04745696b6
SConscript: Added new CPU files to build. arch/alpha/isa_desc: Changed rduniq and wruniq to be nonspeculative because the uniq register is not renamed. arch/isa_parser.py: Added new CPU exec method. base/statistics.hh: Minor change for namespace conflict. Probably can change back one the new CPU files are cleaned up. base/traceflags.py: Added new CPU trace flags. cpu/static_inst.hh: Changed static inst to use a file that defines the execute functions. --HG-- extra : convert_revision : bd4ce34361308280168324817fc1258dd253e519
166 lines
4.5 KiB
C++
166 lines
4.5 KiB
C++
//Todo: Update with statuses. Create constructor. Fix up time buffer stuff.
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//Will also need a signal heading back at least one stage to rename to say
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//how many empty skid buffer entries there are. Perhaps further back even.
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//Need to handle delaying writes to the writeback bus if it's full at the
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//given time. Squash properly. Load store queue.
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#ifndef __SIMPLE_IEW_HH__
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#define __SIMPLE_IEW_HH__
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// To include: time buffer, structs, queue,
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#include <queue>
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#include "base/timebuf.hh"
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#include "cpu/beta_cpu/comm.hh"
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//Can IEW even stall? Space should be available/allocated already...maybe
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//if there's not enough write ports on the ROB or waiting for CDB
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//arbitration.
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template<class Impl, class IQ>
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class SimpleIEW
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{
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private:
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//Typedefs from Impl
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typedef typename Impl::ISA ISA;
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typedef typename Impl::DynInst DynInst;
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typedef typename Impl::FullCPU FullCPU;
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typedef typename Impl::Params Params;
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typedef typename Impl::CPUPol::RenameMap RenameMap;
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typedef typename Impl::TimeStruct TimeStruct;
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typedef typename Impl::IEWStruct IEWStruct;
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typedef typename Impl::RenameStruct RenameStruct;
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typedef typename Impl::IssueStruct IssueStruct;
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public:
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enum Status {
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Running,
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Blocked,
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Idle,
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Squashing,
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Unblocking
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};
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private:
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Status _status;
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Status _issueStatus;
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Status _exeStatus;
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Status _wbStatus;
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public:
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void squash();
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void squash(DynInst *inst);
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void block();
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inline void unblock();
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public:
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SimpleIEW(Params ¶ms);
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void setCPU(FullCPU *cpu_ptr);
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void setTimeBuffer(TimeBuffer<TimeStruct> *tb_ptr);
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void setRenameQueue(TimeBuffer<RenameStruct> *rq_ptr);
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void setIEWQueue(TimeBuffer<IEWStruct> *iq_ptr);
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void setRenameMap(RenameMap *rm_ptr);
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void wakeDependents(DynInst *inst);
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void tick();
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void iew();
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private:
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//Interfaces to objects inside and outside of IEW.
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/** Time buffer interface. */
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TimeBuffer<TimeStruct> *timeBuffer;
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/** Wire to get commit's output from backwards time buffer. */
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typename TimeBuffer<TimeStruct>::wire fromCommit;
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/** Wire to write information heading to previous stages. */
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typename TimeBuffer<TimeStruct>::wire toRename;
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/** Rename instruction queue interface. */
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TimeBuffer<RenameStruct> *renameQueue;
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/** Wire to get rename's output from rename queue. */
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typename TimeBuffer<RenameStruct>::wire fromRename;
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/** Issue stage queue. */
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TimeBuffer<IssueStruct> issueToExecQueue;
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/** Wire to read information from the issue stage time queue. */
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typename TimeBuffer<IssueStruct>::wire fromIssue;
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/**
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* IEW stage time buffer. Holds ROB indices of instructions that
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* can be marked as completed.
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*/
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TimeBuffer<IEWStruct> *iewQueue;
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/** Wire to write infromation heading to commit. */
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typename TimeBuffer<IEWStruct>::wire toCommit;
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//Will need internal queue to hold onto instructions coming from
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//the rename stage in case of a stall.
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/** Skid buffer between rename and IEW. */
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queue<RenameStruct> skidBuffer;
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/** Instruction queue. */
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IQ instQueue;
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/** Pointer to rename map. Might not want this stage to directly
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* access this though...
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*/
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RenameMap *renameMap;
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/** CPU interface. */
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FullCPU *cpu;
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private:
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/** Commit to IEW delay, in ticks. */
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unsigned commitToIEWDelay;
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/** Rename to IEW delay, in ticks. */
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unsigned renameToIEWDelay;
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/**
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* Issue to execute delay, in ticks. What this actually represents is
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* the amount of time it takes for an instruction to wake up, be
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* scheduled, and sent to a FU for execution.
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*/
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unsigned issueToExecuteDelay;
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/** Width of issue's read path, in instructions. The read path is both
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* the skid buffer and the rename instruction queue.
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* Note to self: is this really different than issueWidth?
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*/
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unsigned issueReadWidth;
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/** Width of issue, in instructions. */
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unsigned issueWidth;
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/** Width of execute, in instructions. Might make more sense to break
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* down into FP vs int.
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*/
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unsigned executeWidth;
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/** Number of cycles stage has been squashing. Used so that the stage
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* knows when it can start unblocking, which is when the previous stage
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* has received the stall signal and clears up its outputs.
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*/
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unsigned cyclesSquashing;
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//Will implement later
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//Load queue interface (probably one and the same)
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//Store queue interface
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};
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#endif
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