gem5/src/base/random.hh
Nathan Binkert eef3a2e142 types: Move stuff for global types into src/base/types.hh
--HG--
rename : src/sim/host.hh => src/base/types.hh
2009-05-17 14:34:50 -07:00

242 lines
5.6 KiB
C++

/*
* Copyright (c) 2003-2005 The Regents of The University of Michigan
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* Authors: Nathan Binkert
* Ali Saidi
*/
#ifndef __BASE_RANDOM_HH__
#define __BASE_RANDOM_HH__
#include <ios>
#include <string>
#include "base/range.hh"
#include "base/types.hh"
class Checkpoint;
class Random
{
protected:
static const int N = 624;
static const int M = 397;
static const uint32_t MATRIX_A = (uint32_t)0x9908b0df;
static const uint32_t UPPER_MASK = (uint32_t)0x80000000;
static const uint32_t LOWER_MASK = (uint32_t)0x7fffffff;
uint32_t mt[N];
int mti;
uint32_t genrand();
uint32_t genrand(uint32_t max);
uint64_t genrand(uint64_t max);
void
_random(int8_t &value)
{
value = genrand() & (int8_t)-1;
}
void
_random(int16_t &value)
{
value = genrand() & (int16_t)-1;
}
void
_random(int32_t &value)
{
value = (int32_t)genrand();
}
void
_random(int64_t &value)
{
value = (int64_t)genrand() << 32 | (int64_t)genrand();
}
void
_random(uint8_t &value)
{
value = genrand() & (uint8_t)-1;
}
void
_random(uint16_t &value)
{
value = genrand() & (uint16_t)-1;
}
void
_random(uint32_t &value)
{
value = genrand();
}
void
_random(uint64_t &value)
{
value = (uint64_t)genrand() << 32 | (uint64_t)genrand();
}
// [0,1]
void
_random(float &value)
{
// ieee floats have 23 bits of mantissa
value = (genrand() >> 9) / 8388608.0;
}
// [0,1]
void
_random(double &value)
{
double number = genrand() * 2097152.0 + (genrand() >> 11);
value = number / 9007199254740992.0;
}
// Range based versions of the random number generator
int8_t
_random(int8_t min, int8_t max)
{
uint32_t diff = max - min;
return static_cast<int8_t>(min + genrand(diff));
}
int16_t
_random(int16_t min, int16_t max)
{
uint32_t diff = max - min;
return static_cast<int16_t>(min + genrand(diff));
}
int32_t
_random(int32_t min, int32_t max)
{
uint32_t diff = max - min;
return static_cast<int32_t>(min + genrand(diff));
}
int64_t
_random(int64_t min, int64_t max)
{
uint64_t diff = max - min;
return static_cast<int64_t>(min + genrand(diff));
}
uint8_t
_random(uint8_t min, uint8_t max)
{
uint32_t diff = max - min;
return static_cast<uint8_t>(min + genrand(diff));
}
uint16_t
_random(uint16_t min, uint16_t max)
{
uint32_t diff = max - min;
return static_cast<uint16_t>(min + genrand(diff));
}
uint32_t
_random(uint32_t min, uint32_t max)
{
uint32_t diff = max - min;
return static_cast<uint32_t>(min + genrand(diff));
}
uint64_t
_random(uint64_t min, uint64_t max)
{
uint64_t diff = max - min;
return static_cast<uint64_t>(min + genrand(diff));
}
public:
Random();
Random(uint32_t s);
Random(uint32_t init_key[], int key_length);
~Random();
void init(uint32_t s);
void init(uint32_t init_key[], int key_length);
template <typename T>
T
random()
{
T value;
_random(value);
return value;
}
template <typename T>
T
random(T min, T max)
{
return _random(min, max);
}
template <typename T>
T
random(const Range<T> &range)
{
return _random(range.start, range.end);
}
// [0,1]
double
gen_real1()
{
return genrand() / 4294967296.0;
}
// [0,1)
double
gen_real2()
{
return genrand() / 4294967295.0;
}
// (0,1)
double
gen_real3()
{
return ((double)genrand() + 0.5) / 4294967296.0;
}
public:
void serialize(const std::string &base, std::ostream &os);
void unserialize(const std::string &base, Checkpoint *cp,
const std::string &section);
};
extern Random random_mt;
#endif // __BASE_RANDOM_HH__