minix/kernel/clock.c

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/* This file contains the clock task, which handles time related functions.
* Important events that are handled by the CLOCK include setting and
* monitoring alarm timers and deciding when to (re)schedule processes.
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* The CLOCK offers a direct interface to kernel processes. System services
* can access its services through system calls, such as sys_setalarm(). The
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* CLOCK task thus is hidden from the outside world.
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*
* Changes:
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* Oct 08, 2005 reordering and comment editing (A. S. Woodhull)
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* Mar 18, 2004 clock interface moved to SYSTEM task (Jorrit N. Herder)
* Sep 30, 2004 source code documentation updated (Jorrit N. Herder)
* Sep 24, 2004 redesigned alarm timers (Jorrit N. Herder)
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*
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* The function do_clocktick() is triggered by the clock's interrupt
* handler when a watchdog timer has expired or a process must be scheduled.
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*
* In addition to the main clock_task() entry point, which starts the main
* loop, there are several other minor entry points:
* clock_stop: called just before MINIX shutdown
* get_uptime: get realtime since boot in clock ticks
* set_timer: set a watchdog timer (+)
* reset_timer: reset a watchdog timer (+)
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* read_clock: read the counter of channel 0 of the 8253A timer
*
* (+) The CLOCK task keeps tracks of watchdog timers for the entire kernel.
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* The watchdog functions of expired timers are executed in do_clocktick().
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* It is crucial that watchdog functions not block, or the CLOCK task may
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* be blocked. Do not send() a message when the receiver is not expecting it.
* Instead, notify(), which always returns, should be used.
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*/
#include "kernel.h"
#include "proc.h"
#include <signal.h>
#include <minix/com.h>
/* Function prototype for PRIVATE functions. */
FORWARD _PROTOTYPE( void init_clock, (void) );
FORWARD _PROTOTYPE( int clock_handler, (irq_hook_t *hook) );
FORWARD _PROTOTYPE( int do_clocktick, (message *m_ptr) );
FORWARD _PROTOTYPE( void load_update, (void));
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/* Clock parameters. */
#define COUNTER_FREQ (2*TIMER_FREQ) /* counter frequency using square wave */
#define LATCH_COUNT 0x00 /* cc00xxxx, c = channel, x = any */
#define SQUARE_WAVE 0x36 /* ccaammmb, a = access, m = mode, b = BCD */
/* 11x11, 11 = LSB then MSB, x11 = sq wave */
#define TIMER_COUNT ((unsigned) (TIMER_FREQ/HZ)) /* initial value for counter*/
#define TIMER_FREQ 1193182L /* clock frequency for timer in PC and AT */
#define CLOCK_ACK_BIT 0x80 /* PS/2 clock interrupt acknowledge bit */
/* The CLOCK's timers queue. The functions in <timers.h> operate on this.
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* Each system process possesses a single synchronous alarm timer. If other
* kernel parts want to use additional timers, they must declare their own
* persistent (static) timer structure, which can be passed to the clock
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* via (re)set_timer().
* When a timer expires its watchdog function is run by the CLOCK task.
*/
PRIVATE timer_t *clock_timers; /* queue of CLOCK timers */
PRIVATE clock_t next_timeout; /* realtime that next timer expires */
/* The time is incremented by the interrupt handler on each clock tick. */
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PRIVATE clock_t realtime; /* real time clock */
PRIVATE irq_hook_t clock_hook; /* interrupt handler hook */
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/*===========================================================================*
* clock_task *
*===========================================================================*/
PUBLIC void clock_task()
{
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/* Main program of clock task. If the call is not HARD_INT it is an error.
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*/
message m; /* message buffer for both input and output */
int result; /* result returned by the handler */
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init_clock(); /* initialize clock task */
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/* Main loop of the clock task. Get work, process it. Never reply. */
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while (TRUE) {
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/* Go get a message. */
receive(ANY, &m);
/* Handle the request. Only clock ticks are expected. */
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switch (m.m_type) {
case HARD_INT:
result = do_clocktick(&m); /* handle clock tick */
break;
default: /* illegal request type */
kprintf("CLOCK: illegal request %d from %d.\n", m.m_type,m.m_source);
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}
}
}
/*===========================================================================*
* do_clocktick *
*===========================================================================*/
PRIVATE int do_clocktick(m_ptr)
message *m_ptr; /* pointer to request message */
{
/* Despite its name, this routine is not called on every clock tick. It
* is called on those clock ticks when a lot of work needs to be done.
