allow a thread to wakeup and be activated after
it has been in suspended state and another
thread is switched out. Need to give
pipeline stages a "activateThread" function
so that can get to their suspended instruction
when the time is right.
update/add in the use of isThreadReady & isThreadSuspended
functions.Check in activateThread what list a thread is
on so it can be managed accordingly.
-Support ability to activate next ready thread after a cache miss
through the activateNextReadyContext/Thread() functions
-To support this a "readyList" of thread ids is added
-After a cache miss, thread will suspend and then call
activitynextreadythread
allow for events to schedule themselves later if desired. this is important
because of cases like where you need to activate a thread only after the previous
thread has been deactivated. The ordering there has to be enforced
add code to recognize memory stalls in resources and the pipeline as well
as squash a thread if there is a stall and we are in the switch on cache miss
model
TLBUnit no longer used and we also get rid of memAccSize and memAccFlags functions added to ISA and StaticInst
since TLB is not a separate resource to acquire. Instead, TLB access is done before any read/write to memory
and the result is checked before it's sent out to memory.
* * *
Edit AlphaISA to support the inorder model. Mostly alternate constructor functions and also a few skeleton multithreaded support functions
* * *
Remove namespace from header file. Causes compiler issues that are hard to find
* * *
Separate the TLB from the CPU and allow it to live in the TLBUnit resource. Give CPU accessor functions for access and also bind at construction time
* * *
Expose memory access size and flags through instruction object
(temporarily memAccSize and memFlags to get TLB stuff working.)
this was double scheduling itself (once in constructor and once in cpu code). also add support for stopping / starting
progress events through repeatEvent flag and also changing the interval of the progress event as well
Basically merge it in with Halted.
Also had to get rid of a few other functions that
called ThreadContext::deallocate(), including:
- InOrderCPU's setThreadRescheduleCondition.
- ThreadContext::exit(). This function was there to avoid terminating
simulation when one thread out of a multi-thread workload exits, but we
need to find a better (non-cpu-centric) way.
This model currently only works in MIPS_SE mode, so it will take some effort
to clean it up and make it generally useful. Hopefully people are willing to
help make that happen!