gem5/src/mem/bridge.hh

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/*
* Copyright (c) 2011-2012 ARM Limited
* All rights reserved
*
* The license below extends only to copyright in the software and shall
* not be construed as granting a license to any other intellectual
* property including but not limited to intellectual property relating
* to a hardware implementation of the functionality of the software
* licensed hereunder. You may use the software subject to the license
* terms below provided that you ensure that this notice is replicated
* unmodified and in its entirety in all distributions of the software,
* modified or unmodified, in source code or in binary form.
*
* Copyright (c) 2006 The Regents of The University of Michigan
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* Authors: Ali Saidi
* Steve Reinhardt
* Andreas Hansson
*/
/**
* @file
* Declaration of a memory-mapped bus bridge that connects a master
* and a slave through a request and response queue.
*/
#ifndef __MEM_BRIDGE_HH__
#define __MEM_BRIDGE_HH__
#include <list>
#include <queue>
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#include <string>
#include "base/fast_alloc.hh"
#include "base/types.hh"
#include "mem/mem_object.hh"
#include "mem/packet.hh"
#include "mem/port.hh"
#include "params/Bridge.hh"
#include "sim/eventq.hh"
/**
* A bridge is used to interface two different busses (or in general a
* memory-mapped master and slave), with buffering for requests and
* responses. The bridge has a fixed delay for packets passing through
* it and responds to a fixed set of address ranges.
*
* The bridge comprises a slave port and a master port, that buffer
* outgoing responses and requests respectively. Buffer space is
* reserved when a request arrives, also reserving response space
* before forwarding the request. An incoming request is always
* accepted (recvTiming returns true), but is potentially NACKed if
* there is no request space or response space.
*/
class Bridge : public MemObject
{
protected:
/**
* A packet buffer stores packets along with their sender state
* and scheduled time for transmission.
*/
class PacketBuffer : public Packet::SenderState, public FastAlloc {
public:
Tick ready;
PacketPtr pkt;
bool nackedHere;
Packet::SenderState *origSenderState;
MEM: Remove the Broadcast destination from the packet This patch simplifies the packet by removing the broadcast flag and instead more firmly relying on (and enforcing) the semantics of transactions in the classic memory system, i.e. request packets are routed from a master to a slave based on the address, and when they are created they have neither a valid source, nor destination. On their way to the slave, the request packet is updated with a source field for all modules that multiplex packets from multiple master (e.g. a bus). When a request packet is turned into a response packet (at the final slave), it moves the potentially populated source field to the destination field, and the response packet is routed through any multiplexing components back to the master based on the destination field. Modules that connect multiplexing components, such as caches and bridges store any existing source and destination field in the sender state as a stack (just as before). The packet constructor is simplified in that there is no longer a need to pass the Packet::Broadcast as the destination (this was always the case for the classic memory system). In the case of Ruby, rather than using the parameter to the constructor we now rely on setDest, as there is already another three-argument constructor in the packet class. In many places where the packet information was printed as part of DPRINTFs, request packets would be printed with a numeric "dest" that would always be -1 (Broadcast) and that field is now removed from the printing.
2012-04-14 11:45:55 +02:00
Packet::NodeID origSrc;
bool expectResponse;
PacketBuffer(PacketPtr _pkt, Tick t, bool nack = false)
: ready(t), pkt(_pkt), nackedHere(nack),
origSenderState(_pkt->senderState),
origSrc(nack ? _pkt->getDest() : _pkt->getSrc() ),
expectResponse(_pkt->needsResponse() && !nack)
{
if (!pkt->isResponse() && !nack)
pkt->senderState = this;
}
void fixResponse(PacketPtr pkt)
{
assert(pkt->senderState == this);
pkt->setDest(origSrc);
pkt->senderState = origSenderState;
}
};
// Forward declaration to allow the slave port to have a pointer
class BridgeMasterPort;
/**
* The port on the side that receives requests and sends
* responses. The slave port has a set of address ranges that it
* is responsible for. The slave port also has a buffer for the
* responses not yet sent.
