gem5/src/dev/sparc/iob.cc

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/*
* Copyright (c) 2006 The Regents of The University of Michigan
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* Authors: Ali Saidi
*/
/** @file
* This device implemetns the niagara I/O bridge chip. It manages incomming
* interrupts and posts them to the CPU when needed. It holds mask registers and
* various status registers for CPUs to check what interrupts are pending as
* well as facilities to send IPIs to other cpus.
*/
#include <cstring>
#include "arch/sparc/faults.hh"
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#include "arch/sparc/isa_traits.hh"
#include "base/bitfield.hh"
#include "base/trace.hh"
#include "cpu/intr_control.hh"
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#include "cpu/thread_context.hh"
#include "debug/Iob.hh"
#include "dev/sparc/iob.hh"
#include "dev/platform.hh"
#include "mem/packet_access.hh"
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#include "mem/port.hh"
#include "sim/faults.hh"
#include "sim/system.hh"
Iob::Iob(const Params *p)
: PioDevice(p), ic(p->platform->intrctrl)
{
iobManAddr = ULL(0x9800000000);
iobManSize = ULL(0x0100000000);
iobJBusAddr = ULL(0x9F00000000);
iobJBusSize = ULL(0x0100000000);
assert (params()->system->threadContexts.size() <= MaxNiagaraProcs);
pioDelay = p->pio_latency;
for (int x = 0; x < NumDeviceIds; ++x) {
intMan[x].cpu = 0;
intMan[x].vector = 0;
intCtl[x].mask = true;
intCtl[x].pend = false;
}
}
Tick
Iob::read(PacketPtr pkt)
{
if (pkt->getAddr() >= iobManAddr && pkt->getAddr() < iobManAddr + iobManSize)
readIob(pkt);
else if (pkt->getAddr() >= iobJBusAddr && pkt->getAddr() < iobJBusAddr+iobJBusSize)
readJBus(pkt);
else
panic("Invalid address reached Iob\n");
pkt->makeAtomicResponse();
return pioDelay;
}
void
Iob::readIob(PacketPtr pkt)
{
Addr accessAddr = pkt->getAddr() - iobManAddr;
assert(IntManAddr == 0);
if (accessAddr < IntManAddr + IntManSize) {
int index = (accessAddr - IntManAddr) >> 3;
uint64_t data = intMan[index].cpu << 8 | intMan[index].vector << 0;
pkt->set(data);
return;
}
if (accessAddr >= IntCtlAddr && accessAddr < IntCtlAddr + IntCtlSize) {
int index = (accessAddr - IntCtlAddr) >> 3;
uint64_t data = intCtl[index].mask ? 1 << 2 : 0 |
intCtl[index].pend ? 1 << 0 : 0;
pkt->set(data);
return;
}
if (accessAddr == JIntVecAddr) {
pkt->set(jIntVec);
return;
}
panic("Read to unknown IOB offset 0x%x\n", accessAddr);
}
void
Iob::readJBus(PacketPtr pkt)
{
Addr accessAddr = pkt->getAddr() - iobJBusAddr;
ContextID cpuid = pkt->req->contextId();
int index;
uint64_t data;
if (accessAddr >= JIntData0Addr && accessAddr < JIntData1Addr) {
index = (accessAddr - JIntData0Addr) >> 3;
pkt->set(jBusData0[index]);
return;
}
if (accessAddr >= JIntData1Addr && accessAddr < JIntDataA0Addr) {
index = (accessAddr - JIntData1Addr) >> 3;
pkt->set(jBusData1[index]);
return;
}
if (accessAddr == JIntDataA0Addr) {
pkt->set(jBusData0[cpuid]);
return;
}
if (accessAddr == JIntDataA1Addr) {
pkt->set(jBusData1[cpuid]);
return;
}
if (accessAddr >= JIntBusyAddr && accessAddr < JIntBusyAddr + JIntBusySize) {
index = (accessAddr - JIntBusyAddr) >> 3;
data = jIntBusy[index].busy ? 1 << 5 : 0 |
jIntBusy[index].source;
pkt->set(data);
return;
}
if (accessAddr == JIntABusyAddr) {
data = jIntBusy[cpuid].busy ? 1 << 5 : 0 |
jIntBusy[cpuid].source;
pkt->set(data);
return;
};
panic("Read to unknown JBus offset 0x%x\n", accessAddr);
}
Tick
Iob::write(PacketPtr pkt)
{
if (pkt->getAddr() >= iobManAddr && pkt->getAddr() < iobManAddr + iobManSize)
writeIob(pkt);
else if (pkt->getAddr() >= iobJBusAddr && pkt->getAddr() < iobJBusAddr+iobJBusSize)
writeJBus(pkt);
else
panic("Invalid address reached Iob\n");
pkt->makeAtomicResponse();
return pioDelay;
}
void
Iob::writeIob(PacketPtr pkt)
{
Addr accessAddr = pkt->getAddr() - iobManAddr;
int index;
uint64_t data;
assert(IntManAddr == 0);
if (accessAddr < IntManAddr + IntManSize) {
index = (accessAddr - IntManAddr) >> 3;
data = pkt->get<uint64_t>();
intMan[index].cpu = bits(data,12,8);
intMan[index].vector = bits(data,5,0);
DPRINTF(Iob, "Wrote IntMan %d cpu %d, vec %d\n", index,
intMan[index].cpu, intMan[index].vector);
return;
}
