Commit graph

17 commits

Author SHA1 Message Date
Andreas Sandberg
f16c0a4a90 sim: Decouple draining from the SimObject hierarchy
Draining is currently done by traversing the SimObject graph and
calling drain()/drainResume() on the SimObjects. This is not ideal
when non-SimObjects (e.g., ports) need draining since this means that
SimObjects owning those objects need to be aware of this.

This changeset moves the responsibility for finding objects that need
draining from SimObjects and the Python-side of the simulator to the
DrainManager. The DrainManager now maintains a set of all objects that
need draining. To reduce the overhead in classes owning non-SimObjects
that need draining, objects inheriting from Drainable now
automatically register with the DrainManager. If such an object is
destroyed, it is automatically unregistered. This means that drain()
and drainResume() should never be called directly on a Drainable
object.

While implementing the new functionality, the DrainManager has now
been made thread safe. In practice, this means that it takes a lock
whenever it manipulates the set of Drainable objects since SimObjects
in different threads may create Drainable objects
dynamically. Similarly, the drain counter is now an atomic_uint, which
ensures that it is manipulated correctly when objects signal that they
are done draining.

A nice side effect of these changes is that it makes the drain state
changes stricter, which the simulation scripts can exploit to avoid
redundant drains.
2015-07-07 09:51:05 +01:00
Andreas Sandberg
e9c3d59aae sim: Make the drain state a global typed enum
The drain state enum is currently a part of the Drainable
interface. The same state machine will be used by the DrainManager to
identify the global state of the simulator. Make the drain state a
global typed enum to better cater for this usage scenario.
2015-07-07 09:51:04 +01:00
Andreas Sandberg
76cd4393c0 sim: Refactor the serialization base class
Objects that are can be serialized are supposed to inherit from the
Serializable class. This class is meant to provide a unified API for
such objects. However, so far it has mainly been used by SimObjects
due to some fundamental design limitations. This changeset redesigns
to the serialization interface to make it more generic and hide the
underlying checkpoint storage. Specifically:

  * Add a set of APIs to serialize into a subsection of the current
    object. Previously, objects that needed this functionality would
    use ad-hoc solutions using nameOut() and section name
    generation. In the new world, an object that implements the
    interface has the methods serializeSection() and
    unserializeSection() that serialize into a named /subsection/ of
    the current object. Calling serialize() serializes an object into
    the current section.

  * Move the name() method from Serializable to SimObject as it is no
    longer needed for serialization. The fully qualified section name
    is generated by the main serialization code on the fly as objects
    serialize sub-objects.

  * Add a scoped ScopedCheckpointSection helper class. Some objects
    need to serialize data structures, that are not deriving from
    Serializable, into subsections. Previously, this was done using
    nameOut() and manual section name generation. To simplify this,
    this changeset introduces a ScopedCheckpointSection() helper
    class. When this class is instantiated, it adds a new /subsection/
    and subsequent serialization calls during the lifetime of this
    helper class happen inside this section (or a subsection in case
    of nested sections).

  * The serialize() call is now const which prevents accidental state
    manipulation during serialization. Objects that rely on modifying
    state can use the serializeOld() call instead. The default
    implementation simply calls serialize(). Note: The old-style calls
    need to be explicitly called using the
    serializeOld()/serializeSectionOld() style APIs. These are used by
    default when serializing SimObjects.

  * Both the input and output checkpoints now use their own named
    types. This hides underlying checkpoint implementation from
    objects that need checkpointing and makes it easier to change the
    underlying checkpoint storage code.
2015-07-07 09:51:03 +01:00
Andreas Hansson
5df96cb690 mem: Remove redundant Packet::allocate calls
This patch cleans up the packet memory allocation confusion. The data
is always allocated at the requesting side, when a packet is created
(or copied), and there is never a need for any device to allocate any
space if it is merely responding to a paket. This behaviour is in line
with how SystemC and TLM works as well, thus increasing
interoperability, and matching established conventions.

The redundant calls to Packet::allocate are removed, and the checks in
the function are tightened up to make sure data is only ever allocated
once. There are still some oddities in the packet copy constructor
where we copy the data pointer if it is static (without ownership),
and allocate new space if the data is dynamic (with ownership). The
latter is being worked on further in a follow-on patch.
2014-12-02 06:07:41 -05:00
Steve Reinhardt
502ad1e675 dev: consistently end device classes in 'Device'
PciDev and IntDev stuck out as the only device classes that
ended in 'Dev' rather than 'Device'.  This patch takes care
of that inconsistency.

Note that you may need to delete pre-existing files matching
build/*/python/m5/internal/param_* as scons does not pick up
indirect dependencies on imported python modules when generating
params, and the PciDev -> PciDevice rename takes place in a
file (dev/Device.py) that gets imported quite a bit.

Committed by: Nilay Vaish <nilay@cs.wisc.edu>
2013-07-11 21:56:50 -05:00
Andreas Sandberg
b81a977e6a sim: Move the draining interface into a separate base class
This patch moves the draining interface from SimObject to a separate
class that can be used by any object needing draining. However,
objects not visible to the Python code (i.e., objects not deriving
from SimObject) still depend on their parents informing them when to
drain. This patch also gets rid of the CountedDrainEvent (which isn't
really an event) and replaces it with a DrainManager.
2012-11-02 11:32:01 -05:00
Andreas Hansson
2a740aa096 Port: Add protocol-agnostic ports in the port hierarchy
This patch adds an additional level of ports in the inheritance
hierarchy, separating out the protocol-specific and protocl-agnostic
parts. All the functionality related to the binding of ports is now
confined to use BaseMaster/BaseSlavePorts, and all the
protocol-specific parts stay in the Master/SlavePort. In the future it
will be possible to add other protocol-specific implementations.

