gem5/src/cpu/simple/timing.cc
Brandon Potter a5802c823f syscall_emul: [patch 13/22] add system call retry capability
This changeset adds functionality that allows system calls to retry without
affecting thread context state such as the program counter or register values
for the associated thread context (when system calls return with a retry
fault).

This functionality is needed to solve problems with blocking system calls
in multi-process or multi-threaded simulations where information is passed
between processes/threads. Blocking system calls can cause deadlock because
the simulator itself is single threaded. There is only a single thread
servicing the event queue which can cause deadlock if the thread hits a
blocking system call instruction.

To illustrate the problem, consider two processes using the producer/consumer
sharing model. The processes can use file descriptors and the read and write
calls to pass information to one another. If the consumer calls the blocking
read system call before the producer has produced anything, the call will
block the event queue (while executing the system call instruction) and
deadlock the simulation.

The solution implemented in this changeset is to recognize that the system
calls will block and then generate a special retry fault. The fault will
be sent back up through the function call chain until it is exposed to the
cpu model's pipeline where the fault becomes visible. The fault will trigger
the cpu model to replay the instruction at a future tick where the call has
a chance to succeed without actually going into a blocking state.

In subsequent patches, we recognize that a syscall will block by calling a
non-blocking poll (from inside the system call implementation) and checking
for events. When events show up during the poll, it signifies that the call
would not have blocked and the syscall is allowed to proceed (calling an
underlying host system call if necessary). If no events are returned from the
poll, we generate the fault and try the instruction for the thread context
at a distant tick. Note that retrying every tick is not efficient.

As an aside, the simulator has some multi-threading support for the event
queue, but it is not used by default and needs work. Even if the event queue
was completely multi-threaded, meaning that there is a hardware thread on
the host servicing a single simulator thread contexts with a 1:1 mapping
between them, it's still possible to run into deadlock due to the event queue
barriers on quantum boundaries. The solution of replaying at a later tick
is the simplest solution and solves the problem generally.
2015-07-20 09:15:21 -05:00

1014 lines
29 KiB
C++

/*
* Copyright 2014 Google, Inc.
* Copyright (c) 2010-2013,2015 ARM Limited
* All rights reserved
*
* The license below extends only to copyright in the software and shall
* not be construed as granting a license to any other intellectual
* property including but not limited to intellectual property relating
* to a hardware implementation of the functionality of the software
* licensed hereunder. You may use the software subject to the license
* terms below provided that you ensure that this notice is replicated
* unmodified and in its entirety in all distributions of the software,
* modified or unmodified, in source code or in binary form.
*
* Copyright (c) 2002-2005 The Regents of The University of Michigan
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* Authors: Steve Reinhardt
*/
#include "cpu/simple/timing.hh"
#include "arch/locked_mem.hh"
#include "arch/mmapped_ipr.hh"
#include "arch/utility.hh"
#include "base/bigint.hh"
#include "config/the_isa.hh"
#include "cpu/exetrace.hh"
#include "debug/Config.hh"
#include "debug/Drain.hh"
#include "debug/ExecFaulting.hh"
#include "debug/Mwait.hh"
#include "debug/SimpleCPU.hh"
#include "mem/packet.hh"
#include "mem/packet_access.hh"
#include "params/TimingSimpleCPU.hh"
#include "sim/faults.hh"
#include "sim/full_system.hh"
#include "sim/system.hh"
using namespace std;
using namespace TheISA;
void
TimingSimpleCPU::init()
{
BaseSimpleCPU::init();
}
void
TimingSimpleCPU::TimingCPUPort::TickEvent::schedule(PacketPtr _pkt, Tick t)
{
pkt = _pkt;
cpu->schedule(this, t);
}
TimingSimpleCPU::TimingSimpleCPU(TimingSimpleCPUParams *p)
: BaseSimpleCPU(p), fetchTranslation(this), icachePort(this),
dcachePort(this), ifetch_pkt(NULL), dcache_pkt(NULL), previousCycle(0),
fetchEvent(this)
{
_status = Idle;
}
TimingSimpleCPU::~TimingSimpleCPU()
{
}
DrainState
TimingSimpleCPU::drain()
{
if (switchedOut())
return DrainState::Drained;
if (_status == Idle ||
(_status == BaseSimpleCPU::Running && isDrained())) {
DPRINTF(Drain, "No need to drain.\n");
activeThreads.clear();
return DrainState::Drained;
} else {
DPRINTF(Drain, "Requesting drain.\n");
// The fetch event can become descheduled if a drain didn't
// succeed on the first attempt. We need to reschedule it if
// the CPU is waiting for a microcode routine to complete.
