04745696b6
SConscript: Added new CPU files to build. arch/alpha/isa_desc: Changed rduniq and wruniq to be nonspeculative because the uniq register is not renamed. arch/isa_parser.py: Added new CPU exec method. base/statistics.hh: Minor change for namespace conflict. Probably can change back one the new CPU files are cleaned up. base/traceflags.py: Added new CPU trace flags. cpu/static_inst.hh: Changed static inst to use a file that defines the execute functions. --HG-- extra : convert_revision : bd4ce34361308280168324817fc1258dd253e519
325 lines
10 KiB
C++
325 lines
10 KiB
C++
#ifndef __SIMPLE_DECODE_CC__
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#define __SIMPLE_DECODE_CC__
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#include "cpu/beta_cpu/decode.hh"
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template<class Impl>
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SimpleDecode<Impl>::SimpleDecode(Params ¶ms)
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: renameToDecodeDelay(params.renameToDecodeDelay),
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iewToDecodeDelay(params.iewToDecodeDelay),
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commitToDecodeDelay(params.commitToDecodeDelay),
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fetchToDecodeDelay(params.fetchToDecodeDelay),
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decodeWidth(params.decodeWidth)
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{
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DPRINTF(Decode, "Decode: decodeWidth=%i.\n", decodeWidth);
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_status = Idle;
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}
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template<class Impl>
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void
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SimpleDecode<Impl>::setCPU(FullCPU *cpu_ptr)
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{
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DPRINTF(Decode, "Decode: Setting CPU pointer.\n");
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cpu = cpu_ptr;
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}
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template<class Impl>
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void
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SimpleDecode<Impl>::setTimeBuffer(TimeBuffer<TimeStruct> *tb_ptr)
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{
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DPRINTF(Decode, "Decode: Setting time buffer pointer.\n");
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timeBuffer = tb_ptr;
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// Setup wire to write information back to fetch.
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toFetch = timeBuffer->getWire(0);
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// Create wires to get information from proper places in time buffer.
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fromRename = timeBuffer->getWire(-renameToDecodeDelay);
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fromIEW = timeBuffer->getWire(-iewToDecodeDelay);
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fromCommit = timeBuffer->getWire(-commitToDecodeDelay);
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}
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template<class Impl>
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void
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SimpleDecode<Impl>::setDecodeQueue(TimeBuffer<DecodeStruct> *dq_ptr)
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{
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DPRINTF(Decode, "Decode: Setting decode queue pointer.\n");
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decodeQueue = dq_ptr;
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// Setup wire to write information to proper place in decode queue.
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toRename = decodeQueue->getWire(0);
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}
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template<class Impl>
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void
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SimpleDecode<Impl>::setFetchQueue(TimeBuffer<FetchStruct> *fq_ptr)
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{
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DPRINTF(Decode, "Decode: Setting fetch queue pointer.\n");
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fetchQueue = fq_ptr;
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// Setup wire to read information from fetch queue.
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fromFetch = fetchQueue->getWire(-fetchToDecodeDelay);
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}
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template<class Impl>
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void
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SimpleDecode<Impl>::block()
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{
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DPRINTF(Decode, "Decode: Blocking.\n");
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// Set the status to Blocked.
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_status = Blocked;
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// Add the current inputs to the skid buffer so they can be
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// reprocessed when this stage unblocks.
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skidBuffer.push(*fromFetch);
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// Note that this stage only signals previous stages to stall when
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// it is the cause of the stall originates at this stage. Otherwise
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// the previous stages are expected to check all possible stall signals.
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}
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template<class Impl>
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inline void
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SimpleDecode<Impl>::unblock()
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{
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DPRINTF(Decode, "Decode: Unblocking, going to remove "
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"instructions from skid buffer.\n");
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// Remove the now processed instructions from the skid buffer.
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skidBuffer.pop();
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// If there's still information in the skid buffer, then
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// continue to tell previous stages to stall. They will be
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// able to restart once the skid buffer is empty.
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if (!skidBuffer.empty()) {
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toFetch->decodeInfo.stall = true;
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} else {
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DPRINTF(Decode, "Decode: Finished unblocking.\n");
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_status = Running;
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}
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}
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// This squash is specifically for when Decode detects a PC-relative branch
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// was predicted incorrectly.
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template<class Impl>
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void
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SimpleDecode<Impl>::squash(DynInst *inst)
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{
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DPRINTF(Decode, "Decode: Squashing due to incorrect branch prediction "
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"detected at decode.\n");
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Addr new_PC = inst->nextPC;
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toFetch->decodeInfo.predIncorrect = true;
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toFetch->decodeInfo.squash = true;
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toFetch->decodeInfo.nextPC = new_PC;
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// Set status to squashing.
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_status = Squashing;
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// Maybe advance the time buffer? Not sure what to do in the normal
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// case.
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// Clear the skid buffer in case it has any data in it.
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while (!skidBuffer.empty())
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{
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skidBuffer.pop();
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}
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}
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template<class Impl>
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void
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SimpleDecode<Impl>::squash()
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{
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DPRINTF(Decode, "Decode: Squashing.\n");
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// Set status to squashing.
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_status = Squashing;
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// Maybe advance the time buffer? Not sure what to do in the normal
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// case.
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// Clear the skid buffer in case it has any data in it.
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while (!skidBuffer.empty())
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{
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skidBuffer.pop();
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}
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}
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template<class Impl>
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void
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SimpleDecode<Impl>::tick()
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{
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// Decode should try to execute as many instructions as its bandwidth
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// will allow, as long as it is not currently blocked.
