gem5/src/mem/ruby/network/MessageBuffer.hh

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/*
* Copyright (c) 1999-2008 Mark D. Hill and David A. Wood
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
/*
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* Unordered buffer of messages that can be inserted such
* that they can be dequeued after a given delta time has expired.
*/
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#ifndef __MEM_RUBY_BUFFERS_MESSAGEBUFFER_HH__
#define __MEM_RUBY_BUFFERS_MESSAGEBUFFER_HH__
#include <algorithm>
#include <cassert>
#include <functional>
#include <iostream>
#include <string>
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#include <vector>
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#include "mem/ruby/common/Address.hh"
#include "mem/ruby/common/Consumer.hh"
#include "mem/ruby/slicc_interface/Message.hh"
ruby: move files from ruby/system to ruby/structures The directory ruby/system is crowded and unorganized. Hence, the files the hold actual physical structures, are being moved to the directory ruby/structures. This includes Cache Memory, Directory Memory, Memory Controller, Wire Buffer, TBE Table, Perfect Cache Memory, Timer Table, Bank Array. The directory ruby/systems has the glue code that holds these structures together. --HG-- rename : src/mem/ruby/system/MachineID.hh => src/mem/ruby/common/MachineID.hh rename : src/mem/ruby/buffers/MessageBuffer.cc => src/mem/ruby/network/MessageBuffer.cc rename : src/mem/ruby/buffers/MessageBuffer.hh => src/mem/ruby/network/MessageBuffer.hh rename : src/mem/ruby/buffers/MessageBufferNode.cc => src/mem/ruby/network/MessageBufferNode.cc rename : src/mem/ruby/buffers/MessageBufferNode.hh => src/mem/ruby/network/MessageBufferNode.hh rename : src/mem/ruby/system/AbstractReplacementPolicy.hh => src/mem/ruby/structures/AbstractReplacementPolicy.hh rename : src/mem/ruby/system/BankedArray.cc => src/mem/ruby/structures/BankedArray.cc rename : src/mem/ruby/system/BankedArray.hh => src/mem/ruby/structures/BankedArray.hh rename : src/mem/ruby/system/Cache.py => src/mem/ruby/structures/Cache.py rename : src/mem/ruby/system/CacheMemory.cc => src/mem/ruby/structures/CacheMemory.cc rename : src/mem/ruby/system/CacheMemory.hh => src/mem/ruby/structures/CacheMemory.hh rename : src/mem/ruby/system/DirectoryMemory.cc => src/mem/ruby/structures/DirectoryMemory.cc rename : src/mem/ruby/system/DirectoryMemory.hh => src/mem/ruby/structures/DirectoryMemory.hh rename : src/mem/ruby/system/DirectoryMemory.py => src/mem/ruby/structures/DirectoryMemory.py rename : src/mem/ruby/system/LRUPolicy.hh => src/mem/ruby/structures/LRUPolicy.hh rename : src/mem/ruby/system/MemoryControl.cc => src/mem/ruby/structures/MemoryControl.cc rename : src/mem/ruby/system/MemoryControl.hh => src/mem/ruby/structures/MemoryControl.hh rename : src/mem/ruby/system/MemoryControl.py => src/mem/ruby/structures/MemoryControl.py rename : src/mem/ruby/system/MemoryNode.cc => src/mem/ruby/structures/MemoryNode.cc rename : src/mem/ruby/system/MemoryNode.hh => src/mem/ruby/structures/MemoryNode.hh rename : src/mem/ruby/system/MemoryVector.hh => src/mem/ruby/structures/MemoryVector.hh rename : src/mem/ruby/system/PerfectCacheMemory.hh => src/mem/ruby/structures/PerfectCacheMemory.hh rename : src/mem/ruby/system/PersistentTable.cc => src/mem/ruby/structures/PersistentTable.cc rename : src/mem/ruby/system/PersistentTable.hh => src/mem/ruby/structures/PersistentTable.hh rename : src/mem/ruby/system/PseudoLRUPolicy.hh => src/mem/ruby/structures/PseudoLRUPolicy.hh rename : src/mem/ruby/system/RubyMemoryControl.cc => src/mem/ruby/structures/RubyMemoryControl.cc rename : src/mem/ruby/system/RubyMemoryControl.hh => src/mem/ruby/structures/RubyMemoryControl.hh rename : src/mem/ruby/system/RubyMemoryControl.py => src/mem/ruby/structures/RubyMemoryControl.py rename : src/mem/ruby/system/SparseMemory.cc => src/mem/ruby/structures/SparseMemory.cc rename : src/mem/ruby/system/SparseMemory.hh => src/mem/ruby/structures/SparseMemory.hh rename : src/mem/ruby/system/TBETable.hh => src/mem/ruby/structures/TBETable.hh rename : src/mem/ruby/system/TimerTable.cc => src/mem/ruby/structures/TimerTable.cc rename : src/mem/ruby/system/TimerTable.hh => src/mem/ruby/structures/TimerTable.hh rename : src/mem/ruby/system/WireBuffer.cc => src/mem/ruby/structures/WireBuffer.cc rename : src/mem/ruby/system/WireBuffer.hh => src/mem/ruby/structures/WireBuffer.hh rename : src/mem/ruby/system/WireBuffer.py => src/mem/ruby/structures/WireBuffer.py rename : src/mem/ruby/recorder/CacheRecorder.cc => src/mem/ruby/system/CacheRecorder.cc rename : src/mem/ruby/recorder/CacheRecorder.hh => src/mem/ruby/system/CacheRecorder.hh
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#include "mem/packet.hh"
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class MessageBuffer
{
public:
MessageBuffer(const std::string &name = "");
std::string name() const { return m_name; }
void setRecycleLatency(Cycles recycle_latency)
{ m_recycle_latency = recycle_latency; }
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void reanalyzeMessages(const Address& addr);