if (_status == BaseSimpleCPU::Running && !fetchEvent.scheduled())
schedule(fetchEvent, clockEdge());
return DrainState::Draining;
}
}
void
TimingSimpleCPU::drainResume()
{
assert(!fetchEvent.scheduled());
if (switchedOut())
return;
DPRINTF(SimpleCPU, "Resume\n");
verifyMemoryMode();
assert(!threadContexts.empty());
_status = BaseSimpleCPU::Idle;
for (ThreadID tid = 0; tid < numThreads; tid++) {
if (threadInfo[tid]->thread->status() == ThreadContext::Active) {
threadInfo[tid]->notIdleFraction = 1;
activeThreads.push_back(tid);
_status = BaseSimpleCPU::Running;
// Fetch if any threads active
if (!fetchEvent.scheduled()) {
schedule(fetchEvent, nextCycle());
}
} else {
threadInfo[tid]->notIdleFraction = 0;
}
}
system->totalNumInsts = 0;
}
bool
TimingSimpleCPU::tryCompleteDrain()
{
if (drainState() != DrainState::Draining)
return false;
DPRINTF(Drain, "tryCompleteDrain.\n");
if (!isDrained())
return false;
DPRINTF(Drain, "CPU done draining, processing drain event\n");
signalDrainDone();
return true;
}
void
TimingSimpleCPU::switchOut()
{
SimpleExecContext& t_info = *threadInfo[curThread];
M5_VAR_USED SimpleThread* thread = t_info.thread;
BaseSimpleCPU::switchOut();
assert(!fetchEvent.scheduled());
assert(_status == BaseSimpleCPU::Running || _status == Idle);
assert(!t_info.stayAtPC);
assert(thread->microPC() == 0);
updateCycleCounts();
}
void
TimingSimpleCPU::takeOverFrom(BaseCPU *oldCPU)
{
BaseSimpleCPU::takeOverFrom(oldCPU);
previousCycle = curCycle();
}
void
TimingSimpleCPU::verifyMemoryMode() const
{
if (!system->isTimingMode()) {
fatal("The timing CPU requires the memory system to be in "
"'timing' mode.\n");
}
}
void
TimingSimpleCPU::activateContext(ThreadID thread_num)
{
DPRINTF(SimpleCPU, "ActivateContext %d\n", thread_num);
assert(thread_num < numThreads);
threadInfo[thread_num]->notIdleFraction = 1;
if (_status == BaseSimpleCPU::Idle)
_status = BaseSimpleCPU::Running;
// kick things off by initiating the fetch of the next instruction
if (!fetchEvent.scheduled())
schedule(fetchEvent, clockEdge(Cycles(0)));
if (std::find(activeThreads.begin(), activeThreads.end(), thread_num)
== activeThreads.end()) {
activeThreads.push_back(thread_num);
}
BaseCPU::activateContext(thread_num);
}
void
TimingSimpleCPU::suspendContext(ThreadID thread_num)
{
DPRINTF(SimpleCPU, "SuspendContext %d\n", thread_num);
assert(thread_num < numThreads);
activeThreads.remove(thread_num);
if (_status == Idle)
return;
assert(_status == BaseSimpleCPU::Running);
threadInfo[thread_num]->notIdleFraction = 0;
if (activeThreads.empty()) {
_status = Idle;
if (fetchEvent.scheduled()) {
deschedule(fetchEvent);
}
}
BaseCPU::suspendContext(thread_num);
}
bool
TimingSimpleCPU::handleReadPacket(PacketPtr pkt)
{
