2005-05-27 05:30:12 +02:00
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/*
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2012-01-17 19:55:08 +01:00
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* Copyright (c) 2011 ARM Limited
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* All rights reserved
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*
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* The license below extends only to copyright in the software and shall
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* not be construed as granting a license to any other intellectual
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* property including but not limited to intellectual property relating
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* to a hardware implementation of the functionality of the software
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* licensed hereunder. You may use the software subject to the license
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* terms below provided that you ensure that this notice is replicated
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* unmodified and in its entirety in all distributions of the software,
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* modified or unmodified, in source code or in binary form.
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*
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2006-05-19 21:37:52 +02:00
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* Copyright (c) 2004-2006 The Regents of The University of Michigan
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2011-02-07 07:14:17 +01:00
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* Copyright (c) 2011 Regents of the University of California
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2005-05-27 05:30:12 +02:00
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met: redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer;
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* redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution;
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* neither the name of the copyright holders nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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2006-06-01 01:26:56 +02:00
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*
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* Authors: Kevin Lim
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2006-06-16 04:01:28 +02:00
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* Korey Sewell
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2011-02-07 07:14:17 +01:00
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* Rick Strong
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2005-05-27 05:30:12 +02:00
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*/
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2011-11-01 12:01:13 +01:00
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#include "arch/kernel_stats.hh"
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2009-09-23 17:34:21 +02:00
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#include "config/the_isa.hh"
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2012-03-09 15:59:27 +01:00
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#include "cpu/checker/cpu.hh"
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#include "cpu/checker/thread_context.hh"
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2011-04-15 19:44:06 +02:00
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#include "cpu/o3/cpu.hh"
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#include "cpu/o3/isa_specific.hh"
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#include "cpu/o3/thread_context.hh"
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2006-05-19 21:37:52 +02:00
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#include "cpu/activity.hh"
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2011-11-01 12:01:13 +01:00
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#include "cpu/quiesce_event.hh"
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2006-06-07 21:29:53 +02:00
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#include "cpu/simple_thread.hh"
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2006-06-06 23:32:21 +02:00
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#include "cpu/thread_context.hh"
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2011-04-15 19:44:32 +02:00
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#include "debug/Activity.hh"
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#include "debug/O3CPU.hh"
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#include "debug/Quiesce.hh"
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2007-07-24 06:51:38 +02:00
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#include "enums/MemoryMode.hh"
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2007-03-06 20:13:43 +01:00
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#include "sim/core.hh"
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2011-11-18 10:33:28 +01:00
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#include "sim/full_system.hh"
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2011-11-01 12:01:13 +01:00
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#include "sim/process.hh"
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2006-04-23 00:26:48 +02:00
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#include "sim/stat_control.hh"
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2011-07-10 19:56:08 +02:00
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#include "sim/system.hh"
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2006-04-23 00:26:48 +02:00
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2008-10-20 22:22:59 +02:00
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#if THE_ISA == ALPHA_ISA
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#include "arch/alpha/osfpal.hh"
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2011-04-15 19:44:32 +02:00
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#include "debug/Activity.hh"
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2008-10-20 22:22:59 +02:00
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#endif
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2012-01-31 18:05:52 +01:00
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struct BaseCPUParams;
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2008-08-11 21:22:16 +02:00
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2006-06-03 00:15:20 +02:00
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using namespace TheISA;
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2009-05-26 18:23:13 +02:00
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using namespace std;
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2004-08-20 20:54:07 +02:00
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2008-08-11 21:22:16 +02:00
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BaseO3CPU::BaseO3CPU(BaseCPUParams *params)
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2008-11-03 03:56:57 +01:00
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: BaseCPU(params)
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2006-04-23 00:26:48 +02:00
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{
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}
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void
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2006-06-16 23:08:47 +02:00
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BaseO3CPU::regStats()
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2004-08-20 20:54:07 +02:00
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{
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2006-04-23 00:26:48 +02:00
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BaseCPU::regStats();
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2004-08-20 20:54:07 +02:00
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}
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2012-01-17 19:55:08 +01:00
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template<class Impl>
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bool
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FullO3CPU<Impl>::IcachePort::recvTiming(PacketPtr pkt)
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{
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DPRINTF(O3CPU, "Fetch unit received timing\n");
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if (pkt->isResponse()) {
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// We shouldn't ever get a block in ownership state
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assert(!(pkt->memInhibitAsserted() && !pkt->sharedAsserted()));
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fetch->processCacheCompletion(pkt);
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}
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//else Snooped a coherence request, just return
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return true;
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}
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template<class Impl>
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void
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FullO3CPU<Impl>::IcachePort::recvRetry()
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{
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fetch->recvRetry();
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}
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template <class Impl>
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bool
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FullO3CPU<Impl>::DcachePort::recvTiming(PacketPtr pkt)
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{
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return lsq->recvTiming(pkt);
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}
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template <class Impl>
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void
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FullO3CPU<Impl>::DcachePort::recvRetry()
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{
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lsq->recvRetry();
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}
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2004-08-20 20:54:07 +02:00
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template <class Impl>
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2005-06-05 09:25:26 +02:00
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FullO3CPU<Impl>::TickEvent::TickEvent(FullO3CPU<Impl> *c)
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2008-10-09 13:58:24 +02:00
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: Event(CPU_Tick_Pri), cpu(c)
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2004-08-20 20:54:07 +02:00
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{
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}
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template <class Impl>
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void
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2005-06-05 09:25:26 +02:00
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FullO3CPU<Impl>::TickEvent::process()
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2004-08-20 20:54:07 +02:00
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{
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cpu->tick();
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}
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template <class Impl>
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const char *
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2008-02-06 22:32:40 +01:00
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FullO3CPU<Impl>::TickEvent::description() const
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2004-08-20 20:54:07 +02:00
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{
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2007-07-01 02:45:58 +02:00
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return "FullO3CPU tick";
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2004-08-20 20:54:07 +02:00
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}
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2006-07-02 00:52:02 +02:00
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template <class Impl>
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FullO3CPU<Impl>::ActivateThreadEvent::ActivateThreadEvent()
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2008-10-09 13:58:24 +02:00
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: Event(CPU_Switch_Pri)
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2006-07-02 00:52:02 +02:00
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{
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}
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template <class Impl>
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void
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FullO3CPU<Impl>::ActivateThreadEvent::init(int thread_num,
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FullO3CPU<Impl> *thread_cpu)
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{
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tid = thread_num;
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cpu = thread_cpu;
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}
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template <class Impl>
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void
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FullO3CPU<Impl>::ActivateThreadEvent::process()
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{
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cpu->activateThread(tid);
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}
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template <class Impl>
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const char *
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2008-02-06 22:32:40 +01:00
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FullO3CPU<Impl>::ActivateThreadEvent::description() const
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2006-07-02 00:52:02 +02:00
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{
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2007-07-01 02:45:58 +02:00
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return "FullO3CPU \"Activate Thread\"";
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2006-07-02 00:52:02 +02:00
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}
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2006-07-07 10:06:26 +02:00
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template <class Impl>
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FullO3CPU<Impl>::DeallocateContextEvent::DeallocateContextEvent()
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2008-10-09 13:58:24 +02:00
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: Event(CPU_Tick_Pri), tid(0), remove(false), cpu(NULL)
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2006-07-07 10:06:26 +02:00
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{
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}
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template <class Impl>
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void
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FullO3CPU<Impl>::DeallocateContextEvent::init(int thread_num,
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2006-12-21 06:46:16 +01:00
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FullO3CPU<Impl> *thread_cpu)
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2006-07-07 10:06:26 +02:00
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{
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tid = thread_num;
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cpu = thread_cpu;
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2006-12-21 06:46:16 +01:00
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remove = false;
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2006-07-07 10:06:26 +02:00
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}
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template <class Impl>
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void
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FullO3CPU<Impl>::DeallocateContextEvent::process()
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{
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cpu->deactivateThread(tid);
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2006-10-08 06:53:41 +02:00
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if (remove)
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cpu->removeThread(tid);
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2006-07-07 10:06:26 +02:00
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}
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template <class Impl>
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const char *
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2008-02-06 22:32:40 +01:00
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FullO3CPU<Impl>::DeallocateContextEvent::description() const
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2006-07-07 10:06:26 +02:00
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{
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2007-07-01 02:45:58 +02:00
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return "FullO3CPU \"Deallocate Context\"";
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2006-07-07 10:06:26 +02:00
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}
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2004-08-20 20:54:07 +02:00
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template <class Impl>
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2008-10-09 09:08:50 +02:00
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FullO3CPU<Impl>::FullO3CPU(DerivO3CPUParams *params)
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2006-06-16 23:08:47 +02:00
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: BaseO3CPU(params),
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2006-12-06 17:36:40 +01:00
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itb(params->itb),
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dtb(params->dtb),
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2004-08-20 20:54:07 +02:00
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tickEvent(this),
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2008-11-10 20:51:18 +01:00
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#ifndef NDEBUG
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instcount(0),
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#endif
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2006-04-23 00:26:48 +02:00
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removeInstsThisCycle(false),
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2008-10-09 09:08:50 +02:00
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fetch(this, params),
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decode(this, params),
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rename(this, params),
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iew(this, params),
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commit(this, params),
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2004-08-20 20:54:07 +02:00
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2008-10-09 09:08:50 +02:00
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regFile(this, params->numPhysIntRegs,
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2007-04-04 21:38:59 +02:00
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params->numPhysFloatRegs),
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2004-08-20 20:54:07 +02:00
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2008-08-11 21:22:16 +02:00
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freeList(params->numThreads,
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2006-04-23 00:26:48 +02:00
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TheISA::NumIntRegs, params->numPhysIntRegs,
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TheISA::NumFloatRegs, params->numPhysFloatRegs),
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2004-08-20 20:54:07 +02:00
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2008-10-09 09:08:50 +02:00
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rob(this,
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2007-04-04 21:38:59 +02:00
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params->numROBEntries, params->squashWidth,
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2006-04-23 00:26:48 +02:00
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params->smtROBPolicy, params->smtROBThreshold,
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2008-08-11 21:22:16 +02:00
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params->numThreads),
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2004-08-20 20:54:07 +02:00
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2008-08-11 21:22:16 +02:00
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scoreboard(params->numThreads,
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2006-04-23 00:26:48 +02:00
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TheISA::NumIntRegs, params->numPhysIntRegs,
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TheISA::NumFloatRegs, params->numPhysFloatRegs,
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2009-05-26 18:23:13 +02:00
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TheISA::NumMiscRegs * numThreads,
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2006-04-23 00:26:48 +02:00
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TheISA::ZeroReg),
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2004-08-20 20:54:07 +02:00
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2012-01-17 19:55:08 +01:00
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icachePort(&fetch, this),
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dcachePort(&iew.ldstQueue, this),
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2006-07-10 21:40:28 +02:00
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timeBuffer(params->backComSize, params->forwardComSize),
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fetchQueue(params->backComSize, params->forwardComSize),
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decodeQueue(params->backComSize, params->forwardComSize),
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renameQueue(params->backComSize, params->forwardComSize),
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iewQueue(params->backComSize, params->forwardComSize),
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2009-01-21 23:56:18 +01:00
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activityRec(name(), NumStages,
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2006-07-10 21:40:28 +02:00
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params->backComSize + params->forwardComSize,
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params->activity),
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2004-08-20 20:54:07 +02:00
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globalSeqNum(1),
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2006-04-23 00:26:48 +02:00
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system(params->system),
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2006-07-06 19:59:02 +02:00
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drainCount(0),
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2009-05-26 18:23:13 +02:00
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deferRegistration(params->defer_registration)
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2004-08-20 20:54:07 +02:00
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{
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2006-10-08 06:53:41 +02:00
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if (!deferRegistration) {
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_status = Running;
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} else {
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_status = Idle;
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}
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2005-05-03 16:56:47 +02:00
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2007-06-20 17:15:06 +02:00
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if (params->checker) {
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2006-05-16 20:06:35 +02:00
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BaseCPU *temp_checker = params->checker;
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2012-01-31 16:46:03 +01:00
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checker = dynamic_cast<Checker<Impl> *>(temp_checker);
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2012-01-17 19:55:08 +01:00
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checker->setIcachePort(&icachePort);
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2006-05-16 20:06:35 +02:00
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checker->setSystem(params->system);
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2007-06-20 17:15:06 +02:00
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} else {
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checker = NULL;
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2005-05-03 16:56:47 +02:00
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}
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2011-11-18 10:33:28 +01:00
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if (!FullSystem) {
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thread.resize(numThreads);
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tids.resize(numThreads);
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}
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2004-08-20 20:54:07 +02:00
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2006-05-19 21:37:52 +02:00
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// The stages also need their CPU pointer setup. However this
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// must be done at the upper level CPU because they have pointers
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// to the upper level CPU, and not this FullO3CPU.
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2004-08-20 20:54:07 +02:00
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2006-04-23 00:26:48 +02:00
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// Set up Pointers to the activeThreads list for each stage
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fetch.setActiveThreads(&activeThreads);
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decode.setActiveThreads(&activeThreads);
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rename.setActiveThreads(&activeThreads);
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iew.setActiveThreads(&activeThreads);
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commit.setActiveThreads(&activeThreads);
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2004-08-20 20:54:07 +02:00
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// Give each of the stages the time buffer they will use.
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fetch.setTimeBuffer(&timeBuffer);
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decode.setTimeBuffer(&timeBuffer);
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rename.setTimeBuffer(&timeBuffer);
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iew.setTimeBuffer(&timeBuffer);
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commit.setTimeBuffer(&timeBuffer);
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// Also setup each of the stages' queues.
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fetch.setFetchQueue(&fetchQueue);
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decode.setFetchQueue(&fetchQueue);
|
2006-04-23 00:26:48 +02:00
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|
commit.setFetchQueue(&fetchQueue);
|
2004-08-20 20:54:07 +02:00
|
|
|
decode.setDecodeQueue(&decodeQueue);
|
|
|
|
rename.setDecodeQueue(&decodeQueue);
|
|
|
|
rename.setRenameQueue(&renameQueue);
|
|
|
|
iew.setRenameQueue(&renameQueue);
|
|
|
|
iew.setIEWQueue(&iewQueue);
|
|
|
|
commit.setIEWQueue(&iewQueue);
|
|
|
|
commit.setRenameQueue(&renameQueue);
|
|
|
|
|
2006-04-23 00:26:48 +02:00
|
|
|
commit.setIEWStage(&iew);
|
|
|
|
rename.setIEWStage(&iew);
|
|
|
|
rename.setCommitStage(&commit);
|
|
|
|
|
2011-11-18 10:33:28 +01:00
|
|
|
ThreadID active_threads;
|
|
|
|
if (FullSystem) {
|
|
|
|
active_threads = 1;
|
|
|
|
} else {
|
|
|
|
active_threads = params->workload.size();
|
2006-07-03 05:11:24 +02:00
|
|
|
|
2011-11-18 10:33:28 +01:00
|
|
|
if (active_threads > Impl::MaxThreads) {
|
|
|
|
panic("Workload Size too large. Increase the 'MaxThreads' "
|
|
|
|
"constant in your O3CPU impl. file (e.g. o3/alpha/impl.hh) "
|
|
|
|
"or edit your workload size.");
|
|
|
|
}
|
2006-07-03 05:11:24 +02:00
|
|
|
}
|
2006-04-23 00:26:48 +02:00
|
|
|
|
2006-05-16 20:06:35 +02:00
|
|
|
//Make Sure That this a Valid Architeture
|
2006-04-23 00:26:48 +02:00
|
|
|
assert(params->numPhysIntRegs >= numThreads * TheISA::NumIntRegs);
|
|
|
|
assert(params->numPhysFloatRegs >= numThreads * TheISA::NumFloatRegs);
|
|
|
|
|
|
|
|
rename.setScoreboard(&scoreboard);
|
|
|
|
iew.setScoreboard(&scoreboard);
|
|
|
|
|
2004-08-20 20:54:07 +02:00
|
|
|
// Setup the rename map for whichever stages need it.
|
2006-04-23 00:26:48 +02:00
|
|
|
PhysRegIndex lreg_idx = 0;
|
|
|
|
PhysRegIndex freg_idx = params->numPhysIntRegs; //Index to 1 after int regs
|
|
|
|
|
2009-05-26 18:23:13 +02:00
|
|
|
for (ThreadID tid = 0; tid < numThreads; tid++) {
|
2006-05-04 17:36:20 +02:00
|
|
|
bool bindRegs = (tid <= active_threads - 1);
|
2006-04-23 00:26:48 +02:00
|
|
|
|
|
|
|
commitRenameMap[tid].init(TheISA::NumIntRegs,
|
|
|
|
params->numPhysIntRegs,
|
2006-05-19 21:37:52 +02:00
|
|
|
lreg_idx, //Index for Logical. Regs
|
2006-04-23 00:26:48 +02:00
|
|
|
|
|
|
|
TheISA::NumFloatRegs,
|
|
|
|
params->numPhysFloatRegs,
|
2006-05-19 21:37:52 +02:00
|
|
|
freg_idx, //Index for Float Regs
|
2006-04-23 00:26:48 +02:00
|
|
|
|
|
|
|
TheISA::NumMiscRegs,
|
2004-08-20 20:54:07 +02:00
|
|
|
|
2006-04-23 00:26:48 +02:00
|
|
|
TheISA::ZeroReg,
|
|
|
|
TheISA::ZeroReg,
|
|
|
|
|
|
|
|
tid,
|
|
|
|
false);
|
|
|
|
|
|
|
|
renameMap[tid].init(TheISA::NumIntRegs,
|
|
|
|
params->numPhysIntRegs,
|
2006-05-19 21:37:52 +02:00
|
|
|
lreg_idx, //Index for Logical. Regs
|
2006-04-23 00:26:48 +02:00
|
|
|
|
|
|
|
TheISA::NumFloatRegs,
|
|
|
|
params->numPhysFloatRegs,
|
2006-05-19 21:37:52 +02:00
|
|
|
freg_idx, //Index for Float Regs
|
2004-08-20 20:54:07 +02:00
|
|
|
|
2006-04-23 00:26:48 +02:00
|
|
|
TheISA::NumMiscRegs,
|
|
|
|
|
|
|
|
TheISA::ZeroReg,
|
|
|
|
TheISA::ZeroReg,
|
|
|
|
|
|
|
|
tid,
|
|
|
|
bindRegs);
|
2006-10-08 06:53:41 +02:00
|
|
|
|
|
|
|
activateThreadEvent[tid].init(tid, this);
|
|
|
|
deallocateContextEvent[tid].init(tid, this);
|
2006-04-23 00:26:48 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
rename.setRenameMap(renameMap);
|
|
|
|
commit.setRenameMap(commitRenameMap);
|
|
|
|
|
|
|
|
// Give renameMap & rename stage access to the freeList;
|
2009-05-26 18:23:13 +02:00
|
|
|
for (ThreadID tid = 0; tid < numThreads; tid++)
|
|
|
|
renameMap[tid].setFreeList(&freeList);
|
2004-08-20 20:54:07 +02:00
|
|
|
rename.setFreeList(&freeList);
|
2006-04-23 00:26:48 +02:00
|
|
|
|
2004-08-20 20:54:07 +02:00
|
|
|
// Setup the ROB for whichever stages need it.
|
|
|
|
commit.setROB(&rob);
|
2006-04-23 00:26:48 +02:00
|
|
|
|
2011-01-08 06:50:29 +01:00
|
|
|
lastRunningCycle = curTick();
|
2006-04-23 00:26:48 +02:00
|
|
|
|
2006-07-02 00:52:02 +02:00
|
|
|
lastActivatedCycle = -1;
|
2009-05-26 18:23:13 +02:00
|
|
|
#if 0
|
2006-09-01 02:51:30 +02:00
|
|
|
// Give renameMap & rename stage access to the freeList;
|
2009-05-26 18:23:13 +02:00
|
|
|
for (ThreadID tid = 0; tid < numThreads; tid++)
|
|
|
|
globalSeqNum[tid] = 1;
|
|
|
|
#endif
|
2006-09-01 02:51:30 +02:00
|
|
|
|
2006-04-23 00:26:48 +02:00
|
|
|
contextSwitch = false;
|
2008-10-09 09:08:50 +02:00
|
|
|
DPRINTF(O3CPU, "Creating O3CPU object.\n");
|
|
|
|
|
|
|
|
// Setup any thread state.
|
|
|
|
this->thread.resize(this->numThreads);
|
|
|
|
|
2009-05-26 18:23:13 +02:00
|
|
|
for (ThreadID tid = 0; tid < this->numThreads; ++tid) {
|
2011-11-18 10:33:28 +01:00
|
|
|
if (FullSystem) {
|
|
|
|
// SMT is not supported in FS mode yet.
|
|
|
|
assert(this->numThreads == 1);
|
|
|
|
this->thread[tid] = new Thread(this, 0, NULL);
|
2008-10-09 09:08:50 +02:00
|
|
|
} else {
|
2011-11-18 10:33:28 +01:00
|
|
|
if (tid < params->workload.size()) {
|
|
|
|
DPRINTF(O3CPU, "Workload[%i] process is %#x",
|
|
|
|
tid, this->thread[tid]);
|
|
|
|
this->thread[tid] = new typename FullO3CPU<Impl>::Thread(
|
|
|
|
(typename Impl::O3CPU *)(this),
|
|
|
|
tid, params->workload[tid]);
|
|
|
|
|
|
|
|
//usedTids[tid] = true;
|
|
|
|
//threadMap[tid] = tid;
|
|
|
|
} else {
|
|
|
|
//Allocate Empty thread so M5 can use later
|
|
|
|
//when scheduling threads to CPU
|
|
|
|
Process* dummy_proc = NULL;
|
|
|
|
|
|
|
|
this->thread[tid] = new typename FullO3CPU<Impl>::Thread(
|
|
|
|
(typename Impl::O3CPU *)(this),
|
|
|
|
tid, dummy_proc);
|
|
|
|
//usedTids[tid] = false;
|
|
|
|
}
|
2008-10-09 09:08:50 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
ThreadContext *tc;
|
|
|
|
|
|
|
|
// Setup the TC that will serve as the interface to the threads/CPU.
|
|
|
|
O3ThreadContext<Impl> *o3_tc = new O3ThreadContext<Impl>;
|
|
|
|
|
|
|
|
tc = o3_tc;
|
|
|
|
|
|
|
|
// If we're using a checker, then the TC should be the
|
|
|
|
// CheckerThreadContext.
|
|
|
|
if (params->checker) {
|
|
|
|
tc = new CheckerThreadContext<O3ThreadContext<Impl> >(
|
|
|
|
o3_tc, this->checker);
|
|
|
|
}
|
|
|
|
|
|
|
|
o3_tc->cpu = (typename Impl::O3CPU *)(this);
|
|
|
|
assert(o3_tc->cpu);
|
2009-05-26 18:23:13 +02:00
|
|
|
o3_tc->thread = this->thread[tid];
|
2008-10-09 09:08:50 +02:00
|
|
|
|
2011-11-18 10:33:28 +01:00
|
|
|
if (FullSystem) {
|
|
|
|
// Setup quiesce event.
|
|
|
|
this->thread[tid]->quiesceEvent = new EndQuiesceEvent(tc);
|
|
|
|
}
|
2008-10-09 09:08:50 +02:00
|
|
|
// Give the thread the TC.
|
2009-05-26 18:23:13 +02:00
|
|
|
this->thread[tid]->tc = tc;
|
2008-10-09 09:08:50 +02:00
|
|
|
|
|
|
|
// Add the TC to the CPU's list of TC's.
|
|
|
|
this->threadContexts.push_back(tc);
|
|
|
|
}
|
|
|
|
|
2012-03-02 15:21:48 +01:00
|
|
|
// FullO3CPU always requires an interrupt controller.
|
|
|
|
if (!params->defer_registration && !interrupts) {
|
|
|
|
fatal("FullO3CPU %s has no interrupt controller.\n"
|
|
|
|
"Ensure createInterruptController() is called.\n", name());
|
|
|
|
}
|
|
|
|
|
2009-05-26 18:23:13 +02:00
|
|
|
for (ThreadID tid = 0; tid < this->numThreads; tid++)
|
|
|
|
this->thread[tid]->setFuncExeInst(0);
|
2008-10-09 09:08:50 +02:00
|
|
|
|
|
|
|
lockAddr = 0;
|
|
|
|
lockFlag = false;
|
|
|
|
}
|
|
|
|
|
2004-08-20 20:54:07 +02:00
|
|
|
template <class Impl>
|
2005-06-05 09:25:26 +02:00
|
|
|
FullO3CPU<Impl>::~FullO3CPU()
|
2004-08-20 20:54:07 +02:00
|
|
|
{
|
|
|
|
}
|
|
|
|
|
Check in of various updates to the CPU. Mainly adds in stats, improves
branch prediction, and makes memory dependence work properly.
SConscript:
Added return address stack, tournament predictor.
cpu/base_cpu.cc:
Added debug break and print statements.
cpu/base_dyn_inst.cc:
cpu/base_dyn_inst.hh:
Comment out possibly unneeded variables.
cpu/beta_cpu/2bit_local_pred.cc:
2bit predictor no longer speculatively updates itself.
cpu/beta_cpu/alpha_dyn_inst.hh:
Comment formatting.
cpu/beta_cpu/alpha_full_cpu.hh:
Formatting
cpu/beta_cpu/alpha_full_cpu_builder.cc:
Added new parameters for branch predictors, and IQ parameters.
cpu/beta_cpu/alpha_full_cpu_impl.hh:
Register stats.
cpu/beta_cpu/alpha_params.hh:
Added parameters for IQ, branch predictors, and store sets.
cpu/beta_cpu/bpred_unit.cc:
Removed one class.
cpu/beta_cpu/bpred_unit.hh:
Add in RAS, stats. Changed branch predictor unit functionality
so that it holds a history of past branches so it can update, and also
hold a proper history of the RAS so it can be restored on branch
mispredicts.
cpu/beta_cpu/bpred_unit_impl.hh:
Added in stats, history of branches, RAS. Now bpred unit actually
modifies the instruction's predicted next PC.
cpu/beta_cpu/btb.cc:
Add in sanity checks.
cpu/beta_cpu/comm.hh:
Add in communication where needed, remove it where it's not.
cpu/beta_cpu/commit.hh:
cpu/beta_cpu/rename.hh:
cpu/beta_cpu/rename_impl.hh:
Add in stats.
cpu/beta_cpu/commit_impl.hh:
Stats, update what is sent back on branch mispredict.
cpu/beta_cpu/cpu_policy.hh:
Change the bpred unit being used.
cpu/beta_cpu/decode.hh:
cpu/beta_cpu/decode_impl.hh:
Stats.
cpu/beta_cpu/fetch.hh:
Stats, change squash so it can handle squashes from decode differently
than squashes from commit.
cpu/beta_cpu/fetch_impl.hh:
Add in stats. Change how a cache line is fetched. Update to work with
caches. Also have separate functions for different behavior if squash
is coming from decode vs commit.
cpu/beta_cpu/free_list.hh:
Remove some old comments.
cpu/beta_cpu/full_cpu.cc:
cpu/beta_cpu/full_cpu.hh:
Added function to remove instructions from back of instruction list
until a certain sequence number.
cpu/beta_cpu/iew.hh:
Stats, separate squashing behavior due to branches vs memory.
cpu/beta_cpu/iew_impl.hh:
Stats, separate squashing behavior for branches vs memory.
cpu/beta_cpu/inst_queue.cc:
Debug stuff
cpu/beta_cpu/inst_queue.hh:
Stats, change how mem dep unit works, debug stuff
cpu/beta_cpu/inst_queue_impl.hh:
Stats, change how mem dep unit works, debug stuff. Also add in
parameters that used to be hardcoded.
cpu/beta_cpu/mem_dep_unit.hh:
cpu/beta_cpu/mem_dep_unit_impl.hh:
Add in stats, change how memory dependence unit works. It now holds
the memory instructions that are waiting for their memory dependences
to resolve. It provides which instructions are ready directly to the
IQ.
cpu/beta_cpu/regfile.hh:
Fix up sanity checks.
cpu/beta_cpu/rename_map.cc:
Fix loop variable type.
cpu/beta_cpu/rob_impl.hh:
Remove intermediate DynInstPtr
cpu/beta_cpu/store_set.cc:
Add in debugging statements.
cpu/beta_cpu/store_set.hh:
Reorder function arguments to match the rest of the calls.
--HG--
extra : convert_revision : aabf9b1fecd1d743265dfc3b174d6159937c6f44
2004-10-22 00:02:36 +02:00
|
|
|
template <class Impl>
|
|
|
|
void
|
2008-10-09 09:08:50 +02:00
|
|
|
FullO3CPU<Impl>::regStats()
|
Check in of various updates to the CPU. Mainly adds in stats, improves
branch prediction, and makes memory dependence work properly.
SConscript:
Added return address stack, tournament predictor.
cpu/base_cpu.cc:
Added debug break and print statements.
cpu/base_dyn_inst.cc:
cpu/base_dyn_inst.hh:
Comment out possibly unneeded variables.
cpu/beta_cpu/2bit_local_pred.cc:
2bit predictor no longer speculatively updates itself.
cpu/beta_cpu/alpha_dyn_inst.hh:
Comment formatting.
cpu/beta_cpu/alpha_full_cpu.hh:
Formatting
cpu/beta_cpu/alpha_full_cpu_builder.cc:
Added new parameters for branch predictors, and IQ parameters.
cpu/beta_cpu/alpha_full_cpu_impl.hh:
Register stats.
cpu/beta_cpu/alpha_params.hh:
Added parameters for IQ, branch predictors, and store sets.
cpu/beta_cpu/bpred_unit.cc:
Removed one class.
cpu/beta_cpu/bpred_unit.hh:
Add in RAS, stats. Changed branch predictor unit functionality
so that it holds a history of past branches so it can update, and also
hold a proper history of the RAS so it can be restored on branch
mispredicts.
cpu/beta_cpu/bpred_unit_impl.hh:
Added in stats, history of branches, RAS. Now bpred unit actually
modifies the instruction's predicted next PC.
cpu/beta_cpu/btb.cc:
Add in sanity checks.
cpu/beta_cpu/comm.hh:
Add in communication where needed, remove it where it's not.
cpu/beta_cpu/commit.hh:
cpu/beta_cpu/rename.hh:
cpu/beta_cpu/rename_impl.hh:
Add in stats.
cpu/beta_cpu/commit_impl.hh:
Stats, update what is sent back on branch mispredict.
cpu/beta_cpu/cpu_policy.hh:
Change the bpred unit being used.
cpu/beta_cpu/decode.hh:
cpu/beta_cpu/decode_impl.hh:
Stats.
cpu/beta_cpu/fetch.hh:
Stats, change squash so it can handle squashes from decode differently
than squashes from commit.
cpu/beta_cpu/fetch_impl.hh:
Add in stats. Change how a cache line is fetched. Update to work with
caches. Also have separate functions for different behavior if squash
is coming from decode vs commit.
cpu/beta_cpu/free_list.hh:
Remove some old comments.
cpu/beta_cpu/full_cpu.cc:
cpu/beta_cpu/full_cpu.hh:
Added function to remove instructions from back of instruction list
until a certain sequence number.
cpu/beta_cpu/iew.hh:
Stats, separate squashing behavior due to branches vs memory.
cpu/beta_cpu/iew_impl.hh:
Stats, separate squashing behavior for branches vs memory.
cpu/beta_cpu/inst_queue.cc:
Debug stuff
cpu/beta_cpu/inst_queue.hh:
Stats, change how mem dep unit works, debug stuff
cpu/beta_cpu/inst_queue_impl.hh:
Stats, change how mem dep unit works, debug stuff. Also add in
parameters that used to be hardcoded.
cpu/beta_cpu/mem_dep_unit.hh:
cpu/beta_cpu/mem_dep_unit_impl.hh:
Add in stats, change how memory dependence unit works. It now holds
the memory instructions that are waiting for their memory dependences
to resolve. It provides which instructions are ready directly to the
IQ.
cpu/beta_cpu/regfile.hh:
Fix up sanity checks.
cpu/beta_cpu/rename_map.cc:
Fix loop variable type.
cpu/beta_cpu/rob_impl.hh:
Remove intermediate DynInstPtr
cpu/beta_cpu/store_set.cc:
Add in debugging statements.
cpu/beta_cpu/store_set.hh:
Reorder function arguments to match the rest of the calls.
