gem5/src/cpu/inorder/thread_context.hh
Steve Reinhardt 8882dc1283 Get rid of the Unallocated thread context state.
Basically merge it in with Halted.
Also had to get rid of a few other functions that
called ThreadContext::deallocate(), including:
 - InOrderCPU's setThreadRescheduleCondition.
 - ThreadContext::exit().  This function was there to avoid terminating
   simulation when one thread out of a multi-thread workload exits, but we
   need to find a better (non-cpu-centric) way.
2009-04-15 13:13:47 -07:00

246 lines
8.7 KiB
C++

/*
* Copyright (c) 2007 MIPS Technologies, Inc.
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* Authors: Korey Sewell
*
*/
#ifndef __CPU_INORDER_THREAD_CONTEXT_HH__
#define __CPU_INORDER_THREAD_CONTEXT_HH__
#include "cpu/exetrace.hh"
#include "cpu/thread_context.hh"
#include "cpu/inorder/thread_state.hh"
#include "cpu/inorder/cpu.hh"
class TranslatingPort;
/**
* Derived ThreadContext class for use with the InOrderCPU. It
* provides the interface for any external objects to access a
* single thread's state and some general CPU state. Any time
* external objects try to update state through this interface,
* the CPU will create an event to squash all in-flight
* instructions in order to ensure state is maintained correctly.
* It must be defined specifically for the InOrderCPU because
* not all architectural state is located within the O3ThreadState
* (such as the commit PC, and registers), and specific actions
* must be taken when using this interface (such as squashing all
* in-flight instructions when doing a write to this interface).
*/
class InOrderThreadContext : public ThreadContext
{
public:
InOrderThreadContext() { }
/** Pointer to the CPU. */
InOrderCPU *cpu;
/** Pointer to the thread state that this TC corrseponds to. */
InOrderThreadState *thread;
/** Returns a pointer to the ITB. */
TheISA::TLB *getITBPtr() { return cpu->itb; }
/** Returns a pointer to the DTB. */
TheISA::TLB *getDTBPtr() { return cpu->dtb; }
System *getSystemPtr() { return cpu->system; }
/** Returns a pointer to this CPU. */
virtual BaseCPU *getCpuPtr() { return cpu; }
/** Returns a pointer to this CPU. */
virtual std::string getCpuName() { return cpu->name(); }
/** Reads this CPU's ID. */
virtual int cpuId() { return cpu->cpuId(); }
virtual int contextId() { return thread->contextId(); }
virtual void setContextId(int id) { thread->setContextId(id); }
/** Returns this thread's ID number. */
virtual int threadId() { return thread->threadId(); }
virtual void setThreadId(int id) { return thread->setThreadId(id); }
virtual uint64_t readMicroPC()
{ return 0; }
virtual void setMicroPC(uint64_t val) { };
virtual uint64_t readNextMicroPC()
{ return 0; }
virtual void setNextMicroPC(uint64_t val) { };
virtual TranslatingPort *getMemPort() { return thread->getMemPort(); }
/** Returns a pointer to this thread's process. */
virtual Process *getProcessPtr() { return thread->getProcessPtr(); }
/** Returns this thread's status. */
virtual Status status() const { return thread->status(); }
/** Sets this thread's status. */
virtual void setStatus(Status new_status)
{ thread->setStatus(new_status); }
/** Set the status to Active. Optional delay indicates number of
* cycles to wait before beginning execution. */
virtual void activate(int delay = 1);
/** Set the status to Suspended. */
virtual void suspend(int delay = 0);
/** Set the status to Halted. */
virtual void halt(int delay = 0);
/** Takes over execution of a thread from another CPU. */
virtual void takeOverFrom(ThreadContext *old_context);
/** Registers statistics associated with this TC. */
virtual void regStats(const std::string &name);
/** Serializes state. */
virtual void serialize(std::ostream &os);
/** Unserializes state. */
virtual void unserialize(Checkpoint *cp, const std::string &section);
/** Returns this thread's ID number. */
virtual int getThreadNum() { return thread->readTid(); }
/** Returns the instruction this thread is currently committing.