The functions used in the binding of ports, i.e. getMaster/SlavePort
now use the base classes, and the index parameter is updated to use
the PortID typedef with the symbolic InvalidPortID as the default.
2012-10-15 08:12:35 -04:00
Andreas Hansson
c60db56741 Packet: Remove NACKs from packet and its use in endpoints
This patch removes the NACK frrom the packet as there is no longer any
module in the system that issues them (the bridge was the only one and
the previous patch removes that).

The handling of NACKs was mostly avoided throughout the code base, by
using e.g. panic or assert false, but in a few locations the NACKs
were actually dealt with (although NACKs never occured in any of the
regressions). Most notably, the DMA port will now never receive a NACK
and the backoff time is thus never changed. As a consequence, the
entire backoff mechanism (similar to a PCI bus) is now removed and the
DMA port entirely relies on the bus performing the arbitration and
issuing a retry when appropriate. This is more in line with e.g. PCIe.

Surprisingly, this patch has no impact on any of the regressions. As
mentioned in the patch that removes the NACK from the bridge, a
follow-up patch should change the request and response buffer size for
at least one regression to also verify that the system behaves as
expected when the bridge fills up.
2012-08-22 11:39:59 -04:00
Anthony Gutierrez
0b3897fc90 O3,ARM: fix some problems with drain/switchout functionality and add Drain DPRINTFs
This patch fixes some problems with the drain/switchout functionality
for the O3 cpu and for the ARM ISA and adds some useful debug print
statements.

This is an incremental fix as there are still a few bugs/mem leaks with the
switchout code. Particularly when switching from an O3CPU to a
TimingSimpleCPU. However, when switching from O3 to O3 cores with the ARM ISA
I haven't encountered any more assertion failures; now the kernel will
typically panic inside of simulation.
2012-08-15 10:38:08 -04:00
William Wang
f9d403a7b9 MEM: Introduce the master/slave port sub-classes in C++
This patch introduces the notion of a master and slave port in the C++
code, thus bringing the previous classification from the Python
classes into the corresponding simulation objects and memory objects.

The patch enables us to classify behaviours into the two bins and add
assumptions and enfore compliance, also simplifying the two
interfaces. As a starting point, isSnooping is confined to a master
port, and getAddrRanges to slave ports. More of these specilisations
are to come in later patches.

The getPort function is not getMasterPort and getSlavePort, and
returns a port reference rather than a pointer as NULL would never be
a valid return value. The default implementation of these two
functions is placed in MemObject, and calls fatal.

The one drawback with this specific patch is that it requires some
code duplication, e.g. QueuedPort becomes QueuedMasterPort and
QueuedSlavePort, and BusPort becomes BusMasterPort and BusSlavePort
(avoiding multiple inheritance). With the later introduction of the
port interfaces, moving the functionality outside the port itself, a
lot of the duplicated code will disappear again.
2012-03-30 09:40:11 -04:00
Andreas Hansson
1031b824b9 MEM: Move port creation to the memory object(s) construction
This patch moves all port creation from the getPort method to be
consistently done in the MemObject's constructor. This is possible
thanks to the Swig interface passing the length of the vector ports.
Previously there was a mix of: 1) creating the ports as members (at
object construction time) and using getPort for the name resolution,
or 2) dynamically creating the ports in the getPort call. This is now
uniform. Furthermore, objects that would not be complete without a
port have these ports as members rather than having pointers to
dynamically allocated ports.

This patch also enables an elaboration-time enumeration of all the
ports in the system which can be used to determine the masterId.
2012-02-24 11:43:53 -05:00
Andreas Hansson
abc212461b MEM: Explicit ports and Python binding on CopyEngine
The copy-engine ports were previously created implicitly and bound
based on the dma port peer rather than relying on the normal Python
binding (connectPorts) being called explicitly. This patch makes the
copy engine port similar to all other ports in that they are visibly
in the Python class and bound using the normal explicit calls through
Python.
2012-02-13 06:46:43 -05:00
Koan-Sin Tan
7d4f187700 clang: Enable compiling gem5 using clang 2.9 and 3.0
This patch adds the necessary flags to the SConstruct and SConscript
files for compiling using clang 2.9 and later (on Ubuntu et al and OSX
XCode 4.2), and also cleans up a bunch of compiler warnings found by
clang. Most of the warnings are related to hidden virtual functions,
comparisons with unsigneds >= 0, and if-statements with empty
bodies. A number of mismatches between struct and class are also
fixed. clang 2.8 is not working as it has problems with class names
that occur in multiple namespaces (e.g. Statistics in
kernel_stats.hh).

clang has a bug (http://llvm.org/bugs/show_bug.cgi?id=7247) which
causes confusion between the container std::set and the function
Packet::set, and this is currently addressed by not including the
entire namespace std, but rather selecting e.g. "using std::vector" in
the appropriate places.
2012-01-31 12:05:52 -05:00
Nathan Binkert
eddac53ff6 trace: reimplement the DTRACE function so it doesn't use a vector
At the same time, rename the trace flags to debug flags since they
have broader usage than simply tracing.  This means that
--trace-flags is now --debug-flags and --trace-help is now --debug-help
2011-04-15 10:44:32 -07:00
Ali Saidi
f246be4cbc DMA: Make DmaPort generic enough to be used other places 2010-06-02 12:58:16 -05:00
Ali Saidi
bebbc9dc89 CPA: Add annotations to IGbE and CopyEngine device models. 2009-02-26 19:29:17 -05:00
Ali Saidi
140b4b891e CopyEngine: Implement a I/OAT-like copy engine. 2009-01-17 18:55:09 -05:00