--HG--
extra : convert_revision : aabf9b1fecd1d743265dfc3b174d6159937c6f44
2004-10-22 00:02:36 +02:00
|
|
|
{
|
2006-06-16 23:08:47 +02:00
|
|
|
BaseO3CPU::regStats();
|
2006-04-23 00:26:48 +02:00
|
|
|
|
2006-06-16 23:08:47 +02:00
|
|
|
// Register any of the O3CPU's stats here.
|
2006-04-23 00:26:48 +02:00
|
|
|
timesIdled
|
|
|
|
.name(name() + ".timesIdled")
|
|
|
|
.desc("Number of times that the entire CPU went into an idle state and"
|
|
|
|
" unscheduled itself")
|
|
|
|
.prereq(timesIdled);
|
|
|
|
|
|
|
|
idleCycles
|
|
|
|
.name(name() + ".idleCycles")
|
|
|
|
.desc("Total number of cycles that the CPU has spent unscheduled due "
|
|
|
|
"to idling")
|
|
|
|
.prereq(idleCycles);
|
|
|
|
|
2011-12-01 09:15:22 +01:00
|
|
|
quiesceCycles
|
|
|
|
.name(name() + ".quiesceCycles")
|
|
|
|
.desc("Total number of cycles that CPU has spent quiesced or waiting "
|
|
|
|
"for an interrupt")
|
|
|
|
.prereq(quiesceCycles);
|
|
|
|
|
2006-04-23 00:26:48 +02:00
|
|
|
// Number of Instructions simulated
|
|
|
|
// --------------------------------
|
|
|
|
// Should probably be in Base CPU but need templated
|
|
|
|
// MaxThreads so put in here instead
|
|
|
|
committedInsts
|
|
|
|
.init(numThreads)
|
|
|
|
.name(name() + ".committedInsts")
|
|
|
|
.desc("Number of Instructions Simulated");
|
|
|
|
|
2012-02-12 23:07:39 +01:00
|
|
|
committedOps
|
|
|
|
.init(numThreads)
|
|
|
|
.name(name() + ".committedOps")
|
|
|
|
.desc("Number of Ops (including micro ops) Simulated");
|
|
|
|
|
2006-04-23 00:26:48 +02:00
|
|
|
totalCommittedInsts
|
|
|
|
.name(name() + ".committedInsts_total")
|
|
|
|
.desc("Number of Instructions Simulated");
|
|
|
|
|
|
|
|
cpi
|
|
|
|
.name(name() + ".cpi")
|
|
|
|
.desc("CPI: Cycles Per Instruction")
|
|
|
|
.precision(6);
|
2007-04-22 21:11:54 +02:00
|
|
|
cpi = numCycles / committedInsts;
|
2006-04-23 00:26:48 +02:00
|
|
|
|
|
|
|
totalCpi
|
|
|
|
.name(name() + ".cpi_total")
|
|
|
|
.desc("CPI: Total CPI of All Threads")
|
|
|
|
.precision(6);
|
2007-04-22 21:11:54 +02:00
|
|
|
totalCpi = numCycles / totalCommittedInsts;
|
2006-04-23 00:26:48 +02:00
|
|
|
|
|
|
|
ipc
|
|
|
|
.name(name() + ".ipc")
|
|
|
|
.desc("IPC: Instructions Per Cycle")
|
|
|
|
.precision(6);
|
2007-04-22 21:11:54 +02:00
|
|
|
ipc = committedInsts / numCycles;
|
2006-04-23 00:26:48 +02:00
|
|
|
|
|
|
|
totalIpc
|
|
|
|
.name(name() + ".ipc_total")
|
|
|
|
.desc("IPC: Total IPC of All Threads")
|
|
|
|
.precision(6);
|
2007-04-22 21:11:54 +02:00
|
|
|
totalIpc = totalCommittedInsts / numCycles;
|
2006-04-23 00:26:48 +02:00
|
|
|
|
2008-10-09 09:08:50 +02:00
|
|
|
this->fetch.regStats();
|
|
|
|
this->decode.regStats();
|
|
|
|
this->rename.regStats();
|
|
|
|
this->iew.regStats();
|
|
|
|
this->commit.regStats();
|
2011-02-07 07:14:17 +01:00
|
|
|
this->rob.regStats();
|
|
|
|
|
|
|
|
intRegfileReads
|
|
|
|
.name(name() + ".int_regfile_reads")
|
|
|
|
.desc("number of integer regfile reads")
|
|
|
|
.prereq(intRegfileReads);
|
|
|
|
|
|
|
|
intRegfileWrites
|
|
|
|
.name(name() + ".int_regfile_writes")
|
|
|
|
.desc("number of integer regfile writes")
|
|
|
|
.prereq(intRegfileWrites);
|
|
|
|
|
|
|
|
fpRegfileReads
|
|
|
|
.name(name() + ".fp_regfile_reads")
|
|
|
|
.desc("number of floating regfile reads")
|
|
|
|
.prereq(fpRegfileReads);
|
|
|
|
|
|
|
|
fpRegfileWrites
|
|
|
|
.name(name() + ".fp_regfile_writes")
|
|
|
|
.desc("number of floating regfile writes")
|
|
|
|
.prereq(fpRegfileWrites);
|
|
|
|
|
|
|
|
miscRegfileReads
|
|
|
|
.name(name() + ".misc_regfile_reads")
|
|
|
|
.desc("number of misc regfile reads")
|
|
|
|
.prereq(miscRegfileReads);
|
|
|
|
|
|
|
|
miscRegfileWrites
|
|
|
|
.name(name() + ".misc_regfile_writes")
|
|
|
|
.desc("number of misc regfile writes")
|
|
|
|
.prereq(miscRegfileWrites);
|
Check in of various updates to the CPU. Mainly adds in stats, improves
branch prediction, and makes memory dependence work properly.
SConscript:
Added return address stack, tournament predictor.
cpu/base_cpu.cc:
Added debug break and print statements.
cpu/base_dyn_inst.cc:
cpu/base_dyn_inst.hh:
Comment out possibly unneeded variables.
cpu/beta_cpu/2bit_local_pred.cc:
2bit predictor no longer speculatively updates itself.
cpu/beta_cpu/alpha_dyn_inst.hh:
Comment formatting.
cpu/beta_cpu/alpha_full_cpu.hh:
Formatting
cpu/beta_cpu/alpha_full_cpu_builder.cc:
Added new parameters for branch predictors, and IQ parameters.
cpu/beta_cpu/alpha_full_cpu_impl.hh:
Register stats.
cpu/beta_cpu/alpha_params.hh:
Added parameters for IQ, branch predictors, and store sets.
cpu/beta_cpu/bpred_unit.cc:
Removed one class.
cpu/beta_cpu/bpred_unit.hh:
Add in RAS, stats. Changed branch predictor unit functionality
so that it holds a history of past branches so it can update, and also
hold a proper history of the RAS so it can be restored on branch
mispredicts.
cpu/beta_cpu/bpred_unit_impl.hh:
Added in stats, history of branches, RAS. Now bpred unit actually
modifies the instruction's predicted next PC.
cpu/beta_cpu/btb.cc:
Add in sanity checks.
cpu/beta_cpu/comm.hh:
Add in communication where needed, remove it where it's not.
cpu/beta_cpu/commit.hh:
cpu/beta_cpu/rename.hh:
cpu/beta_cpu/rename_impl.hh:
Add in stats.
cpu/beta_cpu/commit_impl.hh:
Stats, update what is sent back on branch mispredict.
cpu/beta_cpu/cpu_policy.hh:
Change the bpred unit being used.
cpu/beta_cpu/decode.hh:
cpu/beta_cpu/decode_impl.hh:
Stats.
cpu/beta_cpu/fetch.hh:
Stats, change squash so it can handle squashes from decode differently
than squashes from commit.
cpu/beta_cpu/fetch_impl.hh:
Add in stats. Change how a cache line is fetched. Update to work with
caches. Also have separate functions for different behavior if squash
is coming from decode vs commit.
cpu/beta_cpu/free_list.hh:
Remove some old comments.
cpu/beta_cpu/full_cpu.cc:
cpu/beta_cpu/full_cpu.hh:
Added function to remove instructions from back of instruction list
until a certain sequence number.
cpu/beta_cpu/iew.hh:
Stats, separate squashing behavior due to branches vs memory.
cpu/beta_cpu/iew_impl.hh:
Stats, separate squashing behavior for branches vs memory.
cpu/beta_cpu/inst_queue.cc:
Debug stuff
cpu/beta_cpu/inst_queue.hh:
Stats, change how mem dep unit works, debug stuff
cpu/beta_cpu/inst_queue_impl.hh:
Stats, change how mem dep unit works, debug stuff. Also add in
parameters that used to be hardcoded.
cpu/beta_cpu/mem_dep_unit.hh:
cpu/beta_cpu/mem_dep_unit_impl.hh:
Add in stats, change how memory dependence unit works. It now holds
the memory instructions that are waiting for their memory dependences
to resolve. It provides which instructions are ready directly to the
IQ.
cpu/beta_cpu/regfile.hh:
Fix up sanity checks.
cpu/beta_cpu/rename_map.cc:
Fix loop variable type.
cpu/beta_cpu/rob_impl.hh:
Remove intermediate DynInstPtr
cpu/beta_cpu/store_set.cc:
Add in debugging statements.
cpu/beta_cpu/store_set.hh:
Reorder function arguments to match the rest of the calls.
--HG--
extra : convert_revision : aabf9b1fecd1d743265dfc3b174d6159937c6f44
2004-10-22 00:02:36 +02:00
|
|
|
}
|
|
|
|
|
2004-08-20 20:54:07 +02:00
|
|
|
template <class Impl>
|
|
|
|
void
|
2005-06-05 09:25:26 +02:00
|
|
|
FullO3CPU<Impl>::tick()
|
2004-08-20 20:54:07 +02:00
|
|
|
{
|
2006-06-16 23:08:47 +02:00
|
|
|
DPRINTF(O3CPU, "\n\nFullO3CPU: Ticking main, FullO3CPU.\n");
|
2004-08-20 20:54:07 +02:00
|
|
|
|
2006-04-23 00:26:48 +02:00
|
|
|
++numCycles;
|
|
|
|
|
2006-05-19 21:37:52 +02:00
|
|
|
// activity = false;
|
2006-04-23 00:26:48 +02:00
|
|
|
|
|
|
|
//Tick each of the stages
|
2004-08-20 20:54:07 +02:00
|
|
|
fetch.tick();
|
|
|
|
|
|
|
|
decode.tick();
|
|
|
|
|
|
|
|
rename.tick();
|
|
|
|
|
|
|
|
iew.tick();
|
|
|
|
|
|
|
|
commit.tick();
|
|
|
|
|
2011-11-18 10:33:28 +01:00
|
|
|
if (!FullSystem)
|
|
|
|
doContextSwitch();
|
2006-04-23 00:26:48 +02:00
|
|
|
|
|
|
|
// Now advance the time buffers
|
2004-08-20 20:54:07 +02:00
|
|
|
timeBuffer.advance();
|
|
|
|
|
|
|
|
fetchQueue.advance();
|
|
|
|
decodeQueue.advance();
|
|
|
|
renameQueue.advance();
|
|
|
|
iewQueue.advance();
|
|
|
|
|
2006-05-19 21:37:52 +02:00
|
|
|
activityRec.advance();
|
2006-04-23 00:26:48 +02:00
|
|
|
|
|
|
|
if (removeInstsThisCycle) {
|
|
|
|
cleanUpRemovedInsts();
|
|
|
|
}
|
|
|
|
|
2006-05-19 21:37:52 +02:00
|
|
|
if (!tickEvent.scheduled()) {
|
2006-07-07 21:38:15 +02:00
|
|
|
if (_status == SwitchedOut ||
|
2006-07-13 19:08:58 +02:00
|
|
|
getState() == SimObject::Drained) {
|
2006-10-09 17:01:19 +02:00
|
|
|
DPRINTF(O3CPU, "Switched out!\n");
|
2006-05-19 21:37:52 +02:00
|
|
|
// increment stat
|
2011-01-08 06:50:29 +01:00
|
|
|
lastRunningCycle = curTick();
|
2006-10-08 06:53:41 +02:00
|
|
|
} else if (!activityRec.active() || _status == Idle) {
|
2006-10-09 17:01:19 +02:00
|
|
|
DPRINTF(O3CPU, "Idle!\n");
|
2011-01-08 06:50:29 +01:00
|
|
|
lastRunningCycle = curTick();
|
2006-05-19 21:37:52 +02:00
|
|
|
timesIdled++;
|
|
|
|
} else {
|
2011-01-08 06:50:29 +01:00
|
|
|
schedule(tickEvent, nextCycle(curTick() + ticks(1)));
|
2006-10-09 17:01:19 +02:00
|
|
|
DPRINTF(O3CPU, "Scheduling next tick!\n");
|
2006-05-19 21:37:52 +02:00
|
|
|
}
|
2006-04-23 00:26:48 +02:00
|
|
|
}
|
|
|
|
|
2011-11-18 10:33:28 +01:00
|
|
|
if (!FullSystem)
|
|
|
|
updateThreadPriority();
|
2004-08-20 20:54:07 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
template <class Impl>
|
|
|
|
void
|
2005-06-05 09:25:26 +02:00
|
|
|
FullO3CPU<Impl>::init()
|
2004-08-20 20:54:07 +02:00
|
|
|
{
|
2008-11-03 03:57:07 +01:00
|
|
|
BaseCPU::init();
|
2004-08-20 20:54:07 +02:00
|
|
|
|
2006-04-23 00:26:48 +02:00
|
|
|
// Set inSyscall so that the CPU doesn't squash when initially
|
|
|
|
// setting up registers.
|
2009-05-26 18:23:13 +02:00
|
|
|
for (ThreadID tid = 0; tid < numThreads; ++tid)
|
|
|
|
thread[tid]->inSyscall = true;
|
2004-08-20 20:54:07 +02:00
|
|
|
|
2012-01-17 19:55:08 +01:00
|
|
|
// this CPU could still be unconnected if we are restoring from a
|
|
|
|
// checkpoint and this CPU is to be switched in, thus we can only
|
|
|
|
// do this here if the instruction port is actually connected, if
|
|
|
|
// not we have to do it as part of takeOverFrom
|
|
|
|
if (icachePort.isConnected())
|
|
|
|
fetch.setIcache();
|
|
|
|
|
2012-03-01 18:37:02 +01:00
|
|
|
if (FullSystem && !params()->defer_registration) {
|
2011-11-18 10:33:28 +01:00
|
|
|
for (ThreadID tid = 0; tid < numThreads; tid++) {
|
|
|
|
ThreadContext *src_tc = threadContexts[tid];
|
|
|
|
TheISA::initCPU(src_tc, src_tc->contextId());
|
2012-01-28 16:24:01 +01:00
|
|
|
// Initialise the ThreadContext's memory proxies
|
|
|
|
thread[tid]->initMemProxies(thread[tid]->getTC());
|
2011-11-18 10:33:28 +01:00
|
|
|
}
|
2006-04-23 00:26:48 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
// Clear inSyscall.
|
2009-05-26 18:23:13 +02:00
|
|
|
for (int tid = 0; tid < numThreads; ++tid)
|
|
|
|
thread[tid]->inSyscall = false;
|
2006-04-23 00:26:48 +02:00
|
|
|
|
2006-05-16 20:06:35 +02:00
|
|
|
// Initialize stages.
|
2006-04-23 00:26:48 +02:00
|
|
|
fetch.initStage();
|
|
|
|
iew.initStage();
|
|
|
|
rename.initStage();
|
|
|
|
commit.initStage();
|
|
|
|
|
|
|
|
commit.setThreads(thread);
|
|
|
|
}
|
|
|
|
|
2006-07-07 10:06:26 +02:00
|
|
|
template <class Impl>
|
|
|
|
void
|
2009-05-26 18:23:13 +02:00
|
|
|
FullO3CPU<Impl>::activateThread(ThreadID tid)
|
2006-07-07 10:06:26 +02:00
|
|
|
{
|
2009-05-26 18:23:13 +02:00
|
|
|
list<ThreadID>::iterator isActive =
|
2008-01-02 21:20:15 +01:00
|
|
|
std::find(activeThreads.begin(), activeThreads.end(), tid);
|
2006-07-07 10:06:26 +02:00
|
|
|
|
2006-10-09 17:01:19 +02:00
|
|
|
DPRINTF(O3CPU, "[tid:%i]: Calling activate thread.\n", tid);
|
|
|
|
|
2006-07-07 10:06:26 +02:00
|
|
|
if (isActive == activeThreads.end()) {
|
|
|
|
DPRINTF(O3CPU, "[tid:%i]: Adding to active threads list\n",
|
|
|
|
tid);
|
|
|
|
|
|
|
|
activeThreads.push_back(tid);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
template <class Impl>
|
|
|
|
void
|
2009-05-26 18:23:13 +02:00
|
|
|
FullO3CPU<Impl>::deactivateThread(ThreadID tid)
|
2006-07-07 10:06:26 +02:00
|
|
|
{
|
|
|
|
//Remove From Active List, if Active
|
2009-05-26 18:23:13 +02:00
|
|
|
list<ThreadID>::iterator thread_it =
|
2008-01-02 21:20:15 +01:00
|
|
|
std::find(activeThreads.begin(), activeThreads.end(), tid);
|
2006-07-07 10:06:26 +02:00
|
|
|
|
2006-10-09 17:01:19 +02:00
|
|
|
DPRINTF(O3CPU, "[tid:%i]: Calling deactivate thread.\n", tid);
|
|
|
|
|
2006-07-07 10:06:26 +02:00
|
|
|
if (thread_it != activeThreads.end()) {
|
|
|
|
DPRINTF(O3CPU,"[tid:%i]: Removing from active threads list\n",
|
|
|
|
tid);
|
|
|
|
activeThreads.erase(thread_it);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2009-05-26 18:23:13 +02:00
|
|
|
template <class Impl>
|
|
|
|
Counter
|
2012-02-12 23:07:39 +01:00
|
|
|
FullO3CPU<Impl>::totalInsts() const
|
2009-05-26 18:23:13 +02:00
|
|
|
{
|
|
|
|
Counter total(0);
|
|
|
|
|
|
|
|
ThreadID size = thread.size();
|
|
|
|
for (ThreadID i = 0; i < size; i++)
|
|
|
|
total += thread[i]->numInst;
|
|
|
|
|
|
|
|
return total;
|
|
|
|
}
|
|
|
|
|
2012-02-12 23:07:39 +01:00
|
|
|
template <class Impl>
|
|
|
|
Counter
|
|
|
|
FullO3CPU<Impl>::totalOps() const
|
|
|
|
{
|
|
|
|
Counter total(0);
|
|
|
|
|
|
|
|
ThreadID size = thread.size();
|
|
|
|
for (ThreadID i = 0; i < size; i++)
|
|
|
|
total += thread[i]->numOp;
|
|
|
|
|
|
|
|
return total;
|
|
|
|
}
|
|
|
|
|
2006-07-07 10:06:26 +02:00
|
|
|
template <class Impl>
|
|
|
|
void
|
2009-05-26 18:23:13 +02:00
|
|
|
FullO3CPU<Impl>::activateContext(ThreadID tid, int delay)
|
2006-07-07 10:06:26 +02:00
|
|
|
{
|
|
|
|
// Needs to set each stage to running as well.
|
|
|
|
if (delay){
|
|
|
|
DPRINTF(O3CPU, "[tid:%i]: Scheduling thread context to activate "
|
2011-01-08 06:50:29 +01:00
|
|
|
"on cycle %d\n", tid, curTick() + ticks(delay));
|
2006-07-07 10:06:26 +02:00
|
|
|
scheduleActivateThreadEvent(tid, delay);
|
|
|
|
} else {
|
|
|
|
activateThread(tid);
|
|
|
|
}
|
|
|
|
|
2011-01-08 06:50:29 +01:00
|
|
|
if (lastActivatedCycle < curTick()) {
|
2006-07-07 10:06:26 +02:00
|
|
|
scheduleTickEvent(delay);
|
|
|
|
|
|
|
|
// Be sure to signal that there's some activity so the CPU doesn't
|
|
|
|
// deschedule itself.
|
|
|
|
activityRec.activity();
|
|
|
|
fetch.wakeFromQuiesce();
|
|
|
|
|
2011-12-01 09:15:22 +01:00
|
|
|
quiesceCycles += tickToCycles((curTick() - 1) - lastRunningCycle);
|
|
|
|
|
2011-01-08 06:50:29 +01:00
|
|
|
lastActivatedCycle = curTick();
|
2006-07-07 10:06:26 +02:00
|
|
|
|
|
|
|
_status = Running;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
template <class Impl>
|
2006-10-08 06:53:41 +02:00
|
|
|
bool
|
2012-01-31 18:05:52 +01:00
|
|
|
FullO3CPU<Impl>::scheduleDeallocateContext(ThreadID tid, bool remove,
|
|
|
|
int delay)
|
2006-07-07 10:06:26 +02:00
|
|
|
{
|
|
|
|
// Schedule removal of thread data from CPU
|
|
|
|
if (delay){
|
|
|
|
DPRINTF(O3CPU, "[tid:%i]: Scheduling thread context to deallocate "
|
2011-01-08 06:50:29 +01:00
|
|
|
"on cycle %d\n", tid, curTick() + ticks(delay));
|
2006-10-08 06:53:41 +02:00
|
|
|
scheduleDeallocateContextEvent(tid, remove, delay);
|
|
|
|
return false;
|
2006-07-07 10:06:26 +02:00
|
|
|
} else {
|
|
|
|
deactivateThread(tid);
|
2006-10-08 06:53:41 +02:00
|
|
|
if (remove)
|
|
|
|
removeThread(tid);
|
|
|
|
return true;
|
2006-07-07 10:06:26 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
template <class Impl>
|
|
|
|
void
|
2009-05-26 18:23:13 +02:00
|
|
|
FullO3CPU<Impl>::suspendContext(ThreadID tid)
|
2006-07-07 10:06:26 +02:00
|
|
|
{
|
|
|
|
DPRINTF(O3CPU,"[tid: %i]: Suspending Thread Context.\n", tid);
|
2012-01-31 18:05:52 +01:00
|
|
|
bool deallocated = scheduleDeallocateContext(tid, false, 1);
|
2006-10-08 06:53:41 +02:00
|
|
|
// If this was the last thread then unschedule the tick event.
|
2008-09-28 06:03:49 +02:00
|
|
|
if ((activeThreads.size() == 1 && !deallocated) ||
|
2006-12-21 06:46:16 +01:00
|
|
|
activeThreads.size() == 0)
|
2006-07-14 19:06:37 +02:00
|
|
|
unscheduleTickEvent();
|
2011-12-01 09:15:22 +01:00
|
|
|
|
|
|
|
DPRINTF(Quiesce, "Suspending Context\n");
|
|
|
|
lastRunningCycle = curTick();
|
2006-07-07 10:06:26 +02:00
|
|
|
_status = Idle;
|
|
|
|
}
|
|
|
|
|
|
|
|
template <class Impl>
|
|
|
|
void
|
2009-05-26 18:23:13 +02:00
|
|
|
FullO3CPU<Impl>::haltContext(ThreadID tid)
|
2006-07-07 10:06:26 +02:00
|
|
|
{
|
2006-07-14 19:06:37 +02:00
|
|
|
//For now, this is the same as deallocate
|
|
|
|
DPRINTF(O3CPU,"[tid:%i]: Halt Context called. Deallocating", tid);
|
2012-01-31 18:05:52 +01:00
|
|
|
scheduleDeallocateContext(tid, true, 1);
|
2006-07-07 10:06:26 +02:00
|
|
|
}
|
|
|
|
|
2006-04-23 00:26:48 +02:00
|
|
|
template <class Impl>
|
|
|
|
void
|
2009-05-26 18:23:13 +02:00
|
|
|
FullO3CPU<Impl>::insertThread(ThreadID tid)
|
2006-04-23 00:26:48 +02:00
|
|
|
{
|
2006-07-06 17:25:44 +02:00
|
|
|
DPRINTF(O3CPU,"[tid:%i] Initializing thread into CPU");
|
2006-04-23 00:26:48 +02:00
|
|
|
// Will change now that the PC and thread state is internal to the CPU
|
2006-06-07 21:29:53 +02:00
|
|
|
// and not in the ThreadContext.
|
2011-11-18 10:33:28 +01:00
|
|
|
ThreadContext *src_tc;
|
|
|
|
if (FullSystem)
|
|
|
|
src_tc = system->threadContexts[tid];
|
|
|
|
else
|
|
|
|
src_tc = tcBase(tid);
|
2006-04-23 00:26:48 +02:00
|
|
|
|
|
|
|
//Bind Int Regs to Rename Map
|
|
|
|
for (int ireg = 0; ireg < TheISA::NumIntRegs; ireg++) {
|
|
|
|
PhysRegIndex phys_reg = freeList.getIntReg();
|
|
|
|
|
|
|
|
renameMap[tid].setEntry(ireg,phys_reg);
|
|
|
|
scoreboard.setReg(phys_reg);
|
|
|
|
}
|
|
|
|
|
|
|
|
//Bind Float Regs to Rename Map
|
|
|
|
for (int freg = 0; freg < TheISA::NumFloatRegs; freg++) {
|
|
|
|
PhysRegIndex phys_reg = freeList.getFloatReg();
|
|
|
|
|
|
|
|
renameMap[tid].setEntry(freg,phys_reg);
|
|
|
|
scoreboard.setReg(phys_reg);
|
|
|
|
}
|
|
|
|
|
|
|
|
//Copy Thread Data Into RegFile
|
2006-07-06 17:25:44 +02:00
|
|
|
//this->copyFromTC(tid);
|
2006-04-23 00:26:48 +02:00
|
|
|
|
2006-07-06 17:25:44 +02:00
|
|
|
//Set PC/NPC/NNPC
|
ISA,CPU,etc: Create an ISA defined PC type that abstracts out ISA behaviors.
This change is a low level and pervasive reorganization of how PCs are managed
in M5. Back when Alpha was the only ISA, there were only 2 PCs to worry about,
the PC and the NPC, and the lsb of the PC signaled whether or not you were in
PAL mode. As other ISAs were added, we had to add an NNPC, micro PC and next
micropc, x86 and ARM introduced variable length instruction sets, and ARM
started to keep track of mode bits in the PC. Each CPU model handled PCs in
its own custom way that needed to be updated individually to handle the new
dimensions of variability, or, in the case of ARMs mode-bit-in-the-pc hack,
the complexity could be hidden in the ISA at the ISA implementation's expense.
Areas like the branch predictor hadn't been updated to handle branch delay
slots or micropcs, and it turns out that had introduced a significant (10s of
percent) performance bug in SPARC and to a lesser extend MIPS. Rather than
perpetuate the problem by reworking O3 again to handle the PC features needed
by x86, this change was introduced to rework PC handling in a more modular,
transparent, and hopefully efficient way.
PC type:
Rather than having the superset of all possible elements of PC state declared
in each of the CPU models, each ISA defines its own PCState type which has
exactly the elements it needs. A cross product of canned PCState classes are
defined in the new "generic" ISA directory for ISAs with/without delay slots
and microcode. These are either typedef-ed or subclassed by each ISA. To read
or write this structure through a *Context, you use the new pcState() accessor
which reads or writes depending on whether it has an argument. If you just
want the address of the current or next instruction or the current micro PC,
you can get those through read-only accessors on either the PCState type or
the *Contexts. These are instAddr(), nextInstAddr(), and microPC(). Note the
move away from readPC. That name is ambiguous since it's not clear whether or
not it should be the actual address to fetch from, or if it should have extra
bits in it like the PAL mode bit. Each class is free to define its own
functions to get at whatever values it needs however it needs to to be used in
ISA specific code. Eventually Alpha's PAL mode bit could be moved out of the
PC and into a separate field like ARM.
These types can be reset to a particular pc (where npc = pc +
sizeof(MachInst), nnpc = npc + sizeof(MachInst), upc = 0, nupc = 1 as
appropriate), printed, serialized, and compared. There is a branching()
function which encapsulates code in the CPU models that checked if an
instruction branched or not. Exactly what that means in the context of branch
delay slots which can skip an instruction when not taken is ambiguous, and
ideally this function and its uses can be eliminated. PCStates also generally
know how to advance themselves in various ways depending on if they point at
an instruction, a microop, or the last microop of a macroop. More on that
later.
Ideally, accessing all the PCs at once when setting them will improve
performance of M5 even though more data needs to be moved around. This is
because often all the PCs need to be manipulated together, and by getting them
all at once you avoid multiple function calls. Also, the PCs of a particular
thread will have spatial locality in the cache. Previously they were grouped
by element in arrays which spread out accesses.
Advancing the PC:
The PCs were previously managed entirely by the CPU which had to know about PC
semantics, try to figure out which dimension to increment the PC in, what to
set NPC/NNPC, etc. These decisions are best left to the ISA in conjunction
with the PC type itself. Because most of the information about how to
increment the PC (mainly what type of instruction it refers to) is contained
in the instruction object, a new advancePC virtual function was added to the
StaticInst class. Subclasses provide an implementation that moves around the
right element of the PC with a minimal amount of decision making. In ISAs like
Alpha, the instructions always simply assign NPC to PC without having to worry
about micropcs, nnpcs, etc. The added cost of a virtual function call should
be outweighed by not having to figure out as much about what to do with the
PCs and mucking around with the extra elements.
One drawback of making the StaticInsts advance the PC is that you have to
actually have one to advance the PC. This would, superficially, seem to
require decoding an instruction before fetch could advance. This is, as far as
I can tell, realistic. fetch would advance through memory addresses, not PCs,
perhaps predicting new memory addresses using existing ones. More
sophisticated decisions about control flow would be made later on, after the
instruction was decoded, and handed back to fetch. If branching needs to
happen, some amount of decoding needs to happen to see that it's a branch,
what the target is, etc. This could get a little more complicated if that gets
done by the predecoder, but I'm choosing to ignore that for now.
Variable length instructions:
To handle variable length instructions in x86 and ARM, the predecoder now
takes in the current PC by reference to the getExtMachInst function. It can
modify the PC however it needs to (by setting NPC to be the PC + instruction
length, for instance). This could be improved since the CPU doesn't know if
the PC was modified and always has to write it back.
ISA parser:
To support the new API, all PC related operand types were removed from the
parser and replaced with a PCState type. There are two warts on this
implementation. First, as with all the other operand types, the PCState still
has to have a valid operand type even though it doesn't use it. Second, using
syntax like PCS.npc(target) doesn't work for two reasons, this looks like the
syntax for operand type overriding, and the parser can't figure out if you're
reading or writing. Instructions that use the PCS operand (which I've
consistently called it) need to first read it into a local variable,
manipulate it, and then write it back out.
Return address stack:
The return address stack needed a little extra help because, in the presence
of branch delay slots, it has to merge together elements of the return PC and
the call PC. To handle that, a buildRetPC utility function was added. There
are basically only two versions in all the ISAs, but it didn't seem short
enough to put into the generic ISA directory. Also, the branch predictor code
in O3 and InOrder were adjusted so that they always store the PC of the actual
call instruction in the RAS, not the next PC. If the call instruction is a
microop, the next PC refers to the next microop in the same macroop which is
probably not desirable. The buildRetPC function advances the PC intelligently
to the next macroop (in an ISA specific way) so that that case works.
Change in stats:
There were no change in stats except in MIPS and SPARC in the O3 model. MIPS
runs in about 9% fewer ticks. SPARC runs with 30%-50% fewer ticks, which could
likely be improved further by setting call/return instruction flags and taking
advantage of the RAS.
TODO:
Add != operators to the PCState classes, defined trivially to be !(a==b).
Smooth out places where PCs are split apart, passed around, and put back
together later. I think this might happen in SPARC's fault code. Add ISA
specific constructors that allow setting PC elements without calling a bunch
of accessors. Try to eliminate the need for the branching() function. Factor
out Alpha's PAL mode pc bit into a separate flag field, and eliminate places
where it's blindly masked out or tested in the PC.
