gem5/src/arch/power/tlb.cc

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/*
* Copyright (c) 2001-2005 The Regents of The University of Michigan
* Copyright (c) 2007 MIPS Technologies, Inc.
* Copyright (c) 2007-2008 The Florida State University
* Copyright (c) 2009 The University of Edinburgh
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* Authors: Nathan Binkert
* Steve Reinhardt
* Jaidev Patwardhan
* Stephen Hines
* Timothy M. Jones
*/
#include "arch/power/tlb.hh"
#include <string>
#include <vector>
#include "arch/power/faults.hh"
#include "arch/power/pagetable.hh"
#include "arch/power/utility.hh"
#include "base/inifile.hh"
#include "base/str.hh"
#include "base/trace.hh"
#include "cpu/thread_context.hh"
#include "debug/Power.hh"
#include "debug/TLB.hh"
#include "mem/page_table.hh"
#include "params/PowerTLB.hh"
#include "sim/full_system.hh"
#include "sim/process.hh"
using namespace std;
using namespace PowerISA;
///////////////////////////////////////////////////////////////////////
//
// POWER TLB
//
#define MODE2MASK(X) (1 << (X))
TLB::TLB(const Params *p)
: BaseTLB(p), size(p->size), nlu(0)
{
table = new PowerISA::PTE[size];
memset(table, 0, sizeof(PowerISA::PTE[size]));
smallPages = 0;
}
TLB::~TLB()
{
if (table)
delete [] table;
}
// look up an entry in the TLB
PowerISA::PTE *
TLB::lookup(Addr vpn, uint8_t asn) const
{
// assume not found...
PowerISA::PTE *retval = NULL;
PageTable::const_iterator i = lookupTable.find(vpn);
if (i != lookupTable.end()) {
while (i->first == vpn) {
int index = i->second;
PowerISA::PTE *pte = &table[index];
Addr Mask = pte->Mask;
Addr InvMask = ~Mask;
Addr VPN = pte->VPN;
if (((vpn & InvMask) == (VPN & InvMask))
&& (pte->G || (asn == pte->asid))) {
// We have a VPN + ASID Match
retval = pte;
break;
}
++i;
}
}
DPRINTF(TLB, "lookup %#x, asn %#x -> %s ppn %#x\n", vpn, (int)asn,
retval ? "hit" : "miss", retval ? retval->PFN1 : 0);
return retval;
}
PowerISA::PTE*
TLB::getEntry(unsigned Index) const
{
// Make sure that Index is valid
assert(Index<size);
return &table[Index];
}
int
TLB::probeEntry(Addr vpn,uint8_t asn) const
{
// assume not found...
int Ind = -1;
PageTable::const_iterator i = lookupTable.find(vpn);
if (i != lookupTable.end()) {
while (i->first == vpn) {
int index = i->second;
PowerISA::PTE *pte = &table[index];
Addr Mask = pte->Mask;
Addr InvMask = ~Mask;
Addr VPN = pte->VPN;
if (((vpn & InvMask) == (VPN & InvMask))
&& (pte->G || (asn == pte->asid))) {
// We have a VPN + ASID Match
Ind = index;
break;
}
++i;
}
}
DPRINTF(Power, "VPN: %x, asid: %d, Result of TLBP: %d\n", vpn, asn, Ind);
return Ind;
}
inline Fault
TLB::checkCacheability(RequestPtr &req)
{
Addr VAddrUncacheable = 0xA0000000;
if ((req->getVaddr() & VAddrUncacheable) == VAddrUncacheable) {
// mark request as uncacheable
req->setFlags(Request::UNCACHEABLE | Request::STRICT_ORDER);
}
return NoFault;
}
void
TLB::insertAt(PowerISA::PTE &pte, unsigned Index, int _smallPages)
{
smallPages=_smallPages;
if (Index > size){
warn("Attempted to write at index (%d) beyond TLB size (%d)",
Index, size);
} else {
// Update TLB
if (table[Index].V0 || table[Index].V1) {
// Previous entry is valid
PageTable::iterator i = lookupTable.find(table[Index].VPN);
lookupTable.erase(i);
}
table[Index]=pte;
// Update fast lookup table
lookupTable.insert(make_pair(table[Index].VPN, Index));
}
}
// insert a new TLB entry
void
TLB::insert(Addr addr, PowerISA::PTE &pte)
{
fatal("TLB Insert not yet implemented\n");
}
void
TLB::flushAll()
{
DPRINTF(TLB, "flushAll\n");
memset(table, 0, sizeof(PowerISA::PTE[size]));
lookupTable.clear();
nlu = 0;
}
void
sim: Refactor the serialization base class Objects that are can be serialized are supposed to inherit from the Serializable class. This class is meant to provide a unified API for such objects. However, so far it has mainly been used by SimObjects due to some fundamental design limitations. This changeset redesigns to the serialization interface to make it more generic and hide the underlying checkpoint storage. Specifically: * Add a set of APIs to serialize into a subsection of the current object. Previously, objects that needed this functionality would use ad-hoc solutions using nameOut() and section name generation. In the new world, an object that implements the interface has the methods serializeSection() and unserializeSection() that serialize into a named /subsection/ of the current object. Calling serialize() serializes an object into the current section. * Move the name() method from Serializable to SimObject as it is no longer needed for serialization. The fully qualified section name is generated by the main serialization code on the fly as objects serialize sub-objects. * Add a scoped ScopedCheckpointSection helper class. Some objects need to serialize data structures, that are not deriving from Serializable, into subsections. Previously, this was done using nameOut() and manual section name generation. To simplify this, this changeset introduces a ScopedCheckpointSection() helper class. When this class is instantiated, it adds a new /subsection/ and subsequent serialization calls during the lifetime of this helper class happen inside this section (or a subsection in case of nested sections). * The serialize() call is now const which prevents accidental state manipulation during serialization. Objects that rely on modifying state can use the serializeOld() call instead. The default implementation simply calls serialize(). Note: The old-style calls need to be explicitly called using the serializeOld()/serializeSectionOld() style APIs. These are used by default when serializing SimObjects. * Both the input and output checkpoints now use their own named types. This hides underlying checkpoint implementation from objects that need checkpointing and makes it easier to change the underlying checkpoint storage code.
