Used cppclean to help identify useless includes and removed them. This
involved erroneously included headers, but also cases where forward
declarations could have been used rather than a full include.
The class was crammed into syscall_emul.hh which has tons of forward
declarations and template definitions. To clean it up a bit, moved the
class into separate files and commented the class with doxygen style
comments. Also, provided some encapsulation by adding some accessors and
a mutator.
The syscallreturn.hh file was renamed syscall_return.hh to make it consistent
with other similarly named files in the src/sim directory.
The DPRINTF_SYSCALL macro was moved into its own header file with the
include the Base and Verbose flags as well.
--HG--
rename : src/sim/syscallreturn.hh => src/sim/syscall_return.hh
When restoring from a checkpoint, the simulation used to use file handles from
the checkpoint. This disallows multiple separate restore simulations from using
separate input and output files and directories, and plays havoc when the
checkpointed file locations may have changed. Add handling to allow the command
line specified files to be used as input/output for the restored simulation
(Note: this is the similar functionality to FS mode for output and error).
First of five patches adding RISC-V to GEM5. This patch introduces the
base 64-bit ISA (RV64I) in src/arch/riscv for use with syscall emulation.
The multiply, floating point, and atomic memory instructions will be added
in additional patches, as well as support for more detailed CPU models.
The loader is also modified to be able to parse RISC-V ELF files, and a
"Hello world\!" example for RISC-V is added to test-progs.
Patch 2 will implement the multiply extension, RV64M; patch 3 will implement
the floating point (single- and double-precision) extensions, RV64FD;
patch 4 will implement the atomic memory instructions, RV64A, and patch 5
will add support for timing, minor, and detailed CPU models that is missing
from the first four patches (such as handling locked memory).
[Removed several unused parameters and imports from RiscvInterrupts.py,
RiscvISA.py, and RiscvSystem.py.]
[Fixed copyright information in RISC-V files copied from elsewhere that had
ARM licenses attached.]
[Reorganized instruction definitions in decoder.isa so that they are sorted
by opcode in preparation for the addition of ISA extensions M, A, F, D.]
[Fixed formatting of several files, removed some variables and
instructions that were missed when moving them to other patches, fixed
RISC-V Foundation copyright attribution, and fixed history of files
copied from other architectures using hg copy.]
[Fixed indentation of switch cases in isa.cc.]
[Reorganized syscall descriptions in linux/process.cc to remove large
number of repeated unimplemented system calls and added implmementations
to functions that have received them since it process.cc was first
created.]
[Fixed spacing for some copyright attributions.]
[Replaced the rest of the file copies using hg copy.]
[Fixed style check errors and corrected unaligned memory accesses.]
[Fix some minor formatting mistakes.]
Signed-off by: Alec Roelke
Signed-off by: Jason Lowe-Power <jason@lowepower.com>
We want to extend the stats of objects hierarchically and thus it is necessary
to register the statistics of the base-class(es), as well. For now, these are
empty, but generic stats will be added there.
Patch originally provided by Akash Bagdia at ARM Ltd.
Libraries are loaded into the process address space using the
mmap system call. Conveniently, this happens to be a good
time to update the process symbol table with the library's
incoming symbols so we handle the table update from within the
system call.
This works just like an application's normal symbols. The only
difference between a dynamic library and a main executable is
when the symbol table update occurs. The symbol table update for
an executable happens at program load time and is finished before
the process ever begins executing. Since dynamic linking happens
at runtime, the symbol loading happens after the library is
first loaded into the process address space. The library binary
is examined at this time for a symbol section and that section
is parsed for symbol types with specific bindings (global,
local, weak). Subsequently, these symbols are added to the table
and are available for use by gem5 for things like trace
generation.
Checkpointing should work just as it did previously. The address
space (and therefore the library) will be recorded and the symbol
table will be entirely recorded. (It's not possible to do anything
clever like checkpoint a program and then load the program back
with different libraries with LD_LIBRARY_PATH, because the
library becomes part of the address space after being loaded.)
The mmapGrowsDown() method was a static method on the OperatingSystem
class (and derived classes), which worked OK for the templated syscall
emulation methods, but made it hard to access elsewhere. This patch
moves the method to be a virtual function on the LiveProcess method,
where it can be overridden for specific platforms (for now, Alpha).
This patch also changes the value of mmapGrowsDown() from being false
by default and true only on X86Linux32 to being true by default and
false only on Alpha, which seems closer to reality (though in reality
most people use ASLR and this doesn't really matter anymore).
