5b557a314f
This gets rid of cryptic bits of code with lots of bit manipulation, and makes some comments redundant.
727 lines
22 KiB
C++
727 lines
22 KiB
C++
/*
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* Copyright (c) 2003-2005 The Regents of The University of Michigan
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* All rights reserved.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met: redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer;
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* redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution;
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* neither the name of the copyright holders nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* Authors: Gabe Black
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* Kevin Lim
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*/
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#include <algorithm>
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#include "arch/sparc/faults.hh"
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#include "arch/sparc/isa_traits.hh"
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#include "arch/sparc/process.hh"
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#include "arch/sparc/types.hh"
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#include "base/bitfield.hh"
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#include "base/trace.hh"
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#include "sim/full_system.hh"
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#include "cpu/base.hh"
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#include "cpu/thread_context.hh"
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#include "mem/page_table.hh"
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#include "sim/process.hh"
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#include "sim/full_system.hh"
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using namespace std;
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namespace SparcISA
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{
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template<> SparcFaultBase::FaultVals
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SparcFault<PowerOnReset>::vals =
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{"power_on_reset", 0x001, 0, {H, H, H}};
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template<> SparcFaultBase::FaultVals
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SparcFault<WatchDogReset>::vals =
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{"watch_dog_reset", 0x002, 120, {H, H, H}};
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template<> SparcFaultBase::FaultVals
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SparcFault<ExternallyInitiatedReset>::vals =
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{"externally_initiated_reset", 0x003, 110, {H, H, H}};
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template<> SparcFaultBase::FaultVals
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SparcFault<SoftwareInitiatedReset>::vals =
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{"software_initiated_reset", 0x004, 130, {SH, SH, H}};
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template<> SparcFaultBase::FaultVals
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SparcFault<REDStateException>::vals =
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{"RED_state_exception", 0x005, 1, {H, H, H}};
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template<> SparcFaultBase::FaultVals
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SparcFault<StoreError>::vals =
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{"store_error", 0x007, 201, {H, H, H}};
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template<> SparcFaultBase::FaultVals
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SparcFault<InstructionAccessException>::vals =
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{"instruction_access_exception", 0x008, 300, {H, H, H}};
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//XXX This trap is apparently dropped from ua2005
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/*template<> SparcFaultBase::FaultVals
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SparcFault<InstructionAccessMMUMiss>::vals =
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{"inst_mmu", 0x009, 2, {H, H, H}};*/
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template<> SparcFaultBase::FaultVals
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SparcFault<InstructionAccessError>::vals =
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{"instruction_access_error", 0x00A, 400, {H, H, H}};
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template<> SparcFaultBase::FaultVals
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SparcFault<IllegalInstruction>::vals =
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{"illegal_instruction", 0x010, 620, {H, H, H}};
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template<> SparcFaultBase::FaultVals
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SparcFault<PrivilegedOpcode>::vals =
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{"privileged_opcode", 0x011, 700, {P, SH, SH}};
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//XXX This trap is apparently dropped from ua2005
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/*template<> SparcFaultBase::FaultVals
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SparcFault<UnimplementedLDD>::vals =
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{"unimp_ldd", 0x012, 6, {H, H, H}};*/
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//XXX This trap is apparently dropped from ua2005
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/*template<> SparcFaultBase::FaultVals
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SparcFault<UnimplementedSTD>::vals =
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{"unimp_std", 0x013, 6, {H, H, H}};*/
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template<> SparcFaultBase::FaultVals
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SparcFault<FpDisabled>::vals =
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{"fp_disabled", 0x020, 800, {P, P, H}};
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template<> SparcFaultBase::FaultVals
