Commit graph

14 commits

Author SHA1 Message Date
Nathan Binkert
dc35d2f125 scons: re-work the *Source functions to take more information.
Start by turning all of the *Source functions into classes
so we can do more calculations and more easily collect the data we need.
Add parameters to the new classes for indicating what sorts of flags the
objects should be compiled with so we can allow certain files to be compiled
without Werror for example.
2009-05-04 16:58:24 -07:00
Nathan Binkert
f15f252d4e python: Rework how things are imported 2009-01-19 09:59:13 -08:00
Steve Reinhardt
1704ba2273 Make Alpha pseudo-insts available from SE mode. 2008-12-17 09:51:18 -08:00
Gabe Black
8c5dfa4532 TLB: Make all tlbs derive from a common base class in both python and C++. 2008-10-10 23:47:42 -07:00
Nathan Binkert
ede89c2d54 libm5: Create a libm5 static library for embedding m5.
This should allow m5 to be more easily embedded into other simulators.
The m5 binary adds a simple main function which then calls into the m5
libarary to start the simulation. In order to make this work
correctly, it was necessary embed python code directly into the
library instead of the zipfile hack.  This is because you can't just
append the zipfile to the end of a library the way you can a binary.
As a result, Python files that are part of the m5 simulator are now
compile, marshalled, compressed, and then inserted into the library's
data section with a certain symbol name.  Additionally, a new Importer
was needed to allow python to get at the embedded python code.

Small additional changes include:
- Get rid of the PYTHONHOME stuff since I don't think anyone ever used
it, and it just confuses things.  Easy enough to add back if I'm wrong.
- Create a few new functions that are key to initializing and running
the simulator: initSignals, initM5Python, m5Main.

The original code for creating libm5 was inspired by a patch Michael
Adler, though the code here was done by me.
2008-08-03 18:19:54 -07:00
Nathan Binkert
6dedc645f7 add compile flags to m5 2008-06-15 20:56:35 -07:00
Ali Saidi
538fae951b Traceflags: Add SCons function to created a traceflag instead of having one file with them all.
--HG--
extra : convert_revision : 427f6bd8f050861ace3bc0d354a1afa5fc8319e6
2007-10-31 01:21:54 -04:00
Gabe Black
13b1f7231c Address Translation: Make the Generic TLB only compile in SE mode.
--HG--
extra : convert_revision : 7eb9a78480174f754f51f75983ee5a1b31280bd3
2007-08-27 18:30:58 -07:00
Gabe Black
537239b278 Address Translation: Make SE mode use an actual TLB/MMU for translation like FS.
--HG--
extra : convert_revision : a04a30df0b6246e877a1cea35420dbac94b506b1
2007-08-26 20:24:18 -07:00
Ali Saidi
fae60c164e Arguments: Get rid of duplicate code for the Arguments class in each architecture.
Move the argument files to src/sim and add a utility.cc file with a function
getArguments() that returns the given argument in the architecture specific fashion.
getArguments() was getArg() is the architecture specific Argument class and has had
all magic numbers replaced with meaningful constants. Also add a function to the
Argument class for testing if an argument is NULL.

--HG--
rename : src/arch/alpha/arguments.cc => src/sim/arguments.cc
rename : src/arch/alpha/arguments.hh => src/sim/arguments.hh
extra : convert_revision : 8b93667bafaa03b52aadb64d669adfe835266b8e
2007-08-01 16:59:14 -04:00
Gabe Black
8dd7700482 Turn the instruction tracing code into pluggable sim objects.
These need to be refined a little still and given parameters.

--HG--
extra : convert_revision : 9a8f5a7bd9dacbebbbd2c235cd890c49a81040d7
2007-07-28 20:30:43 -07:00
Nathan Binkert
abc76f20cb Major changes to how SimObjects are created and initialized. Almost all
creation and initialization now happens in python.  Parameter objects
are generated and initialized by python.  The .ini file is now solely for
debugging purposes and is not used in construction of the objects in any
way.

--HG--
extra : convert_revision : 7e722873e417cb3d696f2e34c35ff488b7bff4ed
2007-07-23 21:51:38 -07:00
Nathan Binkert
35147170f9 Move SimObject python files alongside the C++ and fix
the SConscript files so that only the objects that are
actually available in a given build are compiled in.
Remove a bunch of files that aren't used anymore.

