845a10e330
This patch performs two minor fixes to DRAMCtrl.py and xbar.hh in favor of the HMC patch series. Committed by: Nilay Vaish <nilay@cs.wisc.edu>
471 lines
16 KiB
C++
471 lines
16 KiB
C++
/*
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* Copyright (c) 2011-2015 ARM Limited
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* All rights reserved
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*
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* The license below extends only to copyright in the software and shall
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* not be construed as granting a license to any other intellectual
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* property including but not limited to intellectual property relating
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* to a hardware implementation of the functionality of the software
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* licensed hereunder. You may use the software subject to the license
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* terms below provided that you ensure that this notice is replicated
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* unmodified and in its entirety in all distributions of the software,
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* modified or unmodified, in source code or in binary form.
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*
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* Copyright (c) 2002-2005 The Regents of The University of Michigan
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met: redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer;
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* redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution;
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* neither the name of the copyright holders nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* Authors: Ron Dreslinski
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* Ali Saidi
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* Andreas Hansson
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* William Wang
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*/
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/**
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* @file
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* Declaration of an abstract crossbar base class.
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*/
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#ifndef __MEM_XBAR_HH__
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#define __MEM_XBAR_HH__
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#include <deque>
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#include <unordered_map>
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#include "base/addr_range_map.hh"
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#include "base/types.hh"
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#include "mem/mem_object.hh"
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#include "mem/qport.hh"
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#include "params/BaseXBar.hh"
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#include "sim/stats.hh"
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/**
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* The base crossbar contains the common elements of the non-coherent
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* and coherent crossbar. It is an abstract class that does not have
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* any of the functionality relating to the actual reception and
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* transmission of packets, as this is left for the subclasses.
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*
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* The BaseXBar is responsible for the basic flow control (busy or
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* not), the administration of retries, and the address decoding.
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*/
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class BaseXBar : public MemObject
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{
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protected:
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/**
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* A layer is an internal crossbar arbitration point with its own
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* flow control. Each layer is a converging multiplexer tree. By
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* instantiating one layer per destination port (and per packet
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* type, i.e. request, response, snoop request and snoop
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* response), we model full crossbar structures like AXI, ACE,
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* PCIe, etc.
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*
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* The template parameter, PortClass, indicates the destination
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* port type for the layer. The retry list holds either master
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* ports or slave ports, depending on the direction of the
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* layer. Thus, a request layer has a retry list containing slave
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* ports, whereas a response layer holds master ports.
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*/
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template <typename SrcType, typename DstType>
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class Layer : public Drainable
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{
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public:
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/**
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* Create a layer and give it a name. The layer uses
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* the crossbar an event manager.
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*
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* @param _port destination port the layer converges at
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* @param _xbar the crossbar this layer belongs to
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* @param _name the layer's name
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*/
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Layer(DstType& _port, BaseXBar& _xbar, const std::string& _name);
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/**
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* Drain according to the normal semantics, so that the crossbar
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* can tell the layer to drain, and pass an event to signal
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* back when drained.
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*
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* @param de drain event to call once drained
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*
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* @return 1 if busy or waiting to retry, or 0 if idle
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*/
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DrainState drain() override;
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/**
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* Get the crossbar layer's name
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*/
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const std::string name() const { return xbar.name() + _name; }
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/**
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* Determine if the layer accepts a packet from a specific
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* port. If not, the port in question is also added to the
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* retry list. In either case the state of the layer is
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* updated accordingly.
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*
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* @param port Source port presenting the packet
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*
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* @return True if the layer accepts the packet
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*/
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bool tryTiming(SrcType* src_port);
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/**
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* Deal with a destination port accepting a packet by potentially
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* removing the source port from the retry list (if retrying) and
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* occupying the layer accordingly.
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*
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* @param busy_time Time to spend as a result of a successful send
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*/
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void succeededTiming(Tick busy_time);
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/**
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* Deal with a destination port not accepting a packet by
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* potentially adding the source port to the retry list (if
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* not already at the front) and occupying the layer
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* accordingly.
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*
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* @param src_port Source port
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* @param busy_time Time to spend as a result of a failed send
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*/
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void failedTiming(SrcType* src_port, Tick busy_time);
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/** Occupy the layer until until */
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void occupyLayer(Tick until);
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/**
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* Send a retry to the port at the head of waitingForLayer. The
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* caller must ensure that the list is not empty.