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SparcFault<FpExceptionIEEE754>::vals =
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{"fp_exception_ieee_754", 0x021, 1110, {P, P, H}};
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template<> SparcFaultBase::FaultVals
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SparcFault<FpExceptionOther>::vals =
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{"fp_exception_other", 0x022, 1110, {P, P, H}};
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template<> SparcFaultBase::FaultVals
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SparcFault<TagOverflow>::vals =
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{"tag_overflow", 0x023, 1400, {P, P, H}};
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template<> SparcFaultBase::FaultVals
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SparcFault<CleanWindow>::vals =
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{"clean_window", 0x024, 1010, {P, P, H}};
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template<> SparcFaultBase::FaultVals
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SparcFault<DivisionByZero>::vals =
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{"division_by_zero", 0x028, 1500, {P, P, H}};
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template<> SparcFaultBase::FaultVals
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SparcFault<InternalProcessorError>::vals =
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{"internal_processor_error", 0x029, 4, {H, H, H}};
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template<> SparcFaultBase::FaultVals
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SparcFault<InstructionInvalidTSBEntry>::vals =
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{"instruction_invalid_tsb_entry", 0x02A, 210, {H, H, SH}};
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template<> SparcFaultBase::FaultVals
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SparcFault<DataInvalidTSBEntry>::vals =
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{"data_invalid_tsb_entry", 0x02B, 1203, {H, H, H}};
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template<> SparcFaultBase::FaultVals
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SparcFault<DataAccessException>::vals =
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{"data_access_exception", 0x030, 1201, {H, H, H}};
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//XXX This trap is apparently dropped from ua2005
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/*template<> SparcFaultBase::FaultVals
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SparcFault<DataAccessMMUMiss>::vals =
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{"data_mmu", 0x031, 12, {H, H, H}};*/
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template<> SparcFaultBase::FaultVals
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SparcFault<DataAccessError>::vals =
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{"data_access_error", 0x032, 1210, {H, H, H}};
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template<> SparcFaultBase::FaultVals
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SparcFault<DataAccessProtection>::vals =
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{"data_access_protection", 0x033, 1207, {H, H, H}};
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template<> SparcFaultBase::FaultVals
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SparcFault<MemAddressNotAligned>::vals =
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{"mem_address_not_aligned", 0x034, 1020, {H, H, H}};
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template<> SparcFaultBase::FaultVals
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SparcFault<LDDFMemAddressNotAligned>::vals =
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{"LDDF_mem_address_not_aligned", 0x035, 1010, {H, H, H}};
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template<> SparcFaultBase::FaultVals
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SparcFault<STDFMemAddressNotAligned>::vals =
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{"STDF_mem_address_not_aligned", 0x036, 1010, {H, H, H}};
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template<> SparcFaultBase::FaultVals
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SparcFault<PrivilegedAction>::vals =
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{"privileged_action", 0x037, 1110, {H, H, SH}};
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template<> SparcFaultBase::FaultVals
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SparcFault<LDQFMemAddressNotAligned>::vals =
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{"LDQF_mem_address_not_aligned", 0x038, 1010, {H, H, H}};
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template<> SparcFaultBase::FaultVals
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SparcFault<STQFMemAddressNotAligned>::vals =
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{"STQF_mem_address_not_aligned", 0x039, 1010, {H, H, H}};
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template<> SparcFaultBase::FaultVals
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SparcFault<InstructionRealTranslationMiss>::vals =
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{"instruction_real_translation_miss", 0x03E, 208, {H, H, SH}};
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template<> SparcFaultBase::FaultVals
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SparcFault<DataRealTranslationMiss>::vals =
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{"data_real_translation_miss", 0x03F, 1203, {H, H, H}};
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//XXX This trap is apparently dropped from ua2005
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/*template<> SparcFaultBase::FaultVals
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SparcFault<AsyncDataError>::vals =
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{"async_data", 0x040, 2, {H, H, H}};*/
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template<> SparcFaultBase::FaultVals
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SparcFault<InterruptLevelN>::vals =
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{"interrupt_level_n", 0x040, 0, {P, P, SH}};
