Used cppclean to help identify useless includes and removed them. This
involved erroneously included headers, but also cases where forward
declarations could have been used rather than a full include.
First of five patches adding RISC-V to GEM5. This patch introduces the
base 64-bit ISA (RV64I) in src/arch/riscv for use with syscall emulation.
The multiply, floating point, and atomic memory instructions will be added
in additional patches, as well as support for more detailed CPU models.
The loader is also modified to be able to parse RISC-V ELF files, and a
"Hello world\!" example for RISC-V is added to test-progs.
Patch 2 will implement the multiply extension, RV64M; patch 3 will implement
the floating point (single- and double-precision) extensions, RV64FD;
patch 4 will implement the atomic memory instructions, RV64A, and patch 5
will add support for timing, minor, and detailed CPU models that is missing
from the first four patches (such as handling locked memory).
[Removed several unused parameters and imports from RiscvInterrupts.py,
RiscvISA.py, and RiscvSystem.py.]
[Fixed copyright information in RISC-V files copied from elsewhere that had
ARM licenses attached.]
[Reorganized instruction definitions in decoder.isa so that they are sorted
by opcode in preparation for the addition of ISA extensions M, A, F, D.]
[Fixed formatting of several files, removed some variables and
instructions that were missed when moving them to other patches, fixed
RISC-V Foundation copyright attribution, and fixed history of files
copied from other architectures using hg copy.]
[Fixed indentation of switch cases in isa.cc.]
[Reorganized syscall descriptions in linux/process.cc to remove large
number of repeated unimplemented system calls and added implmementations
to functions that have received them since it process.cc was first
created.]
[Fixed spacing for some copyright attributions.]
[Replaced the rest of the file copies using hg copy.]
[Fixed style check errors and corrected unaligned memory accesses.]
[Fix some minor formatting mistakes.]
Signed-off by: Alec Roelke
Signed-off by: Jason Lowe-Power <jason@lowepower.com>
ClockedObject was changed to require its regStats() to be called from every
child class. If you forget to do this, the error was indecipherable. This
patch makes the error more clear.
Instead of scheduling another event, this patch adds a warning in case gdb
is attached multiple times and the first attachement event has not been
processed yet.
When loading a checkpoint, it's sometimes desirable to be able to test
whether an entry within a secion exists. This is currently done
automatically in the UNSERIALIZE_OPT_SCALAR macro, but it isn't
possible to do for arrays, containers, or enums. Instead of adding
even more macros, add a helper function (CheckpointIn::entryExists())
that tests for the presence of an entry.
Change-Id: I4b4646b03276b889fd3916efefff3bd552317dbc
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-by: Nikos Nikoleris <nikos.nikoleris@arm.com>
This patch adds a total() function to the Vector2D
stat type. Similar to other stats such as Scalar or
Vector it is useful to be able to read the total for
a given stat.
The ELF loader currently has an assertion that checks if the size of a
loaded .text secion is non-zero. This is useful in the general case as
an empty text section normally indicates that there is something
strange with the ELF file. However, asserting isn't very useful. This
changeset converts the assert into a warning that tells the user that
something strange is happening.
Change-Id: I313e17847b50a0eca00f6bd00a54c610d626c0f0
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-by: Curtis Dunham <curtis.dunham@arm.com>
The SymbolTable class currently assumes that at most one symbol can
point to a given address. If multiple symbols point to the same
address, only the first one gets added to the internal symbol table
since there is already a match in the address table.
This changeset converts the address table from a map into a multimap
to be able to handle cases where an address maps to multiple
symbols. Additionally, the insert method is changed to not fail if
there is a match in the address table.
Change-Id: I6b4f1d5560c21e49a4af33220efb2a8302961768
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-by: Nikos Nikoleris <nikos.nikoleris@arm.com>
Reviewed-by: Andreas Hansson <andreas.hansson@arm.com>
Reviewed-by: Gabor Dozsa <gabor.dozsa@arm.com>
The Terminal device currently uses the peek functionality in gem5's
circular buffer implementation to send existing buffered content on
the terminal when a new client attaches. This functionallity is
however not implemented correctly and re-sends the same block multiple
time.