* Only used when an instruction faults.
*/
virtual TheISA::MachInst getInst();
/** Copies the architectural registers from another TC into this TC. */
virtual void copyArchRegs(ThreadContext *src_tc);
/** Resets all architectural registers to 0. */
virtual void clearArchRegs();
/** Reads an integer register. */
virtual uint64_t readIntReg(int reg_idx);
virtual FloatReg readFloatReg(int reg_idx, int width);
virtual FloatReg readFloatReg(int reg_idx);
virtual FloatRegBits readFloatRegBits(int reg_idx, int width);
virtual FloatRegBits readFloatRegBits(int reg_idx);
virtual uint64_t readRegOtherThread(int misc_reg, unsigned tid);
/** Sets an integer register to a value. */
virtual void setIntReg(int reg_idx, uint64_t val);
virtual void setFloatReg(int reg_idx, FloatReg val, int width);
virtual void setFloatReg(int reg_idx, FloatReg val);
virtual void setFloatRegBits(int reg_idx, FloatRegBits val, int width);
virtual void setFloatRegBits(int reg_idx, FloatRegBits val);
virtual void setRegOtherThread(int misc_reg, const MiscReg &val, unsigned tid);
/** Reads this thread's PC. */
virtual uint64_t readPC()
{ return cpu->readPC(thread->readTid()); }
/** Sets this thread's PC. */
virtual void setPC(uint64_t val);
/** Reads this thread's next PC. */
virtual uint64_t readNextPC()
{ return cpu->readNextPC(thread->readTid()); }
/** Sets this thread's next PC. */
virtual void setNextPC(uint64_t val);
virtual uint64_t readNextNPC()
{ return cpu->readNextNPC(thread->readTid()); }
virtual void setNextNPC(uint64_t val);
/** Reads a miscellaneous register. */
virtual MiscReg readMiscRegNoEffect(int misc_reg)
{ return cpu->readMiscRegNoEffect(misc_reg, thread->readTid()); }
/** Reads a misc. register, including any side-effects the
* read might have as defined by the architecture. */
virtual MiscReg readMiscReg(int misc_reg)
{ return cpu->readMiscReg(misc_reg, thread->readTid()); }
/** Sets a misc. register. */
virtual void setMiscRegNoEffect(int misc_reg, const MiscReg &val);
/** Sets a misc. register, including any side-effects the
* write might have as defined by the architecture. */
virtual void setMiscReg(int misc_reg, const MiscReg &val);
virtual void activateContext(int delay)
{ cpu->activateContext(thread->readTid(), delay); }
virtual void deallocateContext()
{ cpu->deallocateContext(thread->readTid()); }
/** Returns the number of consecutive store conditional failures. */
// @todo: Figure out where these store cond failures should go.
virtual unsigned readStCondFailures()
{ return thread->storeCondFailures; }
/** Sets the number of consecutive store conditional failures. */
virtual void setStCondFailures(unsigned sc_failures)
{ thread->storeCondFailures = sc_failures; }
// Only really makes sense for old CPU model. Lots of code
// outside the CPU still checks this function, so it will
// always return false to keep everything working.
/** Checks if the thread is misspeculating. Because it is
* very difficult to determine if the thread is
* misspeculating, this is set as false. */
virtual bool misspeculating() { return false; }
/** Executes a syscall in SE mode. */
virtual void syscall(int64_t callnum)
{ return cpu->syscall(callnum, thread->readTid()); }
/** Reads the funcExeInst counter. */
virtual Counter readFuncExeInst() { return thread->funcExeInst; }
virtual void changeRegFileContext(unsigned param,
unsigned val)
{ panic("Not supported!"); }
};
#endif