gem5/src/arch/sparc/faults.cc
Brandon Potter a5802c823f syscall_emul: [patch 13/22] add system call retry capability
This changeset adds functionality that allows system calls to retry without
affecting thread context state such as the program counter or register values
for the associated thread context (when system calls return with a retry
fault).

This functionality is needed to solve problems with blocking system calls
in multi-process or multi-threaded simulations where information is passed
between processes/threads. Blocking system calls can cause deadlock because
the simulator itself is single threaded. There is only a single thread
servicing the event queue which can cause deadlock if the thread hits a
blocking system call instruction.

To illustrate the problem, consider two processes using the producer/consumer
sharing model. The processes can use file descriptors and the read and write
calls to pass information to one another. If the consumer calls the blocking
read system call before the producer has produced anything, the call will
block the event queue (while executing the system call instruction) and
deadlock the simulation.

The solution implemented in this changeset is to recognize that the system
calls will block and then generate a special retry fault. The fault will
be sent back up through the function call chain until it is exposed to the
cpu model's pipeline where the fault becomes visible. The fault will trigger
the cpu model to replay the instruction at a future tick where the call has
a chance to succeed without actually going into a blocking state.

In subsequent patches, we recognize that a syscall will block by calling a
non-blocking poll (from inside the system call implementation) and checking
for events. When events show up during the poll, it signifies that the call
would not have blocked and the syscall is allowed to proceed (calling an
underlying host system call if necessary). If no events are returned from the
poll, we generate the fault and try the instruction for the thread context
at a distant tick. Note that retrying every tick is not efficient.

As an aside, the simulator has some multi-threading support for the event
queue, but it is not used by default and needs work. Even if the event queue
was completely multi-threaded, meaning that there is a hardware thread on
the host servicing a single simulator thread contexts with a 1:1 mapping
between them, it's still possible to run into deadlock due to the event queue
barriers on quantum boundaries. The solution of replaying at a later tick
is the simplest solution and solves the problem generally.
2015-07-20 09:15:21 -05:00

826 lines
28 KiB
C++

/*
* Copyright (c) 2003-2005 The Regents of The University of Michigan
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* Authors: Gabe Black
* Kevin Lim
*/
#include "arch/sparc/faults.hh"
#include <algorithm>
#include "arch/sparc/isa_traits.hh"
#include "arch/sparc/process.hh"
#include "arch/sparc/types.hh"
#include "base/bitfield.hh"
#include "base/trace.hh"
#include "cpu/base.hh"
#include "cpu/thread_context.hh"
#include "mem/page_table.hh"
#include "sim/full_system.hh"
#include "sim/process.hh"
using namespace std;
namespace SparcISA
{
template<> SparcFaultBase::FaultVals
SparcFault<PowerOnReset>::vals =
{"power_on_reset", 0x001, 0, {H, H, H}, FaultStat()};
template<> SparcFaultBase::FaultVals
SparcFault<WatchDogReset>::vals =
{"watch_dog_reset", 0x002, 120, {H, H, H}, FaultStat()};
template<> SparcFaultBase::FaultVals
SparcFault<ExternallyInitiatedReset>::vals =