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template<> SparcFaultBase::FaultVals
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SparcFault<HstickMatch>::vals =
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{"hstick_match", 0x05E, 1601, {H, H, H}};
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template<> SparcFaultBase::FaultVals
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SparcFault<TrapLevelZero>::vals =
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{"trap_level_zero", 0x05F, 202, {H, H, SH}};
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template<> SparcFaultBase::FaultVals
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SparcFault<InterruptVector>::vals =
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{"interrupt_vector", 0x060, 2630, {H, H, H}};
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template<> SparcFaultBase::FaultVals
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SparcFault<PAWatchpoint>::vals =
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{"PA_watchpoint", 0x061, 1209, {H, H, H}};
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template<> SparcFaultBase::FaultVals
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SparcFault<VAWatchpoint>::vals =
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{"VA_watchpoint", 0x062, 1120, {P, P, SH}};
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template<> SparcFaultBase::FaultVals
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SparcFault<FastInstructionAccessMMUMiss>::vals =
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{"fast_instruction_access_MMU_miss", 0x064, 208, {H, H, SH}};
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template<> SparcFaultBase::FaultVals
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SparcFault<FastDataAccessMMUMiss>::vals =
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{"fast_data_access_MMU_miss", 0x068, 1203, {H, H, H}};
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template<> SparcFaultBase::FaultVals
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SparcFault<FastDataAccessProtection>::vals =
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{"fast_data_access_protection", 0x06C, 1207, {H, H, H}};
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template<> SparcFaultBase::FaultVals
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SparcFault<InstructionBreakpoint>::vals =
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{"instruction_break", 0x076, 610, {H, H, H}};
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template<> SparcFaultBase::FaultVals
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SparcFault<CpuMondo>::vals =
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{"cpu_mondo", 0x07C, 1608, {P, P, SH}};
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template<> SparcFaultBase::FaultVals
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SparcFault<DevMondo>::vals =
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{"dev_mondo", 0x07D, 1611, {P, P, SH}};
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template<> SparcFaultBase::FaultVals
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SparcFault<ResumableError>::vals =
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{"resume_error", 0x07E, 3330, {P, P, SH}};
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template<> SparcFaultBase::FaultVals
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SparcFault<SpillNNormal>::vals =
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{"spill_n_normal", 0x080, 900, {P, P, H}};
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template<> SparcFaultBase::FaultVals
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SparcFault<SpillNOther>::vals =
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{"spill_n_other", 0x0A0, 900, {P, P, H}};
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template<> SparcFaultBase::FaultVals
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SparcFault<FillNNormal>::vals =
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{"fill_n_normal", 0x0C0, 900, {P, P, H}};
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template<> SparcFaultBase::FaultVals
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SparcFault<FillNOther>::vals =
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{"fill_n_other", 0x0E0, 900, {P, P, H}};
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template<> SparcFaultBase::FaultVals
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SparcFault<TrapInstruction>::vals =
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{"trap_instruction", 0x100, 1602, {P, P, H}};
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/**
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* This causes the thread context to enter RED state. This causes the side
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* effects which go with entering RED state because of a trap.
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*/
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void
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enterREDState(ThreadContext *tc)
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{
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//@todo Disable the mmu?
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//@todo Disable watchpoints?
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HPSTATE hpstate= tc->readMiscRegNoEffect(MISCREG_HPSTATE);
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hpstate.red = 1;
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hpstate.hpriv = 1;
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tc->setMiscReg(MISCREG_HPSTATE, hpstate);
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// PSTATE.priv is set to 1 here. The manual says it should be 0, but
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// Legion sets it to 1.
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PSTATE pstate = tc->readMiscRegNoEffect(MISCREG_PSTATE);
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pstate.priv = 1;
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tc->setMiscReg(MISCREG_PSTATE, pstate);
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}
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/**
