gem5/ext/mcpat/basic_components.h

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/*****************************************************************************
* McPAT
* SOFTWARE LICENSE AGREEMENT
* Copyright 2012 Hewlett-Packard Development Company, L.P.
ext: McPAT interface changes and fixes This patch includes software engineering changes and some generic bug fixes Joel Hestness and Yasuko Eckert made to McPAT 0.8. There are still known issues/concernts we did not have a chance to address in this patch. High-level changes in this patch include: 1) Making XML parsing modular and hierarchical: - Shift parsing responsibility into the components - Read XML in a (mostly) context-free recursive manner so that McPAT input files can contain arbitrary component hierarchies 2) Making power, energy, and area calculations a hierarchical and recursive process - Components track their subcomponents and recursively call compute functions in stages - Make C++ object hierarchy reflect inheritance of classes of components with similar structures - Simplify computeArea() and computeEnergy() functions to eliminate successive calls to calculate separate TDP vs. runtime energy - Remove Processor component (now unnecessary) and introduce a more abstract System component 3) Standardizing McPAT output across all components - Use a single, common data structure for storing and printing McPAT output - Recursively call print functions through component hierarchy 4) For caches, allow splitting data array and tag array reads and writes for better accuracy 5) Improving the usability of CACTI by printing more helpful warning and error messages 6) Minor: Impose more rigorous code style for clarity (more work still to be done) Overall, these changes greatly reduce the amount of replicated code, and they improve McPAT runtime and decrease memory footprint.
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* Copyright (c) 2010-2013 Advanced Micro Devices, Inc.
* All Rights Reserved
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
ext: McPAT interface changes and fixes This patch includes software engineering changes and some generic bug fixes Joel Hestness and Yasuko Eckert made to McPAT 0.8. There are still known issues/concernts we did not have a chance to address in this patch. High-level changes in this patch include: 1) Making XML parsing modular and hierarchical: - Shift parsing responsibility into the components - Read XML in a (mostly) context-free recursive manner so that McPAT input files can contain arbitrary component hierarchies 2) Making power, energy, and area calculations a hierarchical and recursive process - Components track their subcomponents and recursively call compute functions in stages - Make C++ object hierarchy reflect inheritance of classes of components with similar structures - Simplify computeArea() and computeEnergy() functions to eliminate successive calls to calculate separate TDP vs. runtime energy - Remove Processor component (now unnecessary) and introduce a more abstract System component 3) Standardizing McPAT output across all components - Use a single, common data structure for storing and printing McPAT output - Recursively call print functions through component hierarchy 4) For caches, allow splitting data array and tag array reads and writes for better accuracy 5) Improving the usability of CACTI by printing more helpful warning and error messages 6) Minor: Impose more rigorous code style for clarity (more work still to be done) Overall, these changes greatly reduce the amount of replicated code, and they improve McPAT runtime and decrease memory footprint.
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* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
***************************************************************************/
#ifndef BASIC_COMPONENTS_H_
#define BASIC_COMPONENTS_H_
#include <vector>
ext: McPAT interface changes and fixes This patch includes software engineering changes and some generic bug fixes Joel Hestness and Yasuko Eckert made to McPAT 0.8. There are still known issues/concernts we did not have a chance to address in this patch. High-level changes in this patch include: 1) Making XML parsing modular and hierarchical: - Shift parsing responsibility into the components - Read XML in a (mostly) context-free recursive manner so that McPAT input files can contain arbitrary component hierarchies 2) Making power, energy, and area calculations a hierarchical and recursive process - Components track their subcomponents and recursively call compute functions in stages - Make C++ object hierarchy reflect inheritance of classes of components with similar structures - Simplify computeArea() and computeEnergy() functions to eliminate successive calls to calculate separate TDP vs. runtime energy - Remove Processor component (now unnecessary) and introduce a more abstract System component 3) Standardizing McPAT output across all components - Use a single, common data structure for storing and printing McPAT output - Recursively call print functions through component hierarchy 4) For caches, allow splitting data array and tag array reads and writes for better accuracy 5) Improving the usability of CACTI by printing more helpful warning and error messages 6) Minor: Impose more rigorous code style for clarity (more work still to be done) Overall, these changes greatly reduce the amount of replicated code, and they improve McPAT runtime and decrease memory footprint.
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#include "component.h"
#include "parameter.h"
ext: McPAT interface changes and fixes This patch includes software engineering changes and some generic bug fixes Joel Hestness and Yasuko Eckert made to McPAT 0.8. There are still known issues/concernts we did not have a chance to address in this patch. High-level changes in this patch include: 1) Making XML parsing modular and hierarchical: - Shift parsing responsibility into the components - Read XML in a (mostly) context-free recursive manner so that McPAT input files can contain arbitrary component hierarchies 2) Making power, energy, and area calculations a hierarchical and recursive process - Components track their subcomponents and recursively call compute functions in stages - Make C++ object hierarchy reflect inheritance of classes of components with similar structures - Simplify computeArea() and computeEnergy() functions to eliminate successive calls to calculate separate TDP vs. runtime energy - Remove Processor component (now unnecessary) and introduce a more abstract System component 3) Standardizing McPAT output across all components - Use a single, common data structure for storing and printing McPAT output - Recursively call print functions through component hierarchy 4) For caches, allow splitting data array and tag array reads and writes for better accuracy 5) Improving the usability of CACTI by printing more helpful warning and error messages 6) Minor: Impose more rigorous code style for clarity (more work still to be done) Overall, these changes greatly reduce the amount of replicated code, and they improve McPAT runtime and decrease memory footprint.
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#include "xmlParser.h"
ext: McPAT interface changes and fixes This patch includes software engineering changes and some generic bug fixes Joel Hestness and Yasuko Eckert made to McPAT 0.8. There are still known issues/concernts we did not have a chance to address in this patch. High-level changes in this patch include: 1) Making XML parsing modular and hierarchical: - Shift parsing responsibility into the components - Read XML in a (mostly) context-free recursive manner so that McPAT input files can contain arbitrary component hierarchies 2) Making power, energy, and area calculations a hierarchical and recursive process - Components track their subcomponents and recursively call compute functions in stages - Make C++ object hierarchy reflect inheritance of classes of components with similar structures - Simplify computeArea() and computeEnergy() functions to eliminate successive calls to calculate separate TDP vs. runtime energy - Remove Processor component (now unnecessary) and introduce a more abstract System component 3) Standardizing McPAT output across all components - Use a single, common data structure for storing and printing McPAT output - Recursively call print functions through component hierarchy 4) For caches, allow splitting data array and tag array reads and writes for better accuracy 5) Improving the usability of CACTI by printing more helpful warning and error messages 6) Minor: Impose more rigorous code style for clarity (more work still to be done) Overall, these changes greatly reduce the amount of replicated code, and they improve McPAT runtime and decrease memory footprint.
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/**
* TODO: Since revisions to McPAT aim to make the component hierarchy more
* modular, many of the parameter and statistics classes/structs included in
* this file should be moved to the files for their respective components.
