Commit graph

26 commits

Author SHA1 Message Date
Brandon Potter a928a438b8 style: [patch 3/22] reduce include dependencies in some headers
Used cppclean to help identify useless includes and removed them. This
involved erroneously included headers, but also cases where forward
declarations could have been used rather than a full include.
2016-11-09 14:27:40 -06:00
Brandon Potter 7a8dda49a4 style: [patch 1/22] use /r/3648/ to reorganize includes 2016-11-09 14:27:37 -06:00
Alexandru Dutu f743bdcb69 x86: Segment initialization to support KvmCPU in SE
This patch sets up low and high privilege code and data segments and places them
in the following order: cs low, ds low, ds, cs, in the GDT. Additionally, a
syscall and page fault handler for KvmCPU in SE mode are defined. The order of
the segment selectors in GDT is required in this manner for interrupt handling
to work properly. Segment initialization is done for all the thread
contexts.
2014-11-23 18:01:08 -08:00
Andreas Sandberg 688fc7f71f x86: Make the boot state VMX compliant
This patch allows the default x86 state to be used when by CPUs that
use hardware virtualization.
2013-06-18 16:27:28 +02:00
Andreas Hansson d7ad8dc608 Checkpoint: Make system serialize call children
This patch changes how the serialization of the system works. The base
class had a non-virtual serialize and unserialize, that was hidden by
a function with the same name for a number of subclasses (most likely
not intentional as the base class should have been virtual). A few of
the derived systems had no specialization at all (e.g. Power and x86
that simply called the System::serialize), but MIPS and Alpha adds
additional symbol table entries to the checkpoint.

Instead of overriding the virtual function, the additional entries are
now printed through a virtual function (un)serializeSymtab. The reason
for not calling System::serialize from the two related systems is that
a follow up patch will require the system to also serialize the
PhysicalMemory, and if this is done in the base class if ends up being
between the general parts and the specialized symbol table.

With this patch, the checkpoint is not modified, as the order of the
segments is unchanged.
2012-10-15 08:12:29 -04:00
Gabe Black 29329e61b7 X86: Report an error if there's no kernel object, don't blindly use it.
This way the user gets a nice message instead of a less nice segfault.
2012-04-21 15:00:23 -07:00
Andreas Hansson 9e3c8de30b MEM: Make port proxies use references rather than pointers
This patch is adding a clearer design intent to all objects that would
not be complete without a port proxy by making the proxies members
rathen than dynamically allocated. In essence, if NULL would not be a
valid value for the proxy, then we avoid using a pointer to make this
clear.

The same approach is used for the methods using these proxies, such as
loadSections, that now use references rather than pointers to better
reflect the fact that NULL would not be an acceptable value (in fact
the code would break and that is how this patch started out).

Overall the concept of "using a reference to express unconditional
composition where a NULL pointer is never valid" could be done on a
much broader scale throughout the code base, but for now it is only
done in the locations affected by the proxies.
2012-02-24 11:45:30 -05:00
Andreas Hansson f85286b3de MEM: Add port proxies instead of non-structural ports
Port proxies are used to replace non-structural ports, and thus enable
all ports in the system to correspond to a structural entity. This has
the advantage of accessing memory through the normal memory subsystem
and thus allowing any constellation of distributed memories, address
maps, etc. Most accesses are done through the "system port" that is
used for loading binaries, debugging etc. For the entities that belong
to the CPU, e.g. threads and thread contexts, they wrap the CPU data
port in a port proxy.

The following replacements are made:
FunctionalPort      > PortProxy
TranslatingPort     > SETranslatingPortProxy
VirtualPort         > FSTranslatingPortProxy

--HG--
rename : src/mem/vport.cc => src/mem/fs_translating_port_proxy.cc
rename : src/mem/vport.hh => src/mem/fs_translating_port_proxy.hh
rename : src/mem/translating_port.cc => src/mem/se_translating_port_proxy.cc
rename : src/mem/translating_port.hh => src/mem/se_translating_port_proxy.hh
2012-01-17 12:55:08 -06:00
Nathan Binkert 39a055645f includes: sort all includes 2011-04-15 10:44:06 -07:00
Joel Hestness 38140b5519 x86: implements vtophys
Calls walker to look up virt. to phys. page mapping
2011-02-06 22:14:17 -08:00
Gabe Black 6f4bd2c1da ISA,CPU,etc: Create an ISA defined PC type that abstracts out ISA behaviors.
This change is a low level and pervasive reorganization of how PCs are managed
in M5. Back when Alpha was the only ISA, there were only 2 PCs to worry about,
the PC and the NPC, and the lsb of the PC signaled whether or not you were in
PAL mode. As other ISAs were added, we had to add an NNPC, micro PC and next
micropc, x86 and ARM introduced variable length instruction sets, and ARM
started to keep track of mode bits in the PC. Each CPU model handled PCs in
its own custom way that needed to be updated individually to handle the new
dimensions of variability, or, in the case of ARMs mode-bit-in-the-pc hack,
the complexity could be hidden in the ISA at the ISA implementation's expense.
Areas like the branch predictor hadn't been updated to handle branch delay
slots or micropcs, and it turns out that had introduced a significant (10s of
percent) performance bug in SPARC and to a lesser extend MIPS. Rather than
perpetuate the problem by reworking O3 again to handle the PC features needed
by x86, this change was introduced to rework PC handling in a more modular,
transparent, and hopefully efficient way.


