gem5/src/cpu/thread_state.cc

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/*
* Copyright (c) 2006 The Regents of The University of Michigan
* All rights reserved.
*
* Redistribution and use in source and binary forms, with or without
* modification, are permitted provided that the following conditions are
* met: redistributions of source code must retain the above copyright
* notice, this list of conditions and the following disclaimer;
* redistributions in binary form must reproduce the above copyright
* notice, this list of conditions and the following disclaimer in the
* documentation and/or other materials provided with the distribution;
* neither the name of the copyright holders nor the names of its
* contributors may be used to endorse or promote products derived from
* this software without specific prior written permission.
*
* THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
* "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
* LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
* A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
* OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
* SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
* LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
* DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
* THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
* OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
*
* Authors: Kevin Lim
*/
#include "cpu/thread_state.hh"
#include "arch/kernel_stats.hh"
Reorganization/renaming of CPUExecContext. Now it is called SimpleThread in order to clear up the confusion due to the many ExecContexts. It also derives from a common ThreadState object, which holds various state common to threads across CPU models. Following with the previous check-in, ExecContext now refers only to the interface provided to the ISA in order to access CPU state. ThreadContext refers to the interface provided to all objects outside the CPU in order to access thread state. SimpleThread provides all thread state and the interface to access it, and is suitable for simple execution models such as the SimpleCPU. src/SConscript: Include thread state file. src/arch/alpha/ev5.cc: src/cpu/checker/cpu.cc: src/cpu/checker/cpu.hh: src/cpu/checker/thread_context.hh: src/cpu/memtest/memtest.cc: src/cpu/memtest/memtest.hh: src/cpu/o3/cpu.cc: src/cpu/ozone/cpu_impl.hh: src/cpu/simple/atomic.cc: src/cpu/simple/base.cc: src/cpu/simple/base.hh: src/cpu/simple/timing.cc: Rename CPUExecContext to SimpleThread. src/cpu/base_dyn_inst.hh: Make thread member variables protected.. src/cpu/o3/alpha_cpu.hh: src/cpu/o3/cpu.hh: Make various members of ThreadState protected. src/cpu/o3/alpha_cpu_impl.hh: Push generation of TranslatingPort into the CPU itself. Make various members of ThreadState protected. src/cpu/o3/thread_state.hh: Pull a lot of common code into the base ThreadState class. src/cpu/ozone/thread_state.hh: Rename CPUExecContext to SimpleThread, move a lot of common code into base ThreadState class. src/cpu/thread_state.hh: Push a lot of common code into base ThreadState class. This goes along with renaming CPUExecContext to SimpleThread, and making it derive from ThreadState. src/cpu/simple_thread.cc: Rename CPUExecContext to SimpleThread, make it derive from ThreadState. This helps push a lot of common code/state into a single class that can be used by all CPUs. src/cpu/simple_thread.hh: Rename CPUExecContext to SimpleThread, make it derive from ThreadState. src/kern/system_events.cc: Rename cpu_exec_context to thread_context. src/sim/process.hh: Remove unused forward declaration. --HG-- rename : src/cpu/cpu_exec_context.cc => src/cpu/simple_thread.cc rename : src/cpu/cpu_exec_context.hh => src/cpu/simple_thread.hh extra : convert_revision : 2ed617aa80b64016cb9270f75352607cca032733
2006-06-07 21:29:53 +02:00
#include "base/output.hh"
