Replace direct call to unserialize() on each SimObject with a pair of
calls for better control over initialization in both ckpt and non-ckpt
cases.
If restoring from a checkpoint, loadState(ckpt) is called on each
SimObject. The default implementation simply calls unserialize() if
there is a corresponding checkpoint section, so we get backward
compatibility for existing objects. However, objects can override
loadState() to get other behaviors, e.g., doing other programmed
initializations after unserialize(), or complaining if no checkpoint
section is found. (Note that the default warning for a missing
checkpoint section is now gone.)
If not restoring from a checkpoint, we call the new initState() method
on each SimObject instead. This provides a hook for state
initializations that are only required when *not* restoring from a
checkpoint.
Given this new framework, do some cleanup of LiveProcess subclasses
and X86System, which were (in some cases) emulating initState()
behavior in startup via a local flag or (in other cases) erroneously
doing initializations in startup() that clobbered state loaded earlier
by unserialize().
When each load or store is sent to the LSQ, we check whether it will cross a
cache line boundary and, if so, split it in two. This creates two TLB
translations and two memory requests. Care has to be taken if the first
packet of a split load is sent but the second blocks the cache. Similarly,
for a store, if the first packet cannot be sent, we must store the second
one somewhere to retry later.
This modifies the LSQSenderState class to record both packets in a split
load or store.
Finally, a new const variable, HasUnalignedMemAcc, is added to each ISA
to indicate whether unaligned memory accesses are allowed. This is used
throughout the changed code so that compiler can optimise away code dealing
with split requests for ISAs that don't need them.
When accessing arguments for a syscall, the position of an argument depends on
the policies of the ISA, how much space preceding arguments took up, and the
"alignment" of the index for this particular argument into the number of
possible storate locations. This change adjusts getSyscallArg to take its
index parameter by reference instead of value and to adjust it to point to the
possible location of the next argument on the stack, basically just after the
current one. This way, the rules for the new argument can be applied locally
without knowing about other arguments since those have already been taken into
account implicitly.
All system calls have also been changed to reflect the new interface. In a
number of cases this made the implementation clearer since it encourages
arguments to be collected in one place in order and then used as necessary
later, as opposed to scattering them throughout the function or using them in
place in long expressions. It also discourages using getSyscallArg over and
over to retrieve the same value when a temporary would do the job.
Using a look up table changed the run time of the SPARC_FS solaris boot
regression from:
real 14m45.951s
user 13m57.528s
sys 0m3.452s
to:
real 12m19.777s
user 12m2.685s
sys 0m2.420s
This patch adds limited multithreading support in syscall-emulation
mode, by using the clone system call. The clone system call works
for Alpha, SPARC and x86, and multithreaded applications run
correctly in Alpha and SPARC.
Basically merge it in with Halted.
Also had to get rid of a few other functions that
called ThreadContext::deallocate(), including:
- InOrderCPU's setThreadRescheduleCondition.
- ThreadContext::exit(). This function was there to avoid terminating
simulation when one thread out of a multi-thread workload exits, but we
need to find a better (non-cpu-centric) way.