gem5/cpu/o3/cpu.hh
Kevin Lim f3358e5f7b O3 CPU now handles being used with the sampler.
cpu/o3/2bit_local_pred.cc:
cpu/o3/2bit_local_pred.hh:
cpu/o3/bpred_unit.hh:
cpu/o3/bpred_unit_impl.hh:
cpu/o3/btb.cc:
cpu/o3/btb.hh:
cpu/o3/commit.hh:
cpu/o3/commit_impl.hh:
cpu/o3/cpu.cc:
cpu/o3/cpu.hh:
cpu/o3/decode.hh:
cpu/o3/decode_impl.hh:
cpu/o3/fetch.hh:
cpu/o3/fetch_impl.hh:
cpu/o3/fu_pool.cc:
cpu/o3/fu_pool.hh:
cpu/o3/iew.hh:
cpu/o3/iew_impl.hh:
cpu/o3/inst_queue.hh:
cpu/o3/inst_queue_impl.hh:
cpu/o3/lsq.hh:
cpu/o3/lsq_impl.hh:
cpu/o3/lsq_unit.hh:
cpu/o3/lsq_unit_impl.hh:
cpu/o3/mem_dep_unit.hh:
cpu/o3/mem_dep_unit_impl.hh:
cpu/o3/ras.cc:
cpu/o3/ras.hh:
cpu/o3/rename.hh:
cpu/o3/rename_impl.hh:
cpu/o3/rob.hh:
cpu/o3/rob_impl.hh:
cpu/o3/sat_counter.cc:
cpu/o3/sat_counter.hh:
cpu/o3/thread_state.hh:
    Handle switching out and taking over.  Needs to be able to reset all state.
cpu/o3/alpha_cpu_impl.hh:
    Handle taking over from another XC.

--HG--
extra : convert_revision : b936e826f0f8a18319bfa940ff35097b4192b449
2006-05-04 11:36:20 -04:00

543 lines
16 KiB
C++

/*
* Copyright (c) 2004-2005 The Regents of The University of Michigan
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
#ifndef __CPU_O3_FULL_CPU_HH__
#define __CPU_O3_FULL_CPU_HH__
#include <iostream>
#include <list>
#include <queue>
#include <set>
#include <vector>
#include "base/statistics.hh"
#include "base/timebuf.hh"
#include "config/full_system.hh"
#include "cpu/base.hh"
#include "cpu/cpu_exec_context.hh"
#include "cpu/o3/comm.hh"
#include "cpu/o3/cpu_policy.hh"
#include "cpu/o3/scoreboard.hh"
#include "cpu/o3/thread_state.hh"
#include "sim/process.hh"
class ExecContext;
class MemInterface;
class Process;
class BaseFullCPU : public BaseCPU
{
//Stuff that's pretty ISA independent will go here.
public:
typedef BaseCPU::Params Params;
BaseFullCPU(Params *params);
void regStats();
protected:
int cpu_id;
};
template <class Impl>
class FullO3CPU : public BaseFullCPU
{
public:
//Put typedefs from the Impl here.
typedef typename Impl::CPUPol CPUPolicy;
typedef typename Impl::Params Params;
typedef typename Impl::DynInstPtr DynInstPtr;
typedef O3ThreadState<Impl> Thread;
typedef typename std::list<DynInstPtr>::iterator ListIt;
public:
enum Status {
Running,
Idle,
Halted,
Blocked,
SwitchedOut
};
/** Overall CPU status. */
Status _status;
private:
class TickEvent : public Event
{
private:
/** Pointer to the CPU. */
FullO3CPU<Impl> *cpu;
public:
/** Constructs a tick event. */
TickEvent(FullO3CPU<Impl> *c);
/** Processes a tick event, calling tick() on the CPU. */
void process();
/** Returns the description of the tick event. */
const char *description();
};
/** The tick event used for scheduling CPU ticks. */
TickEvent tickEvent;
/** Schedule tick event, regardless of its current state. */
void scheduleTickEvent(int delay)
{
if (tickEvent.squashed())
tickEvent.reschedule(curTick + cycles(delay));
else if (!tickEvent.scheduled())
tickEvent.schedule(curTick + cycles(delay));
}
/** Unschedule tick event, regardless of its current state. */
void unscheduleTickEvent()
{
if (tickEvent.scheduled())
tickEvent.squash();
}
public:
/** Constructs a CPU with the given parameters. */
FullO3CPU(Params *params);
/** Destructor. */
~FullO3CPU();
/** Registers statistics. */
void fullCPURegStats();
/** Ticks CPU, calling tick() on each stage, and checking the overall
* activity to see if the CPU should deschedule itself.
