This patch aligns how the memory-system slaves, i.e. the various memory controllers and the bridge, identify and deal with sinking of inhibited packets that are only useful within the coherent part of the memory system. In the future we could shift the onus to the crossbar, and add a parameter "is_point_of_coherence" that would allow it to sink the aforementioned packets.
398 lines
12 KiB
C++
398 lines
12 KiB
C++
/*
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* Copyright (c) 2013 ARM Limited
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* All rights reserved
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*
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* The license below extends only to copyright in the software and shall
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* not be construed as granting a license to any other intellectual
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* property including but not limited to intellectual property relating
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* to a hardware implementation of the functionality of the software
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* licensed hereunder. You may use the software subject to the license
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* terms below provided that you ensure that this notice is replicated
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* unmodified and in its entirety in all distributions of the software,
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* modified or unmodified, in source code or in binary form.
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*
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* Redistribution and use in source and binary forms, with or without
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* modification, are permitted provided that the following conditions are
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* met: redistributions of source code must retain the above copyright
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* notice, this list of conditions and the following disclaimer;
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* redistributions in binary form must reproduce the above copyright
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* notice, this list of conditions and the following disclaimer in the
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* documentation and/or other materials provided with the distribution;
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* neither the name of the copyright holders nor the names of its
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* contributors may be used to endorse or promote products derived from
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* this software without specific prior written permission.
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*
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* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
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* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
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* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
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* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
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* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
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* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
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* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
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* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
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* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
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* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
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*
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* Authors: Andreas Hansson
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*/
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#include "DRAMSim2/Callback.h"
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#include "base/callback.hh"
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#include "base/trace.hh"
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#include "debug/DRAMSim2.hh"
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#include "debug/Drain.hh"
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#include "mem/dramsim2.hh"
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#include "sim/system.hh"
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DRAMSim2::DRAMSim2(const Params* p) :
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AbstractMemory(p),
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port(name() + ".port", *this),
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wrapper(p->deviceConfigFile, p->systemConfigFile, p->filePath,
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p->traceFile, p->range.size() / 1024 / 1024, p->enableDebug),
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retryReq(false), retryResp(false), startTick(0),
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nbrOutstandingReads(0), nbrOutstandingWrites(0),
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sendResponseEvent(this), tickEvent(this)
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{
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DPRINTF(DRAMSim2,
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"Instantiated DRAMSim2 with clock %d ns and queue size %d\n",
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wrapper.clockPeriod(), wrapper.queueSize());
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DRAMSim::TransactionCompleteCB* read_cb =
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new DRAMSim::Callback<DRAMSim2, void, unsigned, uint64_t, uint64_t>(
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this, &DRAMSim2::readComplete);
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DRAMSim::TransactionCompleteCB* write_cb =
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new DRAMSim::Callback<DRAMSim2, void, unsigned, uint64_t, uint64_t>(
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this, &DRAMSim2::writeComplete);
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wrapper.setCallbacks(read_cb, write_cb);
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// Register a callback to compensate for the destructor not
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// being called. The callback prints the DRAMSim2 stats.