SimpleExecContext &t_info = *threadInfo[curThread];
SimpleThread* thread = t_info.thread;
RequestPtr req = pkt->req;
// We're about the issues a locked load, so tell the monitor
// to start caring about this address
if (pkt->isRead() && pkt->req->isLLSC()) {
TheISA::handleLockedRead(thread, pkt->req);
}
if (req->isMmappedIpr()) {
Cycles delay = TheISA::handleIprRead(thread->getTC(), pkt);
new IprEvent(pkt, this, clockEdge(delay));
_status = DcacheWaitResponse;
dcache_pkt = NULL;
} else if (!dcachePort.sendTimingReq(pkt)) {
_status = DcacheRetry;
dcache_pkt = pkt;
} else {
_status = DcacheWaitResponse;
// memory system takes ownership of packet
dcache_pkt = NULL;
}
return dcache_pkt == NULL;
}
void
TimingSimpleCPU::sendData(RequestPtr req, uint8_t *data, uint64_t *res,
bool read)
{
SimpleExecContext &t_info = *threadInfo[curThread];
SimpleThread* thread = t_info.thread;
PacketPtr pkt = buildPacket(req, read);
pkt->dataDynamic<uint8_t>(data);
if (req->getFlags().isSet(Request::NO_ACCESS)) {
assert(!dcache_pkt);
pkt->makeResponse();
completeDataAccess(pkt);
} else if (read) {
handleReadPacket(pkt);
} else {
bool do_access = true; // flag to suppress cache access
if (req->isLLSC()) {
do_access = TheISA::handleLockedWrite(thread, req, dcachePort.cacheBlockMask);
} else if (req->isCondSwap()) {
assert(res);
req->setExtraData(*res);
}
if (do_access) {
dcache_pkt = pkt;
handleWritePacket();
threadSnoop(pkt, curThread);
} else {
_status = DcacheWaitResponse;
completeDataAccess(pkt);
}
}
}
void
TimingSimpleCPU::sendSplitData(RequestPtr req1, RequestPtr req2,
RequestPtr req, uint8_t *data, bool read)
{
PacketPtr pkt1, pkt2;
buildSplitPacket(pkt1, pkt2, req1, req2, req, data, read);
if (req->getFlags().isSet(Request::NO_ACCESS)) {
assert(!dcache_pkt);
pkt1->makeResponse();
completeDataAccess(pkt1);
} else if (read) {
SplitFragmentSenderState * send_state =
dynamic_cast<SplitFragmentSenderState *>(pkt1->senderState);
if (handleReadPacket(pkt1)) {
send_state->clearFromParent();
send_state = dynamic_cast<SplitFragmentSenderState *>(
pkt2->senderState);
if (handleReadPacket(pkt2)) {
send_state->clearFromParent();
}
}
} else {
dcache_pkt = pkt1;
SplitFragmentSenderState * send_state =
dynamic_cast<SplitFragmentSenderState *>(pkt1->senderState);
if (handleWritePacket()) {
send_state->clearFromParent();
dcache_pkt = pkt2;
send_state = dynamic_cast<SplitFragmentSenderState *>(
pkt2->senderState);
if (handleWritePacket()) {
send_state->clearFromParent();
}
}
}
}
void
TimingSimpleCPU::translationFault(const Fault &fault)
{
// fault may be NoFault in cases where a fault is suppressed,
// for instance prefetches.
updateCycleCounts();
if (traceData) {
// Since there was a fault, we shouldn't trace this instruction.