2010-10-31 08:07:20 +01:00
|
|
|
pcState(src_tc->pcState(), tid);
|
2006-04-23 00:26:48 +02:00
|
|
|
|
2006-06-06 23:32:21 +02:00
|
|
|
src_tc->setStatus(ThreadContext::Active);
|
2006-04-23 00:26:48 +02:00
|
|
|
|
|
|
|
activateContext(tid,1);
|
|
|
|
|
|
|
|
//Reset ROB/IQ/LSQ Entries
|
|
|
|
commit.rob->resetEntries();
|
|
|
|
iew.resetEntries();
|
|
|
|
}
|
|
|
|
|
|
|
|
template <class Impl>
|
|
|
|
void
|
2009-05-26 18:23:13 +02:00
|
|
|
FullO3CPU<Impl>::removeThread(ThreadID tid)
|
2006-04-23 00:26:48 +02:00
|
|
|
{
|
2006-07-07 21:58:03 +02:00
|
|
|
DPRINTF(O3CPU,"[tid:%i] Removing thread context from CPU.\n", tid);
|
2006-07-06 17:25:44 +02:00
|
|
|
|
|
|
|
// Copy Thread Data From RegFile
|
|
|
|
// If thread is suspended, it might be re-allocated
|
2008-02-27 23:50:29 +01:00
|
|
|
// this->copyToTC(tid);
|
|
|
|
|
|
|
|
|
|
|
|
// @todo: 2-27-2008: Fix how we free up rename mappings
|
|
|
|
// here to alleviate the case for double-freeing registers
|
|
|
|
// in SMT workloads.
|
2006-07-06 17:25:44 +02:00
|
|
|
|
|
|
|
// Unbind Int Regs from Rename Map
|
2006-04-23 00:26:48 +02:00
|
|
|
for (int ireg = 0; ireg < TheISA::NumIntRegs; ireg++) {
|
|
|
|
PhysRegIndex phys_reg = renameMap[tid].lookup(ireg);
|
|
|
|
|
|
|
|
scoreboard.unsetReg(phys_reg);
|
|
|
|
freeList.addReg(phys_reg);
|
|
|
|
}
|
|
|
|
|
2006-07-06 17:25:44 +02:00
|
|
|
// Unbind Float Regs from Rename Map
|
2008-02-27 22:48:33 +01:00
|
|
|
for (int freg = TheISA::NumIntRegs; freg < TheISA::NumFloatRegs; freg++) {
|
2006-04-23 00:26:48 +02:00
|
|
|
PhysRegIndex phys_reg = renameMap[tid].lookup(freg);
|
|
|
|
|
|
|
|
scoreboard.unsetReg(phys_reg);
|
|
|
|
freeList.addReg(phys_reg);
|
|
|
|
}
|
|
|
|
|
2006-07-06 17:25:44 +02:00
|
|
|
// Squash Throughout Pipeline
|
2011-03-18 01:20:19 +01:00
|
|
|
DynInstPtr inst = commit.rob->readHeadInst(tid);
|
|
|
|
InstSeqNum squash_seq_num = inst->seqNum;
|
|
|
|
fetch.squash(0, squash_seq_num, inst, tid);
|
2006-04-23 00:26:48 +02:00
|
|
|
decode.squash(tid);
|
2006-07-23 19:39:42 +02:00
|
|
|
rename.squash(squash_seq_num, tid);
|
2006-07-07 10:06:26 +02:00
|
|
|
iew.squash(tid);
|
2008-02-27 22:53:08 +01:00
|
|
|
iew.ldstQueue.squash(squash_seq_num, tid);
|
2006-07-23 19:39:42 +02:00
|
|
|
commit.rob->squash(squash_seq_num, tid);
|
2006-04-23 00:26:48 +02:00
|
|
|
|
2008-02-27 22:48:33 +01:00
|
|
|
|
|
|
|
assert(iew.instQueue.getCount(tid) == 0);
|
2006-04-23 00:26:48 +02:00
|
|
|
assert(iew.ldstQueue.getCount(tid) == 0);
|
|
|
|
|
2006-07-06 17:25:44 +02:00
|
|
|
// Reset ROB/IQ/LSQ Entries
|
2006-10-10 04:49:58 +02:00
|
|
|
|
|
|
|
// Commented out for now. This should be possible to do by
|
|
|
|
// telling all the pipeline stages to drain first, and then
|
|
|
|
// checking until the drain completes. Once the pipeline is
|
|
|
|
// drained, call resetEntries(). - 10-09-06 ktlim
|
|
|
|
/*
|
2006-04-23 00:26:48 +02:00
|
|
|
if (activeThreads.size() >= 1) {
|
|
|
|
commit.rob->resetEntries();
|
|
|
|
iew.resetEntries();
|
|
|
|
}
|
2006-10-10 04:49:58 +02:00
|
|
|
*/
|
2006-04-23 00:26:48 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
template <class Impl>
|
|
|
|
void
|
2009-05-26 18:23:13 +02:00
|
|
|
FullO3CPU<Impl>::activateWhenReady(ThreadID tid)
|
2006-04-23 00:26:48 +02:00
|
|
|
{
|
2006-06-16 23:08:47 +02:00
|
|
|
DPRINTF(O3CPU,"[tid:%i]: Checking if resources are available for incoming"
|
2006-04-23 00:26:48 +02:00
|
|
|
"(e.g. PhysRegs/ROB/IQ/LSQ) \n",
|
|
|
|
tid);
|
|
|
|
|
|
|
|
bool ready = true;
|
|
|
|
|
|
|
|
if (freeList.numFreeIntRegs() >= TheISA::NumIntRegs) {
|
2006-06-16 23:08:47 +02:00
|
|
|
DPRINTF(O3CPU,"[tid:%i] Suspending thread due to not enough "
|
2006-04-23 00:26:48 +02:00
|
|
|
"Phys. Int. Regs.\n",
|
|
|
|
tid);
|
|
|
|
ready = false;
|
|
|
|
} else if (freeList.numFreeFloatRegs() >= TheISA::NumFloatRegs) {
|
2006-06-16 23:08:47 +02:00
|
|
|
DPRINTF(O3CPU,"[tid:%i] Suspending thread due to not enough "
|
2006-04-23 00:26:48 +02:00
|
|
|
"Phys. Float. Regs.\n",
|
|
|
|
tid);
|
|
|
|
ready = false;
|
|
|
|
} else if (commit.rob->numFreeEntries() >=
|
|
|
|
commit.rob->entryAmount(activeThreads.size() + 1)) {
|
2006-06-16 23:08:47 +02:00
|
|
|
DPRINTF(O3CPU,"[tid:%i] Suspending thread due to not enough "
|
2006-04-23 00:26:48 +02:00
|
|
|
"ROB entries.\n",
|
|
|
|
tid);
|
|
|
|
ready = false;
|
|
|
|
} else if (iew.instQueue.numFreeEntries() >=
|
|
|
|
iew.instQueue.entryAmount(activeThreads.size() + 1)) {
|
2006-06-16 23:08:47 +02:00
|
|
|
DPRINTF(O3CPU,"[tid:%i] Suspending thread due to not enough "
|
2006-04-23 00:26:48 +02:00
|
|
|
"IQ entries.\n",
|
|
|
|
tid);
|
|
|
|
ready = false;
|
|
|
|
} else if (iew.ldstQueue.numFreeEntries() >=
|
|
|
|
iew.ldstQueue.entryAmount(activeThreads.size() + 1)) {
|
2006-06-16 23:08:47 +02:00
|
|
|
DPRINTF(O3CPU,"[tid:%i] Suspending thread due to not enough "
|
2006-04-23 00:26:48 +02:00
|
|
|
"LSQ entries.\n",
|
|
|
|
tid);
|
|
|
|
ready = false;
|
|
|
|
}
|
|
|
|
|
|
|
|
if (ready) {
|
|
|
|
insertThread(tid);
|
|
|
|
|
|
|
|
contextSwitch = false;
|
|
|
|
|
|
|
|
cpuWaitList.remove(tid);
|
|
|
|
} else {
|
|
|
|
suspendContext(tid);
|
|
|
|
|
|
|
|
//blocks fetch
|
|
|
|
contextSwitch = true;
|
|
|
|
|
2006-07-07 10:06:26 +02:00
|
|
|
//@todo: dont always add to waitlist
|
2006-04-23 00:26:48 +02:00
|
|
|
//do waitlist
|
|
|
|
cpuWaitList.push_back(tid);
|
2004-08-20 20:54:07 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2008-10-20 22:22:59 +02:00
|
|
|
template <class Impl>
|
|
|
|
Fault
|
2009-05-26 18:23:13 +02:00
|
|
|
FullO3CPU<Impl>::hwrei(ThreadID tid)
|
2008-10-20 22:22:59 +02:00
|
|
|
{
|
|
|
|
#if THE_ISA == ALPHA_ISA
|
|
|
|
// Need to clear the lock flag upon returning from an interrupt.
|
|
|
|
this->setMiscRegNoEffect(AlphaISA::MISCREG_LOCKFLAG, false, tid);
|
|
|
|
|
|
|
|
this->thread[tid]->kernelStats->hwrei();
|
|
|
|
|
|
|
|
// FIXME: XXX check for interrupts? XXX
|
|
|
|
#endif
|
|
|
|
return NoFault;
|
|
|
|
}
|
|
|
|
|
|
|
|
template <class Impl>
|
|
|
|
bool
|
2009-05-26 18:23:13 +02:00
|
|
|
FullO3CPU<Impl>::simPalCheck(int palFunc, ThreadID tid)
|
2008-10-20 22:22:59 +02:00
|
|
|
{
|
|
|
|
#if THE_ISA == ALPHA_ISA
|
|
|
|
if (this->thread[tid]->kernelStats)
|
|
|
|
this->thread[tid]->kernelStats->callpal(palFunc,
|
|
|
|
this->threadContexts[tid]);
|
|
|
|
|
|
|
|
switch (palFunc) {
|
|
|
|
case PAL::halt:
|
|
|
|
halt();
|
|
|
|
if (--System::numSystemsRunning == 0)
|
|
|
|
exitSimLoop("all cpus halted");
|
|
|
|
break;
|
|
|
|
|
|
|
|
case PAL::bpt:
|
|
|
|
case PAL::bugchk:
|
|
|
|
if (this->system->breakpoint())
|
|
|
|
return false;
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
#endif
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
|
2008-10-09 09:08:50 +02:00
|
|
|
template <class Impl>
|
|
|
|
Fault
|
|
|
|
FullO3CPU<Impl>::getInterrupts()
|
|
|
|
{
|
|
|
|
// Check if there are any outstanding interrupts
|
2008-10-12 18:09:56 +02:00
|
|
|
return this->interrupts->getInterrupt(this->threadContexts[0]);
|
2008-10-09 09:08:50 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
template <class Impl>
|
|
|
|
void
|
|
|
|
FullO3CPU<Impl>::processInterrupts(Fault interrupt)
|
|
|
|
{
|
|
|
|
// Check for interrupts here. For now can copy the code that
|
|
|
|
// exists within isa_fullsys_traits.hh. Also assume that thread 0
|
|
|
|
// is the one that handles the interrupts.
|
|
|
|
// @todo: Possibly consolidate the interrupt checking code.
|
|
|
|
// @todo: Allow other threads to handle interrupts.
|
|
|
|
|
|
|
|
assert(interrupt != NoFault);
|
2008-10-12 18:09:56 +02:00
|
|
|
this->interrupts->updateIntrInfo(this->threadContexts[0]);
|
2008-10-09 09:08:50 +02:00
|
|
|
|
|
|
|
DPRINTF(O3CPU, "Interrupt %s being handled\n", interrupt->name());
|
2010-09-20 11:46:42 +02:00
|
|
|
this->trap(interrupt, 0, NULL);
|
2008-10-09 09:08:50 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
template <class Impl>
|
|
|
|
void
|
2010-09-20 11:46:42 +02:00
|
|
|
FullO3CPU<Impl>::trap(Fault fault, ThreadID tid, StaticInstPtr inst)
|
2008-10-09 09:08:50 +02:00
|
|
|
{
|
|
|
|
// Pass the thread's TC into the invoke method.
|
2010-09-20 11:46:42 +02:00
|
|
|
fault->invoke(this->threadContexts[tid], inst);
|
2008-10-09 09:08:50 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
template <class Impl>
|
|
|
|
void
|
2009-05-26 18:23:13 +02:00
|
|
|
FullO3CPU<Impl>::syscall(int64_t callnum, ThreadID tid)
|
2008-10-09 09:08:50 +02:00
|
|
|
{
|
|
|
|
DPRINTF(O3CPU, "[tid:%i] Executing syscall().\n\n", tid);
|
|
|
|
|
|
|
|
DPRINTF(Activity,"Activity: syscall() called.\n");
|
|
|
|
|
|
|
|
// Temporarily increase this by one to account for the syscall
|
|
|
|
// instruction.
|
|
|
|
++(this->thread[tid]->funcExeInst);
|
|
|
|
|
|
|
|
// Execute the actual syscall.
|
|
|
|
this->thread[tid]->syscall(callnum);
|
|
|
|
|
|
|
|
// Decrease funcExeInst by one as the normal commit will handle
|
|
|
|
// incrementing it.
|
|
|
|
--(this->thread[tid]->funcExeInst);
|
|
|
|
}
|
|
|
|
|
2006-07-07 05:13:38 +02:00
|
|
|
template <class Impl>
|
|
|
|
void
|
|
|
|
FullO3CPU<Impl>::serialize(std::ostream &os)
|
|
|
|
{
|
2006-07-12 23:18:34 +02:00
|
|
|
SimObject::State so_state = SimObject::getState();
|
|
|
|
SERIALIZE_ENUM(so_state);
|
2006-07-07 05:13:38 +02:00
|
|
|
BaseCPU::serialize(os);
|
|
|
|
nameOut(os, csprintf("%s.tickEvent", name()));
|
|
|
|
tickEvent.serialize(os);
|
|
|
|
|
|
|
|
// Use SimpleThread's ability to checkpoint to make it easier to
|
|
|
|
// write out the registers. Also make this static so it doesn't
|
|
|
|
// get instantiated multiple times (causes a panic in statistics).
|
|
|
|
static SimpleThread temp;
|
|
|
|
|
2009-05-26 18:23:13 +02:00
|
|
|
ThreadID size = thread.size();
|
|
|
|
for (ThreadID i = 0; i < size; i++) {
|
2006-07-07 05:13:38 +02:00
|
|
|
nameOut(os, csprintf("%s.xc.%i", name(), i));
|
|
|
|
temp.copyTC(thread[i]->getTC());
|
|
|
|
temp.serialize(os);
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
template <class Impl>
|
|
|
|
void
|
|
|
|
FullO3CPU<Impl>::unserialize(Checkpoint *cp, const std::string §ion)
|
|
|
|
{
|
2006-07-12 23:18:34 +02:00
|
|
|
SimObject::State so_state;
|
|
|
|
UNSERIALIZE_ENUM(so_state);
|
2006-07-07 05:13:38 +02:00
|
|
|
BaseCPU::unserialize(cp, section);
|
|
|
|
tickEvent.unserialize(cp, csprintf("%s.tickEvent", section));
|
|
|
|
|
|
|
|
// Use SimpleThread's ability to checkpoint to make it easier to
|
|
|
|
// read in the registers. Also make this static so it doesn't
|
|
|
|
// get instantiated multiple times (causes a panic in statistics).
|
|
|
|
static SimpleThread temp;
|
|
|
|
|
2009-05-26 18:23:13 +02:00
|
|
|
ThreadID size = thread.size();
|
|
|
|
for (ThreadID i = 0; i < size; i++) {
|
2006-07-07 05:13:38 +02:00
|
|
|
temp.copyTC(thread[i]->getTC());
|
|
|
|
temp.unserialize(cp, csprintf("%s.xc.%i", section, i));
|
|
|
|
thread[i]->getTC()->copyArchRegs(temp.getTC());
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2004-08-20 20:54:07 +02:00
|
|
|
template <class Impl>
|
2006-07-13 19:08:58 +02:00
|
|
|
unsigned int
|
2006-07-06 19:59:02 +02:00
|
|
|
FullO3CPU<Impl>::drain(Event *drain_event)
|
2004-08-20 20:54:07 +02:00
|
|
|
{
|
2006-10-01 05:43:23 +02:00
|
|
|
DPRINTF(O3CPU, "Switching out\n");
|
2006-11-09 17:33:44 +01:00
|
|
|
|
|
|
|
// If the CPU isn't doing anything, then return immediately.
|
|
|
|
if (_status == Idle || _status == SwitchedOut) {
|
|
|
|
return 0;
|
|
|
|
}
|
|
|
|
|
2006-07-06 19:59:02 +02:00
|
|
|
drainCount = 0;
|
|
|
|
fetch.drain();
|
|
|
|
decode.drain();
|
|
|
|
rename.drain();
|
|
|
|
iew.drain();
|
|
|
|
commit.drain();
|
2006-05-19 21:37:52 +02:00
|
|
|
|
|
|
|
// Wake the CPU and record activity so everything can drain out if
|
2006-07-06 23:57:20 +02:00
|
|
|
// the CPU was not able to immediately drain.
|
2006-07-13 19:08:58 +02:00
|
|
|
if (getState() != SimObject::Drained) {
|
2006-07-07 05:13:38 +02:00
|
|
|
// A bit of a hack...set the drainEvent after all the drain()
|
|
|
|
// calls have been made, that way if all of the stages drain
|
|
|
|
// immediately, the signalDrained() function knows not to call
|
|
|
|
// process on the drain event.
|
|
|
|
drainEvent = drain_event;
|
|
|
|
|
2006-07-06 23:57:20 +02:00
|
|
|
wakeCPU();
|
|
|
|
activityRec.activity();
|
2006-07-06 19:59:02 +02:00
|
|
|
|
2006-07-13 19:08:58 +02:00
|
|
|
return 1;
|
2006-07-06 23:57:20 +02:00
|
|
|
} else {
|
2006-07-13 19:08:58 +02:00
|
|
|
return 0;
|
2006-07-06 23:57:20 +02:00
|
|
|
}
|
2004-08-20 20:54:07 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
template <class Impl>
|
|
|
|
void
|
2006-07-06 19:59:02 +02:00
|
|
|
FullO3CPU<Impl>::resume()
|
2004-08-20 20:54:07 +02:00
|
|
|
{
|
2006-07-06 19:59:02 +02:00
|
|
|
fetch.resume();
|
|
|
|
decode.resume();
|
|
|
|
rename.resume();
|
|
|
|
iew.resume();
|
|
|
|
commit.resume();
|
|
|
|
|
2006-07-13 19:08:58 +02:00
|
|
|
changeState(SimObject::Running);
|
|
|
|
|
2006-07-07 05:13:38 +02:00
|
|
|
if (_status == SwitchedOut || _status == Idle)
|
|
|
|
return;
|
|
|
|
|
2007-07-24 06:51:38 +02:00
|
|
|
assert(system->getMemoryMode() == Enums::timing);
|
2006-10-18 23:59:11 +02:00
|
|
|
|
2006-07-06 19:59:02 +02:00
|
|
|
if (!tickEvent.scheduled())
|
2008-10-09 13:58:24 +02:00
|
|
|
schedule(tickEvent, nextCycle());
|
2006-07-06 19:59:02 +02:00
|
|
|
_status = Running;
|
|
|
|
}
|
2006-05-16 20:06:35 +02:00
|
|
|
|
2006-07-06 19:59:02 +02:00
|
|
|
template <class Impl>
|
|
|
|
void
|
|
|
|
FullO3CPU<Impl>::signalDrained()
|
|
|
|
{
|
|
|
|
if (++drainCount == NumStages) {
|
2006-05-16 20:06:35 +02:00
|
|
|
if (tickEvent.scheduled())
|
|
|
|
tickEvent.squash();
|
2006-07-06 23:57:20 +02:00
|
|
|
|
2006-07-13 19:08:58 +02:00
|
|
|
changeState(SimObject::Drained);
|
2006-07-06 23:57:20 +02:00
|
|
|
|
2006-10-02 17:58:09 +02:00
|
|
|
BaseCPU::switchOut();
|
|
|
|
|
2006-07-06 23:57:20 +02:00
|
|
|
if (drainEvent) {
|
|
|
|
drainEvent->process();
|
|
|
|
drainEvent = NULL;
|
|
|
|
}
|
2006-05-16 20:06:35 +02:00
|
|
|
}
|
2006-07-06 19:59:02 +02:00
|
|
|
assert(drainCount <= 5);
|
|
|
|
}
|
|
|
|
|
|
|
|
template <class Impl>
|
|
|
|
void
|
|
|
|
FullO3CPU<Impl>::switchOut()
|
|
|
|
{
|
|
|
|
fetch.switchOut();
|
|
|
|
rename.switchOut();
|
2006-05-04 17:36:20 +02:00
|
|
|
iew.switchOut();
|
2006-07-06 19:59:02 +02:00
|
|
|
commit.switchOut();
|
|
|
|
instList.clear();
|
|
|
|
while (!removeList.empty()) {
|
|
|
|
removeList.pop();
|
|
|
|
}
|
|
|
|
|
|
|
|
_status = SwitchedOut;
|
2012-03-09 15:59:27 +01:00
|
|
|
|
2006-07-06 19:59:02 +02:00
|
|
|
if (checker)
|
|
|
|
checker->switchOut();
|
2012-03-09 15:59:27 +01:00
|
|
|
|
2006-10-02 17:58:09 +02:00
|
|
|
if (tickEvent.scheduled())
|
|
|
|
tickEvent.squash();
|
2004-08-20 20:54:07 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
template <class Impl>
|
|
|
|
void
|
2005-06-05 09:25:26 +02:00
|
|
|
FullO3CPU<Impl>::takeOverFrom(BaseCPU *oldCPU)
|
2004-08-20 20:54:07 +02:00
|
|
|
{
|
2006-05-19 21:37:52 +02:00
|
|
|
// Flush out any old data from the time buffers.
|
2006-07-10 21:40:28 +02:00
|
|
|
for (int i = 0; i < timeBuffer.getSize(); ++i) {
|
2006-05-04 17:36:20 +02:00
|
|
|
timeBuffer.advance();
|
|
|
|
fetchQueue.advance();
|
|
|
|
decodeQueue.advance();
|
|
|
|
renameQueue.advance();
|
|
|
|
iewQueue.advance();
|
|
|
|
}
|
|
|
|
|
2006-05-19 21:37:52 +02:00
|
|
|
activityRec.reset();
|
2006-05-04 17:36:20 +02:00
|
|
|
|
2012-01-31 18:05:52 +01:00
|
|
|
BaseCPU::takeOverFrom(oldCPU);
|
2004-08-20 20:54:07 +02:00
|
|
|
|
2006-05-04 17:36:20 +02:00
|
|
|
fetch.takeOverFrom();
|
|
|
|
decode.takeOverFrom();
|
|
|
|
rename.takeOverFrom();
|
|
|
|
iew.takeOverFrom();
|
|
|
|
commit.takeOverFrom();
|
|
|
|
|
2010-07-22 19:47:43 +02:00
|
|
|
assert(!tickEvent.scheduled() || tickEvent.squashed());
|
2004-08-20 20:54:07 +02:00
|
|
|
|
2006-05-19 21:37:52 +02:00
|
|
|
// @todo: Figure out how to properly select the tid to put onto
|
|
|
|
// the active threads list.
|
2009-05-26 18:23:13 +02:00
|
|
|
ThreadID tid = 0;
|
2006-05-04 17:36:20 +02:00
|
|
|
|
2009-05-26 18:23:13 +02:00
|
|
|
list<ThreadID>::iterator isActive =
|
2008-01-02 21:20:15 +01:00
|
|
|
std::find(activeThreads.begin(), activeThreads.end(), tid);
|
2006-05-04 17:36:20 +02:00
|
|
|
|
|
|
|
if (isActive == activeThreads.end()) {
|
2006-05-19 21:37:52 +02:00
|
|
|
//May Need to Re-code this if the delay variable is the delay
|
|
|
|
//needed for thread to activate
|
2006-06-16 23:08:47 +02:00
|
|
|
DPRINTF(O3CPU, "Adding Thread %i to active threads list\n",
|
2006-05-04 17:36:20 +02:00
|
|
|
tid);
|
|
|
|
|
|
|
|
activeThreads.push_back(tid);
|
|
|
|
}
|
|
|
|
|
2006-05-19 21:37:52 +02:00
|
|
|
// Set all statuses to active, schedule the CPU's tick event.
|
2006-05-04 17:36:20 +02:00
|
|
|
// @todo: Fix up statuses so this is handled properly
|
2009-05-26 18:23:13 +02:00
|
|
|
ThreadID size = threadContexts.size();
|
|
|
|
for (ThreadID i = 0; i < size; ++i) {
|
2006-06-06 23:32:21 +02:00
|
|
|
ThreadContext *tc = threadContexts[i];
|
|
|
|
if (tc->status() == ThreadContext::Active && _status != Running) {
|
2005-05-03 16:56:47 +02:00
|
|
|
_status = Running;
|
2010-07-22 19:47:43 +02:00
|
|
|
reschedule(tickEvent, nextCycle(), true);
|
2005-05-03 16:56:47 +02:00
|
|
|
}
|
2004-08-20 20:54:07 +02:00
|
|
|
}
|
2006-05-04 17:36:20 +02:00
|
|
|
if (!tickEvent.scheduled())
|
2008-10-09 13:58:24 +02:00
|
|
|
schedule(tickEvent, nextCycle());
|
2011-12-01 09:15:22 +01:00
|
|
|
|
|
|
|
lastRunningCycle = curTick();
|
2004-08-20 20:54:07 +02:00
|
|
|
}
|
|
|
|
|
2008-10-09 09:08:50 +02:00
|
|
|
template <class Impl>
|
|
|
|
TheISA::MiscReg
|
2009-05-26 18:23:13 +02:00
|
|
|
FullO3CPU<Impl>::readMiscRegNoEffect(int misc_reg, ThreadID tid)
|
2008-10-09 09:08:50 +02:00
|
|
|
{
|
2009-07-09 08:02:20 +02:00
|
|
|
return this->isa[tid].readMiscRegNoEffect(misc_reg);
|
2008-10-09 09:08:50 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
template <class Impl>
|
|
|
|
TheISA::MiscReg
|
2009-05-26 18:23:13 +02:00
|
|
|
FullO3CPU<Impl>::readMiscReg(int misc_reg, ThreadID tid)
|
2008-10-09 09:08:50 +02:00
|
|
|
{
|
2011-02-07 07:14:17 +01:00
|
|
|
miscRegfileReads++;
|
2009-07-09 08:02:20 +02:00
|
|
|
return this->isa[tid].readMiscReg(misc_reg, tcBase(tid));
|
2008-10-09 09:08:50 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
template <class Impl>
|
|
|
|
void
|
|
|
|
FullO3CPU<Impl>::setMiscRegNoEffect(int misc_reg,
|
2009-05-26 18:23:13 +02:00
|
|
|
const TheISA::MiscReg &val, ThreadID tid)
|
2008-10-09 09:08:50 +02:00
|
|
|
{
|
2009-07-09 08:02:20 +02:00
|
|
|
this->isa[tid].setMiscRegNoEffect(misc_reg, val);
|
2008-10-09 09:08:50 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
template <class Impl>
|
|
|
|
void
|
|
|
|
FullO3CPU<Impl>::setMiscReg(int misc_reg,
|
2009-05-26 18:23:13 +02:00
|
|
|
const TheISA::MiscReg &val, ThreadID tid)
|
2008-10-09 09:08:50 +02:00
|
|
|
{
|
2011-02-07 07:14:17 +01:00
|
|
|
miscRegfileWrites++;
|
2009-07-09 08:02:20 +02:00
|
|
|
this->isa[tid].setMiscReg(misc_reg, val, tcBase(tid));
|
2008-10-09 09:08:50 +02:00
|
|
|
}
|
|
|
|
|
2004-08-20 20:54:07 +02:00
|
|
|
template <class Impl>
|
|
|
|
uint64_t
|
2005-06-05 09:25:26 +02:00
|
|
|
FullO3CPU<Impl>::readIntReg(int reg_idx)
|
2004-08-20 20:54:07 +02:00
|
|
|
{
|
2011-02-07 07:14:17 +01:00
|
|
|
intRegfileReads++;
|
2004-08-20 20:54:07 +02:00
|
|
|
return regFile.readIntReg(reg_idx);
|
|
|
|
}
|
|
|
|
|
|
|
|
template <class Impl>
|
2006-03-14 21:55:00 +01:00
|
|
|
FloatReg
|
|
|
|
FullO3CPU<Impl>::readFloatReg(int reg_idx)
|
2004-08-20 20:54:07 +02:00
|
|
|
{
|
2011-02-07 07:14:17 +01:00
|
|
|
fpRegfileReads++;
|
2006-03-14 21:55:00 +01:00
|
|
|
return regFile.readFloatReg(reg_idx);
|
2004-08-20 20:54:07 +02:00
|
|
|
}
|
|
|
|
|
2006-03-14 21:55:00 +01:00
|
|
|
template <class Impl>
|
|
|
|
FloatRegBits
|
|
|
|
FullO3CPU<Impl>::readFloatRegBits(int reg_idx)
|
2004-08-20 20:54:07 +02:00
|
|
|
{
|
2011-02-07 07:14:17 +01:00
|
|
|
fpRegfileReads++;
|
2006-03-14 21:55:00 +01:00
|
|
|
return regFile.readFloatRegBits(reg_idx);
|
2004-08-20 20:54:07 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
template <class Impl>
|
|
|
|
void
|
2005-06-05 09:25:26 +02:00
|
|
|
FullO3CPU<Impl>::setIntReg(int reg_idx, uint64_t val)
|
2004-08-20 20:54:07 +02:00
|
|
|
{
|
2011-02-07 07:14:17 +01:00
|
|
|
intRegfileWrites++;
|
2004-08-20 20:54:07 +02:00
|
|
|
regFile.setIntReg(reg_idx, val);
|
|
|
|
}
|
|
|
|
|
2006-03-14 21:55:00 +01:00
|
|
|
template <class Impl>
|
|
|
|
void
|
|
|
|
FullO3CPU<Impl>::setFloatReg(int reg_idx, FloatReg val)
|
2004-08-20 20:54:07 +02:00
|
|
|
{
|
2011-02-07 07:14:17 +01:00
|
|
|
fpRegfileWrites++;
|
2006-03-14 21:55:00 +01:00
|
|
|
regFile.setFloatReg(reg_idx, val);
|
2004-08-20 20:54:07 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
template <class Impl>
|
|
|
|
void
|
2006-03-14 21:55:00 +01:00
|
|
|
FullO3CPU<Impl>::setFloatRegBits(int reg_idx, FloatRegBits val)
|
2004-08-20 20:54:07 +02:00
|
|
|
{
|
2011-02-07 07:14:17 +01:00
|
|
|
fpRegfileWrites++;
|
2006-03-14 21:55:00 +01:00
|
|
|
regFile.setFloatRegBits(reg_idx, val);
|
2004-08-20 20:54:07 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
template <class Impl>
|
|
|
|
uint64_t
|
2009-05-26 18:23:13 +02:00
|
|
|
FullO3CPU<Impl>::readArchIntReg(int reg_idx, ThreadID tid)
|
2006-04-23 00:26:48 +02:00
|
|
|
{
|
2011-02-07 07:14:17 +01:00
|
|
|
intRegfileReads++;
|
2006-04-23 00:26:48 +02:00
|
|
|
PhysRegIndex phys_reg = commitRenameMap[tid].lookup(reg_idx);
|
|
|
|
|
|
|
|
return regFile.readIntReg(phys_reg);
|
|
|
|
}
|
|
|
|
|
|
|
|
template <class Impl>
|
|
|
|
float
|
2009-07-09 08:02:20 +02:00
|
|
|
FullO3CPU<Impl>::readArchFloatReg(int reg_idx, ThreadID tid)
|
2006-04-23 00:26:48 +02:00
|
|
|
{
|
2011-02-07 07:14:17 +01:00
|
|
|
fpRegfileReads++;
|
2009-04-16 08:10:43 +02:00
|
|
|
int idx = reg_idx + TheISA::NumIntRegs;
|
2006-05-04 17:36:20 +02:00
|
|
|
PhysRegIndex phys_reg = commitRenameMap[tid].lookup(idx);
|
2006-04-23 00:26:48 +02:00
|
|
|
|
2006-06-03 00:15:20 +02:00
|
|
|
return regFile.readFloatReg(phys_reg);
|
2006-04-23 00:26:48 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
template <class Impl>
|
|
|
|
uint64_t
|
2009-05-26 18:23:13 +02:00
|
|
|
FullO3CPU<Impl>::readArchFloatRegInt(int reg_idx, ThreadID tid)
|
2004-08-20 20:54:07 +02:00
|
|
|
{
|
2011-02-07 07:14:17 +01:00
|
|
|
fpRegfileReads++;
|
2009-04-16 08:10:43 +02:00
|
|
|
int idx = reg_idx + TheISA::NumIntRegs;
|
2006-05-04 17:36:20 +02:00
|
|
|
PhysRegIndex phys_reg = commitRenameMap[tid].lookup(idx);
|
2006-04-23 00:26:48 +02:00
|
|
|
|
2006-06-03 00:15:20 +02:00
|
|
|
return regFile.readFloatRegBits(phys_reg);
|
2004-08-20 20:54:07 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
template <class Impl>
|
|
|
|
void
|
2009-05-26 18:23:13 +02:00
|
|
|
FullO3CPU<Impl>::setArchIntReg(int reg_idx, uint64_t val, ThreadID tid)
|
2004-08-20 20:54:07 +02:00
|
|
|
{
|
2011-02-07 07:14:17 +01:00
|
|
|
intRegfileWrites++;
|
2006-04-23 00:26:48 +02:00
|
|
|
PhysRegIndex phys_reg = commitRenameMap[tid].lookup(reg_idx);
|
|
|
|
|
|
|
|
regFile.setIntReg(phys_reg, val);
|
2004-08-20 20:54:07 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
template <class Impl>
|
|
|
|
void
|
2009-07-09 08:02:20 +02:00
|
|
|
FullO3CPU<Impl>::setArchFloatReg(int reg_idx, float val, ThreadID tid)
|
2004-08-20 20:54:07 +02:00
|
|
|
{
|
2011-02-07 07:14:17 +01:00
|
|
|
fpRegfileWrites++;
|
2009-04-16 08:10:43 +02:00
|
|
|
int idx = reg_idx + TheISA::NumIntRegs;
|
2006-07-12 23:18:34 +02:00
|
|
|
PhysRegIndex phys_reg = commitRenameMap[tid].lookup(idx);
|
2006-04-23 00:26:48 +02:00
|
|
|
|
2006-06-03 00:15:20 +02:00
|
|
|
regFile.setFloatReg(phys_reg, val);
|
2004-08-20 20:54:07 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
template <class Impl>
|
|
|
|
void
|
2009-05-26 18:23:13 +02:00
|
|
|
FullO3CPU<Impl>::setArchFloatRegInt(int reg_idx, uint64_t val, ThreadID tid)
|
2004-08-20 20:54:07 +02:00
|
|
|
{
|
2011-02-07 07:14:17 +01:00
|
|
|
fpRegfileWrites++;
|
2009-04-16 08:10:43 +02:00
|
|
|
int idx = reg_idx + TheISA::NumIntRegs;
|
2006-07-12 23:18:34 +02:00
|
|
|
PhysRegIndex phys_reg = commitRenameMap[tid].lookup(idx);
|
2004-08-20 20:54:07 +02:00
|
|
|
|
2006-06-03 00:15:20 +02:00
|
|
|
regFile.setFloatRegBits(phys_reg, val);
|
2006-04-23 00:26:48 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
template <class Impl>
|
ISA,CPU,etc: Create an ISA defined PC type that abstracts out ISA behaviors.
This change is a low level and pervasive reorganization of how PCs are managed
in M5. Back when Alpha was the only ISA, there were only 2 PCs to worry about,
the PC and the NPC, and the lsb of the PC signaled whether or not you were in
PAL mode. As other ISAs were added, we had to add an NNPC, micro PC and next
micropc, x86 and ARM introduced variable length instruction sets, and ARM
started to keep track of mode bits in the PC. Each CPU model handled PCs in
its own custom way that needed to be updated individually to handle the new
dimensions of variability, or, in the case of ARMs mode-bit-in-the-pc hack,
the complexity could be hidden in the ISA at the ISA implementation's expense.
Areas like the branch predictor hadn't been updated to handle branch delay
slots or micropcs, and it turns out that had introduced a significant (10s of
percent) performance bug in SPARC and to a lesser extend MIPS. Rather than
perpetuate the problem by reworking O3 again to handle the PC features needed
by x86, this change was introduced to rework PC handling in a more modular,
transparent, and hopefully efficient way.