*/
void tick();
/** Initialize the CPU */
void init();
/** Setup CPU to insert a thread's context */
void insertThread(unsigned tid);
/** Remove all of a thread's context from CPU */
void removeThread(unsigned tid);
/** Count the Total Instructions Committed in the CPU. */
virtual Counter totalInstructions() const
{
Counter total(0);
for (int i=0; i < thread.size(); i++)
total += thread[i]->numInst;
return total;
}
/** Add Thread to Active Threads List. */
void activateContext(int tid, int delay);
/** Remove Thread from Active Threads List */
void suspendContext(int tid);
/** Remove Thread from Active Threads List &&
* Remove Thread Context from CPU.
*/
void deallocateContext(int tid);
/** Remove Thread from Active Threads List &&
* Remove Thread Context from CPU.
*/
void haltContext(int tid);
/** Activate a Thread When CPU Resources are Available. */
void activateWhenReady(int tid);
/** Add or Remove a Thread Context in the CPU. */
void doContextSwitch();
/** Update The Order In Which We Process Threads. */
void updateThreadPriority();
/** Executes a syscall on this cycle.
* ---------------------------------------
* Note: this is a virtual function. CPU-Specific
* functionality defined in derived classes
*/
virtual void syscall(int tid) {}
/** Check if there are any system calls pending. */
void checkSyscalls();
/** Switches out this CPU.
* @todo: Implement this.
*/
void switchOut(Sampler *sampler);
/** Takes over from another CPU.
* @todo: Implement this.
*/
void takeOverFrom(BaseCPU *oldCPU);
/** Get the current instruction sequence number, and increment it. */
InstSeqNum getAndIncrementInstSeq();
#if FULL_SYSTEM
/** Check if this address is a valid instruction address. */
bool validInstAddr(Addr addr) { return true; }
/** Check if this address is a valid data address. */
bool validDataAddr(Addr addr) { return true; }
/** Get instruction asid. */
int getInstAsid(unsigned tid)
{ return regFile.miscRegs[tid].getInstAsid(); }
/** Get data asid. */
int getDataAsid(unsigned tid)
{ return regFile.miscRegs[tid].getDataAsid(); }
#else
/** Check if this address is a valid instruction address. */
bool validInstAddr(Addr addr,unsigned tid)
{ return thread[tid]->validInstAddr(addr); }
/** Check if this address is a valid data address. */
bool validDataAddr(Addr addr,unsigned tid)
{ return thread[tid]->validDataAddr(addr); }
/** Get instruction asid. */
int getInstAsid(unsigned tid)
{ return thread[tid]->asid; }
/** Get data asid. */
int getDataAsid(unsigned tid)
{ return thread[tid]->asid; }
#endif
//
// New accessors for new decoder.