if (accessAddr >= IntCtlAddr && accessAddr < IntCtlAddr + IntCtlSize) {
index = (accessAddr - IntCtlAddr) >> 3;
data = pkt->get<uint64_t>();
intCtl[index].mask = bits(data,2,2);
if (bits(data,1,1))
intCtl[index].pend = false;
DPRINTF(Iob, "Wrote IntCtl %d pend %d cleared %d\n", index,
intCtl[index].pend, bits(data,2,2));
return;
}
if (accessAddr == JIntVecAddr) {
jIntVec = bits(pkt->get<uint64_t>(), 5,0);
DPRINTF(Iob, "Wrote jIntVec %d\n", jIntVec);
return;
}
if (accessAddr >= IntVecDisAddr && accessAddr < IntVecDisAddr + IntVecDisSize) {
Type type;
int cpu_id;
int vector;
index = (accessAddr - IntManAddr) >> 3;
data = pkt->get<uint64_t>();
type = (Type)bits(data,17,16);
cpu_id = bits(data, 12,8);
vector = bits(data,5,0);
generateIpi(type,cpu_id, vector);
return;
}
panic("Write to unknown IOB offset 0x%x\n", accessAddr);
}
void
Iob::writeJBus(PacketPtr pkt)
{
Addr accessAddr = pkt->getAddr() - iobJBusAddr;
ContextID cpuid = pkt->req->contextId();
int index;
uint64_t data;
if (accessAddr >= JIntBusyAddr && accessAddr < JIntBusyAddr + JIntBusySize) {
index = (accessAddr - JIntBusyAddr) >> 3;
data = pkt->get<uint64_t>();
jIntBusy[index].busy = bits(data,5,5);
DPRINTF(Iob, "Wrote jIntBusy index %d busy: %d\n", index,
jIntBusy[index].busy);
return;
}
if (accessAddr == JIntABusyAddr) {
data = pkt->get<uint64_t>();
jIntBusy[cpuid].busy = bits(data,5,5);
DPRINTF(Iob, "Wrote jIntBusy index %d busy: %d\n", cpuid,
jIntBusy[cpuid].busy);
return;
};
panic("Write to unknown JBus offset 0x%x\n", accessAddr);
}
void
Iob::receiveDeviceInterrupt(DeviceId devid)
{
assert(devid < NumDeviceIds);
if (intCtl[devid].mask)
return;
intCtl[devid].mask = true;
intCtl[devid].pend = true;
DPRINTF(Iob, "Receiving Device interrupt: %d for cpu %d vec %d\n",
devid, intMan[devid].cpu, intMan[devid].vector);
ic->post(intMan[devid].cpu, SparcISA::IT_INT_VEC, intMan[devid].vector);
}
void
Iob::generateIpi(Type type, int cpu_id, int vector)
{
SparcISA::SparcFault<SparcISA::PowerOnReset> *por = new SparcISA::PowerOnReset();
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if (cpu_id >= sys->numContexts())
return;
switch (type) {
case 0: // interrupt
DPRINTF(Iob, "Generating interrupt because of I/O write to cpu: %d vec %d\n",
cpu_id, vector);
ic->post(cpu_id, SparcISA::IT_INT_VEC, vector);
break;
case 1: // reset
warn("Sending reset to CPU: %d\n", cpu_id);
if (vector != por->trapType())
panic("Don't know how to set non-POR reset to cpu\n");
por->invoke(sys->threadContexts[cpu_id]);
sys->threadContexts[cpu_id]->activate();
break;
case 2: // idle -- this means stop executing and don't wake on interrupts
DPRINTF(Iob, "Idling CPU because of I/O write cpu: %d\n", cpu_id);
sys->threadContexts[cpu_id]->halt();
break;
case 3: // resume
DPRINTF(Iob, "Resuming CPU because of I/O write cpu: %d\n", cpu_id);
sys->threadContexts[cpu_id]->activate();
break;
default:
panic("Invalid type to generate ipi\n");
}
}
bool
Iob::receiveJBusInterrupt(int cpu_id, int source, uint64_t d0, uint64_t d1)
{
// If we are already dealing with an interrupt for that cpu we can't deal
// with another one right now... come back later
if (jIntBusy[cpu_id].busy)
return false;
DPRINTF(Iob, "Receiving jBus interrupt: %d for cpu %d vec %d\n",
source, cpu_id, jIntVec);
jIntBusy[cpu_id].busy = true;
jIntBusy[cpu_id].source = source;
jBusData0[cpu_id] = d0;
jBusData1[cpu_id] = d1;
ic->post(cpu_id, SparcISA::IT_INT_VEC, jIntVec);
return true;
}
AddrRangeList
Iob::getAddrRanges() const
{
AddrRangeList ranges;
ranges.push_back(RangeSize(iobManAddr, iobManSize));
ranges.push_back(RangeSize(iobJBusAddr, iobJBusSize));
return ranges;
}
void
