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18 commits

Author SHA1 Message Date
Gabe Black
6f4bd2c1da ISA,CPU,etc: Create an ISA defined PC type that abstracts out ISA behaviors.
This change is a low level and pervasive reorganization of how PCs are managed
in M5. Back when Alpha was the only ISA, there were only 2 PCs to worry about,
the PC and the NPC, and the lsb of the PC signaled whether or not you were in
PAL mode. As other ISAs were added, we had to add an NNPC, micro PC and next
micropc, x86 and ARM introduced variable length instruction sets, and ARM
started to keep track of mode bits in the PC. Each CPU model handled PCs in
its own custom way that needed to be updated individually to handle the new
dimensions of variability, or, in the case of ARMs mode-bit-in-the-pc hack,
the complexity could be hidden in the ISA at the ISA implementation's expense.
Areas like the branch predictor hadn't been updated to handle branch delay
slots or micropcs, and it turns out that had introduced a significant (10s of
percent) performance bug in SPARC and to a lesser extend MIPS. Rather than
perpetuate the problem by reworking O3 again to handle the PC features needed
by x86, this change was introduced to rework PC handling in a more modular,
transparent, and hopefully efficient way.


PC type:

Rather than having the superset of all possible elements of PC state declared
in each of the CPU models, each ISA defines its own PCState type which has
exactly the elements it needs. A cross product of canned PCState classes are
defined in the new "generic" ISA directory for ISAs with/without delay slots
and microcode. These are either typedef-ed or subclassed by each ISA. To read
or write this structure through a *Context, you use the new pcState() accessor
which reads or writes depending on whether it has an argument. If you just
want the address of the current or next instruction or the current micro PC,
you can get those through read-only accessors on either the PCState type or
the *Contexts. These are instAddr(), nextInstAddr(), and microPC(). Note the
move away from readPC. That name is ambiguous since it's not clear whether or
not it should be the actual address to fetch from, or if it should have extra
bits in it like the PAL mode bit. Each class is free to define its own
functions to get at whatever values it needs however it needs to to be used in
ISA specific code. Eventually Alpha's PAL mode bit could be moved out of the
PC and into a separate field like ARM.

These types can be reset to a particular pc (where npc = pc +
sizeof(MachInst), nnpc = npc + sizeof(MachInst), upc = 0, nupc = 1 as
appropriate), printed, serialized, and compared. There is a branching()
function which encapsulates code in the CPU models that checked if an
instruction branched or not. Exactly what that means in the context of branch
delay slots which can skip an instruction when not taken is ambiguous, and
ideally this function and its uses can be eliminated. PCStates also generally
know how to advance themselves in various ways depending on if they point at
an instruction, a microop, or the last microop of a macroop. More on that
later.

Ideally, accessing all the PCs at once when setting them will improve
performance of M5 even though more data needs to be moved around. This is
because often all the PCs need to be manipulated together, and by getting them
all at once you avoid multiple function calls. Also, the PCs of a particular
thread will have spatial locality in the cache. Previously they were grouped
by element in arrays which spread out accesses.


Advancing the PC:

The PCs were previously managed entirely by the CPU which had to know about PC
semantics, try to figure out which dimension to increment the PC in, what to
set NPC/NNPC, etc. These decisions are best left to the ISA in conjunction
with the PC type itself. Because most of the information about how to
increment the PC (mainly what type of instruction it refers to) is contained
in the instruction object, a new advancePC virtual function was added to the
StaticInst class. Subclasses provide an implementation that moves around the
right element of the PC with a minimal amount of decision making. In ISAs like
Alpha, the instructions always simply assign NPC to PC without having to worry
about micropcs, nnpcs, etc. The added cost of a virtual function call should
be outweighed by not having to figure out as much about what to do with the
PCs and mucking around with the extra elements.

One drawback of making the StaticInsts advance the PC is that you have to
actually have one to advance the PC. This would, superficially, seem to
require decoding an instruction before fetch could advance. This is, as far as
I can tell, realistic. fetch would advance through memory addresses, not PCs,
perhaps predicting new memory addresses using existing ones. More
sophisticated decisions about control flow would be made later on, after the
instruction was decoded, and handed back to fetch. If branching needs to
happen, some amount of decoding needs to happen to see that it's a branch,
what the target is, etc. This could get a little more complicated if that gets
done by the predecoder, but I'm choosing to ignore that for now.


Variable length instructions:

To handle variable length instructions in x86 and ARM, the predecoder now
takes in the current PC by reference to the getExtMachInst function. It can
modify the PC however it needs to (by setting NPC to be the PC + instruction
length, for instance). This could be improved since the CPU doesn't know if
the PC was modified and always has to write it back.


ISA parser:

To support the new API, all PC related operand types were removed from the
parser and replaced with a PCState type. There are two warts on this
implementation. First, as with all the other operand types, the PCState still
has to have a valid operand type even though it doesn't use it. Second, using
syntax like PCS.npc(target) doesn't work for two reasons, this looks like the
syntax for operand type overriding, and the parser can't figure out if you're
reading or writing. Instructions that use the PCS operand (which I've
consistently called it) need to first read it into a local variable,
manipulate it, and then write it back out.