{"externally_initiated_reset", 0x003, 110, {H, H, H}, FaultStat()};
template<> SparcFaultBase::FaultVals
SparcFault<SoftwareInitiatedReset>::vals =
{"software_initiated_reset", 0x004, 130, {SH, SH, H}, FaultStat()};
template<> SparcFaultBase::FaultVals
SparcFault<REDStateException>::vals =
{"RED_state_exception", 0x005, 1, {H, H, H}, FaultStat()};
template<> SparcFaultBase::FaultVals
SparcFault<StoreError>::vals =
{"store_error", 0x007, 201, {H, H, H}, FaultStat()};
template<> SparcFaultBase::FaultVals
SparcFault<InstructionAccessException>::vals =
{"instruction_access_exception", 0x008, 300, {H, H, H}, FaultStat()};
//XXX This trap is apparently dropped from ua2005
/*template<> SparcFaultBase::FaultVals
SparcFault<InstructionAccessMMUMiss>::vals =
{"inst_mmu", 0x009, 2, {H, H, H}};*/
template<> SparcFaultBase::FaultVals
SparcFault<InstructionAccessError>::vals =
{"instruction_access_error", 0x00A, 400, {H, H, H}, FaultStat()};
template<> SparcFaultBase::FaultVals
SparcFault<IllegalInstruction>::vals =
{"illegal_instruction", 0x010, 620, {H, H, H}, FaultStat()};
template<> SparcFaultBase::FaultVals
SparcFault<PrivilegedOpcode>::vals =
{"privileged_opcode", 0x011, 700, {P, SH, SH}, FaultStat()};
//XXX This trap is apparently dropped from ua2005
/*template<> SparcFaultBase::FaultVals
SparcFault<UnimplementedLDD>::vals =
{"unimp_ldd", 0x012, 6, {H, H, H}};*/
//XXX This trap is apparently dropped from ua2005
/*template<> SparcFaultBase::FaultVals
SparcFault<UnimplementedSTD>::vals =
{"unimp_std", 0x013, 6, {H, H, H}};*/
template<> SparcFaultBase::FaultVals
SparcFault<FpDisabled>::vals =
{"fp_disabled", 0x020, 800, {P, P, H}, FaultStat()};
template<> SparcFaultBase::FaultVals
SparcFault<FpExceptionIEEE754>::vals =
{"fp_exception_ieee_754", 0x021, 1110, {P, P, H}, FaultStat()};
template<> SparcFaultBase::FaultVals
SparcFault<FpExceptionOther>::vals =
{"fp_exception_other", 0x022, 1110, {P, P, H}, FaultStat()};
template<> SparcFaultBase::FaultVals
SparcFault<TagOverflow>::vals =
{"tag_overflow", 0x023, 1400, {P, P, H}, FaultStat()};
template<> SparcFaultBase::FaultVals
SparcFault<CleanWindow>::vals =
{"clean_window", 0x024, 1010, {P, P, H}, FaultStat()};
template<> SparcFaultBase::FaultVals
SparcFault<DivisionByZero>::vals =
{"division_by_zero", 0x028, 1500, {P, P, H}, FaultStat()};
template<> SparcFaultBase::FaultVals
SparcFault<InternalProcessorError>::vals =
{"internal_processor_error", 0x029, 4, {H, H, H}, FaultStat()};
template<> SparcFaultBase::FaultVals
SparcFault<InstructionInvalidTSBEntry>::vals =
{"instruction_invalid_tsb_entry", 0x02A, 210, {H, H, SH}, FaultStat()};
template<> SparcFaultBase::FaultVals
SparcFault<DataInvalidTSBEntry>::vals =
{"data_invalid_tsb_entry", 0x02B, 1203, {H, H, H}, FaultStat()};
template<> SparcFaultBase::FaultVals
SparcFault<DataAccessException>::vals =
{"data_access_exception", 0x030, 1201, {H, H, H}, FaultStat()};
//XXX This trap is apparently dropped from ua2005
/*template<> SparcFaultBase::FaultVals
SparcFault<DataAccessMMUMiss>::vals =
{"data_mmu", 0x031, 12, {H, H, H}};*/
template<> SparcFaultBase::FaultVals
SparcFault<DataAccessError>::vals =
{"data_access_error", 0x032, 1210, {H, H, H}, FaultStat()};
template<> SparcFaultBase::FaultVals
SparcFault<DataAccessProtection>::vals =
{"data_access_protection", 0x033, 1207, {H, H, H}, FaultStat()};
template<> SparcFaultBase::FaultVals
SparcFault<MemAddressNotAligned>::vals =
{"mem_address_not_aligned", 0x034, 1020, {H, H, H}, FaultStat()};
template<> SparcFaultBase::FaultVals
SparcFault<LDDFMemAddressNotAligned>::vals =
{"LDDF_mem_address_not_aligned", 0x035, 1010, {H, H, H}, FaultStat()};
