SEV instructions were originally implemented to cause asynchronous squashes
via the generateTCSquash() function in the O3 pipeline when updating the
SEV_MAILBOX miscReg. This caused race conditions between CPUs in an MP system
that would lead to a pipeline either going inactive indefinitely or not being
able to commit squashed instructions. Fixed SEV instructions to behave like
interrupts and cause synchronous sqaushes inside the pipeline, eliminating
the race conditions. Also fixed up the semantics of the WFE instruction to
behave as documented in the ARMv7 ISA description to not sleep if SEV_MAILBOX=1
or unmasked interrupts are pending.
Two issues are fixed in this patch:
1. The load and store pc passed to the predictor are passed in reverse order.
2. The flag indicating that a barrier is inflight was never cleared when
the barrier was squashed instead of committed. This made all load insts
dependent on a non-existent barrier in-flight.
Change the way instructions are squashed on memory ordering violations
to squash the violator and younger instructions, not all instructions
that are younger than the instruction they violated (no reason to throw
away valid work).
Cortex-A9 processors can have a local timer and watchdog counter. It
is enabled by default in Linux and up to this point we've had to disable
them since a model wasn't available. This change allows a default
MP ARM Linux configuration to boot.
Control register operands are set up so that writing to them is serialize
after, serialize before, and non-speculative. These are probably overboard,
but they should usually be safe. Unfortunately there are times when even these
aren't enough. If an instruction modifies state that affects fetch, later
serialized instructions which come after it might have already gone through
fetch and decode by the time it commits. These instructions may have been
translated incorrectly or interpretted incorrectly and need to be destroyed.
This change modifies instructions which will or may have this behavior so that
they use the IsSquashAfter flag when necessary.
It's possible (though until now very unlikely) for fetchAddr to get out of
sync with the actual PC of the current instruction. This change forcefull
resets fetchAddr at the end of every instruction.
Until now, the only reason a macroop would be left was because it ended at a
microop marked as the last microop. In O3 with branch prediction, it's
possible for the branch predictor to have entries which originally came from
different instructions which happened to have the same RIP. This could
theoretically happen in many ways, but it was encountered specifically when
different programs in different address spaces ran one after the other in
X86_FS.
What would happen in that case was that the macroop would continue to be
looped over and microops fetched from it until it reached the last microop
even though the macropc had moved out from under it. If things lined up
properly, this could mean that the end bytes of an instruction actually fell
into the instruction sized block of memory after the one in the predecoder.
The fetch loop implicitly assumes that the last instruction sized chunk of
memory processed was the last one needed for the instruction it just finished
executing. It would then tell the predecoder to move to an offset within the
bytes it was given that is larger than those bytes, and that would trip an
assert in the x86 predecoder.
This change fixes this problem by making fetch stop processing the current
macroop if the address it should be fetching from changed when the PC is
updated. That happens when the last microop was reached because the instruction
handled it properly, and it also catches the case where the branch predictor
makes fetch do a macro level branch when it shouldn't.
The check of isLastMicroop is retained because otherwise, a macroop that
branches back to itself would act like a single, long macroop instead of
multiple instances of the same microop. There may be situations (which may
turn out to be purely hypothetical) where that matters.
This also fixes a relatively minor issue where the curMacroop variable would
be set to NULL immediately after seeing that a microop was the last one before
curMacroop was used to build the dyninst. The traceData structure would have a
NULL pointer to the macroop for that microop.
Before this change, the commit stage would wait until the ROB and store queue
were empty before recognizing an interrupt. The fetch stage would stop
generating instructions at an appropriate point, so commit would then wait
until a valid time to interrupt the instruction stream. Instructions might be
in flight after fetch but not the in the ROB or store queue (in rename, for
instance), so this change makes commit wait until all in flight instructions
are finished.
This patch replaces RUBY with PROTOCOL in all the SConscript files as
the environment variable that decides whether or not certain components
of the simulator are compiled.
This constructor assumes that the ExtMachInst can be decoded directly into a
StaticInst that's useful to execute. With the advent of microcoded
instructions that's no longer true.
This patch drops RUBY as a compile time option. Instead the PROTOCOL option
is used to figure out whether or not to build Ruby. If the specified protocol
is 'None', then Ruby is not compiled.
When fetching from the microcode ROM, if the PC is set so that it isn't in the
cache block that's been fetched the CPU will get stuck. The fetch stage
notices that it's in the ROM so it doesn't try to fetch from the current PC.
It then later notices that it's outside of the current cache block so it skips
generating instructions expecting to continue once the right bytes have been
fetched. This change lets the fetch stage attempt to generate instructions,
and only checks if the bytes it's going to use are valid if it's really going
to use them.
Currently, functions associated with a controller go into separate files.
This patch puts all the functions in the controller's .cc file. This should
hopefully take away some time from compilation.
The patch on Ruby functional accesses made changes to the process of
instantiating controllers and sequencers. The DMA controller and
sequencer was not updated, hence this patch.
Prefetch requests issued from the L2 or below wouldn't check if valid data is
present higher in the system. If a prefetch into the L2 occured at the same
time as writeback from a higher-level cache the dirty data could be replaced
in by unmodified data in memory.