The patch changes the order in which L1 dcache and icache are looked up when
a request comes in. Earlier, if a request came in for instruction fetch, the
dcache was looked up before the icache, to correctly handle self-modifying
code. But, in the common case, dcache is going to report a miss and the
subsequent icache lookup is going to report a hit. Given the invariant -
caches under the same controller keep track of disjoint sets of cache blocks,
we can move the icache lookup before the dcache lookup. In case of a hit in
the icache, using our invariant, we know that the dcache would have reported
a miss. In case of a miss in the icache, we know that icache would have
missed even if the dcache was looked up before looking up the icache.
Effectively, we are doing the same thing as before, though in the common case,
we expect reduction in the number of lookups. This was empirically confirmed
for MOESI hammer. The ratio lookups to access requests is now about 1.1 to 1.
there are still only a few inorder benchmark but for the lengthier benchmarks (twolf and vortext)
the latest changes to how instruction scheduling (how instructions figure out what they want to
do on each pipeline stage in the inorder model) were able to improve performance by a nice
amount... The latest results for the inorder model process about 100k insts/second
(note: 58% is over the last time run on 64-bit pool machines at UM)
resource skeds are divided into two parts: front end (all insts) and back end (inst. specific)
each of those are implemented as separate lists, so this iterator wraps around
the traditional list iterator so that an instruction can walk it's schedule but seamlessly
transfer from front end to back end when necessary
add a stage scheduler class to replace InstStage in pipeline_traits.cc
use that class to define a default front-end, resource schedule that all
instructions will follow. This will also replace the back end schedule in
pipeline_traits.cc. The reason for adding this is so that we can cache
instruction schedules in the future instead of calling the same function
over/over again as well as constantly dynamically alllocating memory on
every instruction to try to figure out it's schedule
When a table walk is initiated by the fetch stage, the CPU can
potentially move to the idle state and never wake up.
The fetch stage must call cpu->wakeCPU() when a translation completes
(in finishTranslation()).
Uncacheable requests were set as such only in atomic mode.
currState->delayed is checked in place of currState->timing for resetting
currState in atomic mode.
This change fixes an issue where a DTLB fault occurs and redirects fetch to
handle the fault and the ITLB requires a walk which delays translation. In this
case the status of the cpu isn't updated appropriately, and an additional
instruction fetch occurs. Eventually this hits an assert as multiple instruction
fetches are occuring in the system and when the second one returns the
processor is in the wrong state.
Some asserts below are removed because it was always true (typo) and the state
after the initiateAcc() the processor could be in any valid state when a
d-side fault occurs.
Some ISAs (like ARM) relies on hardware page table walkers. For those ISAs,
when a TLB miss occurs, initiateTranslation() can return with NoFault but with
the translation unfinished.
Instructions experiencing a delayed translation due to a hardware page table
walk are deferred until the translation completes and kept into the IQ. In
order to keep track of them, the IQ has been augmented with a queue of the
outstanding delayed memory instructions. When their translation completes,
instructions are re-executed (only their initiateAccess() was already
executed; their DTB translation is now skipped). The IEW stage has been
modified to support such a 2-pass execution.
Setup initial timesync event in initState or loadState so that curTick has
been updated to the new value, otherwise the event is scheduled in the past.
The TBE pointer in the MESI CMP implementation was not being set to NULL
when the TBE is deallocated. This resulted in segmentation fault on testing
the protocol when the ProtocolTrace was switched on.
JMP_FAR_I was unpacking its far pointer operand using sll instead of srl like
it should, and also putting the components in the wrong registers for use by
other microcode.
During iret access LDT/GDT at CPL0 rather than after transition to user mode
(if I'm reading the Intel IA-64 architecture spec correctly, the contents of
the descriptor table are read before the CPL is updated).
The code for Orion 2.0 makes use of printf() at several places where there as
an error in configuration of the model. These have been replaced with fatal().
This way things that don't care about work count options and/or aren't called
by something that has those command line options set up doesn't have to build
a fake object to carry in inert values.
By stalling and waiting the mandatory queue instead of recycling it, one can
ensure that no incoming messages are starved when the mandatory queue puts
signficant of pressure on the L1 cache controller (i.e. the ruby memtester).
--HG--
rename : src/mem/slicc/ast/WakeUpDependentsStatementAST.py => src/mem/slicc/ast/WakeUpAllDependentsStatementAST.py