gem5/src/dev/mc146818.hh

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/*
* Copyright (c) 2004-2005 The Regents of The University of Michigan
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* Authors: Ali Saidi
* Andrew Schultz
* Miguel Serrano
*/
#ifndef __DEV_MC146818_HH__
#define __DEV_MC146818_HH__
#include "base/bitunion.hh"
#include "base/misc.hh"
#include "sim/eventq_impl.hh"
/** Real-Time Clock (MC146818) */
class MC146818 : public EventManager
{
protected:
virtual void handleEvent()
{
warn("No RTC event handler defined.\n");
}
private:
/** Event for RTC periodic interrupt */
struct RTCEvent : public Event
{
MC146818 * parent;
Tick interval;
Tick offset;
RTCEvent(MC146818 * _parent, Tick i);
/** Schedule the RTC periodic interrupt */
void scheduleIntr();
/** Event process to occur at interrupt*/
virtual void process();
/** Event description */
virtual const char *description() const;
};
/** Event for RTC periodic interrupt */
struct RTCTickEvent : public Event
{
MC146818 * parent;
Tick offset;
RTCTickEvent(MC146818 * _parent) :
parent(_parent), offset(SimClock::Int::s)
{}
/** Event process to occur at interrupt*/
void process();
/** Event description */
const char *description() const;
};
private:
std::string _name;
const std::string &name() const { return _name; }
/** RTC periodic interrupt event */
RTCEvent event;
/** RTC tick event */
RTCTickEvent tickEvent;
/** Data for real-time clock function */
union {
uint8_t clock_data[10];
struct {
uint8_t sec;
uint8_t sec_alrm;
uint8_t min;
uint8_t min_alrm;
uint8_t hour;
uint8_t hour_alrm;
uint8_t wday;
uint8_t mday;
uint8_t mon;
uint8_t year;
};
};
struct tm curTime;
void setTime(const struct tm time);
BitUnion8(RtcRegA)
Bitfield<7> uip; /// 1 = date and time update in progress
Bitfield<6, 4> dv; /// Divider configuration
/** Rate selection
0 = Disabled
For 32768 Hz time bases:
Freq = 32768Hz / 2**(n-1) for n >= 3
Freq = 256Hz if n = 1
Freq = 128Hz if n = 2
Othwerise:
Freq = 32768Hz / 2**(n-1)
*/
Bitfield<3, 0> rs;
EndBitUnion(RtcRegA)
/// Is the DV field in regA set to disabled?
static inline bool rega_dv_disabled(const RtcRegA &reg);
BitUnion8(RtcRegB)
Bitfield<7> set; /// stop clock updates
Bitfield<6> pie; /// 1 = enable periodic clock interrupt
Bitfield<5> aie; /// 1 = enable alarm interrupt
Bitfield<4> uie; /// 1 = enable update-ended interrupt
Bitfield<3> sqwe; /// 1 = output sqare wave at SQW pin
Bitfield<2> dm; /// 0 = BCD, 1 = Binary coded time
Bitfield<1> format24h; /// 0 = 12 hours, 1 = 24 hours
Bitfield<0> dse; /// USA Daylight Savings Time enable
EndBitUnion(RtcRegB)
/** RTC status register A */
RtcRegA stat_regA;
/** RTC status register B */
RtcRegB stat_regB;
public:
MC146818(EventManager *em, const std::string &name, const struct tm time,
bool bcd, Tick frequency);
virtual ~MC146818();
/** Start ticking */
virtual void startup();
/** RTC write data */
void writeData(const uint8_t addr, const uint8_t data);
/** RTC read data */
uint8_t readData(const uint8_t addr);
void tickClock();
/**
* Serialize this object to the given output stream.
* @param base The base name of the counter object.
* @param os The stream to serialize to.
*/
sim: Refactor the serialization base class Objects that are can be serialized are supposed to inherit from the Serializable class. This class is meant to provide a unified API for such objects. However, so far it has mainly been used by SimObjects due to some fundamental design limitations. This changeset redesigns to the serialization interface to make it more generic and hide the underlying checkpoint storage. Specifically: * Add a set of APIs to serialize into a subsection of the current object. Previously, objects that needed this functionality would use ad-hoc solutions using nameOut() and section name generation. In the new world, an object that implements the interface has the methods serializeSection() and unserializeSection() that serialize into a named /subsection/ of the current object. Calling serialize() serializes an object into the current section. * Move the name() method from Serializable to SimObject as it is no longer needed for serialization. The fully qualified section name is generated by the main serialization code on the fly as objects serialize sub-objects. * Add a scoped ScopedCheckpointSection helper class. Some objects need to serialize data structures, that are not deriving from Serializable, into subsections. Previously, this was done using nameOut() and manual section name generation. To simplify this, this changeset introduces a ScopedCheckpointSection() helper class. When this class is instantiated, it adds a new /subsection/ and subsequent serialization calls during the lifetime of this helper class happen inside this section (or a subsection in case of nested sections). * The serialize() call is now const which prevents accidental state manipulation during serialization. Objects that rely on modifying state can use the serializeOld() call instead. The default implementation simply calls serialize(). Note: The old-style calls need to be explicitly called using the serializeOld()/serializeSectionOld() style APIs. These are used by default when serializing SimObjects. * Both the input and output checkpoints now use their own named types. This hides underlying checkpoint implementation from objects that need checkpointing and makes it easier to change the underlying checkpoint storage code.
2015-07-07 10:51:03 +02:00
void serialize(const std::string &base, CheckpointOut &cp) const;
/**
* Reconstruct the state of this object from a checkpoint.
* @param base The base name of the counter object.
* @param cp The checkpoint use.
* @param section The section name of this object
*/
sim: Refactor the serialization base class Objects that are can be serialized are supposed to inherit from the Serializable class. This class is meant to provide a unified API for such objects. However, so far it has mainly been used by SimObjects due to some fundamental design limitations. This changeset redesigns to the serialization interface to make it more generic and hide the underlying checkpoint storage. Specifically: * Add a set of APIs to serialize into a subsection of the current object. Previously, objects that needed this functionality would use ad-hoc solutions using nameOut() and section name generation. In the new world, an object that implements the interface has the methods serializeSection() and unserializeSection() that serialize into a named /subsection/ of the current object. Calling serialize() serializes an object into the current section. * Move the name() method from Serializable to SimObject as it is no longer needed for serialization. The fully qualified section name is generated by the main serialization code on the fly as objects serialize sub-objects. * Add a scoped ScopedCheckpointSection helper class. Some objects need to serialize data structures, that are not deriving from Serializable, into subsections. Previously, this was done using nameOut() and manual section name generation. To simplify this, this changeset introduces a ScopedCheckpointSection() helper class. When this class is instantiated, it adds a new /subsection/ and subsequent serialization calls during the lifetime of this helper class happen inside this section (or a subsection in case of nested sections). * The serialize() call is now const which prevents accidental state manipulation during serialization. Objects that rely on modifying state can use the serializeOld() call instead. The default implementation simply calls serialize(). Note: The old-style calls need to be explicitly called using the serializeOld()/serializeSectionOld() style APIs. These are used by default when serializing SimObjects. * Both the input and output checkpoints now use their own named types. This hides underlying checkpoint implementation from objects that need checkpointing and makes it easier to change the underlying checkpoint storage code.
2015-07-07 10:51:03 +02:00
void unserialize(const std::string &base, CheckpointIn &cp);
};
#endif // __DEV_MC146818_HH__