In the process, also got rid of the unused mmap_start field on
LiveProcess and OperatingSystem mmapGrowsUp variable.
There's a well-meaning check in Process::allocFD() to return an invalid
target fd (-1) if the incoming host fd is -1. However, this means that
emulated drivers, which want to allocate a target fd that doesn't
correspond to a host fd, can't use -1 to indicate an intentionally
invalid host fd.
It turns out the allocFD() check is redundant, as callers always test
the host fd for validity before calling. Also, callers never test the
return value of allocFD() for validity, so even if the test failed,
it would likely have the undesirable result of returning -1 to the
target app as a file descriptor without setting errno.
Thus the check is pointless and is now getting in the way, so it seems
we should just get rid of it.
The recent changeset to readlink() to handle reading the /proc/self/exe link
introduces a number of problems. This patch fixes two:
1) Because readlink() called on /proc/self/exe now uses LiveProcess::progName()
to find the binary path, it will only get the zeroth parameter of the simulated
system command line. However, if a config script also specifies the process'
executable, the executable parameter is used to create the LiveProcess rather
than the zeroth command line parameter. Thus, the zeroth command line parameter
is not necessarily the correct path to the binary executing in the simulated
system. To fix this, add a LiveProcess data member, 'executable', which is
correctly set during instantiation and returned from progName().
2) If a config script allows a user to pass a relative path as the zeroth
simulated system command line parameter or process executable, readlink() will
incorrecly return a relative path when called on '/proc/self/exe'.
/proc/self/exe is always set to a full path, so running benchmarks can fail if
a relative path is returned. To fix this, clean up the handling of
LiveProcess::progName() within readlink() to get the full binary path.
NOTE: This patch still leaves the potential problem that host full path to the
binary bleeds into the simulated system, potentially causing the appearance of
non-deterministic simulated system execution.
The Process class methods were using an improper style and this subsequently
bled into the system call code. The following regular expressions should be
helpful if someone transitions private system call patches on top of these
changesets:
s/alloc_fd/allocFD/
s/sim_fd(/simFD(/
s/sim_fd_obj/getFDEntry/
s/fix_file_offsets/fixFileOffsets/
s/find_file_offsets/findFileOffsets/
This patch extends the previous patch's alterations around fd_map. It cleans
up some of the uglier code in the process file and replaces it with a more
concise C++11 version. As part of the changes, the FdMap class is pulled out
of the Process class and receives its own file.
This patch gets rid of unused Process::dup_fd method and does minor
refactoring in the process class files. The file descriptor max has been
changed to be the number of file descriptors since this clarifies the loop
boundary condition and cleans up the code a bit. The fd_map field has been
altered to be dynamically allocated as opposed to being an array; the
intention here is to build on this is subsequent patches to allow processes
to share their file descriptors with the clone system call.
The drain() call currently passes around a DrainManager pointer, which
is now completely pointless since there is only ever one global
DrainManager in the system. It also contains vestiges from the time
when SimObjects had to keep track of their child objects that needed
draining.
This changeset moves all of the DrainState handling to the Drainable
base class and changes the drain() and drainResume() calls to reflect
this. Particularly, the drain() call has been updated to take no
parameters (the DrainManager argument isn't needed) and return a
DrainState instead of an unsigned integer (there is no point returning
anything other than 0 or 1 any more). Drainable objects should return
either DrainState::Draining (equivalent to returning 1 in the old
system) if they need more time to drain or DrainState::Drained
(equivalent to returning 0 in the old system) if they are already in a
consistent state. Returning DrainState::Running is considered an
error.
Drain done signalling is now done through the signalDrainDone() method
in the Drainable class instead of using the DrainManager directly. The
new call checks if the state of the object is DrainState::Draining
before notifying the drain manager. This means that it is safe to call
signalDrainDone() without first checking if the simulator has
requested draining. The intention here is to reduce the code needed to
implement draining in simple objects.
Objects that are can be serialized are supposed to inherit from the
Serializable class. This class is meant to provide a unified API for
such objects. However, so far it has mainly been used by SimObjects
due to some fundamental design limitations. This changeset redesigns
to the serialization interface to make it more generic and hide the
underlying checkpoint storage. Specifically:
* Add a set of APIs to serialize into a subsection of the current
object. Previously, objects that needed this functionality would
use ad-hoc solutions using nameOut() and section name
generation. In the new world, an object that implements the
interface has the methods serializeSection() and
unserializeSection() that serialize into a named /subsection/ of
the current object. Calling serialize() serializes an object into
the current section.