template<> SparcFaultBase::FaultVals
SparcFault<STDFMemAddressNotAligned>::vals =
{"STDF_mem_address_not_aligned", 0x036, 1010, {H, H, H}, FaultStat()};
template<> SparcFaultBase::FaultVals
SparcFault<PrivilegedAction>::vals =
{"privileged_action", 0x037, 1110, {H, H, SH}, FaultStat()};
template<> SparcFaultBase::FaultVals
SparcFault<LDQFMemAddressNotAligned>::vals =
{"LDQF_mem_address_not_aligned", 0x038, 1010, {H, H, H}, FaultStat()};
template<> SparcFaultBase::FaultVals
SparcFault<STQFMemAddressNotAligned>::vals =
{"STQF_mem_address_not_aligned", 0x039, 1010, {H, H, H}, FaultStat()};
template<> SparcFaultBase::FaultVals
SparcFault<InstructionRealTranslationMiss>::vals =
{"instruction_real_translation_miss", 0x03E, 208, {H, H, SH}, FaultStat()};
template<> SparcFaultBase::FaultVals
SparcFault<DataRealTranslationMiss>::vals =
{"data_real_translation_miss", 0x03F, 1203, {H, H, H}, FaultStat()};
//XXX This trap is apparently dropped from ua2005
/*template<> SparcFaultBase::FaultVals
SparcFault<AsyncDataError>::vals =
{"async_data", 0x040, 2, {H, H, H}};*/
template<> SparcFaultBase::FaultVals
SparcFault<InterruptLevelN>::vals =
{"interrupt_level_n", 0x040, 0, {P, P, SH}, FaultStat()};
template<> SparcFaultBase::FaultVals
SparcFault<HstickMatch>::vals =
{"hstick_match", 0x05E, 1601, {H, H, H}, FaultStat()};
template<> SparcFaultBase::FaultVals
SparcFault<TrapLevelZero>::vals =
{"trap_level_zero", 0x05F, 202, {H, H, SH}, FaultStat()};
template<> SparcFaultBase::FaultVals
SparcFault<InterruptVector>::vals =
{"interrupt_vector", 0x060, 2630, {H, H, H}, FaultStat()};
template<> SparcFaultBase::FaultVals
SparcFault<PAWatchpoint>::vals =
{"PA_watchpoint", 0x061, 1209, {H, H, H}, FaultStat()};
template<> SparcFaultBase::FaultVals
SparcFault<VAWatchpoint>::vals =
{"VA_watchpoint", 0x062, 1120, {P, P, SH}, FaultStat()};
template<> SparcFaultBase::FaultVals
SparcFault<FastInstructionAccessMMUMiss>::vals =
{"fast_instruction_access_MMU_miss", 0x064, 208, {H, H, SH}, FaultStat()};
template<> SparcFaultBase::FaultVals
SparcFault<FastDataAccessMMUMiss>::vals =
{"fast_data_access_MMU_miss", 0x068, 1203, {H, H, H}, FaultStat()};
template<> SparcFaultBase::FaultVals
SparcFault<FastDataAccessProtection>::vals =
{"fast_data_access_protection", 0x06C, 1207, {H, H, H}, FaultStat()};
template<> SparcFaultBase::FaultVals
SparcFault<InstructionBreakpoint>::vals =
{"instruction_break", 0x076, 610, {H, H, H}, FaultStat()};
template<> SparcFaultBase::FaultVals
SparcFault<CpuMondo>::vals =
{"cpu_mondo", 0x07C, 1608, {P, P, SH}, FaultStat()};
template<> SparcFaultBase::FaultVals
SparcFault<DevMondo>::vals =
{"dev_mondo", 0x07D, 1611, {P, P, SH}, FaultStat()};
template<> SparcFaultBase::FaultVals
SparcFault<ResumableError>::vals =
{"resume_error", 0x07E, 3330, {P, P, SH}, FaultStat()};
template<> SparcFaultBase::FaultVals
SparcFault<SpillNNormal>::vals =
{"spill_n_normal", 0x080, 900, {P, P, H}, FaultStat()};
template<> SparcFaultBase::FaultVals
SparcFault<SpillNOther>::vals =
{"spill_n_other", 0x0A0, 900, {P, P, H}, FaultStat()};
template<> SparcFaultBase::FaultVals
SparcFault<FillNNormal>::vals =
{"fill_n_normal", 0x0C0, 900, {P, P, H}, FaultStat()};
template<> SparcFaultBase::FaultVals
SparcFault<FillNOther>::vals =
{"fill_n_other", 0x0E0, 900, {P, P, H}, FaultStat()};
template<> SparcFaultBase::FaultVals
SparcFault<TrapInstruction>::vals =
{"trap_instruction", 0x100, 1602, {P, P, H}, FaultStat()};
/**
* This causes the thread context to enter RED state. This causes the side
* effects which go with entering RED state because of a trap.