PC type:

Rather than having the superset of all possible elements of PC state declared
in each of the CPU models, each ISA defines its own PCState type which has
exactly the elements it needs. A cross product of canned PCState classes are
defined in the new "generic" ISA directory for ISAs with/without delay slots
and microcode. These are either typedef-ed or subclassed by each ISA. To read
or write this structure through a *Context, you use the new pcState() accessor
which reads or writes depending on whether it has an argument. If you just
want the address of the current or next instruction or the current micro PC,
you can get those through read-only accessors on either the PCState type or
the *Contexts. These are instAddr(), nextInstAddr(), and microPC(). Note the
move away from readPC. That name is ambiguous since it's not clear whether or
not it should be the actual address to fetch from, or if it should have extra
bits in it like the PAL mode bit. Each class is free to define its own
functions to get at whatever values it needs however it needs to to be used in
ISA specific code. Eventually Alpha's PAL mode bit could be moved out of the
PC and into a separate field like ARM.

These types can be reset to a particular pc (where npc = pc +
sizeof(MachInst), nnpc = npc + sizeof(MachInst), upc = 0, nupc = 1 as
appropriate), printed, serialized, and compared. There is a branching()
function which encapsulates code in the CPU models that checked if an
instruction branched or not. Exactly what that means in the context of branch
delay slots which can skip an instruction when not taken is ambiguous, and
ideally this function and its uses can be eliminated. PCStates also generally
know how to advance themselves in various ways depending on if they point at
an instruction, a microop, or the last microop of a macroop. More on that
later.

Ideally, accessing all the PCs at once when setting them will improve
performance of M5 even though more data needs to be moved around. This is
because often all the PCs need to be manipulated together, and by getting them
all at once you avoid multiple function calls. Also, the PCs of a particular
thread will have spatial locality in the cache. Previously they were grouped
by element in arrays which spread out accesses.


Advancing the PC:

The PCs were previously managed entirely by the CPU which had to know about PC
semantics, try to figure out which dimension to increment the PC in, what to
set NPC/NNPC, etc. These decisions are best left to the ISA in conjunction
with the PC type itself. Because most of the information about how to
increment the PC (mainly what type of instruction it refers to) is contained
in the instruction object, a new advancePC virtual function was added to the
StaticInst class. Subclasses provide an implementation that moves around the
right element of the PC with a minimal amount of decision making. In ISAs like
Alpha, the instructions always simply assign NPC to PC without having to worry
about micropcs, nnpcs, etc. The added cost of a virtual function call should
be outweighed by not having to figure out as much about what to do with the
PCs and mucking around with the extra elements.

One drawback of making the StaticInsts advance the PC is that you have to
actually have one to advance the PC. This would, superficially, seem to
require decoding an instruction before fetch could advance. This is, as far as
I can tell, realistic. fetch would advance through memory addresses, not PCs,
perhaps predicting new memory addresses using existing ones. More
sophisticated decisions about control flow would be made later on, after the
instruction was decoded, and handed back to fetch. If branching needs to
happen, some amount of decoding needs to happen to see that it's a branch,
what the target is, etc. This could get a little more complicated if that gets
done by the predecoder, but I'm choosing to ignore that for now.


Variable length instructions:

To handle variable length instructions in x86 and ARM, the predecoder now
takes in the current PC by reference to the getExtMachInst function. It can
modify the PC however it needs to (by setting NPC to be the PC + instruction
length, for instance). This could be improved since the CPU doesn't know if
the PC was modified and always has to write it back.


ISA parser:

To support the new API, all PC related operand types were removed from the
parser and replaced with a PCState type. There are two warts on this
implementation. First, as with all the other operand types, the PCState still
has to have a valid operand type even though it doesn't use it. Second, using
syntax like PCS.npc(target) doesn't work for two reasons, this looks like the
syntax for operand type overriding, and the parser can't figure out if you're
reading or writing. Instructions that use the PCS operand (which I've
consistently called it) need to first read it into a local variable,
manipulate it, and then write it back out.


Return address stack:

The return address stack needed a little extra help because, in the presence
of branch delay slots, it has to merge together elements of the return PC and
the call PC. To handle that, a buildRetPC utility function was added. There
are basically only two versions in all the ISAs, but it didn't seem short
enough to put into the generic ISA directory. Also, the branch predictor code
in O3 and InOrder were adjusted so that they always store the PC of the actual
call instruction in the RAS, not the next PC. If the call instruction is a
microop, the next PC refers to the next microop in the same macroop which is
probably not desirable. The buildRetPC function advances the PC intelligently
to the next macroop (in an ISA specific way) so that that case works.


