The gzstream package provides an ostream-interface for writing gzipped files.
The package comes from:
http://www.cs.unc.edu/Research/compgeom/gzstream/
And is distributed under the LGPL license. Both the license and version
information has been preservered, though all other files in the package have
been purged. Minor modifications to the code have been made. The output module
detects when a filename ends in .gz and constructs an ogzstream object instead
of an ofstream object. This works for both the create(...) and find(...)
commands. Additionally, since gzstream objects needs to be closed to ensure
proper file termination, I have the output deconstructor deleting all ostream's
that it manages on behalf of find(...). At the moment, the only output file
that I know this functionality works for is stats, i.e. by specifying
"--stats-file=m5stats.txt.gz" on the command line.
Bogus calls to ChunkGenerator with negative size were triggering
a new assertion that was added there.
Also did a little renaming and cleanup in the process.
I think readData() and writeData() were used for Erik's compression
work, but that code is gone, these aren't called anymore, and they
don't even really do what their names imply.
I did some of the flags and assertions wrong. Thanks to Brad Beckmann
for pointing this out. I should have run the opt regressions instead
of the fast. I also screwed up some of the logical functions in the Flags
class.
The current EXTRAS will fail if the top level directory pointed to by EXTRAS
has a SConscript file in it. We allow this by including the directory name
of the EXTRA in the build directory which prevents a clash between
src/SConscript and extra/SConscript. Maintain compatibility with older uses
of EXTRAS by adding a -I for each top level extra directory.
We need to add a reference when an object is put on the C++ queue, and remove
a reference when the object is removed from the queue. This was not happening
before and caused a memory problem.
In many cases it might be preferable to use bitset, but this object
allows the user more easily manipulate groups of flags because the
underlying type (e.g. uint64_t) is exposed.
In DEBUG mode, this does a dynamic_cast and asserts that the result is
non null. Otherwise, it just does a static_cast. Again, this is only
intended for cases where the cast should always succeed and what's
desired is a debugging check to make sure.
the primary identifier for a hardware context should be contextId(). The
concept of threads within a CPU remains, in the form of threadId() because
sometimes you need to know which context within a cpu to manipulate.