* Move the name() method from Serializable to SimObject as it is no
longer needed for serialization. The fully qualified section name
is generated by the main serialization code on the fly as objects
serialize sub-objects.
* Add a scoped ScopedCheckpointSection helper class. Some objects
need to serialize data structures, that are not deriving from
Serializable, into subsections. Previously, this was done using
nameOut() and manual section name generation. To simplify this,
this changeset introduces a ScopedCheckpointSection() helper
class. When this class is instantiated, it adds a new /subsection/
and subsequent serialization calls during the lifetime of this
helper class happen inside this section (or a subsection in case
of nested sections).
* The serialize() call is now const which prevents accidental state
manipulation during serialization. Objects that rely on modifying
state can use the serializeOld() call instead. The default
implementation simply calls serialize(). Note: The old-style calls
need to be explicitly called using the
serializeOld()/serializeSectionOld() style APIs. These are used by
default when serializing SimObjects.
* Both the input and output checkpoints now use their own named
types. This hides underlying checkpoint implementation from
objects that need checkpointing and makes it easier to change the
underlying checkpoint storage code.
This patch adds uncacheable/cacheable and read-only/read-write attributes to
the map method of PageTableBase. It also modifies the constructor of TlbEntry
structs for all architectures to consider the new attributes.
This patch sets up low and high privilege code and data segments and places them
in the following order: cs low, ds low, ds, cs, in the GDT. Additionally, a
syscall and page fault handler for KvmCPU in SE mode are defined. The order of
the segment selectors in GDT is required in this manner for interrupt handling
to work properly. Segment initialization is done for all the thread
contexts.
activate(), suspend(), and halt() used on thread contexts had an optional
delay parameter. However this parameter was often ignored. Also, when used,
the delay was seemily arbitrarily set to 0 or 1 cycle (no other delays were
ever specified). This patch removes the delay parameter and 'Events'
associated with them across all ISAs and cores. Unused activate logic
is also removed.
This patch prunes unused values, and also unifies how the values are
defined (not using an enum for ALPHA), aligning the use of int vs Addr
etc.
The patch also removes the duplication of PageBytes/PageShift and
VMPageSize/LogVMPageSize. For all ISAs the two pairs had identical
values and the latter has been removed.
This patch enables the use of page tables that are stored in system memory
and respect x86 specification, in SE mode. It defines an architectural
page table for x86 as a MultiLevelPageTable class and puts a placeholder
class for other ISAs page tables, giving the possibility for future
implementation.
This patch defines a multi-level page table class that stores the page table in
system memory, consistent with ISA specifications. In this way, cpu models that
use the actual hardware to execute (e.g. KvmCPU), are able to traverse the page
table.
Note: AArch64 and AArch32 interworking is not supported. If you use an AArch64
kernel you are restricted to AArch64 user-mode binaries. This will be addressed
in a later patch.
Note: Virtualization is only supported in AArch32 mode. This will also be fixed
in a later patch.
Contributors:
Giacomo Gabrielli (TrustZone, LPAE, system-level AArch64, AArch64 NEON, validation)
Thomas Grocutt (AArch32 Virtualization, AArch64 FP, validation)
Mbou Eyole (AArch64 NEON, validation)
Ali Saidi (AArch64 Linux support, code integration, validation)
Edmund Grimley-Evans (AArch64 FP)
William Wang (AArch64 Linux support)
Rene De Jong (AArch64 Linux support, performance opt.)
Matt Horsnell (AArch64 MP, validation)
Matt Evans (device models, code integration, validation)
Chris Adeniyi-Jones (AArch64 syscall-emulation)
Prakash Ramrakhyani (validation)
Dam Sunwoo (validation)
Chander Sudanthi (validation)
Stephan Diestelhorst (validation)
Andreas Hansson (code integration, performance opt.)
Eric Van Hensbergen (performance opt.)
Gabe Black
Without loading weak symbols into gem5, some function names and the given PC
cannot correspond correctly, because the binding attributes of unction names
in an ELF file are not only STB_GLOBAL or STB_LOCAL, but also STB_WEAK. This
patch adds a function for loading weak symbols.