Remove mem parameter. Now the translating port asks the CPU's dcache's peer for its MemObject instead of having to have a paramter for the MemObject. configs/example/fs.py: configs/example/se.py: src/cpu/simple/base.cc: src/cpu/simple/base.hh: src/cpu/simple/timing.cc: src/cpu/simple_thread.cc: src/cpu/simple_thread.hh: src/cpu/thread_state.cc: src/cpu/thread_state.hh: tests/configs/o3-timing-mp.py: tests/configs/o3-timing.py: tests/configs/simple-atomic-mp.py: tests/configs/simple-atomic.py: tests/configs/simple-timing-mp.py: tests/configs/simple-timing.py: tests/configs/tsunami-simple-atomic-dual.py: tests/configs/tsunami-simple-atomic.py: tests/configs/tsunami-simple-timing-dual.py: tests/configs/tsunami-simple-timing.py: No need for mem parameter any more. src/cpu/checker/cpu.cc: Use new constructor for simple thread (no more MemObject parameter). src/cpu/checker/cpu.hh: Remove MemObject parameter. src/cpu/memtest/memtest.hh: Ports now take in their MemObject owner. src/cpu/o3/alpha/cpu_builder.cc: Remove mem parameter. src/cpu/o3/alpha/cpu_impl.hh: Remove memory parameter and clean up handling of TranslatingPort. src/cpu/o3/cpu.cc: src/cpu/o3/cpu.hh: src/cpu/o3/fetch.hh: src/cpu/o3/fetch_impl.hh: src/cpu/o3/mips/cpu_builder.cc: src/cpu/o3/mips/cpu_impl.hh: src/cpu/o3/params.hh: src/cpu/o3/thread_state.hh: src/cpu/ozone/cpu.hh: src/cpu/ozone/cpu_builder.cc: src/cpu/ozone/cpu_impl.hh: src/cpu/ozone/front_end.hh: src/cpu/ozone/front_end_impl.hh: src/cpu/ozone/lw_lsq.hh: src/cpu/ozone/lw_lsq_impl.hh: src/cpu/ozone/simple_params.hh: src/cpu/ozone/thread_state.hh: src/cpu/simple/atomic.cc: Remove memory parameter. --HG-- extra : convert_revision : 43cb44a33b31320d44b69679dcf646c0380d07d3
2006-10-31 20:33:56 +01:00
#include "cpu/base.hh"
Reorganization/renaming of CPUExecContext. Now it is called SimpleThread in order to clear up the confusion due to the many ExecContexts. It also derives from a common ThreadState object, which holds various state common to threads across CPU models. Following with the previous check-in, ExecContext now refers only to the interface provided to the ISA in order to access CPU state. ThreadContext refers to the interface provided to all objects outside the CPU in order to access thread state. SimpleThread provides all thread state and the interface to access it, and is suitable for simple execution models such as the SimpleCPU. src/SConscript: Include thread state file. src/arch/alpha/ev5.cc: src/cpu/checker/cpu.cc: src/cpu/checker/cpu.hh: src/cpu/checker/thread_context.hh: src/cpu/memtest/memtest.cc: src/cpu/memtest/memtest.hh: src/cpu/o3/cpu.cc: src/cpu/ozone/cpu_impl.hh: src/cpu/simple/atomic.cc: src/cpu/simple/base.cc: src/cpu/simple/base.hh: src/cpu/simple/timing.cc: Rename CPUExecContext to SimpleThread. src/cpu/base_dyn_inst.hh: Make thread member variables protected.. src/cpu/o3/alpha_cpu.hh: src/cpu/o3/cpu.hh: Make various members of ThreadState protected. src/cpu/o3/alpha_cpu_impl.hh: Push generation of TranslatingPort into the CPU itself. Make various members of ThreadState protected. src/cpu/o3/thread_state.hh: Pull a lot of common code into the base ThreadState class. src/cpu/ozone/thread_state.hh: Rename CPUExecContext to SimpleThread, move a lot of common code into base ThreadState class. src/cpu/thread_state.hh: Push a lot of common code into base ThreadState class. This goes along with renaming CPUExecContext to SimpleThread, and making it derive from ThreadState. src/cpu/simple_thread.cc: Rename CPUExecContext to SimpleThread, make it derive from ThreadState. This helps push a lot of common code/state into a single class that can be used by all CPUs. src/cpu/simple_thread.hh: Rename CPUExecContext to SimpleThread, make it derive from ThreadState. src/kern/system_events.cc: Rename cpu_exec_context to thread_context. src/sim/process.hh: Remove unused forward declaration. --HG-- rename : src/cpu/cpu_exec_context.cc => src/cpu/simple_thread.cc rename : src/cpu/cpu_exec_context.hh => src/cpu/simple_thread.hh extra : convert_revision : 2ed617aa80b64016cb9270f75352607cca032733
2006-06-07 21:29:53 +02:00
#include "cpu/profile.hh"
#include "cpu/quiesce_event.hh"
