gem5/cpu/o3/cpu.hh
Gabe Black 8e4ec55703 Changed the floating point register file into a class with appropriate accessor functions. The width of the floating point register to access can be specified, and if not, it will be accessed at its "natural" width. That is, the width of each individual register. Also, the functions which access the bit representation of floating point registers can use the blahblahBits functions now instead of blahblahInt.
arch/alpha/arguments.cc:
    Renamed readFloatRegInt to readFloatRegBits
arch/alpha/ev5.cc:
    Removed the Double from setFloatRegDouble
arch/alpha/registerfile.hh:
    Changed the floating point register file from a union of arrays to a class with appropriate accessor functions. The interface is necessary for SPARC.
arch/alpha/types.hh:
    Changed the FloatReg type from a union of uint64_t and double to a double, and defined a new type FloatRegBits which is a uint64_t and is used to return the bits which compose a floating point register rather than the value of the register.
arch/isa_parser.py:
    Adjusted the makeRead and makeWrite functions to generate the new versions of readFloatReg and setFloatReg.
base/remote_gdb.cc:
kern/tru64/tru64.hh:
    Replaced setFloatRegInt with setFloatRegBits
cpu/cpu_exec_context.cc:
    Removed the duplicated code for setting the floating point registers, and renamed the function to setFloatRegBits and readFloatRegBits.
cpu/cpu_exec_context.hh:
cpu/exec_context.hh:
cpu/o3/alpha_cpu_impl.hh:
cpu/o3/alpha_dyn_inst.hh:
cpu/o3/cpu.cc:
cpu/o3/cpu.hh:
cpu/o3/regfile.hh:
cpu/ozone/cpu.hh:
cpu/simple/cpu.hh:
    Implemented the new versions of the floating point read and set functions.
cpu/simple/cpu.cc:
    Replaced setFloatRegDouble with setFloatReg

--HG--
extra : convert_revision : 3dad06224723137f6033c335fb8f6395636767f2
2006-03-14 15:55:00 -05:00