*/
const double cdb_overhead = 1.1;
enum FU_type {
FPU,
ALU,
MUL
};
enum Core_type {
ext: McPAT interface changes and fixes This patch includes software engineering changes and some generic bug fixes Joel Hestness and Yasuko Eckert made to McPAT 0.8. There are still known issues/concernts we did not have a chance to address in this patch. High-level changes in this patch include: 1) Making XML parsing modular and hierarchical: - Shift parsing responsibility into the components - Read XML in a (mostly) context-free recursive manner so that McPAT input files can contain arbitrary component hierarchies 2) Making power, energy, and area calculations a hierarchical and recursive process - Components track their subcomponents and recursively call compute functions in stages - Make C++ object hierarchy reflect inheritance of classes of components with similar structures - Simplify computeArea() and computeEnergy() functions to eliminate successive calls to calculate separate TDP vs. runtime energy - Remove Processor component (now unnecessary) and introduce a more abstract System component 3) Standardizing McPAT output across all components - Use a single, common data structure for storing and printing McPAT output - Recursively call print functions through component hierarchy 4) For caches, allow splitting data array and tag array reads and writes for better accuracy 5) Improving the usability of CACTI by printing more helpful warning and error messages 6) Minor: Impose more rigorous code style for clarity (more work still to be done) Overall, these changes greatly reduce the amount of replicated code, and they improve McPAT runtime and decrease memory footprint.
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OOO,
Inorder
};
enum Renaming_type {
RAMbased,
ext: McPAT interface changes and fixes This patch includes software engineering changes and some generic bug fixes Joel Hestness and Yasuko Eckert made to McPAT 0.8. There are still known issues/concernts we did not have a chance to address in this patch. High-level changes in this patch include: 1) Making XML parsing modular and hierarchical: - Shift parsing responsibility into the components - Read XML in a (mostly) context-free recursive manner so that McPAT input files can contain arbitrary component hierarchies 2) Making power, energy, and area calculations a hierarchical and recursive process - Components track their subcomponents and recursively call compute functions in stages - Make C++ object hierarchy reflect inheritance of classes of components with similar structures - Simplify computeArea() and computeEnergy() functions to eliminate successive calls to calculate separate TDP vs. runtime energy - Remove Processor component (now unnecessary) and introduce a more abstract System component 3) Standardizing McPAT output across all components - Use a single, common data structure for storing and printing McPAT output - Recursively call print functions through component hierarchy 4) For caches, allow splitting data array and tag array reads and writes for better accuracy 5) Improving the usability of CACTI by printing more helpful warning and error messages 6) Minor: Impose more rigorous code style for clarity (more work still to be done) Overall, these changes greatly reduce the amount of replicated code, and they improve McPAT runtime and decrease memory footprint.
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CAMbased
};
enum Scheduler_type {
PhysicalRegFile,
ext: McPAT interface changes and fixes This patch includes software engineering changes and some generic bug fixes Joel Hestness and Yasuko Eckert made to McPAT 0.8. There are still known issues/concernts we did not have a chance to address in this patch. High-level changes in this patch include: 1) Making XML parsing modular and hierarchical: - Shift parsing responsibility into the components - Read XML in a (mostly) context-free recursive manner so that McPAT input files can contain arbitrary component hierarchies 2) Making power, energy, and area calculations a hierarchical and recursive process - Components track their subcomponents and recursively call compute functions in stages - Make C++ object hierarchy reflect inheritance of classes of components with similar structures - Simplify computeArea() and computeEnergy() functions to eliminate successive calls to calculate separate TDP vs. runtime energy - Remove Processor component (now unnecessary) and introduce a more abstract System component 3) Standardizing McPAT output across all components - Use a single, common data structure for storing and printing McPAT output - Recursively call print functions through component hierarchy 4) For caches, allow splitting data array and tag array reads and writes for better accuracy 5) Improving the usability of CACTI by printing more helpful warning and error messages 6) Minor: Impose more rigorous code style for clarity (more work still to be done) Overall, these changes greatly reduce the amount of replicated code, and they improve McPAT runtime and decrease memory footprint.
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ReservationStation
};
ext: McPAT interface changes and fixes This patch includes software engineering changes and some generic bug fixes Joel Hestness and Yasuko Eckert made to McPAT 0.8. There are still known issues/concernts we did not have a chance to address in this patch. High-level changes in this patch include: 1) Making XML parsing modular and hierarchical: - Shift parsing responsibility into the components - Read XML in a (mostly) context-free recursive manner so that McPAT input files can contain arbitrary component hierarchies 2) Making power, energy, and area calculations a hierarchical and recursive process - Components track their subcomponents and recursively call compute functions in stages - Make C++ object hierarchy reflect inheritance of classes of components with similar structures - Simplify computeArea() and computeEnergy() functions to eliminate successive calls to calculate separate TDP vs. runtime energy - Remove Processor component (now unnecessary) and introduce a more abstract System component 3) Standardizing McPAT output across all components - Use a single, common data structure for storing and printing McPAT output - Recursively call print functions through component hierarchy 4) For caches, allow splitting data array and tag array reads and writes for better accuracy 5) Improving the usability of CACTI by printing more helpful warning and error messages 6) Minor: Impose more rigorous code style for clarity (more work still to be done) Overall, these changes greatly reduce the amount of replicated code, and they improve McPAT runtime and decrease memory footprint.
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enum Cache_type {
DATA_CACHE,
INSTRUCTION_CACHE,
MIXED
};
enum CacheLevel {
L1,
L2,
L3,
L1Directory,
L2Directory
};
enum MemoryCtrl_type {
ext: McPAT interface changes and fixes This patch includes software engineering changes and some generic bug fixes Joel Hestness and Yasuko Eckert made to McPAT 0.8. There are still known issues/concernts we did not have a chance to address in this patch. High-level changes in this patch include: 1) Making XML parsing modular and hierarchical: - Shift parsing responsibility into the components - Read XML in a (mostly) context-free recursive manner so that McPAT input files can contain arbitrary component hierarchies 2) Making power, energy, and area calculations a hierarchical and recursive process - Components track their subcomponents and recursively call compute functions in stages - Make C++ object hierarchy reflect inheritance of classes of components with similar structures - Simplify computeArea() and computeEnergy() functions to eliminate successive calls to calculate separate TDP vs. runtime energy - Remove Processor component (now unnecessary) and introduce a more abstract System component 3) Standardizing McPAT output across all components - Use a single, common data structure for storing and printing McPAT output - Recursively call print functions through component hierarchy 4) For caches, allow splitting data array and tag array reads and writes for better accuracy 5) Improving the usability of CACTI by printing more helpful warning and error messages 6) Minor: Impose more rigorous code style for clarity (more work still to be done) Overall, these changes greatly reduce the amount of replicated code, and they improve McPAT runtime and decrease memory footprint.