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* This sets everything up for a RED state trap except for actually jumping to
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* the handler.
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*/
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void
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doREDFault(ThreadContext *tc, TrapType tt)
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{
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MiscReg TL = tc->readMiscRegNoEffect(MISCREG_TL);
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MiscReg TSTATE = tc->readMiscRegNoEffect(MISCREG_TSTATE);
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PSTATE pstate = tc->readMiscRegNoEffect(MISCREG_PSTATE);
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HPSTATE hpstate = tc->readMiscRegNoEffect(MISCREG_HPSTATE);
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MiscReg CCR = tc->readIntReg(NumIntArchRegs + 2);
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MiscReg ASI = tc->readMiscRegNoEffect(MISCREG_ASI);
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MiscReg CWP = tc->readMiscRegNoEffect(MISCREG_CWP);
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MiscReg CANSAVE = tc->readMiscRegNoEffect(NumIntArchRegs + 3);
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MiscReg GL = tc->readMiscRegNoEffect(MISCREG_GL);
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PCState pc = tc->pcState();
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TL++;
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Addr pcMask = pstate.am ? mask(32) : mask(64);
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// set TSTATE.gl to gl
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replaceBits(TSTATE, 42, 40, GL);
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// set TSTATE.ccr to ccr
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replaceBits(TSTATE, 39, 32, CCR);
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// set TSTATE.asi to asi
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replaceBits(TSTATE, 31, 24, ASI);
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// set TSTATE.pstate to pstate
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replaceBits(TSTATE, 20, 8, pstate);
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// set TSTATE.cwp to cwp
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replaceBits(TSTATE, 4, 0, CWP);
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// Write back TSTATE
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tc->setMiscRegNoEffect(MISCREG_TSTATE, TSTATE);
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// set TPC to PC
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tc->setMiscRegNoEffect(MISCREG_TPC, pc.pc() & pcMask);
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// set TNPC to NPC
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tc->setMiscRegNoEffect(MISCREG_TNPC, pc.npc() & pcMask);
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// set HTSTATE.hpstate to hpstate
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tc->setMiscRegNoEffect(MISCREG_HTSTATE, hpstate);
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// TT = trap type;
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tc->setMiscRegNoEffect(MISCREG_TT, tt);
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// Update GL
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tc->setMiscReg(MISCREG_GL, min<int>(GL+1, MaxGL));
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bool priv = pstate.priv; // just save the priv bit
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pstate = 0;
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pstate.priv = priv;
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pstate.pef = 1;
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tc->setMiscRegNoEffect(MISCREG_PSTATE, pstate);
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hpstate.red = 1;
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hpstate.hpriv = 1;
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hpstate.ibe = 0;
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hpstate.tlz = 0;
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tc->setMiscRegNoEffect(MISCREG_HPSTATE, hpstate);
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bool changedCWP = true;
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if (tt == 0x24)
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CWP++;
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else if (0x80 <= tt && tt <= 0xbf)
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CWP += (CANSAVE + 2);
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else if (0xc0 <= tt && tt <= 0xff)
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CWP--;
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else
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changedCWP = false;
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if (changedCWP) {
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CWP = (CWP + NWindows) % NWindows;
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tc->setMiscReg(MISCREG_CWP, CWP);
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}
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}
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/**
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* This sets everything up for a normal trap except for actually jumping to
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* the handler.
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*/
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void
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doNormalFault(ThreadContext *tc, TrapType tt, bool gotoHpriv)
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{
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MiscReg TL = tc->readMiscRegNoEffect(MISCREG_TL);
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MiscReg TSTATE = tc->readMiscRegNoEffect(MISCREG_TSTATE);
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PSTATE pstate = tc->readMiscRegNoEffect(MISCREG_PSTATE);
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HPSTATE hpstate = tc->readMiscRegNoEffect(MISCREG_HPSTATE);
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MiscReg CCR = tc->readIntReg(NumIntArchRegs + 2);
