96 lines
3.6 KiB
C
96 lines
3.6 KiB
C
#ifndef PRIV_H
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#define PRIV_H
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/* Declaration of the system privileges structure. It defines flags, system
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* call masks, an synchronous alarm timer, I/O privileges, pending hardware
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* interrupts and notifications, and so on.
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* System processes each get their own structure with properties, whereas all
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* user processes share one structure. This setup provides a clear separation
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* between common and privileged process fields and is very space efficient.
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*
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* Changes:
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* Nov 22, 2009 rewrite of privilege management (Cristiano Giuffrida)
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* Jul 01, 2005 Created. (Jorrit N. Herder)
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*/
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#include <minix/com.h>
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#include <minix/const.h>
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#include <minix/priv.h>
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#include "const.h"
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#include "type.h"
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struct priv {
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proc_nr_t s_proc_nr; /* number of associated process */
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sys_id_t s_id; /* index of this system structure */
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short s_flags; /* PREEMTIBLE, BILLABLE, etc. */
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/* Asynchronous sends */
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vir_bytes s_asyntab; /* addr. of table in process' address space */
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size_t s_asynsize; /* number of elements in table. 0 when not in
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* use
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*/
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short s_trap_mask; /* allowed system call traps */
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sys_map_t s_ipc_to; /* allowed destination processes */
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/* allowed kernel calls */
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bitchunk_t s_k_call_mask[SYS_CALL_MASK_SIZE];
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endpoint_t s_sig_mgr; /* signal manager for system signals */
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endpoint_t s_bak_sig_mgr; /* backup signal manager for system signals */
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sys_map_t s_notify_pending; /* bit map with pending notifications */
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sys_map_t s_asyn_pending; /* bit map with pending asyn messages */
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irq_id_t s_int_pending; /* pending hardware interrupts */
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sigset_t s_sig_pending; /* pending signals */
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timer_t s_alarm_timer; /* synchronous alarm timer */
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reg_t *s_stack_guard; /* stack guard word for kernel tasks */
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int s_nr_io_range; /* allowed I/O ports */
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struct io_range s_io_tab[NR_IO_RANGE];
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int s_nr_mem_range; /* allowed memory ranges */
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struct mem_range s_mem_tab[NR_MEM_RANGE];
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int s_nr_irq; /* allowed IRQ lines */
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int s_irq_tab[NR_IRQ];
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vir_bytes s_grant_table; /* grant table address of process, or 0 */
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int s_grant_entries; /* no. of entries, or 0 */
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};
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/* Guard word for task stacks. */
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#define STACK_GUARD ((reg_t) (sizeof(reg_t) == 2 ? 0xBEEF : 0xDEADBEEF))
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/* Magic system structure table addresses. */
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#define BEG_PRIV_ADDR (&priv[0])
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#define END_PRIV_ADDR (&priv[NR_SYS_PROCS])
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#define BEG_STATIC_PRIV_ADDR BEG_PRIV_ADDR
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#define END_STATIC_PRIV_ADDR (BEG_STATIC_PRIV_ADDR + NR_STATIC_PRIV_IDS)
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#define BEG_DYN_PRIV_ADDR END_STATIC_PRIV_ADDR
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#define END_DYN_PRIV_ADDR END_PRIV_ADDR
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#define priv_addr(i) (ppriv_addr)[(i)]
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#define priv_id(rp) ((rp)->p_priv->s_id)
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#define priv(rp) ((rp)->p_priv)
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#define id_to_nr(id) priv_addr(id)->s_proc_nr
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#define nr_to_id(nr) priv(proc_addr(nr))->s_id
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#define may_send_to(rp, nr) (get_sys_bit(priv(rp)->s_ipc_to, nr_to_id(nr)))
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/* The system structures table and pointers to individual table slots. The
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* pointers allow faster access because now a process entry can be found by
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* indexing the psys_addr array, while accessing an element i requires a
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* multiplication with sizeof(struct sys) to determine the address.
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*/
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EXTERN struct priv priv[NR_SYS_PROCS]; /* system properties table */
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EXTERN struct priv *ppriv_addr[NR_SYS_PROCS]; /* direct slot pointers */
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/* Make sure the system can boot. The following sanity check verifies that
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* the system privileges table is large enough for the number of processes
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* in the boot image.
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*/
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#if (NR_BOOT_PROCS > NR_SYS_PROCS)
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#error NR_SYS_PROCS must be larger than NR_BOOT_PROCS
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#endif
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#endif /* PRIV_H */
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