gem5/src/mem/ruby/system/System.cc

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/*
* Copyright (c) 1999-2011 Mark D. Hill and David A. Wood
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#include <fcntl.h>
#include <zlib.h>
#include <cstdio>
#include "base/intmath.hh"
#include "base/statistics.hh"
#include "debug/RubyCacheTrace.hh"
#include "debug/RubySystem.hh"
#include "mem/ruby/common/Address.hh"
#include "mem/ruby/network/Network.hh"
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#include "mem/ruby/system/System.hh"
#include "mem/simple_mem.hh"
#include "sim/eventq.hh"
#include "sim/simulate.hh"
using namespace std;
int RubySystem::m_random_seed;
bool RubySystem::m_randomization;
uint32_t RubySystem::m_block_size_bytes;
uint32_t RubySystem::m_block_size_bits;
uint32_t RubySystem::m_memory_size_bits;
bool RubySystem::m_warmup_enabled = false;
// To look forward to allowing multiple RubySystem instances, track the number
// of RubySystems that need to be warmed up on checkpoint restore.
unsigned RubySystem::m_systems_to_warmup = 0;
bool RubySystem::m_cooldown_enabled = false;
RubySystem::RubySystem(const Params *p)
: ClockedObject(p), m_access_backing_store(p->access_backing_store)
{
if (g_system_ptr != NULL)
fatal("Only one RubySystem object currently allowed.\n");
m_random_seed = p->random_seed;
srandom(m_random_seed);
m_randomization = p->randomization;
m_block_size_bytes = p->block_size_bytes;
assert(isPowerOf2(m_block_size_bytes));
m_block_size_bits = floorLog2(m_block_size_bytes);
m_memory_size_bits = p->memory_size_bits;
// Setup the global variables used in Ruby
g_system_ptr = this;
// Resize to the size of different machine types
g_abs_controls.resize(MachineType_NUM);
// Collate the statistics before they are printed.
Stats::registerDumpCallback(new RubyStatsCallback(this));
// Create the profiler
m_profiler = new Profiler(p);
m_phys_mem = p->phys_mem;
}
void
RubySystem::registerNetwork(Network* network_ptr)
{
m_network = network_ptr;
}
void
RubySystem::registerAbstractController(AbstractController* cntrl)
{
m_abs_cntrl_vec.push_back(cntrl);
MachineID id = cntrl->getMachineID();
g_abs_controls[id.getType()][id.getNum()] = cntrl;
}
RubySystem::~RubySystem()
{
delete m_network;
delete m_profiler;
}
void
RubySystem::writeCompressedTrace(uint8_t *raw_data, string filename,
uint64 uncompressed_trace_size)
{
// Create the checkpoint file for the memory
sim: Refactor the serialization base class Objects that are can be serialized are supposed to inherit from the Serializable class. This class is meant to provide a unified API for such objects. However, so far it has mainly been used by SimObjects due to some fundamental design limitations. This changeset redesigns to the serialization interface to make it more generic and hide the underlying checkpoint storage. Specifically: * Add a set of APIs to serialize into a subsection of the current object. Previously, objects that needed this functionality would use ad-hoc solutions using nameOut() and section name generation. In the new world, an object that implements the interface has the methods serializeSection() and unserializeSection() that serialize into a named /subsection/ of the current object. Calling serialize() serializes an object into the current section. * Move the name() method from Serializable to SimObject as it is no longer needed for serialization. The fully qualified section name is generated by the main serialization code on the fly as objects serialize sub-objects. * Add a scoped ScopedCheckpointSection helper class. Some objects need to serialize data structures, that are not deriving from Serializable, into subsections. Previously, this was done using nameOut() and manual section name generation. To simplify this, this changeset introduces a ScopedCheckpointSection() helper class. When this class is instantiated, it adds a new /subsection/ and subsequent serialization calls during the lifetime of this helper class happen inside this section (or a subsection in case of nested sections). * The serialize() call is now const which prevents accidental state manipulation during serialization. Objects that rely on modifying state can use the serializeOld() call instead. The default implementation simply calls serialize(). Note: The old-style calls need to be explicitly called using the serializeOld()/serializeSectionOld() style APIs. These are used by default when serializing SimObjects. * Both the input and output checkpoints now use their own named types. This hides underlying checkpoint implementation from objects that need checkpointing and makes it easier to change the underlying checkpoint storage code.
