This patch adds packet tracing to the communication monitor using a
protobuf as the mechanism for creating the trace.
If no file is specified, then the tracing is disabled. If a file is
specified, then for every packet that is successfully sent, a protobuf
message is serialized to the file.
This patch adds a prefetcher for the ruby memory system. The prefetcher
is based on a prefetcher implemented by others (well, I don't know
who wrote the original). The prefetcher does stride-based prefetching,
both unit and non-unit. It obseves the misses in the cache and trains on
these. After the training period is over, the prefetcher starts issuing
prefetch requests to the controller.
This patch introduces a high-level model of a DRAM controller, with a
basic read/write buffer structure, a selectable and customisable
arbiter, a few address mapping options, and the basic DRAM timing
constraints. The parameters make it possible to turn this model into
any desired DDRx/LPDDRx/WideIOx memory controller.
The intention is not to be cycle accurate or capture every aspect of a
DDR DRAM interface, but rather to enable exploring of the high-level
knobs with a good simulation speed. Thus, contrary to e.g. DRAMSim
this module emphasizes simulation speed with a good-enough accuracy.
This module is merely a starting point, and there are plenty additions
and improvements to come. A notable addition is the support for
address-striping in the bus to enable a multi-channel DRAM
controller. Also note that there are still a few "todo's" in the code
base that will be addressed as we go along.
A follow-up patch will add basic performance regressions that use the
traffic generator to exercise a few well-defined corner cases.
This patch removes the NACKing in the bridge, as the split
request/response busses now ensure that protocol deadlocks do not
occur, i.e. the message-dependency chain is broken by always allowing
responses to make progress without being stalled by requests. The
NACKs had limited support in the system with most components ignoring
their use (with a suitable call to panic), and as the NACKs are no
longer needed to avoid protocol deadlocks, the cleanest way is to
simply remove them.
The bridge is the starting point as this is the only place where the
NACKs are created. A follow-up patch will remove the code that deals
with NACKs in the endpoints, e.g. the X86 table walker and DMA
port. Ultimately the type of packet can be complete removed (until
someone sees a need for modelling more complex protocols, which can
now be done in parts of the system since the port and interface is
split).
As a consequence of the NACK removal, the bridge now has to send a
retry to a master if the request or response queue was full on the
first attempt. This change also makes the bridge ports very similar to
QueuedPorts, and a later patch will change the bridge to use these. A
first step in this direction is taken by aligning the name of the
member functions, as done by this patch.
A bit of tidying up has also been done as part of the simplifications.
Surprisingly, this patch has no impact on any of the
regressions. Hence, there was never any NACKs issued. In a follow-up
patch I would suggest changing the size of the bridge buffers set in
FSConfig.py to also test the situation where the bridge fills up.
This patch models a cache as separate tag and data arrays. The patch exposes
the banked array as another resource that is checked by SLICC before a
transition is allowed to execute. This is similar to how TBE entries and slots
in output ports are modeled.
Updates to Ruby to support statistics counting of cache accesses. This feature
serves multiple purposes beyond simple stats collection. It provides the
foundation for ruby to model the cache tag and data arrays as physical
resources, as well as provide the necessary input data for McPAT power
modeling.
This patch introduces a class hierarchy of buses, a non-coherent one,
and a coherent one, splitting the existing bus functionality. By doing
so it also enables further specialisation of the two types of buses.
A non-coherent bus connects a number of non-snooping masters and
slaves, and routes the request and response packets based on the
address. The request packets issued by the master connected to a
non-coherent bus could still snoop in caches attached to a coherent
bus, as is the case with the I/O bus and memory bus in most system
configurations. No snoops will, however, reach any master on the
non-coherent bus itself. The non-coherent bus can be used as a
template for modelling PCI, PCIe, and non-coherent AMBA and OCP buses,
and is typically used for the I/O buses.
A coherent bus connects a number of (potentially) snooping masters and
slaves, and routes the request and response packets based on the
address, and also forwards all requests to the snoopers and deals with
the snoop responses. The coherent bus can be used as a template for
modelling QPI, HyperTransport, ACE and coherent OCP buses, and is
typically used for the L1-to-L2 buses and as the main system
interconnect.
The configuration scripts are updated to use a NoncoherentBus for all
peripheral and I/O buses.
A bit of minor tidying up has also been done.
--HG--
rename : src/mem/bus.cc => src/mem/coherent_bus.cc
rename : src/mem/bus.hh => src/mem/coherent_bus.hh
rename : src/mem/bus.cc => src/mem/noncoherent_bus.cc
rename : src/mem/bus.hh => src/mem/noncoherent_bus.hh
This patch adds a communication monitor MemObject that can be inserted
between a master and slave port to provide a range of statistics about
the communication passing through it. The communication monitor is
non-invasive and does not change any properties or timing of the
packets, with the exception of adding a sender state to be able to
track latency. The statistics are only collected in timing mode (not
atomic) to avoid slowing down any fast forwarding.
An example of the statistics captured by the monitor are: read/write
burst lengths, bandwidth, request-response latency, outstanding
transactions, inter transaction time, transaction count, and address
distribution. The monitor can be used in combination with periodic
resetting and dumping of stats (through schedStatEvent) to study the
behaviour over time.
In future patches, a selection of convenience scripts will be added to
aid in visualising the statistics collected by the monitor.
This patch removes the assumption on having on single instance of
PhysicalMemory, and enables a distributed memory where the individual
memories in the system are each responsible for a single contiguous
address range.
All memories inherit from an AbstractMemory that encompasses the basic
behaviuor of a random access memory, and provides untimed access
methods. What was previously called PhysicalMemory is now
SimpleMemory, and a subclass of AbstractMemory. All future types of
memory controllers should inherit from AbstractMemory.
