Control register operands are set up so that writing to them is serialize
after, serialize before, and non-speculative. These are probably overboard,
but they should usually be safe. Unfortunately there are times when even these
aren't enough. If an instruction modifies state that affects fetch, later
serialized instructions which come after it might have already gone through
fetch and decode by the time it commits. These instructions may have been
translated incorrectly or interpretted incorrectly and need to be destroyed.
This change modifies instructions which will or may have this behavior so that
they use the IsSquashAfter flag when necessary.
It's possible (though until now very unlikely) for fetchAddr to get out of
sync with the actual PC of the current instruction. This change forcefull
resets fetchAddr at the end of every instruction.
Until now, the only reason a macroop would be left was because it ended at a
microop marked as the last microop. In O3 with branch prediction, it's
possible for the branch predictor to have entries which originally came from
different instructions which happened to have the same RIP. This could
theoretically happen in many ways, but it was encountered specifically when
different programs in different address spaces ran one after the other in
X86_FS.
What would happen in that case was that the macroop would continue to be
looped over and microops fetched from it until it reached the last microop
even though the macropc had moved out from under it. If things lined up
properly, this could mean that the end bytes of an instruction actually fell
into the instruction sized block of memory after the one in the predecoder.
The fetch loop implicitly assumes that the last instruction sized chunk of
memory processed was the last one needed for the instruction it just finished
executing. It would then tell the predecoder to move to an offset within the
bytes it was given that is larger than those bytes, and that would trip an
assert in the x86 predecoder.
This change fixes this problem by making fetch stop processing the current
macroop if the address it should be fetching from changed when the PC is
updated. That happens when the last microop was reached because the instruction
handled it properly, and it also catches the case where the branch predictor
makes fetch do a macro level branch when it shouldn't.
The check of isLastMicroop is retained because otherwise, a macroop that
branches back to itself would act like a single, long macroop instead of
multiple instances of the same microop. There may be situations (which may
turn out to be purely hypothetical) where that matters.
This also fixes a relatively minor issue where the curMacroop variable would
be set to NULL immediately after seeing that a microop was the last one before
curMacroop was used to build the dyninst. The traceData structure would have a
NULL pointer to the macroop for that microop.
Before this change, the commit stage would wait until the ROB and store queue
were empty before recognizing an interrupt. The fetch stage would stop
generating instructions at an appropriate point, so commit would then wait
until a valid time to interrupt the instruction stream. Instructions might be
in flight after fetch but not the in the ROB or store queue (in rename, for
instance), so this change makes commit wait until all in flight instructions
are finished.
This patch replaces RUBY with PROTOCOL in all the SConscript files as
the environment variable that decides whether or not certain components
of the simulator are compiled.
This constructor assumes that the ExtMachInst can be decoded directly into a
StaticInst that's useful to execute. With the advent of microcoded
instructions that's no longer true.
This patch drops RUBY as a compile time option. Instead the PROTOCOL option
is used to figure out whether or not to build Ruby. If the specified protocol
is 'None', then Ruby is not compiled.
When fetching from the microcode ROM, if the PC is set so that it isn't in the
cache block that's been fetched the CPU will get stuck. The fetch stage
notices that it's in the ROM so it doesn't try to fetch from the current PC.
It then later notices that it's outside of the current cache block so it skips
generating instructions expecting to continue once the right bytes have been
fetched. This change lets the fetch stage attempt to generate instructions,
and only checks if the bytes it's going to use are valid if it's really going
to use them.
Currently, functions associated with a controller go into separate files.
This patch puts all the functions in the controller's .cc file. This should
hopefully take away some time from compilation.
Prefetch requests issued from the L2 or below wouldn't check if valid data is
present higher in the system. If a prefetch into the L2 occured at the same
time as writeback from a higher-level cache the dirty data could be replaced
in by unmodified data in memory.
Implemented a pipeline activity viewer as a python script (util/o3-pipeview.py)
and modified O3 code base to support an extra trace flag (O3PipeView) for
generating traces to be used as inputs by the tool.
SWP and SWPB now throw an undefined instruction exception if
SCTLR.SW == 0. This also required the MIDR to be changed
slightly so programs can correctly determine that gem5 supports
the ARM v7 behavior of SWP/SWPB (in ARM v6, SWP/SWPB were
deprecated, but not disabled at CPU startup).
Adds MISCREG_ID_MMFR2 and removes break on access to MISCREG_CLIDR. Both
registers now return values that are consistent with current ARM
implementations.
This patch implements the copyRegs() function for the x86 architecture.
The patch assumes that no side effects other than TLB invalidation need
to be considered while copying the registers. This may not hold true in
future.
Branch predictor could not predict a branch in a nested loop because:
1. The global history was not updated after a mispredict squash.
2. The global history was updated in the fetch stage. The choice predictors
that were updated used the changed global history. This is incorrect, as
it incorporates the state of global history after the branch in
encountered. Fixed update to choice predictor using the global history
state before the branch happened.
3. The global predictor table was also updated using the global history state
before the branch happened as above.
Additionally, parameters to initialize ctr and history size were reversed.
Fixed up the patch from Yasuko Watanabe that enabled pipelining of fetch accessess to
icache to work with recent changes to main repository.
Also added in ability for fetch stage to delay issuing the fault carrying
nop when a pipeline fetch causes a fault and no fetch bandwidth is available
until the next cycle.
change hwrei back to being a non-control instruction so O3-FS mode will work
add squash in inorder that will catch a hwrei (or any other genric instruction)
that isnt a control inst but changes the PC. Additional testing still needs to be done
for inorder-FS mode but this change will free O3 development back up in the interim
This makes it possible to use the grammar multiple times and use the multiple
instances concurrently. This makes implementing an include statement as part
of a grammar possible.
This change simplifies the code surrounding operand type handling and makes it
depend only on the ctype that goes with each operand type. Future changes will
allow defining operand types by their ctypes directly, convert the ISAs over
to that style of definition, and then remove support for the old style. These
changes are to make it easier to use non-builtin types like classes or
structures as the type for operands.
Addition of functional access support to Ruby necessitated some changes to
the way coherence protocols are written. I had forgotten to update the
Network_test protocol. This patch makes those updates.
readBytes and writeBytes had the word "bytes" in their names because they
accessed blobs of bytes. This distinguished them from the read and write
functions which handled higher level data types. Because those functions don't
exist any more, this change renames readBytes and writeBytes to more general
names, readMem and writeMem, which reflect the fact that they are how you read
and write memory. This also makes their names more consistent with the
register reading/writing functions, although those are still read and set for
some reason.