Libraries are loaded into the process address space using the
mmap system call. Conveniently, this happens to be a good
time to update the process symbol table with the library's
incoming symbols so we handle the table update from within the
system call.
This works just like an application's normal symbols. The only
difference between a dynamic library and a main executable is
when the symbol table update occurs. The symbol table update for
an executable happens at program load time and is finished before
the process ever begins executing. Since dynamic linking happens
at runtime, the symbol loading happens after the library is
first loaded into the process address space. The library binary
is examined at this time for a symbol section and that section
is parsed for symbol types with specific bindings (global,
local, weak). Subsequently, these symbols are added to the table
and are available for use by gem5 for things like trace
generation.
Checkpointing should work just as it did previously. The address
space (and therefore the library) will be recorded and the symbol
table will be entirely recorded. (It's not possible to do anything
clever like checkpoint a program and then load the program back
with different libraries with LD_LIBRARY_PATH, because the
library becomes part of the address space after being loaded.)
The mmapGrowsDown() method was a static method on the OperatingSystem
class (and derived classes), which worked OK for the templated syscall
emulation methods, but made it hard to access elsewhere. This patch
moves the method to be a virtual function on the LiveProcess method,
where it can be overridden for specific platforms (for now, Alpha).
This patch also changes the value of mmapGrowsDown() from being false
by default and true only on X86Linux32 to being true by default and
false only on Alpha, which seems closer to reality (though in reality
most people use ASLR and this doesn't really matter anymore).
In the process, also got rid of the unused mmap_start field on
LiveProcess and OperatingSystem mmapGrowsUp variable.
For O3, which has a stat that counts reg reads, there is an additional
reg read per mmap() call since there's an arg we no longer ignore.
Otherwise, stats should not be affected.
The structure definition only had the open system call flag set in mind when
it was named, so we rename it here with the intention of using it to define
additional tables to translate flags for other system calls in the future.
Breaks the debug output from system calls into two levels: Base and Verbose.
A macro is added specifically for system calls which allows developers to
easily add new debug messages in a consistent manner. The macro also contains
a field to print thread IDs along with the CPU ID.
The cache queue reserve is there as an overflow to give us enough
headroom based on when we block the cache, and how many transactions
we may already have accepted before actually blocking. The previous
values were probably chosen to be "big enough", when we actually know
that we check the MSHRs after every single allocation, and for the
write buffers we know that we implicitly may need one entry for every
outstanding MSHR.
* * *
mem: Adjust cache queue reserve to more conservative values
The cache queue reserve is there as an overflow to give us enough
headroom based on when we block the cache, and how many transactions
we may already have accepted before actually blocking. The previous
values were probably chosen to be "big enough", when we actually know
that we check the MSHRs after every single allocation, and for the
write buffers we know that we implicitly may need one entry for every
outstanding MSHR.
Update stats to match current behaviour. As a result of the earlier
conflict check we are seeing a few prefetch requests being ignored
before being sent as upward snoops.
This patch breaks out the cache write buffer into a separate class,
without affecting any stats. The goal of the patch is to avoid
encumbering the much-simpler write queue with the complex MSHR
handling. In a follow on patch this simplification allows us to
implement write combining.
The WriteQueue gets its own class, but shares a common ancestor, the
generic Queue, with the MSHRQueue.
It's apparently not widely known that our scons scripts allow you to
put the build directory wherever you want; not only does it not have
to be immediately under the root of your repo, it doesn't even have
to be underneath the root at all. (For example, sometimes it's useful
to build on a local disk if your repo is on a slow NFS mount.)
I point this out because this functionality has been broken for close
to two years but no one seems to have noticed yet. This patch fixes
an assumption that crept in in changeset be0e1724eb39 (May 09 2014)
that the build dir would be immediately under the top level of the
repo, preventing builds anywhere else.
Output changed way back in this cset:
changeset: 11345:b6a66a90e0a1
user: John Kalamatianos <john.kalamatianos@amd.com>
summary: gpu: fix bugs with MemFence, Flat Instrs and Resource utilization
This patch adds a config script that broadly replicates the behaviour
of lat_mem_rd. The test is based on traffic generators, and as such we
simply randomise addresses in increasingly large ranges, and play them
back using the trace functionality of the traffic generator.
The test script is accompanied by a post-processing and visualisation
script. At the moment no configurability is added to tweak the memory
hierarchy, but a follow on patch could easily extend the
functionality.
Adding voltage function which returns the current voltage
for a given clocked object. It's handy for power models and
similar stuff that need to retrieve voltage. Function
frequency() is already there, so I see no reason for not having
this one too.
fu_pool and inst_queue were using -1 for "no such FU" and -2 for "all those
FUs are busy at the moment" when requesting for a FU and replying. This
patch introduces new constants NoCapableFU and NoFreeFU respectively.
In addition, the condition (idx == -2 || idx != -1) is equivalent to
(idx != -1), so this patch also simplifies that.
--HG--
extra : rebase_source : 4833717b9d1e09d7594d1f34f882e13fc4b86846
We can't/shouldn't use KVM after a fork since the child and parent
probably point to the same VM. Knowing the exact effects of this is
hard, but they are likely to be messy. We also disconnect the
performance counters attached to the guest. This works around what
seems to be a kernel bug where spurious SIGIOs get delivered to the
forked child process.