delete traceData;
traceData = NULL;
}
postExecute();
advanceInst(fault);
}
PacketPtr
TimingSimpleCPU::buildPacket(RequestPtr req, bool read)
{
return read ? Packet::createRead(req) : Packet::createWrite(req);
}
void
TimingSimpleCPU::buildSplitPacket(PacketPtr &pkt1, PacketPtr &pkt2,
RequestPtr req1, RequestPtr req2, RequestPtr req,
uint8_t *data, bool read)
{
pkt1 = pkt2 = NULL;
assert(!req1->isMmappedIpr() && !req2->isMmappedIpr());
if (req->getFlags().isSet(Request::NO_ACCESS)) {
pkt1 = buildPacket(req, read);
return;
}
pkt1 = buildPacket(req1, read);
pkt2 = buildPacket(req2, read);
PacketPtr pkt = new Packet(req, pkt1->cmd.responseCommand());
pkt->dataDynamic<uint8_t>(data);
pkt1->dataStatic<uint8_t>(data);
pkt2->dataStatic<uint8_t>(data + req1->getSize());
SplitMainSenderState * main_send_state = new SplitMainSenderState;
pkt->senderState = main_send_state;
main_send_state->fragments[0] = pkt1;
main_send_state->fragments[1] = pkt2;
main_send_state->outstanding = 2;
pkt1->senderState = new SplitFragmentSenderState(pkt, 0);
pkt2->senderState = new SplitFragmentSenderState(pkt, 1);
}
Fault
TimingSimpleCPU::readMem(Addr addr, uint8_t *data,
unsigned size, Request::Flags flags)
{
panic("readMem() is for atomic accesses, and should "
"never be called on TimingSimpleCPU.\n");
}
Fault
TimingSimpleCPU::initiateMemRead(Addr addr, unsigned size,
Request::Flags flags)
{
SimpleExecContext &t_info = *threadInfo[curThread];
SimpleThread* thread = t_info.thread;
Fault fault;
const int asid = 0;
const Addr pc = thread->instAddr();
unsigned block_size = cacheLineSize();
BaseTLB::Mode mode = BaseTLB::Read;
if (traceData)
traceData->setMem(addr, size, flags);
RequestPtr req = new Request(asid, addr, size, flags, dataMasterId(), pc,
thread->contextId());
req->taskId(taskId());
Addr split_addr = roundDown(addr + size - 1, block_size);
assert(split_addr <= addr || split_addr - addr < block_size);
_status = DTBWaitResponse;
if (split_addr > addr) {
RequestPtr req1, req2;
assert(!req->isLLSC() && !req->isSwap());
req->splitOnVaddr(split_addr, req1, req2);
WholeTranslationState *state =
new WholeTranslationState(req, req1, req2, new uint8_t[size],
NULL, mode);
DataTranslation<TimingSimpleCPU *> *trans1 =
new DataTranslation<TimingSimpleCPU *>(this, state, 0);
DataTranslation<TimingSimpleCPU *> *trans2 =
new DataTranslation<TimingSimpleCPU *>(this, state, 1);
thread->dtb->translateTiming(req1, thread->getTC(), trans1, mode);
thread->dtb->translateTiming(req2, thread->getTC(), trans2, mode);
} else {
WholeTranslationState *state =
new WholeTranslationState(req, new uint8_t[size], NULL, mode);
DataTranslation<TimingSimpleCPU *> *translation
= new DataTranslation<TimingSimpleCPU *>(this, state);
thread->dtb->translateTiming(req, thread->getTC(), translation, mode);
}
return NoFault;
}
bool
TimingSimpleCPU::handleWritePacket()
{
SimpleExecContext &t_info = *threadInfo[curThread];
SimpleThread* thread = t_info.thread;
RequestPtr req = dcache_pkt->req;
if (req->isMmappedIpr()) {
Cycles delay = TheISA::handleIprWrite(thread->getTC(), dcache_pkt);
new IprEvent(dcache_pkt, this, clockEdge(delay));