Change in stats:

There were no change in stats except in MIPS and SPARC in the O3 model. MIPS
runs in about 9% fewer ticks. SPARC runs with 30%-50% fewer ticks, which could
likely be improved further by setting call/return instruction flags and taking
advantage of the RAS.


TODO:

Add != operators to the PCState classes, defined trivially to be !(a==b).
Smooth out places where PCs are split apart, passed around, and put back
together later. I think this might happen in SPARC's fault code. Add ISA
specific constructors that allow setting PC elements without calling a bunch
of accessors. Try to eliminate the need for the branching() function. Factor
out Alpha's PAL mode pc bit into a separate flag field, and eliminate places
where it's blindly masked out or tested in the PC.
2010-10-31 00:07:20 -07:00
Gabe Black b273e0be33 X86: Detect attempts to load a 32 bit kernel and panic. 2010-10-10 20:39:26 -07:00
Gabe Black 25ffa8eb8b X86: Create a directory for files that define register indexes.
This is to help tidy up arch/x86. These files should not be used external to
the ISA.

--HG--
rename : src/arch/x86/apicregs.hh => src/arch/x86/regs/apic.hh
rename : src/arch/x86/floatregs.hh => src/arch/x86/regs/float.hh
rename : src/arch/x86/intregs.hh => src/arch/x86/regs/int.hh
rename : src/arch/x86/miscregs.hh => src/arch/x86/regs/misc.hh
rename : src/arch/x86/segmentregs.hh => src/arch/x86/regs/segment.hh
2010-08-23 16:14:24 -07:00
Steve Reinhardt f064aa3060 sim: revamp unserialization procedure
Replace direct call to unserialize() on each SimObject with a pair of
calls for better control over initialization in both ckpt and non-ckpt
cases.

If restoring from a checkpoint, loadState(ckpt) is called on each
SimObject.  The default implementation simply calls unserialize() if
there is a corresponding checkpoint section, so we get backward
compatibility for existing objects.  However, objects can override
loadState() to get other behaviors, e.g., doing other programmed
initializations after unserialize(), or complaining if no checkpoint
section is found.  (Note that the default warning for a missing
checkpoint section is now gone.)

If not restoring from a checkpoint, we call the new initState() method
on each SimObject instead.  This provides a hook for state
initializations that are only required when *not* restoring from a
checkpoint.

Given this new framework, do some cleanup of LiveProcess subclasses
and X86System, which were (in some cases) emulating initState()
behavior in startup via a local flag or (in other cases) erroneously
doing initializations in startup() that clobbered state loaded earlier
by unserialize().
2010-08-17 05:17:06 -07:00
Steve Reinhardt d0af5e9df6 More minor gdb-related cleanup.
Found several more stale includes and forward decls.
2010-06-03 19:41:34 -07:00
Nathan Binkert 13d64906c2 copyright: Change HP copyright on x86 code to be more friendly 2010-05-23 22:44:15 -07:00
Nathan Binkert 2c5fe6f95e build: fix compile problems pointed out by gcc 4.4 2009-11-04 16:57:01 -08:00
Gabe Black 7f50ea05ac X86: Keep track of more descriptor state to accomodate KVM. 2009-05-28 23:27:56 -07:00
Gabe Black d93392df28 X86: Really set up the GDT and various hidden/visible segment registers. 2009-05-26 02:23:08 -07:00
Gabe Black 3d1734ec29 X86: Create SimObjects in python and C++ to represent the ACPI system description tables. 2008-10-10 23:43:33 -07:00
Gabe Black b03c95d075 X86: Create SimObjects in python and C++ to represent the Intel MP tables. 2008-10-10 23:39:53 -07:00
Gabe Black ec0fb05d64 X86: Turn SMBios structures into simobjects. 2008-10-10 03:50:51 -07:00
Gabe Black d897aa939f X86: Move the smbios objects into a folder for BIOS objects. 2008-10-10 03:50:18 -07:00
Gabe Black ca313e2303 X86: Put an SMBios/DMI table in memory.
This is basically just the header right now, but there's an untested
mechanism in place to fill out the table and make sure everything is
updated correctly.

--HG--
extra : convert_revision : c1610c0dfa211b7e0d091a04133695d84f500a1c
2008-01-23 15:28:54 -05:00
Gabe Black 42ae409746 X86: Move startup code to the system object to initialize a Linux system.
--HG--
extra : convert_revision : a4796c79f41aa8b8f38bf2f628bee8f1b3af64be
2007-12-01 23:09:56 -08:00
Gabe Black e540c37282 X86: Make an x86 system object.
--HG--
extra : convert_revision : 590a4c29cb9b943a2d8c3a97c5fdfbabb658ac45
2007-10-07 17:48:36 -07:00