gem5/cpu/beta_cpu/fetch_impl.hh
Kevin Lim 04745696b6 Check in of new CPU. This checkin works under non-Fullsystem mode, with no caches.
SConscript:
    Added new CPU files to build.
arch/alpha/isa_desc:
    Changed rduniq and wruniq to be nonspeculative because the uniq register is not renamed.
arch/isa_parser.py:
    Added new CPU exec method.
base/statistics.hh:
    Minor change for namespace conflict.  Probably can change back one the new CPU files are cleaned up.
base/traceflags.py:
    Added new CPU trace flags.
cpu/static_inst.hh:
    Changed static inst to use a file that defines the execute functions.

--HG--
extra : convert_revision : bd4ce34361308280168324817fc1258dd253e519
2004-08-20 14:54:07 -04:00

556 lines
20 KiB
C++

// Todo: Rewrite this. Add in branch prediction. Fix up if squashing comes
// from decode; only the correct instructions should be killed. This will
// probably require changing the CPU's instList functions to take a seqNum
// instead of a dyninst. With probe path, should be able to specify
// size of data to fetch. Will be able to get full cache line.
// Remove this later.
#define OPCODE(X) (X >> 26) & 0x3f
#include "cpu/exetrace.hh"
#include "mem/base_mem.hh"
#include "mem/mem_interface.hh"
#include "mem/mem_req.hh"
#include "cpu/beta_cpu/fetch.hh"
#include "sim/universe.hh"
template<class Impl>
SimpleFetch<Impl>::CacheCompletionEvent
::CacheCompletionEvent(SimpleFetch *_fetch)
: Event(&mainEventQueue),
fetch(_fetch)
{
}
template<class Impl>
void
SimpleFetch<Impl>::CacheCompletionEvent::process()
{
fetch->processCacheCompletion();
}
template<class Impl>
const char *
SimpleFetch<Impl>::CacheCompletionEvent::description()
{
return "SimpleFetch cache completion event";
}
template<class Impl>
SimpleFetch<Impl>::SimpleFetch(Params &params)
: cacheCompletionEvent(this),
icacheInterface(params.icacheInterface),
decodeToFetchDelay(params.decodeToFetchDelay),
renameToFetchDelay(params.renameToFetchDelay),
iewToFetchDelay(params.iewToFetchDelay),
commitToFetchDelay(params.commitToFetchDelay),
fetchWidth(params.fetchWidth),
inst(0)
{
// Set status to idle.
_status = Idle;
// Create a new memory request.
memReq = new MemReq();
// Not sure of this parameter. I think it should be based on the
// thread number.
#ifndef FULL_SYSTEM
memReq->asid = params.asid;
#else
memReq->asid = 0;
#endif // FULL_SYSTEM
memReq->data = new uint8_t[64];
// Size of cache block.
blkSize = icacheInterface ? icacheInterface->getBlockSize() : 64;
// Create mask to get rid of offset bits.
cacheBlockMask = ~((int)log2(blkSize) - 1);
// Get the size of an instruction.
instSize = sizeof(MachInst);
}
template<class Impl>
void
SimpleFetch<Impl>::setCPU(FullCPU *cpu_ptr)
{
DPRINTF(Fetch, "Fetch: Setting the CPU pointer.\n");
cpu = cpu_ptr;
// This line will be removed eventually.
memReq->xc = cpu->xcBase();
}
template<class Impl>
void
SimpleFetch<Impl>::setTimeBuffer(TimeBuffer<TimeStruct> *time_buffer)
{
DPRINTF(Fetch, "Fetch: Setting the time buffer pointer.\n");
timeBuffer = time_buffer;
// Create wires to get information from proper places in time buffer.
fromDecode = timeBuffer->getWire(-decodeToFetchDelay);
fromRename = timeBuffer->getWire(-renameToFetchDelay);
fromIEW = timeBuffer->getWire(-iewToFetchDelay);
fromCommit = timeBuffer->getWire(-commitToFetchDelay);
}
template<class Impl>
void
SimpleFetch<Impl>::setFetchQueue(TimeBuffer<FetchStruct> *fq_ptr)
{
DPRINTF(Fetch, "Fetch: Setting the fetch queue pointer.\n");
fetchQueue = fq_ptr;
// Create wire to write information to proper place in fetch queue.
toDecode = fetchQueue->getWire(0);
}
template<class Impl>
void
SimpleFetch<Impl>::processCacheCompletion()
{
DPRINTF(Fetch, "Fetch: Waking up from cache miss.\n");
// Only change the status if it's still waiting on the icache access
// to return.
// Can keep track of how many cache accesses go unused due to
// misspeculation here.