_status = DcacheWaitResponse;
dcache_pkt = NULL;
} else if (!dcachePort.sendTimingReq(dcache_pkt)) {
_status = DcacheRetry;
} else {
_status = DcacheWaitResponse;
// memory system takes ownership of packet
dcache_pkt = NULL;
}
return dcache_pkt == NULL;
}
Fault
TimingSimpleCPU::writeMem(uint8_t *data, unsigned size,
Addr addr, Request::Flags flags, uint64_t *res)
{
SimpleExecContext &t_info = *threadInfo[curThread];
SimpleThread* thread = t_info.thread;
uint8_t *newData = new uint8_t[size];
const int asid = 0;
const Addr pc = thread->instAddr();
unsigned block_size = cacheLineSize();
BaseTLB::Mode mode = BaseTLB::Write;
if (data == NULL) {
assert(flags & Request::CACHE_BLOCK_ZERO);
// This must be a cache block cleaning request
memset(newData, 0, size);
} else {
memcpy(newData, data, size);
}
if (traceData)
traceData->setMem(addr, size, flags);
RequestPtr req = new Request(asid, addr, size, flags, dataMasterId(), pc,
thread->contextId());
req->taskId(taskId());
Addr split_addr = roundDown(addr + size - 1, block_size);
assert(split_addr <= addr || split_addr - addr < block_size);
_status = DTBWaitResponse;
if (split_addr > addr) {
RequestPtr req1, req2;
assert(!req->isLLSC() && !req->isSwap());
req->splitOnVaddr(split_addr, req1, req2);
WholeTranslationState *state =
new WholeTranslationState(req, req1, req2, newData, res, mode);
DataTranslation<TimingSimpleCPU *> *trans1 =
new DataTranslation<TimingSimpleCPU *>(this, state, 0);
DataTranslation<TimingSimpleCPU *> *trans2 =
new DataTranslation<TimingSimpleCPU *>(this, state, 1);
thread->dtb->translateTiming(req1, thread->getTC(), trans1, mode);
thread->dtb->translateTiming(req2, thread->getTC(), trans2, mode);
} else {
WholeTranslationState *state =
new WholeTranslationState(req, newData, res, mode);
DataTranslation<TimingSimpleCPU *> *translation =
new DataTranslation<TimingSimpleCPU *>(this, state);
thread->dtb->translateTiming(req, thread->getTC(), translation, mode);
}
// Translation faults will be returned via finishTranslation()
return NoFault;
}
void
TimingSimpleCPU::threadSnoop(PacketPtr pkt, ThreadID sender)
{
for (ThreadID tid = 0; tid < numThreads; tid++) {
if (tid != sender) {
if (getCpuAddrMonitor(tid)->doMonitor(pkt)) {
wakeup(tid);
}
TheISA::handleLockedSnoop(threadInfo[tid]->thread, pkt,
dcachePort.cacheBlockMask);
}
}
}
void
TimingSimpleCPU::finishTranslation(WholeTranslationState *state)
{
_status = BaseSimpleCPU::Running;
if (state->getFault() != NoFault) {
if (state->isPrefetch()) {
state->setNoFault();
}
delete [] state->data;
state->deleteReqs();
translationFault(state->getFault());
} else {
if (!state->isSplit) {
sendData(state->mainReq, state->data, state->res,
state->mode == BaseTLB::Read);
} else {
sendSplitData(state->sreqLow, state->sreqHigh, state->mainReq,
state->data, state->mode == BaseTLB::Read);
}
}
delete state;
}
void
TimingSimpleCPU::fetch()
{
// Change thread if multi-threaded
swapActiveThread();
SimpleExecContext &t_info = *threadInfo[curThread];
SimpleThread* thread = t_info.thread;
DPRINTF(SimpleCPU, "Fetch\n");
if (!curStaticInst || !curStaticInst->isDelayedCommit()) {