*/
class BridgeSlavePort : public SlavePort
{
private:
/** A pointer to the bridge to which this port belongs. */
Bridge *bridge;
/**
* Master port on the other side of the bridge
* (connected to the other bus).
*/
BridgeMasterPort& masterPort;
/** Minimum request delay though this bridge. */
Tick delay;
/** Min delay to respond with a nack. */
Tick nackDelay;
/** Address ranges to pass through the bridge */
AddrRangeList ranges;
/**
* Response packet queue. Response packets are held in this
* queue for a specified delay to model the processing delay
* of the bridge.
*/
std::list<PacketBuffer*> responseQueue;
/** Counter to track the outstanding responses. */
unsigned int outstandingResponses;
/** If we're waiting for a retry to happen. */
bool inRetry;
/** Max queue size for reserved responses. */
unsigned int respQueueLimit;
/**
* Is this side blocked from accepting new response packets.
*
* @return true if the reserved space has reached the set limit
*/
bool respQueueFull();
/**
* Turn the request packet into a NACK response and put it in
* the response queue and schedule its transmission.
*
* @param pkt the request packet to NACK
*/
void nackRequest(PacketPtr pkt);
/**
* Handle send event, scheduled when the packet at the head of
* the response queue is ready to transmit (for timing
* accesses only).
*/
void trySend();
/**
* Private class for scheduling sending of responses from the
* response queue.
*/
class SendEvent : public Event
{
BridgeSlavePort& port;
public:
SendEvent(BridgeSlavePort& p) : port(p) {}
virtual void process() { port.trySend(); }
virtual const char *description() const { return "bridge send"; }
};
/** Send event for the response queue. */
SendEvent sendEvent;
public:
/**
* Constructor for the BridgeSlavePort.
*
* @param _name the port name including the owner
* @param _bridge the structural owner
* @param _masterPort the master port on the other side of the bridge
* @param _delay the delay from seeing a response to sending it
* @param _nack_delay the delay from a NACK to sending the response
* @param _resp_limit the size of the response queue
* @param _ranges a number of address ranges to forward
*/
BridgeSlavePort(const std::string &_name, Bridge *_bridge,
BridgeMasterPort& _masterPort, int _delay,
int _nack_delay, int _resp_limit,
std::vector<Range<Addr> > _ranges);
/**
* Queue a response packet to be sent out later and also schedule
* a send if necessary.
*
* @param pkt a response to send out after a delay
*/
void queueForSendTiming(PacketPtr pkt);
protected:
/** When receiving a timing request from the peer port,
pass it to the bridge. */
virtual bool recvTiming(PacketPtr pkt);
/** When receiving a retry request from the peer port,
pass it to the bridge. */
virtual void recvRetry();
/** When receiving a Atomic requestfrom the peer port,
pass it to the bridge. */
virtual Tick recvAtomic(PacketPtr pkt);
/** When receiving a Functional request from the peer port,
pass it to the bridge. */
virtual void recvFunctional(PacketPtr pkt);
/** When receiving a address range request the peer port,
pass it to the bridge. */
virtual AddrRangeList getAddrRanges();
};
/**
* Port on the side that forwards requests and receives
* responses. The master port has a buffer for the requests not
* yet sent.
*/
class BridgeMasterPort : public MasterPort
{
private:
/** A pointer to the bridge to which this port belongs. */
Bridge* bridge;
/**
* Pointer to the slave port on the other side of the bridge
* (connected to the other bus).
*/
BridgeSlavePort& slavePort;
/** Minimum delay though this bridge. */
Tick delay;
/**
* Request packet queue. Request packets are held in this
* queue for a specified delay to model the processing delay
* of the bridge.
*/
std::list<PacketBuffer*> requestQueue;
/** If we're waiting for a retry to happen. */
bool inRetry;
/** Max queue size for request packets */
unsigned int reqQueueLimit;
/**
* Handle send event, scheduled when the packet at the head of
* the outbound queue is ready to transmit (for timing
* accesses only).