364 lines
10 KiB
C++

/*
* Copyright (c) 2004-2005 The Regents of The University of Michigan
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*/
//Todo: Add in a lot of the functions that are ISA specific. Also define
//the functions that currently exist within the base cpu class. Define
//everything for the simobject stuff so it can be serialized and
//instantiated, add in debugging statements everywhere. Have CPU schedule
//itself properly. Threads!
// Avoid running stages and advancing queues if idle/stalled.
#ifndef __CPU_O3_CPU_FULL_CPU_HH__
#define __CPU_O3_CPU_FULL_CPU_HH__
#include <iostream>
#include <list>
#include <vector>
#include "base/statistics.hh"
#include "base/timebuf.hh"
#include "config/full_system.hh"
#include "cpu/base.hh"
#include "cpu/cpu_exec_context.hh"
#include "cpu/o3/comm.hh"
#include "cpu/o3/cpu_policy.hh"
#include "sim/process.hh"
class ExecContext;
class FunctionalMemory;
class Process;
class BaseFullCPU : public BaseCPU
{
//Stuff that's pretty ISA independent will go here.
public:
typedef BaseCPU::Params Params;
#if FULL_SYSTEM
BaseFullCPU(Params &params);
#else
BaseFullCPU(Params &params);
#endif // FULL_SYSTEM
protected:
int cpu_id;
};
template <class Impl>
class FullO3CPU : public BaseFullCPU
{
public:
//Put typedefs from the Impl here.
typedef typename Impl::CPUPol CPUPolicy;
typedef typename Impl::Params Params;
typedef typename Impl::DynInstPtr DynInstPtr;
public:
enum Status {
Running,
Idle,
Halted,
Blocked // ?
};
Status _status;
private:
class TickEvent : public Event
{
private:
FullO3CPU<Impl> *cpu;
public:
TickEvent(FullO3CPU<Impl> *c);
void process();
const char *description();
};
TickEvent tickEvent;
/// Schedule tick event, regardless of its current state.
void scheduleTickEvent(int delay)
{
if (tickEvent.squashed())
tickEvent.reschedule(curTick + delay);
else if (!tickEvent.scheduled())
tickEvent.schedule(curTick + delay);
}
/// Unschedule tick event, regardless of its current state.
void unscheduleTickEvent()
{
if (tickEvent.scheduled())
tickEvent.squash();
}
public:
FullO3CPU(Params &params);
~FullO3CPU();
void fullCPURegStats();
void tick();
void init();
void activateContext(int thread_num, int delay);
void suspendContext(int thread_num);
void deallocateContext(int thread_num);
void haltContext(int thread_num);
void switchOut();
void takeOverFrom(BaseCPU *oldCPU);
/** Get the current instruction sequence number, and increment it. */
InstSeqNum getAndIncrementInstSeq();
#if FULL_SYSTEM
/** Check if this address is a valid instruction address. */
bool validInstAddr(Addr addr) { return true; }
/** Check if this address is a valid data address. */
bool validDataAddr(Addr addr) { return true; }
/** Get instruction asid. */
int getInstAsid()
{ return regFile.miscRegs.getInstAsid(); }
/** Get data asid. */
int getDataAsid()
{ return regFile.miscRegs.getDataAsid(); }
#else
bool validInstAddr(Addr addr)
{ return thread[0]->validInstAddr(addr); }
bool validDataAddr(Addr addr)
{ return thread[0]->validDataAddr(addr); }
int getInstAsid() { return thread[0]->getInstAsid(); }
int getDataAsid() { return thread[0]->getDataAsid(); }
#endif
//
// New accessors for new decoder.
//
uint64_t readIntReg(int reg_idx);
FloatReg readFloatReg(int reg_idx);
FloatReg readFloatReg(int reg_idx, int width);
FloatRegBits readFloatRegBits(int reg_idx);
FloatRegBits readFloatRegBits(int reg_idx, int width);
void setIntReg(int reg_idx, uint64_t val);
void setFloatReg(int reg_idx, FloatReg val, int width);
void setFloatReg(int reg_idx, FloatReg val, int width);
void setFloatRegBits(int reg_idx, FloatRegBits val);
void setFloatRegBits(int reg_idx, FloatRegBits val);
uint64_t readPC();
void setNextPC(uint64_t val);
void setPC(Addr new_PC);
/** Function to add instruction onto the head of the list of the
* instructions. Used when new instructions are fetched.
*/
void addInst(DynInstPtr &inst);
/** Function to tell the CPU that an instruction has completed. */
void instDone();
/** Remove all instructions in back of the given instruction, but leave
* that instruction in the list. This is useful in a squash, when there
* are instructions in this list that don't exist in structures such as
* the ROB. The instruction doesn't have to be the last instruction in
* the list, but will be once this function completes.
* @todo: Remove only up until that inst? Squashed inst is most likely
* valid.
*/
void removeBackInst(DynInstPtr &inst);
/** Remove an instruction from the front of the list. It is expected
* that there are no instructions in front of it (that is, none are older
* than the instruction being removed). Used when retiring instructions.
* @todo: Remove the argument to this function, and just have it remove
* last instruction once it's verified that commit has the same ordering
* as the instruction list.
*/
void removeFrontInst(DynInstPtr &inst);
/** Remove all instructions that are not currently in the ROB. */
void removeInstsNotInROB();
/** Remove all instructions younger than the given sequence number. */
void removeInstsUntil(const InstSeqNum &seq_num);
/** Remove all instructions from the list. */
void removeAllInsts();
void dumpInsts();
/** Basically a wrapper function so that instructions executed at
* commit can tell the instruction queue that they have completed.
* Eventually this hack should be removed.
*/
void wakeDependents(DynInstPtr &inst);
public:
/** List of all the instructions in flight. */
list<DynInstPtr> instList;
//not sure these should be private.
protected:
/** The fetch stage. */
typename CPUPolicy::Fetch fetch;
/** The fetch stage's status. */
typename CPUPolicy::Fetch::Status fetchStatus;
/** The decode stage. */
typename CPUPolicy::Decode decode;
/** The decode stage's status. */
typename CPUPolicy::Decode::Status decodeStatus;
/** The dispatch stage. */
typename CPUPolicy::Rename rename;
/** The dispatch stage's status. */
typename CPUPolicy::Rename::Status renameStatus;
/** The issue/execute/writeback stages. */
typename CPUPolicy::IEW iew;
/** The issue/execute/writeback stage's status. */
typename CPUPolicy::IEW::Status iewStatus;
/** The commit stage. */
typename CPUPolicy::Commit commit;
/** The fetch stage's status. */
typename CPUPolicy::Commit::Status commitStatus;
//Might want to just pass these objects in to the constructors of the
//appropriate stage. regFile is in iew, freeList in dispatch, renameMap
//in dispatch, and the rob in commit.
/** The register file. */
typename CPUPolicy::RegFile regFile;
/** The free list. */
typename CPUPolicy::FreeList freeList;
/** The rename map. */
typename CPUPolicy::RenameMap renameMap;
/** The re-order buffer. */
typename CPUPolicy::ROB rob;
public:
/** Typedefs from the Impl to get the structs that each of the
* time buffers should use.
*/
typedef typename CPUPolicy::TimeStruct TimeStruct;
typedef typename CPUPolicy::FetchStruct FetchStruct;
typedef typename CPUPolicy::DecodeStruct DecodeStruct;
typedef typename CPUPolicy::RenameStruct RenameStruct;
typedef typename CPUPolicy::IEWStruct IEWStruct;
/** The main time buffer to do backwards communication. */
TimeBuffer<TimeStruct> timeBuffer;
/** The fetch stage's instruction queue. */
TimeBuffer<FetchStruct> fetchQueue;
/** The decode stage's instruction queue. */
TimeBuffer<DecodeStruct> decodeQueue;
/** The rename stage's instruction queue. */
TimeBuffer<RenameStruct> renameQueue;
/** The IEW stage's instruction queue. */
TimeBuffer<IEWStruct> iewQueue;
public:
/** The temporary exec context to support older accessors. */
CPUExecContext *cpuXC;
/** Temporary function to get pointer to exec context. */
ExecContext *xcBase()
{
return thread[0]->getProxy();
}
CPUExecContext *cpuXCBase()
{
return thread[0];
}
InstSeqNum globalSeqNum;
#if FULL_SYSTEM
System *system;
MemoryController *memCtrl;
PhysicalMemory *physmem;
AlphaITB *itb;
AlphaDTB *dtb;
// SWContext *swCtx;
#endif
std::vector<CPUExecContext *> thread;
FunctionalMemory *mem;
MemInterface *icacheInterface;
MemInterface *dcacheInterface;
bool deferRegistration;
Counter numInsts;
Counter funcExeInst;
};
#endif