--HG--
rename : src/python/m5/objects/AlphaTLB.py => src/arch/alpha/AlphaTLB.py
rename : src/python/m5/objects/SparcTLB.py => src/arch/sparc/SparcTLB.py
rename : src/python/m5/objects/BaseCPU.py => src/cpu/BaseCPU.py
rename : src/python/m5/objects/FuncUnit.py => src/cpu/FuncUnit.py
rename : src/python/m5/objects/IntrControl.py => src/cpu/IntrControl.py
rename : src/python/m5/objects/MemTest.py => src/cpu/memtest/MemTest.py
rename : src/python/m5/objects/FUPool.py => src/cpu/o3/FUPool.py
rename : src/python/m5/objects/FuncUnitConfig.py => src/cpu/o3/FuncUnitConfig.py
rename : src/python/m5/objects/O3CPU.py => src/cpu/o3/O3CPU.py
rename : src/python/m5/objects/OzoneCPU.py => src/cpu/ozone/OzoneCPU.py
rename : src/python/m5/objects/SimpleOzoneCPU.py => src/cpu/ozone/SimpleOzoneCPU.py
rename : src/python/m5/objects/BadDevice.py => src/dev/BadDevice.py
rename : src/python/m5/objects/Device.py => src/dev/Device.py
rename : src/python/m5/objects/DiskImage.py => src/dev/DiskImage.py
rename : src/python/m5/objects/Ethernet.py => src/dev/Ethernet.py
rename : src/python/m5/objects/Ide.py => src/dev/Ide.py
rename : src/python/m5/objects/Pci.py => src/dev/Pci.py
rename : src/python/m5/objects/Platform.py => src/dev/Platform.py
rename : src/python/m5/objects/SimConsole.py => src/dev/SimConsole.py
rename : src/python/m5/objects/SimpleDisk.py => src/dev/SimpleDisk.py
rename : src/python/m5/objects/Uart.py => src/dev/Uart.py
rename : src/python/m5/objects/AlphaConsole.py => src/dev/alpha/AlphaConsole.py
rename : src/python/m5/objects/Tsunami.py => src/dev/alpha/Tsunami.py
rename : src/python/m5/objects/T1000.py => src/dev/sparc/T1000.py
rename : src/python/m5/objects/Bridge.py => src/mem/Bridge.py
rename : src/python/m5/objects/Bus.py => src/mem/Bus.py
rename : src/python/m5/objects/MemObject.py => src/mem/MemObject.py
rename : src/python/m5/objects/PhysicalMemory.py => src/mem/PhysicalMemory.py
rename : src/python/m5/objects/BaseCache.py => src/mem/cache/BaseCache.py
rename : src/python/m5/objects/CoherenceProtocol.py => src/mem/cache/coherence/CoherenceProtocol.py
rename : src/python/m5/objects/Repl.py => src/mem/cache/tags/Repl.py
rename : src/python/m5/objects/Process.py => src/sim/Process.py
rename : src/python/m5/objects/Root.py => src/sim/Root.py
rename : src/python/m5/objects/System.py => src/sim/System.py
extra : convert_revision : 173f8764bafa8ef899198438fa5573874e407321
2007-05-27 19:21:17 -07:00
Nathan Binkert
1aef5c06a3 Rework the way SCons recurses into subdirectories, making it
automatic.  The point is that now a subdirectory can be added
to the build process just by creating a SConscript file in it.
The process has two passes.  On the first pass, all subdirs
of the root of the tree are searched for SConsopts files.
These files contain any command line options that ought to be
added for a particular subdirectory.  On the second pass,
all subdirs of the src directory are searched for SConscript
files.  These files describe how to build any given subdirectory.
I have added a Source() function.  Any file (relative to the
directory in which the SConscript resides) passed to that
function is added to the build.  Clean up everything to take
advantage of Source().
function is added to the list of files to be built.

--HG--
extra : convert_revision : 103f6b490d2eb224436688c89cdc015211c4fd30
2007-03-10 23:00:54 -08:00