Commit graph

20 commits

Author SHA1 Message Date
Brandon Potter 7a8dda49a4 style: [patch 1/22] use /r/3648/ to reorganize includes 2016-11-09 14:27:37 -06:00
Brad Beckmann aef8d851bd mem: add boolean to disable PacketQueue's size sanity check
the sanity check, while generally useful for exposing memory system bugs,
may be spurious with respect to GPU workloads, which may generate many more
requests than typical CPU workloads. the large number of requests generated
by the GPU may cause the req/resp queues to back up, thus queueing more than
100 packets.
2015-07-20 09:15:18 -05:00
Andreas Hansson c086c20bd2 mem: Order packet queue only on matching addresses
Instead of conservatively enforcing order for all packets, which may
negatively impact the simulated-system performance, this patch updates
the packet queue such that it only applies the restriction if there
are already packets with the same address in the queue.

The basic need for the order enforcement is due to coherency
interactions where requests/responses to the same cache line must not
over-take each other. We rely on the fact that any packet that needs
order enforcement will have a block-aligned address. Thus, there is no
need for the queue to know about the cacheline size.
2015-11-06 03:26:38 -05:00
Andreas Hansson 5410660919 mem: Fix (ab)use of emplace to avoid temporary object creation 2015-07-13 08:46:28 -04:00
Andreas Sandberg ed38e3432c sim: Refactor and simplify the drain API
The drain() call currently passes around a DrainManager pointer, which
is now completely pointless since there is only ever one global
DrainManager in the system. It also contains vestiges from the time
when SimObjects had to keep track of their child objects that needed
draining.

This changeset moves all of the DrainState handling to the Drainable
base class and changes the drain() and drainResume() calls to reflect
this. Particularly, the drain() call has been updated to take no
parameters (the DrainManager argument isn't needed) and return a
DrainState instead of an unsigned integer (there is no point returning
anything other than 0 or 1 any more). Drainable objects should return
either DrainState::Draining (equivalent to returning 1 in the old
system) if they need more time to drain or DrainState::Drained
(equivalent to returning 0 in the old system) if they are already in a
consistent state. Returning DrainState::Running is considered an
error.

Drain done signalling is now done through the signalDrainDone() method
in the Drainable class instead of using the DrainManager directly. The
new call checks if the state of the object is DrainState::Draining
before notifying the drain manager. This means that it is safe to call
signalDrainDone() without first checking if the simulator has
requested draining. The intention here is to reduce the code needed to
implement draining in simple objects.
2015-07-07 09:51:05 +01:00
Andreas Hansson 5275c9d740 mem: Use emplace front/back for deferred packets
Embrace C++11 for the deferred packets as we actually store the
objects in the data structure, and not just pointers.
2015-03-19 04:06:11 -04:00
Stephan Diestelhorst ecef1612b8 mem: Add option to force in-order insertion in PacketQueue
By default, the packet queue is ordered by the ticks of the to-be-sent
packages. With the recent modifications of packages sinking their header time
when their resposne leaves the caches, there could be cases of MSHR targets
being allocated and ordered A, B, but their responses being sent out in the
order B,A. This led to inconsistencies in bus traffic, in particular the snoop
filter observing first a ReadExResp and later a ReadRespWithInv.  Logically,
these were ordered the other way around behind the MSHR, but due to the timing
adjustments when inserting into the PacketQueue, they were sent out in the
wrong order on the bus, confusing the snoop filter.

This patch adds a flag (off by default) such that these special cases can
request in-order insertion into the packet queue, which might offset timing
slighty. This is expected to occur rarely and not affect timing results.
2015-03-02 04:00:49 -05:00
Andreas Hansson f26a289295 mem: Split port retry for all different packet classes
This patch fixes a long-standing isue with the port flow
control. Before this patch the retry mechanism was shared between all
different packet classes. As a result, a snoop response could get
stuck behind a request waiting for a retry, even if the send/recv
functions were split. This caused message-dependent deadlocks in
stress-test scenarios.

The patch splits the retry into one per packet (message) class. Thus,
sendTimingReq has a corresponding recvReqRetry, sendTimingResp has
recvRespRetry etc. Most of the changes to the code involve simply
clarifying what type of request a specific object was accepting.