*/
void trySend();
/**
* Private class for scheduling sending of requests from the
* request queue.
*/
class SendEvent : public Event
{
BridgeMasterPort& port;
public:
SendEvent(BridgeMasterPort& p) : port(p) {}
virtual void process() { port.trySend(); }
virtual const char *description() const { return "bridge send"; }
};
/** Send event for the request queue. */
SendEvent sendEvent;
public:
/**
* Constructor for the BridgeMasterPort.
*
* @param _name the port name including the owner
* @param _bridge the structural owner
* @param _slavePort the slave port on the other side of the bridge
* @param _delay the delay from seeing a request to sending it
* @param _req_limit the size of the request queue
*/
BridgeMasterPort(const std::string &_name, Bridge *_bridge,
BridgeSlavePort& _slavePort, int _delay,
int _req_limit);
/**
* Is this side blocked from accepting new request packets.
*
* @return true if the occupied space has reached the set limit
*/
bool reqQueueFull();
/**
* Queue a request packet to be sent out later and also schedule
* a send if necessary.
*
* @param pkt a request to send out after a delay
*/
void queueForSendTiming(PacketPtr pkt);
/**
* Check a functional request against the packets in our
* request queue.
*
* @param pkt packet to check against
*
* @return true if we find a match
*/
bool checkFunctional(PacketPtr pkt);
protected:
/** When receiving a timing request from the peer port,
pass it to the bridge. */
virtual bool recvTiming(PacketPtr pkt);
/** When receiving a retry request from the peer port,
pass it to the bridge. */
Add a very poor implementation of dealing with retries on timing requests. It is especially slow with tracing on since it ends up being O(N^2). But it's probably going to have to change for the real bus anyway, so it should be rewritten then Change recvRetry() to not accept a packet. Sendtiming should be called again (and can respond with false or true) Removed Port Blocked/Unblocked and replaced with sendRetry(). Remove possibility of packet mangling if packet is going to be refused anyway in bridge src/cpu/simple/atomic.cc: src/cpu/simple/atomic.hh: src/cpu/simple/timing.cc: src/cpu/simple/timing.hh: Change recvRetry() to not accept a packet. Sendtiming should be called again (and can respond with false or true) src/dev/io_device.cc: src/dev/io_device.hh: Make DMA Timing requests/responses work. Change recvRetry() to not accept a packet. Sendtiming should be called again (and can respond with false or true) src/mem/bridge.cc: src/mem/bridge.hh: Change recvRetry() to not accept a packet. Sendtiming should be called again (and can respond with false or true) Removed Port Blocked/Unblocked and replaced with sendRetry(). Remove posibility of packet mangling if packet is going to be refused anyway. src/mem/bus.cc: src/mem/bus.hh: Add a very poor implementation of dealing with retries on timing requests. It is especially slow with tracing on since it ends up being O(N^2). But it's probably going to have to change for the real bus anyway, so it should be rewritten then src/mem/port.hh: Change recvRetry() to not accept a packet. Sendtiming should be called again (and can respond with false or true) Removed Blocked/Unblocked port status, their functionality is really duplicated in the recvRetry() method --HG-- extra : convert_revision : fab613404be54bfa7a4c67572bae7b559169e573
2006-05-31 00:57:42 +02:00
virtual void recvRetry();
};
/** Slave port of the bridge. */
BridgeSlavePort slavePort;
/** Master port of the bridge. */
BridgeMasterPort masterPort;
/** If this bridge should acknowledge writes. */
bool ackWrites;
public:
typedef BridgeParams Params;
protected:
Params *_params;
public:
const Params *params() const { return _params; }
virtual MasterPort& getMasterPort(const std::string& if_name,
int idx = -1);
virtual SlavePort& getSlavePort(const std::string& if_name, int idx = -1);
virtual void init();
Bridge(Params *p);
};
#endif //__MEM_BUS_HH__