Some Linux versions disable updates (regB.set = 1) to prevent the chip
from updating its internal state while the OS is updating it. Support
for this was already there, this patch merely disables the check in
writeReg that prevented it from being enabled. The patch also includes
support for disabling the divider, which is used to control when clock
updates should start after setting the internal RTC state.
These changes are required to boot most vanilla Linux distributions
that update the RTC settings at boot.
Rewrite reg A & B handling to use the bitunion stuff instead of bit
masking. Add better error messages when the kernel tries to enable
unsupported stuff.
This patch updates the stats to reflect the addition of the bus stats,
and changes to the bus layers. In addition it updates the stats to
match the addition of the static pipeline latency of the memory
conotroller and the addition of a stat tracking the bytes per
activate.
This patch changes the class names of the variuos DRAM configurations
to better reflect what memory they are based on. The speed and
interface width is now part of the name, and also the alias that is
used to select them on the command line.
Some minor changes are done to the actual parameters, to better
reflect the named configurations. As a result of these changes the
regressions change slightly and the stats will be bumped in a separate
patch.
This patch adds a histogram to track how many bytes are accessed in an
open row before it is closed. This metric is useful in characterising
a workload and the efficiency of the DRAM scheduler. For example, a
DDR3-1600 device requires 44 cycles (tRC) before it can activate
another row in the same bank. For a x32 interface (8 bytes per cycle)
that means 8 x 44 = 352 bytes must be transferred to hide the
preparation time.
This patch adds a frontend and backend static latency to the DRAM
controller by delaying the responses. Two parameters expressing the
frontend and backend contributions in absolute time are added to the
controller, and the appropriate latency is added to the responses when
adding them to the (infinite) queued port for sending.
For writes and reads that hit in the write buffer, only the frontend
latency is added. For reads that are serviced by the DRAM, the static
latency is the sum of the pipeline latencies of the entire frontend,
backend and PHY. The default values are chosen based on having roughly
10 pipeline stages in total at 500 MHz.
In the future, it would be sensible to make the controller use its
clock and convert these latencies (and a few of the DRAM timings) to
cycles.
This patch does some minor tidying up of the MSHR and MSHRQueue. The
clean up started as part of some ad-hoc tracing and debugging, but
seems worthwhile enough to go in as a separate patch.
The highlights of the changes are reduced scoping (private) members
where possible, avoiding redundant new/delete, and constructor
initialisation to please static code analyzers.
This patch prunes the TraceCPU as the code is stale and the
functionality that it provided can now be achieved with the TrafficGen
using its trace playback mode.
The TraceCPU was able to play back pre-recorded memory traces of a few
different formats, and to achieve this level of flexibility with the
TrafficGen, use the util/encode_packet_trace (with suitable
modifications) to create a protobuf trace off-line.
Add a check which ensures that the minumum period for the LINEAR and
RANDOM traffic generator states is less than or equal to the maximum
period. If the minimum period is greater than the maximum period a
fatal is triggered.
This patch fixes a bug with the traffic generator which occured when
reading in the state transitions from the configuration
file. Previously, the size of the vector which stored the transitions
was used to get the size of the transitions matrix, rather than using
the number of states. Therefore, if there were more transitions than
states, i.e. some transitions has a probability of less than 1, then
the traffic generator would fatal when trying to check the
transitions.
This issue has been addressed by using the number of input states,
rather then the number of transitions.
This patch adds an optional request elasticity to the traffic
generator, effectievly compensating for it in the case of the linear
and random generators, and adding it in the case of the trace
generator. The accounting is left with the top-level traffic
generator, and the individual generators do the necessary math as part
of determining the next packet tick.
Note that in the linear and random generators we have to compensate
for the blocked time to not be elastic, i.e. without this patch the
aforementioned generators will slow down in the case of back-pressure.
This patch changes the queued port for a conventional master port and
stalls the traffic generator when requests are not immediately
accepted. This is a first step to allowing elasticity in the injection
of requests.
The patch also adds stats for the sent packets and retries, and
slightly changes how the nextPacketTick and getNextPacket
interact. The advancing of the trace is now moved to getNextPacket and
nextPacketTick is only responsible for answering the question when the
next packet should be sent.
This patch moves the responsibility for sending packets out of the
generator states and leaves it with the top-level traffic
generator. The main aim of this patch is to enable a transition to
non-queued ports, i.e. with send/retry flow control, and to do so it
is much more convenient to not wrap the port interactions and instead
leave it all local to the traffic generator.
The generator states now only govern when they are ready to send
something new, and the generation of the packets to send. They thus
have no knowledge of the port that is used.
This patch simplifies the object hierarchy of the traffic generator by
getting rid of the StateGraph class and folding this functionality
into the traffic generator itself.
The main goal of this patch is to facilitate upcoming changes by
reducing the number of affected layers.
This patch introduces a mirrored internal snoop port to facilitate
easy addition of flow control for the snoop responses that are turned
into normal responses on their return. To perform this, the slave
ports of the coherent bus are wrapped in internal master ports that
are passed as the source ports to the response layer in question.
As a result of this patch, there is more contention for the response
resources, and as such system performance will decrease slightly.
A consequence of the mirrored internal port is that the port the bus
tells to retry (the internal one) and the port actually retrying (the
mirrored) one are not the same. Thus, the existing check in tryTiming
is not longer correct. In fact, the test is redundant as the layer is
only in the retry state while calling sendRetry on the waiting port,
and if the latter does not immediately call the bus then the retry
state is left. Consequently the check is removed.
This patch makes the buses multi layered, and effectively creates a
crossbar structure with distributed contention ports at the
destination ports. Before this patch, a bus could have a single
request, response and snoop response in flight at any time, and with
these changes there can be as many requests as connected slaves (bus
master ports), and as many responses as connected masters (bus slave
ports).
