Tick was not correctly wrapped for the stats system, and therefore it was not
possible to configure the stats dumping from the python scripts without
defining Ticks as long long. This patch fixes the wrapping of Tick by copying
the typemap of uint64_t to Tick.
In order to see all registers independent of the current CPU mode, the
ARM architecture model uses the magic MISCREG_CPSR_MODE register to
change the register mappings without actually updating the CPU
mode. This hack is no longer needed since the thread context now
provides a flat interface to the register file. This patch replaces
the CPSR_MODE hack with the flat register interface.
After making the ISA an independent SimObject, it is serialized
automatically by the Python world. Previously, this just resulted in
an empty ISA section. This patch moves the contents of the ISA to that
section and removes the explicit ISA serialization from the thread
contexts, which makes it behave like a normal SimObject during
serialization.
Note: This patch breaks checkpoint backwards compatibility! Use the
cpt_upgrader.py utility to upgrade old checkpoints to the new format.
This patch adds support for the memInvalidate() drain method. TLB
flushing is requested by calling the virtual flushAll() method on the
TLB.
Note: This patch renames invalidateAll() to flushAll() on x86 and
SPARC to make the interface consistent across all supported
architectures.
This patch generalises the address range resolution for the I/O cache
and I/O bridge such that they do not assume a single memory. The patch
involves adding a parameter to the system which is then defined based
on the memories that are to be visible from the I/O subsystem, whether
behind a cache or a bridge.
The change is needed to allow interleaved memory controllers in the
system.
This patch adds support for outputting protobuf messages through a
ProtoOutputStream which hides the internal streams used by the
library. The stream is created based on the name of an output file and
optionally includes compression using gzip.
The output stream will start by putting a magic number in the file,
and then for every message that is serialized prepend the size such
that the stream can be written and read incrementally. At this point
this merely serves as a proof of concept.
This patch adds a _curTick variable to an eventq. This variable is updated
whenever an event is serviced in function serviceOne(), or all events upto
a particular time are processed in function serviceEvents(). This change
helps when there are eventqs that do not make use of curTick for scheduling
events.
This patch adds the following two methods to the Drainable base class:
memWriteback() - Write back all dirty cache lines to memory using
functional accesses.
memInvalidate() - Invalidate memory system buffers. Dirty data
won't be written back.
Specifying calling memWriteback() after draining will allow us to
checkpoint systems with caches. memInvalidate() can be used to drop
memory system buffers in preparation for switching to an accelerated
CPU model that bypasses the gem5 memory system (e.g., hardware
virtualized CPUs).
Note: This patch only adds the methods to Drainable, the code for
flushing the TLB and the cache is committed separately.
This patch moves the draining interface from SimObject to a separate
class that can be used by any object needing draining. However,
objects not visible to the Python code (i.e., objects not deriving
from SimObject) still depend on their parents informing them when to
drain. This patch also gets rid of the CountedDrainEvent (which isn't
really an event) and replaces it with a DrainManager.
When casting objects in the generated SWIG interfaces, SWIG uses
classical C-style casts ( (Foo *)bar; ). In some cases, this can
degenerate into the equivalent of a reinterpret_cast (mainly if only a
forward declaration of the type is available). This usually works for
most compilers, but it is known to break if multiple inheritance is
used anywhere in the object hierarchy.
This patch introduces the cxx_header attribute to Python SimObject
definitions, which should be used to specify a header to include in
the SWIG interface. The header should include the declaration of the
wrapped object. We currently don't enforce header the use of the
header attribute, but a warning will be generated for objects that do
not use it.
This patch enables dumping statistics and Linux process information on
context switch boundaries (__switch_to() calls) that are used for
Streamline integration (a graphical statistics viewer from ARM).
This patch changes the default system clock from 1THz to 1GHz. This
clock is used by all modules that do not override the default (parent
clock), and primarily affects the IO subsystem. Every DMA device uses
its clock to schedule the next transfer, and the change will thus
cause this inter-transfer delay to be longer.
The default clock of the bus is removed, as the clock inherited from
the system provides exactly the same value.
A follow-on patch will bump the stats.
Ruby system was recently converted to a clocked object. Such objects maintain
state related to the time that has passed so far. During the cache warmup, Ruby
system changes its own time and the global time. Later on, the global time is
restored. So Ruby system also needs to reset its own time.
This patch adds an additional level of ports in the inheritance
hierarchy, separating out the protocol-specific and protocl-agnostic
parts. All the functionality related to the binding of ports is now
confined to use BaseMaster/BaseSlavePorts, and all the
protocol-specific parts stay in the Master/SlavePort. In the future it
will be possible to add other protocol-specific implementations.