#include "mem/fs_translating_port_proxy.hh"
Remove mem parameter. Now the translating port asks the CPU's dcache's peer for its MemObject instead of having to have a paramter for the MemObject. configs/example/fs.py: configs/example/se.py: src/cpu/simple/base.cc: src/cpu/simple/base.hh: src/cpu/simple/timing.cc: src/cpu/simple_thread.cc: src/cpu/simple_thread.hh: src/cpu/thread_state.cc: src/cpu/thread_state.hh: tests/configs/o3-timing-mp.py: tests/configs/o3-timing.py: tests/configs/simple-atomic-mp.py: tests/configs/simple-atomic.py: tests/configs/simple-timing-mp.py: tests/configs/simple-timing.py: tests/configs/tsunami-simple-atomic-dual.py: tests/configs/tsunami-simple-atomic.py: tests/configs/tsunami-simple-timing-dual.py: tests/configs/tsunami-simple-timing.py: No need for mem parameter any more. src/cpu/checker/cpu.cc: Use new constructor for simple thread (no more MemObject parameter). src/cpu/checker/cpu.hh: Remove MemObject parameter. src/cpu/memtest/memtest.hh: Ports now take in their MemObject owner. src/cpu/o3/alpha/cpu_builder.cc: Remove mem parameter. src/cpu/o3/alpha/cpu_impl.hh: Remove memory parameter and clean up handling of TranslatingPort. src/cpu/o3/cpu.cc: src/cpu/o3/cpu.hh: src/cpu/o3/fetch.hh: src/cpu/o3/fetch_impl.hh: src/cpu/o3/mips/cpu_builder.cc: src/cpu/o3/mips/cpu_impl.hh: src/cpu/o3/params.hh: src/cpu/o3/thread_state.hh: src/cpu/ozone/cpu.hh: src/cpu/ozone/cpu_builder.cc: src/cpu/ozone/cpu_impl.hh: src/cpu/ozone/front_end.hh: src/cpu/ozone/front_end_impl.hh: src/cpu/ozone/lw_lsq.hh: src/cpu/ozone/lw_lsq_impl.hh: src/cpu/ozone/simple_params.hh: src/cpu/ozone/thread_state.hh: src/cpu/simple/atomic.cc: Remove memory parameter. --HG-- extra : convert_revision : 43cb44a33b31320d44b69679dcf646c0380d07d3
2006-10-31 20:33:56 +01:00
#include "mem/port.hh"
#include "mem/port_proxy.hh"
#include "mem/se_translating_port_proxy.hh"
#include "sim/full_system.hh"
#include "sim/serialize.hh"
#include "sim/system.hh"
ThreadState::ThreadState(BaseCPU *cpu, ThreadID _tid, Process *_process)
: numInst(0), numOp(0), numLoad(0), startNumLoad(0),
_status(ThreadContext::Halted), baseCpu(cpu),
_contextId(0), _threadId(_tid), lastActivate(0), lastSuspend(0),
Reorganization/renaming of CPUExecContext. Now it is called SimpleThread in order to clear up the confusion due to the many ExecContexts. It also derives from a common ThreadState object, which holds various state common to threads across CPU models. Following with the previous check-in, ExecContext now refers only to the interface provided to the ISA in order to access CPU state. ThreadContext refers to the interface provided to all objects outside the CPU in order to access thread state. SimpleThread provides all thread state and the interface to access it, and is suitable for simple execution models such as the SimpleCPU. src/SConscript: Include thread state file. src/arch/alpha/ev5.cc: src/cpu/checker/cpu.cc: src/cpu/checker/cpu.hh: src/cpu/checker/thread_context.hh: src/cpu/memtest/memtest.cc: src/cpu/memtest/memtest.hh: src/cpu/o3/cpu.cc: src/cpu/ozone/cpu_impl.hh: src/cpu/simple/atomic.cc: src/cpu/simple/base.cc: src/cpu/simple/base.hh: src/cpu/simple/timing.cc: Rename CPUExecContext to SimpleThread. src/cpu/base_dyn_inst.hh: Make thread member variables protected.. src/cpu/o3/alpha_cpu.hh: src/cpu/o3/cpu.hh: Make various members of ThreadState protected. src/cpu/o3/alpha_cpu_impl.hh: Push generation of TranslatingPort into the CPU itself. Make various members of ThreadState protected. src/cpu/o3/thread_state.hh: Pull a lot of common code into the base ThreadState class. src/cpu/ozone/thread_state.hh: Rename CPUExecContext to SimpleThread, move a lot of common code into base ThreadState class. src/cpu/thread_state.hh: Push a lot of common code into base ThreadState class. This goes along with renaming CPUExecContext to SimpleThread, and making it derive from ThreadState. src/cpu/simple_thread.cc: Rename CPUExecContext to SimpleThread, make it derive from ThreadState. This helps push a lot of common code/state into a single class that can be used by all CPUs. src/cpu/simple_thread.hh: Rename CPUExecContext to SimpleThread, make it derive from ThreadState. src/kern/system_events.cc: Rename cpu_exec_context to thread_context. src/sim/process.hh: Remove unused forward declaration. --HG-- rename : src/cpu/cpu_exec_context.cc => src/cpu/simple_thread.cc rename : src/cpu/cpu_exec_context.hh => src/cpu/simple_thread.hh extra : convert_revision : 2ed617aa80b64016cb9270f75352607cca032733