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if (_status != Blocked && _status != Squashing) {
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DPRINTF(Decode, "Decode: Not blocked, so attempting to run "
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"stage.\n");
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// Make sure that the skid buffer has something in it if the
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// status is unblocking.
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assert(_status == Unblocking ? !skidBuffer.empty() : 1);
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decode();
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// If the status was unblocking, then instructions from the skid
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// buffer were used. Remove those instructions and handle
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// the rest of unblocking.
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if (_status == Unblocking) {
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unblock();
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}
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} else if (_status == Blocked) {
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if (fromFetch->insts[0] != NULL) {
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block();
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}
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if (!fromRename->renameInfo.stall &&
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!fromIEW->iewInfo.stall &&
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!fromCommit->commitInfo.stall) {
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DPRINTF(Decode, "Decode: Stall signals cleared, going to "
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"unblock.\n");
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_status = Unblocking;
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// Continue to tell previous stage to block until this
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// stage is done unblocking.
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toFetch->decodeInfo.stall = true;
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} else {
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DPRINTF(Decode, "Decode: Still blocked.\n");
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toFetch->decodeInfo.stall = true;
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}
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if (fromCommit->commitInfo.squash ||
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fromCommit->commitInfo.robSquashing) {
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squash();
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}
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} else if (_status == Squashing) {
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if (!fromCommit->commitInfo.squash &&
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!fromCommit->commitInfo.robSquashing) {
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_status = Running;
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} else if (fromCommit->commitInfo.squash) {
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squash();
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}
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}
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}
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template<class Impl>
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void
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SimpleDecode<Impl>::decode()
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{
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// Check time buffer if being told to squash.
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if (/* fromRename->renameInfo.squash || */
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/* fromIEW->iewInfo.squash || */
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fromCommit->commitInfo.squash) {
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squash();
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return;
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}
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// Check time buffer if being told to stall.
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if (fromRename->renameInfo.stall ||
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fromIEW->iewInfo.stall ||
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fromCommit->commitInfo.stall)
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{
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block();
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return;
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}
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// Check fetch queue to see if instructions are available.
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// If no available instructions, do nothing, unless this stage is
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// currently unblocking.
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if (fromFetch->insts[0] == NULL && _status != Unblocking) {
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DPRINTF(Decode, "Decode: Nothing to do, breaking out early.\n");
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// Should I change the status to idle?
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return;
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}
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DynInst *inst;
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// Instead have a class member variable that records which instruction
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// was the last one that was ended on. At the tick() stage, it can
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// check if that's equal to 0. If not, then don't pop stuff off.
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unsigned num_inst = 0;
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bool insts_available = _status == Unblocking ?
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skidBuffer.front().insts[num_inst] != NULL :
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fromFetch->insts[num_inst] != NULL;
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// Debug block...
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#if 0
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if (insts_available) {
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DPRINTF(Decode, "Decode: Instructions available.\n");
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} else {
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if (_status == Unblocking && skidBuffer.empty()) {
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DPRINTF(Decode, "Decode: No instructions available, skid buffer "
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"empty.\n");
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} else if (_status != Unblocking &&
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fromFetch->insts[0] == NULL) {
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DPRINTF(Decode, "Decode: No instructions available, fetch queue "
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"empty.\n");
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} else {
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panic("Decode: No instructions available, unexpected condition!"
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"\n");
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}
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}
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#endif
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// Check to make sure that instructions coming from fetch are valid.
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// Normally at this stage the branch target of PC-relative branches
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// should be computed here. However in this simple model all
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// computation will take place at execute. Hence doneTargCalc()
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// will always be false.
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while (num_inst < decodeWidth &&
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insts_available)
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{
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DPRINTF(Decode, "Decode: Sending instruction to rename.\n");
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// Might create some sort of accessor to get an instruction
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// on a per thread basis. Or might be faster to just get
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// a pointer to an array or list of instructions and use that
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// within this code.
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inst = _status == Unblocking ? skidBuffer.front().insts[num_inst] :
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fromFetch->insts[num_inst];
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DPRINTF(Decode, "Decode: Processing instruction %i with PC %#x\n",
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inst, inst->readPC());
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// This current instruction is valid, so add it into the decode
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// queue. The next instruction may not be valid, so check to
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// see if branches were predicted correctly.
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toRename->insts[num_inst] = inst;
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// Ensure that if it was predicted as a branch, it really is a
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// branch. This case should never happen in this model.
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if (inst->predTaken() && !inst->isControl()) {
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panic("Instruction predicted as a branch!");
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// Might want to set some sort of boolean and just do
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// a check at the end
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squash(inst);
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break;
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}
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// Ensure that the predicted branch target is the actual branch
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// target if possible (branches that are PC relative).
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if (inst->isControl() && inst->doneTargCalc()) {
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if (inst->mispredicted()) {
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// Might want to set some sort of boolean and just do
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// a check at the end
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squash(inst);
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break;
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}
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}
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// Also check if instructions have no source registers. Mark
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// them as ready to issue at any time. Not sure if this check
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// should exist here or at a later stage; however it doesn't matter
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// too much for function correctness.
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if (inst->numSrcRegs() == 0) {
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inst->setCanIssue();
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}
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// Increment which instruction we're looking at.
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++num_inst;
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// Check whether or not there are instructions available.
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// Either need to check within the skid buffer, or the fetch
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// queue, depending if this stage is unblocking or not.
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insts_available = _status == Unblocking ?
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skidBuffer.front().insts[num_inst] == NULL :
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fromFetch->insts[num_inst] == NULL;
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}
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}
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#endif // __SIMPLE_DECODE_CC__
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