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MC, //memory controller
FLASHC //flash controller
};
enum Dir_type {
ext: McPAT interface changes and fixes This patch includes software engineering changes and some generic bug fixes Joel Hestness and Yasuko Eckert made to McPAT 0.8. There are still known issues/concernts we did not have a chance to address in this patch. High-level changes in this patch include: 1) Making XML parsing modular and hierarchical: - Shift parsing responsibility into the components - Read XML in a (mostly) context-free recursive manner so that McPAT input files can contain arbitrary component hierarchies 2) Making power, energy, and area calculations a hierarchical and recursive process - Components track their subcomponents and recursively call compute functions in stages - Make C++ object hierarchy reflect inheritance of classes of components with similar structures - Simplify computeArea() and computeEnergy() functions to eliminate successive calls to calculate separate TDP vs. runtime energy - Remove Processor component (now unnecessary) and introduce a more abstract System component 3) Standardizing McPAT output across all components - Use a single, common data structure for storing and printing McPAT output - Recursively call print functions through component hierarchy 4) For caches, allow splitting data array and tag array reads and writes for better accuracy 5) Improving the usability of CACTI by printing more helpful warning and error messages 6) Minor: Impose more rigorous code style for clarity (more work still to be done) Overall, these changes greatly reduce the amount of replicated code, and they improve McPAT runtime and decrease memory footprint.
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ST,//shadowed tag
DC,//directory cache
SBT,//static bank tag
NonDir
};
enum Cache_policy {
ext: McPAT interface changes and fixes This patch includes software engineering changes and some generic bug fixes Joel Hestness and Yasuko Eckert made to McPAT 0.8. There are still known issues/concernts we did not have a chance to address in this patch. High-level changes in this patch include: 1) Making XML parsing modular and hierarchical: - Shift parsing responsibility into the components - Read XML in a (mostly) context-free recursive manner so that McPAT input files can contain arbitrary component hierarchies 2) Making power, energy, and area calculations a hierarchical and recursive process - Components track their subcomponents and recursively call compute functions in stages - Make C++ object hierarchy reflect inheritance of classes of components with similar structures - Simplify computeArea() and computeEnergy() functions to eliminate successive calls to calculate separate TDP vs. runtime energy - Remove Processor component (now unnecessary) and introduce a more abstract System component 3) Standardizing McPAT output across all components - Use a single, common data structure for storing and printing McPAT output - Recursively call print functions through component hierarchy 4) For caches, allow splitting data array and tag array reads and writes for better accuracy 5) Improving the usability of CACTI by printing more helpful warning and error messages 6) Minor: Impose more rigorous code style for clarity (more work still to be done) Overall, these changes greatly reduce the amount of replicated code, and they improve McPAT runtime and decrease memory footprint.
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Write_through,
Write_back
};
enum Device_ty {
ext: McPAT interface changes and fixes This patch includes software engineering changes and some generic bug fixes Joel Hestness and Yasuko Eckert made to McPAT 0.8. There are still known issues/concernts we did not have a chance to address in this patch. High-level changes in this patch include: 1) Making XML parsing modular and hierarchical: - Shift parsing responsibility into the components - Read XML in a (mostly) context-free recursive manner so that McPAT input files can contain arbitrary component hierarchies 2) Making power, energy, and area calculations a hierarchical and recursive process - Components track their subcomponents and recursively call compute functions in stages - Make C++ object hierarchy reflect inheritance of classes of components with similar structures - Simplify computeArea() and computeEnergy() functions to eliminate successive calls to calculate separate TDP vs. runtime energy - Remove Processor component (now unnecessary) and introduce a more abstract System component 3) Standardizing McPAT output across all components - Use a single, common data structure for storing and printing McPAT output - Recursively call print functions through component hierarchy 4) For caches, allow splitting data array and tag array reads and writes for better accuracy 5) Improving the usability of CACTI by printing more helpful warning and error messages 6) Minor: Impose more rigorous code style for clarity (more work still to be done) Overall, these changes greatly reduce the amount of replicated code, and they improve McPAT runtime and decrease memory footprint.
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Core_device,
Uncore_device,
LLC_device
};
ext: McPAT interface changes and fixes This patch includes software engineering changes and some generic bug fixes Joel Hestness and Yasuko Eckert made to McPAT 0.8. There are still known issues/concernts we did not have a chance to address in this patch. High-level changes in this patch include: 1) Making XML parsing modular and hierarchical: - Shift parsing responsibility into the components - Read XML in a (mostly) context-free recursive manner so that McPAT input files can contain arbitrary component hierarchies 2) Making power, energy, and area calculations a hierarchical and recursive process - Components track their subcomponents and recursively call compute functions in stages - Make C++ object hierarchy reflect inheritance of classes of components with similar structures - Simplify computeArea() and computeEnergy() functions to eliminate successive calls to calculate separate TDP vs. runtime energy - Remove Processor component (now unnecessary) and introduce a more abstract System component 3) Standardizing McPAT output across all components - Use a single, common data structure for storing and printing McPAT output - Recursively call print functions through component hierarchy 4) For caches, allow splitting data array and tag array reads and writes for better accuracy 5) Improving the usability of CACTI by printing more helpful warning and error messages 6) Minor: Impose more rigorous code style for clarity (more work still to be done) Overall, these changes greatly reduce the amount of replicated code, and they improve McPAT runtime and decrease memory footprint.
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enum Access_mode {
Normal,
Sequential,
Fast
};
class statsComponents {
public:
double access;
double hit;
double miss;
statsComponents() : access(0), hit(0), miss(0) {}
ext: McPAT interface changes and fixes This patch includes software engineering changes and some generic bug fixes Joel Hestness and Yasuko Eckert made to McPAT 0.8. There are still known issues/concernts we did not have a chance to address in this patch. High-level changes in this patch include: 1) Making XML parsing modular and hierarchical: - Shift parsing responsibility into the components - Read XML in a (mostly) context-free recursive manner so that McPAT input files can contain arbitrary component hierarchies 2) Making power, energy, and area calculations a hierarchical and recursive process - Components track their subcomponents and recursively call compute functions in stages - Make C++ object hierarchy reflect inheritance of classes of components with similar structures - Simplify computeArea() and computeEnergy() functions to eliminate successive calls to calculate separate TDP vs. runtime energy - Remove Processor component (now unnecessary) and introduce a more abstract System component 3) Standardizing McPAT output across all components - Use a single, common data structure for storing and printing McPAT output - Recursively call print functions through component hierarchy 4) For caches, allow splitting data array and tag array reads and writes for better accuracy 5) Improving the usability of CACTI by printing more helpful warning and error messages 6) Minor: Impose more rigorous code style for clarity (more work still to be done) Overall, these changes greatly reduce the amount of replicated code, and they improve McPAT runtime and decrease memory footprint.