// How to handle an outstanding miss which gets cancelled due to squash,
// then a new icache miss gets scheduled?
if (_status == IcacheMissStall)
_status = IcacheMissComplete;
}
// Note that in the SimpleFetch<>, will most likely have to provide the
// template parameters to BP and BTB.
template<class Impl>
void
SimpleFetch<Impl>::squash(Addr new_PC)
{
DPRINTF(Fetch, "Fetch: Squashing, setting PC to: %#x.\n", new_PC);
cpu->setNextPC(new_PC + instSize);
cpu->setPC(new_PC);
_status = Squashing;
// Clear out the instructions that are no longer valid.
// Actually maybe slightly unrealistic to kill instructions that are
// in flight like that between stages. Perhaps just have next
// stage ignore those instructions or something. In the cycle where it's
// returning from squashing, the other stages can just ignore the inputs
// for that cycle.
// Tell the CPU to remove any instructions that aren't currently
// in the ROB (instructions in flight that were killed).
cpu->removeInstsNotInROB();
}
template<class Impl>
void
SimpleFetch<Impl>::tick()
{
#if 0
if (fromCommit->commitInfo.squash) {
DPRINTF(Fetch, "Fetch: Squashing instructions due to squash "
"from commit.\n");
// In any case, squash.
squash(fromCommit->commitInfo.nextPC);
return;
}
if (fromDecode->decodeInfo.squash) {
DPRINTF(Fetch, "Fetch: Squashing instructions due to squash "
"from decode.\n");
// Squash unless we're already squashing?
squash(fromDecode->decodeInfo.nextPC);
return;
}
if (fromCommit->commitInfo.robSquashing) {
DPRINTF(Fetch, "Fetch: ROB is still squashing.\n");
// Continue to squash.
_status = Squashing;
return;
}
if (fromDecode->decodeInfo.stall ||
fromRename->renameInfo.stall ||
fromIEW->iewInfo.stall ||
fromCommit->commitInfo.stall)
{
DPRINTF(Fetch, "Fetch: Stalling stage.\n");
DPRINTF(Fetch, "Fetch: Statuses: Decode: %i Rename: %i IEW: %i "
"Commit: %i\n",
fromDecode->decodeInfo.stall,
fromRename->renameInfo.stall,
fromIEW->iewInfo.stall,
fromCommit->commitInfo.stall);
// What to do if we're already in an icache stall?
}
#endif
if (_status != Blocked &&
_status != Squashing &&
_status != IcacheMissStall) {
DPRINTF(Fetch, "Fetch: Running stage.\n");
fetch();
} else if (_status == Blocked) {
// If still being told to stall, do nothing.
if (fromDecode->decodeInfo.stall ||
fromRename->renameInfo.stall ||
fromIEW->iewInfo.stall ||
fromCommit->commitInfo.stall)
{
DPRINTF(Fetch, "Fetch: Stalling stage.\n");
DPRINTF(Fetch, "Fetch: Statuses: Decode: %i Rename: %i IEW: %i "
"Commit: %i\n",
fromDecode->decodeInfo.stall,
fromRename->renameInfo.stall,
fromIEW->iewInfo.stall,
fromCommit->commitInfo.stall);
} else {
DPRINTF(Fetch, "Fetch: Done blocking.\n");
_status = Running;
}
if (fromCommit->commitInfo.squash) {
DPRINTF(Fetch, "Fetch: Squashing instructions due to squash "
"from commit.\n");
squash(fromCommit->commitInfo.nextPC);
return;
} else if (fromDecode->decodeInfo.squash) {
DPRINTF(Fetch, "Fetch: Squashing instructions due to squash "
"from decode.\n");
squash(fromDecode->decodeInfo.nextPC);
return;
} else if (fromCommit->commitInfo.robSquashing) {
DPRINTF(Fetch, "Fetch: ROB is still squashing.\n");
_status = Squashing;
return;
}
} else if (_status == Squashing) {
// If there are no squash signals then change back to running.
// Note that when a squash starts happening, commitInfo.squash will
// be high. But if the squash is still in progress, then only
// commitInfo.robSquashing will be high.
if (!fromCommit->commitInfo.squash &&
!fromCommit->commitInfo.robSquashing) {
DPRINTF(Fetch, "Fetch: Done squashing.\n");
_status = Running;
} else if (fromCommit->commitInfo.squash) {
// If there's a new squash, then start squashing again.
squash(fromCommit->commitInfo.nextPC);
} else {
// Purely a debugging statement.
DPRINTF(Fetch, "Fetch: ROB still squashing.\n");
}
}
}
template<class Impl>
void
SimpleFetch<Impl>::fetch()
{
//////////////////////////////////////////
// Check backwards communication
//////////////////////////////////////////
// If branch prediction is incorrect, squash any instructions,
// update PC, and do not fetch anything this cycle.
// Might want to put all the PC changing stuff in one area.