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string thefile = CheckpointIn::dir() + "/" + filename.c_str();
int fd = creat(thefile.c_str(), 0664);
if (fd < 0) {
perror("creat");
fatal("Can't open memory trace file '%s'\n", filename);
}
gzFile compressedMemory = gzdopen(fd, "wb");
if (compressedMemory == NULL)
fatal("Insufficient memory to allocate compression state for %s\n",
filename);
if (gzwrite(compressedMemory, raw_data, uncompressed_trace_size) !=
uncompressed_trace_size) {
fatal("Write failed on memory trace file '%s'\n", filename);
}
if (gzclose(compressedMemory)) {
fatal("Close failed on memory trace file '%s'\n", filename);
}
delete[] raw_data;
}
void
sim: Refactor the serialization base class Objects that are can be serialized are supposed to inherit from the Serializable class. This class is meant to provide a unified API for such objects. However, so far it has mainly been used by SimObjects due to some fundamental design limitations. This changeset redesigns to the serialization interface to make it more generic and hide the underlying checkpoint storage. Specifically: * Add a set of APIs to serialize into a subsection of the current object. Previously, objects that needed this functionality would use ad-hoc solutions using nameOut() and section name generation. In the new world, an object that implements the interface has the methods serializeSection() and unserializeSection() that serialize into a named /subsection/ of the current object. Calling serialize() serializes an object into the current section. * Move the name() method from Serializable to SimObject as it is no longer needed for serialization. The fully qualified section name is generated by the main serialization code on the fly as objects serialize sub-objects. * Add a scoped ScopedCheckpointSection helper class. Some objects need to serialize data structures, that are not deriving from Serializable, into subsections. Previously, this was done using nameOut() and manual section name generation. To simplify this, this changeset introduces a ScopedCheckpointSection() helper class. When this class is instantiated, it adds a new /subsection/ and subsequent serialization calls during the lifetime of this helper class happen inside this section (or a subsection in case of nested sections). * The serialize() call is now const which prevents accidental state manipulation during serialization. Objects that rely on modifying state can use the serializeOld() call instead. The default implementation simply calls serialize(). Note: The old-style calls need to be explicitly called using the serializeOld()/serializeSectionOld() style APIs. These are used by default when serializing SimObjects. * Both the input and output checkpoints now use their own named types. This hides underlying checkpoint implementation from objects that need checkpointing and makes it easier to change the underlying checkpoint storage code.
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RubySystem::serializeOld(CheckpointOut &cp)
{
m_cooldown_enabled = true;
vector<Sequencer*> sequencer_map;
Sequencer* sequencer_ptr = NULL;
for (int cntrl = 0; cntrl < m_abs_cntrl_vec.size(); cntrl++) {
sequencer_map.push_back(m_abs_cntrl_vec[cntrl]->getSequencer());
if (sequencer_ptr == NULL) {
sequencer_ptr = sequencer_map[cntrl];
}
}
assert(sequencer_ptr != NULL);
for (int cntrl = 0; cntrl < m_abs_cntrl_vec.size(); cntrl++) {
if (sequencer_map[cntrl] == NULL) {
sequencer_map[cntrl] = sequencer_ptr;
}
}
// Store the cache-block size, so we are able to restore on systems with a
// different cache-block size. CacheRecorder depends on the correct
// cache-block size upon unserializing.