Committed by: Nilay Vaish <nilay@cs.wisc.edu>
This patch address the most important name shadowing warnings (as
produced when using gcc/clang with -Wshadow). There are many
locations where constructor parameters and function parameters shadow
local variables, but these are left unchanged.
This patch addresses the comments and feedback on the preceding patch
that reworks the clocks and now more clearly shows where cycles
(relative cycle counts) are used to express time.
Instead of bumping the existing patch I chose to make this a separate
patch, merely to try and focus the discussion around a smaller set of
changes. The two patches will be pushed together though.
This changes done as part of this patch are mostly following directly
from the introduction of the wrapper class, and change enough code to
make things compile and run again. There are definitely more places
where int/uint/Tick is still used to represent cycles, and it will
take some time to chase them all down. Similarly, a lot of parameters
should be changed from Param.Tick and Param.Unsigned to
Param.Cycles.
In addition, the use of curTick is questionable as there should not be
an absolute cycle. Potential solutions can be built on top of this
patch. There is a similar situation in the o3 CPU where
lastRunningCycle is currently counting in Cycles, and is still an
absolute time. More discussion to be had in other words.
An additional change that would be appropriate in the future is to
perform a similar wrapping of Tick and probably also introduce a
Ticks class along with suitable operators for all these classes.
This replaces a (potentially uninitialized) string
field with a virtual function so that we can have
a safe interface without requiring changes to the
eio code.
This enables configuration scripts to set up mappings
from process virtual addresses to specific physical
addresses in SE mode. This feature is needed to
support modeling of user-accessible memories or
devices in SE mode, avoiding the complexities of FS
mode and the need to write a device driver.
This patch is adding a clearer design intent to all objects that would
not be complete without a port proxy by making the proxies members
rathen than dynamically allocated. In essence, if NULL would not be a
valid value for the proxy, then we avoid using a pointer to make this
clear.
The same approach is used for the methods using these proxies, such as
loadSections, that now use references rather than pointers to better
reflect the fact that NULL would not be an acceptable value (in fact
the code would break and that is how this patch started out).
Overall the concept of "using a reference to express unconditional
composition where a NULL pointer is never valid" could be done on a
much broader scale throughout the code base, but for now it is only
done in the locations affected by the proxies.
This patch adds the necessary flags to the SConstruct and SConscript
files for compiling using clang 2.9 and later (on Ubuntu et al and OSX
XCode 4.2), and also cleans up a bunch of compiler warnings found by
clang. Most of the warnings are related to hidden virtual functions,
comparisons with unsigneds >= 0, and if-statements with empty
bodies. A number of mismatches between struct and class are also
fixed. clang 2.8 is not working as it has problems with class names
that occur in multiple namespaces (e.g. Statistics in
kernel_stats.hh).
clang has a bug (http://llvm.org/bugs/show_bug.cgi?id=7247) which
causes confusion between the container std::set and the function
Packet::set, and this is currently addressed by not including the
entire namespace std, but rather selecting e.g. "using std::vector" in
the appropriate places.
Port proxies are used to replace non-structural ports, and thus enable
all ports in the system to correspond to a structural entity. This has
the advantage of accessing memory through the normal memory subsystem
and thus allowing any constellation of distributed memories, address
maps, etc. Most accesses are done through the "system port" that is
used for loading binaries, debugging etc. For the entities that belong
to the CPU, e.g. threads and thread contexts, they wrap the CPU data
port in a port proxy.
The following replacements are made:
FunctionalPort > PortProxy
TranslatingPort > SETranslatingPortProxy
VirtualPort > FSTranslatingPortProxy
--HG--
rename : src/mem/vport.cc => src/mem/fs_translating_port_proxy.cc
rename : src/mem/vport.hh => src/mem/fs_translating_port_proxy.hh
rename : src/mem/translating_port.cc => src/mem/se_translating_port_proxy.cc
rename : src/mem/translating_port.hh => src/mem/se_translating_port_proxy.hh
PageTable supported an allocate() call that called back
through the Process to allocate memory, but did not have
a method to map addresses without allocating new pages.
It makes more sense for Process to do the allocation, so
this method was renamed allocateMem() and moved to Process,
and uses a new map() call on PageTable.
The remaining uses of the process pointer in PageTable
were only to get the name and the PID, so by passing these
in directly in the constructor, we can make PageTable
completely independent of Process.
Do some minor cleanup of some recently added comments, a warning, and change
other instances of stack extension to be like what's now being done for x86.