This patch replaces RUBY with PROTOCOL in all the SConscript files as
the environment variable that decides whether or not certain components
of the simulator are compiled.
Identifying response vnets versus other vnets will allow garnet to
determine which vnets will carry data packets, and which will carry
ctrl packets, and use appropriate buffer sizes (since data packets are larger
than ctrl packets). This in turn allows the orion power model to accurately
estimate buffer power.
The simple network's endpoint bandwidth value is used to adjust the overall
bandwidth of the network. Specifically, the ration between endpoint bandwidth
and the MESSAGE_SIZE_MULTIPLIER determines the increase. By setting the value
to 1000, that means the bandwdith factor specified in the links translates to
the link bandwidth in bytes. Previously, it was increasing that value by 10.
This patch will likely require a reset of the ruby regression tester stats.
Moved the buffer_size, endpoint_bandwidth, and adaptive_routing params out of
the top-level parent network object and to only those networks that actually
use those parameters.
This patch ensures that both Garnet and the simple networks use the bw value
specified in the topology. To do so, the patch generalizes the specification
of bw for basic links. This value is then translated to the specific value
used by the simple and Garnet networks. Since Garent does not support
non-uniformed link bandwidth, the patch also adds a check to ensure all bws are
equal.
--HG--
rename : src/mem/ruby/network/BasicLink.cc => src/mem/ruby/network/simple/SimpleLink.cc
rename : src/mem/ruby/network/BasicLink.hh => src/mem/ruby/network/simple/SimpleLink.hh
rename : src/mem/ruby/network/BasicLink.py => src/mem/ruby/network/simple/SimpleLink.py
This patch converts links and switches from second class simobjects that were
virtually ignored by the networks (both simple and Garnet) to first class
simobjects that directly correspond to c++ ojbects manipulated by the
topology and network classes. This is especially true for Garnet, where the
links and switches directly correspond to specific C++ objects.
By making this change, many aspects of the Topology class were simplified.
--HG--
rename : src/mem/ruby/network/Network.cc => src/mem/ruby/network/BasicLink.cc
rename : src/mem/ruby/network/Network.hh => src/mem/ruby/network/BasicLink.hh
rename : src/mem/ruby/network/Network.cc => src/mem/ruby/network/garnet/fixed-pipeline/GarnetLink_d.cc
rename : src/mem/ruby/network/Network.hh => src/mem/ruby/network/garnet/fixed-pipeline/GarnetLink_d.hh
rename : src/mem/ruby/network/garnet/fixed-pipeline/GarnetNetwork_d.py => src/mem/ruby/network/garnet/fixed-pipeline/GarnetLink_d.py
rename : src/mem/ruby/network/garnet/fixed-pipeline/GarnetNetwork_d.py => src/mem/ruby/network/garnet/fixed-pipeline/GarnetRouter_d.py
rename : src/mem/ruby/network/Network.cc => src/mem/ruby/network/garnet/flexible-pipeline/GarnetLink.cc
rename : src/mem/ruby/network/Network.hh => src/mem/ruby/network/garnet/flexible-pipeline/GarnetLink.hh
rename : src/mem/ruby/network/garnet/fixed-pipeline/GarnetNetwork_d.py => src/mem/ruby/network/garnet/flexible-pipeline/GarnetLink.py
rename : src/mem/ruby/network/garnet/fixed-pipeline/GarnetNetwork_d.py => src/mem/ruby/network/garnet/flexible-pipeline/GarnetRouter.py
Moved the Topology class to the top network directory because it is shared by
both the simple and Garnet networks.
--HG--
rename : src/mem/ruby/network/simple/Topology.cc => src/mem/ruby/network/Topology.cc
rename : src/mem/ruby/network/simple/Topology.hh => src/mem/ruby/network/Topology.hh
At the same time, rename the trace flags to debug flags since they
have broader usage than simply tracing. This means that
--trace-flags is now --debug-flags and --trace-help is now --debug-help
At a couple of places in PerfectSwitch.cc and MessageBuffer.cc, DPRINTF()
has not been provided with correct number of arguments. The patch fixes these
bugs.
Overall, continue to progress Ruby debug messages to more of the normal M5
debug message style
- add a name() to the Ruby Throttle & PerfectSwitch objects so that the debug output
isn't littered w/"global:" everywhere.
- clean up messages that print over multiple lines when possible
- clean up duplicate prints in the message buffer
Currently the wakeup function for the PerfectSwitch contains three loops -
loop on number of virtual networks
loop on number of incoming links
loop till all messages for this (link, network) have been routed
With an 8 processor mesh network and Hammer protocol, about 11-12% of the
was observed to have been spent in this function, which is the highest
amongst all the functions. It was found that the innermost loop is executed
about 45 times per invocation of the wakeup function, when each invocation
of the wakeup function processes just about one message.
The patch tries to do away with the redundant executions of the innermost
loop. Counters have been added for each virtual network that record the
number of messages that need to be routed for that virtual network. The
inner loops are only executed when the number of messages for that particular
virtual network > 0. This does away with almost 80% of the executions of the
innermost loop. The function now consumes about 5-6% of the total execution
time.
This was somewhat tricky because the RefCnt API was somewhat odd. The
biggest confusion was that the the RefCnt object's constructor that
took a TYPE& cloned the object. I created an explicit virtual clone()
function for things that took advantage of this version of the
constructor. I was conservative and used clone() when I was in doubt
of whether or not it was necessary. I still think that there are
probably too many instances of clone(), but hopefully not too many.
I converted several instances of const MsgPtr & to a simple MsgPtr.
If the function wants to avoid the overhead of creating another
reference, then it should just use a regular pointer instead of a ref
counting ptr.
There were a couple of instances where refcounted objects were created
on the stack. This seems pretty dangerous since if you ever
accidentally make a reference to that object with a ref counting
pointer, bad things are bound to happen.
In addition to obvious changes, this required a slight change to the slicc
grammar to allow types with :: in them. Otherwise slicc barfs on std::string
which we need for the headers that slicc generates.
The necessary companion conversion of Ruby objects generated by SLICC
are converted to M5 SimObjects in the following patch, so this patch
alone does not compile.
Conversion of Garnet network models is also handled in a separate
patch; that code is temporarily disabled from compiling to allow
testing of interim code.
This was done with an automated process, so there could be things that were
done in this tree in the past that didn't make it. One known regression
is that atomic memory operations do not seem to work properly anymore.