*/
/* A process used up a full quantum. The interrupt handler stored this
* process in 'prev_ptr'. First make sure that the process is not on the
* scheduling queues. Then announce the process ready again. Since it has
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* no more time left, it gets a new quantum and is inserted at the right
* place in the queues. As a side-effect a new process will be scheduled.
*/
if (prev_ptr->p_ticks_left <= 0 && priv(prev_ptr)->s_flags & PREEMPTIBLE) {
lock_dequeue(prev_ptr); /* take it off the queues */
lock_enqueue(prev_ptr); /* and reinsert it again */
}
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/* Check if a clock timer expired and run its watchdog function. */
if (next_timeout <= realtime) {
tmrs_exptimers(&clock_timers, realtime, NULL);
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next_timeout = clock_timers == NULL ?
TMR_NEVER : clock_timers->tmr_exp_time;
}
/* Inhibit sending a reply. */
return(EDONTREPLY);
}
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/*===========================================================================*
* init_clock *
*===========================================================================*/
PRIVATE void init_clock()
{
/* Initialize the CLOCK's interrupt hook. */
'proc number' is process slot, 'endpoint' are generation-aware process instance numbers, encoded and decoded using macros in <minix/endpoint.h>. proc number -> endpoint migration . proc_nr in the interrupt hook is now an endpoint, proc_nr_e. . m_source for messages and notifies is now an endpoint, instead of proc number. . isokendpt() converts an endpoint to a process number, returns success (but fails if the process number is out of range, the process slot is not a living process, or the given endpoint number does not match the endpoint number in the process slot, indicating an old process). . okendpt() is the same as isokendpt(), but panic()s if the conversion fails. This is mainly used for decoding message.m_source endpoints, and other endpoint numbers in kernel data structures, which should always be correct. . if DEBUG_ENABLE_IPC_WARNINGS is enabled, isokendpt() and okendpt() get passed the __FILE__ and __LINE__ of the calling lines, and print messages about what is wrong with the endpoint number (out of range proc, empty proc, or inconsistent endpoint number), with the caller, making finding where the conversion failed easy without having to include code for every call to print where things went wrong. Sometimes this is harmless (wrong arg to a kernel call), sometimes it's a fatal internal inconsistency (bogus m_source). . some process table fields have been appended an _e to indicate it's become and endpoint. . process endpoint is stored in p_endpoint, without generation number. it turns out the kernel never needs the generation number, except when fork()ing, so it's decoded then. . kernel calls all take endpoints as arguments, not proc numbers. the one exception is sys_fork(), which needs to know in which slot to put the child.
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clock_hook.proc_nr_e = CLOCK;
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/* Initialize channel 0 of the 8253A timer to, e.g., 60 Hz, and register
* the CLOCK task's interrupt handler to be run on every clock tick.
*/
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outb(TIMER_MODE, SQUARE_WAVE); /* set timer to run continuously */
outb(TIMER0, TIMER_COUNT); /* load timer low byte */
outb(TIMER0, TIMER_COUNT >> 8); /* load timer high byte */
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put_irq_handler(&clock_hook, CLOCK_IRQ, clock_handler);
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enable_irq(&clock_hook); /* ready for clock interrupts */
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/* Set a watchdog timer to periodically balance the scheduling queues. */
balance_queues(NULL); /* side-effect sets new timer */
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}
/*===========================================================================*
* clock_stop *
*===========================================================================*/
PUBLIC void clock_stop()
{
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/* Reset the clock to the BIOS rate. (For rebooting.) */
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outb(TIMER_MODE, 0x36);
outb(TIMER0, 0);
outb(TIMER0, 0);
}
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/*===========================================================================*
* clock_handler *
*===========================================================================*/
PRIVATE int clock_handler(hook)
irq_hook_t *hook;
{
/* This executes on each clock tick (i.e., every time the timer chip generates
* an interrupt). It does a little bit of work so the clock task does not have
* to be called on every tick. The clock task is called when:
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*
* (1) the scheduling quantum of the running process has expired, or
* (2) a timer has expired and the watchdog function should be run.
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*
* Many global global and static variables are accessed here. The safety of
* this must be justified. All scheduling and message passing code acquires a
* lock by temporarily disabling interrupts, so no conflicts with calls from
* the task level can occur. Furthermore, interrupts are not reentrant, the
* interrupt handler cannot be bothered by other interrupts.
*
* Variables that are updated in the clock's interrupt handler:
* lost_ticks:
* Clock ticks counted outside the clock task. This for example
* is used when the boot monitor processes a real mode interrupt.