2006-06-07 21:29:53 +02:00
profile(NULL), profileNode(NULL), profilePC(0), quiesceEvent(NULL),
kernelStats(NULL), process(_process), physProxy(NULL), virtProxy(NULL),
proxy(NULL), funcExeInst(0), storeCondFailures(0)
Reorganization/renaming of CPUExecContext. Now it is called SimpleThread in order to clear up the confusion due to the many ExecContexts. It also derives from a common ThreadState object, which holds various state common to threads across CPU models. Following with the previous check-in, ExecContext now refers only to the interface provided to the ISA in order to access CPU state. ThreadContext refers to the interface provided to all objects outside the CPU in order to access thread state. SimpleThread provides all thread state and the interface to access it, and is suitable for simple execution models such as the SimpleCPU. src/SConscript: Include thread state file. src/arch/alpha/ev5.cc: src/cpu/checker/cpu.cc: src/cpu/checker/cpu.hh: src/cpu/checker/thread_context.hh: src/cpu/memtest/memtest.cc: src/cpu/memtest/memtest.hh: src/cpu/o3/cpu.cc: src/cpu/ozone/cpu_impl.hh: src/cpu/simple/atomic.cc: src/cpu/simple/base.cc: src/cpu/simple/base.hh: src/cpu/simple/timing.cc: Rename CPUExecContext to SimpleThread. src/cpu/base_dyn_inst.hh: Make thread member variables protected.. src/cpu/o3/alpha_cpu.hh: src/cpu/o3/cpu.hh: Make various members of ThreadState protected. src/cpu/o3/alpha_cpu_impl.hh: Push generation of TranslatingPort into the CPU itself. Make various members of ThreadState protected. src/cpu/o3/thread_state.hh: Pull a lot of common code into the base ThreadState class. src/cpu/ozone/thread_state.hh: Rename CPUExecContext to SimpleThread, move a lot of common code into base ThreadState class. src/cpu/thread_state.hh: Push a lot of common code into base ThreadState class. This goes along with renaming CPUExecContext to SimpleThread, and making it derive from ThreadState. src/cpu/simple_thread.cc: Rename CPUExecContext to SimpleThread, make it derive from ThreadState. This helps push a lot of common code/state into a single class that can be used by all CPUs. src/cpu/simple_thread.hh: Rename CPUExecContext to SimpleThread, make it derive from ThreadState. src/kern/system_events.cc: Rename cpu_exec_context to thread_context. src/sim/process.hh: Remove unused forward declaration. --HG-- rename : src/cpu/cpu_exec_context.cc => src/cpu/simple_thread.cc rename : src/cpu/cpu_exec_context.hh => src/cpu/simple_thread.hh extra : convert_revision : 2ed617aa80b64016cb9270f75352607cca032733
2006-06-07 21:29:53 +02:00
{
}
ThreadState::~ThreadState()
{
if (physProxy != NULL)
delete physProxy;
if (virtProxy != NULL)
delete virtProxy;
if (proxy != NULL)
delete proxy;
}
void
sim: Refactor the serialization base class Objects that are can be serialized are supposed to inherit from the Serializable class. This class is meant to provide a unified API for such objects. However, so far it has mainly been used by SimObjects due to some fundamental design limitations. This changeset redesigns to the serialization interface to make it more generic and hide the underlying checkpoint storage. Specifically: * Add a set of APIs to serialize into a subsection of the current object. Previously, objects that needed this functionality would use ad-hoc solutions using nameOut() and section name generation. In the new world, an object that implements the interface has the methods serializeSection() and unserializeSection() that serialize into a named /subsection/ of the current object. Calling serialize() serializes an