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statsComponents(const statsComponents & obj) {
*this = obj;
}
statsComponents & operator=(const statsComponents & rhs) {
access = rhs.access;
hit = rhs.hit;
miss = rhs.miss;
return *this;
}
void reset() {
access = 0;
hit = 0;
miss = 0;
}
ext: McPAT interface changes and fixes This patch includes software engineering changes and some generic bug fixes Joel Hestness and Yasuko Eckert made to McPAT 0.8. There are still known issues/concernts we did not have a chance to address in this patch. High-level changes in this patch include: 1) Making XML parsing modular and hierarchical: - Shift parsing responsibility into the components - Read XML in a (mostly) context-free recursive manner so that McPAT input files can contain arbitrary component hierarchies 2) Making power, energy, and area calculations a hierarchical and recursive process - Components track their subcomponents and recursively call compute functions in stages - Make C++ object hierarchy reflect inheritance of classes of components with similar structures - Simplify computeArea() and computeEnergy() functions to eliminate successive calls to calculate separate TDP vs. runtime energy - Remove Processor component (now unnecessary) and introduce a more abstract System component 3) Standardizing McPAT output across all components - Use a single, common data structure for storing and printing McPAT output - Recursively call print functions through component hierarchy 4) For caches, allow splitting data array and tag array reads and writes for better accuracy 5) Improving the usability of CACTI by printing more helpful warning and error messages 6) Minor: Impose more rigorous code style for clarity (more work still to be done) Overall, these changes greatly reduce the amount of replicated code, and they improve McPAT runtime and decrease memory footprint.
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friend statsComponents operator+(const statsComponents & x,
const statsComponents & y);
friend statsComponents operator*(const statsComponents & x,
double const * const y);
};
ext: McPAT interface changes and fixes This patch includes software engineering changes and some generic bug fixes Joel Hestness and Yasuko Eckert made to McPAT 0.8. There are still known issues/concernts we did not have a chance to address in this patch. High-level changes in this patch include: 1) Making XML parsing modular and hierarchical: - Shift parsing responsibility into the components - Read XML in a (mostly) context-free recursive manner so that McPAT input files can contain arbitrary component hierarchies 2) Making power, energy, and area calculations a hierarchical and recursive process - Components track their subcomponents and recursively call compute functions in stages - Make C++ object hierarchy reflect inheritance of classes of components with similar structures - Simplify computeArea() and computeEnergy() functions to eliminate successive calls to calculate separate TDP vs. runtime energy - Remove Processor component (now unnecessary) and introduce a more abstract System component 3) Standardizing McPAT output across all components - Use a single, common data structure for storing and printing McPAT output - Recursively call print functions through component hierarchy 4) For caches, allow splitting data array and tag array reads and writes for better accuracy 5) Improving the usability of CACTI by printing more helpful warning and error messages 6) Minor: Impose more rigorous code style for clarity (more work still to be done) Overall, these changes greatly reduce the amount of replicated code, and they improve McPAT runtime and decrease memory footprint.
2014-06-03 22:32:59 +02:00
class statsDef {
public:
statsComponents readAc;
statsComponents writeAc;
statsComponents searchAc;
ext: McPAT interface changes and fixes This patch includes software engineering changes and some generic bug fixes Joel Hestness and Yasuko Eckert made to McPAT 0.8. There are still known issues/concernts we did not have a chance to address in this patch. High-level changes in this patch include: 1) Making XML parsing modular and hierarchical: - Shift parsing responsibility into the components - Read XML in a (mostly) context-free recursive manner so that McPAT input files can contain arbitrary component hierarchies 2) Making power, energy, and area calculations a hierarchical and recursive process - Components track their subcomponents and recursively call compute functions in stages - Make C++ object hierarchy reflect inheritance of classes of components with similar structures - Simplify computeArea() and computeEnergy() functions to eliminate successive calls to calculate separate TDP vs. runtime energy - Remove Processor component (now unnecessary) and introduce a more abstract System component 3) Standardizing McPAT output across all components - Use a single, common data structure for storing and printing McPAT output - Recursively call print functions through component hierarchy 4) For caches, allow splitting data array and tag array reads and writes for better accuracy 5) Improving the usability of CACTI by printing more helpful warning and error messages 6) Minor: Impose more rigorous code style for clarity (more work still to be done) Overall, these changes greatly reduce the amount of replicated code, and they improve McPAT runtime and decrease memory footprint.
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statsComponents dataReadAc;
statsComponents dataWriteAc;
statsComponents tagReadAc;
statsComponents tagWriteAc;
statsDef() : readAc(), writeAc(), searchAc() { }
void reset() {
readAc.reset();
writeAc.reset();
searchAc.reset();
}
friend statsDef operator+(const statsDef & x, const statsDef & y);
friend statsDef operator*(const statsDef & x, double const * const y);
};
ext: McPAT interface changes and fixes This patch includes software engineering changes and some generic bug fixes Joel Hestness and Yasuko Eckert made to McPAT 0.8. There are still known issues/concernts we did not have a chance to address in this patch. High-level changes in this patch include: 1) Making XML parsing modular and hierarchical: - Shift parsing responsibility into the components - Read XML in a (mostly) context-free recursive manner so that McPAT input files can contain arbitrary component hierarchies 2) Making power, energy, and area calculations a hierarchical and recursive process - Components track their subcomponents and recursively call compute functions in stages - Make C++ object hierarchy reflect inheritance of classes of components with similar structures - Simplify computeArea() and computeEnergy() functions to eliminate successive calls to calculate separate TDP vs. runtime energy - Remove Processor component (now unnecessary) and introduce a more abstract System component 3) Standardizing McPAT output across all components - Use a single, common data structure for storing and printing McPAT output - Recursively call print functions through component hierarchy 4) For caches, allow splitting data array and tag array reads and writes for better accuracy 5) Improving the usability of CACTI by printing more helpful warning and error messages 6) Minor: Impose more rigorous code style for clarity (more work still to be done) Overall, these changes greatly reduce the amount of replicated code, and they improve McPAT runtime and decrease memory footprint.
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/**
* An object to store the computed data that will be output from McPAT on a
* per-component-instance basis. Currently, this includes the amount of storage
* that the component comprises, its chip area, and power and energy
* calculations.
*/
class McPATOutput {
public:
// Storage is in bytes (B)
double storage;
// Area is in mm^2
double area;
// Peak Dynamic Power is in W
double peak_dynamic_power;
// Subthreshold Leakage Power is in W
double subthreshold_leakage_power;
// Gate Leakage Power is in W
double gate_leakage_power;
// Runtime Dynamic Energy is in J
double runtime_dynamic_energy;
void reset();
friend McPATOutput operator+(const McPATOutput &lhs, const McPATOutput &rhs);
void operator+=(const McPATOutput &rhs);
};
/**
* A McPATComponent encompasses all the parts that are common to any component
* for which McPAT may compute and print power, area, and timing data. It
* includes a pointer to the XML data from which the component gathers its
* input parameters, it stores the variables that are commonly used in all
* components, and it maintains the hierarchical structure to recursively
* compute and print output. This is a base class from which all components
* should inherit these functionality (possibly through other descended
* classes.