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*/
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void retryWaiting();
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/**
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* Handle a retry from a neighbouring module. This wraps
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* retryWaiting by verifying that there are ports waiting
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* before calling retryWaiting.
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*/
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void recvRetry();
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/**
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* Register stats for the layer
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*/
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void regStats();
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protected:
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/**
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* Sending the actual retry, in a manner specific to the
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* individual layers. Note that for a MasterPort, there is
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* both a RequestLayer and a SnoopResponseLayer using the same
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* port, but using different functions for the flow control.
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*/
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virtual void sendRetry(SrcType* retry_port) = 0;
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private:
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/** The destination port this layer converges at. */
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DstType& port;
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/** The crossbar this layer is a part of. */
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BaseXBar& xbar;
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/** A name for this layer. */
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std::string _name;
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/**
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* We declare an enum to track the state of the layer. The
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* starting point is an idle state where the layer is waiting
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* for a packet to arrive. Upon arrival, the layer
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* transitions to the busy state, where it remains either
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* until the packet transfer is done, or the header time is
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* spent. Once the layer leaves the busy state, it can
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* either go back to idle, if no packets have arrived while it
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* was busy, or the layer goes on to retry the first port
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* in waitingForLayer. A similar transition takes place from
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* idle to retry if the layer receives a retry from one of
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* its connected ports. The retry state lasts until the port
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* in questions calls sendTiming and returns control to the
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* layer, or goes to a busy state if the port does not
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* immediately react to the retry by calling sendTiming.
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*/
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enum State { IDLE, BUSY, RETRY };
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/** track the state of the layer */
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State state;
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/**
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* A deque of ports that retry should be called on because
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* the original send was delayed due to a busy layer.
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*/
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std::deque<SrcType*> waitingForLayer;
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/**
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* Track who is waiting for the retry when receiving it from a
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* peer. If no port is waiting NULL is stored.
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*/
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SrcType* waitingForPeer;
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/**
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* Release the layer after being occupied and return to an
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* idle state where we proceed to send a retry to any
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* potential waiting port, or drain if asked to do so.
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*/
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void releaseLayer();
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/** event used to schedule a release of the layer */
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EventWrapper<Layer, &Layer::releaseLayer> releaseEvent;
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/**
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* Stats for occupancy and utilization. These stats capture
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* the time the layer spends in the busy state and are thus only
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* relevant when the memory system is in timing mode.
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*/
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Stats::Scalar occupancy;
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Stats::Formula utilization;
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};
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class ReqLayer : public Layer<SlavePort,MasterPort>
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{
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public:
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/**
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* Create a request layer and give it a name.
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*
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* @param _port destination port the layer converges at
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* @param _xbar the crossbar this layer belongs to
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* @param _name the layer's name
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*/
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ReqLayer(MasterPort& _port, BaseXBar& _xbar, const std::string& _name) :
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Layer(_port, _xbar, _name) {}
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protected:
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void sendRetry(SlavePort* retry_port)
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{ retry_port->sendRetryReq(); }
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};
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class RespLayer : public Layer<MasterPort,SlavePort>
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{
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public:
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/**
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* Create a response layer and give it a name.
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*
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* @param _port destination port the layer converges at
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* @param _xbar the crossbar this layer belongs to
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* @param _name the layer's name
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*/
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RespLayer(SlavePort& _port, BaseXBar& _xbar, const std::string& _name) :
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Layer(_port, _xbar, _name) {}
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protected:
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void sendRetry(MasterPort* retry_port)
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{ retry_port->sendRetryResp(); }
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};
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class SnoopRespLayer : public Layer<SlavePort,MasterPort>
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{
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public:
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/**
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* Create a snoop response layer and give it a name.
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*
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* @param _port destination port the layer converges at
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* @param _xbar the crossbar this layer belongs to
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* @param _name the layer's name
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*/
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SnoopRespLayer(MasterPort& _port, BaseXBar& _xbar,
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const std::string& _name) :
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Layer(_port, _xbar, _name) {}
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protected:
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void sendRetry(SlavePort* retry_port)
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{ retry_port->sendRetrySnoopResp(); }
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};
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/**
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* Cycles of front-end pipeline including the delay to accept the request
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* and to decode the address.