object into the current section. * Move the name() method from Serializable to SimObject as it is no longer needed for serialization. The fully qualified section name is generated by the main serialization code on the fly as objects serialize sub-objects. * Add a scoped ScopedCheckpointSection helper class. Some objects need to serialize data structures, that are not deriving from Serializable, into subsections. Previously, this was done using nameOut() and manual section name generation. To simplify this, this changeset introduces a ScopedCheckpointSection() helper class. When this class is instantiated, it adds a new /subsection/ and subsequent serialization calls during the lifetime of this helper class happen inside this section (or a subsection in case of nested sections). * The serialize() call is now const which prevents accidental state manipulation during serialization. Objects that rely on modifying state can use the serializeOld() call instead. The default implementation simply calls serialize(). Note: The old-style calls need to be explicitly called using the serializeOld()/serializeSectionOld() style APIs. These are used by default when serializing SimObjects. * Both the input and output checkpoints now use their own named types. This hides underlying checkpoint implementation from objects that need checkpointing and makes it easier to change the underlying checkpoint storage code.
2015-07-07 10:51:03 +02:00
ThreadState::serialize(CheckpointOut &cp) const
{
SERIALIZE_ENUM(_status);
// thread_num and cpu_id are deterministic from the config
SERIALIZE_SCALAR(funcExeInst);
if (!FullSystem)
return;
Tick quiesceEndTick = 0;
if (quiesceEvent->scheduled())
quiesceEndTick = quiesceEvent->when();
SERIALIZE_SCALAR(quiesceEndTick);
if (kernelStats)
sim: Refactor the serialization base class Objects that are can be serialized are supposed to inherit from the Serializable class. This class is meant to provide a unified API for such objects. However, so far it has mainly been used by SimObjects due to some fundamental design limitations. This changeset redesigns to the serialization interface to make it more generic and hide the underlying checkpoint storage. Specifically: * Add a set of APIs to serialize into a subsection of the current object. Previously, objects that needed this functionality would use ad-hoc solutions using nameOut() and section name generation. In the new world, an object that implements the interface has the methods serializeSection() and unserializeSection() that serialize into a named /subsection/ of the current object. Calling serialize() serializes an object into the current section. * Move the name() method from Serializable to SimObject as it is no longer needed for serialization. The fully qualified section name is generated by the main serialization code on the fly as objects serialize sub-objects. * Add a scoped ScopedCheckpointSection helper class. Some objects need to serialize data structures, that are not deriving from Serializable, into subsections. Previously, this was done using nameOut() and manual section name generation. To simplify this, this changeset introduces a ScopedCheckpointSection() helper class. When this class is instantiated, it adds a new /subsection/ and subsequent serialization calls during the lifetime of this helper class happen inside this section (or a subsection in case of nested sections). * The serialize() call is now const which prevents accidental state manipulation during serialization. Objects that rely on modifying state can use the serializeOld() call instead. The default implementation simply calls serialize(). Note: The old-style calls need to be explicitly called using the serializeOld()/serializeSectionOld() style APIs. These are used by default when serializing SimObjects. * Both the input and output checkpoints now use their own named types. This hides underlying checkpoint implementation from objects that need checkpointing and makes it easier to change the underlying checkpoint storage code.
