "Rename Map: Float register %i being set to %i.\n",
(int)arch_reg, renamed_reg);
floatRenameMap[arch_reg].physical_reg = renamed_reg;
}
}
void
SimpleRenameMap::squash(vector<RegIndex> freed_regs,
vector<UnmapInfo> unmaps)
{
// Not sure the rename map should be able to access the free list
// like this.
while (!freed_regs.empty()) {
RegIndex free_register = freed_regs.back();
if (free_register < numPhysicalIntRegs) {
freeList->addIntReg(free_register);
} else {
// Subtract off the base FP dependence tag.
free_register = free_register - numPhysicalIntRegs;
freeList->addFloatReg(free_register);
}
freed_regs.pop_back();
}
// Take unmap info and roll back the rename map.
}
void
SimpleRenameMap::markAsReady(PhysRegIndex ready_reg)
{
DPRINTF(Rename, "Rename map: Marking register %i as ready.\n",
(int)ready_reg);
if (ready_reg < numPhysicalIntRegs) {
intScoreboard[ready_reg] = 1;
} else if (ready_reg < numPhysicalRegs) {
// Subtract off the base FP offset.
ready_reg = ready_reg - numPhysicalIntRegs;
floatScoreboard[ready_reg] = 1;
} else {
//Subtract off the misc registers offset.
ready_reg = ready_reg - numPhysicalRegs;
miscScoreboard[ready_reg] = 1;
}
}
int
SimpleRenameMap::numFreeEntries()
{
int free_int_regs = freeList->numFreeIntRegs();
int free_float_regs = freeList->numFreeFloatRegs();
if (free_int_regs < free_float_regs) {
return free_int_regs;
} else {
return free_float_regs;
}
}

141
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// Todo: Create destructor.
// Make it so that there's a proper separation between int and fp. Also
// have it so that there's a more meaningful name given to the variable
// that marks the beginning of the FP registers.
#ifndef __RENAME_MAP_HH__
#define __RENAME_MAP_HH__
#include <iostream>
#include <vector>
#include <utility>
//Will want to include faults
#include "cpu/beta_cpu/free_list.hh"
using namespace std;
class SimpleRenameMap
{
public:
// typedef typename Impl::RegIndex RegIndex;
/**
* Pair of a logical register and a physical register. Tells the
* previous mapping of a logical register to a physical register.
* Used to roll back the rename map to a previous state.
*/
typedef pair<RegIndex, PhysRegIndex> UnmapInfo;
/**
* Pair of a physical register and a physical register. Used to
* return the physical register that a logical register has been
* renamed to, and the previous physical register that the same
* logical register was previously mapped to.
*/
typedef pair<PhysRegIndex, PhysRegIndex> RenameInfo;
public:
//Constructor
SimpleRenameMap(unsigned _numLogicalIntRegs,
unsigned _numPhysicalIntRegs,
unsigned _numLogicalFloatRegs,
unsigned _numPhysicalFloatRegs,
unsigned _numMiscRegs,
RegIndex _intZeroReg,
RegIndex _floatZeroReg);
void setFreeList(SimpleFreeList *fl_ptr);
//Tell rename map to get a free physical register for a given
//architected register. Not sure it should have a return value,
//but perhaps it should have some sort of fault in case there are
//no free registers.
RenameInfo rename(RegIndex arch_reg);
PhysRegIndex lookup(RegIndex phys_reg);
bool isReady(PhysRegIndex arch_reg);
/**
* Marks the given register as ready, meaning that its value has been
* calculated and written to the register file.
* @params ready_reg The index of the physical register that is now
* ready.
*/
void markAsReady(PhysRegIndex ready_reg);
void setEntry(RegIndex arch_reg, PhysRegIndex renamed_reg);
void squash(vector<RegIndex> freed_regs,
vector<UnmapInfo> unmaps);
int numFreeEntries();
private:
/** Number of logical integer registers. */
int numLogicalIntRegs;
/** Number of physical integer registers. */
int numPhysicalIntRegs;
/** Number of logical floating point registers. */
int numLogicalFloatRegs;
/** Number of physical floating point registers. */
int numPhysicalFloatRegs;
/** Number of miscellaneous registers. */
int numMiscRegs;
/** Number of logical integer + float registers. */
int numLogicalRegs;
/** Number of physical integer + float registers. */
int numPhysicalRegs;
/** The integer zero register. This implementation assumes it is always
* zero and never can be anything else.