*/
void
enterREDState(ThreadContext *tc)
{
//@todo Disable the mmu?
//@todo Disable watchpoints?
HPSTATE hpstate= tc->readMiscRegNoEffect(MISCREG_HPSTATE);
hpstate.red = 1;
hpstate.hpriv = 1;
tc->setMiscReg(MISCREG_HPSTATE, hpstate);
// PSTATE.priv is set to 1 here. The manual says it should be 0, but
// Legion sets it to 1.
PSTATE pstate = tc->readMiscRegNoEffect(MISCREG_PSTATE);
pstate.priv = 1;
tc->setMiscReg(MISCREG_PSTATE, pstate);
}
/**
* This sets everything up for a RED state trap except for actually jumping to
* the handler.
*/
void
doREDFault(ThreadContext *tc, TrapType tt)
{
MiscReg TL = tc->readMiscRegNoEffect(MISCREG_TL);
MiscReg TSTATE = tc->readMiscRegNoEffect(MISCREG_TSTATE);
PSTATE pstate = tc->readMiscRegNoEffect(MISCREG_PSTATE);
HPSTATE hpstate = tc->readMiscRegNoEffect(MISCREG_HPSTATE);
MiscReg CCR = tc->readIntReg(NumIntArchRegs + 2);
MiscReg ASI = tc->readMiscRegNoEffect(MISCREG_ASI);
MiscReg CWP = tc->readMiscRegNoEffect(MISCREG_CWP);
MiscReg CANSAVE = tc->readMiscRegNoEffect(NumIntArchRegs + 3);
MiscReg GL = tc->readMiscRegNoEffect(MISCREG_GL);
PCState pc = tc->pcState();
TL++;
Addr pcMask = pstate.am ? mask(32) : mask(64);
// set TSTATE.gl to gl
replaceBits(TSTATE, 42, 40, GL);
// set TSTATE.ccr to ccr
replaceBits(TSTATE, 39, 32, CCR);
// set TSTATE.asi to asi
replaceBits(TSTATE, 31, 24, ASI);
// set TSTATE.pstate to pstate
replaceBits(TSTATE, 20, 8, pstate);
// set TSTATE.cwp to cwp
replaceBits(TSTATE, 4, 0, CWP);
// Write back TSTATE
tc->setMiscRegNoEffect(MISCREG_TSTATE, TSTATE);
// set TPC to PC
tc->setMiscRegNoEffect(MISCREG_TPC, pc.pc() & pcMask);
// set TNPC to NPC
tc->setMiscRegNoEffect(MISCREG_TNPC, pc.npc() & pcMask);
// set HTSTATE.hpstate to hpstate
tc->setMiscRegNoEffect(MISCREG_HTSTATE, hpstate);
// TT = trap type;
tc->setMiscRegNoEffect(MISCREG_TT, tt);
// Update GL
tc->setMiscReg(MISCREG_GL, min<int>(GL+1, MaxGL));
bool priv = pstate.priv; // just save the priv bit
pstate = 0;
pstate.priv = priv;
pstate.pef = 1;
tc->setMiscRegNoEffect(MISCREG_PSTATE, pstate);
hpstate.red = 1;
hpstate.hpriv = 1;
hpstate.ibe = 0;
hpstate.tlz = 0;
tc->setMiscRegNoEffect(MISCREG_HPSTATE, hpstate);
bool changedCWP = true;
if (tt == 0x24)
CWP++;
else if (0x80 <= tt && tt <= 0xbf)
CWP += (CANSAVE + 2);
else if (0xc0 <= tt && tt <= 0xff)
CWP--;
else
changedCWP = false;
if (changedCWP) {
CWP = (CWP + NWindows) % NWindows;
tc->setMiscReg(MISCREG_CWP, CWP);
}
}
/**
* This sets everything up for a normal trap except for actually jumping to
* the handler.