2015-07-07 10:51:03 +02:00
kernelStats->serialize(cp);
}
void
sim: Refactor the serialization base class Objects that are can be serialized are supposed to inherit from the Serializable class. This class is meant to provide a unified API for such objects. However, so far it has mainly been used by SimObjects due to some fundamental design limitations. This changeset redesigns to the serialization interface to make it more generic and hide the underlying checkpoint storage. Specifically: * Add a set of APIs to serialize into a subsection of the current object. Previously, objects that needed this functionality would use ad-hoc solutions using nameOut() and section name generation. In the new world, an object that implements the interface has the methods serializeSection() and unserializeSection() that serialize into a named /subsection/ of the current object. Calling serialize() serializes an object into the current section. * Move the name() method from Serializable to SimObject as it is no longer needed for serialization. The fully qualified section name is generated by the main serialization code on the fly as objects serialize sub-objects. * Add a scoped ScopedCheckpointSection helper class. Some objects need to serialize data structures, that are not deriving from Serializable, into subsections. Previously, this was done using nameOut() and manual section name generation. To simplify this, this changeset introduces a ScopedCheckpointSection() helper class. When this class is instantiated, it adds a new /subsection/ and subsequent serialization calls during the lifetime of this helper class happen inside this section (or a subsection in case of nested sections). * The serialize() call is now const which prevents accidental state manipulation during serialization. Objects that rely on modifying state can use the serializeOld() call instead. The default implementation simply calls serialize(). Note: The old-style calls need to be explicitly called using the serializeOld()/serializeSectionOld() style APIs. These are used by default when serializing SimObjects. * Both the input and output checkpoints now use their own named types. This hides underlying checkpoint implementation from objects that need checkpointing and makes it easier to change the underlying checkpoint storage code.
2015-07-07 10:51:03 +02:00
ThreadState::unserialize(CheckpointIn &cp)
{
UNSERIALIZE_ENUM(_status);
// thread_num and cpu_id are deterministic from the config
UNSERIALIZE_SCALAR(funcExeInst);
if (!FullSystem)
return;
Tick quiesceEndTick;
UNSERIALIZE_SCALAR(quiesceEndTick);
if (quiesceEndTick)
baseCpu->schedule(quiesceEvent, quiesceEndTick);
if (kernelStats)
sim: Refactor the serialization base class Objects that are can be serialized are supposed to inherit from the Serializable class. This class is meant to provide a unified API for such objects. However, so far it has mainly been used by SimObjects due to some fundamental design limitations. This changeset redesigns to the serialization interface to make it more generic and hide the underlying checkpoint storage. Specifically: * Add a set of APIs to serialize into a subsection of the current object. Previously, objects that needed this functionality would use ad-hoc solutions using nameOut() and section name generation. In the new world, an object that implements the interface has the methods serializeSection() and unserializeSection() that serialize into a named /subsection/ of the current object. Calling serialize() serializes an object into the current section. * Move the name() method from Serializable to SimObject as it is no longer needed for serialization. The fully qualified section name is generated by the main serialization code on the fly as objects serialize sub-objects. * Add a scoped ScopedCheckpointSection helper class. Some objects need to serialize data structures, that are not deriving from Serializable, into subsections. Previously, this was done using nameOut() and manual section name generation. To simplify this, this changeset introduces a ScopedCheckpointSection() helper class. When this class is instantiated, it adds a new /subsection/ and subsequent serialization calls during the lifetime of this helper class happen inside this section (or a subsection in case of nested sections). * The serialize() call is now const which prevents accidental state manipulation during serialization. Objects that rely on modifying state can use the serializeOld() call instead. The default implementation simply calls serialize(). Note: The old-style calls need to be explicitly called using the serializeOld()/serializeSectionOld() style APIs. These are used by default when serializing SimObjects. * Both the input and output checkpoints now use their own named types. This hides underlying checkpoint implementation from objects that need checkpointing and makes it easier to change the underlying checkpoint storage code.
