- FPU context is stored only if conflict between 2 FPU users or while
exporting context of a process to userspace while it is the active
user of FPU
- FPU has its owner (fpu_owner) which points to the process whose
state is currently loaded in FPU
- the FPU exception is only turned on when scheduling a process which
is not the owner of FPU
- FPU state is restored for the process that generated the FPU
exception. This process runs immediately without letting scheduler
to pick a new process to resolve the FPU conflict asap, to minimize
the FPU thrashing and FPU exception hadler execution
- faster all non-FPU-exception kernel entries as FPU state is not
checked nor saved
- removed MF_USED_FPU flag, only MF_FPU_INITIALIZED remains to signal
that a process has used FPU in the past
- A staging directory is always used to avoid oversized images;
- As a consequence, the zero-filling is removed so no more "out of
space" errors should be printed to the console;
- The root and usr partition sizes are computed so less space should be
wasted (the root partition gets extra 1MB zones and 64 inodes for
run-time though and hardlinks/holes make the used space slightly less
than expected); USRMB (and the new ROOTMB) are now used to enforce
a minimum size rather than set the size;
- TMPDISK1-3 are renamed to more meaningful names (and TMPDISK2 is
dropped because a separate tmp directory is no longer needed);
- The ramdisks are truncated at the end to save memory (not sure
whether it is actually released though).
There seems to have been a broken assumption in the fpu context
restoring code. It restores the context of the running process, without
guarantee that the current process is the one that will be scheduled.
This caused fpu saving for a different process to be triggered without
fpu hardware being enabled, causing an fpu exception in the kernel. This
practically only shows up with DEBUG_RACE on. Fix my thruby+me.
The fix
. is to only set the fpu-in-use-by-this-process flag in the
exception handler, and then take care of fpu restoring when
actually returning to userspace
And the patch
. translates fpu saving and restoring to c in arch_system.c,
getting rid of a juicy chunk of assembly
. makes osfxsr_feature private to arch_system.c
. removes most of the arch dependent code from do_sigsend
- Remove unused includes.
- Add include guards to headers.
- Use unsigned variables in case they're never going to hold a negative
value. This causes GCC's complaints to disappear and should make flexelint
a lot happier, too.
- Make functions private when they're used only within a module.
- Remove unused variables.
- Add casts where appropriate.
- substituted the use of the m_source message field by
caller->p_endpoint in kernel calls. It is the same information, just
passed more intuitively.
- the last dependency on m_type field is removed.
- do_unused() is substituted by a check for NULL.
- this pretty much removes the depency of kernel calls on the general
message format. In the future this may be used to pass the kcall
arguments in a different structure or registers (x86-64, ARM?) The
kcall number may be passed in a register already.
- removes dependency of do_safecopy() on the m_type field of the kcall
messages.
- instead of do_safecopy() figuring out what action is requested, the
correct safecopy method is called right away.
- Currently the cpu time quantum is timer-ticks based. Thus the
remaining quantum is decreased only if the processes is interrupted
by a timer tick. As processes block a lot this typically does not
happen for normal user processes. Also the quantum depends on the
frequency of the timer.
- This change makes the quantum miliseconds based. Internally the
miliseconds are translated into cpu cycles. Everytime userspace
execution is interrupted by kernel the cycles just consumed by the
current process are deducted from the remaining quantum.
- It makes the quantum system timer frequency independent.
- The boot processes quantum is loosely derived from the tick-based
quantas and 60Hz timer and subject to future change
- the 64bit arithmetics is a little ugly, will be changes once we have
compiler support for 64bit integers (soon)