This patch fixes several bugs related to previous inconsistent assumptions on
how many tokens the Owner had. Mike Marty should have fixes these bugs years
ago. :)
Previously, the MOESI_hammer protocol calculated the same latency for L1 and
L2 hits. This was because the protocol was written using the old ruby
assumption that L1 hits used the sequencer fast path. Since ruby no longer
uses the fast-path, the protocol delays L2 hits by placing them on the
trigger queue.
The previous slower ruby latencies created a mismatch between the faster M5
cpu models and the much slower ruby memory system. Specifically smp
interrupts were much slower and infrequent, as well as cpus moving in and out
of spin locks. The result was many cpus were idle for large periods of time.
These changes fix the latency mismatch.
This patch adds back to ruby the capability to understand the response time
for messages that hit in different levels of the cache heirarchy.
Specifically add support for the MI_example, MOESI_hammer, and MOESI_CMP_token
protocols.
This patch adds DMA testing to the Memtester and is inherits many changes from
Polina's old tester_dma_extension patch. Since Ruby does not work in atomic
mode, the atomic mode options are removed.
This patch attaches ruby objects to the system before the topology is
created so that their simobject names read their meaningful variable
names instead of their topology name.
Replace direct call to unserialize() on each SimObject with a pair of
calls for better control over initialization in both ckpt and non-ckpt
cases.
If restoring from a checkpoint, loadState(ckpt) is called on each
SimObject. The default implementation simply calls unserialize() if
there is a corresponding checkpoint section, so we get backward
compatibility for existing objects. However, objects can override
loadState() to get other behaviors, e.g., doing other programmed
initializations after unserialize(), or complaining if no checkpoint
section is found. (Note that the default warning for a missing
checkpoint section is now gone.)
If not restoring from a checkpoint, we call the new initState() method
on each SimObject instead. This provides a hook for state
initializations that are only required when *not* restoring from a
checkpoint.
Given this new framework, do some cleanup of LiveProcess subclasses
and X86System, which were (in some cases) emulating initState()
behavior in startup via a local flag or (in other cases) erroneously
doing initializations in startup() that clobbered state loaded earlier
by unserialize().
The separate restoreCheckpoint() call is gone; just pass
the checkpoint dir as an optional arg to instantiate().
This change is a precursor to some more extensive
reworking of the startup code.
The old code for handling SimObject children was kind of messy,
with children stored both in _values and _children, and
inconsistent and potentially buggy handling of SimObject
vectors. Now children are always stored in _children, and
SimObject vectors are consistently handled using the
SimObjectVector class.
Also, by deferring the parenting of SimObject-valued parameters
until the end (instead of doing it at assignment), we eliminate
the hole where one could assign a vector of SimObjects to a
parameter then append to that vector, with the appended objects
never getting parented properly.
This patch induces small stats changes in tests with data races
due to changes in the object creation & initialization order.
The new code does object vectors in order and so should be more
stable.
Orphan SimObjects (not in the config hierarchy) could get
created implicitly if they have a port connection to a SimObject
that is in the hierarchy. This means that there are objects on
the C++ SimObject list (created via the C++ SimObject
constructor call) that are unknown to Python and will get
skipped if we walk the hierarchy from the Python side (as we are
about to do). This patch detects this situation and prints an
error message.
Also fix the rubytester config script which happened to rely on
this behavior.
Enforce that the Python Root SimObject is instantiated only
once. The C++ Root object already panics if more than one is
created. This change avoids the need to track what the root
object is, since it's available from Root.getInstance() (if it
exists). It's now redundant to have the user pass the root
object to functions like instantiate(), checkpoint(), and
restoreCheckpoint(), so that arg is gone. Users who use
configs/common/Simulate.py should not notice.
Clean up some minor things left over from the default responder
change in rev 9af6fb59752f. Mostly renaming the 'responder_set'
param to 'use_default_range' to actually reflect what it does...
old name wasn't that descriptive in the first place, but now
it really doesn't make sense at all.
Also got rid of the bogus obsolete assignment to 'bus.responder'
which used to be a parameter but now is interpreted as an
implicit child assignment, and which was giving me problems in
the config restructuring to come. (A good argument for not
allowing implicit child assignments, IMO, but that's water under
the bridge, I'm afraid.)
Also moved the Bus constructor to the .cc file since that's
where it should have been all along.
printMemData is only used in DPRINTFs. If those are removed by compiling
m5.fast, that function is unused, gcc generates a warning, that gets turned
into an error, and the build fails. This change surrounds the function
definition with #if TRACING_ON so it only gets compiled in if the DPRINTFs do
to.
When a request is NO_ACCESS (x86 CDA microinstruction), the memory op
doesn't go to the cache, so TimingSimpleCPU::completeDataAccess needs
to handle the case where the current status of the CPU is Running
and not DcacheWaitResponse or DTBWaitResponse