The functions used in the binding of ports, i.e. getMaster/SlavePort
now use the base classes, and the index parameter is updated to use
the PortID typedef with the symbolic InvalidPortID as the default.
This patch moves all the memory backing store operations from the
independent memory controllers to the global physical memory. The main
reason for this patch is to allow address striping in a future set of
patches, but at this point it already provides some useful
functionality in that it is now possible to change the number of
memory controllers and their address mapping in combination with
checkpointing. Thus, the host and guest view of the memory backing
store are now completely separate.
With this patch, the individual memory controllers are far simpler as
all responsibility for serializing/unserializing is moved to the
physical memory. Currently, the functionality is more or less moved
from AbstractMemory to PhysicalMemory without any major
changes. However, in a future patch the physical memory will also
resolve any ranges that are interleaved and properly assign the
backing store to the memory controllers, and keep the host memory as a
single contigous chunk per address range.
Functionality for future extensions which involve CPU virtualization
also enable the host to get pointers to the backing store.
This patch changes how the serialization of the system works. The base
class had a non-virtual serialize and unserialize, that was hidden by
a function with the same name for a number of subclasses (most likely
not intentional as the base class should have been virtual). A few of
the derived systems had no specialization at all (e.g. Power and x86
that simply called the System::serialize), but MIPS and Alpha adds
additional symbol table entries to the checkpoint.
Instead of overriding the virtual function, the additional entries are
now printed through a virtual function (un)serializeSymtab. The reason
for not calling System::serialize from the two related systems is that
a follow up patch will require the system to also serialize the
PhysicalMemory, and if this is done in the base class if ends up being
between the general parts and the specialized symbol table.
With this patch, the checkpoint is not modified, as the order of the
segments is unchanged.
This patch changes the default 1 Tick clock period to a proxy that
resolves the parents clock. As a result of this, the caches and
L1-to-L2 bus, for example, will automatically use the clock period of
the CPU unless explicitly overridden.
To ensure backwards compatibility, the System class overrides the
proxy and specifies a 1 Tick clock. We could change this to something
more reasonable in a follow-on patch, perhaps 1 GHz or something
similar.
With this patch applied, all clocked objects should have a reasonable
clock period set, and could start specifying delays in Cycles instead
of absolute time.
This patch adds a function, periodicStatDump(long long period), which will dump
and reset the statistics every period. This function is designed to be called
from the python configuration scripts. This allows the periodic stats dumping to
be configured more easilly at run time.
The period is currently specified as a long long as there are issues passing
Tick into the C++ from the python as they have conflicting definitions. If the
period is less than curTick, the first occurance occurs at curTick. If the
period is set to 0, then the event is descheduled and the stats are not
periodically dumped.
Due to issues when resumung from a checkpoint, the StatDump event must be moved
forward such that it occues AFTER the current tick. As the function is called
from the python, the event is scheduled before the system resumes from the
checkpoint. Therefore, the event is moved using the updateEvents() function.
This is called from simulate.py once the system has resumed from the checkpoint.
NOTE: It should be noted that this is a fairly temporary patch which re-adds the
capability to extract temporal information from the communication monitors. It
should not be used at the same time as anything that relies on dumping the
statistics based on in simulation events i.e. a context switch.
Remove SimObject::setMemoryMode from the main SimObject class since it
is only valid for the System class. In addition to removing the method
from the C++ sources, this patch also removes getMemoryMode and
changeTiming from SimObject.py and updates the simulation code to call
the (get|set)MemoryMode method on the System object instead.
This patch ignores the FUTEX_PRIVATE_FLAG of the sys_futex system call
in SE mode.
With this patch, when sys_futex with the options FUTEX_WAIT_PRIVATE or
FUTEX_WAKE_PRIVATE is emulated, the FUTEX_PRIVATE_FLAG is ignored and
so their behaviours are the regular FUTEX_WAIT and FUTEX_WAKE.
Emulating FUTEX_WAIT_PRIVATE and FUTEX_WAKE_PRIVATE as if they were
non-private is safe from a functional point of view. The
FUTEX_PRIVATE_FLAG does not change the semantics of the futex, it's
just a mechanism to improve performance under certain circunstances
that can be ignored in SE mode.
Includes a small change in sim_object.cc that adds the name space to
the output stream parameter in serializeAll. Leaving out the name
space unfortunately confuses Doxygen.
Simulation objects normally register derived statistics, presumably
what regFormulas originally was meant for, in regStats(). This patch
removes regRegformulas since there is no need to have a separate
method call to register formulas.
This patch addresses the comments and feedback on the preceding patch
that reworks the clocks and now more clearly shows where cycles
(relative cycle counts) are used to express time.
