We need to add a reference when an object is put on the C++ queue, and remove
a reference when the object is removed from the queue. This was not happening
before and caused a memory problem.
the primary identifier for a hardware context should be contextId(). The
concept of threads within a CPU remains, in the form of threadId() because
sometimes you need to know which context within a cpu to manipulate.
SE. Process still keeps track of the tc's it owns, but registration occurs
with the System, this eases the way for system-wide context Ids based on
registration.
across the subclasses. generally make it so that member data is _cpuId and
accessor functions are cpuId(). The ID val comes from the python (default -1 if
none provided), and if it is -1, the index of cpuList will be given. this has
passed util/regress quick and se.py -n4 and fs.py -n4 as well as standard
switch.
Since I never implemented a proper solution, put it back to something that
at least works for now. Once I add more event queues, I'll have to really
fix this though
The major thrust of this change is to limit the amount of code
duplication surrounding the code for these functions. This code also
adds two new message types called info and hack. Info is meant to be
less harsh than warn so people don't get confused and start thinking
that the simulator is broken. Hack is a way for people to add runtime
messages indicating that the simulator just executed a code "hack"
that should probably be fixed. The benefit of knowing about these
code hacks is that it will let people know what sorts of inaccuracies
or potential bugs might be entering their experiments. Finally, I've
added some flags to turn on and off these message types so command
line options can change them.
Make them easier to express by only having the cxx_type parameter which
has the full namespace name, and drop the cxx_namespace thing.
Add support for multiple levels of namespace.
Since the early days of M5, an event needed to know which event queue
it was on, and that data was required at the time of construction of
the event object. In the future parallelized M5, this sort of
requirement does not work well since the proper event queue will not
always be known at the time of construction of an event. Now, events
are created, and the EventQueue itself has the schedule function,
e.g. eventq->schedule(event, when). To simplify the syntax, I created
a class called EventManager which holds a pointer to an EventQueue and
provides the schedule interface that is a proxy for the EventQueue.
The intent is that objects that frequently schedule events can be
derived from EventManager and then they have the schedule interface.
SimObject and Port are examples of objects that will become
EventManagers. The end result is that any SimObject can just call
schedule(event, when) and it will just call that SimObject's
eventq->schedule function. Of course, some objects may have more than
one EventQueue, so this interface might not be perfect for those, but
they should be relatively few.
Targets look like libm5_debug.so. This target can be dynamically
linked into another C++ program and provide just about all of the M5
features. Additionally, this library is a standalone module that can
be imported into python with an "import libm5_debug" type command
line.
A whole bunch of stuff has been converted to use the new params stuff, but
the CPU wasn't one of them. While we're at it, make some things a bit
more stylish. Most of the work was done by Gabe, I just cleaned stuff up
a bit more at the end.
This should allow m5 to be more easily embedded into other simulators.
The m5 binary adds a simple main function which then calls into the m5
libarary to start the simulation. In order to make this work
correctly, it was necessary embed python code directly into the
library instead of the zipfile hack. This is because you can't just
append the zipfile to the end of a library the way you can a binary.
As a result, Python files that are part of the m5 simulator are now
compile, marshalled, compressed, and then inserted into the library's
data section with a certain symbol name. Additionally, a new Importer
was needed to allow python to get at the embedded python code.
Small additional changes include:
- Get rid of the PYTHONHOME stuff since I don't think anyone ever used
it, and it just confuses things. Easy enough to add back if I'm wrong.
- Create a few new functions that are key to initializing and running
the simulator: initSignals, initM5Python, m5Main.
The original code for creating libm5 was inspired by a patch Michael
Adler, though the code here was done by me.
- Add the option of redirecting stderr to a file. With the old
behaviour, stderr would follow stdout if stdout was to a file, but
stderr went to the host stderr if stdout went to the host stdout. The
new default maintains stdout and stderr going to the host. Now the
two can specify different files, but they will share a file descriptor
if the name of the files is the same.
- Add --output and --errout options to se.py to go with --input.
- insert warnings for deprecated m5ops
- reserve opcodes for Ali's stuff
- remove code for stuff that has been deprecated forever
- simplify m5op_alpha
The status quo is preferred since it is less likely that people will
rely on LIFO than FIFO, and when we move to a parallelized M5, no
ordering between events of the same time/priority will be guaranteed.
linked list sorted by time and priority. For things of the same time
and priority, a second, circularly linked list maintains the data
structure. Events of the same time and priority are now inserted in
FIFO order instead of LIFO order. This dramatically improves the
performance of systems that schedule multiple events at the same time.
The FIFO order version is not preferred to LIFO (because it may cause
people to rely on it), but I'm going to commit it anyway and
immediately commit the preferred LIFO version on top.
This appears to work, but I don't want to commit it until it gets tested a lot more.
I haven't deleted the functionality in this patch that will come later, but one question
is how to enforce encourage objects that call getVirtPort() to not cache the virtual port
since if the CPU changes out from under them it will be worse than useless. Perhaps a null
function like delVirtPort() is still useful in that case.
file descriptors are reopened and the file pointer is in the same
place as when the checkpoint occured.
Signed-off by: Ali Saidi
--HG--
extra : convert_revision : d9d2cd388c9c02f60e1269d6845891c35f94fc47