Signed-off-by: Andreas Sandberg <andreas@sandberg.pp.se>
[sascha.bischoff@arm.com: Rebased patches onto a newer gem5 version]
Signed-off-by: Sascha Bischoff <sascha.bischoff@arm.com>
[andreas.sandberg@arm.com: Fatal if entering KVM in child process ]
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
This changeset adds forking capabilities to the gem5 python scripts. A fork
method is added to simulate.py. This method is responsible for forking the
simulator itself, and will direct all output files to a new output directory
based on the fork sequence number. The default name of the output directory is
the same as the parent with the suffix ".fN" added where N is the fork sequence
number. The fork method provides the option to specify if the system should be
drained prior to forking, or not. By default the system is drained to ensure
that there are no in-flight transactions.
When forking the simulator, the fork method returns the PID of the child
process, or returns 0 if running in the child. This is in line with the standard
Python forking interface.
Signed-off-by: Andreas Sandberg <andreas@sandberg.pp.se>
[sascha.bischoff@arm.com: Rebased patches onto a newer gem5 version]
Signed-off-by: Sascha Bischoff <sascha.bischoff@arm.com>
[andreas.sandberg@arm.com: Updated to comply with modern draining semantics ]
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
This changeset adds support for notifying the disk images that the simulator has
been forked. We need to disable the saving of the CoW disk image from the child
process, and we need to make sure that systems which use a raw disk image are
not allowed to fork to avoid two or more gem5 processes writing to the same disk
image.
Signed-off-by: Andreas Sandberg <andreas@sandberg.pp.se>
[sascha.bischoff@arm.com: Rebased patches onto a newer gem5 version]
Signed-off-by: Sascha Bischoff <sascha.bischoff@arm.com>
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
When forking a gem5 process, some objects need to clean up resources
(mainly file descriptions) shared between the child and the parent of
the fork. This changeset adds the notifyFork() method to Drainable,
which is called in the child process.
Signed-off-by: Andreas Sandberg <andreas@sandberg.pp.se>
[sascha.bischoff@arm.com: Rebased patches onto a newer gem5 version]
Signed-off-by: Sascha Bischoff <sascha.bischoff@arm.com>
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
This changeset adds support for changing the simulator output
directory. This can be useful when the simulation goes through several
stages (e.g., a warming phase, a simulation phase, and a verification
phase) since it allows the output from each stage to be located in a
different directory. Relocation is done by calling core.setOutputDir()
from Python or simout.setOutputDirectory() from C++.
This change affects several parts of the design of the gem5's output
subsystem. First, files returned by an OutputDirectory instance (e.g.,
simout) are of the type OutputStream instead of a std::ostream. This
allows us to do some more book keeping and control re-opening of files
when the output directory is changed. Second, new subdirectories are
OutputDirectory instances, which should be used to create files in
that sub-directory.
Signed-off-by: Andreas Sandberg <andreas@sandberg.pp.se>
[sascha.bischoff@arm.com: Rebased patches onto a newer gem5 version]
Signed-off-by: Sascha Bischoff <sascha.bischoff@arm.com>
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
This patch adds assertions that enforce that only invalidating snoops
will ever reach into the logic that tracks in-order load completion and
also invalidation of LL/SC (and MONITOR / MWAIT) monitors. Also adds
some comments to MSHR::replaceUpgrades().
Writes to locked memory addresses (LLSC) did not wake up the locking
CPU. This can lead to deadlocks on multi-core runs. In AtomicSimpleCPU,
recvAtomicSnoop was checking if the incoming packet was an invalidation
(isInvalidate) and only then handled a locked snoop. But, writes are
seen instead of invalidates when running without caches (fast-forward
configurations). As as simple fix, now handleLockedSnoop is also called
even if the incoming snoop packet are from writes.
Properly done for the ERET instruction in v8, but not for v7.
Many control register changes are only visible after explicit
instruction synchronization barriers or exception entry/exit.
This means mode changing instructions should squash any
younger in-flight speculative instructions.
This patch fixes an issue where an InvalidationReq only traversed one
level of the cache hierarchy, and was subsequently turned into a
ReadExReq due to it needing writable, and the command not being
checked for explicitly.
Bug fix for check on protobuf file frequency being different than
global frequency.
The ASCII encoder script is also fixed, and the example trace used in
the regressions is updated.
Add a callback handler for the NoMali reset callback. This callback is
called whenever the GPU is reset using the register interface or the
NoMali API. The callback can be used to override ID registers using
the raw register API.
Refactor and cleanup the NoMaliGpu class:
* Use a std::map instead of a switch block to map the parameter enum
describing the GPU type to a NoMali type.
* Remove redundant NoMali handle from the interrupt callback.
* Make callbacks and API wrappers protected instead of private to
enable future extensions.
* Wrap remaining NoMali API calls.
Ship aarch32 and aarch64 device trees with gem5. We currently ship
device trees as a part of the gem5 Linux kernel repository. This makes
tracking hard since device trees are supposed to be platform dependent
rather than kernel dependent (Linux considers device trees to be a
stable kernel ABI). It also makes code sharing between aarch32 and
aarch64 impossible.
This changeset implements a set of device trees for the new
VExpress_GEM5_V1 platform. The platform is described in a shared file
that is separate from the memory/CPU description. Due to differences
in how secondary CPUs are initialized, aarch32 and aarch64 use
different base files describing CPU nodes and the machine's
compatibility property.
Both Memory Fence is now flagged as Global Memory only to avoid resource
oversubscribing.
Flat instructions now check for Shared Memory resource busy to avoid
oversubscribing resources.
All WaitClass resources now use cycles (not ticks) to register the number
of pipe stages between Scoreboard and Execute to be consistent with
instruction scheduling logic which always used clock cycles.