gem5/src/cpu/o3/thread_context.hh
2008-10-12 17:57:46 -07:00

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Executable file

/*
* Copyright (c) 2004-2006 The Regents of The University of Michigan
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* Authors: Kevin Lim
*/
#ifndef __CPU_O3_THREAD_CONTEXT_HH__
#define __CPU_O3_THREAD_CONTEXT_HH__
#include "cpu/thread_context.hh"
#include "cpu/o3/isa_specific.hh"
class EndQuiesceEvent;
namespace Kernel {
class Statistics;
};
class TranslatingPort;
/**
* Derived ThreadContext class for use with the O3CPU. It
* provides the interface for any external objects to access a
* single thread's state and some general CPU state. Any time
* external objects try to update state through this interface,
* the CPU will create an event to squash all in-flight
* instructions in order to ensure state is maintained correctly.
* It must be defined specifically for the O3CPU because
* not all architectural state is located within the O3ThreadState
* (such as the commit PC, and registers), and specific actions
* must be taken when using this interface (such as squashing all
* in-flight instructions when doing a write to this interface).
*/
template <class Impl>
class O3ThreadContext : public ThreadContext
{
public:
typedef typename Impl::O3CPU O3CPU;
/** Pointer to the CPU. */
O3CPU *cpu;
/** Pointer to the thread state that this TC corrseponds to. */
O3ThreadState<Impl> *thread;
/** Returns a pointer to the ITB. */
TheISA::ITB *getITBPtr() { return cpu->itb; }
/** Returns a pointer to the DTB. */
TheISA::DTB *getDTBPtr() { return cpu->dtb; }
/** Returns a pointer to this CPU. */
virtual BaseCPU *getCpuPtr() { return cpu; }
/** Sets this CPU's ID. */
virtual void setCpuId(int id) { cpu->setCpuId(id); }
/** Reads this CPU's ID. */
virtual int readCpuId() { return cpu->readCpuId(); }
#if FULL_SYSTEM
/** Returns a pointer to the system. */
virtual System *getSystemPtr() { return cpu->system; }
/** Returns a pointer to physical memory. */
virtual PhysicalMemory *getPhysMemPtr() { return cpu->physmem; }
/** Returns a pointer to this thread's kernel statistics. */
virtual TheISA::Kernel::Statistics *getKernelStats()
{ return thread->kernelStats; }
virtual FunctionalPort *getPhysPort() { return thread->getPhysPort(); }
virtual VirtualPort *getVirtPort();
virtual void connectMemPorts(ThreadContext *tc) { thread->connectMemPorts(tc); }
#else
virtual TranslatingPort *getMemPort() { return thread->getMemPort(); }
/** Returns a pointer to this thread's process. */
virtual Process *getProcessPtr() { return thread->getProcessPtr(); }
#endif
/** Returns this thread's status. */
virtual Status status() const { return thread->status(); }
/** Sets this thread's status. */
virtual void setStatus(Status new_status)
{ thread->setStatus(new_status); }
/** Set the status to Active. Optional delay indicates number of
* cycles to wait before beginning execution. */
virtual void activate(int delay = 1);
/** Set the status to Suspended. */
virtual void suspend(int delay = 0);
/** Set the status to Unallocated. */
virtual void deallocate(int delay = 0);
/** Set the status to Halted. */
virtual void halt(int delay = 0);
#if FULL_SYSTEM
/** Dumps the function profiling information.
* @todo: Implement.
*/
virtual void dumpFuncProfile();
#endif
/** Takes over execution of a thread from another CPU. */
virtual void takeOverFrom(ThreadContext *old_context);
/** Registers statistics associated with this TC. */
virtual void regStats(const std::string &name);
/** Serializes state. */
virtual void serialize(std::ostream &os);
/** Unserializes state. */
virtual void unserialize(Checkpoint *cp, const std::string &section);
#if FULL_SYSTEM
/** Reads the last tick that this thread was activated on. */
virtual Tick readLastActivate();
/** Reads the last tick that this thread was suspended on. */
virtual Tick readLastSuspend();
/** Clears the function profiling information. */
virtual void profileClear();
/** Samples the function profiling information. */
virtual void profileSample();
#endif
/** Returns this thread's ID number. */
virtual int getThreadNum() { return thread->readTid(); }
/** Returns the instruction this thread is currently committing.
* Only used when an instruction faults.