sim: Refactor the serialization base class Objects that are can be serialized are supposed to inherit from the Serializable class. This class is meant to provide a unified API for such objects. However, so far it has mainly been used by SimObjects due to some fundamental design limitations. This changeset redesigns to the serialization interface to make it more generic and hide the underlying checkpoint storage. Specifically: * Add a set of APIs to serialize into a subsection of the current object. Previously, objects that needed this functionality would use ad-hoc solutions using nameOut() and section name generation. In the new world, an object that implements the interface has the methods serializeSection() and unserializeSection() that serialize into a named /subsection/ of the current object. Calling serialize() serializes an object into the current section. * Move the name() method from Serializable to SimObject as it is no longer needed for serialization. The fully qualified section name is generated by the main serialization code on the fly as objects serialize sub-objects. * Add a scoped ScopedCheckpointSection helper class. Some objects need to serialize data structures, that are not deriving from Serializable, into subsections. Previously, this was done using nameOut() and manual section name generation. To simplify this, this changeset introduces a ScopedCheckpointSection() helper class. When this class is instantiated, it adds a new /subsection/ and subsequent serialization calls during the lifetime of this helper class happen inside this section (or a subsection in case of nested sections). * The serialize() call is now const which prevents accidental state manipulation during serialization. Objects that rely on modifying state can use the serializeOld() call instead. The default implementation simply calls serialize(). Note: The old-style calls need to be explicitly called using the serializeOld()/serializeSectionOld() style APIs. These are used by default when serializing SimObjects. * Both the input and output checkpoints now use their own named types. This hides underlying checkpoint implementation from objects that need checkpointing and makes it easier to change the underlying checkpoint storage code.
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Iob::serialize(CheckpointOut &cp) const
{
SERIALIZE_SCALAR(jIntVec);
SERIALIZE_ARRAY(jBusData0, MaxNiagaraProcs);
SERIALIZE_ARRAY(jBusData1, MaxNiagaraProcs);
for (int x = 0; x < NumDeviceIds; x++) {
sim: Refactor the serialization base class Objects that are can be serialized are supposed to inherit from the Serializable class. This class is meant to provide a unified API for such objects. However, so far it has mainly been used by SimObjects due to some fundamental design limitations. This changeset redesigns to the serialization interface to make it more generic and hide the underlying checkpoint storage. Specifically: * Add a set of APIs to serialize into a subsection of the current object. Previously, objects that needed this functionality would use ad-hoc solutions using nameOut() and section name generation. In the new world, an object that implements the interface has the methods serializeSection() and unserializeSection() that serialize into a named /subsection/ of the current object. Calling serialize() serializes an object into the current section. * Move the name() method from Serializable to SimObject as it is no longer needed for serialization. The fully qualified section name is generated by the main serialization code on the fly as objects serialize sub-objects. * Add a scoped ScopedCheckpointSection helper class. Some objects need to serialize data structures, that are not deriving from Serializable, into subsections. Previously, this was done using nameOut() and manual section name generation. To simplify this, this changeset introduces a ScopedCheckpointSection() helper class. When this class is instantiated, it adds a new /subsection/ and subsequent serialization calls during the lifetime of this helper class happen inside this section (or a subsection in case of nested sections). * The serialize() call is now const which prevents accidental state manipulation during serialization. Objects that rely on modifying state can use the serializeOld() call instead. The default implementation simply calls serialize(). Note: The old-style calls need to be explicitly called using the serializeOld()/serializeSectionOld() style APIs. These are used by default when serializing SimObjects. * Both the input and output checkpoints now use their own named types. This hides underlying checkpoint implementation from objects that need checkpointing and makes it easier to change the underlying checkpoint storage code.
