When gem5 is a slave to another simulator and the Python is only used
to initialize the configuration (and not perform actual simulation), a
"debug start" (--debug-start) event will get freed during or immediately
after the initial Python frame's execution rather than remaining in the
event queue. This tricky patch fixes the GC issue causing this.
This patch takes the final step in removing the src and dest fields in
the packet. These fields were rather confusing in that they only
remember a single multiplexing component, and pushed the
responsibility to the bridge and caches to store the fields in a
senderstate, thus effectively creating a stack. With the recent
changes to the crossbar response routing the crossbar is now
responsible without relying on the packet fields. Thus, these
variables are now unused and can be removed.
This patch removes the source field from the ForwardResponseRecord,
but keeps the class as it is part of how the cache identifies
responses to hardware prefetches that are snooped upwards.
This patch aligns how the response routing is done in the RubyPort,
using the SenderState for both memory and I/O accesses. Before this
patch, only the I/O used the SenderState, whereas the memory accesses
relied on the src field in the packet. With this patch we shift to
using SenderState in both cases, thus not relying on the src field any
longer.
This patch removes the need for a source and destination field in the
packet by shifting the onus of the tracking to the crossbar, much like
a real implementation. This change in behaviour also means we no
longer need a SenderState to remember the source/dest when ever we
have multiple crossbars in the system. Thus, the stack that was
created by the SenderState is not needed, and each crossbar locally
tracks the response routing.
The fields in the packet are still left behind as the RubyPort (which
also acts as a crossbar) does routing based on them. In the succeeding
patches the uses of the src and dest field will be removed. Combined,
these patches improve the simulation performance by roughly 2%.
This patch fixes a minor issue in the X86 page table walker where it
ended up sending new request packets to the crossbar before the
response processing was finished (recvTimingResp is directly calling
sendTimingReq). Under certain conditions this caused the crossbar to
see illegal combinations of request/response overlap, in turn causing
problems with a slightly modified crossbar implementation.
This patch tidies up how we create and set the fields of a Request. In
essence it tries to use the constructor where possible (as opposed to
setPhys and setVirt), thus avoiding spreading the information across a
number of locations. In fact, setPhys is made private as part of this
patch, and a number of places where we callede setVirt instead uses
the appropriate constructor.
DMA Controller was not being connected to the network for the MESI_Three_Level
protocol as was being done in the other protocol config files. Without this
patch, this protocol segfaults during startup.
Committed by: Nilay Vaish <nilay@cs.wisc.edu>
The ppCommit should notify the attached listener every time the cpu commits
a microop or non microcoded insturction. The listener can then decide
whether it will process only the last microop (eg. SimPoint probe).
Committed by: Nilay Vaish <nilay@cs.wisc.edu>
This patch removes the three MIPS and SPARC regressions that use the
deprecated InOrderCPU.
This is the first step in completely removing the code from the tree,
avoiding confusion, and focusing all development efforts on the
MinorCPU. Brave new world.
This patch fixes a bug where the DRAM controller tried to access the
system cacheline size before the system pointer was initialised. It
also fixes a bug where the granularity is 0 (no interleaving).
This patch corrects the FXSAVE and FXRSTOR Macroops. The actual code used for
saving/restore the FP registers is in the file but it was not used.
The FXSAVE and FXRSTOR instructions are used in the kernel for saving and
loading the state of the mmx,xmm and fpu registers.
This operation is triggered in FS by issuing a Device Not Available Fault. The
cr0 register has a TS flag that is set upon each context change. Every time a
task access any FP related register (SIMD as well) if the TS flag is set to
one, the device not available fault is issued. The kernel saves the current
state of the registers, and restore the previous state of the currently running
task.
Right now Gem5 lacks of this capability. the Device Not Available Fault is
never issued, leading to several problems when different threads share the same
CPU and SMT is not used. The PARSEC Ferret benchmark is an example of this
behavior.
In order to test this a hack in the atomic cpu code was done to detect if a
static instruction has any FP operands and the cr0 reg TS bit is set. This
check must be done in the ISA dependent code. But it seems to be tricky to
access the cr0 register while executing an instruction.
Committed by: Nilay Vaish <nilay@cs.wisc.edu>
This change includes edits to Intel8254Timer to prevent counter events firing
before startup to comply with SimObject initialization call sequence.
Committed by: Nilay Vaish <nilay@cs.wisc.edu>
If two bitfields are of the same type, also implying that they have the same
first and last bit positions, the existing implementation would copy the
entire bitfield. That includes the __data member which is shared among all the
bitfields, effectively overwritting the entire bitunion.
This change also adjusts the write only signed bitfield assignment operator to
be like the unsigned version, using "using" instead of implementing it again
and calling down to the underlying implementation.
That change enables CPUID bits for features that aren't implemented in gem5.
If a simulated system tries to use those features because it was told it
could, bad things can happen.
when trying to dual boot on arm build_drive_system will only use the default
values for the dtb file, number of processors, and disk image. if you are using
the non-default files by passing values on the command line for example, or by
making a new entry in Benchmarks.py, the build config scripts will still look
for the default files. this will lead to the wrong system files being used, or
the simulator will fail if you do not have them.
Committed by: Nilay Vaish <nilay@cs.wisc.edu>
Minor was reporting the data cache access as ".inst" accesses.
This just switches the MasterPortID to dataMasterPortId.
Committed by: Nilay Vaish <nilay@cs.wisc.edu>
added ARM aarch64 unlinkat syscall support, modeled on other <xxx>at syscalls.