*/
RegIndex intZeroReg;
/** The floating point zero register. This implementation assumes it is
* always zero and never can be anything else.
*/
RegIndex floatZeroReg;
class RenameEntry
{
public:
PhysRegIndex physical_reg;
bool valid;
RenameEntry();
};
/** Integer rename map. */
RenameEntry *intRenameMap;
/** Floating point rename map. */
RenameEntry *floatRenameMap;
/** Free list interface. */
SimpleFreeList *freeList;
/** Scoreboard of physical integer registers, saying whether or not they
* are ready.
*/
vector<bool> intScoreboard;
/** Scoreboard of physical floating registers, saying whether or not they
* are ready.
*/
vector<bool> floatScoreboard;
/** Scoreboard of miscellaneous registers, saying whether or not they
* are ready.
*/
vector<bool> miscScoreboard;
};
#endif //__RENAME_MAP_HH__

7
cpu/beta_cpu/rob.cc Normal file
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@ -0,0 +1,7 @@
#include "cpu/beta_cpu/alpha_dyn_inst.hh"
#include "cpu/beta_cpu/alpha_impl.hh"
#include "cpu/beta_cpu/rob_impl.hh"
// Force instantiation of InstructionQueue.
template ROB<AlphaSimpleImpl>;

129
cpu/beta_cpu/rob.hh Normal file
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@ -0,0 +1,129 @@
// Todo: Probably add in support for scheduling events (more than one as
// well) on the case of the ROB being empty or full. Considering tracking
// free entries instead of insts in ROB. Differentiate between squashing
// all instructions after the instruction, and all instructions after *and*
// including that instruction.
#ifndef __ROB_HH__
#define __ROB_HH__
#include<utility>
#include<vector>
#include "arch/alpha/isa_traits.hh"
using namespace std;
/**
* ROB class. Uses the instruction list that exists within the CPU to
* represent the ROB. This class doesn't contain that structure, but instead
* a pointer to the CPU to get access to the structure. The ROB has a large
* hand in squashing instructions within the CPU, and is responsible for
* sending out the squash signal as well as what instruction is to be
* squashed. The ROB also controls most of the calls to the CPU to delete
* instructions; the only other call is made in the first stage of the pipe-
* line, which tells the CPU to delete all instructions not in the ROB.
*/
template<class Impl>
class ROB
{
public:
//Typedefs from the Impl.
typedef typename Impl::FullCPU FullCPU;
typedef typename Impl::DynInst DynInst;
typedef pair<RegIndex, PhysRegIndex> UnmapInfo;
typedef typename list<DynInst *>::iterator InstIt;
public:
/** ROB constructor.
* @params _numEntries Number of entries in ROB.
* @params _squashWidth Number of instructions that can be squashed in a
* single cycle.
*/
ROB(unsigned _numEntries, unsigned _squashWidth);
/** Function to set the CPU pointer, necessary due to which object the ROB
* is created within.
* @params cpu_ptr Pointer to the implementation specific full CPU object.
*/
void setCPU(FullCPU *cpu_ptr);
/** Function to insert an instruction into the ROB. The parameter inst is
* not truly required, but is useful for checking correctness. Note
* that whatever calls this function must ensure that there is enough
* space within the ROB for the new instruction.
* @params inst The instruction being inserted into the ROB.
* @todo Remove the parameter once correctness is ensured.
*/
void insertInst(DynInst *inst);
/** Returns pointer to the head instruction within the ROB. There is
* no guarantee as to the return value if the ROB is empty.
* @retval Pointer to the DynInst that is at the head of the ROB.
