For some reason we were checking mshr->hasTargets() even though
we had already called mshr->getTarget() unconditionally earlier
in the same function (which asserts if there are no targets).
Get rid of this useless check, and while we're at it get rid
of the redundant call to mshr->getTarget(), since we still have
the value saved in a local var.
Refactor the way that specific MemCmd values are generated for packets.
The new approach is a little more elegant in that we assign the right
value up front, and it's also more amenable to non-heap-allocated
Packet objects.
Also replaced the code in the Minor model that was still doing it the
ad-hoc way.
This is basically a refinement of http://repo.gem5.org/gem5/rev/711eb0e64249.
The 'if (writebacks.size)' check was redundant, because
writeBuffer.findMatches() would return false if the
writebacks list was empty.
Also renamed 'mshr' to 'wb_entry' in this context since
we are pointing at a writebuffer entry and not an MSHR
(even though it's the same C++ class).
This patch modifies FSConfig.py to look for 'android' only in disk
image name. Before this patch, 'android' was searched in full
disk path.
Committed by: Nilay Vaish <nilay@cs.wisc.edu>
The variable is used in only one place and a whole new function setNextStatus()
has been defined just to compute the value of the variable. Instead of calling
the function, the value is now computed in the loop that preceded the function
call.
This patch changes all the DPRINTF messages in the cache to use
'%#llx' every time a packet address is printed. The inclusion of '#'
ensures '0x' is prepended, and since the address type is a uint64_t %x
really should be %llx.
This patch fixes a rather subtle issue in the sending of MSHR requests
in the cache, where the logic previously did not check for conflicts
between the MSRH queue and the write queue when requests were not
ready. The correct thing to do is to always check, since not having a
ready MSHR does not guarantee that there is no conflict.
The underlying problem seems to have slipped past due to the symmetric
timings used for the write queue and MSHR queue. However, with the
recent timing changes the bug caused regressions to fail.
This patch changes the valid-bytes start/end to a proper byte
mask. With the changes in timing introduced in previous patches there
are more packets waiting in queues, and there are regressions using
the checker CPU failing due to non-contigous read data being found in
the various cache queues.
This patch also adds some more comments explaining what is going on,
and adds the fourth and missing case to Packet::checkFunctional.
By default, the packet queue is ordered by the ticks of the to-be-sent
packages. With the recent modifications of packages sinking their header time
when their resposne leaves the caches, there could be cases of MSHR targets
being allocated and ordered A, B, but their responses being sent out in the
order B,A. This led to inconsistencies in bus traffic, in particular the snoop
filter observing first a ReadExResp and later a ReadRespWithInv. Logically,
these were ordered the other way around behind the MSHR, but due to the timing
adjustments when inserting into the PacketQueue, they were sent out in the
wrong order on the bus, confusing the snoop filter.
This patch adds a flag (off by default) such that these special cases can
request in-order insertion into the packet queue, which might offset timing
slighty. This is expected to occur rarely and not affect timing results.
This patch makes the caches and memory controllers consume the delay
that is annotated to a packet by the crossbar. Previously many
components simply threw these delays away. Note that the devices still
do not pay for these delays.
This patch introduces a few subclasses to the CoherentXBar and
NoncoherentXBar to distinguish the different uses in the system. We
use the crossbar in a wide range of places: interfacing cores to the
L2, as a system interconnect, connecting I/O and peripherals,
etc. Needless to say, these crossbars have very different performance,
and the clock frequency alone is not enough to distinguish these
scenarios.
Instead of trying to capture every possible case, this patch
introduces dedicated subclasses for the three primary use-cases:
L2XBar, SystemXBar and IOXbar. More can be added if needed, and the
defaults can be overridden.
This patch introduces latencies in crossbar that were neglected
before. In particular, it adds three parameters in crossbar model:
front_end_latency, forward_latency, and response_latency. Along with
these parameters, three corresponding members are added:
frontEndLatency, forwardLatency, and responseLatency. The coherent
crossbar has an additional snoop_response_latency.
The latency of the request path through the xbar is set as
--> frontEndLatency + forwardLatency
In case the snoop filter is enabled, the request path latency is charged
also by look-up latency of the snoop filter.
--> frontEndLatency + SF(lookupLatency) + forwardLatency.
The latency of the response path through the xbar is set instead as
--> responseLatency.