*/
class McPATComponent : public Component {
public:
static bool debug;
// Variables shared across the system by all McPATComponents
static bool opt_for_clk;
static int longer_channel_device;
static double execution_time;
static int physical_address_width;
static int virtual_address_width;
static int virtual_memory_page_size;
static int data_path_width;
// Although these two variables are static right now, they need to be
// modulated on a per-frequency-domain basis eventually.
static double target_core_clockrate;
static double total_cycles;
XMLNode* xml_data;
InputParameter interface_ip;
string name;
// Number of cycles per second (consider changing name)
double clockRate;
vector<McPATComponent*> children;
// The data structure that is printed in displayData
McPATOutput output_data;
// Set this to contain the stats to calculate peak dynamic power
statsDef tdp_stats;
// Set this to contain the stats to calculate runtime dynamic energy/power
statsDef rtp_stats;
// Holds the peak dynamic power calculation
powerDef power_t;
// Holds the runtime dynamic power calculation
powerDef rt_power;
McPATComponent();
// Which of these is a better way of doing things?!
McPATComponent(XMLNode* _xml_data);
McPATComponent(XMLNode* _xml_data, InputParameter* _interface_ip);
virtual void recursiveInstantiate();
virtual void computeArea();
// This function should probably be pure virtual, but it's too early in
// the modifying process to know for sure. Note that each component has
// to calculate it's own power consumption
virtual void computeEnergy();
virtual void displayData(uint32_t indent, int plevel);
~McPATComponent();
protected:
void errorUnspecifiedParam(string param);
void errorNonPositiveParam(string param);
void warnUnrecognizedComponent(XMLCSTR component);
void warnUnrecognizedParam(XMLCSTR param);
void warnUnrecognizedStat(XMLCSTR stat);
void warnIncompleteComponentType(XMLCSTR type);
void warnMissingComponentType(XMLCSTR id);
void warnMissingParamName(XMLCSTR id);
void warnMissingStatName(XMLCSTR id);
};
double longer_channel_device_reduction(
ext: McPAT interface changes and fixes This patch includes software engineering changes and some generic bug fixes Joel Hestness and Yasuko Eckert made to McPAT 0.8. There are still known issues/concernts we did not have a chance to address in this patch. High-level changes in this patch include: 1) Making XML parsing modular and hierarchical: - Shift parsing responsibility into the components - Read XML in a (mostly) context-free recursive manner so that McPAT input files can contain arbitrary component hierarchies 2) Making power, energy, and area calculations a hierarchical and recursive process - Components track their subcomponents and recursively call compute functions in stages - Make C++ object hierarchy reflect inheritance of classes of components with similar structures - Simplify computeArea() and computeEnergy() functions to eliminate successive calls to calculate separate TDP vs. runtime energy - Remove Processor component (now unnecessary) and introduce a more abstract System component 3) Standardizing McPAT output across all components - Use a single, common data structure for storing and printing McPAT output - Recursively call print functions through component hierarchy 4) For caches, allow splitting data array and tag array reads and writes for better accuracy 5) Improving the usability of CACTI by printing more helpful warning and error messages 6) Minor: Impose more rigorous code style for clarity (more work still to be done) Overall, these changes greatly reduce the amount of replicated code, and they improve McPAT runtime and decrease memory footprint.
2014-06-03 22:32:59 +02:00
enum Device_ty device_ty = Core_device,
enum Core_type core_ty = Inorder);
ext: McPAT interface changes and fixes This patch includes software engineering changes and some generic bug fixes Joel Hestness and Yasuko Eckert made to McPAT 0.8. There are still known issues/concernts we did not have a chance to address in this patch. High-level changes in this patch include: 1) Making XML parsing modular and hierarchical: - Shift parsing responsibility into the components - Read XML in a (mostly) context-free recursive manner so that McPAT input files can contain arbitrary component hierarchies 2) Making power, energy, and area calculations a hierarchical and recursive process - Components track their subcomponents and recursively call compute functions in stages - Make C++ object hierarchy reflect inheritance of classes of components with similar structures - Simplify computeArea() and computeEnergy() functions to eliminate successive calls to calculate separate TDP vs. runtime energy - Remove Processor component (now unnecessary) and introduce a more abstract System component 3) Standardizing McPAT output across all components - Use a single, common data structure for storing and printing McPAT output - Recursively call print functions through component hierarchy 4) For caches, allow splitting data array and tag array reads and writes for better accuracy 5) Improving the usability of CACTI by printing more helpful warning and error messages 6) Minor: Impose more rigorous code style for clarity (more work still to be done) Overall, these changes greatly reduce the amount of replicated code, and they improve McPAT runtime and decrease memory footprint.
2014-06-03 22:32:59 +02:00
class CoreParameters {
public:
ext: McPAT interface changes and fixes This patch includes software engineering changes and some generic bug fixes Joel Hestness and Yasuko Eckert made to McPAT 0.8. There are still known issues/concernts we did not have a chance to address in this patch. High-level changes in this patch include: 1) Making XML parsing modular and hierarchical: - Shift parsing responsibility into the components - Read XML in a (mostly) context-free recursive manner so that McPAT input files can contain arbitrary component hierarchies 2) Making power, energy, and area calculations a hierarchical and recursive process - Components track their subcomponents and recursively call compute functions in stages - Make C++ object hierarchy reflect inheritance of classes of components with similar structures - Simplify computeArea() and computeEnergy() functions to eliminate successive calls to calculate separate TDP vs. runtime energy - Remove Processor component (now unnecessary) and introduce a more abstract System component 3) Standardizing McPAT output across all components - Use a single, common data structure for storing and printing McPAT output - Recursively call print functions through component hierarchy 4) For caches, allow splitting data array and tag array reads and writes for better accuracy 5) Improving the usability of CACTI by printing more helpful warning and error messages 6) Minor: Impose more rigorous code style for clarity (more work still to be done) Overall, these changes greatly reduce the amount of replicated code, and they improve McPAT runtime and decrease memory footprint.
2014-06-03 22:32:59 +02:00
bool opt_local;
bool x86;
bool Embedded;
enum Core_type core_ty;
enum Renaming_type rm_ty;
enum Scheduler_type scheu_ty;
ext: McPAT interface changes and fixes This patch includes software engineering changes and some generic bug fixes Joel Hestness and Yasuko Eckert made to McPAT 0.8. There are still known issues/concernts we did not have a chance to address in this patch. High-level changes in this patch include: 1) Making XML parsing modular and hierarchical: - Shift parsing responsibility into the components - Read XML in a (mostly) context-free recursive manner so that McPAT input files can contain arbitrary component hierarchies 2) Making power, energy, and area calculations a hierarchical and recursive process - Components track their subcomponents and recursively call compute functions in stages - Make C++ object hierarchy reflect inheritance of classes of components with similar structures - Simplify computeArea() and computeEnergy() functions to eliminate successive calls to calculate separate TDP vs. runtime energy - Remove Processor component (now unnecessary) and introduce a more abstract System component 3) Standardizing McPAT output across all components - Use a single, common data structure for storing and printing McPAT output - Recursively call print functions through component hierarchy 4) For caches, allow splitting data array and tag array reads and writes for better accuracy 5) Improving the usability of CACTI by printing more helpful warning and error messages 6) Minor: Impose more rigorous code style for clarity (more work still to be done) Overall, these changes greatly reduce the amount of replicated code, and they improve McPAT runtime and decrease memory footprint.