*/
DynInst *readHeadInst() { return cpu->instList.front(); }
DynInst *readTailInst() { return (*tail); }
void retireHead();
bool isHeadReady();
unsigned numFreeEntries();
bool isFull()
{ return numInstsInROB == numEntries; }
bool isEmpty()
{ return numInstsInROB == 0; }
void doSquash();
void squash(InstSeqNum squash_num);
uint64_t readHeadPC();
uint64_t readHeadNextPC();
InstSeqNum readHeadSeqNum();
uint64_t readTailPC();
InstSeqNum readTailSeqNum();
/** Checks if the ROB is still in the process of squashing instructions.
* @retval Whether or not the ROB is done squashing.
*/
bool isDoneSquashing() const { return doneSquashing; }
/** This is more of a debugging function than anything. Use
* numInstsInROB to get the instructions in the ROB unless you are
* double checking that variable.
*/
int countInsts();
private:
/** Pointer to the CPU. */
FullCPU *cpu;
unsigned numEntries;
/** Number of instructions that can be squashed in a single cycle. */
unsigned squashWidth;
InstIt tail;
InstIt squashIt;
int numInstsInROB;
/** The sequence number of the squashed instruction. */
InstSeqNum squashedSeqNum;
/** Is the ROB done squashing. */
bool doneSquashing;
};
#endif //__ROB_HH__

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cpu/beta_cpu/rob_impl.hh Normal file
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@ -0,0 +1,264 @@
#ifndef __ROB_IMPL_HH__
#define __ROB_IMPL_HH__
#include "cpu/beta_cpu/rob.hh"
template<class Impl>
ROB<Impl>::ROB(unsigned _numEntries, unsigned _squashWidth)
: numEntries(_numEntries),
squashWidth(_squashWidth),
numInstsInROB(0),
squashedSeqNum(0)
{
doneSquashing = true;
}
template<class Impl>
void
ROB<Impl>::setCPU(FullCPU *cpu_ptr)
{
cpu = cpu_ptr;
tail = cpu->instList.begin();
squashIt = cpu->instList.end();
}
template<class Impl>
int
ROB<Impl>::countInsts()
{
/*
int return_val = 0;
// Iterate through the ROB from the head to the tail, counting the
// entries.
for (InstIt i = cpu->instList.begin(); i != tail; i++)
{
assert(i != cpu->instList.end());
return_val++;
}
return return_val;
*/
// Because the head won't be tracked properly until the ROB gets the
// first instruction, and any time that the ROB is empty and has not
// yet gotten the instruction, this function doesn't work.
return numInstsInROB;
}
template<class Impl>
void
ROB<Impl>::insertInst(DynInst *inst)
{
// Make sure we have the right number of instructions.
assert(numInstsInROB == countInsts());
// Make sure the instruction is valid.
assert(inst);
DPRINTF(ROB, "ROB: Adding inst PC %#x to the ROB.\n", inst->readPC());
// If the ROB is full then exit.
assert(numInstsInROB != numEntries);
++numInstsInROB;
// Increment the tail iterator, moving it one instruction back.
// There is a special case if the ROB was empty prior to this insertion,
// in which case the tail will be pointing at instList.end(). If that
// happens, then reset the tail to the beginning of the list.
if (tail != cpu->instList.end()) {
tail++;
} else {
tail = cpu->instList.begin();
}
// Make sure the tail iterator is actually pointing at the instruction
// added.
assert((*tail) == inst);
DPRINTF(ROB, "ROB: Now has %d instructions.\n", numInstsInROB);
}
// Whatever calls this function needs to ensure that it properly frees up
// registers prior to this function.
template<class Impl>
void
ROB<Impl>::retireHead()
{
assert(numInstsInROB == countInsts());
DynInst *head_inst;
// Get the head ROB instruction.
head_inst = cpu->instList.front();
// Make certain this can retire.
assert(head_inst->readyToCommit());
DPRINTF(ROB, "ROB: Retiring head instruction of the ROB, "
"instruction PC %#x, seq num %i\n", head_inst->readPC(),
head_inst->seqNum);
// Keep track of how many instructions are in the ROB.
--numInstsInROB;
// Tell CPU to remove the instruction from the list of instructions.