PC type:
Rather than having the superset of all possible elements of PC state declared
in each of the CPU models, each ISA defines its own PCState type which has
exactly the elements it needs. A cross product of canned PCState classes are
defined in the new "generic" ISA directory for ISAs with/without delay slots
and microcode. These are either typedef-ed or subclassed by each ISA. To read
or write this structure through a *Context, you use the new pcState() accessor
which reads or writes depending on whether it has an argument. If you just
want the address of the current or next instruction or the current micro PC,
you can get those through read-only accessors on either the PCState type or
the *Contexts. These are instAddr(), nextInstAddr(), and microPC(). Note the
move away from readPC. That name is ambiguous since it's not clear whether or
not it should be the actual address to fetch from, or if it should have extra
bits in it like the PAL mode bit. Each class is free to define its own
functions to get at whatever values it needs however it needs to to be used in
ISA specific code. Eventually Alpha's PAL mode bit could be moved out of the
PC and into a separate field like ARM.
These types can be reset to a particular pc (where npc = pc +
sizeof(MachInst), nnpc = npc + sizeof(MachInst), upc = 0, nupc = 1 as
appropriate), printed, serialized, and compared. There is a branching()
function which encapsulates code in the CPU models that checked if an
instruction branched or not. Exactly what that means in the context of branch
delay slots which can skip an instruction when not taken is ambiguous, and
ideally this function and its uses can be eliminated. PCStates also generally
know how to advance themselves in various ways depending on if they point at
an instruction, a microop, or the last microop of a macroop. More on that
later.
Ideally, accessing all the PCs at once when setting them will improve
performance of M5 even though more data needs to be moved around. This is
because often all the PCs need to be manipulated together, and by getting them
all at once you avoid multiple function calls. Also, the PCs of a particular
thread will have spatial locality in the cache. Previously they were grouped
by element in arrays which spread out accesses.
Advancing the PC:
The PCs were previously managed entirely by the CPU which had to know about PC
semantics, try to figure out which dimension to increment the PC in, what to
set NPC/NNPC, etc. These decisions are best left to the ISA in conjunction
with the PC type itself. Because most of the information about how to
increment the PC (mainly what type of instruction it refers to) is contained
in the instruction object, a new advancePC virtual function was added to the
StaticInst class. Subclasses provide an implementation that moves around the
right element of the PC with a minimal amount of decision making. In ISAs like
Alpha, the instructions always simply assign NPC to PC without having to worry
about micropcs, nnpcs, etc. The added cost of a virtual function call should
be outweighed by not having to figure out as much about what to do with the
PCs and mucking around with the extra elements.
One drawback of making the StaticInsts advance the PC is that you have to
actually have one to advance the PC. This would, superficially, seem to
require decoding an instruction before fetch could advance. This is, as far as
I can tell, realistic. fetch would advance through memory addresses, not PCs,
perhaps predicting new memory addresses using existing ones. More
sophisticated decisions about control flow would be made later on, after the
instruction was decoded, and handed back to fetch. If branching needs to
happen, some amount of decoding needs to happen to see that it's a branch,
what the target is, etc. This could get a little more complicated if that gets
done by the predecoder, but I'm choosing to ignore that for now.
Variable length instructions:
To handle variable length instructions in x86 and ARM, the predecoder now
takes in the current PC by reference to the getExtMachInst function. It can
modify the PC however it needs to (by setting NPC to be the PC + instruction
length, for instance). This could be improved since the CPU doesn't know if
the PC was modified and always has to write it back.
ISA parser:
To support the new API, all PC related operand types were removed from the
parser and replaced with a PCState type. There are two warts on this
implementation. First, as with all the other operand types, the PCState still
has to have a valid operand type even though it doesn't use it. Second, using
syntax like PCS.npc(target) doesn't work for two reasons, this looks like the
syntax for operand type overriding, and the parser can't figure out if you're
reading or writing. Instructions that use the PCS operand (which I've
consistently called it) need to first read it into a local variable,
manipulate it, and then write it back out.
Return address stack:
The return address stack needed a little extra help because, in the presence
of branch delay slots, it has to merge together elements of the return PC and
the call PC. To handle that, a buildRetPC utility function was added. There
are basically only two versions in all the ISAs, but it didn't seem short
enough to put into the generic ISA directory. Also, the branch predictor code
in O3 and InOrder were adjusted so that they always store the PC of the actual
call instruction in the RAS, not the next PC. If the call instruction is a
microop, the next PC refers to the next microop in the same macroop which is
probably not desirable. The buildRetPC function advances the PC intelligently
to the next macroop (in an ISA specific way) so that that case works.
Change in stats:
There were no change in stats except in MIPS and SPARC in the O3 model. MIPS
runs in about 9% fewer ticks. SPARC runs with 30%-50% fewer ticks, which could
likely be improved further by setting call/return instruction flags and taking
advantage of the RAS.
TODO:
Add != operators to the PCState classes, defined trivially to be !(a==b).
Smooth out places where PCs are split apart, passed around, and put back
together later. I think this might happen in SPARC's fault code. Add ISA
specific constructors that allow setting PC elements without calling a bunch
of accessors. Try to eliminate the need for the branching() function. Factor
out Alpha's PAL mode pc bit into a separate flag field, and eliminate places
where it's blindly masked out or tested in the PC.
2010-10-31 08:07:20 +01:00
|
|
|
TheISA::PCState
|
|
|
|
FullO3CPU<Impl>::pcState(ThreadID tid)
|
2006-04-23 00:26:48 +02:00
|
|
|
{
|
ISA,CPU,etc: Create an ISA defined PC type that abstracts out ISA behaviors.
This change is a low level and pervasive reorganization of how PCs are managed
in M5. Back when Alpha was the only ISA, there were only 2 PCs to worry about,
the PC and the NPC, and the lsb of the PC signaled whether or not you were in
PAL mode. As other ISAs were added, we had to add an NNPC, micro PC and next
micropc, x86 and ARM introduced variable length instruction sets, and ARM
started to keep track of mode bits in the PC. Each CPU model handled PCs in
its own custom way that needed to be updated individually to handle the new
dimensions of variability, or, in the case of ARMs mode-bit-in-the-pc hack,
the complexity could be hidden in the ISA at the ISA implementation's expense.
Areas like the branch predictor hadn't been updated to handle branch delay
slots or micropcs, and it turns out that had introduced a significant (10s of
percent) performance bug in SPARC and to a lesser extend MIPS. Rather than
perpetuate the problem by reworking O3 again to handle the PC features needed
by x86, this change was introduced to rework PC handling in a more modular,
transparent, and hopefully efficient way.
PC type:
Rather than having the superset of all possible elements of PC state declared
in each of the CPU models, each ISA defines its own PCState type which has
exactly the elements it needs. A cross product of canned PCState classes are
defined in the new "generic" ISA directory for ISAs with/without delay slots
and microcode. These are either typedef-ed or subclassed by each ISA. To read
or write this structure through a *Context, you use the new pcState() accessor
which reads or writes depending on whether it has an argument. If you just
want the address of the current or next instruction or the current micro PC,
you can get those through read-only accessors on either the PCState type or
the *Contexts. These are instAddr(), nextInstAddr(), and microPC(). Note the
move away from readPC. That name is ambiguous since it's not clear whether or
not it should be the actual address to fetch from, or if it should have extra
bits in it like the PAL mode bit. Each class is free to define its own
functions to get at whatever values it needs however it needs to to be used in
ISA specific code. Eventually Alpha's PAL mode bit could be moved out of the
PC and into a separate field like ARM.
These types can be reset to a particular pc (where npc = pc +
sizeof(MachInst), nnpc = npc + sizeof(MachInst), upc = 0, nupc = 1 as
appropriate), printed, serialized, and compared. There is a branching()
function which encapsulates code in the CPU models that checked if an
instruction branched or not. Exactly what that means in the context of branch
delay slots which can skip an instruction when not taken is ambiguous, and
ideally this function and its uses can be eliminated. PCStates also generally
know how to advance themselves in various ways depending on if they point at
an instruction, a microop, or the last microop of a macroop. More on that
later.
Ideally, accessing all the PCs at once when setting them will improve
performance of M5 even though more data needs to be moved around. This is
because often all the PCs need to be manipulated together, and by getting them
all at once you avoid multiple function calls. Also, the PCs of a particular
thread will have spatial locality in the cache. Previously they were grouped
by element in arrays which spread out accesses.
Advancing the PC:
The PCs were previously managed entirely by the CPU which had to know about PC
semantics, try to figure out which dimension to increment the PC in, what to
set NPC/NNPC, etc. These decisions are best left to the ISA in conjunction
with the PC type itself. Because most of the information about how to
increment the PC (mainly what type of instruction it refers to) is contained
in the instruction object, a new advancePC virtual function was added to the
StaticInst class. Subclasses provide an implementation that moves around the
right element of the PC with a minimal amount of decision making. In ISAs like
Alpha, the instructions always simply assign NPC to PC without having to worry
about micropcs, nnpcs, etc. The added cost of a virtual function call should
be outweighed by not having to figure out as much about what to do with the
PCs and mucking around with the extra elements.
One drawback of making the StaticInsts advance the PC is that you have to
actually have one to advance the PC. This would, superficially, seem to
require decoding an instruction before fetch could advance. This is, as far as
I can tell, realistic. fetch would advance through memory addresses, not PCs,
perhaps predicting new memory addresses using existing ones. More
sophisticated decisions about control flow would be made later on, after the
instruction was decoded, and handed back to fetch. If branching needs to
happen, some amount of decoding needs to happen to see that it's a branch,
what the target is, etc. This could get a little more complicated if that gets
done by the predecoder, but I'm choosing to ignore that for now.
Variable length instructions:
To handle variable length instructions in x86 and ARM, the predecoder now
takes in the current PC by reference to the getExtMachInst function. It can
modify the PC however it needs to (by setting NPC to be the PC + instruction
length, for instance). This could be improved since the CPU doesn't know if
the PC was modified and always has to write it back.
ISA parser:
To support the new API, all PC related operand types were removed from the
parser and replaced with a PCState type. There are two warts on this
implementation. First, as with all the other operand types, the PCState still
has to have a valid operand type even though it doesn't use it. Second, using
syntax like PCS.npc(target) doesn't work for two reasons, this looks like the
syntax for operand type overriding, and the parser can't figure out if you're
reading or writing. Instructions that use the PCS operand (which I've
consistently called it) need to first read it into a local variable,
manipulate it, and then write it back out.
Return address stack:
The return address stack needed a little extra help because, in the presence
of branch delay slots, it has to merge together elements of the return PC and
the call PC. To handle that, a buildRetPC utility function was added. There
are basically only two versions in all the ISAs, but it didn't seem short
enough to put into the generic ISA directory. Also, the branch predictor code
in O3 and InOrder were adjusted so that they always store the PC of the actual
call instruction in the RAS, not the next PC. If the call instruction is a
microop, the next PC refers to the next microop in the same macroop which is
probably not desirable. The buildRetPC function advances the PC intelligently
to the next macroop (in an ISA specific way) so that that case works.
Change in stats:
There were no change in stats except in MIPS and SPARC in the O3 model. MIPS
runs in about 9% fewer ticks. SPARC runs with 30%-50% fewer ticks, which could
likely be improved further by setting call/return instruction flags and taking
advantage of the RAS.
TODO:
Add != operators to the PCState classes, defined trivially to be !(a==b).
Smooth out places where PCs are split apart, passed around, and put back
together later. I think this might happen in SPARC's fault code. Add ISA
specific constructors that allow setting PC elements without calling a bunch
of accessors. Try to eliminate the need for the branching() function. Factor
out Alpha's PAL mode pc bit into a separate flag field, and eliminate places
where it's blindly masked out or tested in the PC.
2010-10-31 08:07:20 +01:00
|
|
|
return commit.pcState(tid);
|
2004-08-20 20:54:07 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
template <class Impl>
|
|
|
|
void
|
ISA,CPU,etc: Create an ISA defined PC type that abstracts out ISA behaviors.
This change is a low level and pervasive reorganization of how PCs are managed
in M5. Back when Alpha was the only ISA, there were only 2 PCs to worry about,
the PC and the NPC, and the lsb of the PC signaled whether or not you were in
PAL mode. As other ISAs were added, we had to add an NNPC, micro PC and next
micropc, x86 and ARM introduced variable length instruction sets, and ARM
started to keep track of mode bits in the PC. Each CPU model handled PCs in
its own custom way that needed to be updated individually to handle the new
dimensions of variability, or, in the case of ARMs mode-bit-in-the-pc hack,
the complexity could be hidden in the ISA at the ISA implementation's expense.
Areas like the branch predictor hadn't been updated to handle branch delay
slots or micropcs, and it turns out that had introduced a significant (10s of
percent) performance bug in SPARC and to a lesser extend MIPS. Rather than
perpetuate the problem by reworking O3 again to handle the PC features needed
by x86, this change was introduced to rework PC handling in a more modular,
transparent, and hopefully efficient way.
PC type:
Rather than having the superset of all possible elements of PC state declared
in each of the CPU models, each ISA defines its own PCState type which has
exactly the elements it needs. A cross product of canned PCState classes are
defined in the new "generic" ISA directory for ISAs with/without delay slots
and microcode. These are either typedef-ed or subclassed by each ISA. To read
or write this structure through a *Context, you use the new pcState() accessor
which reads or writes depending on whether it has an argument. If you just
want the address of the current or next instruction or the current micro PC,
you can get those through read-only accessors on either the PCState type or
the *Contexts. These are instAddr(), nextInstAddr(), and microPC(). Note the
move away from readPC. That name is ambiguous since it's not clear whether or
not it should be the actual address to fetch from, or if it should have extra
bits in it like the PAL mode bit. Each class is free to define its own
functions to get at whatever values it needs however it needs to to be used in
ISA specific code. Eventually Alpha's PAL mode bit could be moved out of the
PC and into a separate field like ARM.
These types can be reset to a particular pc (where npc = pc +
sizeof(MachInst), nnpc = npc + sizeof(MachInst), upc = 0, nupc = 1 as
appropriate), printed, serialized, and compared. There is a branching()
function which encapsulates code in the CPU models that checked if an
instruction branched or not. Exactly what that means in the context of branch
delay slots which can skip an instruction when not taken is ambiguous, and
ideally this function and its uses can be eliminated. PCStates also generally
know how to advance themselves in various ways depending on if they point at
an instruction, a microop, or the last microop of a macroop. More on that
later.
Ideally, accessing all the PCs at once when setting them will improve
performance of M5 even though more data needs to be moved around. This is
because often all the PCs need to be manipulated together, and by getting them
all at once you avoid multiple function calls. Also, the PCs of a particular
thread will have spatial locality in the cache. Previously they were grouped
by element in arrays which spread out accesses.
Advancing the PC:
The PCs were previously managed entirely by the CPU which had to know about PC
semantics, try to figure out which dimension to increment the PC in, what to
set NPC/NNPC, etc. These decisions are best left to the ISA in conjunction
with the PC type itself. Because most of the information about how to
increment the PC (mainly what type of instruction it refers to) is contained
in the instruction object, a new advancePC virtual function was added to the
StaticInst class. Subclasses provide an implementation that moves around the
right element of the PC with a minimal amount of decision making. In ISAs like
Alpha, the instructions always simply assign NPC to PC without having to worry
about micropcs, nnpcs, etc. The added cost of a virtual function call should
be outweighed by not having to figure out as much about what to do with the
PCs and mucking around with the extra elements.
One drawback of making the StaticInsts advance the PC is that you have to
actually have one to advance the PC. This would, superficially, seem to
require decoding an instruction before fetch could advance. This is, as far as
I can tell, realistic. fetch would advance through memory addresses, not PCs,
perhaps predicting new memory addresses using existing ones. More
sophisticated decisions about control flow would be made later on, after the
instruction was decoded, and handed back to fetch. If branching needs to
happen, some amount of decoding needs to happen to see that it's a branch,
what the target is, etc. This could get a little more complicated if that gets
done by the predecoder, but I'm choosing to ignore that for now.
Variable length instructions:
To handle variable length instructions in x86 and ARM, the predecoder now
takes in the current PC by reference to the getExtMachInst function. It can
modify the PC however it needs to (by setting NPC to be the PC + instruction
length, for instance). This could be improved since the CPU doesn't know if
the PC was modified and always has to write it back.
ISA parser:
To support the new API, all PC related operand types were removed from the
parser and replaced with a PCState type. There are two warts on this
implementation. First, as with all the other operand types, the PCState still
has to have a valid operand type even though it doesn't use it. Second, using
syntax like PCS.npc(target) doesn't work for two reasons, this looks like the
syntax for operand type overriding, and the parser can't figure out if you're
reading or writing. Instructions that use the PCS operand (which I've
consistently called it) need to first read it into a local variable,
manipulate it, and then write it back out.
Return address stack:
The return address stack needed a little extra help because, in the presence
of branch delay slots, it has to merge together elements of the return PC and
the call PC. To handle that, a buildRetPC utility function was added. There
are basically only two versions in all the ISAs, but it didn't seem short
enough to put into the generic ISA directory. Also, the branch predictor code
in O3 and InOrder were adjusted so that they always store the PC of the actual
call instruction in the RAS, not the next PC. If the call instruction is a
microop, the next PC refers to the next microop in the same macroop which is
probably not desirable. The buildRetPC function advances the PC intelligently
to the next macroop (in an ISA specific way) so that that case works.
Change in stats:
There were no change in stats except in MIPS and SPARC in the O3 model. MIPS
runs in about 9% fewer ticks. SPARC runs with 30%-50% fewer ticks, which could
likely be improved further by setting call/return instruction flags and taking
advantage of the RAS.
TODO:
Add != operators to the PCState classes, defined trivially to be !(a==b).
Smooth out places where PCs are split apart, passed around, and put back
together later. I think this might happen in SPARC's fault code. Add ISA
specific constructors that allow setting PC elements without calling a bunch
of accessors. Try to eliminate the need for the branching() function. Factor
out Alpha's PAL mode pc bit into a separate flag field, and eliminate places
where it's blindly masked out or tested in the PC.
2010-10-31 08:07:20 +01:00
|
|
|
FullO3CPU<Impl>::pcState(const TheISA::PCState &val, ThreadID tid)
|
2007-04-14 19:13:18 +02:00
|
|
|
{
|
ISA,CPU,etc: Create an ISA defined PC type that abstracts out ISA behaviors.
This change is a low level and pervasive reorganization of how PCs are managed
in M5. Back when Alpha was the only ISA, there were only 2 PCs to worry about,
the PC and the NPC, and the lsb of the PC signaled whether or not you were in
PAL mode. As other ISAs were added, we had to add an NNPC, micro PC and next
micropc, x86 and ARM introduced variable length instruction sets, and ARM
started to keep track of mode bits in the PC. Each CPU model handled PCs in
its own custom way that needed to be updated individually to handle the new
dimensions of variability, or, in the case of ARMs mode-bit-in-the-pc hack,
the complexity could be hidden in the ISA at the ISA implementation's expense.
Areas like the branch predictor hadn't been updated to handle branch delay
slots or micropcs, and it turns out that had introduced a significant (10s of
percent) performance bug in SPARC and to a lesser extend MIPS. Rather than
perpetuate the problem by reworking O3 again to handle the PC features needed
by x86, this change was introduced to rework PC handling in a more modular,
transparent, and hopefully efficient way.
PC type:
Rather than having the superset of all possible elements of PC state declared
in each of the CPU models, each ISA defines its own PCState type which has
exactly the elements it needs. A cross product of canned PCState classes are
defined in the new "generic" ISA directory for ISAs with/without delay slots
and microcode. These are either typedef-ed or subclassed by each ISA. To read
or write this structure through a *Context, you use the new pcState() accessor
which reads or writes depending on whether it has an argument. If you just
want the address of the current or next instruction or the current micro PC,
you can get those through read-only accessors on either the PCState type or
the *Contexts. These are instAddr(), nextInstAddr(), and microPC(). Note the
move away from readPC. That name is ambiguous since it's not clear whether or
not it should be the actual address to fetch from, or if it should have extra
bits in it like the PAL mode bit. Each class is free to define its own
functions to get at whatever values it needs however it needs to to be used in
ISA specific code. Eventually Alpha's PAL mode bit could be moved out of the
PC and into a separate field like ARM.
These types can be reset to a particular pc (where npc = pc +
sizeof(MachInst), nnpc = npc + sizeof(MachInst), upc = 0, nupc = 1 as
appropriate), printed, serialized, and compared. There is a branching()
function which encapsulates code in the CPU models that checked if an
instruction branched or not. Exactly what that means in the context of branch
delay slots which can skip an instruction when not taken is ambiguous, and
ideally this function and its uses can be eliminated. PCStates also generally
know how to advance themselves in various ways depending on if they point at
an instruction, a microop, or the last microop of a macroop. More on that
later.
Ideally, accessing all the PCs at once when setting them will improve
performance of M5 even though more data needs to be moved around. This is
because often all the PCs need to be manipulated together, and by getting them
all at once you avoid multiple function calls. Also, the PCs of a particular
thread will have spatial locality in the cache. Previously they were grouped
by element in arrays which spread out accesses.
Advancing the PC:
The PCs were previously managed entirely by the CPU which had to know about PC
semantics, try to figure out which dimension to increment the PC in, what to
set NPC/NNPC, etc. These decisions are best left to the ISA in conjunction
with the PC type itself. Because most of the information about how to
increment the PC (mainly what type of instruction it refers to) is contained
in the instruction object, a new advancePC virtual function was added to the
StaticInst class. Subclasses provide an implementation that moves around the
right element of the PC with a minimal amount of decision making. In ISAs like
Alpha, the instructions always simply assign NPC to PC without having to worry
about micropcs, nnpcs, etc. The added cost of a virtual function call should
be outweighed by not having to figure out as much about what to do with the
PCs and mucking around with the extra elements.
One drawback of making the StaticInsts advance the PC is that you have to
actually have one to advance the PC. This would, superficially, seem to
require decoding an instruction before fetch could advance. This is, as far as
I can tell, realistic. fetch would advance through memory addresses, not PCs,
perhaps predicting new memory addresses using existing ones. More
sophisticated decisions about control flow would be made later on, after the
instruction was decoded, and handed back to fetch. If branching needs to
happen, some amount of decoding needs to happen to see that it's a branch,
what the target is, etc. This could get a little more complicated if that gets
done by the predecoder, but I'm choosing to ignore that for now.
Variable length instructions:
To handle variable length instructions in x86 and ARM, the predecoder now
takes in the current PC by reference to the getExtMachInst function. It can
modify the PC however it needs to (by setting NPC to be the PC + instruction
length, for instance). This could be improved since the CPU doesn't know if
the PC was modified and always has to write it back.
ISA parser:
To support the new API, all PC related operand types were removed from the
parser and replaced with a PCState type. There are two warts on this
implementation. First, as with all the other operand types, the PCState still
has to have a valid operand type even though it doesn't use it. Second, using
syntax like PCS.npc(target) doesn't work for two reasons, this looks like the
syntax for operand type overriding, and the parser can't figure out if you're
reading or writing. Instructions that use the PCS operand (which I've
consistently called it) need to first read it into a local variable,
manipulate it, and then write it back out.
Return address stack:
The return address stack needed a little extra help because, in the presence
of branch delay slots, it has to merge together elements of the return PC and
the call PC. To handle that, a buildRetPC utility function was added. There
are basically only two versions in all the ISAs, but it didn't seem short
enough to put into the generic ISA directory. Also, the branch predictor code
in O3 and InOrder were adjusted so that they always store the PC of the actual
call instruction in the RAS, not the next PC. If the call instruction is a
microop, the next PC refers to the next microop in the same macroop which is
probably not desirable. The buildRetPC function advances the PC intelligently
to the next macroop (in an ISA specific way) so that that case works.
Change in stats:
There were no change in stats except in MIPS and SPARC in the O3 model. MIPS
runs in about 9% fewer ticks. SPARC runs with 30%-50% fewer ticks, which could
likely be improved further by setting call/return instruction flags and taking
advantage of the RAS.
TODO:
Add != operators to the PCState classes, defined trivially to be !(a==b).
Smooth out places where PCs are split apart, passed around, and put back
together later. I think this might happen in SPARC's fault code. Add ISA
specific constructors that allow setting PC elements without calling a bunch
of accessors. Try to eliminate the need for the branching() function. Factor
out Alpha's PAL mode pc bit into a separate flag field, and eliminate places
where it's blindly masked out or tested in the PC.
2010-10-31 08:07:20 +01:00
|
|
|
commit.pcState(val, tid);
|
2007-04-14 19:13:18 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
template <class Impl>
|
ISA,CPU,etc: Create an ISA defined PC type that abstracts out ISA behaviors.
This change is a low level and pervasive reorganization of how PCs are managed
in M5. Back when Alpha was the only ISA, there were only 2 PCs to worry about,
the PC and the NPC, and the lsb of the PC signaled whether or not you were in
PAL mode. As other ISAs were added, we had to add an NNPC, micro PC and next
micropc, x86 and ARM introduced variable length instruction sets, and ARM
started to keep track of mode bits in the PC. Each CPU model handled PCs in
its own custom way that needed to be updated individually to handle the new
dimensions of variability, or, in the case of ARMs mode-bit-in-the-pc hack,
the complexity could be hidden in the ISA at the ISA implementation's expense.
Areas like the branch predictor hadn't been updated to handle branch delay
slots or micropcs, and it turns out that had introduced a significant (10s of
percent) performance bug in SPARC and to a lesser extend MIPS. Rather than
perpetuate the problem by reworking O3 again to handle the PC features needed
by x86, this change was introduced to rework PC handling in a more modular,
transparent, and hopefully efficient way.
PC type:
Rather than having the superset of all possible elements of PC state declared
in each of the CPU models, each ISA defines its own PCState type which has
exactly the elements it needs. A cross product of canned PCState classes are
defined in the new "generic" ISA directory for ISAs with/without delay slots
and microcode. These are either typedef-ed or subclassed by each ISA. To read
or write this structure through a *Context, you use the new pcState() accessor
which reads or writes depending on whether it has an argument. If you just
want the address of the current or next instruction or the current micro PC,
you can get those through read-only accessors on either the PCState type or
the *Contexts. These are instAddr(), nextInstAddr(), and microPC(). Note the
move away from readPC. That name is ambiguous since it's not clear whether or
not it should be the actual address to fetch from, or if it should have extra
bits in it like the PAL mode bit. Each class is free to define its own
functions to get at whatever values it needs however it needs to to be used in
ISA specific code. Eventually Alpha's PAL mode bit could be moved out of the
PC and into a separate field like ARM.
These types can be reset to a particular pc (where npc = pc +
sizeof(MachInst), nnpc = npc + sizeof(MachInst), upc = 0, nupc = 1 as
appropriate), printed, serialized, and compared. There is a branching()
function which encapsulates code in the CPU models that checked if an
instruction branched or not. Exactly what that means in the context of branch
delay slots which can skip an instruction when not taken is ambiguous, and
ideally this function and its uses can be eliminated. PCStates also generally
know how to advance themselves in various ways depending on if they point at
an instruction, a microop, or the last microop of a macroop. More on that
later.
Ideally, accessing all the PCs at once when setting them will improve
performance of M5 even though more data needs to be moved around. This is
because often all the PCs need to be manipulated together, and by getting them
all at once you avoid multiple function calls. Also, the PCs of a particular
thread will have spatial locality in the cache. Previously they were grouped
by element in arrays which spread out accesses.
Advancing the PC:
The PCs were previously managed entirely by the CPU which had to know about PC
semantics, try to figure out which dimension to increment the PC in, what to
set NPC/NNPC, etc. These decisions are best left to the ISA in conjunction
with the PC type itself. Because most of the information about how to
increment the PC (mainly what type of instruction it refers to) is contained
in the instruction object, a new advancePC virtual function was added to the
StaticInst class. Subclasses provide an implementation that moves around the
right element of the PC with a minimal amount of decision making. In ISAs like
Alpha, the instructions always simply assign NPC to PC without having to worry
about micropcs, nnpcs, etc. The added cost of a virtual function call should
be outweighed by not having to figure out as much about what to do with the
PCs and mucking around with the extra elements.
One drawback of making the StaticInsts advance the PC is that you have to
actually have one to advance the PC. This would, superficially, seem to
require decoding an instruction before fetch could advance. This is, as far as
I can tell, realistic. fetch would advance through memory addresses, not PCs,
perhaps predicting new memory addresses using existing ones. More
sophisticated decisions about control flow would be made later on, after the
instruction was decoded, and handed back to fetch. If branching needs to
happen, some amount of decoding needs to happen to see that it's a branch,
what the target is, etc. This could get a little more complicated if that gets
done by the predecoder, but I'm choosing to ignore that for now.
Variable length instructions:
To handle variable length instructions in x86 and ARM, the predecoder now
takes in the current PC by reference to the getExtMachInst function. It can
modify the PC however it needs to (by setting NPC to be the PC + instruction
length, for instance). This could be improved since the CPU doesn't know if
the PC was modified and always has to write it back.
ISA parser:
To support the new API, all PC related operand types were removed from the
parser and replaced with a PCState type. There are two warts on this
implementation. First, as with all the other operand types, the PCState still
has to have a valid operand type even though it doesn't use it. Second, using
syntax like PCS.npc(target) doesn't work for two reasons, this looks like the
syntax for operand type overriding, and the parser can't figure out if you're
reading or writing. Instructions that use the PCS operand (which I've
consistently called it) need to first read it into a local variable,
manipulate it, and then write it back out.
Return address stack:
The return address stack needed a little extra help because, in the presence
of branch delay slots, it has to merge together elements of the return PC and
the call PC. To handle that, a buildRetPC utility function was added. There
are basically only two versions in all the ISAs, but it didn't seem short
enough to put into the generic ISA directory. Also, the branch predictor code
in O3 and InOrder were adjusted so that they always store the PC of the actual
call instruction in the RAS, not the next PC. If the call instruction is a
microop, the next PC refers to the next microop in the same macroop which is
probably not desirable. The buildRetPC function advances the PC intelligently
to the next macroop (in an ISA specific way) so that that case works.
Change in stats:
There were no change in stats except in MIPS and SPARC in the O3 model. MIPS
runs in about 9% fewer ticks. SPARC runs with 30%-50% fewer ticks, which could
likely be improved further by setting call/return instruction flags and taking
advantage of the RAS.
TODO:
Add != operators to the PCState classes, defined trivially to be !(a==b).
Smooth out places where PCs are split apart, passed around, and put back
together later. I think this might happen in SPARC's fault code. Add ISA
specific constructors that allow setting PC elements without calling a bunch
of accessors. Try to eliminate the need for the branching() function. Factor
out Alpha's PAL mode pc bit into a separate flag field, and eliminate places
where it's blindly masked out or tested in the PC.
2010-10-31 08:07:20 +01:00
|
|
|
Addr
|
|
|
|
FullO3CPU<Impl>::instAddr(ThreadID tid)
|
2007-04-14 19:13:18 +02:00
|
|
|
{
|
ISA,CPU,etc: Create an ISA defined PC type that abstracts out ISA behaviors.
This change is a low level and pervasive reorganization of how PCs are managed
in M5. Back when Alpha was the only ISA, there were only 2 PCs to worry about,
the PC and the NPC, and the lsb of the PC signaled whether or not you were in
PAL mode. As other ISAs were added, we had to add an NNPC, micro PC and next
micropc, x86 and ARM introduced variable length instruction sets, and ARM
started to keep track of mode bits in the PC. Each CPU model handled PCs in
its own custom way that needed to be updated individually to handle the new
dimensions of variability, or, in the case of ARMs mode-bit-in-the-pc hack,
the complexity could be hidden in the ISA at the ISA implementation's expense.
Areas like the branch predictor hadn't been updated to handle branch delay
slots or micropcs, and it turns out that had introduced a significant (10s of
percent) performance bug in SPARC and to a lesser extend MIPS. Rather than
perpetuate the problem by reworking O3 again to handle the PC features needed
by x86, this change was introduced to rework PC handling in a more modular,
transparent, and hopefully efficient way.
PC type:
Rather than having the superset of all possible elements of PC state declared
in each of the CPU models, each ISA defines its own PCState type which has
exactly the elements it needs. A cross product of canned PCState classes are
defined in the new "generic" ISA directory for ISAs with/without delay slots
and microcode. These are either typedef-ed or subclassed by each ISA. To read
or write this structure through a *Context, you use the new pcState() accessor
which reads or writes depending on whether it has an argument. If you just
want the address of the current or next instruction or the current micro PC,
you can get those through read-only accessors on either the PCState type or
the *Contexts. These are instAddr(), nextInstAddr(), and microPC(). Note the
move away from readPC. That name is ambiguous since it's not clear whether or
not it should be the actual address to fetch from, or if it should have extra
bits in it like the PAL mode bit. Each class is free to define its own
functions to get at whatever values it needs however it needs to to be used in
ISA specific code. Eventually Alpha's PAL mode bit could be moved out of the
PC and into a separate field like ARM.
These types can be reset to a particular pc (where npc = pc +
sizeof(MachInst), nnpc = npc + sizeof(MachInst), upc = 0, nupc = 1 as
appropriate), printed, serialized, and compared. There is a branching()
function which encapsulates code in the CPU models that checked if an
instruction branched or not. Exactly what that means in the context of branch
delay slots which can skip an instruction when not taken is ambiguous, and
ideally this function and its uses can be eliminated. PCStates also generally
know how to advance themselves in various ways depending on if they point at
an instruction, a microop, or the last microop of a macroop. More on that
later.
Ideally, accessing all the PCs at once when setting them will improve
performance of M5 even though more data needs to be moved around. This is
because often all the PCs need to be manipulated together, and by getting them
all at once you avoid multiple function calls. Also, the PCs of a particular
thread will have spatial locality in the cache. Previously they were grouped
by element in arrays which spread out accesses.