uint64 block_size_bytes = getBlockSizeBytes();
SERIALIZE_SCALAR(block_size_bytes);
DPRINTF(RubyCacheTrace, "Recording Cache Trace\n");
// Create the CacheRecorder and record the cache trace
m_cache_recorder = new CacheRecorder(NULL, 0, sequencer_map,
block_size_bytes);
for (int cntrl = 0; cntrl < m_abs_cntrl_vec.size(); cntrl++) {
m_abs_cntrl_vec[cntrl]->recordCacheTrace(cntrl, m_cache_recorder);
}
DPRINTF(RubyCacheTrace, "Cache Trace Complete\n");
// save the current tick value
Tick curtick_original = curTick();
// save the event queue head
Event* eventq_head = eventq->replaceHead(NULL);
DPRINTF(RubyCacheTrace, "Recording current tick %ld and event queue\n",
curtick_original);
// Schedule an event to start cache cooldown
DPRINTF(RubyCacheTrace, "Starting cache flush\n");
enqueueRubyEvent(curTick());
simulate();
DPRINTF(RubyCacheTrace, "Cache flush complete\n");
// Restore eventq head
eventq_head = eventq->replaceHead(eventq_head);
// Restore curTick
setCurTick(curtick_original);
// Aggergate the trace entries together into a single array
uint8_t *raw_data = new uint8_t[4096];
uint64 cache_trace_size = m_cache_recorder->aggregateRecords(&raw_data,
4096);
string cache_trace_file = name() + ".cache.gz";
writeCompressedTrace(raw_data, cache_trace_file, cache_trace_size);
SERIALIZE_SCALAR(cache_trace_file);
SERIALIZE_SCALAR(cache_trace_size);
m_cooldown_enabled = false;
}
void
RubySystem::readCompressedTrace(string filename, uint8_t *&raw_data,
uint64& uncompressed_trace_size)
{
// Read the trace file
gzFile compressedTrace;
// trace file
int fd = open(filename.c_str(), O_RDONLY);
if (fd < 0) {
perror("open");
fatal("Unable to open trace file %s", filename);
}
compressedTrace = gzdopen(fd, "rb");
if (compressedTrace == NULL) {
fatal("Insufficient memory to allocate compression state for %s\n",
filename);
}
raw_data = new uint8_t[uncompressed_trace_size];
if (gzread(compressedTrace, raw_data, uncompressed_trace_size) <
uncompressed_trace_size) {
fatal("Unable to read complete trace from file %s\n", filename);
}
if (gzclose(compressedTrace)) {
fatal("Failed to close cache trace file '%s'\n", filename);
}
}
void
sim: Refactor the serialization base class Objects that are can be serialized are supposed to inherit from the Serializable class. This class is meant to provide a unified API for such objects. However, so far it has mainly been used by SimObjects due to some fundamental design limitations. This changeset redesigns to the serialization interface to make it more generic and hide the underlying checkpoint storage. Specifically: * Add a set of APIs to serialize into a subsection of the current object. Previously, objects that needed this functionality would use ad-hoc solutions using nameOut() and section name generation. In the new world, an object that implements the interface has the methods serializeSection() and unserializeSection() that serialize into a named /subsection/ of the current object. Calling serialize() serializes an object into the current section. * Move the name() method from Serializable to SimObject as it is no longer needed for serialization. The fully qualified section name is generated by the main serialization code on the fly as objects serialize sub-objects. * Add a scoped ScopedCheckpointSection helper class. Some objects need to serialize data structures, that are not deriving from Serializable, into subsections. Previously, this was done using nameOut() and manual section name generation. To simplify this, this changeset introduces a ScopedCheckpointSection() helper class. When this class is instantiated, it adds a new /subsection/ and subsequent serialization calls during the lifetime of this helper class happen inside this section (or a subsection in case of nested sections). * The serialize() call is now const which prevents accidental state manipulation during serialization. Objects that rely on modifying state can use the serializeOld() call instead. The default implementation simply calls serialize(). Note: The old-style calls need to be explicitly called using the serializeOld()/serializeSectionOld() style APIs. These are used by default when serializing SimObjects. * Both the input and output checkpoints now use their own named types. This hides underlying checkpoint implementation from objects that need checkpointing and makes it easier to change the underlying checkpoint storage code.