Add the required functionality to peek with an offset into the
circular buffer and change the Terminal::accept() implementation to
send the buffered contents.
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
Reviewed-by: Radhika Jagtap <radhika.jagtap@arm.com>
Reviewed-by: Nikos Nikoleris <nikos.nikoleris@arm.com>
Libraries are loaded into the process address space using the
mmap system call. Conveniently, this happens to be a good
time to update the process symbol table with the library's
incoming symbols so we handle the table update from within the
system call.
This works just like an application's normal symbols. The only
difference between a dynamic library and a main executable is
when the symbol table update occurs. The symbol table update for
an executable happens at program load time and is finished before
the process ever begins executing. Since dynamic linking happens
at runtime, the symbol loading happens after the library is
first loaded into the process address space. The library binary
is examined at this time for a symbol section and that section
is parsed for symbol types with specific bindings (global,
local, weak). Subsequently, these symbols are added to the table
and are available for use by gem5 for things like trace
generation.
Checkpointing should work just as it did previously. The address
space (and therefore the library) will be recorded and the symbol
table will be entirely recorded. (It's not possible to do anything
clever like checkpoint a program and then load the program back
with different libraries with LD_LIBRARY_PATH, because the
library becomes part of the address space after being loaded.)
This changeset adds support for changing the simulator output
directory. This can be useful when the simulation goes through several
stages (e.g., a warming phase, a simulation phase, and a verification
phase) since it allows the output from each stage to be located in a
different directory. Relocation is done by calling core.setOutputDir()
from Python or simout.setOutputDirectory() from C++.
This change affects several parts of the design of the gem5's output
subsystem. First, files returned by an OutputDirectory instance (e.g.,
simout) are of the type OutputStream instead of a std::ostream. This
allows us to do some more book keeping and control re-opening of files
when the output directory is changed. Second, new subdirectories are
OutputDirectory instances, which should be used to create files in
that sub-directory.
Signed-off-by: Andreas Sandberg <andreas@sandberg.pp.se>
[sascha.bischoff@arm.com: Rebased patches onto a newer gem5 version]
Signed-off-by: Sascha Bischoff <sascha.bischoff@arm.com>
Signed-off-by: Andreas Sandberg <andreas.sandberg@arm.com>
mem: support for gpu-style RMWs in ruby
This patch adds support for GPU-style read-modify-write (RMW) operations in
ruby. Such atomic operations are traditionally executed at the memory controller
(instead of through an L1 cache using cache-line locking).
Currently, this patch works by propogating operation functors through the memory
system.
This patch replaces the gzstream zlib wrapper with the iostream3
wrapper provided as part of zlib contributions. The main reason for
the switch is to avoid including LGPL in the default gem5
build. iostream3 is provided under a more permissive license:
The code is provided "as is", with the permission to use, copy,
modify, distribute and sell it for any purpose without fee.
Currently, the wire format of register values in g- and G-packets is
modelled using a union of uint8/16/32/64 arrays. The offset positions
of each register are expressed as a "register count" scaled according
to the width of the register in question. This results in counter-
intuitive and error-prone "register count arithmetic", and some
formats would even be altogether unrepresentable in such model, e.g.
a 64-bit register following a 32-bit one would have a fractional index
in the regs64 array.
Another difficulty is that the array is allocated before the actual
architecture of the workload is known (and therefore before the correct
size for the array can be calculated).
With this patch I propose a simpler mechanism for expressing the
register set structure. In the new code, GdbRegCache is an abstract
class; its subclasses contain straightforward structs reflecting the
register representation. The determination whether to use e.g. the
AArch32 vs. AArch64 register set (or SPARCv8 vs SPARCv9, etc.) is made
by polymorphically dispatching getregs() to the concrete subclass.