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ScopedCheckpointSection sec(cp, csprintf("Int%d", x));
paramOut(cp, "cpu", intMan[x].cpu);
paramOut(cp, "vector", intMan[x].vector);
paramOut(cp, "mask", intCtl[x].mask);
paramOut(cp, "pend", intCtl[x].pend);
};
for (int x = 0; x < MaxNiagaraProcs; x++) {
sim: Refactor the serialization base class Objects that are can be serialized are supposed to inherit from the Serializable class. This class is meant to provide a unified API for such objects. However, so far it has mainly been used by SimObjects due to some fundamental design limitations. This changeset redesigns to the serialization interface to make it more generic and hide the underlying checkpoint storage. Specifically: * Add a set of APIs to serialize into a subsection of the current object. Previously, objects that needed this functionality would use ad-hoc solutions using nameOut() and section name generation. In the new world, an object that implements the interface has the methods serializeSection() and unserializeSection() that serialize into a named /subsection/ of the current object. Calling serialize() serializes an object into the current section. * Move the name() method from Serializable to SimObject as it is no longer needed for serialization. The fully qualified section name is generated by the main serialization code on the fly as objects serialize sub-objects. * Add a scoped ScopedCheckpointSection helper class. Some objects need to serialize data structures, that are not deriving from Serializable, into subsections. Previously, this was done using nameOut() and manual section name generation. To simplify this, this changeset introduces a ScopedCheckpointSection() helper class. When this class is instantiated, it adds a new /subsection/ and subsequent serialization calls during the lifetime of this helper class happen inside this section (or a subsection in case of nested sections). * The serialize() call is now const which prevents accidental state manipulation during serialization. Objects that rely on modifying state can use the serializeOld() call instead. The default implementation simply calls serialize(). Note: The old-style calls need to be explicitly called using the serializeOld()/serializeSectionOld() style APIs. These are used by default when serializing SimObjects. * Both the input and output checkpoints now use their own named types. This hides underlying checkpoint implementation from objects that need checkpointing and makes it easier to change the underlying checkpoint storage code.
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ScopedCheckpointSection sec(cp, csprintf("jIntBusy%d", x));
paramOut(cp, "busy", jIntBusy[x].busy);
paramOut(cp, "source", jIntBusy[x].source);
};
}
void
sim: Refactor the serialization base class Objects that are can be serialized are supposed to inherit from the Serializable class. This class is meant to provide a unified API for such objects. However, so far it has mainly been used by SimObjects due to some fundamental design limitations. This changeset redesigns to the serialization interface to make it more generic and hide the underlying checkpoint storage. Specifically: * Add a set of APIs to serialize into a subsection of the current object. Previously, objects that needed this functionality would use ad-hoc solutions using nameOut() and section name generation. In the new world, an object that implements the interface has the methods serializeSection() and unserializeSection() that serialize into a named /subsection/ of the current object. Calling serialize() serializes an object into the current section. * Move the name() method from Serializable to SimObject as it is no longer needed for serialization. The fully qualified section name is generated by the main serialization code on the fly as objects serialize sub-objects. * Add a scoped ScopedCheckpointSection helper class. Some objects need to serialize data structures, that are not deriving from Serializable, into subsections. Previously, this was done using nameOut() and manual section name generation. To simplify this, this changeset introduces a ScopedCheckpointSection() helper class. When this class is instantiated, it adds a new /subsection/ and subsequent serialization calls during the lifetime of this helper class happen inside this section (or a subsection in case of nested sections). * The serialize() call is now const which prevents accidental state manipulation during serialization. Objects that rely on modifying state can use the serializeOld() call instead. The default implementation simply calls serialize(). Note: The old-style calls need to be explicitly called using the serializeOld()/serializeSectionOld() style APIs. These are used by default when serializing SimObjects. * Both the input and output checkpoints now use their own named types. This hides underlying checkpoint implementation from objects that need checkpointing and makes it easier to change the underlying checkpoint storage code.