Together with address interleaving, this patch enables us to create
high-throughput memory interconnects, e.g. 50+ GByte/s.
This patch makes the flow control and state updates of the coherent
bus more clear by separating the two cases, i.e. forward as a snoop
response, or turn it into a normal response.
With this change it is also more clear what resources are being
occupied, and that we effectively bypass the busy check for the second
case. As a result of the change in resource usage some stats change.
This patch does some minor housekeeping on the bus code, removing
redundant code, and moving the extraction of the destination id to the
top of the functions using it.
This patch adds a basic set of stats which are hard to impossible to
implement using only communication monitors, and are needed for
insight such as bus utilization, transactions through the bus etc.
Stats added include throughput and transaction distribution, and also
a two-dimensional vector capturing how many packets and how much data
is exchanged between the masters and slaves connected to the bus.
This patch changes the set used to track outstanding requests to an
unordered set (part of C++11 STL). There is no need to maintain the
order, and hopefully there might even be a small performance benefit.
This patch adds a typical (leaning towards fast) LPDDR3 configuration
based on publically available data. As expected, it looks very similar
to the LPDDR2-S4 configuration, only with a slightly lower burst time.
This patch adapts the existing LPDDR2 configuration to make use of the
multi-channel functionality. Thus, to get a x64 interface two
controllers should be instantiated using the makeMultiChannel method.
The page size and ranks are also adapted to better suit with a typical
LPDDR2 part.
This patch removes the explicit memset as it is redundant and causes
the simulator to touch the entire space, forcing the host system to
allocate the pages.
Anonymous pages are mapped on the first access, and the page-fault
handler is responsible for zeroing them. Thus, the pages are still
zeroed, but we avoid touching the entire allocated space which enables
us to use much larger memory sizes as long as not all the memory is
actually used.
This patch simplifies the usage of the packet trace encoder/decoder by
attempting to automatically generating the packet proto definitions in
case they cannot be found.
This patch changes how the streams are created to avoid the size
limitation on the coded streams. As we only read/write a single
message at a time, there is never any message larger than a few
bytes. However, the coded stream eventually complains that its
internal counter reaches 64+ MByte if the total file size exceeds this
value.
Based on suggestions in the protobuf discussion forums, the coded
stream is now created for every message that is read/written. The
result is that the internal byte count never goes about tens of bytes,
and we can read/write any size file that the underlying file I/O can
handle.
This patch changes the type of the hash function for BasicBlockRanges
to match the original definition of the templatized type. Without
this, clang raises a warning and combined with the "-Werror" flag this
causes compilation to fail.
This is the x86 version of the ARM changeset baa17ba80e06. In case an
instruction has been squashed by the o3 cpu, this patch allows page
table walker to avoid carrying out a pending translation that the
instruction requested for.
Currently call and return instructions are marked as IsCall and IsReturn. Thus, the
branch predictor does not use RAS for these instructions. Similarly, the number of
function calls that took place is recorded as 0. This patch marks these instructions
as they should be.
Currently all the integer microops are marked as IntAluOp and the floating
point microops are marked as FloatAddOp. This patch adds support for marking
different microops differently. Now IntMultOp, IntDivOp, FloatDivOp,
FloatMultOp, FloatCvtOp, FloatSqrtOp classes will be used as well. This will
help in providing different latencies for different op class.
The option was not being passed to directory controllers for the protocols
MOESI_CMP_token and MOESI_CMP_directory. This was resulting in an error
while instantiating the directory controller as it tries to access the
wrong type of memory.
This patch changes the way cache statistics are collected in ruby.
As of now, there is separate entity called CacheProfiler which holds
statistical variables for caches. The CacheMemory class defines different
functions for accessing the CacheProfiler. These functions are then invoked
in the .sm files. I find this approach opaque and prone to error. Secondly,
we probably should not be paying the cost of a function call for recording
statistics.
Instead, this patch allows for accessing statistical variables in the
.sm files. The collection would become transparent. Secondly, it would happen
in place, so no function calls. The patch also removes the CacheProfiler class.
--HG--
rename : src/mem/slicc/ast/InfixOperatorExprAST.py => src/mem/slicc/ast/OperatorExprAST.py
having separate params for the local/globalHistoryBits and the
local/globalPredictorSize can lead to inconsistencies if they
are not carefully set. this patch dervies the number of bits
necessary to index into the local/global predictors based on
their size.
the value of the localHistoryTableSize for the ARM O3 CPU has been
increased to 1024 from 64, which is more accurate for an A15 based
on some correlation against A15 hardware.
The CpuPort class was removed before the KVM patches were committed,
which means that the KVM interface currently doesn't compile. This
changeset adds the BaseKvmCPU::KVMCpuPort class which derives from
MasterPort. This class is used on the data and instruction ports
instead of the old CpuPort.
Changeset 5ca6098b9560 accidentally broke the m5 utility. This
changeset adds the missing co-processor call used to trigger the
pseudo-op in ARM mode and fixes an alignment issue that caused some
pseudo-ops to leave thumb mode.
This changeset adds a 'numInsts' stat to the KVM-based CPU. It also
cleans up the variable names in kvmRun to make the distinction between
host cycles and estimated simulated cycles clearer. As a bonus
feature, it also fixes a warning (unreferenced variable) when
compiling in fast mode.
Add a debug print (when the Checkpoint debug flag is set) on serialize
and unserialize. Additionally, dump the KVM state before
serializing. The KVM state isn't dumped after unserializing since the
state is loaded lazily on the next KVM entry.
Device accesses are normally uncacheable. This change probably doesn't
make any difference since we normally disable caching when KVM is
active. However, there might be devices that check this, so we'd
better enable this flag to be safe.