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MiscReg ASI = tc->readMiscRegNoEffect(MISCREG_ASI);
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MiscReg CWP = tc->readMiscRegNoEffect(MISCREG_CWP);
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MiscReg CANSAVE = tc->readIntReg(NumIntArchRegs + 3);
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MiscReg GL = tc->readMiscRegNoEffect(MISCREG_GL);
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PCState pc = tc->pcState();
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// Increment the trap level
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TL++;
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tc->setMiscRegNoEffect(MISCREG_TL, TL);
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Addr pcMask = pstate.am ? mask(32) : mask(64);
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// Save off state
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// set TSTATE.gl to gl
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replaceBits(TSTATE, 42, 40, GL);
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// set TSTATE.ccr to ccr
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replaceBits(TSTATE, 39, 32, CCR);
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// set TSTATE.asi to asi
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replaceBits(TSTATE, 31, 24, ASI);
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// set TSTATE.pstate to pstate
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replaceBits(TSTATE, 20, 8, pstate);
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// set TSTATE.cwp to cwp
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replaceBits(TSTATE, 4, 0, CWP);
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// Write back TSTATE
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tc->setMiscRegNoEffect(MISCREG_TSTATE, TSTATE);
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// set TPC to PC
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tc->setMiscRegNoEffect(MISCREG_TPC, pc.pc() & pcMask);
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// set TNPC to NPC
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tc->setMiscRegNoEffect(MISCREG_TNPC, pc.npc() & pcMask);
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// set HTSTATE.hpstate to hpstate
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tc->setMiscRegNoEffect(MISCREG_HTSTATE, hpstate);
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// TT = trap type;
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tc->setMiscRegNoEffect(MISCREG_TT, tt);
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// Update the global register level
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if (!gotoHpriv)
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tc->setMiscReg(MISCREG_GL, min<int>(GL + 1, MaxPGL));
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else
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tc->setMiscReg(MISCREG_GL, min<int>(GL + 1, MaxGL));
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// pstate.mm is unchanged
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pstate.pef = 1; // PSTATE.pef = whether or not an fpu is present
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pstate.am = 0;
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pstate.ie = 0;
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// pstate.tle is unchanged
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// pstate.tct = 0
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if (gotoHpriv) {
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pstate.cle = 0;
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// The manual says PSTATE.priv should be 0, but Legion leaves it alone
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hpstate.red = 0;
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hpstate.hpriv = 1;
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hpstate.ibe = 0;
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// hpstate.tlz is unchanged
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tc->setMiscRegNoEffect(MISCREG_HPSTATE, hpstate);
|
|
} else { // we are going to priv
|
|
pstate.priv = 1;
|
|
pstate.cle = pstate.tle;
|
|
}
|
|
tc->setMiscRegNoEffect(MISCREG_PSTATE, pstate);
|
|
|
|
|
|
bool changedCWP = true;
|
|
if (tt == 0x24)
|
|
CWP++;
|
|
else if (0x80 <= tt && tt <= 0xbf)
|
|
CWP += (CANSAVE + 2);
|
|
else if (0xc0 <= tt && tt <= 0xff)
|
|
CWP--;
|
|
else
|
|
changedCWP = false;
|
|
|
|
if (changedCWP) {
|
|
CWP = (CWP + NWindows) % NWindows;
|
|
tc->setMiscReg(MISCREG_CWP, CWP);
|
|
}
|
|
}
|
|
|
|
void
|
|
getREDVector(MiscReg TT, Addr &PC, Addr &NPC)
|
|
{
|
|
//XXX The following constant might belong in a header file.
|
|
const Addr RSTVAddr = 0xFFF0000000ULL;
|
|
PC = RSTVAddr | ((TT << 5) & 0xFF);
|
|
NPC = PC + sizeof(MachInst);
|
|
}
|
|
|
|
void
|
|
getHyperVector(ThreadContext * tc, Addr &PC, Addr &NPC, MiscReg TT)
|
|
{
|
|
Addr HTBA = tc->readMiscRegNoEffect(MISCREG_HTBA);
|
|
PC = (HTBA & ~mask(14)) | ((TT << 5) & mask(14));
|
|
NPC = PC + sizeof(MachInst);
|
|
}
|
|
|
|
void
|
|
getPrivVector(ThreadContext *tc, Addr &PC, Addr &NPC, MiscReg TT, MiscReg TL)
|
|
{
|
|
Addr TBA = tc->readMiscRegNoEffect(MISCREG_TBA);
|
|
PC = (TBA & ~mask(15)) |
|
|
(TL > 1 ? (1 << 14) : 0) |
|
|
((TT << 5) & mask(14));
|
|
NPC = PC + sizeof(MachInst);
|
|
}
|
|
|
|
void
|
|
SparcFaultBase::invoke(ThreadContext * tc, StaticInstPtr inst)
|
|
{
|
|
FaultBase::invoke(tc);
|
|
if (!FullSystem)
|
|
return;
|
|
|
|
countStat()++;
|
|
|
|
// We can refer to this to see what the trap level -was-, but something
|
|
// in the middle could change it in the regfile out from under us.
|
|
MiscReg tl = tc->readMiscRegNoEffect(MISCREG_TL);
|
|
MiscReg tt = tc->readMiscRegNoEffect(MISCREG_TT);
|
|
PSTATE pstate = tc->readMiscRegNoEffect(MISCREG_PSTATE);
|
|
HPSTATE hpstate = tc->readMiscRegNoEffect(MISCREG_HPSTATE);
|
|
|
|
Addr PC, NPC;
|
|
|
|
PrivilegeLevel current;
|
|
if (hpstate.hpriv)
|
|
current = Hyperprivileged;
|
|
else if (pstate.priv)
|
|
current = Privileged;
|
|
else
|
|
current = User;
|
|
|
|
PrivilegeLevel level = getNextLevel(current);
|
|
|
|
if (hpstate.red || (tl == MaxTL - 1)) {
|
|
getREDVector(5, PC, NPC);
|
|
doREDFault(tc, tt);
|
|
// This changes the hpstate and pstate, so we need to make sure we
|
|
// save the old version on the trap stack in doREDFault.