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RubySystem::unserialize(CheckpointIn &cp)
{
uint8_t *uncompressed_trace = NULL;
// This value should be set to the checkpoint-system's block-size.
// Optional, as checkpoints without it can be run if the
// checkpoint-system's block-size == current block-size.
uint64 block_size_bytes = getBlockSizeBytes();
UNSERIALIZE_OPT_SCALAR(block_size_bytes);
string cache_trace_file;
uint64 cache_trace_size = 0;
UNSERIALIZE_SCALAR(cache_trace_file);
UNSERIALIZE_SCALAR(cache_trace_size);
sim: Refactor the serialization base class Objects that are can be serialized are supposed to inherit from the Serializable class. This class is meant to provide a unified API for such objects. However, so far it has mainly been used by SimObjects due to some fundamental design limitations. This changeset redesigns to the serialization interface to make it more generic and hide the underlying checkpoint storage. Specifically: * Add a set of APIs to serialize into a subsection of the current object. Previously, objects that needed this functionality would use ad-hoc solutions using nameOut() and section name generation. In the new world, an object that implements the interface has the methods serializeSection() and unserializeSection() that serialize into a named /subsection/ of the current object. Calling serialize() serializes an object into the current section. * Move the name() method from Serializable to SimObject as it is no longer needed for serialization. The fully qualified section name is generated by the main serialization code on the fly as objects serialize sub-objects. * Add a scoped ScopedCheckpointSection helper class. Some objects need to serialize data structures, that are not deriving from Serializable, into subsections. Previously, this was done using nameOut() and manual section name generation. To simplify this, this changeset introduces a ScopedCheckpointSection() helper class. When this class is instantiated, it adds a new /subsection/ and subsequent serialization calls during the lifetime of this helper class happen inside this section (or a subsection in case of nested sections). * The serialize() call is now const which prevents accidental state manipulation during serialization. Objects that rely on modifying state can use the serializeOld() call instead. The default implementation simply calls serialize(). Note: The old-style calls need to be explicitly called using the serializeOld()/serializeSectionOld() style APIs. These are used by default when serializing SimObjects. * Both the input and output checkpoints now use their own named types. This hides underlying checkpoint implementation from objects that need checkpointing and makes it easier to change the underlying checkpoint storage code.
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cache_trace_file = cp.cptDir + "/" + cache_trace_file;
readCompressedTrace(cache_trace_file, uncompressed_trace,
cache_trace_size);
m_warmup_enabled = true;
m_systems_to_warmup++;
vector<Sequencer*> sequencer_map;
Sequencer* t = NULL;
for (int cntrl = 0; cntrl < m_abs_cntrl_vec.size(); cntrl++) {
sequencer_map.push_back(m_abs_cntrl_vec[cntrl]->getSequencer());
if (t == NULL) t = sequencer_map[cntrl];
}
assert(t != NULL);
for (int cntrl = 0; cntrl < m_abs_cntrl_vec.size(); cntrl++) {
if (sequencer_map[cntrl] == NULL) {
sequencer_map[cntrl] = t;
}
}
m_cache_recorder = new CacheRecorder(uncompressed_trace, cache_trace_size,
sequencer_map, block_size_bytes);
}
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void
RubySystem::startup()
{
// Ruby restores state from a checkpoint by resetting the clock to 0 and
// playing the requests that can possibly re-generate the cache state.
// The clock value is set to the actual checkpointed value once all the
// requests have been executed.
//
// This way of restoring state is pretty finicky. For example, if a
// Ruby component reads time before the state has been restored, it would
// cache this value and hence its clock would not be reset to 0, when
// Ruby resets the global clock. This can potentially result in a
// deadlock.