2014-06-03 22:32:59 +02:00
double clockRate;
int arch_ireg_width;
int arch_freg_width;
int archi_Regs_IRF_size;
int archi_Regs_FRF_size;
int phy_ireg_width;
int phy_freg_width;
int num_IRF_entry;
int num_FRF_entry;
int num_ifreelist_entries;
int num_ffreelist_entries;
int fetchW;
int decodeW;
int issueW;
int peak_issueW;
int commitW;
int peak_commitW;
int predictionW;
int fp_issueW;
int fp_decodeW;
int perThreadState;
int globalCheckpoint;
int instruction_length;
int pc_width;
int opcode_width;
int micro_opcode_length;
int num_hthreads;
int pipeline_stages;
int fp_pipeline_stages;
int num_pipelines;
int num_fp_pipelines;
int num_alus;
int num_muls;
double num_fpus;
ext: McPAT interface changes and fixes This patch includes software engineering changes and some generic bug fixes Joel Hestness and Yasuko Eckert made to McPAT 0.8. There are still known issues/concernts we did not have a chance to address in this patch. High-level changes in this patch include: 1) Making XML parsing modular and hierarchical: - Shift parsing responsibility into the components - Read XML in a (mostly) context-free recursive manner so that McPAT input files can contain arbitrary component hierarchies 2) Making power, energy, and area calculations a hierarchical and recursive process - Components track their subcomponents and recursively call compute functions in stages - Make C++ object hierarchy reflect inheritance of classes of components with similar structures - Simplify computeArea() and computeEnergy() functions to eliminate successive calls to calculate separate TDP vs. runtime energy - Remove Processor component (now unnecessary) and introduce a more abstract System component 3) Standardizing McPAT output across all components - Use a single, common data structure for storing and printing McPAT output - Recursively call print functions through component hierarchy 4) For caches, allow splitting data array and tag array reads and writes for better accuracy 5) Improving the usability of CACTI by printing more helpful warning and error messages 6) Minor: Impose more rigorous code style for clarity (more work still to be done) Overall, these changes greatly reduce the amount of replicated code, and they improve McPAT runtime and decrease memory footprint.
2014-06-03 22:32:59 +02:00
int int_data_width;
int fp_data_width;
int v_address_width;
int p_address_width;
bool regWindowing;
bool multithreaded;
double pppm_lkg_multhread[4];
ext: McPAT interface changes and fixes This patch includes software engineering changes and some generic bug fixes Joel Hestness and Yasuko Eckert made to McPAT 0.8. There are still known issues/concernts we did not have a chance to address in this patch. High-level changes in this patch include: 1) Making XML parsing modular and hierarchical: - Shift parsing responsibility into the components - Read XML in a (mostly) context-free recursive manner so that McPAT input files can contain arbitrary component hierarchies 2) Making power, energy, and area calculations a hierarchical and recursive process - Components track their subcomponents and recursively call compute functions in stages - Make C++ object hierarchy reflect inheritance of classes of components with similar structures - Simplify computeArea() and computeEnergy() functions to eliminate successive calls to calculate separate TDP vs. runtime energy - Remove Processor component (now unnecessary) and introduce a more abstract System component 3) Standardizing McPAT output across all components - Use a single, common data structure for storing and printing McPAT output - Recursively call print functions through component hierarchy 4) For caches, allow splitting data array and tag array reads and writes for better accuracy 5) Improving the usability of CACTI by printing more helpful warning and error messages 6) Minor: Impose more rigorous code style for clarity (more work still to be done) Overall, these changes greatly reduce the amount of replicated code, and they improve McPAT runtime and decrease memory footprint.
2014-06-03 22:32:59 +02:00
int ROB_size;
int ROB_assoc;
int ROB_nbanks;
int ROB_tag_width;
int scheduler_assoc;
int scheduler_nbanks;
int register_window_size;
double register_window_throughput;
double register_window_latency;
int register_window_assoc;
int register_window_nbanks;
int register_window_tag_width;
int register_window_rw_ports;
int phy_Regs_IRF_size;
int phy_Regs_IRF_assoc;
int phy_Regs_IRF_nbanks;
int phy_Regs_IRF_tag_width;
int phy_Regs_IRF_rd_ports;
int phy_Regs_IRF_wr_ports;
int phy_Regs_FRF_size;
int phy_Regs_FRF_assoc;
int phy_Regs_FRF_nbanks;
int phy_Regs_FRF_tag_width;
int phy_Regs_FRF_rd_ports;
int phy_Regs_FRF_wr_ports;
int front_rat_nbanks;
int front_rat_rw_ports;
int retire_rat_nbanks;
int retire_rat_rw_ports;
int freelist_nbanks;
int freelist_rw_ports;
int memory_ports;
int load_buffer_size;
int load_buffer_assoc;
int load_buffer_nbanks;
int store_buffer_size;
int store_buffer_assoc;
int store_buffer_nbanks;
int instruction_window_size;
int fp_instruction_window_size;
int instruction_buffer_size;
int instruction_buffer_assoc;
int instruction_buffer_nbanks;
int instruction_buffer_tag_width;
int number_instruction_fetch_ports;
int RAS_size;
int execu_int_bypass_ports;
int execu_mul_bypass_ports;
int execu_fp_bypass_ports;
Wire_type execu_bypass_wire_type;
Wire_type execu_broadcast_wt;
int execu_wire_mat_type;
double execu_bypass_base_width;
double execu_bypass_base_height;
int execu_bypass_start_wiring_level;
double execu_bypass_route_over_perc;
double broadcast_numerator;
};
ext: McPAT interface changes and fixes This patch includes software engineering changes and some generic bug fixes Joel Hestness and Yasuko Eckert made to McPAT 0.8. There are still known issues/concernts we did not have a chance to address in this patch. High-level changes in this patch include: 1) Making XML parsing modular and hierarchical: - Shift parsing responsibility into the components - Read XML in a (mostly) context-free recursive manner so that McPAT input files can contain arbitrary component hierarchies 2) Making power, energy, and area calculations a hierarchical and recursive process - Components track their subcomponents and recursively call compute functions in stages - Make C++ object hierarchy reflect inheritance of classes of components with similar structures - Simplify computeArea() and computeEnergy() functions to eliminate successive calls to calculate separate TDP vs. runtime energy - Remove Processor component (now unnecessary) and introduce a more abstract System component 3) Standardizing McPAT output across all components - Use a single, common data structure for storing and printing McPAT output - Recursively call print functions through component hierarchy 4) For caches, allow splitting data array and tag array reads and writes for better accuracy 5) Improving the usability of CACTI by printing more helpful warning and error messages 6) Minor: Impose more rigorous code style for clarity (more work still to be done) Overall, these changes greatly reduce the amount of replicated code, and they improve McPAT runtime and decrease memory footprint.