checkForInterrupts();
checkPcEventQueue();
}
// We must have just got suspended by a PC event
if (_status == Idle)
return;
TheISA::PCState pcState = thread->pcState();
bool needToFetch = !isRomMicroPC(pcState.microPC()) &&
!curMacroStaticInst;
if (needToFetch) {
_status = BaseSimpleCPU::Running;
Request *ifetch_req = new Request();
ifetch_req->taskId(taskId());
ifetch_req->setContext(thread->contextId());
setupFetchRequest(ifetch_req);
DPRINTF(SimpleCPU, "Translating address %#x\n", ifetch_req->getVaddr());
thread->itb->translateTiming(ifetch_req, thread->getTC(),
&fetchTranslation, BaseTLB::Execute);
} else {
_status = IcacheWaitResponse;
completeIfetch(NULL);
updateCycleCounts();
}
}
void
TimingSimpleCPU::sendFetch(const Fault &fault, RequestPtr req,
ThreadContext *tc)
{
if (fault == NoFault) {
DPRINTF(SimpleCPU, "Sending fetch for addr %#x(pa: %#x)\n",
req->getVaddr(), req->getPaddr());
ifetch_pkt = new Packet(req, MemCmd::ReadReq);
ifetch_pkt->dataStatic(&inst);
DPRINTF(SimpleCPU, " -- pkt addr: %#x\n", ifetch_pkt->getAddr());
if (!icachePort.sendTimingReq(ifetch_pkt)) {
// Need to wait for retry
_status = IcacheRetry;
} else {
// Need to wait for cache to respond
_status = IcacheWaitResponse;
// ownership of packet transferred to memory system
ifetch_pkt = NULL;
}
} else {
DPRINTF(SimpleCPU, "Translation of addr %#x faulted\n", req->getVaddr());
delete req;
// fetch fault: advance directly to next instruction (fault handler)
_status = BaseSimpleCPU::Running;
advanceInst(fault);
}
updateCycleCounts();
}
void
TimingSimpleCPU::advanceInst(const Fault &fault)
{
SimpleExecContext &t_info = *threadInfo[curThread];
if (_status == Faulting)
return;
if (fault != NoFault) {
DPRINTF(SimpleCPU, "Fault occured, scheduling fetch event\n");
advancePC(fault);
Tick stall = dynamic_pointer_cast<SyscallRetryFault>(fault) ?
clockEdge(syscallRetryLatency) : clockEdge();
reschedule(fetchEvent, stall, true);
_status = Faulting;
return;
}
if (!t_info.stayAtPC)
advancePC(fault);
if (tryCompleteDrain())
return;
if (_status == BaseSimpleCPU::Running) {
// kick off fetch of next instruction... callback from icache
// response will cause that instruction to be executed,
// keeping the CPU running.
fetch();
}
}
void
TimingSimpleCPU::completeIfetch(PacketPtr pkt)
{
SimpleExecContext& t_info = *threadInfo[curThread];
DPRINTF(SimpleCPU, "Complete ICache Fetch for addr %#x\n", pkt ?
pkt->getAddr() : 0);
// received a response from the icache: execute the received
// instruction
assert(!pkt || !pkt->isError());
assert(_status == IcacheWaitResponse);
_status = BaseSimpleCPU::Running;
updateCycleCounts();
if (pkt)
pkt->req->setAccessLatency();
preExecute();
if (curStaticInst && curStaticInst->isMemRef()) {
// load or store: just send to dcache
Fault fault = curStaticInst->initiateAcc(&t_info, traceData);
// If we're not running now the instruction will complete in a dcache
// response callback or the instruction faulted and has started an
// ifetch
if (_status == BaseSimpleCPU::Running) {
if (fault != NoFault && traceData) {
// If there was a fault, we shouldn't trace this instruction.