*/
void
doNormalFault(ThreadContext *tc, TrapType tt, bool gotoHpriv)
{
MiscReg TL = tc->readMiscRegNoEffect(MISCREG_TL);
MiscReg TSTATE = tc->readMiscRegNoEffect(MISCREG_TSTATE);
PSTATE pstate = tc->readMiscRegNoEffect(MISCREG_PSTATE);
HPSTATE hpstate = tc->readMiscRegNoEffect(MISCREG_HPSTATE);
MiscReg CCR = tc->readIntReg(NumIntArchRegs + 2);
MiscReg ASI = tc->readMiscRegNoEffect(MISCREG_ASI);
MiscReg CWP = tc->readMiscRegNoEffect(MISCREG_CWP);
MiscReg CANSAVE = tc->readIntReg(NumIntArchRegs + 3);
MiscReg GL = tc->readMiscRegNoEffect(MISCREG_GL);
PCState pc = tc->pcState();
// Increment the trap level
TL++;
tc->setMiscRegNoEffect(MISCREG_TL, TL);
Addr pcMask = pstate.am ? mask(32) : mask(64);
// Save off state
// set TSTATE.gl to gl
replaceBits(TSTATE, 42, 40, GL);
// set TSTATE.ccr to ccr
replaceBits(TSTATE, 39, 32, CCR);
// set TSTATE.asi to asi
replaceBits(TSTATE, 31, 24, ASI);
// set TSTATE.pstate to pstate
replaceBits(TSTATE, 20, 8, pstate);
// set TSTATE.cwp to cwp
replaceBits(TSTATE, 4, 0, CWP);
// Write back TSTATE
tc->setMiscRegNoEffect(MISCREG_TSTATE, TSTATE);
// set TPC to PC
tc->setMiscRegNoEffect(MISCREG_TPC, pc.pc() & pcMask);
// set TNPC to NPC
tc->setMiscRegNoEffect(MISCREG_TNPC, pc.npc() & pcMask);
// set HTSTATE.hpstate to hpstate
tc->setMiscRegNoEffect(MISCREG_HTSTATE, hpstate);
// TT = trap type;
tc->setMiscRegNoEffect(MISCREG_TT, tt);
// Update the global register level
if (!gotoHpriv)
tc->setMiscReg(MISCREG_GL, min<int>(GL + 1, MaxPGL));
else
tc->setMiscReg(MISCREG_GL, min<int>(GL + 1, MaxGL));
// pstate.mm is unchanged
pstate.pef = 1; // PSTATE.pef = whether or not an fpu is present
pstate.am = 0;
pstate.ie = 0;
// pstate.tle is unchanged
// pstate.tct = 0
if (gotoHpriv) {
pstate.cle = 0;
// The manual says PSTATE.priv should be 0, but Legion leaves it alone
hpstate.red = 0;
hpstate.hpriv = 1;
hpstate.ibe = 0;
// hpstate.tlz is unchanged
tc->setMiscRegNoEffect(MISCREG_HPSTATE, hpstate);
} else { // we are going to priv
pstate.priv = 1;
pstate.cle = pstate.tle;
}
tc->setMiscRegNoEffect(MISCREG_PSTATE, pstate);
bool changedCWP = true;
if (tt == 0x24)
CWP++;
else if (0x80 <= tt && tt <= 0xbf)
CWP += (CANSAVE + 2);
else if (0xc0 <= tt && tt <= 0xff)
CWP--;
else
changedCWP = false;
if (changedCWP) {
CWP = (CWP + NWindows) % NWindows;
tc->setMiscReg(MISCREG_CWP, CWP);
}
}
void
getREDVector(MiscReg TT, Addr &PC, Addr &NPC)
{
//XXX The following constant might belong in a header file.