2014-06-03 22:32:59 +02:00
class CoreStatistics {
public:
ext: McPAT interface changes and fixes This patch includes software engineering changes and some generic bug fixes Joel Hestness and Yasuko Eckert made to McPAT 0.8. There are still known issues/concernts we did not have a chance to address in this patch. High-level changes in this patch include: 1) Making XML parsing modular and hierarchical: - Shift parsing responsibility into the components - Read XML in a (mostly) context-free recursive manner so that McPAT input files can contain arbitrary component hierarchies 2) Making power, energy, and area calculations a hierarchical and recursive process - Components track their subcomponents and recursively call compute functions in stages - Make C++ object hierarchy reflect inheritance of classes of components with similar structures - Simplify computeArea() and computeEnergy() functions to eliminate successive calls to calculate separate TDP vs. runtime energy - Remove Processor component (now unnecessary) and introduce a more abstract System component 3) Standardizing McPAT output across all components - Use a single, common data structure for storing and printing McPAT output - Recursively call print functions through component hierarchy 4) For caches, allow splitting data array and tag array reads and writes for better accuracy 5) Improving the usability of CACTI by printing more helpful warning and error messages 6) Minor: Impose more rigorous code style for clarity (more work still to be done) Overall, these changes greatly reduce the amount of replicated code, and they improve McPAT runtime and decrease memory footprint.
2014-06-03 22:32:59 +02:00
double pipeline_duty_cycle;
double total_cycles;
double busy_cycles;
double idle_cycles;
double IFU_duty_cycle;
double BR_duty_cycle;
double LSU_duty_cycle;
double MemManU_I_duty_cycle;
double MemManU_D_duty_cycle;
double ALU_duty_cycle;
double MUL_duty_cycle;
double FPU_duty_cycle;
double ALU_cdb_duty_cycle;
double MUL_cdb_duty_cycle;
double FPU_cdb_duty_cycle;
double ROB_reads;
double ROB_writes;
double total_instructions;
double int_instructions;
double fp_instructions;
double branch_instructions;
double branch_mispredictions;
double load_instructions;
double store_instructions;
double committed_instructions;
double committed_int_instructions;
double committed_fp_instructions;
double rename_reads;
double rename_writes;
double fp_rename_reads;
double fp_rename_writes;
double inst_window_reads;
double inst_window_writes;
double inst_window_wakeup_accesses;
double fp_inst_window_reads;
double fp_inst_window_writes;
double fp_inst_window_wakeup_accesses;
double int_regfile_reads;
double float_regfile_reads;
double int_regfile_writes;
double float_regfile_writes;
double context_switches;
double ialu_accesses;
double fpu_accesses;
double mul_accesses;
double cdb_alu_accesses;
double cdb_fpu_accesses;
double cdb_mul_accesses;
double function_calls;
};
ext: McPAT interface changes and fixes This patch includes software engineering changes and some generic bug fixes Joel Hestness and Yasuko Eckert made to McPAT 0.8. There are still known issues/concernts we did not have a chance to address in this patch. High-level changes in this patch include: 1) Making XML parsing modular and hierarchical: - Shift parsing responsibility into the components - Read XML in a (mostly) context-free recursive manner so that McPAT input files can contain arbitrary component hierarchies 2) Making power, energy, and area calculations a hierarchical and recursive process - Components track their subcomponents and recursively call compute functions in stages - Make C++ object hierarchy reflect inheritance of classes of components with similar structures - Simplify computeArea() and computeEnergy() functions to eliminate successive calls to calculate separate TDP vs. runtime energy - Remove Processor component (now unnecessary) and introduce a more abstract System component 3) Standardizing McPAT output across all components - Use a single, common data structure for storing and printing McPAT output - Recursively call print functions through component hierarchy 4) For caches, allow splitting data array and tag array reads and writes for better accuracy 5) Improving the usability of CACTI by printing more helpful warning and error messages 6) Minor: Impose more rigorous code style for clarity (more work still to be done) Overall, these changes greatly reduce the amount of replicated code, and they improve McPAT runtime and decrease memory footprint.
2014-06-03 22:32:59 +02:00
class MCParameters {
public:
ext: McPAT interface changes and fixes This patch includes software engineering changes and some generic bug fixes Joel Hestness and Yasuko Eckert made to McPAT 0.8. There are still known issues/concernts we did not have a chance to address in this patch. High-level changes in this patch include: 1) Making XML parsing modular and hierarchical: - Shift parsing responsibility into the components - Read XML in a (mostly) context-free recursive manner so that McPAT input files can contain arbitrary component hierarchies 2) Making power, energy, and area calculations a hierarchical and recursive process - Components track their subcomponents and recursively call compute functions in stages - Make C++ object hierarchy reflect inheritance of classes of components with similar structures - Simplify computeArea() and computeEnergy() functions to eliminate successive calls to calculate separate TDP vs. runtime energy - Remove Processor component (now unnecessary) and introduce a more abstract System component 3) Standardizing McPAT output across all components - Use a single, common data structure for storing and printing McPAT output - Recursively call print functions through component hierarchy 4) For caches, allow splitting data array and tag array reads and writes for better accuracy 5) Improving the usability of CACTI by printing more helpful warning and error messages 6) Minor: Impose more rigorous code style for clarity (more work still to be done) Overall, these changes greatly reduce the amount of replicated code, and they improve McPAT runtime and decrease memory footprint.
2014-06-03 22:32:59 +02:00
double clockRate;
enum MemoryCtrl_type mc_type;
double num_mcs;
int num_channels;
int llcBlockSize;
int dataBusWidth;
int databus_width;
int llc_line_length;
int req_window_size_per_channel;
int IO_buffer_size_per_channel;
int addressbus_width;
int opcodeW;
int type;
bool LVDS;
bool withPHY;
int peak_transfer_rate;
int number_ranks;
int reorder_buffer_assoc;
int reorder_buffer_nbanks;
int read_buffer_assoc;
int read_buffer_nbanks;
int read_buffer_tag_width;
int write_buffer_assoc;
int write_buffer_nbanks;
int write_buffer_tag_width;
};
ext: McPAT interface changes and fixes This patch includes software engineering changes and some generic bug fixes Joel Hestness and Yasuko Eckert made to McPAT 0.8. There are still known issues/concernts we did not have a chance to address in this patch. High-level changes in this patch include: 1) Making XML parsing modular and hierarchical: - Shift parsing responsibility into the components - Read XML in a (mostly) context-free recursive manner so that McPAT input files can contain arbitrary component hierarchies 2) Making power, energy, and area calculations a hierarchical and recursive process - Components track their subcomponents and recursively call compute functions in stages - Make C++ object hierarchy reflect inheritance of classes of components with similar structures - Simplify computeArea() and computeEnergy() functions to eliminate successive calls to calculate separate TDP vs. runtime energy - Remove Processor component (now unnecessary) and introduce a more abstract System component 3) Standardizing McPAT output across all components - Use a single, common data structure for storing and printing McPAT output - Recursively call print functions through component hierarchy 4) For caches, allow splitting data array and tag array reads and writes for better accuracy 5) Improving the usability of CACTI by printing more helpful warning and error messages 6) Minor: Impose more rigorous code style for clarity (more work still to be done) Overall, these changes greatly reduce the amount of replicated code, and they improve McPAT runtime and decrease memory footprint.