delete traceData;
traceData = NULL;
}
postExecute();
// @todo remove me after debugging with legion done
if (curStaticInst && (!curStaticInst->isMicroop() ||
curStaticInst->isFirstMicroop()))
instCnt++;
advanceInst(fault);
}
} else if (curStaticInst) {
// non-memory instruction: execute completely now
Fault fault = curStaticInst->execute(&t_info, traceData);
// keep an instruction count
if (fault == NoFault)
countInst();
else if (traceData && !DTRACE(ExecFaulting)) {
delete traceData;
traceData = NULL;
}
postExecute();
// @todo remove me after debugging with legion done
if (curStaticInst && (!curStaticInst->isMicroop() ||
curStaticInst->isFirstMicroop()))
instCnt++;
advanceInst(fault);
} else {
advanceInst(NoFault);
}
if (pkt) {
delete pkt->req;
delete pkt;
}
}
void
TimingSimpleCPU::IcachePort::ITickEvent::process()
{
cpu->completeIfetch(pkt);
}
bool
TimingSimpleCPU::IcachePort::recvTimingResp(PacketPtr pkt)
{
DPRINTF(SimpleCPU, "Received fetch response %#x\n", pkt->getAddr());
// we should only ever see one response per cycle since we only
// issue a new request once this response is sunk
assert(!tickEvent.scheduled());
// delay processing of returned data until next CPU clock edge
tickEvent.schedule(pkt, cpu->clockEdge());
return true;
}
void
TimingSimpleCPU::IcachePort::recvReqRetry()
{
// we shouldn't get a retry unless we have a packet that we're
// waiting to transmit
assert(cpu->ifetch_pkt != NULL);
assert(cpu->_status == IcacheRetry);
PacketPtr tmp = cpu->ifetch_pkt;
if (sendTimingReq(tmp)) {
cpu->_status = IcacheWaitResponse;
cpu->ifetch_pkt = NULL;
}
}
void
TimingSimpleCPU::completeDataAccess(PacketPtr pkt)
{
// received a response from the dcache: complete the load or store
// instruction
assert(!pkt->isError());
assert(_status == DcacheWaitResponse || _status == DTBWaitResponse ||
pkt->req->getFlags().isSet(Request::NO_ACCESS));
pkt->req->setAccessLatency();
updateCycleCounts();
if (pkt->senderState) {
SplitFragmentSenderState * send_state =
dynamic_cast<SplitFragmentSenderState *>(pkt->senderState);
assert(send_state);
delete pkt->req;
delete pkt;
PacketPtr big_pkt = send_state->bigPkt;
delete send_state;
SplitMainSenderState * main_send_state =
dynamic_cast<SplitMainSenderState *>(big_pkt->senderState);
assert(main_send_state);
// Record the fact that this packet is no longer outstanding.
assert(main_send_state->outstanding != 0);
main_send_state->outstanding--;
if (main_send_state->outstanding) {
return;
} else {
delete main_send_state;
big_pkt->senderState = NULL;
pkt = big_pkt;
}
}
_status = BaseSimpleCPU::Running;
Fault fault = curStaticInst->completeAcc(pkt, threadInfo[curThread],
traceData);
// keep an instruction count
if (fault == NoFault)
countInst();
else if (traceData) {
// If there was a fault, we shouldn't trace this instruction.