The biggest change in functionality is in the cache downstream packet
queue, facing the memory. This queue was shared by requests and snoop
responses, and it is now split into two queues, each with their own
flow control, but the same physical MasterPort. These changes fixes
the previously seen deadlocks.
2015-03-02 04:00:35 -05:00
Andreas Hansson 4a453e8c95 mem: Allow packet queue to move next send event forward
This patch changes the packet queue such that when scheduling a send,
the queue is allowed to move the event forward.
2014-10-09 17:51:52 -04:00
Andreas Hansson 77c28cc395 mem: Packet queue clean up
No change in functionality, just a bit of tidying up.
2014-09-03 07:42:28 -04:00
Uri Wiener a8fbfefb5e mem: Adding verbose debug output in the memory system
This patch provides useful printouts throughut the memory system. This
includes pretty-printed cache tags and function call messages
(call-stack like).
2013-04-22 13:20:33 -04:00
Andreas Hansson 852a7bcf92 mem: Add sanity check to packet queue size
This patch adds a basic check to ensure that the packet queue does not
grow absurdly large. The queue should only be used to store packets
that were delayed due to blocking from the neighbouring port, and not
for actual storage. Thus, a limit of 100 has been chosen for now
(which is already quite substantial).
2013-01-07 13:05:35 -05:00
Nilay Vaish 2d6470936c sim: have a curTick per eventq
This patch adds a _curTick variable to an eventq. This variable is updated
whenever an event is serviced in function serviceOne(), or all events upto
a particular time are processed in function serviceEvents(). This change
helps when there are eventqs that do not make use of curTick for scheduling
events.
2012-11-16 10:27:47 -06:00
Andreas Sandberg b81a977e6a sim: Move the draining interface into a separate base class
This patch moves the draining interface from SimObject to a separate
class that can be used by any object needing draining. However,
objects not visible to the Python code (i.e., objects not deriving
from SimObject) still depend on their parents informing them when to
drain. This patch also gets rid of the CountedDrainEvent (which isn't
really an event) and replaces it with a DrainManager.
2012-11-02 11:32:01 -05:00
Andreas Hansson e317d8b9ff Port: Extend the QueuedPort interface and use where appropriate
This patch extends the queued port interfaces with methods for
scheduling the transmission of a timing request/response. The methods
are named similar to the corresponding sendTiming(Snoop)Req/Resp,
replacing the "send" with "sched". As the queues are currently
unbounded, the methods always succeed and hence do not return a value.

This functionality was previously provided in the subclasses by
calling PacketQueue::schedSendTiming with the appropriate
parameters. With this change, there is no need to introduce these
extra methods in the subclasses, and the use of the queued interface
is more uniform and explicit.
2012-08-22 11:39:56 -04:00
Andreas Hansson 5803309574 PacketQueue: Allow queuing in the same tick as desired send tick
This patch allows packets to be enqueued in the same tick as they are
intended to be sent. This does not imply they actually are sent that
tick, although that is possible.

This change is useful for module that use the queued ports primarly to
avoid handling the flow control involved in sending and retrying
packets.
2012-08-21 05:49:24 -04:00
Anthony Gutierrez 0b3897fc90 O3,ARM: fix some problems with drain/switchout functionality and add Drain DPRINTFs
This patch fixes some problems with the drain/switchout functionality
for the O3 cpu and for the ARM ISA and adds some useful debug print
statements.

This is an incremental fix as there are still a few bugs/mem leaks with the
switchout code. Particularly when switching from an O3CPU to a
TimingSimpleCPU. However, when switching from O3 to O3 cores with the ARM ISA
I haven't encountered any more assertion failures; now the kernel will
typically panic inside of simulation.
2012-08-15 10:38:08 -04:00
Andreas Hansson 3fea59e162 MEM: Separate requests and responses for timing accesses
This patch moves send/recvTiming and send/recvTimingSnoop from the
Port base class to the MasterPort and SlavePort, and also splits them
into separate member functions for requests and responses:
send/recvTimingReq, send/recvTimingResp, and send/recvTimingSnoopReq,
send/recvTimingSnoopResp. A master port sends requests and receives
responses, and also receives snoop requests and sends snoop
responses. A slave port has the reciprocal behaviour as it receives
requests and sends responses, and sends snoop requests and receives
snoop responses.