Advancing the PC:
The PCs were previously managed entirely by the CPU which had to know about PC
semantics, try to figure out which dimension to increment the PC in, what to
set NPC/NNPC, etc. These decisions are best left to the ISA in conjunction
with the PC type itself. Because most of the information about how to
increment the PC (mainly what type of instruction it refers to) is contained
in the instruction object, a new advancePC virtual function was added to the
StaticInst class. Subclasses provide an implementation that moves around the
right element of the PC with a minimal amount of decision making. In ISAs like
Alpha, the instructions always simply assign NPC to PC without having to worry
about micropcs, nnpcs, etc. The added cost of a virtual function call should
be outweighed by not having to figure out as much about what to do with the
PCs and mucking around with the extra elements.
One drawback of making the StaticInsts advance the PC is that you have to
actually have one to advance the PC. This would, superficially, seem to
require decoding an instruction before fetch could advance. This is, as far as
I can tell, realistic. fetch would advance through memory addresses, not PCs,
perhaps predicting new memory addresses using existing ones. More
sophisticated decisions about control flow would be made later on, after the
instruction was decoded, and handed back to fetch. If branching needs to
happen, some amount of decoding needs to happen to see that it's a branch,
what the target is, etc. This could get a little more complicated if that gets
done by the predecoder, but I'm choosing to ignore that for now.
Variable length instructions:
To handle variable length instructions in x86 and ARM, the predecoder now
takes in the current PC by reference to the getExtMachInst function. It can
modify the PC however it needs to (by setting NPC to be the PC + instruction
length, for instance). This could be improved since the CPU doesn't know if
the PC was modified and always has to write it back.
ISA parser:
To support the new API, all PC related operand types were removed from the
parser and replaced with a PCState type. There are two warts on this
implementation. First, as with all the other operand types, the PCState still
has to have a valid operand type even though it doesn't use it. Second, using
syntax like PCS.npc(target) doesn't work for two reasons, this looks like the
syntax for operand type overriding, and the parser can't figure out if you're
reading or writing. Instructions that use the PCS operand (which I've
consistently called it) need to first read it into a local variable,
manipulate it, and then write it back out.
Return address stack:
The return address stack needed a little extra help because, in the presence
of branch delay slots, it has to merge together elements of the return PC and
the call PC. To handle that, a buildRetPC utility function was added. There
are basically only two versions in all the ISAs, but it didn't seem short
enough to put into the generic ISA directory. Also, the branch predictor code
in O3 and InOrder were adjusted so that they always store the PC of the actual
call instruction in the RAS, not the next PC. If the call instruction is a
microop, the next PC refers to the next microop in the same macroop which is
probably not desirable. The buildRetPC function advances the PC intelligently
to the next macroop (in an ISA specific way) so that that case works.
Change in stats:
There were no change in stats except in MIPS and SPARC in the O3 model. MIPS
runs in about 9% fewer ticks. SPARC runs with 30%-50% fewer ticks, which could
likely be improved further by setting call/return instruction flags and taking
advantage of the RAS.
TODO:
Add != operators to the PCState classes, defined trivially to be !(a==b).
Smooth out places where PCs are split apart, passed around, and put back
together later. I think this might happen in SPARC's fault code. Add ISA
specific constructors that allow setting PC elements without calling a bunch
of accessors. Try to eliminate the need for the branching() function. Factor
out Alpha's PAL mode pc bit into a separate flag field, and eliminate places
where it's blindly masked out or tested in the PC.
2010-10-31 08:07:20 +01:00
|
|
|
return commit.instAddr(tid);
|
2007-04-14 19:13:18 +02:00
|
|
|
}
|
|
|
|
|
2006-04-23 00:26:48 +02:00
|
|
|
template <class Impl>
|
ISA,CPU,etc: Create an ISA defined PC type that abstracts out ISA behaviors.
This change is a low level and pervasive reorganization of how PCs are managed
in M5. Back when Alpha was the only ISA, there were only 2 PCs to worry about,
the PC and the NPC, and the lsb of the PC signaled whether or not you were in
PAL mode. As other ISAs were added, we had to add an NNPC, micro PC and next
micropc, x86 and ARM introduced variable length instruction sets, and ARM
started to keep track of mode bits in the PC. Each CPU model handled PCs in
its own custom way that needed to be updated individually to handle the new
dimensions of variability, or, in the case of ARMs mode-bit-in-the-pc hack,
the complexity could be hidden in the ISA at the ISA implementation's expense.
Areas like the branch predictor hadn't been updated to handle branch delay
slots or micropcs, and it turns out that had introduced a significant (10s of
percent) performance bug in SPARC and to a lesser extend MIPS. Rather than
perpetuate the problem by reworking O3 again to handle the PC features needed
by x86, this change was introduced to rework PC handling in a more modular,
transparent, and hopefully efficient way.
PC type:
Rather than having the superset of all possible elements of PC state declared
in each of the CPU models, each ISA defines its own PCState type which has
exactly the elements it needs. A cross product of canned PCState classes are
defined in the new "generic" ISA directory for ISAs with/without delay slots
and microcode. These are either typedef-ed or subclassed by each ISA. To read
or write this structure through a *Context, you use the new pcState() accessor
which reads or writes depending on whether it has an argument. If you just
want the address of the current or next instruction or the current micro PC,
you can get those through read-only accessors on either the PCState type or
the *Contexts. These are instAddr(), nextInstAddr(), and microPC(). Note the
move away from readPC. That name is ambiguous since it's not clear whether or
not it should be the actual address to fetch from, or if it should have extra
bits in it like the PAL mode bit. Each class is free to define its own
functions to get at whatever values it needs however it needs to to be used in
ISA specific code. Eventually Alpha's PAL mode bit could be moved out of the
PC and into a separate field like ARM.
These types can be reset to a particular pc (where npc = pc +
sizeof(MachInst), nnpc = npc + sizeof(MachInst), upc = 0, nupc = 1 as
appropriate), printed, serialized, and compared. There is a branching()
function which encapsulates code in the CPU models that checked if an
instruction branched or not. Exactly what that means in the context of branch
delay slots which can skip an instruction when not taken is ambiguous, and
ideally this function and its uses can be eliminated. PCStates also generally
know how to advance themselves in various ways depending on if they point at
an instruction, a microop, or the last microop of a macroop. More on that
later.
Ideally, accessing all the PCs at once when setting them will improve
performance of M5 even though more data needs to be moved around. This is
because often all the PCs need to be manipulated together, and by getting them
all at once you avoid multiple function calls. Also, the PCs of a particular
thread will have spatial locality in the cache. Previously they were grouped
by element in arrays which spread out accesses.
Advancing the PC:
The PCs were previously managed entirely by the CPU which had to know about PC
semantics, try to figure out which dimension to increment the PC in, what to
set NPC/NNPC, etc. These decisions are best left to the ISA in conjunction
with the PC type itself. Because most of the information about how to
increment the PC (mainly what type of instruction it refers to) is contained
in the instruction object, a new advancePC virtual function was added to the
StaticInst class. Subclasses provide an implementation that moves around the
right element of the PC with a minimal amount of decision making. In ISAs like
Alpha, the instructions always simply assign NPC to PC without having to worry
about micropcs, nnpcs, etc. The added cost of a virtual function call should
be outweighed by not having to figure out as much about what to do with the
PCs and mucking around with the extra elements.
One drawback of making the StaticInsts advance the PC is that you have to
actually have one to advance the PC. This would, superficially, seem to
require decoding an instruction before fetch could advance. This is, as far as
I can tell, realistic. fetch would advance through memory addresses, not PCs,
perhaps predicting new memory addresses using existing ones. More
sophisticated decisions about control flow would be made later on, after the
instruction was decoded, and handed back to fetch. If branching needs to
happen, some amount of decoding needs to happen to see that it's a branch,
what the target is, etc. This could get a little more complicated if that gets
done by the predecoder, but I'm choosing to ignore that for now.
Variable length instructions:
To handle variable length instructions in x86 and ARM, the predecoder now
takes in the current PC by reference to the getExtMachInst function. It can
modify the PC however it needs to (by setting NPC to be the PC + instruction
length, for instance). This could be improved since the CPU doesn't know if
the PC was modified and always has to write it back.
ISA parser:
To support the new API, all PC related operand types were removed from the
parser and replaced with a PCState type. There are two warts on this
implementation. First, as with all the other operand types, the PCState still
has to have a valid operand type even though it doesn't use it. Second, using
syntax like PCS.npc(target) doesn't work for two reasons, this looks like the
syntax for operand type overriding, and the parser can't figure out if you're
reading or writing. Instructions that use the PCS operand (which I've
consistently called it) need to first read it into a local variable,
manipulate it, and then write it back out.
Return address stack:
The return address stack needed a little extra help because, in the presence
of branch delay slots, it has to merge together elements of the return PC and
the call PC. To handle that, a buildRetPC utility function was added. There
are basically only two versions in all the ISAs, but it didn't seem short
enough to put into the generic ISA directory. Also, the branch predictor code
in O3 and InOrder were adjusted so that they always store the PC of the actual
call instruction in the RAS, not the next PC. If the call instruction is a
microop, the next PC refers to the next microop in the same macroop which is
probably not desirable. The buildRetPC function advances the PC intelligently
to the next macroop (in an ISA specific way) so that that case works.
Change in stats:
There were no change in stats except in MIPS and SPARC in the O3 model. MIPS
runs in about 9% fewer ticks. SPARC runs with 30%-50% fewer ticks, which could
likely be improved further by setting call/return instruction flags and taking
advantage of the RAS.
TODO:
Add != operators to the PCState classes, defined trivially to be !(a==b).
Smooth out places where PCs are split apart, passed around, and put back
together later. I think this might happen in SPARC's fault code. Add ISA
specific constructors that allow setting PC elements without calling a bunch
of accessors. Try to eliminate the need for the branching() function. Factor
out Alpha's PAL mode pc bit into a separate flag field, and eliminate places
where it's blindly masked out or tested in the PC.
2010-10-31 08:07:20 +01:00
|
|
|
Addr
|
|
|
|
FullO3CPU<Impl>::nextInstAddr(ThreadID tid)
|
2006-04-23 00:26:48 +02:00
|
|
|
{
|
ISA,CPU,etc: Create an ISA defined PC type that abstracts out ISA behaviors.
This change is a low level and pervasive reorganization of how PCs are managed
in M5. Back when Alpha was the only ISA, there were only 2 PCs to worry about,
the PC and the NPC, and the lsb of the PC signaled whether or not you were in
PAL mode. As other ISAs were added, we had to add an NNPC, micro PC and next
micropc, x86 and ARM introduced variable length instruction sets, and ARM
started to keep track of mode bits in the PC. Each CPU model handled PCs in
its own custom way that needed to be updated individually to handle the new
dimensions of variability, or, in the case of ARMs mode-bit-in-the-pc hack,
the complexity could be hidden in the ISA at the ISA implementation's expense.
Areas like the branch predictor hadn't been updated to handle branch delay
slots or micropcs, and it turns out that had introduced a significant (10s of
percent) performance bug in SPARC and to a lesser extend MIPS. Rather than
perpetuate the problem by reworking O3 again to handle the PC features needed
by x86, this change was introduced to rework PC handling in a more modular,
transparent, and hopefully efficient way.
PC type:
Rather than having the superset of all possible elements of PC state declared
in each of the CPU models, each ISA defines its own PCState type which has
exactly the elements it needs. A cross product of canned PCState classes are
defined in the new "generic" ISA directory for ISAs with/without delay slots
and microcode. These are either typedef-ed or subclassed by each ISA. To read
or write this structure through a *Context, you use the new pcState() accessor
which reads or writes depending on whether it has an argument. If you just
want the address of the current or next instruction or the current micro PC,
you can get those through read-only accessors on either the PCState type or
the *Contexts. These are instAddr(), nextInstAddr(), and microPC(). Note the
move away from readPC. That name is ambiguous since it's not clear whether or
not it should be the actual address to fetch from, or if it should have extra
bits in it like the PAL mode bit. Each class is free to define its own
functions to get at whatever values it needs however it needs to to be used in
ISA specific code. Eventually Alpha's PAL mode bit could be moved out of the
PC and into a separate field like ARM.
These types can be reset to a particular pc (where npc = pc +
sizeof(MachInst), nnpc = npc + sizeof(MachInst), upc = 0, nupc = 1 as
appropriate), printed, serialized, and compared. There is a branching()
function which encapsulates code in the CPU models that checked if an
instruction branched or not. Exactly what that means in the context of branch
delay slots which can skip an instruction when not taken is ambiguous, and
ideally this function and its uses can be eliminated. PCStates also generally
know how to advance themselves in various ways depending on if they point at
an instruction, a microop, or the last microop of a macroop. More on that
later.
Ideally, accessing all the PCs at once when setting them will improve
performance of M5 even though more data needs to be moved around. This is
because often all the PCs need to be manipulated together, and by getting them
all at once you avoid multiple function calls. Also, the PCs of a particular
thread will have spatial locality in the cache. Previously they were grouped
by element in arrays which spread out accesses.
Advancing the PC:
The PCs were previously managed entirely by the CPU which had to know about PC
semantics, try to figure out which dimension to increment the PC in, what to
set NPC/NNPC, etc. These decisions are best left to the ISA in conjunction
with the PC type itself. Because most of the information about how to
increment the PC (mainly what type of instruction it refers to) is contained
in the instruction object, a new advancePC virtual function was added to the
StaticInst class. Subclasses provide an implementation that moves around the
right element of the PC with a minimal amount of decision making. In ISAs like
Alpha, the instructions always simply assign NPC to PC without having to worry
about micropcs, nnpcs, etc. The added cost of a virtual function call should
be outweighed by not having to figure out as much about what to do with the
PCs and mucking around with the extra elements.
One drawback of making the StaticInsts advance the PC is that you have to
actually have one to advance the PC. This would, superficially, seem to
require decoding an instruction before fetch could advance. This is, as far as
I can tell, realistic. fetch would advance through memory addresses, not PCs,
perhaps predicting new memory addresses using existing ones. More
sophisticated decisions about control flow would be made later on, after the
instruction was decoded, and handed back to fetch. If branching needs to
happen, some amount of decoding needs to happen to see that it's a branch,
what the target is, etc. This could get a little more complicated if that gets
done by the predecoder, but I'm choosing to ignore that for now.
Variable length instructions:
To handle variable length instructions in x86 and ARM, the predecoder now
takes in the current PC by reference to the getExtMachInst function. It can
modify the PC however it needs to (by setting NPC to be the PC + instruction
length, for instance). This could be improved since the CPU doesn't know if
the PC was modified and always has to write it back.
ISA parser:
To support the new API, all PC related operand types were removed from the
parser and replaced with a PCState type. There are two warts on this
implementation. First, as with all the other operand types, the PCState still
has to have a valid operand type even though it doesn't use it. Second, using
syntax like PCS.npc(target) doesn't work for two reasons, this looks like the
syntax for operand type overriding, and the parser can't figure out if you're
reading or writing. Instructions that use the PCS operand (which I've
consistently called it) need to first read it into a local variable,
manipulate it, and then write it back out.
Return address stack:
The return address stack needed a little extra help because, in the presence
of branch delay slots, it has to merge together elements of the return PC and
the call PC. To handle that, a buildRetPC utility function was added. There
are basically only two versions in all the ISAs, but it didn't seem short
enough to put into the generic ISA directory. Also, the branch predictor code
in O3 and InOrder were adjusted so that they always store the PC of the actual
call instruction in the RAS, not the next PC. If the call instruction is a
microop, the next PC refers to the next microop in the same macroop which is
probably not desirable. The buildRetPC function advances the PC intelligently
to the next macroop (in an ISA specific way) so that that case works.
Change in stats:
There were no change in stats except in MIPS and SPARC in the O3 model. MIPS
runs in about 9% fewer ticks. SPARC runs with 30%-50% fewer ticks, which could
likely be improved further by setting call/return instruction flags and taking
advantage of the RAS.
TODO:
Add != operators to the PCState classes, defined trivially to be !(a==b).
Smooth out places where PCs are split apart, passed around, and put back
together later. I think this might happen in SPARC's fault code. Add ISA
specific constructors that allow setting PC elements without calling a bunch
of accessors. Try to eliminate the need for the branching() function. Factor
out Alpha's PAL mode pc bit into a separate flag field, and eliminate places
where it's blindly masked out or tested in the PC.
2010-10-31 08:07:20 +01:00
|
|
|
return commit.nextInstAddr(tid);
|
2006-04-23 00:26:48 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
template <class Impl>
|
ISA,CPU,etc: Create an ISA defined PC type that abstracts out ISA behaviors.
This change is a low level and pervasive reorganization of how PCs are managed
in M5. Back when Alpha was the only ISA, there were only 2 PCs to worry about,
the PC and the NPC, and the lsb of the PC signaled whether or not you were in
PAL mode. As other ISAs were added, we had to add an NNPC, micro PC and next
micropc, x86 and ARM introduced variable length instruction sets, and ARM
started to keep track of mode bits in the PC. Each CPU model handled PCs in
its own custom way that needed to be updated individually to handle the new
dimensions of variability, or, in the case of ARMs mode-bit-in-the-pc hack,
the complexity could be hidden in the ISA at the ISA implementation's expense.
Areas like the branch predictor hadn't been updated to handle branch delay
slots or micropcs, and it turns out that had introduced a significant (10s of
percent) performance bug in SPARC and to a lesser extend MIPS. Rather than
perpetuate the problem by reworking O3 again to handle the PC features needed
by x86, this change was introduced to rework PC handling in a more modular,
transparent, and hopefully efficient way.
PC type:
Rather than having the superset of all possible elements of PC state declared
in each of the CPU models, each ISA defines its own PCState type which has
exactly the elements it needs. A cross product of canned PCState classes are
defined in the new "generic" ISA directory for ISAs with/without delay slots
and microcode. These are either typedef-ed or subclassed by each ISA. To read
or write this structure through a *Context, you use the new pcState() accessor
which reads or writes depending on whether it has an argument. If you just
want the address of the current or next instruction or the current micro PC,
you can get those through read-only accessors on either the PCState type or
the *Contexts. These are instAddr(), nextInstAddr(), and microPC(). Note the
move away from readPC. That name is ambiguous since it's not clear whether or
not it should be the actual address to fetch from, or if it should have extra
bits in it like the PAL mode bit. Each class is free to define its own
functions to get at whatever values it needs however it needs to to be used in
ISA specific code. Eventually Alpha's PAL mode bit could be moved out of the
PC and into a separate field like ARM.
These types can be reset to a particular pc (where npc = pc +
sizeof(MachInst), nnpc = npc + sizeof(MachInst), upc = 0, nupc = 1 as
appropriate), printed, serialized, and compared. There is a branching()
function which encapsulates code in the CPU models that checked if an
instruction branched or not. Exactly what that means in the context of branch
delay slots which can skip an instruction when not taken is ambiguous, and
ideally this function and its uses can be eliminated. PCStates also generally
know how to advance themselves in various ways depending on if they point at
an instruction, a microop, or the last microop of a macroop. More on that
later.
Ideally, accessing all the PCs at once when setting them will improve
performance of M5 even though more data needs to be moved around. This is
because often all the PCs need to be manipulated together, and by getting them
all at once you avoid multiple function calls. Also, the PCs of a particular
thread will have spatial locality in the cache. Previously they were grouped
by element in arrays which spread out accesses.
Advancing the PC:
The PCs were previously managed entirely by the CPU which had to know about PC
semantics, try to figure out which dimension to increment the PC in, what to
set NPC/NNPC, etc. These decisions are best left to the ISA in conjunction
with the PC type itself. Because most of the information about how to
increment the PC (mainly what type of instruction it refers to) is contained
in the instruction object, a new advancePC virtual function was added to the
StaticInst class. Subclasses provide an implementation that moves around the
right element of the PC with a minimal amount of decision making. In ISAs like
Alpha, the instructions always simply assign NPC to PC without having to worry
about micropcs, nnpcs, etc. The added cost of a virtual function call should
be outweighed by not having to figure out as much about what to do with the
PCs and mucking around with the extra elements.
One drawback of making the StaticInsts advance the PC is that you have to
actually have one to advance the PC. This would, superficially, seem to
require decoding an instruction before fetch could advance. This is, as far as
I can tell, realistic. fetch would advance through memory addresses, not PCs,
perhaps predicting new memory addresses using existing ones. More
sophisticated decisions about control flow would be made later on, after the
instruction was decoded, and handed back to fetch. If branching needs to
happen, some amount of decoding needs to happen to see that it's a branch,
what the target is, etc. This could get a little more complicated if that gets
done by the predecoder, but I'm choosing to ignore that for now.
Variable length instructions:
To handle variable length instructions in x86 and ARM, the predecoder now
takes in the current PC by reference to the getExtMachInst function. It can
modify the PC however it needs to (by setting NPC to be the PC + instruction
length, for instance). This could be improved since the CPU doesn't know if
the PC was modified and always has to write it back.
ISA parser:
To support the new API, all PC related operand types were removed from the
parser and replaced with a PCState type. There are two warts on this
implementation. First, as with all the other operand types, the PCState still
has to have a valid operand type even though it doesn't use it. Second, using
syntax like PCS.npc(target) doesn't work for two reasons, this looks like the
syntax for operand type overriding, and the parser can't figure out if you're
reading or writing. Instructions that use the PCS operand (which I've
consistently called it) need to first read it into a local variable,
manipulate it, and then write it back out.
Return address stack:
The return address stack needed a little extra help because, in the presence
of branch delay slots, it has to merge together elements of the return PC and
the call PC. To handle that, a buildRetPC utility function was added. There
are basically only two versions in all the ISAs, but it didn't seem short
enough to put into the generic ISA directory. Also, the branch predictor code
in O3 and InOrder were adjusted so that they always store the PC of the actual
call instruction in the RAS, not the next PC. If the call instruction is a
microop, the next PC refers to the next microop in the same macroop which is
probably not desirable. The buildRetPC function advances the PC intelligently
to the next macroop (in an ISA specific way) so that that case works.
Change in stats:
There were no change in stats except in MIPS and SPARC in the O3 model. MIPS
runs in about 9% fewer ticks. SPARC runs with 30%-50% fewer ticks, which could
likely be improved further by setting call/return instruction flags and taking
advantage of the RAS.
TODO:
Add != operators to the PCState classes, defined trivially to be !(a==b).
Smooth out places where PCs are split apart, passed around, and put back
together later. I think this might happen in SPARC's fault code. Add ISA
specific constructors that allow setting PC elements without calling a bunch
of accessors. Try to eliminate the need for the branching() function. Factor
out Alpha's PAL mode pc bit into a separate flag field, and eliminate places
where it's blindly masked out or tested in the PC.
2010-10-31 08:07:20 +01:00
|
|
|
MicroPC
|
|
|
|
FullO3CPU<Impl>::microPC(ThreadID tid)
|
2007-04-14 19:13:18 +02:00
|
|
|
{
|
ISA,CPU,etc: Create an ISA defined PC type that abstracts out ISA behaviors.
This change is a low level and pervasive reorganization of how PCs are managed
in M5. Back when Alpha was the only ISA, there were only 2 PCs to worry about,
the PC and the NPC, and the lsb of the PC signaled whether or not you were in
PAL mode. As other ISAs were added, we had to add an NNPC, micro PC and next
micropc, x86 and ARM introduced variable length instruction sets, and ARM
started to keep track of mode bits in the PC. Each CPU model handled PCs in
its own custom way that needed to be updated individually to handle the new
dimensions of variability, or, in the case of ARMs mode-bit-in-the-pc hack,
the complexity could be hidden in the ISA at the ISA implementation's expense.
Areas like the branch predictor hadn't been updated to handle branch delay
slots or micropcs, and it turns out that had introduced a significant (10s of
percent) performance bug in SPARC and to a lesser extend MIPS. Rather than
perpetuate the problem by reworking O3 again to handle the PC features needed
by x86, this change was introduced to rework PC handling in a more modular,
transparent, and hopefully efficient way.
PC type:
Rather than having the superset of all possible elements of PC state declared
in each of the CPU models, each ISA defines its own PCState type which has
exactly the elements it needs. A cross product of canned PCState classes are
defined in the new "generic" ISA directory for ISAs with/without delay slots
and microcode. These are either typedef-ed or subclassed by each ISA. To read
or write this structure through a *Context, you use the new pcState() accessor
which reads or writes depending on whether it has an argument. If you just
want the address of the current or next instruction or the current micro PC,
you can get those through read-only accessors on either the PCState type or
the *Contexts. These are instAddr(), nextInstAddr(), and microPC(). Note the
move away from readPC. That name is ambiguous since it's not clear whether or
not it should be the actual address to fetch from, or if it should have extra
bits in it like the PAL mode bit. Each class is free to define its own
functions to get at whatever values it needs however it needs to to be used in
ISA specific code. Eventually Alpha's PAL mode bit could be moved out of the
PC and into a separate field like ARM.
These types can be reset to a particular pc (where npc = pc +
sizeof(MachInst), nnpc = npc + sizeof(MachInst), upc = 0, nupc = 1 as
appropriate), printed, serialized, and compared. There is a branching()
function which encapsulates code in the CPU models that checked if an
instruction branched or not. Exactly what that means in the context of branch
delay slots which can skip an instruction when not taken is ambiguous, and
ideally this function and its uses can be eliminated. PCStates also generally
know how to advance themselves in various ways depending on if they point at
an instruction, a microop, or the last microop of a macroop. More on that
later.
Ideally, accessing all the PCs at once when setting them will improve
performance of M5 even though more data needs to be moved around. This is
because often all the PCs need to be manipulated together, and by getting them
all at once you avoid multiple function calls. Also, the PCs of a particular
thread will have spatial locality in the cache. Previously they were grouped
by element in arrays which spread out accesses.
Advancing the PC:
The PCs were previously managed entirely by the CPU which had to know about PC
semantics, try to figure out which dimension to increment the PC in, what to
set NPC/NNPC, etc. These decisions are best left to the ISA in conjunction
with the PC type itself. Because most of the information about how to
increment the PC (mainly what type of instruction it refers to) is contained
in the instruction object, a new advancePC virtual function was added to the
StaticInst class. Subclasses provide an implementation that moves around the
right element of the PC with a minimal amount of decision making. In ISAs like
Alpha, the instructions always simply assign NPC to PC without having to worry
about micropcs, nnpcs, etc. The added cost of a virtual function call should
be outweighed by not having to figure out as much about what to do with the
PCs and mucking around with the extra elements.
One drawback of making the StaticInsts advance the PC is that you have to
actually have one to advance the PC. This would, superficially, seem to
require decoding an instruction before fetch could advance. This is, as far as
I can tell, realistic. fetch would advance through memory addresses, not PCs,
perhaps predicting new memory addresses using existing ones. More
sophisticated decisions about control flow would be made later on, after the
instruction was decoded, and handed back to fetch. If branching needs to
happen, some amount of decoding needs to happen to see that it's a branch,
what the target is, etc. This could get a little more complicated if that gets
done by the predecoder, but I'm choosing to ignore that for now.
Variable length instructions:
To handle variable length instructions in x86 and ARM, the predecoder now
takes in the current PC by reference to the getExtMachInst function. It can
modify the PC however it needs to (by setting NPC to be the PC + instruction
length, for instance). This could be improved since the CPU doesn't know if
the PC was modified and always has to write it back.
ISA parser:
To support the new API, all PC related operand types were removed from the
parser and replaced with a PCState type. There are two warts on this
implementation. First, as with all the other operand types, the PCState still
has to have a valid operand type even though it doesn't use it. Second, using
syntax like PCS.npc(target) doesn't work for two reasons, this looks like the
syntax for operand type overriding, and the parser can't figure out if you're
reading or writing. Instructions that use the PCS operand (which I've
consistently called it) need to first read it into a local variable,
manipulate it, and then write it back out.
Return address stack:
The return address stack needed a little extra help because, in the presence
of branch delay slots, it has to merge together elements of the return PC and
the call PC. To handle that, a buildRetPC utility function was added. There
are basically only two versions in all the ISAs, but it didn't seem short
enough to put into the generic ISA directory. Also, the branch predictor code
in O3 and InOrder were adjusted so that they always store the PC of the actual
call instruction in the RAS, not the next PC. If the call instruction is a
microop, the next PC refers to the next microop in the same macroop which is
probably not desirable. The buildRetPC function advances the PC intelligently
to the next macroop (in an ISA specific way) so that that case works.
Change in stats:
There were no change in stats except in MIPS and SPARC in the O3 model. MIPS
runs in about 9% fewer ticks. SPARC runs with 30%-50% fewer ticks, which could
likely be improved further by setting call/return instruction flags and taking
advantage of the RAS.
TODO:
Add != operators to the PCState classes, defined trivially to be !(a==b).
Smooth out places where PCs are split apart, passed around, and put back
together later. I think this might happen in SPARC's fault code. Add ISA
specific constructors that allow setting PC elements without calling a bunch
of accessors. Try to eliminate the need for the branching() function. Factor
out Alpha's PAL mode pc bit into a separate flag field, and eliminate places
where it's blindly masked out or tested in the PC.
2010-10-31 08:07:20 +01:00
|
|
|
return commit.microPC(tid);
|
2007-04-14 19:13:18 +02:00
|
|
|
}
|
|
|
|
|
2008-10-09 09:08:50 +02:00
|
|
|
template <class Impl>
|
|
|
|
void
|
2009-05-26 18:23:13 +02:00
|
|
|
FullO3CPU<Impl>::squashFromTC(ThreadID tid)
|
2008-10-09 09:08:50 +02:00
|
|
|
{
|
|
|
|
this->thread[tid]->inSyscall = true;
|
|
|
|
this->commit.generateTCEvent(tid);
|
|
|
|
}
|
|
|
|
|
2006-04-23 00:26:48 +02:00
|
|
|
template <class Impl>
|
|
|
|
typename FullO3CPU<Impl>::ListIt
|
|
|
|
FullO3CPU<Impl>::addInst(DynInstPtr &inst)
|
|
|
|
{
|
|
|
|
instList.push_back(inst);
|
2004-08-20 20:54:07 +02:00
|
|
|
|
2006-04-23 00:26:48 +02:00
|
|
|
return --(instList.end());
|
|
|
|
}
|
2004-08-20 20:54:07 +02:00
|
|
|
|
2006-04-23 00:26:48 +02:00
|
|
|
template <class Impl>
|
|
|
|
void
|
2012-02-12 23:07:39 +01:00
|
|
|
FullO3CPU<Impl>::instDone(ThreadID tid, DynInstPtr &inst)
|
2006-04-23 00:26:48 +02:00
|
|
|
{
|
|
|
|
// Keep an instruction count.
|
2012-02-12 23:07:39 +01:00
|
|
|
if (!inst->isMicroop() || inst->isLastMicroop()) {
|
|
|
|
thread[tid]->numInst++;
|
|
|
|
thread[tid]->numInsts++;
|
|
|
|
committedInsts[tid]++;
|
|
|
|
totalCommittedInsts++;
|
|
|
|
}
|
|
|
|
thread[tid]->numOp++;
|
|
|
|
thread[tid]->numOps++;
|
|
|
|
committedOps[tid]++;
|
|
|
|
|
2011-02-07 07:14:17 +01:00
|
|
|
system->totalNumInsts++;
|
2006-04-23 00:26:48 +02:00
|
|
|
// Check for instruction-count-based events.
|
|
|
|
comInstEventQueue[tid]->serviceEvents(thread[tid]->numInst);
|
2011-02-07 07:14:17 +01:00
|
|
|
system->instEventQueue.serviceEvents(system->totalNumInsts);
|
2006-04-23 00:26:48 +02:00
|
|
|
}
|
2004-08-20 20:54:07 +02:00
|
|
|
|
|
|
|
template <class Impl>
|
|
|
|
void
|
2005-06-05 09:25:26 +02:00
|
|
|
FullO3CPU<Impl>::removeFrontInst(DynInstPtr &inst)
|
2004-08-20 20:54:07 +02:00
|
|
|
{
|
ISA,CPU,etc: Create an ISA defined PC type that abstracts out ISA behaviors.
This change is a low level and pervasive reorganization of how PCs are managed
in M5. Back when Alpha was the only ISA, there were only 2 PCs to worry about,
the PC and the NPC, and the lsb of the PC signaled whether or not you were in
PAL mode. As other ISAs were added, we had to add an NNPC, micro PC and next
micropc, x86 and ARM introduced variable length instruction sets, and ARM
started to keep track of mode bits in the PC. Each CPU model handled PCs in
its own custom way that needed to be updated individually to handle the new
dimensions of variability, or, in the case of ARMs mode-bit-in-the-pc hack,
the complexity could be hidden in the ISA at the ISA implementation's expense.
Areas like the branch predictor hadn't been updated to handle branch delay
slots or micropcs, and it turns out that had introduced a significant (10s of
percent) performance bug in SPARC and to a lesser extend MIPS. Rather than
perpetuate the problem by reworking O3 again to handle the PC features needed
by x86, this change was introduced to rework PC handling in a more modular,
transparent, and hopefully efficient way.
PC type:
Rather than having the superset of all possible elements of PC state declared
in each of the CPU models, each ISA defines its own PCState type which has
exactly the elements it needs. A cross product of canned PCState classes are
defined in the new "generic" ISA directory for ISAs with/without delay slots
and microcode. These are either typedef-ed or subclassed by each ISA. To read
or write this structure through a *Context, you use the new pcState() accessor
which reads or writes depending on whether it has an argument. If you just
want the address of the current or next instruction or the current micro PC,
you can get those through read-only accessors on either the PCState type or
the *Contexts. These are instAddr(), nextInstAddr(), and microPC(). Note the
move away from readPC. That name is ambiguous since it's not clear whether or
not it should be the actual address to fetch from, or if it should have extra
bits in it like the PAL mode bit. Each class is free to define its own
functions to get at whatever values it needs however it needs to to be used in
ISA specific code. Eventually Alpha's PAL mode bit could be moved out of the
PC and into a separate field like ARM.