*/
virtual TheISA::MachInst getInst();
/** Copies the architectural registers from another TC into this TC. */
virtual void copyArchRegs(ThreadContext *tc);
/** Resets all architectural registers to 0. */
virtual void clearArchRegs();
/** Reads an integer register. */
virtual uint64_t readIntReg(int reg_idx);
virtual FloatReg readFloatReg(int reg_idx, int width);
virtual FloatReg readFloatReg(int reg_idx);
virtual FloatRegBits readFloatRegBits(int reg_idx, int width);
virtual FloatRegBits readFloatRegBits(int reg_idx);
/** Sets an integer register to a value. */
virtual void setIntReg(int reg_idx, uint64_t val);
virtual void setFloatReg(int reg_idx, FloatReg val, int width);
virtual void setFloatReg(int reg_idx, FloatReg val);
virtual void setFloatRegBits(int reg_idx, FloatRegBits val, int width);
virtual void setFloatRegBits(int reg_idx, FloatRegBits val);
/** Reads this thread's PC. */
virtual uint64_t readPC()
{ return cpu->readPC(thread->readTid()); }
/** Sets this thread's PC. */
virtual void setPC(uint64_t val);
/** Reads this thread's next PC. */
virtual uint64_t readNextPC()
{ return cpu->readNextPC(thread->readTid()); }
/** Sets this thread's next PC. */
virtual void setNextPC(uint64_t val);
virtual uint64_t readMicroPC()
{ return cpu->readMicroPC(thread->readTid()); }
virtual void setMicroPC(uint64_t val);
virtual uint64_t readNextMicroPC()
{ return cpu->readNextMicroPC(thread->readTid()); }
virtual void setNextMicroPC(uint64_t val);
/** Reads a miscellaneous register. */
virtual MiscReg readMiscRegNoEffect(int misc_reg)
{ return cpu->readMiscRegNoEffect(misc_reg, thread->readTid()); }
/** Reads a misc. register, including any side-effects the
* read might have as defined by the architecture. */
virtual MiscReg readMiscReg(int misc_reg)
{ return cpu->readMiscReg(misc_reg, thread->readTid()); }
/** Sets a misc. register. */
virtual void setMiscRegNoEffect(int misc_reg, const MiscReg &val);
/** Sets a misc. register, including any side-effects the
* write might have as defined by the architecture. */
virtual void setMiscReg(int misc_reg, const MiscReg &val);
/** Returns the number of consecutive store conditional failures. */
// @todo: Figure out where these store cond failures should go.
virtual unsigned readStCondFailures()
{ return thread->storeCondFailures; }
/** Sets the number of consecutive store conditional failures. */
virtual void setStCondFailures(unsigned sc_failures)
{ thread->storeCondFailures = sc_failures; }
// Only really makes sense for old CPU model. Lots of code
// outside the CPU still checks this function, so it will
// always return false to keep everything working.
/** Checks if the thread is misspeculating. Because it is
* very difficult to determine if the thread is
* misspeculating, this is set as false. */
virtual bool misspeculating() { return false; }
#if !FULL_SYSTEM
/** Gets a syscall argument by index. */
virtual IntReg getSyscallArg(int i);
/** Sets a syscall argument. */
virtual void setSyscallArg(int i, IntReg val);
/** Sets the syscall return value. */
virtual void setSyscallReturn(SyscallReturn return_value);
/** Executes a syscall in SE mode. */
virtual void syscall(int64_t callnum)
{ return cpu->syscall(callnum, thread->readTid()); }
/** Reads the funcExeInst counter. */
virtual Counter readFuncExeInst() { return thread->funcExeInst; }
#else
/** Returns pointer to the quiesce event. */
virtual EndQuiesceEvent *getQuiesceEvent()
{
return this->thread->quiesceEvent;
}
#endif
virtual uint64_t readNextNPC()
{
return this->cpu->readNextNPC(this->thread->readTid());
}
virtual void setNextNPC(uint64_t val)
{
#if THE_ISA == ALPHA_ISA
panic("Not supported on Alpha!");
#endif
this->cpu->setNextNPC(val, this->thread->readTid());
}
/** This function exits the thread context in the CPU and returns
* 1 if the CPU has no more active threads (meaning it's OK to exit);
* Used in syscall-emulation mode when a thread executes the 'exit'
* syscall.
*/
virtual int exit()
{
this->deallocate();
// If there are still threads executing in the system
if (this->cpu->numActiveThreads())
return 0; // don't exit simulation
else
return 1; // exit simulation
}
};
#endif