2014-06-03 22:32:59 +02:00
class MCStatistics {
public:
ext: McPAT interface changes and fixes This patch includes software engineering changes and some generic bug fixes Joel Hestness and Yasuko Eckert made to McPAT 0.8. There are still known issues/concernts we did not have a chance to address in this patch. High-level changes in this patch include: 1) Making XML parsing modular and hierarchical: - Shift parsing responsibility into the components - Read XML in a (mostly) context-free recursive manner so that McPAT input files can contain arbitrary component hierarchies 2) Making power, energy, and area calculations a hierarchical and recursive process - Components track their subcomponents and recursively call compute functions in stages - Make C++ object hierarchy reflect inheritance of classes of components with similar structures - Simplify computeArea() and computeEnergy() functions to eliminate successive calls to calculate separate TDP vs. runtime energy - Remove Processor component (now unnecessary) and introduce a more abstract System component 3) Standardizing McPAT output across all components - Use a single, common data structure for storing and printing McPAT output - Recursively call print functions through component hierarchy 4) For caches, allow splitting data array and tag array reads and writes for better accuracy 5) Improving the usability of CACTI by printing more helpful warning and error messages 6) Minor: Impose more rigorous code style for clarity (more work still to be done) Overall, these changes greatly reduce the amount of replicated code, and they improve McPAT runtime and decrease memory footprint.
2014-06-03 22:32:59 +02:00
double duty_cycle;
double perc_load;
double reads;
double writes;
};
ext: McPAT interface changes and fixes This patch includes software engineering changes and some generic bug fixes Joel Hestness and Yasuko Eckert made to McPAT 0.8. There are still known issues/concernts we did not have a chance to address in this patch. High-level changes in this patch include: 1) Making XML parsing modular and hierarchical: - Shift parsing responsibility into the components - Read XML in a (mostly) context-free recursive manner so that McPAT input files can contain arbitrary component hierarchies 2) Making power, energy, and area calculations a hierarchical and recursive process - Components track their subcomponents and recursively call compute functions in stages - Make C++ object hierarchy reflect inheritance of classes of components with similar structures - Simplify computeArea() and computeEnergy() functions to eliminate successive calls to calculate separate TDP vs. runtime energy - Remove Processor component (now unnecessary) and introduce a more abstract System component 3) Standardizing McPAT output across all components - Use a single, common data structure for storing and printing McPAT output - Recursively call print functions through component hierarchy 4) For caches, allow splitting data array and tag array reads and writes for better accuracy 5) Improving the usability of CACTI by printing more helpful warning and error messages 6) Minor: Impose more rigorous code style for clarity (more work still to be done) Overall, these changes greatly reduce the amount of replicated code, and they improve McPAT runtime and decrease memory footprint.
2014-06-03 22:32:59 +02:00
class NIUParameters {
public:
double clockRate;
int num_units;
int type;
};
ext: McPAT interface changes and fixes This patch includes software engineering changes and some generic bug fixes Joel Hestness and Yasuko Eckert made to McPAT 0.8. There are still known issues/concernts we did not have a chance to address in this patch. High-level changes in this patch include: 1) Making XML parsing modular and hierarchical: - Shift parsing responsibility into the components - Read XML in a (mostly) context-free recursive manner so that McPAT input files can contain arbitrary component hierarchies 2) Making power, energy, and area calculations a hierarchical and recursive process - Components track their subcomponents and recursively call compute functions in stages - Make C++ object hierarchy reflect inheritance of classes of components with similar structures - Simplify computeArea() and computeEnergy() functions to eliminate successive calls to calculate separate TDP vs. runtime energy - Remove Processor component (now unnecessary) and introduce a more abstract System component 3) Standardizing McPAT output across all components - Use a single, common data structure for storing and printing McPAT output - Recursively call print functions through component hierarchy 4) For caches, allow splitting data array and tag array reads and writes for better accuracy 5) Improving the usability of CACTI by printing more helpful warning and error messages 6) Minor: Impose more rigorous code style for clarity (more work still to be done) Overall, these changes greatly reduce the amount of replicated code, and they improve McPAT runtime and decrease memory footprint.
2014-06-03 22:32:59 +02:00
class NIUStatistics {
public:
double duty_cycle;
double perc_load;
};
ext: McPAT interface changes and fixes This patch includes software engineering changes and some generic bug fixes Joel Hestness and Yasuko Eckert made to McPAT 0.8. There are still known issues/concernts we did not have a chance to address in this patch. High-level changes in this patch include: 1) Making XML parsing modular and hierarchical: - Shift parsing responsibility into the components - Read XML in a (mostly) context-free recursive manner so that McPAT input files can contain arbitrary component hierarchies 2) Making power, energy, and area calculations a hierarchical and recursive process - Components track their subcomponents and recursively call compute functions in stages - Make C++ object hierarchy reflect inheritance of classes of components with similar structures - Simplify computeArea() and computeEnergy() functions to eliminate successive calls to calculate separate TDP vs. runtime energy - Remove Processor component (now unnecessary) and introduce a more abstract System component 3) Standardizing McPAT output across all components - Use a single, common data structure for storing and printing McPAT output - Recursively call print functions through component hierarchy 4) For caches, allow splitting data array and tag array reads and writes for better accuracy 5) Improving the usability of CACTI by printing more helpful warning and error messages 6) Minor: Impose more rigorous code style for clarity (more work still to be done) Overall, these changes greatly reduce the amount of replicated code, and they improve McPAT runtime and decrease memory footprint.
2014-06-03 22:32:59 +02:00
class PCIeParameters {
public:
double clockRate;
int num_channels;
int num_units;
bool withPHY;
int type;
};
ext: McPAT interface changes and fixes This patch includes software engineering changes and some generic bug fixes Joel Hestness and Yasuko Eckert made to McPAT 0.8. There are still known issues/concernts we did not have a chance to address in this patch. High-level changes in this patch include: 1) Making XML parsing modular and hierarchical: - Shift parsing responsibility into the components - Read XML in a (mostly) context-free recursive manner so that McPAT input files can contain arbitrary component hierarchies 2) Making power, energy, and area calculations a hierarchical and recursive process - Components track their subcomponents and recursively call compute functions in stages - Make C++ object hierarchy reflect inheritance of classes of components with similar structures - Simplify computeArea() and computeEnergy() functions to eliminate successive calls to calculate separate TDP vs. runtime energy - Remove Processor component (now unnecessary) and introduce a more abstract System component 3) Standardizing McPAT output across all components - Use a single, common data structure for storing and printing McPAT output - Recursively call print functions through component hierarchy 4) For caches, allow splitting data array and tag array reads and writes for better accuracy 5) Improving the usability of CACTI by printing more helpful warning and error messages 6) Minor: Impose more rigorous code style for clarity (more work still to be done) Overall, these changes greatly reduce the amount of replicated code, and they improve McPAT runtime and decrease memory footprint.
2014-06-03 22:32:59 +02:00
class PCIeStatistics {
public:
double duty_cycle;
double perc_load;
};
#endif /* BASIC_COMPONENTS_H_ */