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Callback* cb = new MakeCallback<DRAMSim2Wrapper,
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&DRAMSim2Wrapper::printStats>(wrapper);
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registerExitCallback(cb);
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}
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void
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DRAMSim2::init()
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{
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AbstractMemory::init();
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if (!port.isConnected()) {
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fatal("DRAMSim2 %s is unconnected!\n", name());
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} else {
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port.sendRangeChange();
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}
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if (system()->cacheLineSize() != wrapper.burstSize())
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fatal("DRAMSim2 burst size %d does not match cache line size %d\n",
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wrapper.burstSize(), system()->cacheLineSize());
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}
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void
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DRAMSim2::startup()
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{
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startTick = curTick();
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// kick off the clock ticks
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schedule(tickEvent, clockEdge());
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}
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void
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DRAMSim2::sendResponse()
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{
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assert(!retryResp);
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assert(!responseQueue.empty());
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DPRINTF(DRAMSim2, "Attempting to send response\n");
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bool success = port.sendTimingResp(responseQueue.front());
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if (success) {
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responseQueue.pop_front();
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DPRINTF(DRAMSim2, "Have %d read, %d write, %d responses outstanding\n",
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nbrOutstandingReads, nbrOutstandingWrites,
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responseQueue.size());
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if (!responseQueue.empty() && !sendResponseEvent.scheduled())
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schedule(sendResponseEvent, curTick());
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if (nbrOutstanding() == 0)
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signalDrainDone();
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} else {
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retryResp = true;
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DPRINTF(DRAMSim2, "Waiting for response retry\n");
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assert(!sendResponseEvent.scheduled());
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}
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}
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unsigned int
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DRAMSim2::nbrOutstanding() const
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{
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return nbrOutstandingReads + nbrOutstandingWrites + responseQueue.size();
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}
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void
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DRAMSim2::tick()
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{
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wrapper.tick();
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// is the connected port waiting for a retry, if so check the
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// state and send a retry if conditions have changed
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if (retryReq && nbrOutstanding() < wrapper.queueSize()) {
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retryReq = false;
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port.sendRetryReq();
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}
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schedule(tickEvent, curTick() + wrapper.clockPeriod() * SimClock::Int::ns);
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}
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Tick
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DRAMSim2::recvAtomic(PacketPtr pkt)
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{
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access(pkt);
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// 50 ns is just an arbitrary value at this point
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return pkt->memInhibitAsserted() ? 0 : 50000;
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}
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void
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DRAMSim2::recvFunctional(PacketPtr pkt)
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{
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pkt->pushLabel(name());
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functionalAccess(pkt);
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// potentially update the packets in our response queue as well
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for (auto i = responseQueue.begin(); i != responseQueue.end(); ++i)
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pkt->checkFunctional(*i);
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pkt->popLabel();
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}
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bool
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DRAMSim2::recvTimingReq(PacketPtr pkt)
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{
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// sink inhibited packets without further action
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if (pkt->memInhibitAsserted()) {
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pendingDelete.reset(pkt);
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return true;
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}
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// we should not get a new request after committing to retry the
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// current one, but unfortunately the CPU violates this rule, so
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// simply ignore it for now
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if (retryReq)
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return false;
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// if we cannot accept we need to send a retry once progress can
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// be made
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bool can_accept = nbrOutstanding() < wrapper.queueSize();
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// keep track of the transaction
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if (pkt->isRead()) {
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if (can_accept) {
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outstandingReads[pkt->getAddr()].push(pkt);
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// we count a transaction as outstanding until it has left the
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// queue in the controller, and the response has been sent
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// back, note that this will differ for reads and writes
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++nbrOutstandingReads;
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}
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} else if (pkt->isWrite()) {
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if (can_accept) {
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outstandingWrites[pkt->getAddr()].push(pkt);
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++nbrOutstandingWrites;
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// perform the access for writes
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accessAndRespond(pkt);
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}
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} else {
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// keep it simple and just respond if necessary
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accessAndRespond(pkt);
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return true;
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}
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if (can_accept) {
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// we should never have a situation when we think there is space,
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// and there isn't
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assert(wrapper.canAccept());
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DPRINTF(DRAMSim2, "Enqueueing address %lld\n", pkt->getAddr());
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// @todo what about the granularity here, implicit assumption that
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// a transaction matches the burst size of the memory (which we
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// cannot determine without parsing the ini file ourselves)
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wrapper.enqueue(pkt->isWrite(), pkt->getAddr());
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return true;
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} else {
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retryReq = true;
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return false;
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}
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}
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void
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DRAMSim2::recvRespRetry()
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{
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DPRINTF(DRAMSim2, "Retrying\n");
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assert(retryResp);
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retryResp = false;
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sendResponse();
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}
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void
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DRAMSim2::accessAndRespond(PacketPtr pkt)
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{
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DPRINTF(DRAMSim2, "Access for address %lld\n", pkt->getAddr());
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bool needsResponse = pkt->needsResponse();
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// do the actual memory access which also turns the packet into a
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// response
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access(pkt);
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// turn packet around to go back to requester if response expected
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if (needsResponse) {
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// access already turned the packet into a response
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assert(pkt->isResponse());
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// Here we pay for xbar additional delay and to process the payload
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// of the packet.