This gets all of the cpu2006 int workloads passing in SE mode on aarch64.
Committed by: Nilay Vaish <nilay@cs.wisc.edu>
This patch implements the simd128 ADDSUBPD instruction for the x86 architecture.
Tested with a simple program in assembly language which executes the
instruction. Checked that different versions of the instruction are executed
by using the execution tracing option.
Committed by: Nilay Vaish <nilay@cs.wisc.edu
This change includes edits to MC146818 timer to prevent RTC events
firing before startup to comply with SimObject initialization call sequence.
Committed by: Nilay Vaish <nilay@cs.wisc.edu>
According to Linux man pages, if writev is successful, it returns the total
number of bytes written. Otherwise, it returns an error code. Instead of
returning 0, return the result from the actual call to writev in the system
call.
Changes due to speculative execution of an unaligned PC, introduction
of TLB stats, changes and re-work of the prefetcher, and the
introduction of rank-wise refresh in the DRAM controller.
The cache's MemSidePacketQueue schedules a sendEvent based upon
nextMSHRReadyTime() which is the time when the next MSHR is ready or whenever
a future prefetch is ready. However, a prefetch being ready does not guarentee
that it can obtain an MSHR. So, when all MSHRs are full,
the simulation ends up unnecessiciarly scheduling a sendEvent every picosecond
until an MSHR is finally freed and the prefetch can happen.
This patch fixes this by not signaling the prefetch ready time if the prefetch
could not be generated. The event is rescheduled as soon as a MSHR becomes
available.
Previously the code commented about an unhandled case where it might be
possible for a writeback to arrive after a prefetch was generated but
before it was sent to the memory system. I hit that case. Luckily
the prefetchSquash() logic already in the code handles dropping prefetch
request in certian circumstances.
Re-organizes the prefetcher class structure. Previously the
BasePrefetcher forced multiple assumptions on the prefetchers that
inherited from it. This patch makes the BasePrefetcher class truly
representative of base functionality. For example, the base class no
longer enforces FIFO order. Instead, prefetchers with FIFO requests
(like the existing stride and tagged prefetchers) now inherit from a
new QueuedPrefetcher base class.
Finally, the stride-based prefetcher now assumes a custimizable lookup table
(sets/ways) rather than the previous fully associative structure.
Adds a new parameter that reserves some number of MSHR entries for demand
accesses. This helps prevent prefetchers from taking all MSHRs, forcing demand
requests from the CPU to stall.
This patch adds table walker stats for:
- Walk events
- Instruction vs Data
- Page size histogram
- Wait time and service time histograms
- Pending requests histogram (per cycle) - measures dist. of L
(p(1..) = how often busy, p(0) = how often idle)
- Squashes, before starting and after completion
This patch gives the user direct influence over the number of DRAM
ranks to make it easier to tune the memory density without affecting
the bandwidth (previously the only means of scaling the device count
was through the number of channels).
The patch also adds some basic sanity checks to ensure that the number
of ranks is a power of two (since we rely on bit slices in the address
decoding).
This patch addresses an issue seen with the KVM CPU where the refresh
events scheduled by the DRAM controller forces the simulator to switch
out of the KVM mode, thus killing performance.
The current patch works around the fact that we currently have no
proper API to inform a SimObject of the mode switches. Instead we rely
on drainResume being called after any switch, and cache the previous
mode locally to be able to decide on appropriate actions.
The switcheroo regression require a minor stats bump as a result.
This patch adds rank-wise refresh to the controller, as opposed to the
channel-wide refresh currently in place. In essence each rank can be
refreshed independently, and for this to be possible the controller
is extended with a state machine per rank.
Without this patch the data bus is always idle during a refresh, as
all the ranks are refreshing at the same time. With the rank-wise
refresh it is possible to use one rank while another one is
refreshing, and thus the data bus can be kept busy.
The patch introduces a Rank class to encapsulate the state per rank,
and also shifts all the relevant banks, activation tracking etc to the
rank. The arbitration is also updated to consider the state of the rank.
Re-use the existing traffic generator regression, and enable the stack
distance calculation in the comm monitor, along with the verification
stack.
The traffic generator config is also tuned to not increase the
run-time too much (and actually have some address re-use).
This patch adds a stand-alone stack distance calculator. The stack
distance calculator is a passive SimObject that observes the addresses
passed to it. It calculates stack distances (LRU Distances) of
incoming addresses based on the partial sum hierarchy tree algorithm
described by Alamasi et al. http://doi.acm.org/10.1145/773039.773043.
For each transaction a hashtable look-up is performed. At every
non-unique transaction the tree is traversed from the leaf at the
returned index to the root, the old node is deleted from the tree, and
the sums (to the right) are collected and decremented. The collected
sum represets the stack distance of the found node. At every unique
transaction the stack distance is returned as
numeric_limits<uint64>::max().
In addition to the basic stack distance calculation, a feature to mark
an old node in the tree is added. This is useful if it is required to
see the reuse pattern. For example, Writebacks to the lower level
(e.g. membus from L2), can be marked instead of being removed from the
stack (isMarked flag of Node set to True). And then later if this same
address is accessed (by L1), the value of the isMarked flag would be
True. This gives some insight on how the Writeback policy of the
lower level affect the read/write accesses in an application.
Debugging is enabled by setting the verify flag to true. Debugging is
implemented using a dummy stack that behaves in a naive way, using STL
vectors. Note that this has a large impact on run time.