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Iob::unserialize(CheckpointIn &cp)
{
UNSERIALIZE_SCALAR(jIntVec);
UNSERIALIZE_ARRAY(jBusData0, MaxNiagaraProcs);
UNSERIALIZE_ARRAY(jBusData1, MaxNiagaraProcs);
for (int x = 0; x < NumDeviceIds; x++) {
sim: Refactor the serialization base class Objects that are can be serialized are supposed to inherit from the Serializable class. This class is meant to provide a unified API for such objects. However, so far it has mainly been used by SimObjects due to some fundamental design limitations. This changeset redesigns to the serialization interface to make it more generic and hide the underlying checkpoint storage. Specifically: * Add a set of APIs to serialize into a subsection of the current object. Previously, objects that needed this functionality would use ad-hoc solutions using nameOut() and section name generation. In the new world, an object that implements the interface has the methods serializeSection() and unserializeSection() that serialize into a named /subsection/ of the current object. Calling serialize() serializes an object into the current section. * Move the name() method from Serializable to SimObject as it is no longer needed for serialization. The fully qualified section name is generated by the main serialization code on the fly as objects serialize sub-objects. * Add a scoped ScopedCheckpointSection helper class. Some objects need to serialize data structures, that are not deriving from Serializable, into subsections. Previously, this was done using nameOut() and manual section name generation. To simplify this, this changeset introduces a ScopedCheckpointSection() helper class. When this class is instantiated, it adds a new /subsection/ and subsequent serialization calls during the lifetime of this helper class happen inside this section (or a subsection in case of nested sections). * The serialize() call is now const which prevents accidental state manipulation during serialization. Objects that rely on modifying state can use the serializeOld() call instead. The default implementation simply calls serialize(). Note: The old-style calls need to be explicitly called using the serializeOld()/serializeSectionOld() style APIs. These are used by default when serializing SimObjects. * Both the input and output checkpoints now use their own named types. This hides underlying checkpoint implementation from objects that need checkpointing and makes it easier to change the underlying checkpoint storage code.
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ScopedCheckpointSection sec(cp, csprintf("Int%d", x));
paramIn(cp, "cpu", intMan[x].cpu);
paramIn(cp, "vector", intMan[x].vector);
paramIn(cp, "mask", intCtl[x].mask);
paramIn(cp, "pend", intCtl[x].pend);
};
for (int x = 0; x < MaxNiagaraProcs; x++) {
sim: Refactor the serialization base class Objects that are can be serialized are supposed to inherit from the Serializable class. This class is meant to provide a unified API for such objects. However, so far it has mainly been used by SimObjects due to some fundamental design limitations. This changeset redesigns to the serialization interface to make it more generic and hide the underlying checkpoint storage. Specifically: * Add a set of APIs to serialize into a subsection of the current object. Previously, objects that needed this functionality would use ad-hoc solutions using nameOut() and section name generation. In the new world, an object that implements the interface has the methods serializeSection() and unserializeSection() that serialize into a named /subsection/ of the current object. Calling serialize() serializes an object into the current section. * Move the name() method from Serializable to SimObject as it is no longer needed for serialization. The fully qualified section name is generated by the main serialization code on the fly as objects serialize sub-objects. * Add a scoped ScopedCheckpointSection helper class. Some objects need to serialize data structures, that are not deriving from Serializable, into subsections. Previously, this was done using nameOut() and manual section name generation. To simplify this, this changeset introduces a ScopedCheckpointSection() helper class. When this class is instantiated, it adds a new /subsection/ and subsequent serialization calls during the lifetime of this helper class happen inside this section (or a subsection in case of nested sections). * The serialize() call is now const which prevents accidental state manipulation during serialization. Objects that rely on modifying state can use the serializeOld() call instead. The default implementation simply calls serialize(). Note: The old-style calls need to be explicitly called using the serializeOld()/serializeSectionOld() style APIs. These are used by default when serializing SimObjects. * Both the input and output checkpoints now use their own named types. This hides underlying checkpoint implementation from objects that need checkpointing and makes it easier to change the underlying checkpoint storage code.
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ScopedCheckpointSection sec(cp, csprintf("jIntBusy%d", x));
paramIn(cp, "busy", jIntBusy[x].busy);
paramIn(cp, "source", jIntBusy[x].source);
};
}
Iob *
IobParams::create()
{
return new Iob(this);
}