In case of snoop response, if the response is treated as a normal response
the latency associated is again
--> responseLatency;
If instead it is forwarded as snoop response we add an additional variable
+ snoopResponseLatency
and the latency associated is
--> snoopResponseLatency;
Furthermore, this patch lets the crossbar progress on the next clock
edge after an unused retry, changing the time the crossbar considers
itself busy after sending a retry that was not acted upon.
The ARM PL011 UART model didn't clear and raise interrupts
correctly. This changeset rewrites the whole interrupt handling and
makes it both simpler and fixes several cases where the correct
interrupts weren't raised or cleared. Additionally, it cleans up many
other aspects of the code.
This patch changes how the MMU and table walkers are created such that
a single port is used to connect the MMU and the TLBs to the memory
system. Previously two ports were needed as there are two table walker
objects (stage one and stage two), and they both had a port. Now the
port itself is moved to the Stage2MMU, and each TableWalker is simply
using the port from the parent.
By using the same port we also remove the need for having an
additional crossbar joining the two ports before the walker cache or
the L2. This simplifies the creation of the CPU cache topology in
BaseCPU.py considerably. Moreover, for naming and symmetry reasons,
the TLB walker port is connected through the stage-one table walker
thus making the naming identical to x86. Along the same line, we use
the stage-one table walker to generate the master id that is used by
all TLB-related requests.
Now, prior to the renaming, the instruction requests the exact amount of
registers it will need, and the rename_map decides whether the instruction is
allowed to proceed or not.
This patch fixes a long-standing isue with the port flow
control. Before this patch the retry mechanism was shared between all
different packet classes. As a result, a snoop response could get
stuck behind a request waiting for a retry, even if the send/recv
functions were split. This caused message-dependent deadlocks in
stress-test scenarios.
The patch splits the retry into one per packet (message) class. Thus,
sendTimingReq has a corresponding recvReqRetry, sendTimingResp has
recvRespRetry etc. Most of the changes to the code involve simply
clarifying what type of request a specific object was accepting.
The biggest change in functionality is in the cache downstream packet
queue, facing the memory. This queue was shared by requests and snoop
responses, and it is now split into two queues, each with their own
flow control, but the same physical MasterPort. These changes fixes
the previously seen deadlocks.
This patch resolves a bug with hardware prefetches. Before a hardware prefetch
is sent towards the memory, the system generates a snoop request to check all
caches above the prefetch generating cache for the presence of the prefetth
target. If the prefetch target is found in the tags or the MSHRs of the upper
caches, the cache sets the prefetchSquashed flag in the snoop packet. When the
snoop packet returns with the prefetchSquashed flag set, the prefetch
generating cache deallocates the MSHR reserved for the prefetch. If the
prefetch target is found in the writeback buffer of the upper cache, the cache
sets the memInhibit flag, which signals the prefetch generating cache to
expect the data from the writeback. When the snoop packet returns with the
memInhibitAsserted flag set, it marks the allocated MSHR as inService and
waits for the data from the writeback.
If the prefetch target is found in multiple upper level caches, specifically
in the tags or MSHRs of one upper level cache and the writeback buffer of
another, the snoop packet will return with both prefetchSquashed and
memInhibitAsserted set, while the current code is not written to handle such
an outcome. Current code checks for the prefetchSquashed flag first, if it
finds the flag, it deallocates the reserved MSHR. This leads to assert failure
when the data from the writeback appears at cache. In this fix, we simply
switch the order of checks. We first check for memInhibitAsserted and then for
prefetch squashed.
Have the traffic generator add its masterID as the PC address to the
requests. That way, prefetchers (and other components) that use a PC
for request classification will see per-tester streams of requests.
This enables us to test strided prefetchers with the memchecker, too.
The ISA code sometimes stores 16-bit ASIDs as 8-bit unsigned integers
and has a couple of inverted checks that mask out the high 8 bits of
an ASID if 16-bit ASIDs have been /enabled/. This changeset fixes both
of those issues.
We curently use INTREG_X31 instead of INTREG_SPX when accessing the
stack pointer in GDB. gem5 normally uses INTREG_SPX to access the
stack pointer, which gets mapped to the stack pointer corresponding
(INTREG_SPn) to the current exception level. This changeset updates
the GDB interface to use SPX instead of X31 (which is always zero)
when transfering CPU state to gdb.