//
uint64_t readIntReg(int reg_idx);
float readFloatRegSingle(int reg_idx);
double readFloatRegDouble(int reg_idx);
uint64_t readFloatRegInt(int reg_idx);
void setIntReg(int reg_idx, uint64_t val);
void setFloatRegSingle(int reg_idx, float val);
void setFloatRegDouble(int reg_idx, double val);
void setFloatRegInt(int reg_idx, uint64_t val);
uint64_t readArchIntReg(int reg_idx, unsigned tid);
float readArchFloatRegSingle(int reg_idx, unsigned tid);
double readArchFloatRegDouble(int reg_idx, unsigned tid);
uint64_t readArchFloatRegInt(int reg_idx, unsigned tid);
void setArchIntReg(int reg_idx, uint64_t val, unsigned tid);
void setArchFloatRegSingle(int reg_idx, float val, unsigned tid);
void setArchFloatRegDouble(int reg_idx, double val, unsigned tid);
void setArchFloatRegInt(int reg_idx, uint64_t val, unsigned tid);
uint64_t readPC(unsigned tid);
void setPC(Addr new_PC,unsigned tid);
uint64_t readNextPC(unsigned tid);
void setNextPC(uint64_t val,unsigned tid);
/** Function to add instruction onto the head of the list of the
* instructions. Used when new instructions are fetched.
*/
ListIt addInst(DynInstPtr &inst);
/** Function to tell the CPU that an instruction has completed. */
void instDone(unsigned tid);
/** Add Instructions to the CPU Remove List*/
void addToRemoveList(DynInstPtr &inst);
/** Remove an instruction from the front of the list. It is expected
* that there are no instructions in front of it (that is, none are older
* than the instruction being removed). Used when retiring instructions.
* @todo: Remove the argument to this function, and just have it remove
* last instruction once it's verified that commit has the same ordering
* as the instruction list.
*/
void removeFrontInst(DynInstPtr &inst);
/** Remove all instructions that are not currently in the ROB. */
void removeInstsNotInROB(unsigned tid);
/** Remove all instructions younger than the given sequence number. */
void removeInstsUntil(const InstSeqNum &seq_num,unsigned tid);
inline void squashInstIt(const ListIt &instIt, const unsigned &tid);
void cleanUpRemovedInsts();
/** Remove all instructions from the list. */
void removeAllInsts();
void dumpInsts();
/** Basically a wrapper function so that instructions executed at
* commit can tell the instruction queue that they have completed.
* Eventually this hack should be removed.
*/
void wakeDependents(DynInstPtr &inst);
public:
/** List of all the instructions in flight. */
std::list<DynInstPtr> instList;
/** List of all the instructions that will be removed at the end of this
* cycle.
*/
std::queue<ListIt> removeList;
#ifdef DEBUG
std::set<InstSeqNum> snList;
#endif
/** Records if instructions need to be removed this cycle due to being
* retired or squashed.
*/
bool removeInstsThisCycle;
protected:
/** The fetch stage. */
typename CPUPolicy::Fetch fetch;
/** The decode stage. */
typename CPUPolicy::Decode decode;
/** The dispatch stage. */
typename CPUPolicy::Rename rename;
/** The issue/execute/writeback stages. */
typename CPUPolicy::IEW iew;
/** The commit stage. */
typename CPUPolicy::Commit commit;
/** The register file. */
typename CPUPolicy::RegFile regFile;
/** The free list. */
typename CPUPolicy::FreeList freeList;
/** The rename map. */
typename CPUPolicy::RenameMap renameMap[Impl::MaxThreads];
/** The commit rename map. */
typename CPUPolicy::RenameMap commitRenameMap[Impl::MaxThreads];
/** The re-order buffer. */
typename CPUPolicy::ROB rob;
/** Active Threads List */
std::list<unsigned> activeThreads;
/** Integer Register Scoreboard */
Scoreboard scoreboard;
public:
/** Enum to give each stage a specific index, so when calling
* activateStage() or deactivateStage(), they can specify which stage
* is being activated/deactivated.
*/
enum StageIdx {
FetchIdx,
DecodeIdx,
RenameIdx,
IEWIdx,
CommitIdx,
NumStages };
/** Typedefs from the Impl to get the structs that each of the
* time buffers should use.