|
|
enterREDState(tc);
|
|
} else if (tl == MaxTL) {
|
|
panic("Should go to error state here.. crap\n");
|
|
// Do error_state somehow?
|
|
// Probably inject a WDR fault using the interrupt mechanism.
|
|
// What should the PC and NPC be set to?
|
|
} else if (tl > MaxPTL && level == Privileged) {
|
|
// guest_watchdog fault
|
|
doNormalFault(tc, trapType(), true);
|
|
getHyperVector(tc, PC, NPC, 2);
|
|
} else if (level == Hyperprivileged ||
|
|
(level == Privileged && trapType() >= 384)) {
|
|
doNormalFault(tc, trapType(), true);
|
|
getHyperVector(tc, PC, NPC, trapType());
|
|
} else {
|
|
doNormalFault(tc, trapType(), false);
|
|
getPrivVector(tc, PC, NPC, trapType(), tl + 1);
|
|
}
|
|
|
|
PCState pc;
|
|
pc.pc(PC);
|
|
pc.npc(NPC);
|
|
pc.nnpc(NPC + sizeof(MachInst));
|
|
pc.upc(0);
|
|
pc.nupc(1);
|
|
tc->pcState(pc);
|
|
}
|
|
|
|
void
|
|
PowerOnReset::invoke(ThreadContext *tc, StaticInstPtr inst)
|
|
{
|
|
// For SPARC, when a system is first started, there is a power
|
|
// on reset Trap which sets the processor into the following state.
|
|
// Bits that aren't set aren't defined on startup.
|
|
|
|
tc->setMiscRegNoEffect(MISCREG_TL, MaxTL);
|
|
tc->setMiscRegNoEffect(MISCREG_TT, trapType());
|
|
tc->setMiscReg(MISCREG_GL, MaxGL);
|
|
|
|
PSTATE pstate = 0;
|
|
pstate.pef = 1;
|
|
pstate.priv = 1;
|
|
tc->setMiscRegNoEffect(MISCREG_PSTATE, pstate);
|
|
|
|
// Turn on red and hpriv, set everything else to 0
|
|
HPSTATE hpstate = tc->readMiscRegNoEffect(MISCREG_HPSTATE);
|
|
hpstate.red = 1;
|
|
hpstate.hpriv = 1;
|
|
hpstate.ibe = 0;
|
|
hpstate.tlz = 0;
|
|
tc->setMiscRegNoEffect(MISCREG_HPSTATE, hpstate);
|
|
|
|
// The tick register is unreadable by nonprivileged software
|
|
tc->setMiscRegNoEffect(MISCREG_TICK, 1ULL << 63);
|
|
|
|
// Enter RED state. We do this last so that the actual state preserved in
|
|
// the trap stack is the state from before this fault.
|
|
enterREDState(tc);
|
|
|
|
Addr PC, NPC;
|
|
getREDVector(trapType(), PC, NPC);
|
|
|
|
PCState pc;
|
|
pc.pc(PC);
|
|
pc.npc(NPC);
|
|
pc.nnpc(NPC + sizeof(MachInst));
|
|
pc.upc(0);
|
|
pc.nupc(1);
|
|
tc->pcState(pc);
|
|
|
|
// These registers are specified as "undefined" after a POR, and they
|
|
// should have reasonable values after the miscregfile is reset
|
|
/*
|
|
// Clear all the soft interrupt bits
|
|
softint = 0;
|
|
// disable timer compare interrupts, reset tick_cmpr
|
|
tc->setMiscRegNoEffect(MISCREG_
|
|
tick_cmprFields.int_dis = 1;
|
|
tick_cmprFields.tick_cmpr = 0; // Reset to 0 for pretty printing
|
|
stickFields.npt = 1; // The TICK register is unreadable by by !priv
|
|
stick_cmprFields.int_dis = 1; // disable timer compare interrupts
|
|
stick_cmprFields.tick_cmpr = 0; // Reset to 0 for pretty printing
|
|
|
|
tt[tl] = _trapType;
|
|
|
|
hintp = 0; // no interrupts pending
|
|
hstick_cmprFields.int_dis = 1; // disable timer compare interrupts
|
|
hstick_cmprFields.tick_cmpr = 0; // Reset to 0 for pretty printing