2015-07-07 10:51:03 +02:00
TLB::serialize(CheckpointOut &cp) const
{
SERIALIZE_SCALAR(size);
SERIALIZE_SCALAR(nlu);
for (int i = 0; i < size; i++) {
sim: Refactor the serialization base class Objects that are can be serialized are supposed to inherit from the Serializable class. This class is meant to provide a unified API for such objects. However, so far it has mainly been used by SimObjects due to some fundamental design limitations. This changeset redesigns to the serialization interface to make it more generic and hide the underlying checkpoint storage. Specifically: * Add a set of APIs to serialize into a subsection of the current object. Previously, objects that needed this functionality would use ad-hoc solutions using nameOut() and section name generation. In the new world, an object that implements the interface has the methods serializeSection() and unserializeSection() that serialize into a named /subsection/ of the current object. Calling serialize() serializes an object into the current section. * Move the name() method from Serializable to SimObject as it is no longer needed for serialization. The fully qualified section name is generated by the main serialization code on the fly as objects serialize sub-objects. * Add a scoped ScopedCheckpointSection helper class. Some objects need to serialize data structures, that are not deriving from Serializable, into subsections. Previously, this was done using nameOut() and manual section name generation. To simplify this, this changeset introduces a ScopedCheckpointSection() helper class. When this class is instantiated, it adds a new /subsection/ and subsequent serialization calls during the lifetime of this helper class happen inside this section (or a subsection in case of nested sections). * The serialize() call is now const which prevents accidental state manipulation during serialization. Objects that rely on modifying state can use the serializeOld() call instead. The default implementation simply calls serialize(). Note: The old-style calls need to be explicitly called using the serializeOld()/serializeSectionOld() style APIs. These are used by default when serializing SimObjects. * Both the input and output checkpoints now use their own named types. This hides underlying checkpoint implementation from objects that need checkpointing and makes it easier to change the underlying checkpoint storage code.
2015-07-07 10:51:03 +02:00
ScopedCheckpointSection sec(cp, csprintf("PTE%d", i));
table[i].serialize(cp);
}
}
void
sim: Refactor the serialization base class Objects that are can be serialized are supposed to inherit from the Serializable class. This class is meant to provide a unified API for such objects. However, so far it has mainly been used by SimObjects due to some fundamental design limitations. This changeset redesigns to the serialization interface to make it more generic and hide the underlying checkpoint storage. Specifically: * Add a set of APIs to serialize into a subsection of the current object. Previously, objects that needed this functionality would use ad-hoc solutions using nameOut() and section name generation. In the new world, an object that implements the interface has the methods serializeSection() and unserializeSection() that serialize into a named /subsection/ of the current object. Calling serialize() serializes an object into the current section. * Move the name() method from Serializable to SimObject as it is no longer needed for serialization. The fully qualified section name is generated by the main serialization code on the fly as objects serialize sub-objects. * Add a scoped ScopedCheckpointSection helper class. Some objects need to serialize data structures, that are not deriving from Serializable, into subsections. Previously, this was done using nameOut() and manual section name generation. To simplify this, this changeset introduces a ScopedCheckpointSection() helper class. When this class is instantiated, it adds a new /subsection/ and subsequent serialization calls during the lifetime of this helper class happen inside this section (or a subsection in case of nested sections). * The serialize() call is now const which prevents accidental state manipulation during serialization. Objects that rely on modifying state can use the serializeOld() call instead. The default implementation simply calls serialize(). Note: The old-style calls need to be explicitly called using the serializeOld()/serializeSectionOld() style APIs. These are used by default when serializing SimObjects. * Both the input and output checkpoints now use their own named types. This hides underlying checkpoint implementation from objects that need checkpointing and makes it easier to change the underlying checkpoint storage code.