*/
typedef typename CPUPolicy::TimeStruct TimeStruct;
typedef typename CPUPolicy::FetchStruct FetchStruct;
typedef typename CPUPolicy::DecodeStruct DecodeStruct;
typedef typename CPUPolicy::RenameStruct RenameStruct;
typedef typename CPUPolicy::IEWStruct IEWStruct;
/** The main time buffer to do backwards communication. */
TimeBuffer<TimeStruct> timeBuffer;
/** The fetch stage's instruction queue. */
TimeBuffer<FetchStruct> fetchQueue;
/** The decode stage's instruction queue. */
TimeBuffer<DecodeStruct> decodeQueue;
/** The rename stage's instruction queue. */
TimeBuffer<RenameStruct> renameQueue;
/** The IEW stage's instruction queue. */
TimeBuffer<IEWStruct> iewQueue;
private:
/** Time buffer that tracks if any cycles has active communication in them.
* It should be as long as the longest communication latency in the system.
* Each time any time buffer is written, the activity buffer should also
* be written to. The activityBuffer is advanced along with all the other
* time buffers, so it should always have a 1 somewhere in it only if there
* is active communication in a time buffer.
*/
TimeBuffer<bool> activityBuffer;
/** Tracks how many stages and cycles of time buffer have activity. Stages
* increment this count when they switch to active, and decrement it when
* they switch to inactive. Whenever a cycle that previously had no
* information is written in the time buffer, this is incremented. When
* a cycle that had information exits the time buffer due to age, this
* count is decremented. When the count is 0, there is no activity in the
* CPU, and it can be descheduled.
*/
int activityCount;
/** Records if there has been activity this cycle. */
bool activity;
/** Records which stages are active/inactive. */
bool stageActive[NumStages];
public:
/** Wakes the CPU, rescheduling the CPU if it's not already active. */
void wakeCPU();
/** Records that there is activity this cycle. */
void activityThisCycle();
/** Advances the activity buffer, decrementing the activityCount if active
* communication just left the time buffer, and descheduling the CPU if
* there is no activity.
*/
void advanceActivityBuffer();
/** Marks a stage as active. */
void activateStage(const StageIdx idx);
/** Deactivates a stage. */
void deactivateStage(const StageIdx idx);
/** Gets a free thread id. Use if thread ids change across system. */
int getFreeTid();
public:
/** Temporary function to get pointer to exec context. */
ExecContext *xcBase(unsigned tid)
{
return thread[tid]->getXCProxy();
}
/** The global sequence number counter. */
InstSeqNum globalSeqNum;
#if FULL_SYSTEM
/** Pointer to the system. */
System *system;
/** Pointer to the memory controller. */
MemoryController *memCtrl;
/** Pointer to physical memory. */
PhysicalMemory *physmem;
#endif
// List of all ExecContexts.
std::vector<Thread *> thread;
/** Pointer to memory. */
FunctionalMemory *mem;
#if 0
/** Page table pointer. */
PageTable *pTable;
#endif
/** Pointer to the icache interface. */
MemInterface *icacheInterface;
/** Pointer to the dcache interface. */
MemInterface *dcacheInterface;
/** Whether or not the CPU should defer its registration. */
bool deferRegistration;
/** Is there a context switch pending? */
bool contextSwitch;
/** Threads Scheduled to Enter CPU */
std::list<int> cpuWaitList;
/** The cycle that the CPU was last running, used for statistics. */
Tick lastRunningCycle;
/** Number of Threads CPU can process */
unsigned numThreads;
/** Mapping for system thread id to cpu id */
std::map<unsigned,unsigned> threadMap;
/** Available thread ids in the cpu*/
std::vector<unsigned> tids;
/** Stat for total number of times the CPU is descheduled. */
Stats::Scalar<> timesIdled;
/** Stat for total number of cycles the CPU spends descheduled. */
Stats::Scalar<> idleCycles;
/** Stat for the number of committed instructions per thread. */
Stats::Vector<> committedInsts;
/** Stat for the total number of committed instructions. */
Stats::Scalar<> totalCommittedInsts;
/** Stat for the CPI per thread. */
Stats::Formula cpi;
/** Stat for the total CPI. */
Stats::Formula totalCpi;
/** Stat for the IPC per thread. */
Stats::Formula ipc;
/** Stat for the total IPC. */
Stats::Formula totalIpc;
};
#endif