delete traceData;
traceData = NULL;
}
delete pkt->req;
delete pkt;
postExecute();
advanceInst(fault);
}
void
TimingSimpleCPU::updateCycleCounts()
{
const Cycles delta(curCycle() - previousCycle);
numCycles += delta;
ppCycles->notify(delta);
previousCycle = curCycle();
}
void
TimingSimpleCPU::DcachePort::recvTimingSnoopReq(PacketPtr pkt)
{
for (ThreadID tid = 0; tid < cpu->numThreads; tid++) {
if (cpu->getCpuAddrMonitor(tid)->doMonitor(pkt)) {
cpu->wakeup(tid);
}
}
// Making it uniform across all CPUs:
// The CPUs need to be woken up only on an invalidation packet (when using caches)
// or on an incoming write packet (when not using caches)
// It is not necessary to wake up the processor on all incoming packets
if (pkt->isInvalidate() || pkt->isWrite()) {
for (auto &t_info : cpu->threadInfo) {
TheISA::handleLockedSnoop(t_info->thread, pkt, cacheBlockMask);
}
}
}
void
TimingSimpleCPU::DcachePort::recvFunctionalSnoop(PacketPtr pkt)
{
for (ThreadID tid = 0; tid < cpu->numThreads; tid++) {
if (cpu->getCpuAddrMonitor(tid)->doMonitor(pkt)) {
cpu->wakeup(tid);
}
}
}
bool
TimingSimpleCPU::DcachePort::recvTimingResp(PacketPtr pkt)
{
DPRINTF(SimpleCPU, "Received load/store response %#x\n", pkt->getAddr());
// The timing CPU is not really ticked, instead it relies on the
// memory system (fetch and load/store) to set the pace.
if (!tickEvent.scheduled()) {
// Delay processing of returned data until next CPU clock edge
tickEvent.schedule(pkt, cpu->clockEdge());
return true;
} else {
// In the case of a split transaction and a cache that is
// faster than a CPU we could get two responses in the
// same tick, delay the second one
if (!retryRespEvent.scheduled())
cpu->schedule(retryRespEvent, cpu->clockEdge(Cycles(1)));
return false;
}
}
void
TimingSimpleCPU::DcachePort::DTickEvent::process()
{
cpu->completeDataAccess(pkt);
}
void
TimingSimpleCPU::DcachePort::recvReqRetry()
{
// we shouldn't get a retry unless we have a packet that we're
// waiting to transmit
assert(cpu->dcache_pkt != NULL);
assert(cpu->_status == DcacheRetry);
PacketPtr tmp = cpu->dcache_pkt;
if (tmp->senderState) {
// This is a packet from a split access.
SplitFragmentSenderState * send_state =
dynamic_cast<SplitFragmentSenderState *>(tmp->senderState);
assert(send_state);
PacketPtr big_pkt = send_state->bigPkt;
SplitMainSenderState * main_send_state =
dynamic_cast<SplitMainSenderState *>(big_pkt->senderState);
assert(main_send_state);
if (sendTimingReq(tmp)) {
// If we were able to send without retrying, record that fact
// and try sending the other fragment.
send_state->clearFromParent();
int other_index = main_send_state->getPendingFragment();
if (other_index > 0) {
tmp = main_send_state->fragments[other_index];
cpu->dcache_pkt = tmp;
if ((big_pkt->isRead() && cpu->handleReadPacket(tmp)) ||
(big_pkt->isWrite() && cpu->handleWritePacket())) {
main_send_state->fragments[other_index] = NULL;
}
} else {
cpu->_status = DcacheWaitResponse;
// memory system takes ownership of packet
cpu->dcache_pkt = NULL;
}
}
} else if (sendTimingReq(tmp)) {
cpu->_status = DcacheWaitResponse;
// memory system takes ownership of packet
cpu->dcache_pkt = NULL;
}
}
TimingSimpleCPU::IprEvent::IprEvent(Packet *_pkt, TimingSimpleCPU *_cpu,
Tick t)
: pkt(_pkt), cpu(_cpu)
{
cpu->schedule(this, t);
}
void
TimingSimpleCPU::IprEvent::process()
{
cpu->completeDataAccess(pkt);
}
const char *
TimingSimpleCPU::IprEvent::description() const
{
return "Timing Simple CPU Delay IPR event";
}
void
TimingSimpleCPU::printAddr(Addr a)
{
dcachePort.printAddr(a);
}
////////////////////////////////////////////////////////////////////////
//
// TimingSimpleCPU Simulation Object
//
TimingSimpleCPU *
TimingSimpleCPUParams::create()
{
return new TimingSimpleCPU(this);
}