// Normally should also check here to see if there is branch
// misprediction info to update with.
if (fromCommit->commitInfo.squash) {
DPRINTF(Fetch, "Fetch: Squashing instructions due to squash "
"from commit.\n");
squash(fromCommit->commitInfo.nextPC);
return;
} else if (fromDecode->decodeInfo.squash) {
DPRINTF(Fetch, "Fetch: Squashing instructions due to squash "
"from decode.\n");
squash(fromDecode->decodeInfo.nextPC);
return;
} else if (fromCommit->commitInfo.robSquashing) {
DPRINTF(Fetch, "Fetch: ROB still squashing.\n");
_status = Squashing;
return;
}
// If being told to stall, do nothing.
if (fromDecode->decodeInfo.stall ||
fromRename->renameInfo.stall ||
fromIEW->iewInfo.stall ||
fromCommit->commitInfo.stall)
{
DPRINTF(Fetch, "Fetch: Stalling stage.\n");
DPRINTF(Fetch, "Fetch: Statuses: Decode: %i Rename: %i IEW: %i "
"Commit: %i\n",
fromDecode->decodeInfo.stall,
fromRename->renameInfo.stall,
fromIEW->iewInfo.stall,
fromCommit->commitInfo.stall);
_status = Blocked;
return;
}
//////////////////////////////////////////
// Start actual fetch
//////////////////////////////////////////
// If nothing else outstanding, attempt to read instructions.
#ifdef FULL_SYSTEM
// Flag to say whether or not address is physical addr.
unsigned flags = cpu->inPalMode() ? PHYSICAL : 0;
#else
unsigned flags = 0;
#endif // FULL_SYSTEM
// The current PC.
Addr PC = cpu->readPC();
// Fault code for memory access.
Fault fault = No_Fault;
// If returning from the delay of a cache miss, then update the status
// to running, otherwise do the cache access.
if (_status == IcacheMissComplete) {
DPRINTF(Fetch, "Fetch: Icache miss is complete.\n");
// Reset the completion event to NULL.
memReq->completionEvent = NULL;
_status = Running;
} else {
DPRINTF(Fetch, "Fetch: Attempting to translate and read "
"instruction, starting at PC %08p.\n",
PC);
// Otherwise check if the instruction exists within the cache.
// If it does, then proceed on to read the instruction and the rest
// of the instructions in the cache line until either the end of the
// cache line or a predicted taken branch is encountered.
// Note that this simply checks if the first instruction exists
// within the cache, assuming the rest of the cache line also exists
// within the cache.
// Setup the memReq to do a read of the first isntruction's address.
// Set the appropriate read size and flags as well.
memReq->cmd = Read;
memReq->reset(PC, instSize, flags);
// Translate the instruction request.
// Should this function be
// in the CPU class ? Probably...ITB/DTB should exist within the
// CPU.
fault = cpu->translateInstReq(memReq);
// In the case of faults, the fetch stage may need to stall and wait
// on what caused the fetch (ITB or Icache miss).
// If translation was successful, attempt to read the first
// instruction.
if (fault == No_Fault) {
DPRINTF(Fetch, "Fetch: Doing instruction read.\n");
fault = cpu->mem->read(memReq, inst);
// This read may change when the mem interface changes.
}
// Now do the timing access to see whether or not the instruction
// exists within the cache.
if (icacheInterface && fault == No_Fault) {
DPRINTF(Fetch, "Fetch: Doing timing memory access.\n");
memReq->completionEvent = NULL;
memReq->time = curTick;
MemAccessResult result = icacheInterface->access(memReq);
// If the cache missed (in this model functional and timing
// memories are different), then schedule an event to wake
// up this stage once the cache miss completes.
if (result != MA_HIT && icacheInterface->doEvents()) {
memReq->completionEvent = &cacheCompletionEvent;
// lastIcacheStall = curTick;
// How does current model work as far as individual
// stages scheduling/unscheduling?
// Perhaps have only the main CPU scheduled/unscheduled,
// and have it choose what stages to run appropriately.
DPRINTF(Fetch, "Fetch: Stalling due to icache miss.\n");
_status = IcacheMissStall;
return;
}
}
}
// As far as timing goes, the CPU will need to send an event through
// the MemReq in order to be woken up once the memory access completes.
// Probably have a status on a per thread basis so each thread can
// block independently and be woken up independently.
Addr next_PC = 0;
InstSeqNum inst_seq;
// If the read of the first instruction was successful, then grab the
// instructions from the rest of the cache line and put them into the
// queue heading to decode.
if (fault == No_Fault) {
DPRINTF(Fetch, "Fetch: Adding instructions to queue to decode.\n");
// Need to keep track of whether or not a predicted branch
// ended this fetch block.
bool predicted_branch = false;
// Might want to keep track of various stats.