|
|
*/
|
|
}
|
|
|
|
void
|
|
FastInstructionAccessMMUMiss::invoke(ThreadContext *tc, StaticInstPtr inst)
|
|
{
|
|
if (FullSystem) {
|
|
SparcFaultBase::invoke(tc, inst);
|
|
return;
|
|
}
|
|
|
|
Process *p = tc->getProcessPtr();
|
|
TlbEntry entry;
|
|
bool success = p->pTable->lookup(vaddr, entry);
|
|
if (!success) {
|
|
panic("Tried to execute unmapped address %#x.\n", vaddr);
|
|
} else {
|
|
Addr alignedVaddr = p->pTable->pageAlign(vaddr);
|
|
tc->getITBPtr()->insert(alignedVaddr, 0 /*partition id*/,
|
|
p->M5_pid /*context id*/, false, entry.pte);
|
|
}
|
|
}
|
|
|
|
void
|
|
FastDataAccessMMUMiss::invoke(ThreadContext *tc, StaticInstPtr inst)
|
|
{
|
|
if (FullSystem) {
|
|
SparcFaultBase::invoke(tc, inst);
|
|
return;
|
|
}
|
|
|
|
Process *p = tc->getProcessPtr();
|
|
TlbEntry entry;
|
|
bool success = p->pTable->lookup(vaddr, entry);
|
|
if (!success) {
|
|
if (p->fixupStackFault(vaddr))
|
|
success = p->pTable->lookup(vaddr, entry);
|
|
}
|
|
if (!success) {
|
|
panic("Tried to access unmapped address %#x.\n", vaddr);
|
|
} else {
|
|
Addr alignedVaddr = p->pTable->pageAlign(vaddr);
|
|
tc->getDTBPtr()->insert(alignedVaddr, 0 /*partition id*/,
|
|
p->M5_pid /*context id*/, false, entry.pte);
|
|
}
|
|
}
|
|
|
|
void
|
|
SpillNNormal::invoke(ThreadContext *tc, StaticInstPtr inst)
|
|
{
|
|
if (FullSystem) {
|
|
SparcFaultBase::invoke(tc, inst);
|
|
return;
|
|
}
|
|
|
|
doNormalFault(tc, trapType(), false);
|
|
|
|
Process *p = tc->getProcessPtr();
|
|
|
|
//XXX This will only work in faults from a SparcLiveProcess
|
|
SparcLiveProcess *lp = dynamic_cast<SparcLiveProcess *>(p);
|
|
assert(lp);
|
|
|
|
// Then adjust the PC and NPC
|
|
tc->pcState(lp->readSpillStart());
|
|
}
|
|
|
|
void
|
|
FillNNormal::invoke(ThreadContext *tc, StaticInstPtr inst)
|
|
{
|
|
if (FullSystem) {
|
|
SparcFaultBase::invoke(tc, inst);
|
|
return;
|
|
}
|
|
|
|
doNormalFault(tc, trapType(), false);
|
|
|
|
Process *p = tc->getProcessPtr();
|
|
|
|
//XXX This will only work in faults from a SparcLiveProcess
|
|
SparcLiveProcess *lp = dynamic_cast<SparcLiveProcess *>(p);
|
|
assert(lp);
|
|
|
|
// Then adjust the PC and NPC
|
|
tc->pcState(lp->readFillStart());
|
|
}
|
|
|
|
void
|
|
TrapInstruction::invoke(ThreadContext *tc, StaticInstPtr inst)
|
|
{
|
|
if (FullSystem) {
|
|
SparcFaultBase::invoke(tc, inst);
|
|
return;
|
|
}
|
|
|
|
// In SE, this mechanism is how the process requests a service from
|
|
// the operating system. We'll get the process object from the thread
|
|
// context and let it service the request.
|
|
|
|
Process *p = tc->getProcessPtr();
|
|
|
|
SparcLiveProcess *lp = dynamic_cast<SparcLiveProcess *>(p);
|
|
assert(lp);
|
|
|
|
lp->handleTrap(_n, tc);
|
|
|
|
// We need to explicitly advance the pc, since that's not done for us
|
|
// on a faulting instruction
|
|
PCState pc = tc->pcState();
|
|
pc.advance();
|
|
tc->pcState(pc);
|
|
}
|
|
|
|
} // namespace SparcISA
|
|
|