These types can be reset to a particular pc (where npc = pc +
sizeof(MachInst), nnpc = npc + sizeof(MachInst), upc = 0, nupc = 1 as
appropriate), printed, serialized, and compared. There is a branching()
function which encapsulates code in the CPU models that checked if an
instruction branched or not. Exactly what that means in the context of branch
delay slots which can skip an instruction when not taken is ambiguous, and
ideally this function and its uses can be eliminated. PCStates also generally
know how to advance themselves in various ways depending on if they point at
an instruction, a microop, or the last microop of a macroop. More on that
later.
Ideally, accessing all the PCs at once when setting them will improve
performance of M5 even though more data needs to be moved around. This is
because often all the PCs need to be manipulated together, and by getting them
all at once you avoid multiple function calls. Also, the PCs of a particular
thread will have spatial locality in the cache. Previously they were grouped
by element in arrays which spread out accesses.
Advancing the PC:
The PCs were previously managed entirely by the CPU which had to know about PC
semantics, try to figure out which dimension to increment the PC in, what to
set NPC/NNPC, etc. These decisions are best left to the ISA in conjunction
with the PC type itself. Because most of the information about how to
increment the PC (mainly what type of instruction it refers to) is contained
in the instruction object, a new advancePC virtual function was added to the
StaticInst class. Subclasses provide an implementation that moves around the
right element of the PC with a minimal amount of decision making. In ISAs like
Alpha, the instructions always simply assign NPC to PC without having to worry
about micropcs, nnpcs, etc. The added cost of a virtual function call should
be outweighed by not having to figure out as much about what to do with the
PCs and mucking around with the extra elements.
One drawback of making the StaticInsts advance the PC is that you have to
actually have one to advance the PC. This would, superficially, seem to
require decoding an instruction before fetch could advance. This is, as far as
I can tell, realistic. fetch would advance through memory addresses, not PCs,
perhaps predicting new memory addresses using existing ones. More
sophisticated decisions about control flow would be made later on, after the
instruction was decoded, and handed back to fetch. If branching needs to
happen, some amount of decoding needs to happen to see that it's a branch,
what the target is, etc. This could get a little more complicated if that gets
done by the predecoder, but I'm choosing to ignore that for now.
Variable length instructions:
To handle variable length instructions in x86 and ARM, the predecoder now
takes in the current PC by reference to the getExtMachInst function. It can
modify the PC however it needs to (by setting NPC to be the PC + instruction
length, for instance). This could be improved since the CPU doesn't know if
the PC was modified and always has to write it back.
ISA parser:
To support the new API, all PC related operand types were removed from the
parser and replaced with a PCState type. There are two warts on this
implementation. First, as with all the other operand types, the PCState still
has to have a valid operand type even though it doesn't use it. Second, using
syntax like PCS.npc(target) doesn't work for two reasons, this looks like the
syntax for operand type overriding, and the parser can't figure out if you're
reading or writing. Instructions that use the PCS operand (which I've
consistently called it) need to first read it into a local variable,
manipulate it, and then write it back out.
Return address stack:
The return address stack needed a little extra help because, in the presence
of branch delay slots, it has to merge together elements of the return PC and
the call PC. To handle that, a buildRetPC utility function was added. There
are basically only two versions in all the ISAs, but it didn't seem short
enough to put into the generic ISA directory. Also, the branch predictor code
in O3 and InOrder were adjusted so that they always store the PC of the actual
call instruction in the RAS, not the next PC. If the call instruction is a
microop, the next PC refers to the next microop in the same macroop which is
probably not desirable. The buildRetPC function advances the PC intelligently
to the next macroop (in an ISA specific way) so that that case works.
Change in stats:
There were no change in stats except in MIPS and SPARC in the O3 model. MIPS
runs in about 9% fewer ticks. SPARC runs with 30%-50% fewer ticks, which could
likely be improved further by setting call/return instruction flags and taking
advantage of the RAS.
TODO:
Add != operators to the PCState classes, defined trivially to be !(a==b).
Smooth out places where PCs are split apart, passed around, and put back
together later. I think this might happen in SPARC's fault code. Add ISA
specific constructors that allow setting PC elements without calling a bunch
of accessors. Try to eliminate the need for the branching() function. Factor
out Alpha's PAL mode pc bit into a separate flag field, and eliminate places
where it's blindly masked out or tested in the PC.
2010-10-31 08:07:20 +01:00
|
|
|
DPRINTF(O3CPU, "Removing committed instruction [tid:%i] PC %s "
|
2006-04-23 00:26:48 +02:00
|
|
|
"[sn:%lli]\n",
|
ISA,CPU,etc: Create an ISA defined PC type that abstracts out ISA behaviors.
This change is a low level and pervasive reorganization of how PCs are managed
in M5. Back when Alpha was the only ISA, there were only 2 PCs to worry about,
the PC and the NPC, and the lsb of the PC signaled whether or not you were in
PAL mode. As other ISAs were added, we had to add an NNPC, micro PC and next
micropc, x86 and ARM introduced variable length instruction sets, and ARM
started to keep track of mode bits in the PC. Each CPU model handled PCs in
its own custom way that needed to be updated individually to handle the new
dimensions of variability, or, in the case of ARMs mode-bit-in-the-pc hack,
the complexity could be hidden in the ISA at the ISA implementation's expense.
Areas like the branch predictor hadn't been updated to handle branch delay
slots or micropcs, and it turns out that had introduced a significant (10s of
percent) performance bug in SPARC and to a lesser extend MIPS. Rather than
perpetuate the problem by reworking O3 again to handle the PC features needed
by x86, this change was introduced to rework PC handling in a more modular,
transparent, and hopefully efficient way.
PC type:
Rather than having the superset of all possible elements of PC state declared
in each of the CPU models, each ISA defines its own PCState type which has
exactly the elements it needs. A cross product of canned PCState classes are
defined in the new "generic" ISA directory for ISAs with/without delay slots
and microcode. These are either typedef-ed or subclassed by each ISA. To read
or write this structure through a *Context, you use the new pcState() accessor
which reads or writes depending on whether it has an argument. If you just
want the address of the current or next instruction or the current micro PC,
you can get those through read-only accessors on either the PCState type or
the *Contexts. These are instAddr(), nextInstAddr(), and microPC(). Note the
move away from readPC. That name is ambiguous since it's not clear whether or
not it should be the actual address to fetch from, or if it should have extra
bits in it like the PAL mode bit. Each class is free to define its own
functions to get at whatever values it needs however it needs to to be used in
ISA specific code. Eventually Alpha's PAL mode bit could be moved out of the
PC and into a separate field like ARM.
These types can be reset to a particular pc (where npc = pc +
sizeof(MachInst), nnpc = npc + sizeof(MachInst), upc = 0, nupc = 1 as
appropriate), printed, serialized, and compared. There is a branching()
function which encapsulates code in the CPU models that checked if an
instruction branched or not. Exactly what that means in the context of branch
delay slots which can skip an instruction when not taken is ambiguous, and
ideally this function and its uses can be eliminated. PCStates also generally
know how to advance themselves in various ways depending on if they point at
an instruction, a microop, or the last microop of a macroop. More on that
later.
Ideally, accessing all the PCs at once when setting them will improve
performance of M5 even though more data needs to be moved around. This is
because often all the PCs need to be manipulated together, and by getting them
all at once you avoid multiple function calls. Also, the PCs of a particular
thread will have spatial locality in the cache. Previously they were grouped
by element in arrays which spread out accesses.
Advancing the PC:
The PCs were previously managed entirely by the CPU which had to know about PC
semantics, try to figure out which dimension to increment the PC in, what to
set NPC/NNPC, etc. These decisions are best left to the ISA in conjunction
with the PC type itself. Because most of the information about how to
increment the PC (mainly what type of instruction it refers to) is contained
in the instruction object, a new advancePC virtual function was added to the
StaticInst class. Subclasses provide an implementation that moves around the
right element of the PC with a minimal amount of decision making. In ISAs like
Alpha, the instructions always simply assign NPC to PC without having to worry
about micropcs, nnpcs, etc. The added cost of a virtual function call should
be outweighed by not having to figure out as much about what to do with the
PCs and mucking around with the extra elements.
One drawback of making the StaticInsts advance the PC is that you have to
actually have one to advance the PC. This would, superficially, seem to
require decoding an instruction before fetch could advance. This is, as far as
I can tell, realistic. fetch would advance through memory addresses, not PCs,
perhaps predicting new memory addresses using existing ones. More
sophisticated decisions about control flow would be made later on, after the
instruction was decoded, and handed back to fetch. If branching needs to
happen, some amount of decoding needs to happen to see that it's a branch,
what the target is, etc. This could get a little more complicated if that gets
done by the predecoder, but I'm choosing to ignore that for now.
Variable length instructions:
To handle variable length instructions in x86 and ARM, the predecoder now
takes in the current PC by reference to the getExtMachInst function. It can
modify the PC however it needs to (by setting NPC to be the PC + instruction
length, for instance). This could be improved since the CPU doesn't know if
the PC was modified and always has to write it back.
ISA parser:
To support the new API, all PC related operand types were removed from the
parser and replaced with a PCState type. There are two warts on this
implementation. First, as with all the other operand types, the PCState still
has to have a valid operand type even though it doesn't use it. Second, using
syntax like PCS.npc(target) doesn't work for two reasons, this looks like the
syntax for operand type overriding, and the parser can't figure out if you're
reading or writing. Instructions that use the PCS operand (which I've
consistently called it) need to first read it into a local variable,
manipulate it, and then write it back out.
Return address stack:
The return address stack needed a little extra help because, in the presence
of branch delay slots, it has to merge together elements of the return PC and
the call PC. To handle that, a buildRetPC utility function was added. There
are basically only two versions in all the ISAs, but it didn't seem short
enough to put into the generic ISA directory. Also, the branch predictor code
in O3 and InOrder were adjusted so that they always store the PC of the actual
call instruction in the RAS, not the next PC. If the call instruction is a
microop, the next PC refers to the next microop in the same macroop which is
probably not desirable. The buildRetPC function advances the PC intelligently
to the next macroop (in an ISA specific way) so that that case works.
Change in stats:
There were no change in stats except in MIPS and SPARC in the O3 model. MIPS
runs in about 9% fewer ticks. SPARC runs with 30%-50% fewer ticks, which could
likely be improved further by setting call/return instruction flags and taking
advantage of the RAS.
TODO:
Add != operators to the PCState classes, defined trivially to be !(a==b).
Smooth out places where PCs are split apart, passed around, and put back
together later. I think this might happen in SPARC's fault code. Add ISA
specific constructors that allow setting PC elements without calling a bunch
of accessors. Try to eliminate the need for the branching() function. Factor
out Alpha's PAL mode pc bit into a separate flag field, and eliminate places
where it's blindly masked out or tested in the PC.
2010-10-31 08:07:20 +01:00
|
|
|
inst->threadNumber, inst->pcState(), inst->seqNum);
|
2004-08-20 20:54:07 +02:00
|
|
|
|
2006-04-23 00:26:48 +02:00
|
|
|
removeInstsThisCycle = true;
|
2004-08-20 20:54:07 +02:00
|
|
|
|
|
|
|
// Remove the front instruction.
|
2006-04-23 00:26:48 +02:00
|
|
|
removeList.push(inst->getInstListIt());
|
2004-08-20 20:54:07 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
template <class Impl>
|
|
|
|
void
|
2009-05-26 18:23:13 +02:00
|
|
|
FullO3CPU<Impl>::removeInstsNotInROB(ThreadID tid)
|
2004-08-20 20:54:07 +02:00
|
|
|
{
|
2006-06-16 23:08:47 +02:00
|
|
|
DPRINTF(O3CPU, "Thread %i: Deleting instructions from instruction"
|
2006-04-23 00:26:48 +02:00
|
|
|
" list.\n", tid);
|
|
|
|
|
|
|
|
ListIt end_it;
|
|
|
|
|
|
|
|
bool rob_empty = false;
|
|
|
|
|
|
|
|
if (instList.empty()) {
|
|
|
|
return;
|
|
|
|
} else if (rob.isEmpty(/*tid*/)) {
|
2006-06-16 23:08:47 +02:00
|
|
|
DPRINTF(O3CPU, "ROB is empty, squashing all insts.\n");
|
2006-04-23 00:26:48 +02:00
|
|
|
end_it = instList.begin();
|
|
|
|
rob_empty = true;
|
|
|
|
} else {
|
|
|
|
end_it = (rob.readTailInst(tid))->getInstListIt();
|
2006-06-16 23:08:47 +02:00
|
|
|
DPRINTF(O3CPU, "ROB is not empty, squashing insts not in ROB.\n");
|
2006-04-23 00:26:48 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
removeInstsThisCycle = true;
|
|
|
|
|
|
|
|
ListIt inst_it = instList.end();
|
|
|
|
|
|
|
|
inst_it--;
|
|
|
|
|
|
|
|
// Walk through the instruction list, removing any instructions
|
|
|
|
// that were inserted after the given instruction iterator, end_it.
|
|
|
|
while (inst_it != end_it) {
|
|
|
|
assert(!instList.empty());
|
2004-08-20 20:54:07 +02:00
|
|
|
|
2006-04-23 00:26:48 +02:00
|
|
|
squashInstIt(inst_it, tid);
|
2004-08-20 20:54:07 +02:00
|
|
|
|
2006-04-23 00:26:48 +02:00
|
|
|
inst_it--;
|
|
|
|
}
|
2004-08-20 20:54:07 +02:00
|
|
|
|
2006-04-23 00:26:48 +02:00
|
|
|
// If the ROB was empty, then we actually need to remove the first
|
|
|
|
// instruction as well.
|
|
|
|
if (rob_empty) {
|
|
|
|
squashInstIt(inst_it, tid);
|
|
|
|
}
|
2004-08-20 20:54:07 +02:00
|
|
|
}
|
|
|
|
|
Check in of various updates to the CPU. Mainly adds in stats, improves
branch prediction, and makes memory dependence work properly.
SConscript:
Added return address stack, tournament predictor.
cpu/base_cpu.cc:
Added debug break and print statements.
cpu/base_dyn_inst.cc:
cpu/base_dyn_inst.hh:
Comment out possibly unneeded variables.
cpu/beta_cpu/2bit_local_pred.cc:
2bit predictor no longer speculatively updates itself.
cpu/beta_cpu/alpha_dyn_inst.hh:
Comment formatting.
cpu/beta_cpu/alpha_full_cpu.hh:
Formatting
cpu/beta_cpu/alpha_full_cpu_builder.cc:
Added new parameters for branch predictors, and IQ parameters.
cpu/beta_cpu/alpha_full_cpu_impl.hh:
Register stats.
cpu/beta_cpu/alpha_params.hh:
Added parameters for IQ, branch predictors, and store sets.
cpu/beta_cpu/bpred_unit.cc:
Removed one class.
cpu/beta_cpu/bpred_unit.hh:
Add in RAS, stats. Changed branch predictor unit functionality
so that it holds a history of past branches so it can update, and also
hold a proper history of the RAS so it can be restored on branch
mispredicts.
cpu/beta_cpu/bpred_unit_impl.hh:
Added in stats, history of branches, RAS. Now bpred unit actually
modifies the instruction's predicted next PC.
cpu/beta_cpu/btb.cc:
Add in sanity checks.
cpu/beta_cpu/comm.hh:
Add in communication where needed, remove it where it's not.
cpu/beta_cpu/commit.hh:
cpu/beta_cpu/rename.hh:
cpu/beta_cpu/rename_impl.hh:
Add in stats.
cpu/beta_cpu/commit_impl.hh:
Stats, update what is sent back on branch mispredict.
cpu/beta_cpu/cpu_policy.hh:
Change the bpred unit being used.
cpu/beta_cpu/decode.hh:
cpu/beta_cpu/decode_impl.hh:
Stats.
cpu/beta_cpu/fetch.hh:
Stats, change squash so it can handle squashes from decode differently
than squashes from commit.
cpu/beta_cpu/fetch_impl.hh:
Add in stats. Change how a cache line is fetched. Update to work with
caches. Also have separate functions for different behavior if squash
is coming from decode vs commit.
cpu/beta_cpu/free_list.hh:
Remove some old comments.
cpu/beta_cpu/full_cpu.cc:
cpu/beta_cpu/full_cpu.hh:
Added function to remove instructions from back of instruction list
until a certain sequence number.
cpu/beta_cpu/iew.hh:
Stats, separate squashing behavior due to branches vs memory.
cpu/beta_cpu/iew_impl.hh:
Stats, separate squashing behavior for branches vs memory.
cpu/beta_cpu/inst_queue.cc:
Debug stuff
cpu/beta_cpu/inst_queue.hh:
Stats, change how mem dep unit works, debug stuff
cpu/beta_cpu/inst_queue_impl.hh:
Stats, change how mem dep unit works, debug stuff. Also add in
parameters that used to be hardcoded.
cpu/beta_cpu/mem_dep_unit.hh:
cpu/beta_cpu/mem_dep_unit_impl.hh:
Add in stats, change how memory dependence unit works. It now holds
the memory instructions that are waiting for their memory dependences
to resolve. It provides which instructions are ready directly to the
IQ.
cpu/beta_cpu/regfile.hh:
Fix up sanity checks.
cpu/beta_cpu/rename_map.cc:
Fix loop variable type.
cpu/beta_cpu/rob_impl.hh:
Remove intermediate DynInstPtr
cpu/beta_cpu/store_set.cc:
Add in debugging statements.
cpu/beta_cpu/store_set.hh:
Reorder function arguments to match the rest of the calls.
--HG--
extra : convert_revision : aabf9b1fecd1d743265dfc3b174d6159937c6f44
2004-10-22 00:02:36 +02:00
|
|
|
template <class Impl>
|
|
|
|
void
|
2009-05-26 18:23:13 +02:00
|
|
|
FullO3CPU<Impl>::removeInstsUntil(const InstSeqNum &seq_num, ThreadID tid)
|
Check in of various updates to the CPU. Mainly adds in stats, improves
branch prediction, and makes memory dependence work properly.
SConscript:
Added return address stack, tournament predictor.
cpu/base_cpu.cc:
Added debug break and print statements.
cpu/base_dyn_inst.cc:
cpu/base_dyn_inst.hh:
Comment out possibly unneeded variables.
cpu/beta_cpu/2bit_local_pred.cc:
2bit predictor no longer speculatively updates itself.
cpu/beta_cpu/alpha_dyn_inst.hh:
Comment formatting.
cpu/beta_cpu/alpha_full_cpu.hh:
Formatting
cpu/beta_cpu/alpha_full_cpu_builder.cc:
Added new parameters for branch predictors, and IQ parameters.
cpu/beta_cpu/alpha_full_cpu_impl.hh:
Register stats.
cpu/beta_cpu/alpha_params.hh:
Added parameters for IQ, branch predictors, and store sets.
cpu/beta_cpu/bpred_unit.cc:
Removed one class.
cpu/beta_cpu/bpred_unit.hh:
Add in RAS, stats. Changed branch predictor unit functionality
so that it holds a history of past branches so it can update, and also
hold a proper history of the RAS so it can be restored on branch
mispredicts.
cpu/beta_cpu/bpred_unit_impl.hh:
Added in stats, history of branches, RAS. Now bpred unit actually
modifies the instruction's predicted next PC.
cpu/beta_cpu/btb.cc:
Add in sanity checks.
cpu/beta_cpu/comm.hh:
Add in communication where needed, remove it where it's not.
cpu/beta_cpu/commit.hh:
cpu/beta_cpu/rename.hh:
cpu/beta_cpu/rename_impl.hh:
Add in stats.
cpu/beta_cpu/commit_impl.hh:
Stats, update what is sent back on branch mispredict.
cpu/beta_cpu/cpu_policy.hh:
Change the bpred unit being used.
cpu/beta_cpu/decode.hh:
cpu/beta_cpu/decode_impl.hh:
Stats.
cpu/beta_cpu/fetch.hh:
Stats, change squash so it can handle squashes from decode differently
than squashes from commit.
cpu/beta_cpu/fetch_impl.hh:
Add in stats. Change how a cache line is fetched. Update to work with
caches. Also have separate functions for different behavior if squash
is coming from decode vs commit.
cpu/beta_cpu/free_list.hh:
Remove some old comments.
cpu/beta_cpu/full_cpu.cc:
cpu/beta_cpu/full_cpu.hh:
Added function to remove instructions from back of instruction list
until a certain sequence number.
cpu/beta_cpu/iew.hh:
Stats, separate squashing behavior due to branches vs memory.
cpu/beta_cpu/iew_impl.hh:
Stats, separate squashing behavior for branches vs memory.
cpu/beta_cpu/inst_queue.cc:
Debug stuff
cpu/beta_cpu/inst_queue.hh:
Stats, change how mem dep unit works, debug stuff
cpu/beta_cpu/inst_queue_impl.hh:
Stats, change how mem dep unit works, debug stuff. Also add in
parameters that used to be hardcoded.
cpu/beta_cpu/mem_dep_unit.hh:
cpu/beta_cpu/mem_dep_unit_impl.hh:
Add in stats, change how memory dependence unit works. It now holds
the memory instructions that are waiting for their memory dependences
to resolve. It provides which instructions are ready directly to the
IQ.
cpu/beta_cpu/regfile.hh:
Fix up sanity checks.
cpu/beta_cpu/rename_map.cc:
Fix loop variable type.
cpu/beta_cpu/rob_impl.hh:
Remove intermediate DynInstPtr
cpu/beta_cpu/store_set.cc:
Add in debugging statements.
cpu/beta_cpu/store_set.hh:
Reorder function arguments to match the rest of the calls.
--HG--
extra : convert_revision : aabf9b1fecd1d743265dfc3b174d6159937c6f44
2004-10-22 00:02:36 +02:00
|
|
|
{
|
2006-04-23 00:26:48 +02:00
|
|
|
assert(!instList.empty());
|
|
|
|
|
|
|
|
removeInstsThisCycle = true;
|
|
|
|
|
|
|
|
ListIt inst_iter = instList.end();
|
|
|
|
|
|
|
|
inst_iter--;
|
|
|
|
|
2006-06-16 23:08:47 +02:00
|
|
|
DPRINTF(O3CPU, "Deleting instructions from instruction "
|
2006-04-23 00:26:48 +02:00
|
|
|
"list that are from [tid:%i] and above [sn:%lli] (end=%lli).\n",
|
|
|
|
tid, seq_num, (*inst_iter)->seqNum);
|
Check in of various updates to the CPU. Mainly adds in stats, improves
branch prediction, and makes memory dependence work properly.
SConscript:
Added return address stack, tournament predictor.
cpu/base_cpu.cc:
Added debug break and print statements.
cpu/base_dyn_inst.cc:
cpu/base_dyn_inst.hh:
Comment out possibly unneeded variables.
cpu/beta_cpu/2bit_local_pred.cc:
2bit predictor no longer speculatively updates itself.
cpu/beta_cpu/alpha_dyn_inst.hh:
Comment formatting.
cpu/beta_cpu/alpha_full_cpu.hh:
Formatting
cpu/beta_cpu/alpha_full_cpu_builder.cc:
Added new parameters for branch predictors, and IQ parameters.
cpu/beta_cpu/alpha_full_cpu_impl.hh:
Register stats.
cpu/beta_cpu/alpha_params.hh:
Added parameters for IQ, branch predictors, and store sets.
cpu/beta_cpu/bpred_unit.cc:
Removed one class.
cpu/beta_cpu/bpred_unit.hh:
Add in RAS, stats. Changed branch predictor unit functionality
so that it holds a history of past branches so it can update, and also
hold a proper history of the RAS so it can be restored on branch
mispredicts.
cpu/beta_cpu/bpred_unit_impl.hh:
Added in stats, history of branches, RAS. Now bpred unit actually
modifies the instruction's predicted next PC.
cpu/beta_cpu/btb.cc:
Add in sanity checks.
cpu/beta_cpu/comm.hh:
Add in communication where needed, remove it where it's not.
cpu/beta_cpu/commit.hh:
cpu/beta_cpu/rename.hh:
cpu/beta_cpu/rename_impl.hh:
Add in stats.
cpu/beta_cpu/commit_impl.hh:
Stats, update what is sent back on branch mispredict.
cpu/beta_cpu/cpu_policy.hh:
Change the bpred unit being used.
cpu/beta_cpu/decode.hh:
cpu/beta_cpu/decode_impl.hh:
Stats.
cpu/beta_cpu/fetch.hh:
Stats, change squash so it can handle squashes from decode differently
than squashes from commit.
cpu/beta_cpu/fetch_impl.hh:
Add in stats. Change how a cache line is fetched. Update to work with
caches. Also have separate functions for different behavior if squash
is coming from decode vs commit.
cpu/beta_cpu/free_list.hh:
Remove some old comments.
cpu/beta_cpu/full_cpu.cc:
cpu/beta_cpu/full_cpu.hh:
Added function to remove instructions from back of instruction list
until a certain sequence number.
cpu/beta_cpu/iew.hh:
Stats, separate squashing behavior due to branches vs memory.
cpu/beta_cpu/iew_impl.hh:
Stats, separate squashing behavior for branches vs memory.
cpu/beta_cpu/inst_queue.cc:
Debug stuff
cpu/beta_cpu/inst_queue.hh:
Stats, change how mem dep unit works, debug stuff
cpu/beta_cpu/inst_queue_impl.hh:
Stats, change how mem dep unit works, debug stuff. Also add in
parameters that used to be hardcoded.
cpu/beta_cpu/mem_dep_unit.hh:
cpu/beta_cpu/mem_dep_unit_impl.hh:
Add in stats, change how memory dependence unit works. It now holds
the memory instructions that are waiting for their memory dependences
to resolve. It provides which instructions are ready directly to the
IQ.
cpu/beta_cpu/regfile.hh:
Fix up sanity checks.
cpu/beta_cpu/rename_map.cc:
Fix loop variable type.
cpu/beta_cpu/rob_impl.hh:
Remove intermediate DynInstPtr
cpu/beta_cpu/store_set.cc:
Add in debugging statements.
cpu/beta_cpu/store_set.hh:
Reorder function arguments to match the rest of the calls.
--HG--
extra : convert_revision : aabf9b1fecd1d743265dfc3b174d6159937c6f44
2004-10-22 00:02:36 +02:00
|
|
|
|
2006-04-23 00:26:48 +02:00
|
|
|
while ((*inst_iter)->seqNum > seq_num) {
|
Check in of various updates to the CPU. Mainly adds in stats, improves
branch prediction, and makes memory dependence work properly.
SConscript:
Added return address stack, tournament predictor.
cpu/base_cpu.cc:
Added debug break and print statements.
cpu/base_dyn_inst.cc:
cpu/base_dyn_inst.hh:
Comment out possibly unneeded variables.
cpu/beta_cpu/2bit_local_pred.cc:
2bit predictor no longer speculatively updates itself.
cpu/beta_cpu/alpha_dyn_inst.hh:
Comment formatting.
cpu/beta_cpu/alpha_full_cpu.hh:
Formatting
cpu/beta_cpu/alpha_full_cpu_builder.cc:
Added new parameters for branch predictors, and IQ parameters.
cpu/beta_cpu/alpha_full_cpu_impl.hh:
Register stats.
cpu/beta_cpu/alpha_params.hh:
Added parameters for IQ, branch predictors, and store sets.
cpu/beta_cpu/bpred_unit.cc:
Removed one class.
cpu/beta_cpu/bpred_unit.hh:
Add in RAS, stats. Changed branch predictor unit functionality
so that it holds a history of past branches so it can update, and also
hold a proper history of the RAS so it can be restored on branch
mispredicts.
cpu/beta_cpu/bpred_unit_impl.hh:
Added in stats, history of branches, RAS. Now bpred unit actually
modifies the instruction's predicted next PC.
cpu/beta_cpu/btb.cc:
Add in sanity checks.
cpu/beta_cpu/comm.hh:
Add in communication where needed, remove it where it's not.
cpu/beta_cpu/commit.hh:
cpu/beta_cpu/rename.hh:
cpu/beta_cpu/rename_impl.hh:
Add in stats.
cpu/beta_cpu/commit_impl.hh:
Stats, update what is sent back on branch mispredict.
cpu/beta_cpu/cpu_policy.hh:
Change the bpred unit being used.
cpu/beta_cpu/decode.hh:
cpu/beta_cpu/decode_impl.hh:
Stats.
cpu/beta_cpu/fetch.hh:
Stats, change squash so it can handle squashes from decode differently
than squashes from commit.
cpu/beta_cpu/fetch_impl.hh:
Add in stats. Change how a cache line is fetched. Update to work with
caches. Also have separate functions for different behavior if squash
is coming from decode vs commit.
cpu/beta_cpu/free_list.hh:
Remove some old comments.
cpu/beta_cpu/full_cpu.cc:
cpu/beta_cpu/full_cpu.hh:
Added function to remove instructions from back of instruction list
until a certain sequence number.
cpu/beta_cpu/iew.hh:
Stats, separate squashing behavior due to branches vs memory.
cpu/beta_cpu/iew_impl.hh:
Stats, separate squashing behavior for branches vs memory.
cpu/beta_cpu/inst_queue.cc:
Debug stuff
cpu/beta_cpu/inst_queue.hh:
Stats, change how mem dep unit works, debug stuff
cpu/beta_cpu/inst_queue_impl.hh:
Stats, change how mem dep unit works, debug stuff. Also add in
parameters that used to be hardcoded.
cpu/beta_cpu/mem_dep_unit.hh:
cpu/beta_cpu/mem_dep_unit_impl.hh:
Add in stats, change how memory dependence unit works. It now holds
the memory instructions that are waiting for their memory dependences
to resolve. It provides which instructions are ready directly to the
IQ.
cpu/beta_cpu/regfile.hh:
Fix up sanity checks.
cpu/beta_cpu/rename_map.cc:
Fix loop variable type.
cpu/beta_cpu/rob_impl.hh:
Remove intermediate DynInstPtr
cpu/beta_cpu/store_set.cc:
Add in debugging statements.
cpu/beta_cpu/store_set.hh:
Reorder function arguments to match the rest of the calls.
--HG--
extra : convert_revision : aabf9b1fecd1d743265dfc3b174d6159937c6f44
2004-10-22 00:02:36 +02:00
|
|
|
|
2006-04-23 00:26:48 +02:00
|
|
|
bool break_loop = (inst_iter == instList.begin());
|
Check in of various updates to the CPU. Mainly adds in stats, improves
branch prediction, and makes memory dependence work properly.
SConscript:
Added return address stack, tournament predictor.
cpu/base_cpu.cc:
Added debug break and print statements.
cpu/base_dyn_inst.cc:
cpu/base_dyn_inst.hh:
Comment out possibly unneeded variables.
cpu/beta_cpu/2bit_local_pred.cc:
2bit predictor no longer speculatively updates itself.
cpu/beta_cpu/alpha_dyn_inst.hh:
Comment formatting.
cpu/beta_cpu/alpha_full_cpu.hh:
Formatting
cpu/beta_cpu/alpha_full_cpu_builder.cc:
Added new parameters for branch predictors, and IQ parameters.
cpu/beta_cpu/alpha_full_cpu_impl.hh:
Register stats.
cpu/beta_cpu/alpha_params.hh:
Added parameters for IQ, branch predictors, and store sets.
cpu/beta_cpu/bpred_unit.cc:
Removed one class.
cpu/beta_cpu/bpred_unit.hh:
Add in RAS, stats. Changed branch predictor unit functionality
so that it holds a history of past branches so it can update, and also
hold a proper history of the RAS so it can be restored on branch
mispredicts.
cpu/beta_cpu/bpred_unit_impl.hh:
Added in stats, history of branches, RAS. Now bpred unit actually
modifies the instruction's predicted next PC.
cpu/beta_cpu/btb.cc:
Add in sanity checks.
cpu/beta_cpu/comm.hh:
Add in communication where needed, remove it where it's not.
cpu/beta_cpu/commit.hh:
cpu/beta_cpu/rename.hh:
cpu/beta_cpu/rename_impl.hh:
Add in stats.
cpu/beta_cpu/commit_impl.hh:
Stats, update what is sent back on branch mispredict.
cpu/beta_cpu/cpu_policy.hh:
Change the bpred unit being used.
cpu/beta_cpu/decode.hh:
cpu/beta_cpu/decode_impl.hh:
Stats.
cpu/beta_cpu/fetch.hh:
Stats, change squash so it can handle squashes from decode differently
than squashes from commit.
cpu/beta_cpu/fetch_impl.hh:
Add in stats. Change how a cache line is fetched. Update to work with
caches. Also have separate functions for different behavior if squash
is coming from decode vs commit.
cpu/beta_cpu/free_list.hh:
Remove some old comments.
cpu/beta_cpu/full_cpu.cc:
cpu/beta_cpu/full_cpu.hh:
Added function to remove instructions from back of instruction list
until a certain sequence number.
cpu/beta_cpu/iew.hh:
Stats, separate squashing behavior due to branches vs memory.
cpu/beta_cpu/iew_impl.hh:
Stats, separate squashing behavior for branches vs memory.
cpu/beta_cpu/inst_queue.cc:
Debug stuff
cpu/beta_cpu/inst_queue.hh:
Stats, change how mem dep unit works, debug stuff
cpu/beta_cpu/inst_queue_impl.hh:
Stats, change how mem dep unit works, debug stuff. Also add in
parameters that used to be hardcoded.
cpu/beta_cpu/mem_dep_unit.hh:
cpu/beta_cpu/mem_dep_unit_impl.hh:
Add in stats, change how memory dependence unit works. It now holds
the memory instructions that are waiting for their memory dependences
to resolve. It provides which instructions are ready directly to the
IQ.
cpu/beta_cpu/regfile.hh:
Fix up sanity checks.
cpu/beta_cpu/rename_map.cc:
Fix loop variable type.
cpu/beta_cpu/rob_impl.hh:
Remove intermediate DynInstPtr
cpu/beta_cpu/store_set.cc:
Add in debugging statements.
cpu/beta_cpu/store_set.hh:
Reorder function arguments to match the rest of the calls.