//
// The solution is that no Ruby component should read time before the
// simulation starts. And then one also needs to hope that the time
// Ruby finishes restoring the state is less than the time when the
// state was checkpointed.
if (m_warmup_enabled) {
// save the current tick value
Tick curtick_original = curTick();
// save the event queue head
Event* eventq_head = eventq->replaceHead(NULL);
// set curTick to 0 and reset Ruby System's clock
setCurTick(0);
resetClock();
// Schedule an event to start cache warmup
enqueueRubyEvent(curTick());
simulate();
delete m_cache_recorder;
m_cache_recorder = NULL;
m_systems_to_warmup--;
if (m_systems_to_warmup == 0) {
m_warmup_enabled = false;
}
// Restore eventq head
eventq_head = eventq->replaceHead(eventq_head);
// Restore curTick and Ruby System's clock
setCurTick(curtick_original);
resetClock();
}
resetStats();
}
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void
RubySystem::RubyEvent::process()
{
if (RubySystem::getWarmupEnabled()) {
ruby_system->m_cache_recorder->enqueueNextFetchRequest();
} else if (RubySystem::getCooldownEnabled()) {
ruby_system->m_cache_recorder->enqueueNextFlushRequest();
}
}
void
RubySystem::resetStats()
{
g_ruby_start = curCycle();
}
bool
RubySystem::functionalRead(PacketPtr pkt)
{
Address address(pkt->getAddr());
Address line_address(address);
line_address.makeLineAddress();
AccessPermission access_perm = AccessPermission_NotPresent;
int num_controllers = m_abs_cntrl_vec.size();
DPRINTF(RubySystem, "Functional Read request for %s\n",address);
unsigned int num_ro = 0;
unsigned int num_rw = 0;
unsigned int num_busy = 0;
unsigned int num_backing_store = 0;
unsigned int num_invalid = 0;
// In this loop we count the number of controllers that have the given
// address in read only, read write and busy states.
for (unsigned int i = 0; i < num_controllers; ++i) {
access_perm = m_abs_cntrl_vec[i]-> getAccessPermission(line_address);
if (access_perm == AccessPermission_Read_Only)
num_ro++;
else if (access_perm == AccessPermission_Read_Write)
num_rw++;
else if (access_perm == AccessPermission_Busy)
num_busy++;
else if (access_perm == AccessPermission_Backing_Store)
// See RubySlicc_Exports.sm for details, but Backing_Store is meant
// to represent blocks in memory *for Broadcast/Snooping protocols*,
// where memory has no idea whether it has an exclusive copy of data
// or not.
num_backing_store++;
else if (access_perm == AccessPermission_Invalid ||
access_perm == AccessPermission_NotPresent)
num_invalid++;
}
assert(num_rw <= 1);
// This if case is meant to capture what happens in a Broadcast/Snoop
// protocol where the block does not exist in the cache hierarchy. You
// only want to read from the Backing_Store memory if there is no copy in
// the cache hierarchy, otherwise you want to try to read the RO or RW
// copies existing in the cache hierarchy (covered by the else statement).
// The reason is because the Backing_Store memory could easily be stale, if
// there are copies floating around the cache hierarchy, so you want to read
// it only if it's not in the cache hierarchy at all.
if (num_invalid == (num_controllers - 1) && num_backing_store == 1) {
DPRINTF(RubySystem, "only copy in Backing_Store memory, read from it\n");
for (unsigned int i = 0; i < num_controllers; ++i) {
access_perm = m_abs_cntrl_vec[i]->getAccessPermission(line_address);
if (access_perm == AccessPermission_Backing_Store) {
m_abs_cntrl_vec[i]->functionalRead(line_address, pkt);
return true;
}
}
} else if (num_ro > 0 || num_rw == 1) {
// In Broadcast/Snoop protocols, this covers if you know the block
// exists somewhere in the caching hierarchy, then you want to read any
// valid RO or RW block. In directory protocols, same thing, you want
// to read any valid readable copy of the block.