Return address stack:

The return address stack needed a little extra help because, in the presence
of branch delay slots, it has to merge together elements of the return PC and
the call PC. To handle that, a buildRetPC utility function was added. There
are basically only two versions in all the ISAs, but it didn't seem short
enough to put into the generic ISA directory. Also, the branch predictor code
in O3 and InOrder were adjusted so that they always store the PC of the actual
call instruction in the RAS, not the next PC. If the call instruction is a
microop, the next PC refers to the next microop in the same macroop which is
probably not desirable. The buildRetPC function advances the PC intelligently
to the next macroop (in an ISA specific way) so that that case works.


Change in stats:

There were no change in stats except in MIPS and SPARC in the O3 model. MIPS
runs in about 9% fewer ticks. SPARC runs with 30%-50% fewer ticks, which could
likely be improved further by setting call/return instruction flags and taking
advantage of the RAS.


TODO:

Add != operators to the PCState classes, defined trivially to be !(a==b).
Smooth out places where PCs are split apart, passed around, and put back
together later. I think this might happen in SPARC's fault code. Add ISA
specific constructors that allow setting PC elements without calling a bunch
of accessors. Try to eliminate the need for the branching() function. Factor
out Alpha's PAL mode pc bit into a separate flag field, and eliminate places
where it's blindly masked out or tested in the PC.
2010-10-31 00:07:20 -07:00
Gabe Black
8f3fbd2d13 CPU: Get rid of the now unnecessary getInst/setInst family of functions.
This code is no longer needed because of the preceeding change which adds a
StaticInstPtr parameter to the fault's invoke method, obviating the only use
for this pair of functions.
2010-09-13 21:58:34 -07:00
Korey Sewell
71b67d408b inorder: cleanup virtual functions
remove the annotation 'virtual' from  function declaration that isnt being derived from
2010-06-24 15:34:19 -04:00
Korey Sewell
f95430d97e inorder: enforce 78-character rule 2010-06-24 15:34:12 -04:00
Korey Sewell
b4e0ef7837 inorder: set thread status'
set Active/Suspended/Halted status for threads.  useful for system when determining
if/when to exit simulation
2010-01-31 18:28:12 -05:00
Nathan Binkert
d9f39c8ce7 arch: nuke arch/isa_specific.hh and move stuff to generated config/the_isa.hh 2009-09-23 08:34:21 -07:00
Korey Sewell
badb2382a8 inorder-alpha-fs: edit inorder model to compile FS mode 2009-09-15 01:44:48 -04:00
Gabe Black
25884a8773 Registers: Get rid of the float register width parameter. 2009-07-08 23:02:20 -07:00
Gabe Black
32daf6fc3f Registers: Add an ISA object which replaces the MiscRegFile.
This object encapsulates (or will eventually) the identity and characteristics
of the ISA in the CPU.
2009-07-08 23:02:20 -07:00
Nathan Binkert
47877cf2db types: add a type for thread IDs and try to use it everywhere 2009-05-26 09:23:13 -07:00
Korey Sewell
1c8dfd9254 inorder-alpha-port: initial inorder support of ALPHA
Edit AlphaISA to support the inorder model. Mostly alternate constructor functions and also a few skeleton multithreaded support functions
* * *
Remove namespace from header file. Causes compiler issues that are hard to find
* * *
Separate the TLB from the CPU and allow it to live in the TLBUnit resource. Give CPU accessor functions for access and also bind at construction time
* * *
Expose memory access size and flags through instruction object
(temporarily memAccSize and memFlags to get TLB stuff working.)
2009-05-12 15:01:13 -04:00
Steve Reinhardt
8882dc1283 Get rid of the Unallocated thread context state.
Basically merge it in with Halted.
Also had to get rid of a few other functions that
called ThreadContext::deallocate(), including:
 - InOrderCPU's setThreadRescheduleCondition.
 - ThreadContext::exit().  This function was there to avoid terminating
   simulation when one thread out of a multi-thread workload exits, but we
   need to find a better (non-cpu-centric) way.
2009-04-15 13:13:47 -07:00
Gabe Black
7b5a96f06b tlb: Don't separate the TLB classes into an instruction TLB and a data TLB 2009-04-08 22:21:27 -07:00
Korey Sewell
9e1dc7f205 InOrderCPU: Clean up Constructors to initialize variables correctly (i.e. in a way for the compiler to play *nice*) 2009-03-04 22:37:45 -05:00
Korey Sewell
30cd2d21fa Remove unused functions/comments cluttering up the code. 2009-03-04 13:17:08 -05:00
Gabe Black
9a000c5173 Processes: Make getting and setting system call arguments part of a process object. 2009-02-27 09:22:14 -08:00
Korey Sewell
6c5afe6346 Remove unnecessary building of FreeList/RenameMap in InOrder. Clean-up comments and O3 extensions InOrder Thread Context 2009-02-20 11:02:48 -05:00
Korey Sewell
973d8b8b13 InOrder: Import new inorder CPU model from MIPS.
This model currently only works in MIPS_SE mode, so it will take some effort
to clean it up and make it generally useful. Hopefully people are willing to
help make that happen!
2009-02-10 15:49:29 -08:00