const Addr RSTVAddr = 0xFFF0000000ULL;
PC = RSTVAddr | ((TT << 5) & 0xFF);
NPC = PC + sizeof(MachInst);
}
void
getHyperVector(ThreadContext * tc, Addr &PC, Addr &NPC, MiscReg TT)
{
Addr HTBA = tc->readMiscRegNoEffect(MISCREG_HTBA);
PC = (HTBA & ~mask(14)) | ((TT << 5) & mask(14));
NPC = PC + sizeof(MachInst);
}
void
getPrivVector(ThreadContext *tc, Addr &PC, Addr &NPC, MiscReg TT, MiscReg TL)
{
Addr TBA = tc->readMiscRegNoEffect(MISCREG_TBA);
PC = (TBA & ~mask(15)) |
(TL > 1 ? (1 << 14) : 0) |
((TT << 5) & mask(14));
NPC = PC + sizeof(MachInst);
}
void
SparcFaultBase::invoke(ThreadContext * tc, const StaticInstPtr &inst)
{
FaultBase::invoke(tc);
if (!FullSystem)
return;
countStat()++;
// We can refer to this to see what the trap level -was-, but something
// in the middle could change it in the regfile out from under us.
MiscReg tl = tc->readMiscRegNoEffect(MISCREG_TL);
MiscReg tt = tc->readMiscRegNoEffect(MISCREG_TT);
PSTATE pstate = tc->readMiscRegNoEffect(MISCREG_PSTATE);
HPSTATE hpstate = tc->readMiscRegNoEffect(MISCREG_HPSTATE);
Addr PC, NPC;
PrivilegeLevel current;
if (hpstate.hpriv)
current = Hyperprivileged;
else if (pstate.priv)
current = Privileged;
else
current = User;
PrivilegeLevel level = getNextLevel(current);
if (hpstate.red || (tl == MaxTL - 1)) {
getREDVector(5, PC, NPC);
doREDFault(tc, tt);
// This changes the hpstate and pstate, so we need to make sure we
// save the old version on the trap stack in doREDFault.
enterREDState(tc);
} else if (tl == MaxTL) {
panic("Should go to error state here.. crap\n");
// Do error_state somehow?
// Probably inject a WDR fault using the interrupt mechanism.
// What should the PC and NPC be set to?
} else if (tl > MaxPTL && level == Privileged) {
// guest_watchdog fault
doNormalFault(tc, trapType(), true);
getHyperVector(tc, PC, NPC, 2);
} else if (level == Hyperprivileged ||
(level == Privileged && trapType() >= 384)) {
doNormalFault(tc, trapType(), true);
getHyperVector(tc, PC, NPC, trapType());
} else {
doNormalFault(tc, trapType(), false);
getPrivVector(tc, PC, NPC, trapType(), tl + 1);
}
PCState pc;
pc.pc(PC);
pc.npc(NPC);
pc.nnpc(NPC + sizeof(MachInst));
pc.upc(0);
pc.nupc(1);
tc->pcState(pc);
}
void
PowerOnReset::invoke(ThreadContext *tc, const StaticInstPtr &inst)
{
// For SPARC, when a system is first started, there is a power
// on reset Trap which sets the processor into the following state.
// Bits that aren't set aren't defined on startup.
tc->setMiscRegNoEffect(MISCREG_TL, MaxTL);
tc->setMiscRegNoEffect(MISCREG_TT, trapType());
tc->setMiscReg(MISCREG_GL, MaxGL);
PSTATE pstate = 0;
pstate.pef = 1;
pstate.priv = 1;
tc->setMiscRegNoEffect(MISCREG_PSTATE, pstate);
// Turn on red and hpriv, set everything else to 0
HPSTATE hpstate = tc->readMiscRegNoEffect(MISCREG_HPSTATE);
hpstate.red = 1;
hpstate.hpriv = 1;
hpstate.ibe = 0;
hpstate.tlz = 0;
tc->setMiscRegNoEffect(MISCREG_HPSTATE, hpstate);
// The tick register is unreadable by nonprivileged software
tc->setMiscRegNoEffect(MISCREG_TICK, 1ULL << 63);
// Enter RED state. We do this last so that the actual state preserved in
// the trap stack is the state from before this fault.