To enable e.g. the atomic CPU and RubyPort to access the now
distributed memory, the system has a wrapper class, called
PhysicalMemory that is aware of all the memories in the system and
their associated address ranges. This class thus acts as an
infinitely-fast bus and performs address decoding for these "shortcut"
accesses. Each memory can specify that it should not be part of the
global address map (used e.g. by the functional memories by some
testers). Moreover, each memory can be configured to be reported to
the OS configuration table, useful for populating ATAG structures, and
any potential ACPI tables.
Checkpointing support currently assumes that all memories have the
same size and organisation when creating and resuming from the
checkpoint. A future patch will enable a more flexible
re-organisation.
--HG--
rename : src/mem/PhysicalMemory.py => src/mem/AbstractMemory.py
rename : src/mem/PhysicalMemory.py => src/mem/SimpleMemory.py
rename : src/mem/physical.cc => src/mem/abstract_mem.cc
rename : src/mem/physical.hh => src/mem/abstract_mem.hh
rename : src/mem/physical.cc => src/mem/simple_mem.cc
rename : src/mem/physical.hh => src/mem/simple_mem.hh
This patch removes the DRAM memory class in preparation for updates to
the memory system, with the first one introducing an abstract memory
class, and removing the assumption of a single physical memory.
This patch decouples the queueing and the port interactions to
simplify the introduction of the master and slave ports. By separating
the queueing functionality from the port itself, it becomes much
easier to distinguish between master and slave ports, and still retain
the queueing ability for both (without code duplication).
As part of the split into a PacketQueue and a port, there is now also
a hierarchy of two port classes, QueuedPort and SimpleTimingPort. The
QueuedPort is useful for ports that want to leave the packet
transmission of outgoing packets to the queue and is used by both
master and slave ports. The SimpleTimingPort inherits from the
QueuedPort and adds the implemention of recvTiming and recvFunctional
through recvAtomic.
The PioPort and MessagePort are cleaned up as part of the changes.
--HG--
rename : src/mem/tport.cc => src/mem/packet_queue.cc
rename : src/mem/tport.hh => src/mem/packet_queue.hh
This patch moves the readBlob/writeBlob/memsetBlob from the Port class
to the PortProxy class, thus making a clear separation of the basic
port functionality (recv/send functional/atomic/timing), and the
higher-level functional accessors available on the port proxies.
There are only a few places in the code base where the blob functions
were used on ports, and they are all for peeking into the memory
system without making a normal memory access (in the memtest, and the
malta and tsunami pchip). The memtest also exemplifies how easy it is
to create a non-translating proxy if desired. The malta and tsunami
pchip used a slave port to perform a functional read, and this is now
changed to rely on the physProxy of the system (to which they already
have a pointer).
Port proxies are used to replace non-structural ports, and thus enable
all ports in the system to correspond to a structural entity. This has
the advantage of accessing memory through the normal memory subsystem
and thus allowing any constellation of distributed memories, address
maps, etc. Most accesses are done through the "system port" that is
used for loading binaries, debugging etc. For the entities that belong
to the CPU, e.g. threads and thread contexts, they wrap the CPU data
port in a port proxy.
The following replacements are made:
FunctionalPort > PortProxy
TranslatingPort > SETranslatingPortProxy
VirtualPort > FSTranslatingPortProxy
--HG--
rename : src/mem/vport.cc => src/mem/fs_translating_port_proxy.cc
rename : src/mem/vport.hh => src/mem/fs_translating_port_proxy.hh
rename : src/mem/translating_port.cc => src/mem/se_translating_port_proxy.cc
rename : src/mem/translating_port.hh => src/mem/se_translating_port_proxy.hh
This patch changes the implementation of Ruby's recvTiming() function so
that it pushes a packet in to the Sequencer instead of a RubyRequest. This
requires changes in the Sequencer's makeRequest() and issueRequest()
functions, as they also need to operate on a Packet instead of RubyRequest.
The necessary companion conversion of Ruby objects generated by SLICC
are converted to M5 SimObjects in the following patch, so this patch
alone does not compile.
Conversion of Garnet network models is also handled in a separate
patch; that code is temporarily disabled from compiling to allow
testing of interim code.
Connects M5 cpu and dma ports directly to ruby sequencers and dma
sequencers. Rubymem also includes a pio port so that pio requests
and be forwarded to a special pio bus connecting to device pio
ports.
This changeset also includes a lot of work from Derek Hower <drh5@cs.wisc.edu>
RubyMemory is now both a driver for Ruby and a port for M5. Changed
makeRequest/hitCallback interface. Brought packets (superficially)
into the sequencer. Modified tester infrastructure to be packet based.
and Ruby can be used together through the example ruby_se.py
script. SPARC parallel applications work, and the timing *seems* right
from combined M5/Ruby debug traces. To run,
% build/ALPHA_SE/m5.debug configs/example/ruby_se.py -c
tests/test-progs/hello/bin/alpha/linux/hello -n 4 -t
automatic. The point is that now a subdirectory can be added
to the build process just by creating a SConscript file in it.
The process has two passes. On the first pass, all subdirs
of the root of the tree are searched for SConsopts files.
These files contain any command line options that ought to be
added for a particular subdirectory. On the second pass,
all subdirs of the src directory are searched for SConscript
files. These files describe how to build any given subdirectory.
I have added a Source() function. Any file (relative to the
directory in which the SConscript resides) passed to that
function is added to the build. Clean up everything to take
advantage of Source().
function is added to the list of files to be built.
--HG--
extra : convert_revision : 103f6b490d2eb224436688c89cdc015211c4fd30