For all MemObjects that have only master ports or slave ports (but not
both), e.g. a CPU, or a PIO device, this patch merely adds more
clarity to what kind of access is taking place. For example, a CPU
port used to call sendTiming, and will now call
sendTimingReq. Similarly, a response previously came back through
recvTiming, which is now recvTimingResp. For the modules that have
both master and slave ports, e.g. the bus, the behaviour was
previously relying on branches based on pkt->isRequest(), and this is
now replaced with a direct call to the apprioriate member function
depending on the type of access. Please note that send/recvRetry is
still shared by all the timing accessors and remains in the Port base
class for now (to maintain the current bus functionality and avoid
changing the statistics of all regressions).

The packet queue is split into a MasterPort and SlavePort version to
facilitate the use of the new timing accessors. All uses of the
PacketQueue are updated accordingly.

With this patch, the type of packet (request or response) is now well
defined for each type of access, and asserts on pkt->isRequest() and
pkt->isResponse() are now moved to the appropriate send member
functions. It is also worth noting that sendTimingSnoopReq no longer
returns a boolean, as the semantics do not alow snoop requests to be
rejected or stalled. All these assumptions are now excplicitly part of
the port interface itself.
2012-05-01 13:40:42 -04:00
Andreas Hansson dccca0d3a9 MEM: Separate snoops and normal memory requests/responses
This patch introduces port access methods that separates snoop
request/responses from normal memory request/responses. The
differentiation is made for functional, atomic and timing accesses and
builds on the introduction of master and slave ports.

Before the introduction of this patch, the packets belonging to the
different phases of the protocol (request -> [forwarded snoop request
-> snoop response]* -> response) all use the same port access
functions, even though the snoop packets flow in the opposite
direction to the normal packet. That is, a coherent master sends
normal request and receives responses, but receives snoop requests and
sends snoop responses (vice versa for the slave). These two distinct
phases now use different access functions, as described below.

Starting with the functional access, a master sends a request to a
slave through sendFunctional, and the request packet is turned into a
response before the call returns. In a system without cache coherence,
this is all that is needed from the functional interface. For the
cache-coherent scenario, a slave also sends snoop requests to coherent
masters through sendFunctionalSnoop, with responses returned within
the same packet pointer. This is currently used by the bus and caches,
and the LSQ of the O3 CPU. The send/recvFunctional and
send/recvFunctionalSnoop are moved from the Port super class to the
appropriate subclass.

Atomic accesses follow the same flow as functional accesses, with
request being sent from master to slave through sendAtomic. In the
case of cache-coherent ports, a slave can send snoop requests to a
master through sendAtomicSnoop. Just as for the functional access
methods, the atomic send and receive member functions are moved to the
appropriate subclasses.

The timing access methods are different from the functional and atomic
in that requests and responses are separated in time and
send/recvTiming are used for both directions. Hence, a master uses
sendTiming to send a request to a slave, and a slave uses sendTiming
to send a response back to a master, at a later point in time. Snoop
requests and responses travel in the opposite direction, similar to
what happens in functional and atomic accesses. With the introduction
of this patch, it is possible to determine the direction of packets in
the bus, and no longer necessary to look for both a master and a slave
port with the requested port id.

In contrast to the normal recvFunctional, recvAtomic and recvTiming
that are pure virtual functions, the recvFunctionalSnoop,
recvAtomicSnoop and recvTimingSnoop have a default implementation that
calls panic. This is to allow non-coherent master and slave ports to
not implement these functions.
2012-04-14 05:45:07 -04:00
Andreas Hansson c2d2ea99e3 MEM: Split SimpleTimingPort into PacketQueue and ports
This patch decouples the queueing and the port interactions to
simplify the introduction of the master and slave ports. By separating
the queueing functionality from the port itself, it becomes much
easier to distinguish between master and slave ports, and still retain
the queueing ability for both (without code duplication).

As part of the split into a PacketQueue and a port, there is now also
a hierarchy of two port classes, QueuedPort and SimpleTimingPort. The
QueuedPort is useful for ports that want to leave the packet
transmission of outgoing packets to the queue and is used by both
master and slave ports. The SimpleTimingPort inherits from the
QueuedPort and adds the implemention of recvTiming and recvFunctional
through recvAtomic.

The PioPort and MessagePort are cleaned up as part of the changes.

--HG--
rename : src/mem/tport.cc => src/mem/packet_queue.cc
rename : src/mem/tport.hh => src/mem/packet_queue.hh
2012-03-22 06:36:27 -04:00