2015-07-07 10:51:03 +02:00
TLB::unserialize(CheckpointIn &cp)
{
UNSERIALIZE_SCALAR(size);
UNSERIALIZE_SCALAR(nlu);
for (int i = 0; i < size; i++) {
sim: Refactor the serialization base class Objects that are can be serialized are supposed to inherit from the Serializable class. This class is meant to provide a unified API for such objects. However, so far it has mainly been used by SimObjects due to some fundamental design limitations. This changeset redesigns to the serialization interface to make it more generic and hide the underlying checkpoint storage. Specifically: * Add a set of APIs to serialize into a subsection of the current object. Previously, objects that needed this functionality would use ad-hoc solutions using nameOut() and section name generation. In the new world, an object that implements the interface has the methods serializeSection() and unserializeSection() that serialize into a named /subsection/ of the current object. Calling serialize() serializes an object into the current section. * Move the name() method from Serializable to SimObject as it is no longer needed for serialization. The fully qualified section name is generated by the main serialization code on the fly as objects serialize sub-objects. * Add a scoped ScopedCheckpointSection helper class. Some objects need to serialize data structures, that are not deriving from Serializable, into subsections. Previously, this was done using nameOut() and manual section name generation. To simplify this, this changeset introduces a ScopedCheckpointSection() helper class. When this class is instantiated, it adds a new /subsection/ and subsequent serialization calls during the lifetime of this helper class happen inside this section (or a subsection in case of nested sections). * The serialize() call is now const which prevents accidental state manipulation during serialization. Objects that rely on modifying state can use the serializeOld() call instead. The default implementation simply calls serialize(). Note: The old-style calls need to be explicitly called using the serializeOld()/serializeSectionOld() style APIs. These are used by default when serializing SimObjects. * Both the input and output checkpoints now use their own named types. This hides underlying checkpoint implementation from objects that need checkpointing and makes it easier to change the underlying checkpoint storage code.
2015-07-07 10:51:03 +02:00
ScopedCheckpointSection sec(cp, csprintf("PTE%d", i));
if (table[i].V0 || table[i].V1) {
lookupTable.insert(make_pair(table[i].VPN, i));
}
}
}
void
TLB::regStats()
{
BaseTLB::regStats();
read_hits
.name(name() + ".read_hits")
.desc("DTB read hits")
;
read_misses
.name(name() + ".read_misses")
.desc("DTB read misses")
;
read_accesses
.name(name() + ".read_accesses")
.desc("DTB read accesses")
;
write_hits
.name(name() + ".write_hits")
.desc("DTB write hits")
;
write_misses
.name(name() + ".write_misses")
.desc("DTB write misses")
;
write_accesses
.name(name() + ".write_accesses")
.desc("DTB write accesses")
;
hits
.name(name() + ".hits")
.desc("DTB hits")
;
misses
.name(name() + ".misses")
.desc("DTB misses")
;
accesses
.name(name() + ".accesses")
.desc("DTB accesses")
;
hits = read_hits + write_hits;
misses = read_misses + write_misses;
accesses = read_accesses + write_accesses;
}
Fault
TLB::translateInst(RequestPtr req, ThreadContext *tc)
{
// Instruction accesses must be word-aligned
if (req->getVaddr() & 0x3) {
DPRINTF(TLB, "Alignment Fault on %#x, size = %d\n", req->getVaddr(),
req->getSize());
return std::make_shared<AlignmentFault>();
}
Process * p = tc->getProcessPtr();
Fault fault = p->pTable->translate(req);
if (fault != NoFault)
return fault;
return NoFault;
}
Fault
TLB::translateData(RequestPtr req, ThreadContext *tc, bool write)
{
Process * p = tc->getProcessPtr();
Fault fault = p->pTable->translate(req);
if (fault != NoFault)
return fault;
return NoFault;
}
Fault
TLB::translateAtomic(RequestPtr req, ThreadContext *tc, Mode mode)
{
if (FullSystem)
fatal("translate atomic not yet implemented in full system mode.\n");
if (mode == Execute)
return translateInst(req, tc);
else
return translateData(req, tc, mode == Write);
}
void
TLB::translateTiming(RequestPtr req, ThreadContext *tc,
Translation *translation, Mode mode)
{
assert(translation);
translation->finish(translateAtomic(req, tc, mode), req, tc, mode);
}
Fault
TLB::translateFunctional(RequestPtr req, ThreadContext *tc, Mode mode)
{
panic("Not implemented\n");
return NoFault;
}
Fault
TLB::finalizePhysical(RequestPtr req, ThreadContext *tc, Mode mode) const
{
return NoFault;
}
PowerISA::PTE &
TLB::index(bool advance)
{
PowerISA::PTE *pte = &table[nlu];
if (advance)
nextnlu();
return *pte;
}
PowerISA::TLB *
PowerTLBParams::create()
{
return new PowerISA::TLB(this);
}