enterREDState(tc);
Addr PC, NPC;
getREDVector(trapType(), PC, NPC);
PCState pc;
pc.pc(PC);
pc.npc(NPC);
pc.nnpc(NPC + sizeof(MachInst));
pc.upc(0);
pc.nupc(1);
tc->pcState(pc);
// These registers are specified as "undefined" after a POR, and they
// should have reasonable values after the miscregfile is reset
/*
// Clear all the soft interrupt bits
softint = 0;
// disable timer compare interrupts, reset tick_cmpr
tc->setMiscRegNoEffect(MISCREG_
tick_cmprFields.int_dis = 1;
tick_cmprFields.tick_cmpr = 0; // Reset to 0 for pretty printing
stickFields.npt = 1; // The TICK register is unreadable by by !priv
stick_cmprFields.int_dis = 1; // disable timer compare interrupts
stick_cmprFields.tick_cmpr = 0; // Reset to 0 for pretty printing
tt[tl] = _trapType;
hintp = 0; // no interrupts pending
hstick_cmprFields.int_dis = 1; // disable timer compare interrupts
hstick_cmprFields.tick_cmpr = 0; // Reset to 0 for pretty printing
*/
}
void
FastInstructionAccessMMUMiss::invoke(ThreadContext *tc,
const StaticInstPtr &inst)
{
if (FullSystem) {
SparcFaultBase::invoke(tc, inst);
return;
}
Process *p = tc->getProcessPtr();
TlbEntry entry;
bool success = p->pTable->lookup(vaddr, entry);
if (!success) {
panic("Tried to execute unmapped address %#x.\n", vaddr);
} else {
Addr alignedvaddr = p->pTable->pageAlign(vaddr);
// Grab fields used during instruction translation to figure out
// which context to use.
uint64_t tlbdata = tc->readMiscRegNoEffect(MISCREG_TLB_DATA);
// Inside a VM, a real address is the address that guest OS would
// interpret to be a physical address. To map to the physical address,
// it still needs to undergo a translation. The instruction
// translation code in the SPARC ITLB code assumes that the context is
// zero (kernel-level) if real addressing is being used.
bool is_real_address = !bits(tlbdata, 4);
// The SPARC ITLB code assumes that traps are executed in context
// zero so we carry that assumption through here.
bool trapped = bits(tlbdata, 18, 16) > 0;
// The primary context acts as a PASID. It allows the MMU to
// distinguish between virtual addresses that would alias to the
// same physical address (if two or more processes shared the same
// virtual address mapping).
int primary_context = bits(tlbdata, 47, 32);
// The partition id distinguishes between virtualized environments.
int const partition_id = 0;
// Given the assumptions in the translateInst code in the SPARC ITLB,
// the logic works out to the following for the context.
int context_id = (is_real_address || trapped) ? 0 : primary_context;
// Insert the TLB entry.
// The entry specifying whether the address is "real" is set to
// false for syscall emulation mode regardless of whether the
// address is real in preceding code. Not sure sure that this is
// correct, but also not sure if it matters at all.
tc->getITBPtr()->insert(alignedvaddr, partition_id, context_id,
false, entry.pte);
}
}
void
FastDataAccessMMUMiss::invoke(ThreadContext *tc, const StaticInstPtr &inst)
{
if (FullSystem) {
SparcFaultBase::invoke(tc, inst);
return;
}
Process *p = tc->getProcessPtr();
TlbEntry entry;
bool success = p->pTable->lookup(vaddr, entry);
if (!success) {
if (p->fixupStackFault(vaddr))
success = p->pTable->lookup(vaddr, entry);
}
if (!success) {
panic("Tried to access unmapped address %#x.\n", vaddr);
} else {
Addr alignedvaddr = p->pTable->pageAlign(vaddr);
// Grab fields used during data translation to figure out
// which context to use.
uint64_t tlbdata = tc->readMiscRegNoEffect(MISCREG_TLB_DATA);
// The primary context acts as a PASID. It allows the MMU to
// distinguish between virtual addresses that would alias to the
// same physical address (if two or more processes shared the same
// virtual address mapping). There's a secondary context used in the
// DTLB translation code, but it should __probably__ be zero for
// syscall emulation code. (The secondary context is used by Solaris
// to allow kernel privilege code to access user space code:
// [ISBN 0-13-022496-0]:PG199.)