The subclass is not instantiated until it is needed for actual
g-/G-packet processing, when the mode is already known.
This patch is not meant to be merged in on its own, because it changes
the contract between src/base/remote_gdb.* and src/arch/*/remote_gdb.*,
so as it stands right now, it would break the other architectures.
In this patch only the base and the ARM code are provided for review;
once we agree on the structure, I will provide src/arch/*/remote_gdb.*
for the other architectures; those patches could then be merged in
together.
Review Request: http://reviews.gem5.org/r/3207/
Pushed by Joel Hestness <jthestness@gmail.com>
The writefile pseudo instruction uses OutputDirectory::create and
OutputDirectory::openFile to create the output files. However, by
default these will check the file extention for .gz, and create a gzip
compressed stream if the file ending matches. When writing out files,
we want to write them out exactly as they are in the guest simulation,
and never want to compress them with gzio. Additionally, this causes
m5 writefile to fail when checking the error flags for the output
steam.
With this patch we add an additional no_gz argument to
OutputDirectory::create and OutputDirectory::openFile which allows us
to override the gzip compression. Therefore, for m5 writefile we
disable the filename check, and always create a standard ostream.
Add functionality to generate a back trace if gem5 crashes (SIGABRT or
SIGSEGV). The current implementation uses glibc's stack traversal
support if available and stubs out the call to print_backtrace()
otherwise.
This patch moves away from using M5_ATTR_OVERRIDE and the m5::hashmap
(and similar) abstractions, as these are no longer needed with gcc 4.7
and clang 3.1 as minimum compiler versions.
The DTRACE() macro tests both Trace::enabled and the specific flag. This
change uses the same administrative interface for enabling/disabling
tracing, but masks the SimpleFlags settings directly. This eliminates a
load for every DTRACE() test, e.g. DPRINTF.
The CircleBuf class has at least one bug causing it to overwrite the
wrong elements when wrapping. The current code has a lot of unused
functionality and duplicated code. This changeset replaces the old
implementation with a new version that supports serialization and
arbitrary types in the buffer (not just char).
Declare the constructor and all of the operators that don't change the
state of a Cycles instance as constexpr. This makes it possible to use
Cycles as a static constant and allows the compiler to evaulate simple
expressions at compile time. An unfortunate side-effect of this is
that we cannot use assertions since C++11 doesn't support them in
constexpr functions. As a workaround, we throw an invalid_argument
exception when the assert would have triggered. A nice side-effect of
this is that the compiler will evaluate the "assertion" at compile
time when an expression involving Cycles can be statically evaluated.
Serialize pixels as unsigned 32 bit integers by adding the required
to_number() and stream operators. This is used by the FrameBuffer,
which now implements the Serializable interface. Users of frame
buffers are expected to serialize it into its own section by calling
serializeSection().
Objects that are can be serialized are supposed to inherit from the
Serializable class. This class is meant to provide a unified API for
such objects. However, so far it has mainly been used by SimObjects
due to some fundamental design limitations. This changeset redesigns
to the serialization interface to make it more generic and hide the
underlying checkpoint storage. Specifically:
* Add a set of APIs to serialize into a subsection of the current
object. Previously, objects that needed this functionality would
use ad-hoc solutions using nameOut() and section name
generation. In the new world, an object that implements the
interface has the methods serializeSection() and
unserializeSection() that serialize into a named /subsection/ of
the current object. Calling serialize() serializes an object into
the current section.
* Move the name() method from Serializable to SimObject as it is no
longer needed for serialization. The fully qualified section name
is generated by the main serialization code on the fly as objects
serialize sub-objects.
* Add a scoped ScopedCheckpointSection helper class. Some objects
need to serialize data structures, that are not deriving from
Serializable, into subsections. Previously, this was done using
nameOut() and manual section name generation. To simplify this,
this changeset introduces a ScopedCheckpointSection() helper
class. When this class is instantiated, it adds a new /subsection/
and subsequent serialization calls during the lifetime of this
helper class happen inside this section (or a subsection in case
of nested sections).