The remote GDB interface currently doesn't check if translations are
valid before reading memory. This causes a panic when GDB tries to
access unmapped memory (e.g., when getting a stack trace). There are
two reasons for this: 1) The function used to check for valid
translations (virtvalid()) doesn't work and panics on invalid
translations. 2) The method in the GDB interface used to test if a
translation is valid (RemoteGDB::acc) always returns true regardless
of the return from virtvalid().
This changeset fixes both of these issues.
Previously, the user would have to manually set access_backing_store=True
on all RubyPorts (Sequencers) in the config files.
Now, instead there is one global option that each RubyPort checks on
initialization.
Committed by: Nilay Vaish <nilay@cs.wisc.edu>
This is a rather unfortunate copy of the memtest.py example script,
that actually stresses the system with true sharing as opposed to the
false sharing of the MemTest. To do so it uses TrafficGen instances to
generate the reads/writes, and MemCheckerMonitor combined with the
MemChecker to check the validity of the read/written values.
As a bonus, this script also enables the addition of prefetchers, and
the traffic is created to have a mix of random addresses and linear
strides. We use the TaggedPrefetcher since the packets do not have a
request with a PC.
At the moment the code is almost identical to the memtest.py script,
and no effort has been made to factor out the construction of the
tree. The challenge is that the instantiation and connection of the
testers and monitors is done as part of the tree building.
To be able to use the TrafficGen in a system with caches we need to
allow it to sink incoming snoop requests. By default the master port
panics, so silently ignore any snoops.
In highly loaded cases, reads might actually overlap with writes to the
initial memory state. The mem checker needs to detect such cases and
permit the read reading either from the writes (what it is doing now) or
read from the initial, unknown value.
This patch adds this logic.
This patch fixes a rather unfortunate oversight where the annotation
pointer was used even though it is null. Somehow the code still works,
but UBSan is rather unhappy. The use is now guarded, and the variable
is initialised in the constructor (as well as init()).
Move the (common) GIC initialization code that notifies the platform
code of the new GIC to the base class (BaseGic) instead of the Pl390
implementation.
This patch ensures we can run simulations with very large simulated
memories (at least 64 TB based on some quick runs on a Linux
workstation). In essence this allows us to efficiently deal with
sparse address maps without having to implement a redirection layer in
the backing store.
This opens up for run-time errors if we eventually exhausts the hosts
memory and swap space, but this should hopefully never happen.
This patch changes the range cache used in the global physical memory
to be an iterator so that we can use it not only as part of isMemAddr,
but also access and functionalAccess. This matches use-cases where a
core is using the atomic non-caching memory mode, and repeatedly calls
isMemAddr and access.
Linux boot on aarch32, with a single atomic CPU, is now more than 30%
faster when using "--fastmem" compared to not using the direct memory
access.
This changeset moves the pseudo instructions used to signal unknown
instructions and unimplemented instructions to the same source files
as the decoder fault.
This patch clarifies the packet timings annotated
when going through a crossbar.
The old 'firstWordDelay' is replaced by 'headerDelay' that represents
the delay associated to the delivery of the header of the packet.
The old 'lastWordDelay' is replaced by 'payloadDelay' that represents
the delay needed to processing the payload of the packet.
For now the uses and values remain identical. However, going forward
the payloadDelay will be additive, and not include the
headerDelay. Follow-on patches will make the headerDelay capture the
pipeline latency incurred in the crossbar, whereas the payloadDelay
will capture the additional serialisation delay.
This patch adds some much-needed clarity in the specification of the
cache timing. For now, hit_latency and response_latency are kept as
top-level parameters, but the cache itself has a number of local
variables to better map the individual timing variables to different
behaviours (and sub-components).
The introduced variables are:
- lookupLatency: latency of tag lookup, occuring on any access
- forwardLatency: latency that occurs in case of outbound miss
- fillLatency: latency to fill a cache block
We keep the existing responseLatency
The forwardLatency is used by allocateInternalBuffer() for:
- MSHR allocateWriteBuffer (unchached write forwarded to WriteBuffer);
- MSHR allocateMissBuffer (cacheable miss in MSHR queue);
- MSHR allocateUncachedReadBuffer (unchached read allocated in MSHR
queue)
It is our assumption that the time for the above three buffers is the
same. Similarly, for snoop responses passing through the cache we use
forwardLatency.