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Brandon Potter 4a9dd1feb8 base: add symbol support for dynamic libraries
Libraries are loaded into the process address space using the
mmap system call. Conveniently, this happens to be a good
time to update the process symbol table with the library's
incoming symbols so we handle the table update from within the
system call.

This works just like an application's normal symbols. The only
difference between a dynamic library and a main executable is
when the symbol table update occurs. The symbol table update for
an executable happens at program load time and is finished before
the process ever begins executing. Since dynamic linking happens
at runtime, the symbol loading happens after the library is
first loaded into the process address space. The library binary
is examined at this time for a symbol section and that section
is parsed for symbol types with specific bindings (global,
local, weak). Subsequently, these symbols are added to the table
and are available for use by gem5 for things like trace
generation.

Checkpointing should work just as it did previously. The address
space (and therefore the library) will be recorded and the symbol
table will be entirely recorded. (It's not possible to do anything
clever like checkpoint a program and then load the program back
with different libraries with LD_LIBRARY_PATH, because the
library becomes part of the address space after being loaded.)
2016-03-17 10:34:27 -07:00
build_opts gpu-compute: AMD's baseline GPU model 2016-01-19 14:28:22 -05:00
configs configs: Add a lat_mem_rd style test script 2016-03-08 17:51:02 -05:00
ext ext: fix SST connector 2016-02-04 16:57:59 -06:00
src base: add symbol support for dynamic libraries 2016-03-17 10:34:27 -07:00
system arm: Ship Linux device trees with gem5 2016-02-23 11:21:07 +00:00
tests stats: update stats for ld.so support 2016-03-17 10:32:53 -07:00
util misc: Fix argument handling for m5 initparam util 2016-03-16 16:23:42 +00:00
.gitignore misc: Add a gitignore file based on the current hgignore 2016-03-16 17:20:00 +00:00
.hgignore misc: ignore object files and static libs in util/m5 2015-11-13 17:03:48 -05:00
.hgtags Added tag stable_2015_09_03 for changeset 60eb3fef9c2d 2015-09-03 15:38:46 -05:00
COPYING copyright: Add code for finding all copyright blocks and create a COPYING file 2011-06-02 17:36:07 -07:00
LICENSE copyright: Add code for finding all copyright blocks and create a COPYING file 2011-06-02 17:36:07 -07:00
README misc: README direct to website for dependencies 2014-08-26 10:12:04 -04:00
SConstruct scons: Enable building with the gcc/clang Address Sanitizer 2016-02-17 03:56:20 -05:00

This is the gem5 simulator.

The main website can be found at http://www.gem5.org

A good starting point is http://www.gem5.org/Introduction, and for
more information about building the simulator and getting started
please see http://www.gem5.org/Documentation and
http://www.gem5.org/Tutorials.

To build gem5, you will need the following software: g++ or clang,
Python (gem5 links in the Python interpreter), SCons, SWIG, zlib, m4,
and lastly protobuf if you want trace capture and playback
support. Please see http://www.gem5.org/Dependencies for more details
concerning the minimum versions of the aforementioned tools.

Once you have all dependencies resolved, type 'scons
build/<ARCH>/gem5.opt' where ARCH is one of ALPHA, ARM, NULL, MIPS,
POWER, SPARC, or X86. This will build an optimized version of the gem5
binary (gem5.opt) for the the specified architecture. See
http://www.gem5.org/Build_System for more details and options.

With the simulator built, have a look at
http://www.gem5.org/Running_gem5 for more information on how to use
gem5.

The basic source release includes these subdirectories:
   - configs: example simulation configuration scripts
   - ext: less-common external packages needed to build gem5
   - src: source code of the gem5 simulator
   - system: source for some optional system software for simulated systems
   - tests: regression tests
   - util: useful utility programs and files

To run full-system simulations, you will need compiled system firmware
(console and PALcode for Alpha), kernel binaries and one or more disk
images. Please see the gem5 download page for these items at
http://www.gem5.org/Download

If you have questions, please send mail to gem5-users@gem5.org

Enjoy using gem5 and please share your modifications and extensions.