* realtime:
* The current uptime is incremented with all outstanding ticks.
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* proc_ptr, bill_ptr:
* These are used for accounting. It does not matter if proc.c
* is changing them, provided they are always valid pointers,
* since at worst the previous process would be billed.
*/
register unsigned ticks;
/* Acknowledge the PS/2 clock interrupt. */
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if (machine.ps_mca) outb(PORT_B, inb(PORT_B) | CLOCK_ACK_BIT);
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/* Get number of ticks and update realtime. */
ticks = lost_ticks + 1;
lost_ticks = 0;
realtime += ticks;
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/* Update user and system accounting times. Charge the current process for
* user time. If the current process is not billable, that is, if a non-user
* process is running, charge the billable process for system time as well.
* Thus the unbillable process' user time is the billable user's system time.
*/
proc_ptr->p_user_time += ticks;
if (priv(proc_ptr)->s_flags & PREEMPTIBLE) {
proc_ptr->p_ticks_left -= ticks;
}
if (! (priv(proc_ptr)->s_flags & BILLABLE)) {
bill_ptr->p_sys_time += ticks;
bill_ptr->p_ticks_left -= ticks;
}
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/* Update load average. */
load_update();
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/* Check if do_clocktick() must be called. Done for alarms and scheduling.
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* Some processes, such as the kernel tasks, cannot be preempted.
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*/
if ((next_timeout <= realtime) || (proc_ptr->p_ticks_left <= 0)) {
prev_ptr = proc_ptr; /* store running process */
lock_notify(HARDWARE, CLOCK); /* send notification */
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}
return(1); /* reenable interrupts */
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}
/*===========================================================================*
* get_uptime *
*===========================================================================*/
PUBLIC clock_t get_uptime()
{
/* Get and return the current clock uptime in ticks. */
return(realtime);
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}
/*===========================================================================*
* set_timer *
*===========================================================================*/
PUBLIC void set_timer(tp, exp_time, watchdog)
struct timer *tp; /* pointer to timer structure */
clock_t exp_time; /* expiration realtime */
tmr_func_t watchdog; /* watchdog to be called */
{
/* Insert the new timer in the active timers list. Always update the
* next timeout time by setting it to the front of the active list.
*/
tmrs_settimer(&clock_timers, tp, exp_time, watchdog, NULL);
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next_timeout = clock_timers->tmr_exp_time;
}
/*===========================================================================*
* reset_timer *
*===========================================================================*/
PUBLIC void reset_timer(tp)
struct timer *tp; /* pointer to timer structure */
{
/* The timer pointed to by 'tp' is no longer needed. Remove it from both the
* active and expired lists. Always update the next timeout time by setting
* it to the front of the active list.
*/
tmrs_clrtimer(&clock_timers, tp, NULL);
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next_timeout = (clock_timers == NULL) ?
TMR_NEVER : clock_timers->tmr_exp_time;
}
/*===========================================================================*
* read_clock *
*===========================================================================*/
PUBLIC unsigned long read_clock()
{
/* Read the counter of channel 0 of the 8253A timer. This counter counts
* down at a rate of TIMER_FREQ and restarts at TIMER_COUNT-1 when it
* reaches zero. A hardware interrupt (clock tick) occurs when the counter
* gets to zero and restarts its cycle.
*/
unsigned count;
outb(TIMER_MODE, LATCH_COUNT);
count = inb(TIMER0);
count |= (inb(TIMER0) << 8);
return count;
}
/*===========================================================================*
* load_update *
*===========================================================================*/
PRIVATE void load_update(void)
{
u16_t slot;
int enqueued = -1, q; /* -1: special compensation for IDLE. */
struct proc *p;
/* Load average data is stored as a list of numbers in a circular
* buffer. Each slot accumulates _LOAD_UNIT_SECS of samples of
* the number of runnable processes. Computations can then
* be made of the load average over variable periods, in the
* user library (see getloadavg(3)).
*/
slot = (realtime / HZ / _LOAD_UNIT_SECS) % _LOAD_HISTORY;
if(slot != kloadinfo.proc_last_slot) {
kloadinfo.proc_load_history[slot] = 0;
kloadinfo.proc_last_slot = slot;
}
/* Cumulation. How many processes are ready now? */
for(q = 0; q < NR_SCHED_QUEUES; q++)
for(p = rdy_head[q]; p != NIL_PROC; p = p->p_nextready)
enqueued++;
kloadinfo.proc_load_history[slot] += enqueued;
/* Up-to-dateness. */
kloadinfo.last_clock = realtime;
}