--HG--
extra : convert_revision : aabf9b1fecd1d743265dfc3b174d6159937c6f44
2004-10-22 00:02:36 +02:00
|
|
|
|
2006-04-23 00:26:48 +02:00
|
|
|
squashInstIt(inst_iter, tid);
|
Check in of various updates to the CPU. Mainly adds in stats, improves
branch prediction, and makes memory dependence work properly.
SConscript:
Added return address stack, tournament predictor.
cpu/base_cpu.cc:
Added debug break and print statements.
cpu/base_dyn_inst.cc:
cpu/base_dyn_inst.hh:
Comment out possibly unneeded variables.
cpu/beta_cpu/2bit_local_pred.cc:
2bit predictor no longer speculatively updates itself.
cpu/beta_cpu/alpha_dyn_inst.hh:
Comment formatting.
cpu/beta_cpu/alpha_full_cpu.hh:
Formatting
cpu/beta_cpu/alpha_full_cpu_builder.cc:
Added new parameters for branch predictors, and IQ parameters.
cpu/beta_cpu/alpha_full_cpu_impl.hh:
Register stats.
cpu/beta_cpu/alpha_params.hh:
Added parameters for IQ, branch predictors, and store sets.
cpu/beta_cpu/bpred_unit.cc:
Removed one class.
cpu/beta_cpu/bpred_unit.hh:
Add in RAS, stats. Changed branch predictor unit functionality
so that it holds a history of past branches so it can update, and also
hold a proper history of the RAS so it can be restored on branch
mispredicts.
cpu/beta_cpu/bpred_unit_impl.hh:
Added in stats, history of branches, RAS. Now bpred unit actually
modifies the instruction's predicted next PC.
cpu/beta_cpu/btb.cc:
Add in sanity checks.
cpu/beta_cpu/comm.hh:
Add in communication where needed, remove it where it's not.
cpu/beta_cpu/commit.hh:
cpu/beta_cpu/rename.hh:
cpu/beta_cpu/rename_impl.hh:
Add in stats.
cpu/beta_cpu/commit_impl.hh:
Stats, update what is sent back on branch mispredict.
cpu/beta_cpu/cpu_policy.hh:
Change the bpred unit being used.
cpu/beta_cpu/decode.hh:
cpu/beta_cpu/decode_impl.hh:
Stats.
cpu/beta_cpu/fetch.hh:
Stats, change squash so it can handle squashes from decode differently
than squashes from commit.
cpu/beta_cpu/fetch_impl.hh:
Add in stats. Change how a cache line is fetched. Update to work with
caches. Also have separate functions for different behavior if squash
is coming from decode vs commit.
cpu/beta_cpu/free_list.hh:
Remove some old comments.
cpu/beta_cpu/full_cpu.cc:
cpu/beta_cpu/full_cpu.hh:
Added function to remove instructions from back of instruction list
until a certain sequence number.
cpu/beta_cpu/iew.hh:
Stats, separate squashing behavior due to branches vs memory.
cpu/beta_cpu/iew_impl.hh:
Stats, separate squashing behavior for branches vs memory.
cpu/beta_cpu/inst_queue.cc:
Debug stuff
cpu/beta_cpu/inst_queue.hh:
Stats, change how mem dep unit works, debug stuff
cpu/beta_cpu/inst_queue_impl.hh:
Stats, change how mem dep unit works, debug stuff. Also add in
parameters that used to be hardcoded.
cpu/beta_cpu/mem_dep_unit.hh:
cpu/beta_cpu/mem_dep_unit_impl.hh:
Add in stats, change how memory dependence unit works. It now holds
the memory instructions that are waiting for their memory dependences
to resolve. It provides which instructions are ready directly to the
IQ.
cpu/beta_cpu/regfile.hh:
Fix up sanity checks.
cpu/beta_cpu/rename_map.cc:
Fix loop variable type.
cpu/beta_cpu/rob_impl.hh:
Remove intermediate DynInstPtr
cpu/beta_cpu/store_set.cc:
Add in debugging statements.
cpu/beta_cpu/store_set.hh:
Reorder function arguments to match the rest of the calls.
--HG--
extra : convert_revision : aabf9b1fecd1d743265dfc3b174d6159937c6f44
2004-10-22 00:02:36 +02:00
|
|
|
|
2006-04-23 00:26:48 +02:00
|
|
|
inst_iter--;
|
Check in of various updates to the CPU. Mainly adds in stats, improves
branch prediction, and makes memory dependence work properly.
SConscript:
Added return address stack, tournament predictor.
cpu/base_cpu.cc:
Added debug break and print statements.
cpu/base_dyn_inst.cc:
cpu/base_dyn_inst.hh:
Comment out possibly unneeded variables.
cpu/beta_cpu/2bit_local_pred.cc:
2bit predictor no longer speculatively updates itself.
cpu/beta_cpu/alpha_dyn_inst.hh:
Comment formatting.
cpu/beta_cpu/alpha_full_cpu.hh:
Formatting
cpu/beta_cpu/alpha_full_cpu_builder.cc:
Added new parameters for branch predictors, and IQ parameters.
cpu/beta_cpu/alpha_full_cpu_impl.hh:
Register stats.
cpu/beta_cpu/alpha_params.hh:
Added parameters for IQ, branch predictors, and store sets.
cpu/beta_cpu/bpred_unit.cc:
Removed one class.
cpu/beta_cpu/bpred_unit.hh:
Add in RAS, stats. Changed branch predictor unit functionality
so that it holds a history of past branches so it can update, and also
hold a proper history of the RAS so it can be restored on branch
mispredicts.
cpu/beta_cpu/bpred_unit_impl.hh:
Added in stats, history of branches, RAS. Now bpred unit actually
modifies the instruction's predicted next PC.
cpu/beta_cpu/btb.cc:
Add in sanity checks.
cpu/beta_cpu/comm.hh:
Add in communication where needed, remove it where it's not.
cpu/beta_cpu/commit.hh:
cpu/beta_cpu/rename.hh:
cpu/beta_cpu/rename_impl.hh:
Add in stats.
cpu/beta_cpu/commit_impl.hh:
Stats, update what is sent back on branch mispredict.
cpu/beta_cpu/cpu_policy.hh:
Change the bpred unit being used.
cpu/beta_cpu/decode.hh:
cpu/beta_cpu/decode_impl.hh:
Stats.
cpu/beta_cpu/fetch.hh:
Stats, change squash so it can handle squashes from decode differently
than squashes from commit.
cpu/beta_cpu/fetch_impl.hh:
Add in stats. Change how a cache line is fetched. Update to work with
caches. Also have separate functions for different behavior if squash
is coming from decode vs commit.
cpu/beta_cpu/free_list.hh:
Remove some old comments.
cpu/beta_cpu/full_cpu.cc:
cpu/beta_cpu/full_cpu.hh:
Added function to remove instructions from back of instruction list
until a certain sequence number.
cpu/beta_cpu/iew.hh:
Stats, separate squashing behavior due to branches vs memory.
cpu/beta_cpu/iew_impl.hh:
Stats, separate squashing behavior for branches vs memory.
cpu/beta_cpu/inst_queue.cc:
Debug stuff
cpu/beta_cpu/inst_queue.hh:
Stats, change how mem dep unit works, debug stuff
cpu/beta_cpu/inst_queue_impl.hh:
Stats, change how mem dep unit works, debug stuff. Also add in
parameters that used to be hardcoded.
cpu/beta_cpu/mem_dep_unit.hh:
cpu/beta_cpu/mem_dep_unit_impl.hh:
Add in stats, change how memory dependence unit works. It now holds
the memory instructions that are waiting for their memory dependences
to resolve. It provides which instructions are ready directly to the
IQ.
cpu/beta_cpu/regfile.hh:
Fix up sanity checks.
cpu/beta_cpu/rename_map.cc:
Fix loop variable type.
cpu/beta_cpu/rob_impl.hh:
Remove intermediate DynInstPtr
cpu/beta_cpu/store_set.cc:
Add in debugging statements.
cpu/beta_cpu/store_set.hh:
Reorder function arguments to match the rest of the calls.
--HG--
extra : convert_revision : aabf9b1fecd1d743265dfc3b174d6159937c6f44
2004-10-22 00:02:36 +02:00
|
|
|
|
2006-04-23 00:26:48 +02:00
|
|
|
if (break_loop)
|
|
|
|
break;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
template <class Impl>
|
|
|
|
inline void
|
2009-05-26 18:23:13 +02:00
|
|
|
FullO3CPU<Impl>::squashInstIt(const ListIt &instIt, ThreadID tid)
|
2006-04-23 00:26:48 +02:00
|
|
|
{
|
|
|
|
if ((*instIt)->threadNumber == tid) {
|
2006-06-16 23:08:47 +02:00
|
|
|
DPRINTF(O3CPU, "Squashing instruction, "
|
ISA,CPU,etc: Create an ISA defined PC type that abstracts out ISA behaviors.
This change is a low level and pervasive reorganization of how PCs are managed
in M5. Back when Alpha was the only ISA, there were only 2 PCs to worry about,
the PC and the NPC, and the lsb of the PC signaled whether or not you were in
PAL mode. As other ISAs were added, we had to add an NNPC, micro PC and next
micropc, x86 and ARM introduced variable length instruction sets, and ARM
started to keep track of mode bits in the PC. Each CPU model handled PCs in
its own custom way that needed to be updated individually to handle the new
dimensions of variability, or, in the case of ARMs mode-bit-in-the-pc hack,
the complexity could be hidden in the ISA at the ISA implementation's expense.
Areas like the branch predictor hadn't been updated to handle branch delay
slots or micropcs, and it turns out that had introduced a significant (10s of
percent) performance bug in SPARC and to a lesser extend MIPS. Rather than
perpetuate the problem by reworking O3 again to handle the PC features needed
by x86, this change was introduced to rework PC handling in a more modular,
transparent, and hopefully efficient way.
PC type:
Rather than having the superset of all possible elements of PC state declared
in each of the CPU models, each ISA defines its own PCState type which has
exactly the elements it needs. A cross product of canned PCState classes are
defined in the new "generic" ISA directory for ISAs with/without delay slots
and microcode. These are either typedef-ed or subclassed by each ISA. To read
or write this structure through a *Context, you use the new pcState() accessor
which reads or writes depending on whether it has an argument. If you just
want the address of the current or next instruction or the current micro PC,
you can get those through read-only accessors on either the PCState type or
the *Contexts. These are instAddr(), nextInstAddr(), and microPC(). Note the
move away from readPC. That name is ambiguous since it's not clear whether or
not it should be the actual address to fetch from, or if it should have extra
bits in it like the PAL mode bit. Each class is free to define its own
functions to get at whatever values it needs however it needs to to be used in
ISA specific code. Eventually Alpha's PAL mode bit could be moved out of the
PC and into a separate field like ARM.
These types can be reset to a particular pc (where npc = pc +
sizeof(MachInst), nnpc = npc + sizeof(MachInst), upc = 0, nupc = 1 as
appropriate), printed, serialized, and compared. There is a branching()
function which encapsulates code in the CPU models that checked if an
instruction branched or not. Exactly what that means in the context of branch
delay slots which can skip an instruction when not taken is ambiguous, and
ideally this function and its uses can be eliminated. PCStates also generally
know how to advance themselves in various ways depending on if they point at
an instruction, a microop, or the last microop of a macroop. More on that
later.
Ideally, accessing all the PCs at once when setting them will improve
performance of M5 even though more data needs to be moved around. This is
because often all the PCs need to be manipulated together, and by getting them
all at once you avoid multiple function calls. Also, the PCs of a particular
thread will have spatial locality in the cache. Previously they were grouped
by element in arrays which spread out accesses.
Advancing the PC:
The PCs were previously managed entirely by the CPU which had to know about PC
semantics, try to figure out which dimension to increment the PC in, what to
set NPC/NNPC, etc. These decisions are best left to the ISA in conjunction
with the PC type itself. Because most of the information about how to
increment the PC (mainly what type of instruction it refers to) is contained
in the instruction object, a new advancePC virtual function was added to the
StaticInst class. Subclasses provide an implementation that moves around the
right element of the PC with a minimal amount of decision making. In ISAs like
Alpha, the instructions always simply assign NPC to PC without having to worry
about micropcs, nnpcs, etc. The added cost of a virtual function call should
be outweighed by not having to figure out as much about what to do with the
PCs and mucking around with the extra elements.
One drawback of making the StaticInsts advance the PC is that you have to
actually have one to advance the PC. This would, superficially, seem to
require decoding an instruction before fetch could advance. This is, as far as
I can tell, realistic. fetch would advance through memory addresses, not PCs,
perhaps predicting new memory addresses using existing ones. More
sophisticated decisions about control flow would be made later on, after the
instruction was decoded, and handed back to fetch. If branching needs to
happen, some amount of decoding needs to happen to see that it's a branch,
what the target is, etc. This could get a little more complicated if that gets
done by the predecoder, but I'm choosing to ignore that for now.
Variable length instructions:
To handle variable length instructions in x86 and ARM, the predecoder now
takes in the current PC by reference to the getExtMachInst function. It can
modify the PC however it needs to (by setting NPC to be the PC + instruction
length, for instance). This could be improved since the CPU doesn't know if
the PC was modified and always has to write it back.
ISA parser:
To support the new API, all PC related operand types were removed from the
parser and replaced with a PCState type. There are two warts on this
implementation. First, as with all the other operand types, the PCState still
has to have a valid operand type even though it doesn't use it. Second, using
syntax like PCS.npc(target) doesn't work for two reasons, this looks like the
syntax for operand type overriding, and the parser can't figure out if you're
reading or writing. Instructions that use the PCS operand (which I've
consistently called it) need to first read it into a local variable,
manipulate it, and then write it back out.
Return address stack:
The return address stack needed a little extra help because, in the presence
of branch delay slots, it has to merge together elements of the return PC and
the call PC. To handle that, a buildRetPC utility function was added. There
are basically only two versions in all the ISAs, but it didn't seem short
enough to put into the generic ISA directory. Also, the branch predictor code
in O3 and InOrder were adjusted so that they always store the PC of the actual
call instruction in the RAS, not the next PC. If the call instruction is a
microop, the next PC refers to the next microop in the same macroop which is
probably not desirable. The buildRetPC function advances the PC intelligently
to the next macroop (in an ISA specific way) so that that case works.
Change in stats:
There were no change in stats except in MIPS and SPARC in the O3 model. MIPS
runs in about 9% fewer ticks. SPARC runs with 30%-50% fewer ticks, which could
likely be improved further by setting call/return instruction flags and taking
advantage of the RAS.
TODO:
Add != operators to the PCState classes, defined trivially to be !(a==b).
Smooth out places where PCs are split apart, passed around, and put back
together later. I think this might happen in SPARC's fault code. Add ISA
specific constructors that allow setting PC elements without calling a bunch
of accessors. Try to eliminate the need for the branching() function. Factor
out Alpha's PAL mode pc bit into a separate flag field, and eliminate places
where it's blindly masked out or tested in the PC.
2010-10-31 08:07:20 +01:00
|
|
|
"[tid:%i] [sn:%lli] PC %s\n",
|
2006-04-23 00:26:48 +02:00
|
|
|
(*instIt)->threadNumber,
|
|
|
|
(*instIt)->seqNum,
|
ISA,CPU,etc: Create an ISA defined PC type that abstracts out ISA behaviors.
This change is a low level and pervasive reorganization of how PCs are managed
in M5. Back when Alpha was the only ISA, there were only 2 PCs to worry about,
the PC and the NPC, and the lsb of the PC signaled whether or not you were in
PAL mode. As other ISAs were added, we had to add an NNPC, micro PC and next
micropc, x86 and ARM introduced variable length instruction sets, and ARM
started to keep track of mode bits in the PC. Each CPU model handled PCs in
its own custom way that needed to be updated individually to handle the new
dimensions of variability, or, in the case of ARMs mode-bit-in-the-pc hack,
the complexity could be hidden in the ISA at the ISA implementation's expense.
Areas like the branch predictor hadn't been updated to handle branch delay
slots or micropcs, and it turns out that had introduced a significant (10s of
percent) performance bug in SPARC and to a lesser extend MIPS. Rather than
perpetuate the problem by reworking O3 again to handle the PC features needed
by x86, this change was introduced to rework PC handling in a more modular,
transparent, and hopefully efficient way.
PC type:
Rather than having the superset of all possible elements of PC state declared
in each of the CPU models, each ISA defines its own PCState type which has
exactly the elements it needs. A cross product of canned PCState classes are
defined in the new "generic" ISA directory for ISAs with/without delay slots
and microcode. These are either typedef-ed or subclassed by each ISA. To read
or write this structure through a *Context, you use the new pcState() accessor
which reads or writes depending on whether it has an argument. If you just
want the address of the current or next instruction or the current micro PC,
you can get those through read-only accessors on either the PCState type or
the *Contexts. These are instAddr(), nextInstAddr(), and microPC(). Note the
move away from readPC. That name is ambiguous since it's not clear whether or
not it should be the actual address to fetch from, or if it should have extra
bits in it like the PAL mode bit. Each class is free to define its own
functions to get at whatever values it needs however it needs to to be used in
ISA specific code. Eventually Alpha's PAL mode bit could be moved out of the
PC and into a separate field like ARM.
These types can be reset to a particular pc (where npc = pc +
sizeof(MachInst), nnpc = npc + sizeof(MachInst), upc = 0, nupc = 1 as
appropriate), printed, serialized, and compared. There is a branching()
function which encapsulates code in the CPU models that checked if an
instruction branched or not. Exactly what that means in the context of branch
delay slots which can skip an instruction when not taken is ambiguous, and
ideally this function and its uses can be eliminated. PCStates also generally
know how to advance themselves in various ways depending on if they point at
an instruction, a microop, or the last microop of a macroop. More on that
later.
Ideally, accessing all the PCs at once when setting them will improve
performance of M5 even though more data needs to be moved around. This is
because often all the PCs need to be manipulated together, and by getting them
all at once you avoid multiple function calls. Also, the PCs of a particular
thread will have spatial locality in the cache. Previously they were grouped
by element in arrays which spread out accesses.
Advancing the PC:
The PCs were previously managed entirely by the CPU which had to know about PC
semantics, try to figure out which dimension to increment the PC in, what to
set NPC/NNPC, etc. These decisions are best left to the ISA in conjunction
with the PC type itself. Because most of the information about how to
increment the PC (mainly what type of instruction it refers to) is contained
in the instruction object, a new advancePC virtual function was added to the
StaticInst class. Subclasses provide an implementation that moves around the
right element of the PC with a minimal amount of decision making. In ISAs like
Alpha, the instructions always simply assign NPC to PC without having to worry
about micropcs, nnpcs, etc. The added cost of a virtual function call should
be outweighed by not having to figure out as much about what to do with the
PCs and mucking around with the extra elements.
One drawback of making the StaticInsts advance the PC is that you have to
actually have one to advance the PC. This would, superficially, seem to
require decoding an instruction before fetch could advance. This is, as far as
I can tell, realistic. fetch would advance through memory addresses, not PCs,
perhaps predicting new memory addresses using existing ones. More
sophisticated decisions about control flow would be made later on, after the
instruction was decoded, and handed back to fetch. If branching needs to
happen, some amount of decoding needs to happen to see that it's a branch,
what the target is, etc. This could get a little more complicated if that gets
done by the predecoder, but I'm choosing to ignore that for now.
Variable length instructions:
To handle variable length instructions in x86 and ARM, the predecoder now
takes in the current PC by reference to the getExtMachInst function. It can
modify the PC however it needs to (by setting NPC to be the PC + instruction
length, for instance). This could be improved since the CPU doesn't know if
the PC was modified and always has to write it back.
ISA parser:
To support the new API, all PC related operand types were removed from the
parser and replaced with a PCState type. There are two warts on this
implementation. First, as with all the other operand types, the PCState still
has to have a valid operand type even though it doesn't use it. Second, using
syntax like PCS.npc(target) doesn't work for two reasons, this looks like the
syntax for operand type overriding, and the parser can't figure out if you're
reading or writing. Instructions that use the PCS operand (which I've
consistently called it) need to first read it into a local variable,
manipulate it, and then write it back out.
Return address stack:
The return address stack needed a little extra help because, in the presence
of branch delay slots, it has to merge together elements of the return PC and
the call PC. To handle that, a buildRetPC utility function was added. There
are basically only two versions in all the ISAs, but it didn't seem short
enough to put into the generic ISA directory. Also, the branch predictor code
in O3 and InOrder were adjusted so that they always store the PC of the actual
call instruction in the RAS, not the next PC. If the call instruction is a
microop, the next PC refers to the next microop in the same macroop which is
probably not desirable. The buildRetPC function advances the PC intelligently
to the next macroop (in an ISA specific way) so that that case works.
Change in stats:
There were no change in stats except in MIPS and SPARC in the O3 model. MIPS
runs in about 9% fewer ticks. SPARC runs with 30%-50% fewer ticks, which could
likely be improved further by setting call/return instruction flags and taking
advantage of the RAS.
TODO:
Add != operators to the PCState classes, defined trivially to be !(a==b).
Smooth out places where PCs are split apart, passed around, and put back
together later. I think this might happen in SPARC's fault code. Add ISA
specific constructors that allow setting PC elements without calling a bunch
of accessors. Try to eliminate the need for the branching() function. Factor
out Alpha's PAL mode pc bit into a separate flag field, and eliminate places
where it's blindly masked out or tested in the PC.
2010-10-31 08:07:20 +01:00
|
|
|
(*instIt)->pcState());
|
Check in of various updates to the CPU. Mainly adds in stats, improves
branch prediction, and makes memory dependence work properly.
SConscript:
Added return address stack, tournament predictor.
cpu/base_cpu.cc:
Added debug break and print statements.
cpu/base_dyn_inst.cc:
cpu/base_dyn_inst.hh:
Comment out possibly unneeded variables.
cpu/beta_cpu/2bit_local_pred.cc:
2bit predictor no longer speculatively updates itself.
cpu/beta_cpu/alpha_dyn_inst.hh:
Comment formatting.
cpu/beta_cpu/alpha_full_cpu.hh:
Formatting
cpu/beta_cpu/alpha_full_cpu_builder.cc:
Added new parameters for branch predictors, and IQ parameters.
cpu/beta_cpu/alpha_full_cpu_impl.hh:
Register stats.
cpu/beta_cpu/alpha_params.hh:
Added parameters for IQ, branch predictors, and store sets.
cpu/beta_cpu/bpred_unit.cc:
Removed one class.
cpu/beta_cpu/bpred_unit.hh:
Add in RAS, stats. Changed branch predictor unit functionality
so that it holds a history of past branches so it can update, and also
hold a proper history of the RAS so it can be restored on branch
mispredicts.
cpu/beta_cpu/bpred_unit_impl.hh:
Added in stats, history of branches, RAS. Now bpred unit actually
modifies the instruction's predicted next PC.
cpu/beta_cpu/btb.cc:
Add in sanity checks.
cpu/beta_cpu/comm.hh:
Add in communication where needed, remove it where it's not.
cpu/beta_cpu/commit.hh:
cpu/beta_cpu/rename.hh:
cpu/beta_cpu/rename_impl.hh:
Add in stats.
cpu/beta_cpu/commit_impl.hh:
Stats, update what is sent back on branch mispredict.
cpu/beta_cpu/cpu_policy.hh:
Change the bpred unit being used.
cpu/beta_cpu/decode.hh:
cpu/beta_cpu/decode_impl.hh:
Stats.
cpu/beta_cpu/fetch.hh:
Stats, change squash so it can handle squashes from decode differently
than squashes from commit.
cpu/beta_cpu/fetch_impl.hh:
Add in stats. Change how a cache line is fetched. Update to work with
caches. Also have separate functions for different behavior if squash
is coming from decode vs commit.
cpu/beta_cpu/free_list.hh:
Remove some old comments.
cpu/beta_cpu/full_cpu.cc:
cpu/beta_cpu/full_cpu.hh:
Added function to remove instructions from back of instruction list
until a certain sequence number.
cpu/beta_cpu/iew.hh:
Stats, separate squashing behavior due to branches vs memory.
cpu/beta_cpu/iew_impl.hh:
Stats, separate squashing behavior for branches vs memory.
cpu/beta_cpu/inst_queue.cc:
Debug stuff
cpu/beta_cpu/inst_queue.hh:
Stats, change how mem dep unit works, debug stuff
cpu/beta_cpu/inst_queue_impl.hh:
Stats, change how mem dep unit works, debug stuff. Also add in
parameters that used to be hardcoded.
cpu/beta_cpu/mem_dep_unit.hh:
cpu/beta_cpu/mem_dep_unit_impl.hh:
Add in stats, change how memory dependence unit works. It now holds
the memory instructions that are waiting for their memory dependences
to resolve. It provides which instructions are ready directly to the
IQ.
cpu/beta_cpu/regfile.hh:
Fix up sanity checks.
cpu/beta_cpu/rename_map.cc:
Fix loop variable type.
cpu/beta_cpu/rob_impl.hh:
Remove intermediate DynInstPtr
cpu/beta_cpu/store_set.cc:
Add in debugging statements.
cpu/beta_cpu/store_set.hh:
Reorder function arguments to match the rest of the calls.
--HG--
extra : convert_revision : aabf9b1fecd1d743265dfc3b174d6159937c6f44
2004-10-22 00:02:36 +02:00
|
|
|
|
|
|
|
// Mark it as squashed.
|
2006-04-23 00:26:48 +02:00
|
|
|
(*instIt)->setSquashed();
|
Check in of various updates to the CPU. Mainly adds in stats, improves
branch prediction, and makes memory dependence work properly.
SConscript:
Added return address stack, tournament predictor.
cpu/base_cpu.cc:
Added debug break and print statements.
cpu/base_dyn_inst.cc:
cpu/base_dyn_inst.hh:
Comment out possibly unneeded variables.
cpu/beta_cpu/2bit_local_pred.cc:
2bit predictor no longer speculatively updates itself.
cpu/beta_cpu/alpha_dyn_inst.hh:
Comment formatting.
cpu/beta_cpu/alpha_full_cpu.hh:
Formatting
cpu/beta_cpu/alpha_full_cpu_builder.cc:
Added new parameters for branch predictors, and IQ parameters.
cpu/beta_cpu/alpha_full_cpu_impl.hh:
Register stats.
cpu/beta_cpu/alpha_params.hh:
Added parameters for IQ, branch predictors, and store sets.
cpu/beta_cpu/bpred_unit.cc:
Removed one class.
cpu/beta_cpu/bpred_unit.hh:
Add in RAS, stats. Changed branch predictor unit functionality
so that it holds a history of past branches so it can update, and also
hold a proper history of the RAS so it can be restored on branch
mispredicts.
cpu/beta_cpu/bpred_unit_impl.hh:
Added in stats, history of branches, RAS. Now bpred unit actually
modifies the instruction's predicted next PC.
cpu/beta_cpu/btb.cc:
Add in sanity checks.
cpu/beta_cpu/comm.hh:
Add in communication where needed, remove it where it's not.
cpu/beta_cpu/commit.hh:
cpu/beta_cpu/rename.hh:
cpu/beta_cpu/rename_impl.hh:
Add in stats.
cpu/beta_cpu/commit_impl.hh:
Stats, update what is sent back on branch mispredict.
cpu/beta_cpu/cpu_policy.hh:
Change the bpred unit being used.
cpu/beta_cpu/decode.hh:
cpu/beta_cpu/decode_impl.hh:
Stats.
cpu/beta_cpu/fetch.hh:
Stats, change squash so it can handle squashes from decode differently
than squashes from commit.
cpu/beta_cpu/fetch_impl.hh:
Add in stats. Change how a cache line is fetched. Update to work with
caches. Also have separate functions for different behavior if squash
is coming from decode vs commit.
cpu/beta_cpu/free_list.hh:
Remove some old comments.
cpu/beta_cpu/full_cpu.cc:
cpu/beta_cpu/full_cpu.hh:
Added function to remove instructions from back of instruction list
until a certain sequence number.
cpu/beta_cpu/iew.hh:
Stats, separate squashing behavior due to branches vs memory.
cpu/beta_cpu/iew_impl.hh:
Stats, separate squashing behavior for branches vs memory.
cpu/beta_cpu/inst_queue.cc:
Debug stuff
cpu/beta_cpu/inst_queue.hh:
Stats, change how mem dep unit works, debug stuff
cpu/beta_cpu/inst_queue_impl.hh:
Stats, change how mem dep unit works, debug stuff. Also add in
parameters that used to be hardcoded.
cpu/beta_cpu/mem_dep_unit.hh:
cpu/beta_cpu/mem_dep_unit_impl.hh:
Add in stats, change how memory dependence unit works. It now holds
the memory instructions that are waiting for their memory dependences
to resolve. It provides which instructions are ready directly to the
IQ.
cpu/beta_cpu/regfile.hh:
Fix up sanity checks.
cpu/beta_cpu/rename_map.cc:
Fix loop variable type.
cpu/beta_cpu/rob_impl.hh:
Remove intermediate DynInstPtr
cpu/beta_cpu/store_set.cc:
Add in debugging statements.
cpu/beta_cpu/store_set.hh:
Reorder function arguments to match the rest of the calls.
--HG--
extra : convert_revision : aabf9b1fecd1d743265dfc3b174d6159937c6f44
2004-10-22 00:02:36 +02:00
|
|
|
|
2006-05-19 21:37:52 +02:00
|
|
|
// @todo: Formulate a consistent method for deleting
|
|
|
|
// instructions from the instruction list
|
2006-04-23 00:26:48 +02:00
|
|
|
// Remove the instruction from the list.
|
|
|
|
removeList.push(instIt);
|
|
|
|
}
|
Check in of various updates to the CPU. Mainly adds in stats, improves
branch prediction, and makes memory dependence work properly.
SConscript:
Added return address stack, tournament predictor.
cpu/base_cpu.cc:
Added debug break and print statements.
cpu/base_dyn_inst.cc:
cpu/base_dyn_inst.hh:
Comment out possibly unneeded variables.
cpu/beta_cpu/2bit_local_pred.cc:
2bit predictor no longer speculatively updates itself.
cpu/beta_cpu/alpha_dyn_inst.hh:
Comment formatting.
cpu/beta_cpu/alpha_full_cpu.hh:
Formatting
cpu/beta_cpu/alpha_full_cpu_builder.cc:
Added new parameters for branch predictors, and IQ parameters.
cpu/beta_cpu/alpha_full_cpu_impl.hh:
Register stats.
cpu/beta_cpu/alpha_params.hh:
Added parameters for IQ, branch predictors, and store sets.
cpu/beta_cpu/bpred_unit.cc:
Removed one class.
cpu/beta_cpu/bpred_unit.hh:
Add in RAS, stats. Changed branch predictor unit functionality
so that it holds a history of past branches so it can update, and also
hold a proper history of the RAS so it can be restored on branch
mispredicts.
cpu/beta_cpu/bpred_unit_impl.hh:
Added in stats, history of branches, RAS. Now bpred unit actually
modifies the instruction's predicted next PC.
cpu/beta_cpu/btb.cc:
Add in sanity checks.
cpu/beta_cpu/comm.hh:
Add in communication where needed, remove it where it's not.
cpu/beta_cpu/commit.hh:
cpu/beta_cpu/rename.hh:
cpu/beta_cpu/rename_impl.hh:
Add in stats.
cpu/beta_cpu/commit_impl.hh:
Stats, update what is sent back on branch mispredict.
cpu/beta_cpu/cpu_policy.hh:
Change the bpred unit being used.
cpu/beta_cpu/decode.hh:
cpu/beta_cpu/decode_impl.hh:
Stats.
cpu/beta_cpu/fetch.hh:
Stats, change squash so it can handle squashes from decode differently
than squashes from commit.
cpu/beta_cpu/fetch_impl.hh:
Add in stats. Change how a cache line is fetched. Update to work with
caches. Also have separate functions for different behavior if squash
is coming from decode vs commit.
cpu/beta_cpu/free_list.hh:
Remove some old comments.
cpu/beta_cpu/full_cpu.cc:
cpu/beta_cpu/full_cpu.hh:
Added function to remove instructions from back of instruction list
until a certain sequence number.
cpu/beta_cpu/iew.hh:
Stats, separate squashing behavior due to branches vs memory.
cpu/beta_cpu/iew_impl.hh:
Stats, separate squashing behavior for branches vs memory.
cpu/beta_cpu/inst_queue.cc:
Debug stuff
cpu/beta_cpu/inst_queue.hh:
Stats, change how mem dep unit works, debug stuff
cpu/beta_cpu/inst_queue_impl.hh:
Stats, change how mem dep unit works, debug stuff. Also add in
parameters that used to be hardcoded.
cpu/beta_cpu/mem_dep_unit.hh:
cpu/beta_cpu/mem_dep_unit_impl.hh:
Add in stats, change how memory dependence unit works. It now holds
the memory instructions that are waiting for their memory dependences
to resolve. It provides which instructions are ready directly to the
IQ.
cpu/beta_cpu/regfile.hh:
Fix up sanity checks.
cpu/beta_cpu/rename_map.cc:
Fix loop variable type.
cpu/beta_cpu/rob_impl.hh:
Remove intermediate DynInstPtr
cpu/beta_cpu/store_set.cc:
Add in debugging statements.
cpu/beta_cpu/store_set.hh:
Reorder function arguments to match the rest of the calls.
--HG--
extra : convert_revision : aabf9b1fecd1d743265dfc3b174d6159937c6f44
2004-10-22 00:02:36 +02:00
|
|
|
}
|
|
|
|
|
2006-04-23 00:26:48 +02:00
|
|
|
template <class Impl>
|
|
|
|
void
|
|
|
|
FullO3CPU<Impl>::cleanUpRemovedInsts()
|
|
|
|
{
|
|
|
|
while (!removeList.empty()) {
|
2006-06-16 23:08:47 +02:00
|
|
|
DPRINTF(O3CPU, "Removing instruction, "
|
ISA,CPU,etc: Create an ISA defined PC type that abstracts out ISA behaviors.