Instead of bumping the existing patch I chose to make this a separate
patch, merely to try and focus the discussion around a smaller set of
changes. The two patches will be pushed together though.
This changes done as part of this patch are mostly following directly
from the introduction of the wrapper class, and change enough code to
make things compile and run again. There are definitely more places
where int/uint/Tick is still used to represent cycles, and it will
take some time to chase them all down. Similarly, a lot of parameters
should be changed from Param.Tick and Param.Unsigned to
Param.Cycles.
In addition, the use of curTick is questionable as there should not be
an absolute cycle. Potential solutions can be built on top of this
patch. There is a similar situation in the o3 CPU where
lastRunningCycle is currently counting in Cycles, and is still an
absolute time. More discussion to be had in other words.
An additional change that would be appropriate in the future is to
perform a similar wrapping of Tick and probably also introduce a
Ticks class along with suitable operators for all these classes.
This patch introduces the notion of a clock update function that aims
to avoid costly divisions when turning the current tick into a
cycle. Each clocked object advances a private (hidden) cycle member
and a tick member and uses these to implement functions for getting
the tick of the next cycle, or the tick of a cycle some time in the
future.
In the different modules using the clocks, changes are made to avoid
counting in ticks only to later translate to cycles. There are a few
oddities in how the O3 and inorder CPU count idle cycles, as seen by a
few locations where a cycle is subtracted in the calculation. This is
done such that the regression does not change any stats, but should be
revisited in a future patch.
Another, much needed, change that is not done as part of this patch is
to introduce a new typedef uint64_t Cycle to be able to at least hint
at the unit of the variables counting Ticks vs Cycles. This will be
done as a follow-up patch.
As an additional follow up, the thread context still uses ticks for
the book keeping of last activate and last suspend and this should
probably also be changed into cycles as well.
This patch tidies up the EventManager constructor and prunes a corner
case where the EventManager would initialise its eventq pointer to
NULL. This would cause segmentation faults on actual use and should
never happen.
This patch makes the Tick unsigned and removes the UTick typedef. The
ticks should never be negative, and there was only one major issue
with removing it, caused by the o3 CPU using a -1 as an initial value.
The patch has no impact on any regressions.
This patch moves the clock of the CPU, bus, and numerous devices to
the new class ClockedObject, that sits in between the SimObject and
MemObject in the class hierarchy. Although there are currently a fair
amount of MemObjects that do not make use of the clock, they
potentially should do so, e.g. the caches should at some point have
the same clock as the CPU, potentially with a 1:n ratio. This patch
does not introduce any new clock objects or object hierarchies
(clusters, clock domains etc), but is still a step in the direction of
having a more structured approach clock domains.
The most contentious part of this patch is the serialisation of clocks
that some of the modules (but not all) did previously. This
serialisation should not be needed as the clock is set through the
parameters even when restoring from the checkpoint. In other words,
the state is "stored" in the Python code that creates the modules.
The nextCycle methods are also simplified and the clock phase
parameter of the CPU is removed (this could be part of a clock object
once they are introduced).
This patch fixes some problems with the drain/switchout functionality
for the O3 cpu and for the ARM ISA and adds some useful debug print
statements.
This is an incremental fix as there are still a few bugs/mem leaks with the
switchout code. Particularly when switching from an O3CPU to a
TimingSimpleCPU. However, when switching from O3 to O3 cores with the ARM ISA
I haven't encountered any more assertion failures; now the kernel will
typically panic inside of simulation.
This replaces a (potentially uninitialized) string
field with a virtual function so that we can have
a safe interface without requiring changes to the
eio code.
Enable different whitelists for different OS/arch combinations,
since some use the generic Linux definitions only, and others
use definitions inherited from earlier Unix flavors on those
architectures.
Also update x86 function pointers so ioctl is no longer
unimplemented on that platform.
This patch is a revised version of Vince Weaver's earlier patch.
This enables configuration scripts to set up mappings
from process virtual addresses to specific physical
addresses in SE mode. This feature is needed to
support modeling of user-accessible memories or
devices in SE mode, avoiding the complexities of FS
mode and the need to write a device driver.
This patch renames the queue() accessor to the less ambigious
eventQueue, and also removes the cast operator. The queue() member
function cause problems in derived classes that declare members with
the same name, e.g. a MemObject subclass that has a packet queue on
its own. The operator is not causing any harm at this point, but as it
is not used there is little point in keeping it.
This patch is the result of static analysis identifying a number of
memory leaks. The leaks are all benign as they are a result of not
deallocating memory in the desctructor. The fix still has value as it
removes false positives in the static analysis.