// A special case is needed if the instruction being retired is the
// only instruction in the ROB; otherwise the tail iterator will become
// invalidated.
if (tail == cpu->instList.begin()) {
cpu->removeFrontInst(head_inst);
tail = cpu->instList.end();
} else {
cpu->removeFrontInst(head_inst);
}
}
template<class Impl>
bool
ROB<Impl>::isHeadReady()
{
if (numInstsInROB != 0) {
DynInst *head_inst = cpu->instList.front();
return head_inst->readyToCommit();
}
return false;
}
template<class Impl>
unsigned
ROB<Impl>::numFreeEntries()
{
assert(numInstsInROB == countInsts());
return numEntries - numInstsInROB;
}
template<class Impl>
void
ROB<Impl>::doSquash()
{
DPRINTF(ROB, "ROB: Squashing instructions.\n");
assert(squashIt != cpu->instList.end());
for (int numSquashed = 0;
numSquashed < squashWidth && (*squashIt)->seqNum != squashedSeqNum;
++numSquashed)
{
// Ensure that the instruction is younger.
assert((*squashIt)->seqNum > squashedSeqNum);
DPRINTF(ROB, "ROB: Squashing instruction PC %#x, seq num %i.\n",
(*squashIt)->readPC(), (*squashIt)->seqNum);
// Mark the instruction as squashed, and ready to commit so that
// it can drain out of the pipeline.
(*squashIt)->setSquashed();
(*squashIt)->setCanCommit();
#ifndef FULL_SYSTEM
if (squashIt == cpu->instList.begin()) {
DPRINTF(ROB, "ROB: Reached head of instruction list while "
"squashing.\n");
squashIt = cpu->instList.end();
doneSquashing = true;
return;
}
#endif
// Move the tail iterator to the next instruction.
squashIt--;
}
// Check if ROB is done squashing.
if ((*squashIt)->seqNum == squashedSeqNum) {
DPRINTF(ROB, "ROB: Done squashing instructions.\n");
squashIt = cpu->instList.end();
doneSquashing = true;
}
}
template<class Impl>
void
ROB<Impl>::squash(InstSeqNum squash_num)
{
DPRINTF(ROB, "ROB: Starting to squash within the ROB.\n");
doneSquashing = false;
squashedSeqNum = squash_num;
assert(tail != cpu->instList.end());
squashIt = tail;
doSquash();
}
template<class Impl>
uint64_t
ROB<Impl>::readHeadPC()
{
assert(numInstsInROB == countInsts());
DynInst *head_inst = cpu->instList.front();
return head_inst->readPC();
}
template<class Impl>
uint64_t
ROB<Impl>::readHeadNextPC()
{
assert(numInstsInROB == countInsts());
DynInst *head_inst = cpu->instList.front();
return head_inst->readNextPC();
}
template<class Impl>
InstSeqNum
ROB<Impl>::readHeadSeqNum()
{
// Return the last sequence number that has not been squashed. Other
// stages can use it to squash any instructions younger than the current
// tail.
DynInst *head_inst = cpu->instList.front();
return head_inst->seqNum;
}
template<class Impl>
uint64_t
ROB<Impl>::readTailPC()
{
assert(numInstsInROB == countInsts());
assert(tail != cpu->instList.end());
return (*tail)->readPC();
}
template<class Impl>
InstSeqNum
ROB<Impl>::readTailSeqNum()
{
// Return the last sequence number that has not been squashed. Other
// stages can use it to squash any instructions younger than the current
// tail.
return (*tail)->seqNum;
}
#endif // __ROB_IMPL_HH__

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@ -41,6 +41,7 @@
// forward declarations
class ExecContext;
class AlphaDynInst;
class DynInst;
class FastCPU;
class SimpleCPU;
@ -307,20 +308,7 @@ class StaticInst : public StaticInstBase
delete cachedDisassembly;
}
/**
* Execute this instruction under SimpleCPU model.
*/
virtual Fault execute(SimpleCPU *xc, Trace::InstRecord *traceData) = 0;
/**
* Execute this instruction under FastCPU model.
*/
virtual Fault execute(FastCPU *xc, Trace::InstRecord *traceData) = 0;
/**
* Execute this instruction under detailed FullCPU model.
*/
virtual Fault execute(DynInst *xc, Trace::InstRecord *traceData) = 0;
#include "static_inst_impl.hh"
/**
* Return the target address for a PC-relative branch.