int primary_context = bits(tlbdata, 47, 32);
// "Hyper-Privileged Mode" is in use. There are three main modes of
// operation for Sparc: Hyper-Privileged Mode, Privileged Mode, and
// User Mode.
int hpriv = bits(tlbdata, 0);
// Reset, Error and Debug state is in use. Something horrible has
// happened or the system is operating in Reset Mode.
int red = bits(tlbdata, 1);
// Inside a VM, a real address is the address that guest OS would
// interpret to be a physical address. To map to the physical address,
// it still needs to undergo a translation. The instruction
// translation code in the SPARC ITLB code assumes that the context is
// zero (kernel-level) if real addressing is being used.
int is_real_address = !bits(tlbdata, 5);
// Grab the address space identifier register from the thread context.
// XXX: Inspecting how setMiscReg and setMiscRegNoEffect behave for
// MISCREG_ASI causes me to think that the ASI register implementation
// might be bugged. The NoEffect variant changes the ASI register
// value in the architectural state while the normal variant changes
// the context field in the thread context's currently decoded request
// but does not directly affect the ASI register value in the
// architectural state. The ASI values and the context field in the
// request packet seem to have completely different uses.
MiscReg reg_asi = tc->readMiscRegNoEffect(MISCREG_ASI);
ASI asi = static_cast<ASI>(reg_asi);
// The SPARC DTLB code assumes that traps are executed in context
// zero if the asi value is ASI_IMPLICIT (which is 0x0). There's also
// an assumption that the nucleus address space is being used, but
// the context is the relevant issue since we need to pass it to TLB.
bool trapped = bits(tlbdata, 18, 16) > 0;
// Given the assumptions in the translateData code in the SPARC DTLB,
// the logic works out to the following for the context.
int context_id = ((!hpriv && !red && is_real_address) ||
asiIsReal(asi) ||
(trapped && asi == ASI_IMPLICIT))
? 0 : primary_context;
// The partition id distinguishes between virtualized environments.
int const partition_id = 0;
// Insert the TLB entry.
// The entry specifying whether the address is "real" is set to
// false for syscall emulation mode regardless of whether the
// address is real in preceding code. Not sure sure that this is
// correct, but also not sure if it matters at all.
tc->getDTBPtr()->insert(alignedvaddr, partition_id, context_id,
false, entry.pte);
}
}
void
SpillNNormal::invoke(ThreadContext *tc, const StaticInstPtr &inst)
{
if (FullSystem) {
SparcFaultBase::invoke(tc, inst);
return;
}
doNormalFault(tc, trapType(), false);
Process *p = tc->getProcessPtr();
SparcProcess *sp = dynamic_cast<SparcProcess *>(p);
assert(sp);
// Then adjust the PC and NPC
tc->pcState(sp->readSpillStart());
}
void
FillNNormal::invoke(ThreadContext *tc, const StaticInstPtr &inst)
{
if (FullSystem) {
SparcFaultBase::invoke(tc, inst);
return;
}
doNormalFault(tc, trapType(), false);
Process *p = tc->getProcessPtr();
SparcProcess *sp = dynamic_cast<SparcProcess *>(p);
assert(sp);
// Then adjust the PC and NPC
tc->pcState(sp->readFillStart());
}
void
TrapInstruction::invoke(ThreadContext *tc, const StaticInstPtr &inst)
{
if (FullSystem) {
SparcFaultBase::invoke(tc, inst);
return;
}
// In SE, this mechanism is how the process requests a service from
// the operating system. We'll get the process object from the thread
// context and let it service the request.
Process *p = tc->getProcessPtr();
SparcProcess *sp = dynamic_cast<SparcProcess *>(p);
assert(sp);
Fault fault;
sp->handleTrap(_n, tc, &fault);
// We need to explicitly advance the pc, since that's not done for us
// on a faulting instruction
PCState pc = tc->pcState();
pc.advance();
tc->pcState(pc);
}
} // namespace SparcISA