2015-07-07 10:51:03 +02:00
kernelStats->unserialize(cp);
}
void
ThreadState::initMemProxies(ThreadContext *tc)
2011-10-16 14:06:39 +02:00
{
// The port proxies only refer to the data port on the CPU side
// and can safely be done at init() time even if the CPU is not
// connected, i.e. when restoring from a checkpoint and later
// switching the CPU in.
if (FullSystem) {
assert(physProxy == NULL);
// This cannot be done in the constructor as the thread state
// itself is created in the base cpu constructor and the
// getDataPort is a virtual function
physProxy = new PortProxy(baseCpu->getDataPort(),
baseCpu->cacheLineSize());
assert(virtProxy == NULL);
virtProxy = new FSTranslatingPortProxy(tc);
} else {
assert(proxy == NULL);
proxy = new SETranslatingPortProxy(baseCpu->getDataPort(),
process,
SETranslatingPortProxy::NextPage);
}
2011-10-16 14:06:39 +02:00
}
PortProxy &
ThreadState::getPhysProxy()
{
assert(FullSystem);
assert(physProxy != NULL);
return *physProxy;
}
FSTranslatingPortProxy &
ThreadState::getVirtProxy()
{
assert(FullSystem);
assert(virtProxy != NULL);
return *virtProxy;
}
SETranslatingPortProxy &
ThreadState::getMemProxy()
{
assert(!FullSystem);
assert(proxy != NULL);
return *proxy;
}
Reorganization/renaming of CPUExecContext. Now it is called SimpleThread in order to clear up the confusion due to the many ExecContexts. It also derives from a common ThreadState object, which holds various state common to threads across CPU models. Following with the previous check-in, ExecContext now refers only to the interface provided to the ISA in order to access CPU state. ThreadContext refers to the interface provided to all objects outside the CPU in order to access thread state. SimpleThread provides all thread state and the interface to access it, and is suitable for simple execution models such as the SimpleCPU. src/SConscript: Include thread state file. src/arch/alpha/ev5.cc: src/cpu/checker/cpu.cc: src/cpu/checker/cpu.hh: src/cpu/checker/thread_context.hh: src/cpu/memtest/memtest.cc: src/cpu/memtest/memtest.hh: src/cpu/o3/cpu.cc: src/cpu/ozone/cpu_impl.hh: src/cpu/simple/atomic.cc: src/cpu/simple/base.cc: src/cpu/simple/base.hh: src/cpu/simple/timing.cc: Rename CPUExecContext to SimpleThread. src/cpu/base_dyn_inst.hh: Make thread member variables protected.. src/cpu/o3/alpha_cpu.hh: src/cpu/o3/cpu.hh: Make various members of ThreadState protected. src/cpu/o3/alpha_cpu_impl.hh: Push generation of TranslatingPort into the CPU itself. Make various members of ThreadState protected. src/cpu/o3/thread_state.hh: Pull a lot of common code into the base ThreadState class. src/cpu/ozone/thread_state.hh: Rename CPUExecContext to SimpleThread, move a lot of common code into base ThreadState class. src/cpu/thread_state.hh: Push a lot of common code into base ThreadState class. This goes along with renaming CPUExecContext to SimpleThread, and making it derive from ThreadState. src/cpu/simple_thread.cc: Rename CPUExecContext to SimpleThread, make it derive from ThreadState. This helps push a lot of common code/state into a single class that can be used by all CPUs. src/cpu/simple_thread.hh: Rename CPUExecContext to SimpleThread, make it derive from ThreadState. src/kern/system_events.cc: Rename cpu_exec_context to thread_context. src/sim/process.hh: Remove unused forward declaration. --HG-- rename : src/cpu/cpu_exec_context.cc => src/cpu/simple_thread.cc rename : src/cpu/cpu_exec_context.hh => src/cpu/simple_thread.hh extra : convert_revision : 2ed617aa80b64016cb9270f75352607cca032733
2006-06-07 21:29:53 +02:00
void
ThreadState::profileClear()
{
if (profile)
profile->clear();
}
void
ThreadState::profileSample()
{
if (profile)
profile->sample(profileNode, profilePC);
}