This change is a low level and pervasive reorganization of how PCs are managed
in M5. Back when Alpha was the only ISA, there were only 2 PCs to worry about,
the PC and the NPC, and the lsb of the PC signaled whether or not you were in
PAL mode. As other ISAs were added, we had to add an NNPC, micro PC and next
micropc, x86 and ARM introduced variable length instruction sets, and ARM
started to keep track of mode bits in the PC. Each CPU model handled PCs in
its own custom way that needed to be updated individually to handle the new
dimensions of variability, or, in the case of ARMs mode-bit-in-the-pc hack,
the complexity could be hidden in the ISA at the ISA implementation's expense.
Areas like the branch predictor hadn't been updated to handle branch delay
slots or micropcs, and it turns out that had introduced a significant (10s of
percent) performance bug in SPARC and to a lesser extend MIPS. Rather than
perpetuate the problem by reworking O3 again to handle the PC features needed
by x86, this change was introduced to rework PC handling in a more modular,
transparent, and hopefully efficient way.
PC type:
Rather than having the superset of all possible elements of PC state declared
in each of the CPU models, each ISA defines its own PCState type which has
exactly the elements it needs. A cross product of canned PCState classes are
defined in the new "generic" ISA directory for ISAs with/without delay slots
and microcode. These are either typedef-ed or subclassed by each ISA. To read
or write this structure through a *Context, you use the new pcState() accessor
which reads or writes depending on whether it has an argument. If you just
want the address of the current or next instruction or the current micro PC,
you can get those through read-only accessors on either the PCState type or
the *Contexts. These are instAddr(), nextInstAddr(), and microPC(). Note the
move away from readPC. That name is ambiguous since it's not clear whether or
not it should be the actual address to fetch from, or if it should have extra
bits in it like the PAL mode bit. Each class is free to define its own
functions to get at whatever values it needs however it needs to to be used in
ISA specific code. Eventually Alpha's PAL mode bit could be moved out of the
PC and into a separate field like ARM.
These types can be reset to a particular pc (where npc = pc +
sizeof(MachInst), nnpc = npc + sizeof(MachInst), upc = 0, nupc = 1 as
appropriate), printed, serialized, and compared. There is a branching()
function which encapsulates code in the CPU models that checked if an
instruction branched or not. Exactly what that means in the context of branch
delay slots which can skip an instruction when not taken is ambiguous, and
ideally this function and its uses can be eliminated. PCStates also generally
know how to advance themselves in various ways depending on if they point at
an instruction, a microop, or the last microop of a macroop. More on that
later.
Ideally, accessing all the PCs at once when setting them will improve
performance of M5 even though more data needs to be moved around. This is
because often all the PCs need to be manipulated together, and by getting them
all at once you avoid multiple function calls. Also, the PCs of a particular
thread will have spatial locality in the cache. Previously they were grouped
by element in arrays which spread out accesses.
Advancing the PC:
The PCs were previously managed entirely by the CPU which had to know about PC
semantics, try to figure out which dimension to increment the PC in, what to
set NPC/NNPC, etc. These decisions are best left to the ISA in conjunction
with the PC type itself. Because most of the information about how to
increment the PC (mainly what type of instruction it refers to) is contained
in the instruction object, a new advancePC virtual function was added to the
StaticInst class. Subclasses provide an implementation that moves around the
right element of the PC with a minimal amount of decision making. In ISAs like
Alpha, the instructions always simply assign NPC to PC without having to worry
about micropcs, nnpcs, etc. The added cost of a virtual function call should
be outweighed by not having to figure out as much about what to do with the
PCs and mucking around with the extra elements.
One drawback of making the StaticInsts advance the PC is that you have to
actually have one to advance the PC. This would, superficially, seem to
require decoding an instruction before fetch could advance. This is, as far as
I can tell, realistic. fetch would advance through memory addresses, not PCs,
perhaps predicting new memory addresses using existing ones. More
sophisticated decisions about control flow would be made later on, after the
instruction was decoded, and handed back to fetch. If branching needs to
happen, some amount of decoding needs to happen to see that it's a branch,
what the target is, etc. This could get a little more complicated if that gets
done by the predecoder, but I'm choosing to ignore that for now.
Variable length instructions:
To handle variable length instructions in x86 and ARM, the predecoder now
takes in the current PC by reference to the getExtMachInst function. It can
modify the PC however it needs to (by setting NPC to be the PC + instruction
length, for instance). This could be improved since the CPU doesn't know if
the PC was modified and always has to write it back.
ISA parser:
To support the new API, all PC related operand types were removed from the
parser and replaced with a PCState type. There are two warts on this
implementation. First, as with all the other operand types, the PCState still
has to have a valid operand type even though it doesn't use it. Second, using
syntax like PCS.npc(target) doesn't work for two reasons, this looks like the
syntax for operand type overriding, and the parser can't figure out if you're
reading or writing. Instructions that use the PCS operand (which I've
consistently called it) need to first read it into a local variable,
manipulate it, and then write it back out.
Return address stack:
The return address stack needed a little extra help because, in the presence
of branch delay slots, it has to merge together elements of the return PC and
the call PC. To handle that, a buildRetPC utility function was added. There
are basically only two versions in all the ISAs, but it didn't seem short
enough to put into the generic ISA directory. Also, the branch predictor code
in O3 and InOrder were adjusted so that they always store the PC of the actual
call instruction in the RAS, not the next PC. If the call instruction is a
microop, the next PC refers to the next microop in the same macroop which is
probably not desirable. The buildRetPC function advances the PC intelligently
to the next macroop (in an ISA specific way) so that that case works.
Change in stats:
There were no change in stats except in MIPS and SPARC in the O3 model. MIPS
runs in about 9% fewer ticks. SPARC runs with 30%-50% fewer ticks, which could
likely be improved further by setting call/return instruction flags and taking
advantage of the RAS.
TODO:
Add != operators to the PCState classes, defined trivially to be !(a==b).
Smooth out places where PCs are split apart, passed around, and put back
together later. I think this might happen in SPARC's fault code. Add ISA
specific constructors that allow setting PC elements without calling a bunch
of accessors. Try to eliminate the need for the branching() function. Factor
out Alpha's PAL mode pc bit into a separate flag field, and eliminate places
where it's blindly masked out or tested in the PC.
2010-10-31 08:07:20 +01:00
|
|
|
"[tid:%i] [sn:%lli] PC %s\n",
|
2006-04-23 00:26:48 +02:00
|
|
|
(*removeList.front())->threadNumber,
|
|
|
|
(*removeList.front())->seqNum,
|
ISA,CPU,etc: Create an ISA defined PC type that abstracts out ISA behaviors.
This change is a low level and pervasive reorganization of how PCs are managed
in M5. Back when Alpha was the only ISA, there were only 2 PCs to worry about,
the PC and the NPC, and the lsb of the PC signaled whether or not you were in
PAL mode. As other ISAs were added, we had to add an NNPC, micro PC and next
micropc, x86 and ARM introduced variable length instruction sets, and ARM
started to keep track of mode bits in the PC. Each CPU model handled PCs in
its own custom way that needed to be updated individually to handle the new
dimensions of variability, or, in the case of ARMs mode-bit-in-the-pc hack,
the complexity could be hidden in the ISA at the ISA implementation's expense.
Areas like the branch predictor hadn't been updated to handle branch delay
slots or micropcs, and it turns out that had introduced a significant (10s of
percent) performance bug in SPARC and to a lesser extend MIPS. Rather than
perpetuate the problem by reworking O3 again to handle the PC features needed
by x86, this change was introduced to rework PC handling in a more modular,
transparent, and hopefully efficient way.
PC type:
Rather than having the superset of all possible elements of PC state declared
in each of the CPU models, each ISA defines its own PCState type which has
exactly the elements it needs. A cross product of canned PCState classes are
defined in the new "generic" ISA directory for ISAs with/without delay slots
and microcode. These are either typedef-ed or subclassed by each ISA. To read
or write this structure through a *Context, you use the new pcState() accessor
which reads or writes depending on whether it has an argument. If you just
want the address of the current or next instruction or the current micro PC,
you can get those through read-only accessors on either the PCState type or
the *Contexts. These are instAddr(), nextInstAddr(), and microPC(). Note the
move away from readPC. That name is ambiguous since it's not clear whether or
not it should be the actual address to fetch from, or if it should have extra
bits in it like the PAL mode bit. Each class is free to define its own
functions to get at whatever values it needs however it needs to to be used in
ISA specific code. Eventually Alpha's PAL mode bit could be moved out of the
PC and into a separate field like ARM.
These types can be reset to a particular pc (where npc = pc +
sizeof(MachInst), nnpc = npc + sizeof(MachInst), upc = 0, nupc = 1 as
appropriate), printed, serialized, and compared. There is a branching()
function which encapsulates code in the CPU models that checked if an
instruction branched or not. Exactly what that means in the context of branch
delay slots which can skip an instruction when not taken is ambiguous, and
ideally this function and its uses can be eliminated. PCStates also generally
know how to advance themselves in various ways depending on if they point at
an instruction, a microop, or the last microop of a macroop. More on that
later.
Ideally, accessing all the PCs at once when setting them will improve
performance of M5 even though more data needs to be moved around. This is
because often all the PCs need to be manipulated together, and by getting them
all at once you avoid multiple function calls. Also, the PCs of a particular
thread will have spatial locality in the cache. Previously they were grouped
by element in arrays which spread out accesses.
Advancing the PC:
The PCs were previously managed entirely by the CPU which had to know about PC
semantics, try to figure out which dimension to increment the PC in, what to
set NPC/NNPC, etc. These decisions are best left to the ISA in conjunction
with the PC type itself. Because most of the information about how to
increment the PC (mainly what type of instruction it refers to) is contained
in the instruction object, a new advancePC virtual function was added to the
StaticInst class. Subclasses provide an implementation that moves around the
right element of the PC with a minimal amount of decision making. In ISAs like
Alpha, the instructions always simply assign NPC to PC without having to worry
about micropcs, nnpcs, etc. The added cost of a virtual function call should
be outweighed by not having to figure out as much about what to do with the
PCs and mucking around with the extra elements.
One drawback of making the StaticInsts advance the PC is that you have to
actually have one to advance the PC. This would, superficially, seem to
require decoding an instruction before fetch could advance. This is, as far as
I can tell, realistic. fetch would advance through memory addresses, not PCs,
perhaps predicting new memory addresses using existing ones. More
sophisticated decisions about control flow would be made later on, after the
instruction was decoded, and handed back to fetch. If branching needs to
happen, some amount of decoding needs to happen to see that it's a branch,
what the target is, etc. This could get a little more complicated if that gets
done by the predecoder, but I'm choosing to ignore that for now.
Variable length instructions:
To handle variable length instructions in x86 and ARM, the predecoder now
takes in the current PC by reference to the getExtMachInst function. It can
modify the PC however it needs to (by setting NPC to be the PC + instruction
length, for instance). This could be improved since the CPU doesn't know if
the PC was modified and always has to write it back.
ISA parser:
To support the new API, all PC related operand types were removed from the
parser and replaced with a PCState type. There are two warts on this
implementation. First, as with all the other operand types, the PCState still
has to have a valid operand type even though it doesn't use it. Second, using
syntax like PCS.npc(target) doesn't work for two reasons, this looks like the
syntax for operand type overriding, and the parser can't figure out if you're
reading or writing. Instructions that use the PCS operand (which I've
consistently called it) need to first read it into a local variable,
manipulate it, and then write it back out.
Return address stack:
The return address stack needed a little extra help because, in the presence
of branch delay slots, it has to merge together elements of the return PC and
the call PC. To handle that, a buildRetPC utility function was added. There
are basically only two versions in all the ISAs, but it didn't seem short
enough to put into the generic ISA directory. Also, the branch predictor code
in O3 and InOrder were adjusted so that they always store the PC of the actual
call instruction in the RAS, not the next PC. If the call instruction is a
microop, the next PC refers to the next microop in the same macroop which is
probably not desirable. The buildRetPC function advances the PC intelligently
to the next macroop (in an ISA specific way) so that that case works.
Change in stats:
There were no change in stats except in MIPS and SPARC in the O3 model. MIPS
runs in about 9% fewer ticks. SPARC runs with 30%-50% fewer ticks, which could
likely be improved further by setting call/return instruction flags and taking
advantage of the RAS.
TODO:
Add != operators to the PCState classes, defined trivially to be !(a==b).
Smooth out places where PCs are split apart, passed around, and put back
together later. I think this might happen in SPARC's fault code. Add ISA
specific constructors that allow setting PC elements without calling a bunch
of accessors. Try to eliminate the need for the branching() function. Factor
out Alpha's PAL mode pc bit into a separate flag field, and eliminate places
where it's blindly masked out or tested in the PC.
2010-10-31 08:07:20 +01:00
|
|
|
(*removeList.front())->pcState());
|
2006-04-23 00:26:48 +02:00
|
|
|
|
|
|
|
instList.erase(removeList.front());
|
|
|
|
|
|
|
|
removeList.pop();
|
Check in of various updates to the CPU. Mainly adds in stats, improves
branch prediction, and makes memory dependence work properly.
SConscript:
Added return address stack, tournament predictor.
cpu/base_cpu.cc:
Added debug break and print statements.
cpu/base_dyn_inst.cc:
cpu/base_dyn_inst.hh:
Comment out possibly unneeded variables.
cpu/beta_cpu/2bit_local_pred.cc:
2bit predictor no longer speculatively updates itself.
cpu/beta_cpu/alpha_dyn_inst.hh:
Comment formatting.
cpu/beta_cpu/alpha_full_cpu.hh:
Formatting
cpu/beta_cpu/alpha_full_cpu_builder.cc:
Added new parameters for branch predictors, and IQ parameters.
cpu/beta_cpu/alpha_full_cpu_impl.hh:
Register stats.
cpu/beta_cpu/alpha_params.hh:
Added parameters for IQ, branch predictors, and store sets.
cpu/beta_cpu/bpred_unit.cc:
Removed one class.
cpu/beta_cpu/bpred_unit.hh:
Add in RAS, stats. Changed branch predictor unit functionality
so that it holds a history of past branches so it can update, and also
hold a proper history of the RAS so it can be restored on branch
mispredicts.
cpu/beta_cpu/bpred_unit_impl.hh:
Added in stats, history of branches, RAS. Now bpred unit actually
modifies the instruction's predicted next PC.
cpu/beta_cpu/btb.cc:
Add in sanity checks.
cpu/beta_cpu/comm.hh:
Add in communication where needed, remove it where it's not.
cpu/beta_cpu/commit.hh:
cpu/beta_cpu/rename.hh:
cpu/beta_cpu/rename_impl.hh:
Add in stats.
cpu/beta_cpu/commit_impl.hh:
Stats, update what is sent back on branch mispredict.
cpu/beta_cpu/cpu_policy.hh:
Change the bpred unit being used.
cpu/beta_cpu/decode.hh:
cpu/beta_cpu/decode_impl.hh:
Stats.
cpu/beta_cpu/fetch.hh:
Stats, change squash so it can handle squashes from decode differently
than squashes from commit.
cpu/beta_cpu/fetch_impl.hh:
Add in stats. Change how a cache line is fetched. Update to work with
caches. Also have separate functions for different behavior if squash
is coming from decode vs commit.
cpu/beta_cpu/free_list.hh:
Remove some old comments.
cpu/beta_cpu/full_cpu.cc:
cpu/beta_cpu/full_cpu.hh:
Added function to remove instructions from back of instruction list
until a certain sequence number.
cpu/beta_cpu/iew.hh:
Stats, separate squashing behavior due to branches vs memory.
cpu/beta_cpu/iew_impl.hh:
Stats, separate squashing behavior for branches vs memory.
cpu/beta_cpu/inst_queue.cc:
Debug stuff
cpu/beta_cpu/inst_queue.hh:
Stats, change how mem dep unit works, debug stuff
cpu/beta_cpu/inst_queue_impl.hh:
Stats, change how mem dep unit works, debug stuff. Also add in
parameters that used to be hardcoded.
cpu/beta_cpu/mem_dep_unit.hh:
cpu/beta_cpu/mem_dep_unit_impl.hh:
Add in stats, change how memory dependence unit works. It now holds
the memory instructions that are waiting for their memory dependences
to resolve. It provides which instructions are ready directly to the
IQ.
cpu/beta_cpu/regfile.hh:
Fix up sanity checks.
cpu/beta_cpu/rename_map.cc:
Fix loop variable type.
cpu/beta_cpu/rob_impl.hh:
Remove intermediate DynInstPtr
cpu/beta_cpu/store_set.cc:
Add in debugging statements.
cpu/beta_cpu/store_set.hh:
Reorder function arguments to match the rest of the calls.
--HG--
extra : convert_revision : aabf9b1fecd1d743265dfc3b174d6159937c6f44
2004-10-22 00:02:36 +02:00
|
|
|
}
|
|
|
|
|
2006-04-23 00:26:48 +02:00
|
|
|
removeInstsThisCycle = false;
|
Check in of various updates to the CPU. Mainly adds in stats, improves
branch prediction, and makes memory dependence work properly.
SConscript:
Added return address stack, tournament predictor.
cpu/base_cpu.cc:
Added debug break and print statements.
cpu/base_dyn_inst.cc:
cpu/base_dyn_inst.hh:
Comment out possibly unneeded variables.
cpu/beta_cpu/2bit_local_pred.cc:
2bit predictor no longer speculatively updates itself.
cpu/beta_cpu/alpha_dyn_inst.hh:
Comment formatting.
cpu/beta_cpu/alpha_full_cpu.hh:
Formatting
cpu/beta_cpu/alpha_full_cpu_builder.cc:
Added new parameters for branch predictors, and IQ parameters.
cpu/beta_cpu/alpha_full_cpu_impl.hh:
Register stats.
cpu/beta_cpu/alpha_params.hh:
Added parameters for IQ, branch predictors, and store sets.
cpu/beta_cpu/bpred_unit.cc:
Removed one class.
cpu/beta_cpu/bpred_unit.hh:
Add in RAS, stats. Changed branch predictor unit functionality
so that it holds a history of past branches so it can update, and also
hold a proper history of the RAS so it can be restored on branch
mispredicts.
cpu/beta_cpu/bpred_unit_impl.hh:
Added in stats, history of branches, RAS. Now bpred unit actually
modifies the instruction's predicted next PC.
cpu/beta_cpu/btb.cc:
Add in sanity checks.
cpu/beta_cpu/comm.hh:
Add in communication where needed, remove it where it's not.
cpu/beta_cpu/commit.hh:
cpu/beta_cpu/rename.hh:
cpu/beta_cpu/rename_impl.hh:
Add in stats.
cpu/beta_cpu/commit_impl.hh:
Stats, update what is sent back on branch mispredict.
cpu/beta_cpu/cpu_policy.hh:
Change the bpred unit being used.
cpu/beta_cpu/decode.hh:
cpu/beta_cpu/decode_impl.hh:
Stats.
cpu/beta_cpu/fetch.hh:
Stats, change squash so it can handle squashes from decode differently
than squashes from commit.
cpu/beta_cpu/fetch_impl.hh:
Add in stats. Change how a cache line is fetched. Update to work with
caches. Also have separate functions for different behavior if squash
is coming from decode vs commit.
cpu/beta_cpu/free_list.hh:
Remove some old comments.
cpu/beta_cpu/full_cpu.cc:
cpu/beta_cpu/full_cpu.hh:
Added function to remove instructions from back of instruction list
until a certain sequence number.
cpu/beta_cpu/iew.hh:
Stats, separate squashing behavior due to branches vs memory.
cpu/beta_cpu/iew_impl.hh:
Stats, separate squashing behavior for branches vs memory.
cpu/beta_cpu/inst_queue.cc:
Debug stuff
cpu/beta_cpu/inst_queue.hh:
Stats, change how mem dep unit works, debug stuff
cpu/beta_cpu/inst_queue_impl.hh:
Stats, change how mem dep unit works, debug stuff. Also add in
parameters that used to be hardcoded.
cpu/beta_cpu/mem_dep_unit.hh:
cpu/beta_cpu/mem_dep_unit_impl.hh:
Add in stats, change how memory dependence unit works. It now holds
the memory instructions that are waiting for their memory dependences
to resolve. It provides which instructions are ready directly to the
IQ.
cpu/beta_cpu/regfile.hh:
Fix up sanity checks.
cpu/beta_cpu/rename_map.cc:
Fix loop variable type.
cpu/beta_cpu/rob_impl.hh:
Remove intermediate DynInstPtr
cpu/beta_cpu/store_set.cc:
Add in debugging statements.
cpu/beta_cpu/store_set.hh:
Reorder function arguments to match the rest of the calls.
--HG--
extra : convert_revision : aabf9b1fecd1d743265dfc3b174d6159937c6f44
2004-10-22 00:02:36 +02:00
|
|
|
}
|
2006-05-19 21:37:52 +02:00
|
|
|
/*
|
2004-08-20 20:54:07 +02:00
|
|
|
template <class Impl>
|
|
|
|
void
|
2005-06-05 09:25:26 +02:00
|
|
|
FullO3CPU<Impl>::removeAllInsts()
|
2004-08-20 20:54:07 +02:00
|
|
|
{
|
|
|
|
instList.clear();
|
|
|
|
}
|
2006-05-19 21:37:52 +02:00
|
|
|
*/
|
2004-08-20 20:54:07 +02:00
|
|
|
template <class Impl>
|
|
|
|
void
|
2005-06-05 09:25:26 +02:00
|
|
|
FullO3CPU<Impl>::dumpInsts()
|
2004-08-20 20:54:07 +02:00
|
|
|
{
|
|
|
|
int num = 0;
|
|
|
|
|
2006-04-23 00:26:48 +02:00
|
|
|
ListIt inst_list_it = instList.begin();
|
|
|
|
|
|
|
|
cprintf("Dumping Instruction List\n");
|
|
|
|
|
|
|
|
while (inst_list_it != instList.end()) {
|
|
|
|
cprintf("Instruction:%i\nPC:%#x\n[tid:%i]\n[sn:%lli]\nIssued:%i\n"
|
|
|
|
"Squashed:%i\n\n",
|
ISA,CPU,etc: Create an ISA defined PC type that abstracts out ISA behaviors.
This change is a low level and pervasive reorganization of how PCs are managed
in M5. Back when Alpha was the only ISA, there were only 2 PCs to worry about,
the PC and the NPC, and the lsb of the PC signaled whether or not you were in
PAL mode. As other ISAs were added, we had to add an NNPC, micro PC and next
micropc, x86 and ARM introduced variable length instruction sets, and ARM
started to keep track of mode bits in the PC. Each CPU model handled PCs in
its own custom way that needed to be updated individually to handle the new
dimensions of variability, or, in the case of ARMs mode-bit-in-the-pc hack,
the complexity could be hidden in the ISA at the ISA implementation's expense.
Areas like the branch predictor hadn't been updated to handle branch delay
slots or micropcs, and it turns out that had introduced a significant (10s of
percent) performance bug in SPARC and to a lesser extend MIPS. Rather than
perpetuate the problem by reworking O3 again to handle the PC features needed
by x86, this change was introduced to rework PC handling in a more modular,
transparent, and hopefully efficient way.
PC type:
Rather than having the superset of all possible elements of PC state declared
in each of the CPU models, each ISA defines its own PCState type which has
exactly the elements it needs. A cross product of canned PCState classes are
defined in the new "generic" ISA directory for ISAs with/without delay slots
and microcode. These are either typedef-ed or subclassed by each ISA. To read
or write this structure through a *Context, you use the new pcState() accessor
which reads or writes depending on whether it has an argument. If you just
want the address of the current or next instruction or the current micro PC,
you can get those through read-only accessors on either the PCState type or
the *Contexts. These are instAddr(), nextInstAddr(), and microPC(). Note the
move away from readPC. That name is ambiguous since it's not clear whether or
not it should be the actual address to fetch from, or if it should have extra
bits in it like the PAL mode bit. Each class is free to define its own
functions to get at whatever values it needs however it needs to to be used in
ISA specific code. Eventually Alpha's PAL mode bit could be moved out of the
PC and into a separate field like ARM.
These types can be reset to a particular pc (where npc = pc +
sizeof(MachInst), nnpc = npc + sizeof(MachInst), upc = 0, nupc = 1 as
appropriate), printed, serialized, and compared. There is a branching()
function which encapsulates code in the CPU models that checked if an
instruction branched or not. Exactly what that means in the context of branch
delay slots which can skip an instruction when not taken is ambiguous, and
ideally this function and its uses can be eliminated. PCStates also generally
know how to advance themselves in various ways depending on if they point at
an instruction, a microop, or the last microop of a macroop. More on that
later.
Ideally, accessing all the PCs at once when setting them will improve
performance of M5 even though more data needs to be moved around. This is
because often all the PCs need to be manipulated together, and by getting them
all at once you avoid multiple function calls. Also, the PCs of a particular
thread will have spatial locality in the cache. Previously they were grouped
by element in arrays which spread out accesses.
Advancing the PC:
The PCs were previously managed entirely by the CPU which had to know about PC
semantics, try to figure out which dimension to increment the PC in, what to
set NPC/NNPC, etc. These decisions are best left to the ISA in conjunction
with the PC type itself. Because most of the information about how to
increment the PC (mainly what type of instruction it refers to) is contained
in the instruction object, a new advancePC virtual function was added to the
StaticInst class. Subclasses provide an implementation that moves around the
right element of the PC with a minimal amount of decision making. In ISAs like
Alpha, the instructions always simply assign NPC to PC without having to worry
about micropcs, nnpcs, etc. The added cost of a virtual function call should
be outweighed by not having to figure out as much about what to do with the
PCs and mucking around with the extra elements.
One drawback of making the StaticInsts advance the PC is that you have to
actually have one to advance the PC. This would, superficially, seem to
require decoding an instruction before fetch could advance. This is, as far as
I can tell, realistic. fetch would advance through memory addresses, not PCs,
perhaps predicting new memory addresses using existing ones. More
sophisticated decisions about control flow would be made later on, after the
instruction was decoded, and handed back to fetch. If branching needs to
happen, some amount of decoding needs to happen to see that it's a branch,
what the target is, etc. This could get a little more complicated if that gets
done by the predecoder, but I'm choosing to ignore that for now.
Variable length instructions:
To handle variable length instructions in x86 and ARM, the predecoder now
takes in the current PC by reference to the getExtMachInst function. It can
modify the PC however it needs to (by setting NPC to be the PC + instruction
length, for instance). This could be improved since the CPU doesn't know if
the PC was modified and always has to write it back.
ISA parser:
To support the new API, all PC related operand types were removed from the
parser and replaced with a PCState type. There are two warts on this
implementation. First, as with all the other operand types, the PCState still
has to have a valid operand type even though it doesn't use it. Second, using
syntax like PCS.npc(target) doesn't work for two reasons, this looks like the
syntax for operand type overriding, and the parser can't figure out if you're
reading or writing. Instructions that use the PCS operand (which I've
consistently called it) need to first read it into a local variable,
manipulate it, and then write it back out.
Return address stack:
The return address stack needed a little extra help because, in the presence
of branch delay slots, it has to merge together elements of the return PC and
the call PC. To handle that, a buildRetPC utility function was added. There
are basically only two versions in all the ISAs, but it didn't seem short
enough to put into the generic ISA directory. Also, the branch predictor code
in O3 and InOrder were adjusted so that they always store the PC of the actual
call instruction in the RAS, not the next PC. If the call instruction is a
microop, the next PC refers to the next microop in the same macroop which is
probably not desirable. The buildRetPC function advances the PC intelligently
to the next macroop (in an ISA specific way) so that that case works.
Change in stats:
There were no change in stats except in MIPS and SPARC in the O3 model. MIPS
runs in about 9% fewer ticks. SPARC runs with 30%-50% fewer ticks, which could
likely be improved further by setting call/return instruction flags and taking
advantage of the RAS.
TODO:
Add != operators to the PCState classes, defined trivially to be !(a==b).
Smooth out places where PCs are split apart, passed around, and put back
together later. I think this might happen in SPARC's fault code. Add ISA
specific constructors that allow setting PC elements without calling a bunch
of accessors. Try to eliminate the need for the branching() function. Factor
out Alpha's PAL mode pc bit into a separate flag field, and eliminate places
where it's blindly masked out or tested in the PC.
2010-10-31 08:07:20 +01:00
|
|
|
num, (*inst_list_it)->instAddr(), (*inst_list_it)->threadNumber,
|
2006-04-23 00:26:48 +02:00
|
|
|
(*inst_list_it)->seqNum, (*inst_list_it)->isIssued(),
|
|
|
|
(*inst_list_it)->isSquashed());
|
2004-08-20 20:54:07 +02:00
|
|
|
inst_list_it++;
|
|
|
|
++num;
|
|
|
|
}
|
|
|
|
}
|
2006-05-19 21:37:52 +02:00
|
|
|
/*
|
2004-08-20 20:54:07 +02:00
|
|
|
template <class Impl>
|
|
|
|
void
|
2005-06-05 09:25:26 +02:00
|
|
|
FullO3CPU<Impl>::wakeDependents(DynInstPtr &inst)
|
2004-08-20 20:54:07 +02:00
|
|
|
{
|
|
|
|
iew.wakeDependents(inst);
|
|
|
|
}
|
2006-05-19 21:37:52 +02:00
|
|
|
*/
|
2006-04-23 00:26:48 +02:00
|
|
|
template <class Impl>
|
|
|
|
void
|
|
|
|
FullO3CPU<Impl>::wakeCPU()
|
|
|
|
{
|
2006-05-19 21:37:52 +02:00
|
|
|
if (activityRec.active() || tickEvent.scheduled()) {
|
|
|
|
DPRINTF(Activity, "CPU already running.\n");
|
2006-04-23 00:26:48 +02:00
|
|
|
return;
|
|
|
|
}
|
|
|
|
|
2006-05-19 21:37:52 +02:00
|
|
|
DPRINTF(Activity, "Waking up CPU\n");
|
2006-04-23 00:26:48 +02:00
|
|
|
|
2011-01-08 06:50:29 +01:00
|
|
|
idleCycles += tickToCycles((curTick() - 1) - lastRunningCycle);
|
|
|
|
numCycles += tickToCycles((curTick() - 1) - lastRunningCycle);
|
2006-04-23 00:26:48 +02:00
|
|
|
|
2008-10-09 13:58:24 +02:00
|
|
|
schedule(tickEvent, nextCycle());
|
2006-04-23 00:26:48 +02:00
|
|
|
}
|
|
|
|
|
2009-01-24 16:27:21 +01:00
|
|
|
template <class Impl>
|
|
|
|
void
|
|
|
|
FullO3CPU<Impl>::wakeup()
|
|
|
|
{
|
|
|
|
if (this->thread[0]->status() != ThreadContext::Suspended)
|
|
|
|
return;
|
|
|
|
|
|
|
|
this->wakeCPU();
|
|
|
|
|
|
|
|
DPRINTF(Quiesce, "Suspended Processor woken\n");
|
|
|
|
this->threadContexts[0]->activate();
|
|
|
|
}
|
|
|
|
|
2006-04-23 00:26:48 +02:00
|
|
|
template <class Impl>
|
2009-05-26 18:23:13 +02:00
|
|
|
ThreadID
|
2006-04-23 00:26:48 +02:00
|
|
|
FullO3CPU<Impl>::getFreeTid()
|
|
|
|
{
|
2009-05-26 18:23:13 +02:00
|
|
|
for (ThreadID tid = 0; tid < numThreads; tid++) {
|
|
|
|
if (!tids[tid]) {
|
|
|
|
tids[tid] = true;
|
|
|
|
return tid;
|
2006-04-23 00:26:48 +02:00
|
|
|
}
|
|
|
|
}
|
|
|
|
|
2009-05-26 18:23:13 +02:00
|
|
|
return InvalidThreadID;
|
2006-04-23 00:26:48 +02:00
|
|
|
}
|
|
|
|
|
|
|
|
template <class Impl>
|
|
|
|
void
|
|
|
|
FullO3CPU<Impl>::doContextSwitch()
|
|
|
|
{
|
|
|
|
if (contextSwitch) {
|
|
|
|
|
|
|
|
//ADD CODE TO DEACTIVE THREAD HERE (???)
|
|
|
|
|
2009-05-26 18:23:13 +02:00
|
|
|
ThreadID size = cpuWaitList.size();
|
|
|
|
for (ThreadID tid = 0; tid < size; tid++) {
|
2006-04-23 00:26:48 +02:00
|
|
|
activateWhenReady(tid);
|
|
|
|
}
|
|
|
|
|
|
|
|
if (cpuWaitList.size() == 0)
|
|
|
|
contextSwitch = true;
|
|
|
|
}
|
|
|
|
}
|
|
|
|
|
|
|
|
template <class Impl>
|
|
|
|
void
|
|
|
|
FullO3CPU<Impl>::updateThreadPriority()
|
|
|
|
{
|
2009-05-26 18:23:13 +02:00
|
|
|
if (activeThreads.size() > 1) {
|
2006-04-23 00:26:48 +02:00
|
|
|
//DEFAULT TO ROUND ROBIN SCHEME
|
|
|
|
//e.g. Move highest priority to end of thread list
|
2009-05-26 18:23:13 +02:00
|
|
|
list<ThreadID>::iterator list_begin = activeThreads.begin();
|
2006-04-23 00:26:48 +02:00
|
|
|
|
|
|
|
unsigned high_thread = *list_begin;
|
|
|
|
|
|
|
|
activeThreads.erase(list_begin);
|
|
|
|
|
|
|
|
activeThreads.push_back(high_thread);
|
|
|
|
}
|
|
|
|
}
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2004-08-20 20:54:07 +02:00
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2005-06-05 09:25:26 +02:00
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// Forward declaration of FullO3CPU.
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2006-07-01 02:49:31 +02:00
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template class FullO3CPU<O3CPUImpl>;
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