* The serialize() call is now const which prevents accidental state
manipulation during serialization. Objects that rely on modifying
state can use the serializeOld() call instead. The default
implementation simply calls serialize(). Note: The old-style calls
need to be explicitly called using the
serializeOld()/serializeSectionOld() style APIs. These are used by
default when serializing SimObjects.
* Both the input and output checkpoints now use their own named
types. This hides underlying checkpoint implementation from
objects that need checkpointing and makes it easier to change the
underlying checkpoint storage code.
All the object loaders directly examine the (already completely loaded
by object_file.cc) memory image. There is no current motivation to
keep the fd around.
The flush() method in CircleBuf resets the state of the circular
buffer, but fails to set size to zero. This obviously confuses code
that tries to determine the amount of data in the buffer. Set the size
to zero on flush.
This patch changes how the address range calculates intersection such
that a system can have a number of non-overlapping interleaved ranges
without complaining. Without this patch we end up with a panic.
Currently, frame buffer handling in gem5 is quite ad hoc. In practice,
we pass around naked pointers to raw pixel data and expect consumers
to convert frame buffers using the (broken) VideoConverter.
This changeset completely redesigns the way we handle frame buffers
internally. In summary, it fixes several color conversion bugs, adds
support for more color formats (e.g., big endian), and makes the code
base easier to follow.
In the new world, gem5 always represents pixel data using the Pixel
struct when pixels need to be passed between different classes (e.g.,
a display controller and the VNC server). Producers of entire frames
(e.g., display controllers) should use the FrameBuffer class to
represent a frame.
Frame producers are expected to create one instance of the FrameBuffer
class in their constructors and register it with its consumers
once. Consumers are expected to check the dimensions of the frame
buffer when they consume it.
Conversion between the external representation and the internal
representation is supported for all common "true color" RGB formats of
up to 32-bit color depth. The external pixel representation is
expected to be between 1 and 4 bytes in either big endian or little
endian. Color channels are assumed to be contiguous ranges of bits
within each pixel word. The external pixel value is scaled to an 8-bit
internal representation using a floating multiplication to map it to
the entire 8-bit range.
The bitmap generation code is hard to follow and incorrectly uses the
size of an enum member to calculate the size of a pixel. This
changeset cleans up the code and adds some documentation.
Gcc and clang both provide an attribute that can be used to flag a
function as deprecated at compile time. This changeset adds a gem5
compiler macro for that compiler feature. The macro can be used to
indicate that a legacy API within gem5 has been deprecated and provide
a graceful migration to the new API.
This patch fixes the CompoundFlag constructor, ensuring that it does
not dereference NULL. Doing so has undefined behaviuor, and both clang
and gcc's undefined-behaviour sanitiser was rather unhappy.
This patch extends the current address interleaving with basic hashing
support. Instead of directly comparing a number of address bits with a
matching value, it is now possible to use two independent set of
address bits XOR'ed together. This avoids issues where strided address
patterns are heavily biased to a subset of the interleaved ranges.
If two bitfields are of the same type, also implying that they have the same
first and last bit positions, the existing implementation would copy the
entire bitfield. That includes the __data member which is shared among all the
bitfields, effectively overwritting the entire bitunion.
This change also adjusts the write only signed bitfield assignment operator to
be like the unsigned version, using "using" instead of implementing it again
and calling down to the underlying implementation.
The new single stepping implementation for x86 doesn't rely on any ISA
specific properties or functionality. This change pulls out the per ISA
implementation of those functions and promotes the X86 implementation to the
base class.
One drawback of that implementation is that the CPU might stop on an
instruction twice if it's affected by both breakpoints and single stepping.
While that might be a little surprising, it's harmless and would only happen
under somewhat unlikely circumstances.