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*/
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const Cycles frontendLatency;
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/** Cycles of forward latency */
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const Cycles forwardLatency;
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/** Cycles of response latency */
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const Cycles responseLatency;
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/** the width of the xbar in bytes */
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const uint32_t width;
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AddrRangeMap<PortID> portMap;
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/**
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* Remember where request packets came from so that we can route
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* responses to the appropriate port. This relies on the fact that
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* the underlying Request pointer inside the Packet stays
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* constant.
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*/
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std::unordered_map<RequestPtr, PortID> routeTo;
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/** all contigous ranges seen by this crossbar */
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AddrRangeList xbarRanges;
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AddrRange defaultRange;
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/**
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* Function called by the port when the crossbar is recieving a
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* range change.
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*
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* @param master_port_id id of the port that received the change
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*/
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virtual void recvRangeChange(PortID master_port_id);
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/** Find which port connected to this crossbar (if any) should be
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* given a packet with this address.
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*
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* @param addr Address to find port for.
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* @return id of port that the packet should be sent out of.
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*/
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PortID findPort(Addr addr);
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// Cache for the findPort function storing recently used ports from portMap
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struct PortCache {
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bool valid;
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PortID id;
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AddrRange range;
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};
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PortCache portCache[3];
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// Checks the cache and returns the id of the port that has the requested
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// address within its range
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inline PortID checkPortCache(Addr addr) const {
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if (portCache[0].valid && portCache[0].range.contains(addr)) {
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return portCache[0].id;
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}
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if (portCache[1].valid && portCache[1].range.contains(addr)) {
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return portCache[1].id;
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}
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if (portCache[2].valid && portCache[2].range.contains(addr)) {
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return portCache[2].id;
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}
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return InvalidPortID;
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}
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// Clears the earliest entry of the cache and inserts a new port entry
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inline void updatePortCache(short id, const AddrRange& range) {
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portCache[2].valid = portCache[1].valid;
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portCache[2].id = portCache[1].id;
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portCache[2].range = portCache[1].range;
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portCache[1].valid = portCache[0].valid;
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portCache[1].id = portCache[0].id;
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portCache[1].range = portCache[0].range;
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portCache[0].valid = true;
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portCache[0].id = id;
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portCache[0].range = range;
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}
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// Clears the cache. Needs to be called in constructor.
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inline void clearPortCache() {
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portCache[2].valid = false;
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portCache[1].valid = false;
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portCache[0].valid = false;
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}
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/**
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* Return the address ranges the crossbar is responsible for.
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*
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* @return a list of non-overlapping address ranges
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*/
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AddrRangeList getAddrRanges() const;
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/**
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* Calculate the timing parameters for the packet. Updates the
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* headerDelay and payloadDelay fields of the packet
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* object with the relative number of ticks required to transmit
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* the header and the payload, respectively.
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*
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* @param pkt Packet to populate with timings
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* @param header_delay Header delay to be added
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*/
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void calcPacketTiming(PacketPtr pkt, Tick header_delay);
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/**
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* Remember for each of the master ports of the crossbar if we got
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* an address range from the connected slave. For convenience,
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* also keep track of if we got ranges from all the slave modules
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* or not.
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*/
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std::vector<bool> gotAddrRanges;
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bool gotAllAddrRanges;
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/** The master and slave ports of the crossbar */
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std::vector<QueuedSlavePort*> slavePorts;
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std::vector<MasterPort*> masterPorts;
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/** Port that handles requests that don't match any of the interfaces.*/
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PortID defaultPortID;
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/** If true, use address range provided by default device. Any
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address not handled by another port and not in default device's
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range will cause a fatal error. If false, just send all
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addresses not handled by another port to default device. */
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const bool useDefaultRange;
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BaseXBar(const BaseXBarParams *p);
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virtual ~BaseXBar();
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/**
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* Stats for transaction distribution and data passing through the
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* crossbar. The transaction distribution is globally counting
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* different types of commands. The packet count and total packet
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* size are two-dimensional vectors that are indexed by the
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* slave port and master port id (thus the neighbouring master and
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* neighbouring slave), summing up both directions (request and
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* response).
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*/
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Stats::Vector transDist;
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Stats::Vector2d pktCount;
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Stats::Vector2d pktSize;
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public:
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virtual void init();
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/** A function used to return the port associated with this object. */
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BaseMasterPort& getMasterPort(const std::string& if_name,
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PortID idx = InvalidPortID);
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BaseSlavePort& getSlavePort(const std::string& if_name,
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PortID idx = InvalidPortID);
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virtual void regStats();
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};
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#endif //__MEM_XBAR_HH__
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