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Tick time = curTick() + pkt->headerDelay + pkt->payloadDelay;
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// Reset the timings of the packet
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pkt->headerDelay = pkt->payloadDelay = 0;
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DPRINTF(DRAMSim2, "Queuing response for address %lld\n",
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pkt->getAddr());
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// queue it to be sent back
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responseQueue.push_back(pkt);
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// if we are not already waiting for a retry, or are scheduled
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// to send a response, schedule an event
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if (!retryResp && !sendResponseEvent.scheduled())
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schedule(sendResponseEvent, time);
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} else {
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// queue the packet for deletion
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pendingDelete.reset(pkt);
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}
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}
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void DRAMSim2::readComplete(unsigned id, uint64_t addr, uint64_t cycle)
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{
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assert(cycle == divCeil(curTick() - startTick,
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wrapper.clockPeriod() * SimClock::Int::ns));
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DPRINTF(DRAMSim2, "Read to address %lld complete\n", addr);
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// get the outstanding reads for the address in question
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auto p = outstandingReads.find(addr);
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assert(p != outstandingReads.end());
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// first in first out, which is not necessarily true, but it is
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// the best we can do at this point
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PacketPtr pkt = p->second.front();
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p->second.pop();
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if (p->second.empty())
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outstandingReads.erase(p);
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// no need to check for drain here as the next call will add a
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// response to the response queue straight away
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assert(nbrOutstandingReads != 0);
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--nbrOutstandingReads;
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// perform the actual memory access
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accessAndRespond(pkt);
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}
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void DRAMSim2::writeComplete(unsigned id, uint64_t addr, uint64_t cycle)
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{
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assert(cycle == divCeil(curTick() - startTick,
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wrapper.clockPeriod() * SimClock::Int::ns));
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DPRINTF(DRAMSim2, "Write to address %lld complete\n", addr);
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// get the outstanding reads for the address in question
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auto p = outstandingWrites.find(addr);
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assert(p != outstandingWrites.end());
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// we have already responded, and this is only to keep track of
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// what is outstanding
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p->second.pop();
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if (p->second.empty())
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outstandingWrites.erase(p);
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assert(nbrOutstandingWrites != 0);
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--nbrOutstandingWrites;
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if (nbrOutstanding() == 0)
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signalDrainDone();
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}
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BaseSlavePort&
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DRAMSim2::getSlavePort(const std::string &if_name, PortID idx)
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{
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if (if_name != "port") {
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return MemObject::getSlavePort(if_name, idx);
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} else {
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return port;
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}
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}
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DrainState
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DRAMSim2::drain()
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{
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// check our outstanding reads and writes and if any they need to
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// drain
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return nbrOutstanding() != 0 ? DrainState::Draining : DrainState::Drained;
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}
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DRAMSim2::MemoryPort::MemoryPort(const std::string& _name,
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DRAMSim2& _memory)
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: SlavePort(_name, &_memory), memory(_memory)
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{ }
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AddrRangeList
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DRAMSim2::MemoryPort::getAddrRanges() const
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{
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AddrRangeList ranges;
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ranges.push_back(memory.getAddrRange());
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return ranges;
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}
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Tick
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DRAMSim2::MemoryPort::recvAtomic(PacketPtr pkt)
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{
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return memory.recvAtomic(pkt);
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}
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void
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DRAMSim2::MemoryPort::recvFunctional(PacketPtr pkt)
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{
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memory.recvFunctional(pkt);
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}
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bool
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DRAMSim2::MemoryPort::recvTimingReq(PacketPtr pkt)
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{
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// pass it to the memory controller
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return memory.recvTimingReq(pkt);
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}
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void
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DRAMSim2::MemoryPort::recvRespRetry()
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{
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memory.recvRespRetry();
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}
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DRAMSim2*
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DRAMSim2Params::create()
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{
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return new DRAMSim2(this);
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}
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