void reanalyzeAllMessages();
void stallMessage(const Address& addr);
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// TRUE if head of queue timestamp <= SystemTime
bool isReady() const;
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void
delayHead()
{
MsgPtr m = m_prio_heap.front();
std::pop_heap(m_prio_heap.begin(), m_prio_heap.end(),
std::greater<MsgPtr>());
m_prio_heap.pop_back();
enqueue(m, Cycles(1));
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}
bool areNSlotsAvailable(unsigned int n);
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int getPriority() { return m_priority_rank; }
void setPriority(int rank) { m_priority_rank = rank; }
void setConsumer(Consumer* consumer)
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{
if (m_consumer != NULL) {
fatal("Trying to connect %s to MessageBuffer %s. \
\n%s already connected. Check the cntrl_id's.\n",
*consumer, *this, *m_consumer);
}
m_consumer = consumer;
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}
void setSender(ClockedObject* obj)
{
assert(m_sender == NULL || m_sender == obj);
m_sender = obj;
}
void setReceiver(ClockedObject* obj)
{
assert(m_receiver == NULL || m_receiver == obj);
m_receiver = obj;
}
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void setDescription(const std::string& name) { m_name = name; }
std::string getDescription() { return m_name;}
Consumer* getConsumer() { return m_consumer; }
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//! Function for extracting the message at the head of the
//! message queue. The function assumes that the queue is nonempty.
const Message* peek() const;
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const MsgPtr&
peekMsgPtr() const
{
assert(isReady());
return m_prio_heap.front();
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}
void enqueue(MsgPtr message) { enqueue(message, Cycles(1)); }
void enqueue(MsgPtr message, Cycles delta);
//! Updates the delay cycles of the message at the head of the queue,
//! removes it from the queue and returns its total delay.
Cycles dequeue();
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void recycle();
bool isEmpty() const { return m_prio_heap.size() == 0; }
void
setOrdering(bool order)
{
m_strict_fifo = order;
m_ordering_set = true;
}
void resize(unsigned int size) { m_max_size = size; }
unsigned int getSize();
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void setRandomization(bool random_flag) { m_randomization = random_flag; }
void clear();
void print(std::ostream& out) const;
void clearStats() { m_not_avail_count = 0; m_msg_counter = 0; }
void setIncomingLink(int link_id) { m_input_link_id = link_id; }
void setVnet(int net) { m_vnet_id = net; }
// Function for figuring out if any of the messages in the buffer can
// satisfy the read request for the address in the packet.
// Return value, if true, indicates that the request was fulfilled.
bool functionalRead(Packet *pkt);
// Function for figuring out if any of the messages in the buffer need
// to be updated with the data from the packet.
// Return value indicates the number of messages that were updated.
// This required for debugging the code.
uint32_t functionalWrite(Packet *pkt);
private:
void reanalyzeList(std::list<MsgPtr> &, Tick);
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private:
//added by SS
Cycles m_recycle_latency;
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// Data Members (m_ prefix)
//! The two ends of the buffer.
ClockedObject* m_sender;
ClockedObject* m_receiver;
//! Consumer to signal a wakeup(), can be NULL
Consumer* m_consumer;
std::vector<MsgPtr> m_prio_heap;
// use a std::map for the stalled messages as this container is
// sorted and ensures a well-defined iteration order
typedef std::map< Address, std::list<MsgPtr> > StallMsgMapType;
StallMsgMapType m_stall_msg_map;
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std::string m_name;
unsigned int m_max_size;
Cycles m_time_last_time_size_checked;
unsigned int m_size_last_time_size_checked;
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// variables used so enqueues appear to happen immediately, while
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// pop happen the next cycle
Cycles m_time_last_time_enqueue;
Tick m_time_last_time_pop;
Tick m_last_arrival_time;
unsigned int m_size_at_cycle_start;
unsigned int m_msgs_this_cycle;
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int m_not_avail_count; // count the # of times I didn't have N
// slots available
uint64 m_msg_counter;
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int m_priority_rank;
bool m_strict_fifo;
bool m_ordering_set;
bool m_randomization;
int m_input_link_id;
int m_vnet_id;
};
Cycles random_time();
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inline std::ostream&
operator<<(std::ostream& out, const MessageBuffer& obj)
{
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obj.print(out);
out << std::flush;
return out;
}
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#endif // __MEM_RUBY_BUFFERS_MESSAGEBUFFER_HH__