DPRINTF(RubySystem, "num_busy = %d, num_ro = %d, num_rw = %d\n",
num_busy, num_ro, num_rw);
// In this loop, we try to figure which controller has a read only or
// a read write copy of the given address. Any valid copy would suffice
// for a functional read.
for (unsigned int i = 0;i < num_controllers;++i) {
access_perm = m_abs_cntrl_vec[i]->getAccessPermission(line_address);
if (access_perm == AccessPermission_Read_Only ||
access_perm == AccessPermission_Read_Write) {
m_abs_cntrl_vec[i]->functionalRead(line_address, pkt);
return true;
}
}
}
return false;
}
// The function searches through all the buffers that exist in different
// cache, directory and memory controllers, and in the network components
// and writes the data portion of those that hold the address specified
// in the packet.
bool
RubySystem::functionalWrite(PacketPtr pkt)
{
Address addr(pkt->getAddr());
Address line_addr = line_address(addr);
AccessPermission access_perm = AccessPermission_NotPresent;
int num_controllers = m_abs_cntrl_vec.size();
DPRINTF(RubySystem, "Functional Write request for %s\n",addr);
uint32_t M5_VAR_USED num_functional_writes = 0;
for (unsigned int i = 0; i < num_controllers;++i) {
num_functional_writes +=
m_abs_cntrl_vec[i]->functionalWriteBuffers(pkt);
access_perm = m_abs_cntrl_vec[i]->getAccessPermission(line_addr);
if (access_perm != AccessPermission_Invalid &&
access_perm != AccessPermission_NotPresent) {
num_functional_writes +=
m_abs_cntrl_vec[i]->functionalWrite(line_addr, pkt);
}
}
num_functional_writes += m_network->functionalWrite(pkt);
DPRINTF(RubySystem, "Messages written = %u\n", num_functional_writes);
return true;
}
#ifdef CHECK_COHERENCE
// This code will check for cases if the given cache block is exclusive in
// one node and shared in another-- a coherence violation
//
// To use, the SLICC specification must call sequencer.checkCoherence(address)
// when the controller changes to a state with new permissions. Do this
// in setState. The SLICC spec must also define methods "isBlockShared"
// and "isBlockExclusive" that are specific to that protocol
//
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void
RubySystem::checkGlobalCoherenceInvariant(const Address& addr)
{
#if 0
NodeID exclusive = -1;
bool sharedDetected = false;
NodeID lastShared = -1;
for (int i = 0; i < m_chip_vector.size(); i++) {
if (m_chip_vector[i]->isBlockExclusive(addr)) {
if (exclusive != -1) {
// coherence violation
WARN_EXPR(exclusive);
WARN_EXPR(m_chip_vector[i]->getID());
WARN_EXPR(addr);
WARN_EXPR(getTime());
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ERROR_MSG("Coherence Violation Detected -- 2 exclusive chips");
} else if (sharedDetected) {
WARN_EXPR(lastShared);
WARN_EXPR(m_chip_vector[i]->getID());
WARN_EXPR(addr);
WARN_EXPR(getTime());
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ERROR_MSG("Coherence Violation Detected -- exclusive chip with >=1 shared");
} else {
exclusive = m_chip_vector[i]->getID();
}
} else if (m_chip_vector[i]->isBlockShared(addr)) {
sharedDetected = true;
lastShared = m_chip_vector[i]->getID();
if (exclusive != -1) {
WARN_EXPR(lastShared);
WARN_EXPR(exclusive);
WARN_EXPR(addr);
WARN_EXPR(getTime());
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ERROR_MSG("Coherence Violation Detected -- exclusive chip with >=1 shared");
}
}
}
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#endif
}
#endif
RubySystem *
RubySystemParams::create()
{
return new RubySystem(this);
}