// numLinesFetched++;
// Get a sequence number.
inst_seq = cpu->getAndIncrementInstSeq();
// Because the first instruction was already fetched, create the
// DynInst and put it into the queue to decode.
DynInst *instruction = new DynInst(inst, PC, PC+instSize, inst_seq,
cpu);
DPRINTF(Fetch, "Fetch: Instruction %i created, with PC %#x\n",
instruction, instruction->readPC());
DPRINTF(Fetch, "Fetch: Instruction opcode is: %03p\n",
OPCODE(inst));
instruction->traceData =
Trace::getInstRecord(curTick, cpu->xcBase(), cpu,
instruction->staticInst,
instruction->readPC(), 0);
cpu->addInst(instruction);
// Write the instruction to the first slot in the queue
// that heads to decode.
toDecode->insts[0] = instruction;
// Now update the PC to fetch the next instruction in the cache
// line.
PC = PC + instSize;
// Obtain the index into the cache line by getting only the low
// order bits.
int line_index = PC & cacheBlockMask;
// Take instructions and put them into the queue heading to decode.
// Then read the next instruction in the cache line. Continue
// until either all of the fetch bandwidth is used (not an issue for
// non-SMT), or the end of the cache line is reached. Note that
// this assumes standard cachelines, and not something like a trace
// cache where lines might not end at cache-line size aligned
// addresses.
// @todo: Fix the horrible amount of translates/reads that must
// take place due to reading an entire cacheline. Ideally it
// should all take place at once, return an array of binary
// instructions, which can then be used to get all the instructions
// needed. Figure out if I can roll it back into one loop.
for (int fetched = 1;
line_index < blkSize && fetched < fetchWidth;
line_index+=instSize, ++fetched)
{
// Reset the mem request to setup the read of the next
// instruction.
memReq->reset(PC, instSize, flags);
// Translate the instruction request.
fault = cpu->translateInstReq(memReq);
// Read instruction.
if (fault == No_Fault) {
fault = cpu->mem->read(memReq, inst);
}
// Check if there was a fault.
if (fault != No_Fault) {
panic("Fetch: Read of instruction faulted when it should "
"succeed; most likely exceeding cache line.\n");
}
// Get a sequence number.
inst_seq = cpu->getAndIncrementInstSeq();
// Create the actual DynInst. Parameters are:
// DynInst(instruction, PC, predicted PC, CPU pointer).
// Because this simple model has no branch prediction, the
// predicted PC will simply be PC+sizeof(MachInst).
// Update to actually use a branch predictor to predict the
// target in the future.
DynInst *instruction = new DynInst(inst, PC, PC+instSize,
inst_seq, cpu);
DPRINTF(Fetch, "Fetch: Instruction %i created, with PC %#x\n",
instruction, instruction->readPC());
DPRINTF(Fetch, "Fetch: Instruction opcode is: %03p\n",
OPCODE(inst));
cpu->addInst(instruction);
// Write the instruction to the proper slot in the queue
// that heads to decode.
toDecode->insts[fetched] = instruction;
// Might want to keep track of various stats.
// numInstsFetched++;
// Now update the PC to fetch the next instruction in the cache
// line.
PC = PC + instSize;
}
// If no branches predicted taken, then increment PC with
// fall-through path. This simple model always predicts not
// taken.
if (!predicted_branch) {
next_PC = PC;
}
}
// Now that fetching is completed, update the PC to signify what the next
// cycle will be. Might want to move this to the beginning of this
// function so that the PC updates at the beginning of everything.
// Or might want to leave setting the PC to the main CPU, with fetch
// only changing the nextPC (will require correct determination of
// next PC).
if (fault == No_Fault) {
DPRINTF(Fetch, "Fetch: Setting PC to %08p.\n", next_PC);
cpu->setPC(next_PC);
cpu->setNextPC(next_PC + instSize);
} else {
// Handle the fault.
// This stage will not be able to continue until all the ROB
// slots are empty, at which point the fault can be handled.
// The only other way it can wake up is if a squash comes along
// and changes the PC. Not sure how to handle that case...perhaps
// have it handled by the upper level CPU class which peeks into the
// time buffer and sees if a squash comes along, in which case it
// changes the status.
DPRINTF(Fetch, "Fetch: Blocked, need to handle the trap.\n");
_status = Blocked;
#ifdef FULL_SYSTEM
// Trap will probably need a pointer to the CPU to do accessing.
// Or an exec context. --Write ProxyExecContext eventually.
// Avoid using this for now as the xc really shouldn't be in here.
cpu->trap(fault);
#else // !FULL_SYSTEM
fatal("fault (%d) detected @ PC %08p", fault, cpu->readPC());
#endif // FULL_SYSTEM
}
}