This patch changes DataBlock.hh so that it is not dependent on RubySystem.
This dependence seems unecessary. All those functions that depende on
RubySystem have been moved to DataBlock.cc file.
This patch integrates permissions with cache and memory states, and then
automates the setting of permissions within the generated code. No longer
does one need to manually set the permissions within the setState funciton.
This patch will faciliate easier functional access support by always correctly
setting permissions for both cache and memory states.
--HG--
rename : src/mem/slicc/ast/EnumDeclAST.py => src/mem/slicc/ast/StateDeclAST.py
rename : src/mem/slicc/ast/TypeFieldEnumAST.py => src/mem/slicc/ast/TypeFieldStateAST.py
Because int and not InstSeqNum was used in a couple of places, you can
overflow the int type and thus get wierd bugs when the sequence number
is negative (or some wierd value)
remove constructors that werent being used (it just gets confusing)
use initialization list for all the variables instead of relying on initVars()
function
-use a pointer to CacheReqPacket instead of PacketPtr so correct destructors
get called on packet deletion
- make sure to delete the packet if the cache blocks the sendTiming request
or for some reason we dont use the packet
- dont overwrite memory requests since in the worst case an instruction will
be replaying a request so no need to keep allocating a new request
- we dont use retryPkt so delete it
- fetch code was split out already, so just assert that this is a memory
reference inst. and that the staticInst is available
If there is an outstanding table walk and no other activity in the CPU
it can go to sleep and never wake up. This change makes the instruction
queue always active if the CPU is waiting for a store to translate.
If Gabe changes the way this code works then the below should be removed
as indicated by the todo.
We only support EABI binaries, so there is no reason to support OABI syscalls.
The loader detects OABI calls and fatal() so there is no reason to even check
here.
makeArmSystem creates both bare-metal and Linux systems more cleanly.
machine_type was never optional though listed as an optional argument; a system
such as "RealView_PBX" must now be explicitly specified. Now that it is a
required argument, the placement of the arguments has changed slightly
requiring some changes to calls that create ARM systems.
The ARM performance counters are not currently supported by the model.
This patch interprets a 'reset performance counters' command to mean 'reset
the simulator statistics' instead.
It's confusing (especially to new users), when you are setting some standard
parameters (as defined in Options.py) and they aren't reflected in the simulations
so we might as well link the settings in CacheConfig.py to those in Options.py
"executing" isnt a very descriptive debug message and in going through the
output you get multiple messages that say "executing" but nothing to help
you parse through the code/execution.
So instead, at least print out the name of the action that is taking
place in these functions.
Overall, continue to progress Ruby debug messages to more of the normal M5
debug message style
- add a name() to the Ruby Throttle & PerfectSwitch objects so that the debug output
isn't littered w/"global:" everywhere.
- clean up messages that print over multiple lines when possible
- clean up duplicate prints in the message buffer
In certain actions of the L1 cache controller, while creating an outgoing
message, the machine type was not being set. This results in a
segmentation fault when trace is collected. Joseph Pusudesris provided
his patch for fixing this issue.
previous changesets took a closer look at memory mgmt in the inorder model and sought to avoid
dynamic memory mgmt (for access to pipeline resources) as much as possible. For the regressions
that were run, the sims are about 2x speedup from changeset 7726 which is the last change
since the recent commits in Feb. (note: these regressions now are 4-issue CPUs instead of just 1-issue)
keep track of when an instruction needs the execution
behind it to be serialized. Without this, in SE Mode
instructions can execute behind a system call exit().
resources don't need to call getLatency because the latency is already a member
in the class. If there is some type of special case where different instructions
impose a different latency inside a resource then we can revisit this and
add getLatency() back in
each resource has a certain # of requests it can take per cycle. update the #s here
to be more realistic based off of the pipeline width and if the resource needs to
be accessed on multiple cycles